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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • A Turing Machine Question

    - by Hellnar
    Greetings, I have been struggling to find a question regarding this theoretical question, even tho it is not directly a programming question, I believe it is really related. Assume a type of Turing machine which cannot have more than 1000 squares. What would be the relationship between the set of such type of recognizable languages and set of normal recognizable languages.

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  • Running DOS command through C# just opens blank cmd window

    - by Mohit Deshpande
    I was trying to execute a command through C#, but when I run the following code, a blank cmd window just opens up. The code: string command = string.Format(@"adb install C:\Users\Mohit\Programming\Android_Workspace\{0}\bin\{0}.apk", appName); ProcessStartInfo cmdsi = new ProcessStartInfo("cmd.exe"); cmdsi.Arguments = command; Process cmd = Process.Start(cmdsi); What could be wrong? I am sure the syntax is right.

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  • Text-based game graphics in Python

    - by Jasper
    Hi, i'm pretty new 2 programming, and I'm creating a simple text-based game I'm wondering if there is a simple way to create my own terminal-type window with which I can place coloured input etc. Is there a graphics module well suited to this? I'm using Mac, but I would like it to work on Windows as well Thanks

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  • How to document an XML Schema?

    - by lucas clemente
    I have developed a XML schema for an application I wrote. Now I want to document the valid structure for the end user, however I can't come up with any natural way to do this. I've seen things like xs3p, which essentially converts a xsd schema to a HTML representation, however that doesn't look like good documentation to me; the user shouldn't need to know anything about schemas to understand what he is allowed to do. Any ideas how to document this? Any programs / editors / graphical solutions or simply concepts I can build on?

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  • Qt Program depoly to multi platform, how?

    - by coderex
    Hi, Am new in Qt Programming and i would like to develop a program which i want to run in Windows, Linux(ubuntu), and Mac. I heard that Qt support mutli-platform application development, but my Question is that, would any Qt library need to run these appilication in Ubuntu after i depolyed or compiled. Or

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  • Recommended Clang command line options

    - by frou
    The Manual for Clang seems to be work in progress, so could you help me formulate the definitive command line options for compiling ANSI-C (AKA C89, C90) with maximum strictness and relevant/helpful warnings? Clang is a compiler front end for the C, C++, and Objective-C programming languages. It uses the Low Level Virtual Machine (LLVM) as its back end. It is still under development. Its goal is to offer a replacement to the GNU Compiler Collection (GCC)

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  • VS 2008 debugger displays integers in hex

    - by Assaf
    Hi Guys, For some reason my Visual Studio debugger has started to show me my integers in Hex. I am programming ASP.net using C#. Does anyone have an idea how can I convince the debugger to display integers in decimal again? Thanks a lot, Assaf.

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  • Help me choose between Go and Io

    - by Robert Smith
    During the following months I'll have some spare time so I thought of picking up a new programming language.I've been reading some articles about Go and Io and both of them look interesting and very promising so I'm stuck making a decision about which one to pick up next. I'm mainly interested in distributed systems and concurrency. Any help is greatly appreciated. Thanks.

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  • Conditional or in C#

    - by vikitor
    Hello, I've been programming in JAVA and C all my years at Uni, but now I'm learning C# and building a small application, and I've found troubles with this: if (taxonType.Equals(null) ¦¦ taxonID == -1) I get a red underline for this conditional, and I don't really know why, because according to what I've seen that should be ok, but it is not. Is there something I'm missing? thank you all in advance, Victor

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  • MVC pattern and State Machine

    - by topright
    I think of a game as a state machine. Game States separate I/O processing, game logic and rendering into different classes: while (game_loop) { game->state->io_events(this); game->state->logic(this); game->state->rendering(); } You can easily change a game state in this approach. MVC separation works in more complex way: while (game_loop) { game->cotroller->io_events(this); game->model->logic(this); game->view->rendering(); } So changing Game States becomes error prone task (switch 3 MVC objects, not 1). What are practical ways of combining these 2 concepts?

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  • Getting started with F#

    - by Ian Quigley
    What's a good way to get into F# programming? What's a good "Hello world" example and what simple examples can show me why I want to use it over C#. Also what tools do I need? I have WindowsXP, Visual Studio 2008 etc.

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  • ASP.NET variable scope

    - by c11ada
    hey all, im really new to ASP.Net and still havnt got my head round most of the concepts, im really having problems with variable, when creating a desktop application, any variable created in code for example int n = 10; this variable will be there until the program is running right. but in asp iv created variables which are supposed to last until the user gets of that page, so for example say i have a page which takes the users value ( call this variable n say the user type in 10) and every time the user presses the next button the code add 10 to this value. so the first time the user presses the next button n= n + 10; what i have found is no matter how many times i press the next button n will always equal 20, because the previous value is not saved !! these values are populated the first time the user enters that page, once the user clicks the next button the content of these values disappear! how can stop this from happening ?? hope this makes sense !! thanks

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  • Python Mindstorms RCX

    - by Kyle Schmidt
    I've got 30 unopened Lego Mindstorms kits that I'd love to use in my intro programming class to do some simple robotics stuff at the end of the year. We're using Python in the class, so I'd prefer there to be a way for the kids to write the programs in Python. Unfortunately, these are old kits with RCX bricks - not the newer NXT ones, so most of the projects like NXT_Python can't help me. Is there any way to make that happen?

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