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  • Detecting and handling third-party library filehandle leaks in Java

    - by tucuxi
    Is there any way to detect and handle whether a Java library is correctly releasing file-handles (via "close") from within a Java program that is using said library, short of having access to the actual library code and inserting the corresponding "finally close" statements? If detection is feasible, is there any way to close those file-handles without a reference to the Reader (or FileInputStream) that was reading the file?

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  • In MAYA 2009, is it possible to capture the cube rotate event?

    - by Rahul2047
    I need to call a function ( Maya-Python ) based on cube rotationX. For that I have to capture the event, programmatically. I tried using while loop but It stucks in the loop, Nothing can be done in that time. I tried theading (python), still same. Can it be done this or other way? If yes, How? Maya 2009 in Windows XP Some failed code references: import maya.cmds as cmds while (count < 90): lock = cmds.getAttr('pCube1.rotateX',lock=False) print lock count = count + 1 Here Python wise: #!/usr/bin/python import thread import time # Define a function for the thread def cubeRotateX( threadName, delay): count = 0 while count < 5: time.sleep(delay) count += 1 try: thread.start_new_thread( cubeRotateX, ("Thread-1", 2, ) ) except: print "Error: unable to start thread" while 1: pass

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  • How to relink existing shared library with extra object file

    - by awy
    I have existing Linux shared object file (shared library) which has been stripped. I want to produce a new version of the library with some additional functions included. I had hoped that something like the following would work, but does not: ld -o newlib.so newfuncs.o --whole-archive existinglib.so I do not have the source to the existing library. I could get it but getting a full build environment with the necessary dependencies in place would be a lot of effort for what seems like a simple problem.

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  • Programming tutorials for people with zero experience

    - by www.aegisub.net
    A friend of mine is interested in learning how to program computers, but she knows nothing about programming. I suggested that Python might be a good language to start with, but after some googling, I couldn't find any tutorials that covered both programming and Python in an adequate way. I don't want her to go through the tiresome "learn algorithms in pseudocode first" routine. Instead, I'd like a tutorial that will explain the basic ideas while working towards a real goal, e.g. a very simple console game. Does anyone know of any such tutorials? Do you think that I'm mistaken in how I'm handling this? Is Python a bad choice? I know that something like C, C++ or Java won't work - too many details will be very counterproductive. On the other hand, I think that Lisp might be too mathematical and abstract. Python, on the other hand, will let her even do something like coding primitive graphical games in a short period of time.

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  • mocking static method call to c# library class

    - by Joe
    This seems like an easy enough issue but I can't seem to find the keywords to effect my searches. I'm trying to unit test by mocking out all objects within this method call. I am able to do so to all of my own creations except for this one: public void MyFunc(MyVarClass myVar) { Image picture; ... picture = Image.FromStream(new MemoryStream(myVar.ImageStream)); ... } FromStream is a static call from the Image class (part of c#). So how can I refactor my code to mock this out because I really don't want to provide a image stream to the unit test.

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  • Make LLVM inline a function from a library

    - by capitrane
    I am trying to make LLVM inline a function from a library. I have LLVM bitcode files (manually generated) that I linked together with llvm-link, I also have a library (written in C) compiled into bitcode by clang and archived with llvm-ar. I manage to link everything together and to execute but i can't manage to get LLVM to inline a function from the library. Any clue about how this should be done?

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  • Using "from __future__ import division" in my program, but it isn't loaded with my program

    - by Sara Fauzia
    I wrote the following program in Python 2 to do Newton's method computations for my math problem set, and while it works perfectly, for reasons unbeknownst to me, when I initially load it in ipython with %run -i NewtonsMethodMultivariate.py, the Python 3 division is not imported. I know this because after I load my Python program, entering x**(3/4) gives "1". After manually importing the new division, then x**(3/4) remains x**(3/4), as expected. Why is this? # coding: utf-8 from __future__ import division from sympy import symbols, Matrix, zeros x, y = symbols('x y') X = Matrix([[x],[y]]) tol = 1e-3 def roots(h,a): def F(s): return h.subs({x: s[0,0], y: s[1,0]}) def D(s): return h.jacobian(X).subs({x: s[0,0], y: s[1,0]}) if F(a) == zeros(2)[:,0]: return a else: while (F(a)).norm() > tol: a = a - ((D(a))**(-1))*F(a) print a.evalf(10) I would use Python 3 to avoid this issue, but my Linux distribution only ships SymPy for Python 2. Thanks to the help anyone can provide. Also, in case anyone was wondering, I haven't yet generalized this script for nxn Jacobians, and only had to deal with 2x2 in my problem set. Additionally, I'm slicing the 2x2 zero matrix instead of using the command zeros(2,1) because SymPy 0.7.1, installed on my machine, complains that "zeros() takes exactly one argument", though the wiki suggests otherwise. Maybe this command is only for the git version.

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  • Issue displaying a local image from XAML

    - by Flack
    Hello, I have the below simple xaml: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <Image Source="happyface.jpg"/> </Grid> </Window> happyface.jpg is included in the project and its Build Action is set to "Content" and Copy To Ouptput Directory is set to "Copy Always". When looking at the app through the VS designer, everything is ok and I see the image. However, when I run the app, no image is displayed. I see the image is copied to the out out directory. If I put in the entire path as the source (C:\SANDBOX\WpfApplication1\WpfApplication1\bin\Debug") it works. Any ideas as to why the image is not displayed when I run the app? I read about pack URIs but thought that to just simply reference a loose image in the current directory, I can just use the image name. Thank you.

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  • Confused about Base class libary and Framework Class Library

    - by n0vic3c0d3r
    Is ADO.NET and ASP.NET a part of Base Class Library? The information given in wikipedia looks ambiguous to me. In the figure, it is shown as a separate block. What is the difference between Base Class Library(BCL) and Framework Class Library(FCL)? Is FCL as a part of .NET Framework? If so why is FCL not shown in the figure as part of .NET framework? Got confused!!

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  • How to run perl script with a few arguments from php

    - by Cristalla
    My html webpage calls php script to upload files to the server from a local computer as follows. <form enctype="multipart/form-data" action="upload.php" method="POST"> <p><b><h3> <font color="#003366"> (1) Upload your reading text file. </font> </h3> </b> </p> <INPUT type="file" name="uploaded" size="50" > <br/> <input type="submit" name="files" value="upload"> </form> In order to process with an uploaded file, my php script calls shell script $output=system('/bin/sh connector_0.sh'); and my shell script is composed of a series of python/perl scripts. #!/bin/sh python main_senselearner_final_0.py senseLearner.pl -i Uploaded_Files/slinput_0.txt -o Uploaded_Files/presloutput_0 .txt -model modelNNCollocations -model modelJJCollocations -model modelVBColloc ations -pos python smutngslout_0.py python genhtml_0.py Now, the problem is the following: all python scripts in shell script worked fine through php. But perl script didn't work. When I run shell script by myself in my server, all four scripts in shell worked perfectly. However, when I run shell script from php, only perl script doesn't work. Would you please give me any tips to solve this problem? Many thanks!!!

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  • Django manage.py can't find an INSTALLED_APP even though the module is in the path

    - by Rhubarb
    When I run python manage.py shell I get an error about the last app I've added to INSTALLED_APP, namely django_evolution, saying it's an undefined module. This is despite the fact that I've added the path to django_evolution to the system path. In fact right after this error I can run python and do an import on django_evolution and everything is fine. Why isn't django or python seeing this module when clearly it's been setup and even added to the path?

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  • developing a chat website

    - by akshay
    I want to develop a anonimous chat website like omgele.com.I know that this website is devloped in python using twisted matrix framework.Using twsited matrix its easy to devlop such website. But i am very comfortable in java and have 1 yr expericne in it.and dont know python. What shold i do? Should i start learning python to take advanctage of the twiste matrix framework?? OR Should i develop it in java?If so which framework you would suggest to do so?

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  • Boost Serialization Library upgrade

    - by Konstantin
    Hello! How do I know that I can safely upgrade Boost Serialization Library on a production system without breaking compatibility with the existing data ? Is there any test that I should perform in order to be sure that all data stored in the binary format by previous version of the library will be successfully read by the new one ? Does Boost Serialization library itself guarantee some sort of compatibility between versions ?

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  • .net Drawing.Graphics.FromImage() returns blank black image

    - by joox
    I'm trying to rescale uploaded jpeg in asp.net So I go: Image original = Image.FromStream(myPostedFile.InputStream); int w=original.Width, h=original.Height; using(Graphics g = Graphics.FromImage(original)) { g.ScaleTransform(0.5f, 0.5f); ... // e.g. using (Bitmap done = new Bitmap(w, h, g)) { done.Save( Server.MapPath(saveas), ImageFormat.Jpeg ); //saves blank black, though with correct width and height } } this saves a virgin black jpeg whatever file i give it. Though if i take input image stream immediately into done bitmap, it does recompress and save it fine, like: Image original = Image.FromStream(myPostedFile.InputStream); using (Bitmap done = new Bitmap(original)) { done.Save( Server.MapPath(saveas), ImageFormat.Jpeg ); } Do i have to make some magic with g? upd: i tried: Image original = Image.FromStream(fstream); int w=original.Width, h=original.Height; using(Bitmap b = new Bitmap(original)) //also tried new Bitmap(w,h) using (Graphics g = Graphics.FromImage(b)) { g.DrawImage(original, 0, 0, w, h); //also tried g.DrawImage(b, 0, 0, w, h) using (Bitmap done = new Bitmap(w, h, g)) { done.Save( Server.MapPath(saveas), ImageFormat.Jpeg ); } } same story - pure black of correct dimensions

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  • Heroku DJango app development on Windows

    - by Cliff
    I'm trying to start a Django app on Heroku using Windows and I'm getting stuck on the following error when I try to pip install psycopg2: Downloading/unpacking psycopg2 Downloading psycopg2-2.4.5.tar.gz (719Kb): 719Kb downloaded Running setup.py egg_info for package psycopg2 Error: pg_config executable not found. Please add the directory containing pg_config to the PATH or specify the full executable path with the option: python setup.py build_ext --pg-config /path/to/pg_config build ... or with the pg_config option in 'setup.cfg'. Complete output from command python setup.py egg_info: running egg_info creating pip-egg-info\psycopg2.egg-info writing pip-egg-info\psycopg2.egg-info\PKG-INFO writing top-level names to pip-egg-info\psycopg2.egg-info\top_level.txt writing dependency_links to pip-egg-info\psycopg2.egg-info\dependency_links.txt writing manifest file 'pip-egg-info\psycopg2.egg-info\SOURCES.txt' warning: manifest_maker: standard file '-c' not found I've googled the error and it seems you need libpq-dev python-dev as dependencies for postgres under Python. I also turned up a link that says you gt into trouble if you don't have the postgres bin folder in your Path so I installed Postgres manually and tried again. This time I get: error: Unable to find vcvarsall.bat I am still a python N00b so I am lost. Could someone point me in a general direction?

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  • Create Static Library iOS Error

    - by bit-whacker
    This is FIrst time i try to create Cocoa Touch Static Library and follow these steps. Create New Project with Cocoa Touch Static Library named it By default i got single class with Demo.h and Demo.m. 2.Create a public function in .h and implement it in .m. 3.Select iOS Device and press cmd + B. 4.Copy Demo.a from products and the .h file drop it in my iOS App where i want to use it. 5.Then Import Demo.h and try to call the function that i wrote. Issue When try to Run the project showing this error. ld: warning: ignoring file /Users/Zenga/Documents/iOS/Static Library/myAppwithLib/Demo.a, file was built for archive which is not the architecture being linked (i386): /Users/Zenga/Documents/iOS/Static Library/myAppwithLib/Demo.a Undefined symbols for architecture i386: "_OBJC_CLASS_$_Demo", referenced from: objc-class-ref in ViewController.o ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation) Please help if anyone have any idea about it.

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  • Changing direction of rotation Pygame

    - by czl
    How would you change the direction of a rotating image/rect in Pygame? Applying positive and negative degree values works but it seems to only be able to rotate one direction throughout my window. Is there a way to ensure a change in direction of rotation? Perhaps change up rotation of a spinning image every 5 seconds, or if able to change the direction of the spin when hitting a X or Y axis. I've added some code below. It seems like switching movement directions is easy with rect.move_ip as long as I specify a speed and have location clause, it does what I want. Unfortunately rotation is't like that. Here I'l adding angles to make sure it spins, but no matter what I try, I'm unable to negate the rotation. def rotate_image(self): #rotate image orig_rect = self.image.get_rect() rot_image = pygame.transform.rotate(self.image, self.angle) rot_rect = orig_rect.copy() rot_rect.center = rot_image.get_rect().center rot_image = rot_image.subsurface(rot_rect).copy() return rot_image def render(self): self.screen.fill(self.bg_color) self.rect.move_ip(0,5) #Y axis movement at 5 px per frame self.angle += 5 #add 5 anglewhen the rect has not hit one of the window self.angle %= 360 if self.rect.left < 0 or self.rect.right > self.width: self.speed[0] = -self.speed[0] self.angle = -self.angle #tried to invert the angle self.angle -= 5 #trying to negate the angle rotation self.angle %= 360 self.screen.blit(self.rotate_image(),self.rect) pygame.display.flip() I would really like to know how to invert rotation of a image. You may provide your own examples.

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  • how many lines of code does my class library have

    - by zachary
    for metrics reasons I need to know how many lines of code my class library has. I'm doing this for code coverage.... So if Class library 1 has 50 lines of code and 100% coverage And if Class library 2 has 500 lines of code and 0% coverage My total coverage is 90% Any idea how to do this? Is there a utility or a way to use Visual Studio?

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  • DLL Load Failed: %1 is not a valid win32 application

    - by glittershark
    So I have a situation where I need to make binary patches and then be able to apply them from within python. I found bsdiff which looks like a great algorithm and has a python extension module, but that extension module doesn't have a windows installer past Python 2.5 Alright, so having never even written C seriously, let alone attempted a python extension module, I set out to compile it myself. After a few hours of bashing my head against a DLL load error with MinGW32, I managed to get it compiled and built using the setup.py provided in the source of the project. However, upon importing the resulting bsdiff module, I get: ImportError: DLL load failed: %1 is not a valid Win32 application. Any advice?

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  • How to drag only one image with SDK Iphone

    - by loka
    Hi! I want to create a little app that takes two images and i want to make only the image over draggable. After research, i found this solution : -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[ event allTouches] anyObject]; image.alpha = 0.7; if([touch view] == image){ CGPoint location = [touch locationInView:self.view]; image.center = location; } It works but the problem is that the image is draggable from its center and i don't want that. So i found another solution : - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { // Retrieve the touch point CGPoint pt = [[touches anyObject] locationInView:self.view]; startLocation = pt; [[self view] bringSubviewToFront:self.view]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { // Move relative to the original touch point CGPoint pt = [[touches anyObject] locationInView:self.view]; frame = [self.view frame]; frame.origin.x += pt.x - startLocation.x; frame.origin.y += pt.y - startLocation.y; [self.view setFrame:frame]; } It works very well but when i add another image, all the images of the view are draggable at the same time.I'm a beginner with the iphone programmation and i have no idea of how i can only make the image over draggable. Thank you in advance for your help!!

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  • catching erros and exiting

    - by apple pie
    In python, is there a way to exit a class after testing a condition, without exiting out of python? say i have the class class test(): def __init__(self): self.a = 2 def create_b(self): self.b = 3 def does_b_exist(self): if <self.b doesnt exist>: #terminate self.b += 1 try/except` doesnt work since the rest of the program doesnt terminate after failing. im basically trying to catch an error, and do what python does when it shows you errors, but i cant figure out how to do it

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