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  • Implicit parameter in Scalaz

    - by Thomas Jung
    I try to find out why the call Ø in scalaz.ListW.<^> works def <^>[B: Zero](f: NonEmptyList[A] => B): B = value match { case Nil => Ø case h :: t => f(Scalaz.nel(h, t)) } My minimal theory is: trait X[T]{ def y : T } object X{ implicit object IntX extends X[Int]{ def y = 42 } implicit object StringX extends X[String]{ def y = "y" } } trait Xs{ def ys[T](implicit x : X[T]) = x.y } class A extends Xs{ def z[B](implicit x : X[B]) : B = ys //the call Ø } Which produces: import X._ scala> new A().z[Int] res0: Int = 42 scala> new A().z[String] res1: String = y Is this valid? Can I achieve the same result with fewer steps?

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  • Set sprite width or height without scaling it's children

    - by Gabi Barrientos
    I am trying to dynamically change the width and height of a Sprite object, which is a container for other similar Sprite objects. The container object automatically changes it's size according to the size of it's children, but when I change the position of the children objects, the size of the container stays the same and it's children appear to be placed outside of the container. I tried to solve this problem by using something like this: if (container.width < (child.x + child.width)) { container.width = (child.x + child.width); } but when I use this code, the container object's children are scaled. Is there a way to change the container's size without scaling it's children?

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  • Quick question about pointers

    - by xbonez
    So, I have this code fragment: int * iPtr ; int * jPtr ; int i = 5, k = 7; iPtr = &i; jPtr = iPtr ; I have just started learning about pointers, and need to get some doubts cleared. is jPtr now essentially also pointing at i? I know I can change the value of i by using *iPtr, but how can I change the value of the object being pointed to by jPtr? How will changing the object being pointed to by jPtr affect the value of the object pointed to by iPtr, and i ?

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  • good player to use for audio books

    - by doug
    Hi there i just find that is useful to listen audio books, but when it is about tacking notices, the play/pause, adding bookmarks is impossible with the regular players(windows media player, vlc, bsplayer, winamp). Do you know a better alternative to that?

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  • JDO in Google App Engine: order of keys in unowned one-to-many relationship

    - by Kel
    I'm implementing web application with JDO in Google App Engine. According to documentation, in owned one-to-many relationships, order of elements in "owner" object collection is determined either by automatically created index field, or by information given in explicit ordering clause. For example: @PersistenceCapable public class Person { // ... @Order(extensions = @Extension(vendorName="datanucleus", key="list-ordering", value="country asc, city asc")) private List<ContactInfo> contacts = new List<ContactInfo>(); In unowned relationships, "owner" object contains collection of keys of "nested" objects, for example: @PersistenceCapable public class Author { // ... @Persistent private List<Key> books; Is order of keys preserved, if I use List<Key> collection in "owner" object for storing keys of "nested" elements? I could not find answer neither in JDO relationships article, nor in Data Classes article :(

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  • Perfect hash in Scala.

    - by Lukasz Lew
    I have some class C: class C (...) { ... } I want to use it to index an efficient map. The most efficient map is an Array. So I add a "global" "static" counter in companion object to give each object unique id: object C { var id_counter = 0 } In primary constructor of C, with each creation of C I want to remember global counter value and increase it. Question 1: How to do it? Now I can use id in C objects as perfect hash to index array. But array does not preserve type information like map would, that a given array is indexed by C's id. Question 2: Is it possible to have it with type safety?

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  • Delphi constants and references

    - by Sambatyon
    I want to pass constant references to functions in delphi, so I am sure that the referenced object won't change and to save time and memory. So I want to declare a function like function foo(var const Value : Bar) : Boolean; however this is not allowed. I thought constant values would be automatically sent as references. However I found out that it is not the case (getting the address of an object before sending it to the function gives me $12F50C and the address of the same object inside the function is $12F564) What can I do to send constant references?

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  • Testing a (big) collection retrieved from a db

    - by Bas
    I'm currently doing integration testing on a live database and I have the following sql statement: var date = DateTime.Parse("01-01-2010 20:30:00"); var result = datacontext.Repository<IObject>().Where(r => r.DateTime > date).First(); Assert.IsFalse(result.Finished); I need to test if the results retrieved from the statement, where the given date is less then the date of the object, have Finished set to False. I do not know how many results I get back and currently I'm getting the first object of the list and check if that object has Finished set to false. I know testing only the first item of the list is not valid testing, as a solution for that I could iterate through the list and check all items on Finished, but putting logic in a Test is kinda going against the concept of writing 'good' tests. So my question is: Does anyone have a good solution of how to properly test the results of this list?

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  • how to add multiview in a radio button

    - by Naveen31
    protected void ddlto_SelectedIndexChanged(object sender, EventArgs e) { } protected void RadioButton1_CheckedChanged1(object sender, EventArgs e) { MultiView1.ActiveViewIndex = 0; } protected void RadioButton2_CheckedChanged(object sender, EventArgs e) { MultiView1.ActiveViewIndex = 2; } <asp:RadioButtonList ID="RadioButtonList2" runat="server" AutoPostBack="True" RepeatDirection="Horizontal" Font-Names="Arial" Font-Size="Small" onselectedindexchanged="MultiView1_ActiveViewChanged"> <asp:ListItem Selected="True">One Way</asp:ListItem> <asp:ListItem>Round Trip</asp:ListItem> <asp:ListItem>Multi City</asp:ListItem> </asp:RadioButtonList> i have a radiolist of thre buttons-one way,round trip and multicity, i have taken a multiview in which in view 2 i have added the codes codes,and i want to show that code when i click on the 2nd radio button i.e on round trip,how to do it. plzz help

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  • Typed DefaultListModel to avoid casting

    - by Thomas R.
    Is there a way in java to have a ListModel that only accepts a certain type? What I'm looking for is something like DefaultListModel<String> oder TypedListModel<String>, because the DefaultListModel only implements addElement(Object obj) and get(int index) which returns Object of course. That way I always have to cast from Object to e.g. String and there is no guarantee that there are only strings in my model, even though I'd like to enforce that. Is this a flaw or am I using list models the wrong way?

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  • Revisions: algorithm and data structure

    - by SODA
    Hi, I need ideas for structuring and processing data with revisions. For example, I have a database of objects (e.g. cars). Each object has a number of properties, which can be arbitrary, so there's no a set schema to describe these objects. These objects are probably saved as key-value pairs. Now I need to change property of an object. I don't want to completely rewrite it - I want to be able to go back and see history of changes to these properties, that's why I want to add new property and keep the old one (so I guess a timestamp would do the job of telling which property is the latest). At the same time I want to be able to get info about any object in a snap, with only latest versions of each of the properties. Any ideas what would be the best approach? At least please point me in the right direction. Thanks!

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  • Cocoa : Remove Item from NSArrayController

    - by Holli
    I have a NSArrayController bound to a NSTableView. With this I have the typical Add/Remove buttons. While Adding an item is very straight forward (I call a method, create an object with default values and add it) I have problems deleting objects from the controller. I know I can do this the easy way when connecting the button with the remove action from the ArrayController. But this is not what I want. I need to remove the object manually because I have some additional code to process. Anway, removing objects seems far more complcated then I expected. It already tried: NSArray *items = [doToItemsArrayController selectedObjects]; [doToItemsArrayController removeSelectedObjects:items]; or NSIndexSet *iSet = [doToItemsArrayController selectionIndexes]; [doToItemsArrayController removeSelectionIndexes:iSet]; None of them seems to work. How do I remove the selected Object from an NSArrayController with Objective-C code?

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  • SQL Get Latest Unique Rows

    - by Simpleton
    I have a log table, each row representing an object logging its state. Each object has a unique, unchanging GUID. There are multiple objects logging their states, so there will be thousands of entries, with objects continually inserting new logs. Everytime an object checks in, it is via an INSERT. I have the PrimaryKey, GUID, ObjectState, and LogDate columns in tblObjects. I want to select the latest (by datetime) log entry for each unique GUID from tblObjects, in effect a 'snapshot' of all the objects. How can this be accomplished?

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  • errors with gae-sessions and nose

    - by Kekito
    I'm running into a few problems with adding gae-sessions to a relatively mature GAE app. I followed the readme carefully and also looked at the demo. First, just adding the gaesesions directory to my app causes the following error when running tests with nose and nose-gae: Exception ImportError: 'No module named threading' in <bound method local.__del__ of <_threading_local.local object at 0x103e10628>> ignored All the tests run fine so not a big problem but suggests that something isn't right. Next, if I add the following two lines of code: from gaesessions import get_current_session session = get_current_session() I get the following error: Traceback (most recent call last): File "/Users/.../unit_tests.py", line 1421, in testParseFBRequest data = tasks.parse_fb_request(sr) File "/Users/.../tasks.py", line 220, in parse_fb_request session = get_current_session() File "/Users/.../gaesessions/__init__.py", line 36, in get_current_session return _tls.current_session File "/Library/.../python2.7/_threading_local.py", line 193, in __getattribute__ return object.__getattribute__(self, name) AttributeError: 'local' object has no attribute 'current_session' Any suggestions on fixing the above would be greatly appreciated.

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  • Communication between (Desktop/Smartphone) Application and Web Application

    - by erlord
    Hi all I wonder what is the commonly used method and protocol for a, say, smartphone application to send its data to a web application (where these data should be proceeded and stored). My naive beginner's approach would be something like this: From my smartphone app, use a framework encoding my data object into a json object Send this object via http to a listener addressed by a dedicated URL On the server side, use a JSON parser and store it via ORM etc. into a database Questions: Is this too naive? 2a. If yes: What is the appropiate way to tackle this workflow? 2b. If no: What frameworks to use in JAVA for serializing/deserializing to/from JSON objects? Any example for a json listener in the web? Tutorial for a http-protocol based Java listener? Thanks for all answers and suggestions in advance. Regs Me

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  • Faster way to clone.

    - by AngryHacker
    I am trying to optimize a piece of code that clones an object: #region ICloneable public object Clone() { MemoryStream buffer = new MemoryStream(); BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize(buffer, this); // takes 3.2 seconds buffer.Position = 0; return formatter.Deserialize(buffer); // takes 2.1 seconds } #endregion Pretty standard stuff. The problem is that the object is pretty beefy and it takes 5.4 seconds (according ANTS Profiler - I am sure there is the profiler overhead, but still). Is there a better and faster way to clone?

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  • Obtaining reference to Class instance by string name - VB.NET

    - by Jeff Williams
    Is it possible using Reflection or some other method to obtain a reference to a specific class instance from the name of that class instance? For example the framework for the applications i develop heavily uses public class instances such as: Public bMyreference as MyReference = new MyReference Then throughout the application bMyReference is used by custom controls and code. One of the properties of the custom controls is the "FieldName" which references a Property in these class instances (bMyReference.MyField) as a string. What i would like to be able to do is analyze this string "bMyReference.MyField" and then refer back to the actual Instance/Property. In VB6 I would use an EVAL or something simular to convert the string to an actual object but this obviously doesn't work in VB.net What I'm picturing is something like this Dim FieldName as String = MyControl.FieldName ' sets FielName to bMyReference.MyField Dim FieldObject() as String = FieldName.Split(".") ' Split into the Object / Property Dim myInstance as Object = ......... ' Obtain a reference to the Instance and set as myInstance Dim myProperty = myInstance.GetType().GetProperty(FieldObject(1))

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  • Form Inheritance in Visual Studios designer implementations

    - by CooPzZ
    I'm in the process of Moving a project from Visual Studio 2003 to 2005 and have just seen the The event Click is read-only and cannot be changed when using inherited forms regardless of the Modifier on the Base Forms Controls will make all the Controls from the Base Readonly in the designer (Though in 2003 it didn't work this way). I found this post metioning that this functionality has been temporarily" disabled http://social.msdn.microsoft.com/Forums/en-US/winformsdesigner/thread/c25cec28-67a5-4e30-bb2d-9f8dbd41eb3a Can anyone confirm whether this feature is used anymore? or how to program around it to be able to use the Base Control Events and still have a designer? This is one way I've found but quite painfull when it used to do the plumbing for you. even just hiding one of the controls you have manually do now. Public Class BFormChild Friend Overrides Sub cmdApply_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdApply_Click(sender, e) End Sub Friend Overrides Sub cmdCancel_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdCancel_Click(sender, e) End Sub Friend Overrides Sub cmdOk_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdOk_Click(sender, e) End Sub End Class

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  • JS function returning another function

    - by Michael
    I want to understand about variables, that has been used in returning function. This is example code Prototype = {} Prototype.F = { bind: function() { var args = arguments, __method = args.shift(), object = args.shift(); return function() { return __method.apply(object, args.concat(arguments)); } } } function ObjectA() { ... this.addListener = Prototype.F.bind(this.eventSource.addListener, this.eventSource); ... } var a = ObjectA(); a.addListener(this); // assuming 'this' here will point to some window object As I understand the returning function in F() is not evaluated until it's called in the last line. It's ok to accept. So addListener will hold a function body containing 'apply'. But what I don't understand, when addListener is called, what kind of parameters it is going to have? particularly _method and args will always be uninitialized?

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  • ASP.NET MVC Generic Controllers and Spring.NET

    - by Jason
    Hello, I am creating an application using ASP.NET MVC (2) and Spring.NET. Since most of my Controller implementations just implement the similar CRUD operations, I would like to just create a single Generic controller, as explained here: http://stackoverflow.com/questions/848904/in-asp-net-mvc-is-it-possible-to-make-a-generic-controller However, the above example doesn't take DI frameworks into consideration. What I'm thinking is to create this (warning: this is an ugly mass of code I need help with): public SpringGenericControllerFactory : DefaultControllerFactory { public IController CreateController(RequestContext requestContext, string controllerName) { // Determine the controller type to return Type controllerType = Type.GetType("MyController").MakeGenericType(Type.GetType(controllerName)); // Return the controller return Activator.CreateInstance(controllerType) as IController; } } The entries in objects.xml would look something like this: <object id="controllerFactory" type="Application.Controllers.SpringGenericControllerFactory" /> <object id="DepartmentController" factory-method="CreateController" factory-object="controllerFactory" /> Can anyone pick through this and offer advice?

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  • In Javascript, by what mechanism does setting an Image src property trigger an image load?

    - by brainjam
    One of the things you learn early on when manipulating a DOM using Javascript is the following pattern: var img = new Image(); // Create new Image object img.onload = function(){ // execute drawImage statements here } img.src = 'myImage.png'; // Set source path As far as I know, in general when you set an object property there are no side effects. So what is the mechanism for triggering an image load? Is it just magic? Or can I use a similar mechanism to implement a class Foo that supports a parallel pattern? var foo = new Foo(); // Create new object foo.barchanged = function(){ // execute something after side effect has completed } foo.bar = 'whatever'; // Assign something to 'bar' property I'm vaguely aware of Javascript getters and setters. Is this how Image.src triggers a load?

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  • Assigning a material in Blender with a script

    - by Narcolapser
    Question: How do you assign a material with a script to an object in blender? Info: I have this script to import a proprietary model type of mine that is basically a star map with object consisting of a single vertex. in order to make them look like stars and be visible they are all going to have a halo material assigned to them. I'm figuring out how to make this material and give it the values just fine, but I can't seem to get it to assign. I tried the most obvious thing which was: objectName.setMaterial(materialName) but that did nothing. and when i would take an object that had a material and call the getMaterial function on it, it would return nothing. there is something I'm missing here, can some one shed some light on it? Thanks. ~TA

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  • Get unique artist names from MPMediaQuery

    - by Akash Malhotra
    I am using MPMediaQuery to get all artists from library. Its returning unique names I guess but the problem is I have artists in my library like "Alice In Chains" and "Alice In Chains ". The second "Alice In Chains" has some white spaces at the end, so it returns both. I dont want that. Heres the code... MPMediaQuery *query=[MPMediaQuery artistsQuery]; NSArray *artists=[query collections]; artistNames=[[NSMutableArray alloc]init]; for(MPMediaItemCollection *collection in artists) { MPMediaItem *item=[collection representativeItem]; [artistNames addObject:[item valueForProperty:MPMediaItemPropertyArtist]]; } uniqueNames=[[NSMutableArray alloc]init]; for(id object in artistNames) { if(![uniqueNames containsObject:object]) { [uniqueNames addObject:object]; } } Any ideas?

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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