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  • Saving owned/child objects in Hibernate

    - by maxdj
    I'm having a hard time wrapping my head around the way hibernate objects work. Here's a little chunk of what my model looks like: JobOpening: @ManyToMany(fetch=FetchType.EAGER,cascade=CascadeType.ALL) @JoinTable( name="jobOpening_questionSet", joinColumns=@JoinColumn(name="jobOpenings_id"), inverseJoinColumns=@JoinColumn(name="questionSets_id") ) @IndexColumn(name="question_sets_idx",base=0,nullable=false) public List<QuestionSet> getQuestionSets() { return questionSets; } QuestionSet: @ManyToMany(mappedBy="questionSets",fetch=FetchType.EAGER) public Set<JobOpening> getJobOpenings() { return jobOpenings; } @OneToMany(cascade=CascadeType.ALL,fetch=FetchType.EAGER) @IndexColumn(name="questions_idx",base=0) @JoinColumn(name="questionset_id",nullable=false) public List<FormQuestion> getQuestions() { return questions; } FormQuestion: @ManyToOne @JoinColumn(name="questionset_id", insertable=false, updatable=false, nullable=false) @OnDelete(action=OnDeleteAction.CASCADE) public QuestionSet getQuestionSet() { return questionSet; } Now how would I go about, say, modifying a question in the question set, or changing which jobs a questionset is associated with? For example, to edit a question in a questionset, I imagine I should be able to just get the question via its id, change some values, and merge() it back in, but this doesn't work. I'm using Hibernate from Spring (appfuse), usually as detached objects.

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  • Google App Engine, parsedatetime and TimeZones

    - by Ron
    Hey guys, I'm working on a Google App Engine / Django app and I encountered the following problem: In my html I have an input for time. The input is free text - the user types "in 1 hour" or "tomorrow at 11am". The text is then sent to the server in AJAX, which parses it using this python library: http://code.google.com/p/parsedatetime/. Once parsed, the server returns an epoch timestamp of the time. Here is the problem - Google App Engine always runs on UTC. Therefore, lets say that the local time is now 11am and the UTC time is 2am. When I send "now" to the server it will return "2am", which is good because I want the date to be received in UTC time. When I send "in 1 hour" the server will return "3am" which is good, again. However, when I send "at noon" the server will return "12pm" because it thinks that I'm talking about noon UTC - but really I need it to return 3am, which is noon for the request sender.. I can pass on the TZ of the browser that sends the request, but that wont really help me - the parsedatetime library wont take a timezone argument (correct me if I'm wrong). Is there a walk around this? Maybe setting the environments TZ somehow? Thanks!

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  • Javascript: prototypeal inheritance and the prototype property

    - by JanD
    Hi, I have a simple code fragment in JS working with prototype inheritance. function object(o) { function F() {} F.prototype = o; return new F(); } //the following code block has a alternate version var mammal = { color: "brown", getColor: function() { return this.color; } } var myCat = object(mammal); myCat.meow = function(){return "meow";} that worked fine but adding this: mammal.prototype.kindOf = "predator"; does not. ("mammal.prototype is undefined") Since I guessed that object maybe have no prototype I rewrote it, replacing the var mammal={... block with: function mammal() { this.color = "brown"; this.getColor = function() { return this.color; } } which gave me a bunch of other errors: "Function.prototype.toString called on incompatible object" and if I try to call _myCat.getColor() "myCat.getColor is not a function" Now I am totally confused. After reading Crockford, and Flanagan I did not get the solution for the errors. So it would be great if somebody knows... - why is the prototype undefined in the first example (which is foremost concern; I thought the prototype of explicitly set in the object() function) - why get I these strange errors trying to use the mammal function as prototype object in the object() function?

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  • Why StrinUtils Apache class is not recognized in android?

    - by Maxood
    Why import org.apache.commons.lang.StringUtils cannot be imported in android by default. Do i have to include an external library? Then where can i find that library on the web? package com.myapps.urlencoding; import android.app.Activity; import org.apache.commons.lang.StringUtils; public class EncodeIdUtil extends Activity { /** Called when the activity is first created. */ private static Long multiplier=Long.parseLong("1zzzz",36); /** * Encodes the id. * @param id the id to encode * @return encoded string */ public static String encode(Long id) { return StringUtils.reverse(Long.toString((id*multiplier), 35)); } /** * Decodes the encoded id. * @param encodedId the encodedId to decode * @return the Id * @throws IllegalArgumentException if encodedId is not a validly encoded id. */ public static Long decode(String encodedId) throws IllegalArgumentException { long product; try { product = Long.parseLong(StringUtils.reverse(encodedId), 35); } catch (Exception e) { throw new IllegalArgumentException(); } if ( 0 != product % multiplier || product < 0) { throw new IllegalArgumentException(); } return product/multiplier; } }

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  • Displaying Plist data into UItableview

    - by Christien
    I have a plist with Dictionary and numbers of strings per dictionary.show into the url below.and this list of items is in thousands in the plist. I need to display these plist data into the UItableview . How to do this? My Code: - (void)viewWillAppear:(BOOL)animated { // get paths from root direcory NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [documentPaths objectAtIndex:0]; NSString *documentPlistPath = [documentsDirectory stringByAppendingPathComponent:@"p.plist"]; NSDictionary *dict = [NSDictionary dictionaryWithContentsOfFile:documentPlistPath]; valueArray = [dict objectForKey:@"title"]; self.mySections=[valueArray copy]; NSLog(@"value array %@",self.mySections); } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return [self.mySections count]; } -(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { NSString *key = [[self.mySections objectAtIndex:section]objectForKey:@"pass"]; return [NSString stringWithFormat:@"%@", key]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 5; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier]; } // Configure the cell... NSUInteger section = [indexPath section]; NSUInteger row = [indexPath row]; cell.textLabel.text = [[self.mySections objectAtIndex:row] objectForKey:@"title"]; cell.detailTextLabel.text=[[self.mySections objectAtIndex:section] objectForKey:[allKeys objectAtIndex:1]]; return cell; } Error is 2012-12-17 16:21:07.372 Project[2076:11603] * Terminating app due to uncaught exception 'NSRangeException', reason: '-[__NSCFArray objectAtIndex:]: index (4) beyond bounds (4)' * First throw call stack: (0x1703052 0x1523d0a 0x16aba78 0x16ab9e9 0x16fcc60 0x1d03a 0x391e0f 0x392589 0x37ddfd 0x38c851 0x337301 0x1704e72 0x277592d 0x277f827 0x2705fa7 0x2707ea6 0x2707580 0x16d79ce 0x166e670 0x163a4f6 0x1639db4 0x1639ccb 0x1505879 0x150593e 0x2f8a9b 0x2158 0x20b5) terminate called throwing an exceptionkill

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  • Returning true or error message in Ruby

    - by seaneshbaugh
    I'm wondering if writing functions like this is considered good or bad form. def test(x) if x == 1 return true else return "Error: x is not equal to one." end end And then to use it we do something like this: result = test(1) if result != true puts result end result = test(2) if result != true puts result end Which just displays the error message for the second call to test. I'm considering doing this because in a rails project I'm working on inside my controller code I make calls to a model's instance methods and if something goes wrong I want the model to return the error message to the controller and the controller takes that error message and puts it in the flash and redirects. Kinda like this def create @item = Item.new(params[:item]) if [email protected]? result = @item.save_image(params[:attachment][:file]) if result != true flash[:notice] = result redirect_to(new_item_url) and return end #and so on... That way I'm not constructing the error messages in the controller, merely passing them along, because I really don't want the controller to be concerned with what the save_image method itself does just whether or not it worked. It makes sense to me, but I'm curious as to whether or not this is considered a good or bad way of writing methods. Keep in mind I'm asking this in the most general sense pertaining mostly to ruby, it just happens that I'm doing this in a rails project, the actual logic of the controller really isn't my concern.

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  • Resolve php endless recursion issue

    - by Matt
    Hey all, I'm currently running into an endless recursion situation. I'm implementing a message service that calls various object methods.. it's quite similar to observer pattern.. Here's whats going on: Dispatcher.php class Dispatcher { ... public function message($name, $method) { // Find the object based on the name $object = $this->findObjectByName($name); // Slight psuedocode.. for ease of example if($this->not_initialized($object)) $object = new $object(); // This is where it locks up. } return $object->$method(); ... } class A { function __construct() { $Dispatcher->message("B", "getName"); } public function getName() { return "Class A"; } } class B { function __construct() { // Assume $Dispatcher is the classes $Dispatcher->message("A", "getName"); } public function getName() { return "Class B"; } } It locks up when neither object is initialized. It just goes back and forth from message each other and no one can be initialized. I'm looking for some kind of queue implementation that will make messages wait for each other.. One where the return values still get set. I'm looking to have as little boilerplate code in class A and class B as possible Any help would be immensely helpful.. Thanks! Matt Mueller

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  • How do i change this method to get strings instead of ints

    - by David
    here is the original code: public static int getInt () { Scanner in = new Scanner (System.in) ; if (in.hasNextInt()) { int a = in.nextInt() ; return a ; } else { System.out.println ("try again:") ; return getInt () ; } } This checks and sees if the input it receives is an int. If it is then it returns the int, if not it tells you to try again and re-runs. This is what i tried to do to change it: public static String getIns () { Scanner in = new Scanner (System.in) ; if (in.hasNextString()) { String a = in.nextString() ; return a ; } else { System.out.println ("try again:") ; return getIns () ; } } This doesn't work though. I looked through the documentation for the scanner class and i think the problem is that there is no such method as in.hasNextString or in.nextString What methods from the scanner class can i use to do what i intend these to do?

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  • Awkward looking uses of Contract.ValueAtReturn()

    - by devoured elysium
    I am designing a method that will add an element to an internal list. The structure of the class is something along the lines of: class MyCustomerDatabase { private IList<Customer> _customers = new List<Customer>(); public int NumberOfCustomers { get { return _customers; } } public void AddCustomer(Customer customer) { _customers.Add(customer); } } Now, I was thinking of adding a Contract.Ensures() about the size of the _customers growing by 1 with this call. The problem is that I end up with some weird looking code: public void AddCustomer(Customer customer) { int numberOfCustomersAtReturn; Contract.Ensures(Contract.ValueAtReturn<int>(out numberOfCustomersAtReturn) == Contract.OldValue<int>(NumberOfCustomers) + 1); _customers.Add(customer); numberOfCustomersAtReturn = NumberOfCustomers; } The main problem is that properties are in fact methods, so you can't just reference them direcly when using Contract.ValueAtReturn() as its only parameter accepts variables as out. The situation gets even odder if I want to achieve the same but this time with a method that should return a value: public int MyReturningMethod() { ... return abc(); //abc will add by one the number of customers in list } //gets converted to public int MyReturningMethod() { int numberOfCustomersAtReturn; Contract.Ensures(Contract.ValueAtReturn<int>(out numberOfCustomersAtReturn) == Contract.OldValue<int>(NumberOfCustomers) + 1); int returnValue = abc(); numberOfCustomersAtReturn = NumberOfCustomers; return returnValue; } This seems pretty clumsy :( Code Contracts should aim to get things clearer and this seems right the opposite. Am I doing something wrong? Thanks

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  • Which of these is better practice?

    - by Fletcher Moore
    You have a sequence of functions to execute. Case A: They do not depend on each other. Which of these is better? function main() { a(); b(); c(); } or function main() { a(); } function a() { ... b(); } function b() { ... c(); } Case B: They do depend on successful completion of the previous. function main() { if (a()) if (b()) c(); } or function main() { if (!a()) return false; if (!b()) return false; c(); } or function main() { a(); } function a() { ... // maybe return false b(); } funtion b() { ... // maybe return false c(); } Better, of course, means more maintainable and easier to follow.

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  • Singleton Pattern combine with a Decorator

    - by Mike
    Attached is a classic Decorator pattern. My question is how would you modify the below code so that you can wrap zero or one of each topping on to the Pizza Right now I can have a Pepporini - Sausage -- Pepporini -- Pizza class driving the total cost up to $10, charging twice for Pepporini. I don't think I want to use the Chain of Responsibility pattern as order does not matter and not all toppings are used? Thank you namespace PizzaDecorator { public interface IPizza { double CalculateCost(); } public class Pizza: IPizza { public Pizza() { } public double CalculateCost() { return 8.00; } } public abstract class Topping : IPizza { protected IPizza _pizzaItem; public Topping(IPizza pizzaItem) { this._pizzaItem = pizzaItem; } public abstract double CalculateCost(); } public class Pepporini : Topping { public Pepporini(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + 0.50; } } public class Sausage : Topping { public Sausage(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + 1.00; } } public class Onions : Topping { public Onions(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + .25; } } }

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  • Should I write more SQL to be more efficient, or less SQL to be less buggy?

    - by RenderIn
    I've been writing a lot of one-off SQL queries to return exactly what a certain page needs and no more. I could reuse existing queries and issue a number of SQL requests linear to the number of records on the page. As an example, I have a query to return People and a query to return Job Details for a person. To return a list of people with their job details I could query once for people and then once for each person to retrieve their job details. I've found that in most cases that solution returns things in a reasonable amount of time, but I don't know how well it will scale in my environment. Instead I've been writing queries to join people + job details, or people + salary history, etc. I'm looking at my models and I see how I could shave off maybe 30% of my code if I were to re-use existing queries. This is a big temptation. Is it a bad thing to go for reuse over efficiency in general or does it all come down to the specific situation? Should I first do it the easy way and then optimize later, or is it best to get the code knocked out while everything is fresh in my mind? Thoughts, experiences?

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  • MVC2 DataAnnotations on ViewModel - Don't understand using it with MVVM pattern

    - by ScottSEA
    I have an MVC2 Application that uses MVVM pattern. I am trying use Data Annotations to validate form input. In my ThingsController I have two methods: [HttpGet] public ActionResult Index() { return View(); } public ActionResult Details(ThingsViewModel tvm) { if (!ModelState.IsValid) return View(tvm); try { Query q = new Query(tvm.Query); ThingRepository repository = new ThingRepository(q); tvm.Things = repository.All(); return View(tvm); } catch (Exception) { return View(); } } My Details.aspx view is strongly typed to the ThingsViewModel: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<Config.Web.Models.ThingsViewModel>" %> The ViewModel is a class consisting of a IList of returned Thing objects and the Query string (which is submitted on the form) and has the Required data annotation: public class ThingsViewModel { public IList<Thing> Things{ get; set; } [Required(ErrorMessage="You must enter a query")] public string Query { get; set; } } When I run this, and click the submit button on the form without entering a value I get a YSOD with the following error: The model item passed into the dictionary is of type 'Config.Web.Models.ThingsViewModel', but this dictionary requires a model item of type System.Collections.Generic.IEnumerable`1[Config.Domain.Entities.Thing]'. How can I get Data Annotations to work with a ViewModel? I cannot see what I'm missing or where I'm going wrong - the VM was working just fine before I started mucking around with validation.

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  • Does Android AsyncTaskQueue or similar exist?

    - by Ben L.
    I read somewhere (and have observed) that starting threads is slow. I always assumed that AsyncTask created and reused a single thread because it required being started inside the UI thread. The following (anonymized) code is called from a ListAdapter's getView method to load images asynchronously. It works well until the user moves the list quickly, and then it becomes "janky". final File imageFile = new File(getCacheDir().getPath() + "/img/" + p.image); image.setVisibility(View.GONE); view.findViewById(R.id.imageLoading).setVisibility(View.VISIBLE); (new AsyncTask<Void, Void, Bitmap>() { @Override protected Bitmap doInBackground(Void... params) { try { Bitmap image; if (!imageFile.exists() || imageFile.length() == 0) { image = BitmapFactory.decodeStream(new URL( "http://example.com/images/" + p.image).openStream()); image.compress(Bitmap.CompressFormat.JPEG, 85, new FileOutputStream(imageFile)); image.recycle(); } image = BitmapFactory.decodeFile(imageFile.getPath(), bitmapOptions); return image; } catch (MalformedURLException ex) { // TODO Auto-generated catch block ex.printStackTrace(); return null; } catch (IOException ex) { // TODO Auto-generated catch block ex.printStackTrace(); return null; } } @Override protected void onPostExecute(Bitmap image) { if (view.getTag() != p) // The view was recycled. return; view.findViewById(R.id.imageLoading).setVisibility( View.GONE); view.findViewById(R.id.image) .setVisibility(View.VISIBLE); ((ImageView) view.findViewById(R.id.image)) .setImageBitmap(image); } }).execute(); I'm thinking that a queue-based method would work better, but I'm wondering if there is one or if I should attempt to create my own implementation.

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  • Unboxing to unknown type

    - by Robert
    I'm trying to figure out syntax that supports unboxing an integral type (short/int/long) to its intrinsic type, when the type itself is unknown. Here is a completely contrived example that demonstrates the concept: // Just a simple container that returns values as objects struct DataStruct { public short ShortVale; public int IntValue; public long LongValue; public object GetBoxedShortValue() { return LongValue; } public object GetBoxedIntValue() { return LongValue; } public object GetBoxedLongValue() { return LongValue; } } static void Main( string[] args ) { DataStruct data; // Initialize data - any value will do data.LongValue = data.IntValue = data.ShortVale = 42; DataStruct newData; // This works if you know the type you are expecting! newData.ShortVale = (short)data.GetBoxedShortValue(); newData.IntValue = (int)data.GetBoxedIntValue(); newData.LongValue = (long)data.GetBoxedLongValue(); // But what about when you don't know? newData.ShortVale = data.GetBoxedShortValue(); // error newData.IntValue = data.GetBoxedIntValue(); // error newData.LongValue = data.GetBoxedLongValue(); // error } In each case, the integral types are consistent, so there should be some form of syntax that says "the object contains a simple type of X, return that as X (even though I don't know what X is)". Because the objects ultimately come from the same source, there really can't be a mismatch (short != long). I apologize for the contrived example, it seemed like the best way to demonstrate the syntax. Thanks.

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  • General String Encryption in .NET

    - by cryptospin
    I am looking for a general string encryption class in .NET. (Not to be confused with the 'SecureString' class.) I have started to come up with my own class, but thought there must be a .NET class that already allows you to encrypt/decrypt strings of any encoding with any Cryptographic Service Provider. Public Class SecureString Private key() As Byte Private iv() As Byte Private m_SecureString As String Public ReadOnly Property Encrypted() As String Get Return m_SecureString End Get End Property Public ReadOnly Property Decrypted() As String Get Return Decrypt(m_SecureString) End Get End Property Public Sub New(ByVal StringToSecure As String) If StringToSecure Is Nothing Then StringToSecure = "" m_SecureString = Encrypt(StringToSecure) End Sub Private Function Encrypt(ByVal StringToEncrypt As String) As String Dim result As String = "" Dim bytes() As Byte = Text.Encoding.UTF8.GetBytes(StringToEncrypt) Using provider As New AesCryptoServiceProvider() With provider .Mode = CipherMode.CBC .GenerateKey() .GenerateIV() key = .Key iv = .IV End With Using ms As New IO.MemoryStream Using cs As New CryptoStream(ms, provider.CreateEncryptor(), CryptoStreamMode.Write) cs.Write(bytes, 0, bytes.Length) cs.FlushFinalBlock() End Using result = Convert.ToBase64String(ms.ToArray()) End Using End Using Return result End Function Private Function Decrypt(ByVal StringToDecrypt As String) As String Dim result As String = "" Dim bytes() As Byte = Convert.FromBase64String(StringToDecrypt) Using provider As New AesCryptoServiceProvider() Using ms As New IO.MemoryStream Using cs As New CryptoStream(ms, provider.CreateDecryptor(key, iv), CryptoStreamMode.Write) cs.Write(bytes, 0, bytes.Length) cs.FlushFinalBlock() End Using result = Text.Encoding.UTF8.GetString(ms.ToArray()) End Using End Using Return result End Function End Class

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  • Returning Database Blobs in TurboGears 2.x / FCGI / Lighttpd extremely slow

    - by Tom
    Hey everyone, I am running a TG2 App on lighttpd via flup/fastcgi. We are reading images (~30kb each) from BlobFields in a MySQL database and return those images with a custom mime type via a controller method. Caching these images on the hard disk makes no sense because they change with every request, the only reason we cache these in the DB is that creating these images is quite expensive and the data used to create the images is also present in plain text on the website. Now to the problem itself: When returning such an image, things get extremely slow. The code runs totally fine on paster itself with no visible delay, but as soon as its running via fcgi/lighttpd the described phenomenon happens. I profiled the method of my controller that returns my blob, and the entire method runs in a few miliseconds, but when "return" executes, the entire app hangs for roughly 10 seconds. We could not reproduce the same error with PHP on FCGI. This only seems to happen with Turbogears or Pylons. Here for your consideration the concerned piece of source code: @expose(content_type=CUSTOM_CONTENT_TYPE) def return_img(self, img_id): """ Return a DB persisted image when requested """ img = model.Images.by_id(img_id) #get image from DB response.headers['content-type'] = 'image/png' return img.data # this causes the app to hang for 10 seconds

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  • What is the cleanest way to use anonymous functions?

    - by Fletcher Moore
    I've started to use Javascript a lot more, and as a result I am writing things complex enough that organization is becoming a concern. However, this question applies to any language that allows you to nest functions. Essentially, when should you use an anonymous function over a named global or inner function? At first I thought it was the coolest feature ever, but I think I am going overboard. Here's an example I wrote recently, ommiting all the variable delcarations and conditionals so that you can see the structure. function printStream() { return fold(function (elem, acc) { ... var comments = (function () { return fold(function (comment, out) { ... return out + ...; }, '', elem.comments); return acc + ... + comments; }, '', data.stream); } I realized though (I think) there's some kind of beauty in being so compact, it is probably isn't a good idea to do this in the same way you wouldn't want a ton of code in a double for loop.

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  • What's the correct way to do a "catch all" error check on an fstream output operation?

    - by Truncheon
    What's the correct way to check for a general error when sending data to an fstream? UPDATE: My main concern regards some things I've been hearing about a delay between output and any data being physically written to the hard disk. My assumption was that the command "save_file_obj << save_str" would only send data to some kind of buffer and that the following check "if (save_file_obj.bad())" would not be any use in determining if there was an OS or hardware problem. I just wanted to know what was the definitive "catch all" way to send a string to a file and check to make certain that it was written to the disk, before carrying out any following actions such as closing the program. I have the following code... int Saver::output() { save_file_handle.open(file_name.c_str()); if (save_file_handle.is_open()) { save_file_handle << save_str.c_str(); if (save_file_handle.bad()) { x_message("Error - failed to save file"); return 0; } save_file_handle.close(); if (save_file_handle.bad()) { x_message("Error - failed to save file"); return 0; } return 1; } else { x_message("Error - couldn't open save file"); return 0; } }

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  • How to make that the LanguageBinder take precedence over the DynamicBinder

    - by rudimenter
    Hi I Have a class which implement IDynamicMetaObjectProvider I implement the BindGetMember Method from DynamicMetaObject. Now when i Generate a dynamic Object and Access a property every call gets implicit passed through the BindGetMember Method. I want that at first the language Binder get his chance before my code comes in. It is somehow doable with "binder.FallbackGetMember" but i am not sure how the expression has to look like. I call here dynamic com=CommandFactory.GetCommand(); com.testprop; //expected: "test"; but "test2" comes back public class Command : System.Dynamic.IDynamicMetaObjectProvider { public string testprop { get { return "test"; } } public object GetValue(string name) { return "test2"; } System.Dynamic.DynamicMetaObject System.Dynamic.IDynamicMetaObjectProvider.GetMetaObject(System.Linq.Expressions.Expression parameter) { return new MetaCommand(parameter, this); } private class MetaCommand : System.Dynamic.DynamicMetaObject { public MetaCommand(Expression expression, Command value) : base(expression, System.Dynamic.BindingRestrictions.Empty, value) { } public override System.Dynamic.DynamicMetaObject BindGetMember(System.Dynamic.GetMemberBinder binder) { var self = this.Expression; var bag = (Command)base.Value; Expression target; target = Expression.Call( Expression.Convert(self, typeof(Command)), typeof(Command).GetMethod("GetValue"), Expression.Constant(binder.Name) ); var restrictions = BindingRestrictions .GetInstanceRestriction(self, bag); return new DynamicMetaObject(target, restrictions); } #endregion } }

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  • how to change onclick event with jquery?

    - by user550758
    I have create a js file in which i am creating the dynamic table and dynamically changing the click event for the calendar but onclicking the calender image for dynamic generated table, calendar popup in the previous calendar image. Please help me code /***------------------------------------------------------------ * *Developer: Vipin Sharma * *Creation Date: 20/12/2010 (dd/mm/yyyy) * *ModifiedDate ModifiedBy Comments (As and when) * *-------------------------------------------------------------*/ var jq = jQuery.noConflict(); var ia = 1; jq(document).ready(function(){ jq("#subtaskid1").click(function() { if(ia<=10){ var create_table = jq("#orgtable").clone(); create_table.find("input").each(function() { jq(this).attr({ 'id': function(_, id) { return ia + id }, 'name': function(_, name) { return ia + name }, 'value': '' }); }).end(); create_table.find("select").each(function(){ jq(this).attr({ 'name': function(_,name){ return ia + name } }); }).end(); create_table.find("textarea").each(function(){ jq(this).attr({ 'name': function(_,name){ return ia + name } }); }).end(); create_table.find("#f_trigger_c").each(function(){ var oclk = " displayCalendar(document.prjectFrm['"+ ia +"dtSubDate'],'yyyy-mm-dd', this)"; //ERROR IS HERE var newclick = new Function(oclk); jq(this).click(newclick); }).end(); create_table.appendTo("#subtbl"); jq('#maxval').val(ia); ia++; }else{ var ai = ia-1; alert('Only ' + ai + ' SubTask can be insert'); } }); });

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  • help me to choose between two software architecture

    - by alex
    // stupid title, but I could not think anything smarter I have a code (see below, sorry for long code but it's very-very simple): namespace Option1 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public AuxClass1 AuxClass { get { return _auxClass; } set { _auxClass = value; } } public MainClass() { _auxClass = new AuxClass1(); } } } namespace Option2 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public string Field1 { get { return _auxClass.Field1; } set { _auxClass.Field1 = value; } } public void Method1() { _auxClass.Method1(); } public void Method2() { _auxClass.Method2(); } public MainClass() { _auxClass = new AuxClass1(); } } } class Program { static void Main(string[] args) { // Option1 Option1.MainClass mainClass1 = new Option1.MainClass(); mainClass1.AuxClass.Field1 = "string1"; mainClass1.AuxClass.Method1(); mainClass1.AuxClass.Method2(); // Option2 Option2.MainClass mainClass2 = new Option2.MainClass(); mainClass2.Field1 = "string2"; mainClass2.Method1(); mainClass2.Method2(); Console.ReadKey(); } } What option (option1 or option2) do you prefer ? In which cases should I use option1 or option2 ? Is there any special name for option1 or option2 (composition, aggregation) ?

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  • Finding Palindromes in an Array

    - by Jack L.
    For this assignemnt, I think that I got it right, but when I submit it online, it doesn't list it as correct even though I checked with Eclipse. The prompt: Write a method isPalindrome that accepts an array of Strings as its argument and returns true if that array is a palindrome (if it reads the same forwards as backwards) and /false if not. For example, the array {"alpha", "beta", "gamma", "delta", "gamma", "beta", "alpha"} is a palindrome, so passing that array to your method would return true. Arrays with zero or one element are considered to be palindromes. My code: public static void main(String[] args) { String[] input = new String[6]; //{"aay", "bee", "cee", "cee", "bee", "aay"} Should return true input[0] = "aay"; input[1] = "bee"; input[2] = "cee"; input[3] = "cee"; input[4] = "bee"; input[5] = "aay"; System.out.println(isPalindrome(input)); } public static boolean isPalindrome(String[] input) { for (int i=0; i<input.length; i++) { // Checks each element if (input[i] != input[input.length-1-i]){ return false; // If a single instance of non-symmetry } } return true; // If symmetrical, only one element, or zero elements } As an example, {"aay", "bee", "cee", "cee", "bee", "aay"} returns true in Eclipse, but Practice-It! says it returns false. What is going on?

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  • Python's asyncore to periodically send data using a variable timeout. Is there a better way?

    - by Nick Sonneveld
    I wanted to write a server that a client could connect to and receive periodic updates without having to poll. The problem I have experienced with asyncore is that if you do not return true when dispatcher.writable() is called, you have to wait until after the asyncore.loop has timed out (default is 30s). The two ways I have tried to work around this is 1) reduce timeout to a low value or 2) query connections for when they will next update and generate an adequate timeout value. However if you refer to 'Select Law' in 'man 2 select_tut', it states, "You should always try to use select() without a timeout." Is there a better way to do this? Twisted maybe? I wanted to try and avoid extra threads. I'll include the variable timeout example here: #!/usr/bin/python import time import socket import asyncore # in seconds UPDATE_PERIOD = 4.0 class Channel(asyncore.dispatcher): def __init__(self, sock, sck_map): asyncore.dispatcher.__init__(self, sock=sock, map=sck_map) self.last_update = 0.0 # should update immediately self.send_buf = '' self.recv_buf = '' def writable(self): return len(self.send_buf) > 0 def handle_write(self): nbytes = self.send(self.send_buf) self.send_buf = self.send_buf[nbytes:] def handle_read(self): print 'read' print 'recv:', self.recv(4096) def handle_close(self): print 'close' self.close() # added for variable timeout def update(self): if time.time() >= self.next_update(): self.send_buf += 'hello %f\n'%(time.time()) self.last_update = time.time() def next_update(self): return self.last_update + UPDATE_PERIOD class Server(asyncore.dispatcher): def __init__(self, port, sck_map): asyncore.dispatcher.__init__(self, map=sck_map) self.port = port self.sck_map = sck_map self.create_socket(socket.AF_INET, socket.SOCK_STREAM) self.bind( ("", port)) self.listen(16) print "listening on port", self.port def handle_accept(self): (conn, addr) = self.accept() Channel(sock=conn, sck_map=self.sck_map) # added for variable timeout def update(self): pass def next_update(self): return None sck_map = {} server = Server(9090, sck_map) while True: next_update = time.time() + 30.0 for c in sck_map.values(): c.update() # <-- fill write buffers n = c.next_update() #print 'n:',n if n is not None: next_update = min(next_update, n) _timeout = max(0.1, next_update - time.time()) asyncore.loop(timeout=_timeout, count=1, map=sck_map)

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  • codegen:nullValue vs msprop:nullValue

    - by Ken
    Ok, I have datasets that I created way back in 1.1 framework to which we used codegen:nullValue within the XSD to handle null values. However if I open one of these datasets with vs 2005 (i.e. 2.0 framework) and add a column, it removes the codegen setting from the entire xsd but adds in msprop:nullValue However, unlike previous years, I noticed this time the proper property code was NOT over riden from returning the null value specified in codegen as it was doing in the past. Meaning the msprop appears to be creating the proper code behind the scenes (See example). Anyone know of any other differnces? Should I be concerned with deploying a new xsd, WITHOUT the codegen code but instead with the msprop xml? Example: Original creates _ Public Property ParentID() As Integer Get If Me.IsParentIDNull Then Return -1 Else Return CType(Me(Me.tableCompany.ParentIDColumn),Integer) End If End Get Set Me(Me.tableCompany.ParentIDColumn) = value End Set End Property New creates _ Public Property ParentID() As Integer Get If Me.IsParentIDNull Then Return -1 Else Return CType(Me(Me.tableCompany.ParentIDColumn),Integer) End If End Get Set Me(Me.tableCompany.ParentIDColumn) = value End Set End Property BUT is there anything else that might be occuring that I am NOT seeing thus MAKING me re-enter all the codegen settings? THANKS!

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