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  • How can i solve out of Exception error in list generic ?

    - by Phsika
    How can i solve out of memory exception in list generic if adding new value foreach(DataColumn dc in dTable.Columns) foreach (DataRow dr in dTable.Rows) myScriptCellsCount.MyCellsCharactersCount.Add(dr[dc].ToString().Length); MyBase Class: public class MyExcelSheetsCells { public List<int> MyCellsCharactersCount { get; set; } public MyExcelSheetsCells() { MyCellsCharactersCount = new List<int>(); } }

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  • Why is SpringSource Tool Suite (STS) so slow? And how can I fix it?

    - by colbeerhey
    I've been running STS 2.3.2 on a MacBook Pro for a few days now. I'm finding the performance to be significantly slower than any other build of Eclipse I've used. For example, switching from one tab to another can take up to 4 seconds. I tried turning off much of the validation, and increasing the memory, but it's not making a difference. Are others having similar experiences?

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  • Mac download speed keeps decreasing

    - by hatorade
    I have a Mac that is getting extremely low connection speed from my WiFi. The other 3 computers in this house have a fast connection. However, on this Mac, once I connect to WiFi it's fast, but as time goes on the speed decreases dramatically. I thought it was the browser or something (Safari) so I downloaded Firefox, but I have watched the download speed decrease consistently as time goes by and right now it's at 8kb/sec instead of the 60-200 range it started at. Any suggestions?

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  • NTFS disk mounted as fuseblk in ubuntu 12.10 is very slow and a lot of errors when rsync. Is that not a rare thing?

    - by Pablo Marin-Garcia
    I am having problems with a NTFS disk mounted as a fuseblk in my ubuntu 12.10 through external usb3. When I did a 1.1TB backup with rsync the speed was 1-2MB/s (wiht a ext4 disk speed was 70 MB/s before and after trying the NTFS disk). Also after one hour errors started to appear: rsync: write failed on "xxx": No such file or directory recv_files: "yyy" is a directory #but this file is a FILE not a dir ??!! .... As this is the first time I have mounted the NTFS in linux for heavy usage (the data would be used in windows afterwards), I would like to know if this kind of thinks are common o was only that something became unstable in my system and a simply restart would probably have solved it. This leads me to the these questions: Can I trust fuse for manage NTFS disks? Or is a problem of the NTFS tools in linux not yet totally stables for writing? Do people is still suffering from low performance with fuse-NTFS vs ext4 (in the past I have read about people complaining about this)?

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  • Broadcom BCM5716 Hangs on CentOS 6 Boot

    - by someotherguy
    I have a fresh CentOS 6 installation on a Dell R310 server with a Broadcom BCM5716. The onboard NIC is causing the boot to hang for some reason. Welcome to CentOS Linux Starting udev: udev: starting version 147 Boardcom NetXtreme II Gigabit Ethernet Driver bnx2 v2.0.23b (Feb 01, 2011) bnx2 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 That's it... then it just hangs / freezes. If I disable the NIC via the BIOS settings, CentOS boots fine. I've downloaded and installed the latest driver from Broadcom's website. Any ideas?

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  • How can I make WinXP bind to ports other than 1025-5000 for outgoing TCP connections?

    - by Chris Dolan
    (I originally posted a similar question on StackOverflow but readers recommended I post here instead) When you create outgoing TCP connections, most applications let the operating system choose which port to use. Most OSes use the IANA recommended dynamic port range of 49152-65535 for this purpose. But in Windows 2003 and earlier (including XP) Microsoft uses ports 1025-5000. Microsoft lets you change the high end of this range via the MaxUserPort TcpIP registry setting, but I see no way to change the low end. I need to have port 4160 free for incoming connections and on rare occasions an outgoing connection steals that port from me before I bind that port.

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  • who free's setvbuf buffer?

    - by Evan Teran
    So I've been digging into how the stdio portion of libc is implemented and I've come across another question. Looking at man setvbuf I see the following: When the first I/O operation occurs on a file, malloc(3) is called, and a buffer is obtained. This makes sense, your program should have a malloc in it for I/O unless you actually use it. My gut reaction to this is that libc will clean up its own mess here. Which I can only assume it does because valgrind reports no memory leaks (they could of course do something dirty and not allocate it via malloc directly... but we'll assume that it literally uses malloc for now). But, you can specify your own buffer too... int main() { char *p = malloc(100); setvbuf(stdio, p, _IOFBF, 100); puts("hello world"); } Oh no, memory leak! valgrind confirms it. So it seems that whenever stdio allocates a buffer on its own, it will get deleted automatically (at the latest on program exit, but perhaps on stream close). But if you specify the buffer explicitly, then you must clean it up yourself. There is a catch though. The man page also says this: You must make sure that the space that buf points to still exists by the time stream is closed, which also happens at program termination. For example, the following is invalid: Now this is getting interesting for the standard streams. How would one properly clean up a manually allocated buffer for them, since they are closed in program termination? I could imagine a "clean this up when I close flag" inside the file struct, but it get hairy because if I read this right doing something like this: setvbuf(stdio, 0, _IOFBF, 100); printf("hello "); setvbuf(stdio, 0, _IOLBF, 100); printf("world\n"); would cause 2 allocations by the standard library because of this sentence: If the argument buf is NULL, only the mode is affected; a new buffer will be allocated on the next read or write operation.

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  • Blackjack game reshuffling problem

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): for hand in hands: if len(self.cards)>=7*(len(hands)): top_card=self.cards[0] self.give(top_card, hand) else: print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def init(self, name): super(BJ_Hand, self).init() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def init(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.")

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  • Is it OK to use images of GPD'd code in a CC 3.0 BY video?

    - by marcusw
    I am making a video in which I would like to use pictures of some Linux Kernel code. I am looking to release the finished product under the CC 3.0 BY license, but the Kernel is released under the GPL, which would not allow this if the code is in text format. However, since it will be in low-resolution, incredibly incomplete, non-usable, non-compilable, non-editable (at least without lots of finagling) format, would this constitute fair use or find another loophole to slip through? Thanks for the help, I will understand if this is considered off topic.

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  • What decent audio recording interfaces are well supported in Windows 7 64bit?

    - by labradort
    I currently have an Audigy 2 ZS Platinum. It permits me to insert a 1/4" jack line from bass guitar and play along with pre-recorded piano music. This worked fine under Windows XP. I am moving to Windows 7 64 bit (dual boot for now), and Creative may not develop fully working drivers for this component. Looking around, I don't see Windows 7 support mentioned at product web sites from E-MU, Roland, M-Audio, etc. Even at Creative, the posting of available drivers for Windows 7 is deceptive, as they do not adequately support recording (latency, distortion). My local music store shrugs and says to stay with Win XP. In some cases, the Vista drivers will work in Win 7. So I need real world feedback on this. I should also mention I'm not impressed with available USB interfaces - they have too low of a signal to noise ratio for my purposes. That leaves PCI, or possibly firewire devices (never tried one yet).

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  • How get page size from MemoryStream or Byte ?

    - by Nakul Chaudhary
    I have images of active report in database, when i get into bytes and convert into memory stream so it can pass to active report viewer then how i get paper size of paper display in active report? My code : Dim repmem As New System.IO.MemoryStream(rptBytes) repmem.Position = 0 Viewer1.Document.Load(repmem)

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  • Ruby zlib deflate massive data

    - by Bub Bradlee
    I'm trying to use Zlib::Deflate.deflate on a massive file (4 gigs). There are obvious problems with doing that, the first of which being that I can't load the entire file into memory all at once. Zlib::GzipWriter would work, since it works with streams, but it's not zlib compression. Any ideas?

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  • Is it OK to use images of GPL'd code in a CC 3.0 BY video?

    - by marcusw
    I am making a video in which I would like to use pictures of some Linux Kernel code. I am looking to release the finished product under the CC 3.0 BY license, but the Kernel is released under the GPL, which would not allow this if the code is in text format. However, since it will be in low-resolution, incredibly incomplete, non-usable, non-compilable, non-editable (at least without lots of finagling) format, would this constitute fair use or find another loophole to slip through? Thanks for the help, I will understand if this is considered off topic.

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  • How can I find out if an instance is a MarshalByRef proxy?

    - by Will
    I know there's a way, I know I've done it (a long time) before, but I can't remember or find out how to do it!!! var otherDomain = AppDomain.Create("Lol my memory sucks"); var myRemotableType = typeof(MyTypeThatExtendsMBRO); var proxy = otherDomain .CreateInstanceAndUnwrap( type.Assembly.FullName, type.FullName); // how do you do this next step??? bool isProxy = IsYouIsOrIsYouAintAProxy(proxy);

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  • Windows 7 offline files - work temporarily offline even if network connection works

    - by Robert
    Sometimes I am connected via VPN to a network containing the server where files are stored which are cached by Windows offline files feature. Sometimes the connection works good and working this way is not a problem - on other times working is quite a pain because of high latency when working with the files in the Windows explorer. Is there an interactive way how a user (with admin permissions) can temporary suspend online usage of offline files? I already activated the "Transparent caching" group policy feature (Computer Configuration Policies Administrative Templates Networks Offline Files) with a network latency of 200msec but from my experience even if I get ping times to the file server of less than 40msec online usage is quite tenacious. Setting low latency times at this point causes the offline files often to toggle which makes problems with some applications working with several files and requires them to be consistent (like SVN client).

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  • Adding Parsekit To An Xcode Project

    - by Garry
    I am trying to add the Parsekit framework to my OSX Xcode project. I've never added a 3rd party framework before and I can't get it to work right. I dragged the included Xcode project into my 'Groups & Files' pane and chose to Add it to my project. I then dragged Parsekit.framework underneath the Link Binary With Libraries heading. Then I double-clicked my target app and added Parsekit as a Direct Dependency. I also added libicucore.dylib as a Linked Library (as it says to do this on their site). Finally, in the Build settings tab of my target info I set the Header Search Paths to /Users/path/to/include/directory and the Other Linker Flags to -ObjC -all_load. Running this as a debug build work fine with no errors. However, when I build my app to release and then try to run the executable created, the app fails to load with the following error message: MyApp cannot be opened because of a problem. Check with the developer to make sure myApp works with this version of Mac OS X. Here is the dump from the crash reporter: Process: MyApp [11658] Path: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Identifier: com.yourcompany.MyApp Version: ??? (???) Code Type: X86-64 (Native) Parent Process: launchd [135] Date/Time: 2010-05-24 17:08:08.475 +0100 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6Interval Since Last Report: 133300 sec Crashes Since Last Report: 3 Per-App Crashes Since Last Report: 3 Anonymous UUID: DF0265E4-B5A0-45E1-8B71-D52A27CFDDCA Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Library not loaded: @executable_path/../Frameworks/ParseKit.framework/Versions/A/ParseKit Referenced from: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Reason: image not found Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.53 GHz, 4 GB, SMC 1.47f2 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.91.27) Bluetooth: Version 2.3.1f4, 2 service, 2 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Network Service: Ethernet Adaptor (en6), Ethernet, en6 Serial ATA Device: Hitachi HTS545025B9SA02, 232.89 GB Serial ATA Device: HL-DT-ST DVDRW GS23N USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8507, 0x24400000 USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0x26500000 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x04500000 USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0237, 0x04600000 USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8213, 0x06110000 After building the app, in addition to the executable file, Xcode is also creating a file called MyApp.app.dSYM. Any idea what that is?? I am developing with Xcode 3.2.2 on an Intel MBP running 10.6.3. Many thanks for any help offered.

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  • iphone: caching and updating xml fields

    - by pJosh
    Thanks for your help. Here I have another question. I get the data through XMLParsing, now I want to store it in iphone's cache, and the XML Fields are updates every 12 hours.how can i check that XML Fields are change or not? and how can I store the data in iphone's cache memory so that evry it does not has to interact with web. Can anybody please help me???

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  • Subclassing a window from a thread in c#

    - by user258651
    I'm creating a thread that looks for a window. When it finds the window, it overrides its windowproc, and handles WM_COMMAND and WM_CLOSE. Here's the code that looks for the window and subclasses it: public void DetectFileDialogProc() { Window fileDialog = null; // try to find the dialog twice, with a delay of 500 ms each time for (int attempts = 0; fileDialog == null && attempts < 2; attempts++) { // FindDialogs enumerates all windows of class #32770 via an EnumWindowProc foreach (Window wnd in FindDialogs(500)) { IntPtr parent = NativeMethods.User32.GetParent(wnd.Handle); if (parent != IntPtr.Zero) { // we're looking for a dialog whose parent is a dialog as well Window parentWindow = new Window(parent); if (parentWindow.ClassName == NativeMethods.SystemWindowClasses.Dialog) { fileDialog = wnd; break; } } } } // if we found the dialog if (fileDialog != null) { OldWinProc = NativeMethods.User32.GetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC); NativeMethods.User32.SetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC, Marshal.GetFunctionPointerForDelegate(new WindowProc(WndProc)).ToInt32()); } } And the windowproc: public IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam) { lock (this) { if (!handled) { if (msg == NativeMethods.WM_COMMAND || msg == NativeMethods.WM_CLOSE) { // adding to a list. i never access the window via the hwnd from this list, i just treat it as a number _addDescriptor(hWnd); handled = true; } } } return NativeMethods.User32.CallWindowProc(OldWinProc, hWnd, msg, wParam, lParam); } This all works well under normal conditions. But I am seeing two instances of bad behavior in order of badness: If I do not close the dialog within a minute or so, the app crashes. Is this because the thread is getting garbage collected? This would kind of make sense, as far as GC can tell the thread is done? If this is the case, (and I don't know that it is), how can I make the thread stay around as long as the dialog is around? If I immediately close the dialog with the 'X' button (WM_CLOSE) the app crashes. I believe its crashing in the windowproc, but I can't get a breakpoint in there. I'm getting an AccessViolationException, The exception says "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." Its a race condition, but of what I don't know. FYI, I had been reseting the old windowproc once I processed the commands, but that was crashing even more often! Any ideas on how I can solve these issues?

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  • Proper 16:9 video size for non-HD 4:3 video (for youtube/vimeo)

    - by Xeoncross
    Since High Definition video came out on all the online sites it has changed the default aspect ratio of the player from 4:3 to 16:9. This means that for people posting SD video you have to resize some of your videos to get them to fit right. For example, NTSC DVD quality (aka 480i/p) is 720x480 pixels (width x height). However, low-end High Definition (720i/p) is 1280x720. Anyway, now that the video players are built for HD you will find that uploading standard quality videos will result in videos that are "letter boxed" which means they have extra black bars on the top and bottom (or sides). Correct me if I'm wrong, but in order to get a 720x480 video to fit a box that is designed for HD the best practice would be to crop some of it off so that it fits as 720x404 since: 16/9 = 1.78 (1.7777777777778) 720/405 = 1.78 405x1.78 = 720.9 The same would stand for 640x480 (old TV quality) video that would need to be 640x360 correct? I'm asking because I'm not sure about all this and whether this is the proper way to fix these letter-boxing/display problems.

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  • Using 2-port LSI 2308-8e card to control 24 SAS HDDs

    - by GregC
    I would like to rely on a RAID-on-chip solution to control 24 SAS hard drives in a direct-attached environment. How would you approach this to get best bandwidth given that I'd like to spend less than $10,000 on the interconnect. I've read that LSI 2308 chip can easily handle 8-drive SSD RAID6 in hardware. I'd like to harness its power to control 24 SAS hard drives over an expander in an external enclosure. Currently I use an Infortrend S24S-G2240 external enclosure. It provides its own controller and expander. I'd like to use LSI 2308 controller for RAID6 somehow instead of the mystery controller in the enclosure. P.S. I tried to create SAS-expander as a tag, but my rep on this site is low.

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  • Good free OCR with GUI for correcting mistakes? (for Windows)

    - by Hugh Allen
    I've used SimpleOCR, which has a nice GUI for correcting mistakes. Unfortunately it makes a lot of mistakes! (and suffers other bugs and limitations) On the other hand Tesseract is more accurate but has no GUI at all. Is there a free OCR program for Windows which has a nice GUI and a low error rate? I want it to highlight suspect words (by OCR uncertainty, not just spell checking) and show the original (bitmap) word while I'm editing the OCRed word similar to what SimpleOCR does. Open-source would be best, followed by freeware, then trial / demo / crippleware a long way behind.

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  • C++ Professional Code Analysis Tools

    - by Voulnet
    Hello there, I would like to ask about the available (free or not) Static and Dynamic code analysis tools that can be used to C++ applications ESPECIALLY COM and ActiveX. I am currently using Visual Studio's /analyze compiler option, which is good and all but I still feel there is lots of analysis to be done. I'm talking about a C++ application where memory management and code security is of utmost importance.

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  • Difference between Breadth First Search, and Iterative deepening

    - by theraven
    I understand BFS, and DFS, but for the life of me cannot figure out the difference between iterative deepening and BFS. Apparently Iterative deepening has the same memory usage as DFS, but I am unable to see how this is possible, as it just keeps expanding like BFS. If anyone can clarify that would be awesome. tree to work on if required: A / \ B C / / \ D E F

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