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  • PHP regex for password validation

    - by Fabio Anselmo
    I not getting the desired effect from a script. I want the password to contain A-Z, a-z, 0-9, and special chars. A-Z a-z 0-9 2 special chars 2 string length = 8 So I want to force the user to use at least 2 digits and at least 2 special chars. Ok my script works but forces me to use the digits or chars back to back. I don't want that. e.g. password testABC55$$ is valid - but i don't want that. Instead I want test$ABC5#8 to be valid. So basically the digits/special char can be the same or diff - but must be split up in the string. PHP CODE: $uppercase = preg_match('#[A-Z]#', $password); $lowercase = preg_match('#[a-z]#', $password); $number = preg_match('#[0-9]#', $password); $special = preg_match('#[\W]{2,}#', $password); $length = strlen($password) >= 8; if(!$uppercase || !$lowercase || !$number || !$special || !$length) { $errorpw = 'Bad Password';

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  • C socket programming: client send() but server select() doesn't see it

    - by Fantastic Fourier
    Hey all, I have a server and a client running on two different machines where the client send()s but the server doesn't seem to receive the message. The server employs select() to monitor sockets for any incoming connections/messages. I can see that when the server accepts a new connection, it updates the fd_set array but always returns 0 despite the client send() messages. The connection is TCP and the machines are separated by like one router so dropping packets are highly unlikely. I have a feeling that it's not select() but perhaps send()/sendto() from client that may be the problem but I'm not sure how to go about localizing the problem area. while(1) { readset = info->read_set; ready = select(info->max_fd+1, &readset, NULL, NULL, &timeout); } above is the server side code where the server has a thread that runs select() indefinitely. rv = connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)); printf("rv = %i\n", rv); if (rv < 0) { printf("MAIN: ERROR connect() %i: %s\n", errno, strerror(errno)); exit(1); } else printf("connected\n"); sleep(3); char * somemsg = "is this working yet?\0"; rv = send(sockfd, somemsg, sizeof(somemsg), NULL); if (rv < 0) printf("MAIN: ERROR send() %i: %s\n", errno, strerror(errno)); printf("MAIN: rv is %i\n", rv); rv = sendto(sockfd, somemsg, sizeof(somemsg), NULL, &server_address, sizeof(server_address)); if (rv < 0) printf("MAIN: ERROR sendto() %i: %s\n", errno, strerror(errno)); printf("MAIN: rv is %i\n", rv); and this is the client side where it connects and sends messages and returns connected MAIN: rv is 4 MAIN: rv is 4 any comments or insightful insights are appreciated.

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  • Linux C debugging library to detect memory corruptions

    - by calandoa
    When working sometimes ago on an embedded system with a simple MMU, I used to program dynamically this MMU to detect memory corruptions. For instance, at some moment at runtime, the foo variable was overwritten with some unexpected data (probably by a dangling pointer or whatever). So I added the additional debugging code : at init, the memory used by foo was indicated as a forbidden region to the MMU; each time foo was accessed on purpose, access to the region was allowed just before then forbidden just after; a MMU irq handler was added to dump the master and the address responsible of the violation. This was actually some kind of watchpoint, but directly self-handled by the code itself. Now, I would like to reuse the same trick, but on a x86 platform. The problem is that I am very far from understanding how is working the MMU on this platform, and how it is used by Linux, but I wonder if any library/tool/system call already exist to deal with this problem. Note that I am aware that various tools exist like Valgrind or GDB to manage memory problems, but as far as I know, none of these tools car be dynamically reconfigured by the debugged code. I am mainly interested for user space under Linux, but any info on kernel mode or under Windows is also welcome!

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  • Qt 101: Why can't I use this class?

    - by Airjoe
    I have experience with C++ but I've never really used Qt before. I'm trying to connect to a SQLite database, so I found a tutorial here and am going with that. In the QtCreator IDE, I went to Add New -- C++ Class and in the header file pasted in the header the header from that link and in the .cpp file I pasted the source. My main.cpp looks like this: #include <QtGui/QApplication> #include "mainwindow.h" #include "databasemanager.h" #include <qlabel.h> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); DatabaseManager db(); QLabel hello("nothing..."); if(db.openDB()){ hello.setText("Win!"); } else{ hello.setText("Lame!"); } hello.resize(100, 30); hello.show(); return a.exec(); } And I'm getting this error: main.cpp:13: error: request for member 'openDB' in 'db', which is of non-class type 'DatabaseManager()' Can anyone point me in the right direction? I know "copypaste" code isn't good, I just wanted to see if I could get DB connectivity working and I figured something like this would be simple... thanks for the help.

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  • std::string.resize() and std::string.length()

    - by dreamlax
    I'm relatively new to C++ and I'm still getting to grips with the C++ Standard Library. To help transition from C, I want to format a std::string using printf-style formatters. I realise stringstream is a more type-safe approach, but I find myself finding printf-style much easier to read and deal with (at least, for the time being). This is my function: using namespace std; string formatStdString(const string &format, ...) { va_list va; string output; size_t needed; size_t used; va_start(va, format); needed = vsnprintf(&output[0], 0, format.c_str(), va); output.resize(needed + 1); // for null terminator?? used = vsnprintf(&output[0], output.capacity(), format.c_str(), va); // assert(used == needed); va_end(va); return output; } This works, kinda. A few things that I am not sure about are: Do I need to make room for a null terminator, or is this unnecessary? Is capacity() the right function to call here? I keep thinking length() would return 0 since the first character in the string is a '\0'. Occasionally while writing this string's contents to a socket (using its c_str() and length()), I have null bytes popping up on the receiving end, which is causing a bit of grief, but they seem to appear inconsistently. If I don't use this function at all, no null bytes appear.

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  • Multiple dispatching issue

    - by user1440263
    I try to be synthetic: I'm dispatching an event from a MovieClip (customized symbol in library) this way: public function _onMouseDown(e:MouseEvent){ var obj = {targetClips:["tondo"],functionString:"testFF"}; dispatchEvent(new BridgeEvent(BridgeEvent.BRIDGE_DATA,obj)); } The BridgeEvent class is the following: package events { import flash.events.EventDispatcher; import flash.events.Event; public class BridgeEvent extends Event { public static const BRIDGE_DATA:String = "BridgeData"; public var data:*; public function BridgeEvent(type:String, data:*) { this.data = data; super(type, true); } } } The document class listens to the event this way: addEventListener(BridgeEvent.BRIDGE_DATA,eventSwitcher); In eventSwitcher method I have a simple trace("received"). What happens: when I click the MovieClip the trace action gets duplicated and the output window writes many "received" (even if the click is only one). What happens? How do I prevent this behaviour? What is causing this? Any help is appreciated. [SOLVED] I'm sorry, you will not believe this. A colleague, to make me a joke, converted the MOUSE_DOWN handler to MOUSE_OVER.

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  • Sending files from server to client in Java

    - by Lee Jacobson
    Hi, I'm trying to find a way to send files of different file types from a server to a client. I have this code on the server to put the file into a byte array: File file = new File(resourceLocation); byte[] b = new byte[(int) file.length()]; FileInputStream fileInputStream; try { fileInputStream = new FileInputStream(file); try { fileInputStream.read(b); } catch (IOException ex) { System.out.println("Error, Can't read from file"); } for (int i = 0; i < b.length; i++) { fileData += (char)b[i]; } } catch (FileNotFoundException e) { System.out.println("Error, File Not Found."); } I then send fileData as a string to the client. This works fine for txt files but when it comes to images I find that although it creates the file fine with the data in, the image won't open. I'm not sure if I'm even going about this the right way. Thanks for the help.

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  • C++ syntax issue

    - by Doug
    It's late and I can't figure out what is wrong with my syntax. I have asked other people and they can't find the syntax error either so I came here on a friend's advice. template <typename TT> bool PuzzleSolver<TT>::solve ( const Clock &pz ) { possibConfigs_.push( pz.getInitial() ); vector< Configuration<TT> > next_; //error is on next line map< Configuration<TT> ,Configuration<TT> >::iterator found; while ( !possibConfigs_.empty() && possibConfigs_.front() != pz.getGoal() ) { Configuration<TT> cfg = possibConfigs_.front(); possibConfigs_.pop(); next_ = pz.getNext( cfg ); for ( int i = 0; i < next_.size(); i++ ) { found = seenConfigs_.find( next_[i] ); if ( found != seenConfigs_.end() ) { possibConfigs_.push( next_[i] ); seenConfigs_.insert( make_pair( next_[i], cfg ) ); } } } } What is wrong? Thanks for any help.

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  • Problems using (building?) native gem extensions on OS X

    - by goodmike
    I am having trouble with some of my rubygems, in particular those that use native extensions. I am on a MacBookPro, with Snow Leopard. I have XCode 3.2.1 installed, with gcc 4.2.1. Ruby 1.8.6, because I'm lazy and a scaredy cat and don't want to upgrade yet. Ruby is running in 32-bit mode. I built this ruby from scratch when my MBP ran OSX 10.4. When I require one of the affected gems in irb, I get a Load Error for the gem extension's bundle file. For example, here's nokogigi dissing me: > require 'rubygems' = true > require 'nokogiri' LoadError: Failed to load /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.4.1/lib/nokogiri/nokogiri.bundle This is also happening with the Postgres pg and MongoDB mongo gems. My first thought was that the extensions must not be building right. But gem install wasn't throwing any errors. So I reinstalled with the verbose flag, hoping to see some helpful warnings. I've put the output in a Pastie, and the only warning I see is a consistent one about "passing argument n of ‘foo’ with different width due to prototype." I suspect that this might be an issue from upgrading to Snow Leopard, but I'm a little surprised to experience it now, since I've updated my XCode. Could it stem from running Ruby in 1.8.6? I'm embarrassed that I don't know quite enough about my Mac and OSX to know where to look next, so any guidance, even just a pointer to some document I couldn't find via Google, would be most welcome. Michael

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  • segmentation fault in file operations in c

    - by mekasperasky
    #include<stdio.h> /* this is a lexer which recognizes constants , variables ,symbols, identifiers , functions , comments and also header files . It stores the lexemes in 3 different files . One file contains all the headers and the comments . Another file will contain all the variables , another will contain all the symbols. */ int main() { int i; char a,b[20],c; FILE *fp1; fp1=fopen("source.txt","r"); //the source file is opened in read only mode which will passed through the lexer //now lets remove all the white spaces and store the rest of the words in a file if(fp1==NULL) { perror("failed to open source.txt"); //return EXIT_FAILURE; } i=0; while(1) { a=fgetc(fp1); if(a !="") { b[i]=a; } else { fprintf(fp1, "%.20s\n", b); i=0; continue; } i=i+1; /*Switch(a) { case EOF :return eof; case '+':sym=sym+1; case '-':sym=sym+1; case '*':sym=sym+1; case '/':sym=sym+1; case '%':sym=sym+1; case ' */ } return 0; } how does this code end up in segmentation fault?

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  • Fails proceeding after POSTing to web server

    - by OverTheRainbow
    Hello According to this question, it seems like the error "Too many automatic redirections were attempted" is caused when forgetting to use a cookiecontainer to connect to a web server that uses cookies to keep track of the user. However, even though I used "request.CookieContainer = MyCookieContainer", I'm still getting into an endless loop that is terminated by VB Express with this error message. Imports System.IO Imports System.Net 'Remember to add reference to System.Web DLL Imports System.Web Imports System.Text Public Class Form1 Const ConnectURL = "http://www.acme.com/logon.php" Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim request As HttpWebRequest = WebRequest.Create(ConnectURL) 'Build POST data request.Method = "POST" request.ContentType = "application/x-www-form-urlencoded" Dim Data As New StringBuilder Data.Append("Account=" + HttpUtility.UrlEncode("jdoe")) Data.Append("&Password=" + HttpUtility.UrlEncode("test")) Dim byteData() As Byte byteData = UTF8Encoding.UTF8.GetBytes(Data.ToString()) request.ContentLength = byteData.Length Dim postStream As Stream = Nothing Try postStream = request.GetRequestStream() postStream.Write(byteData, 0, byteData.Length) Finally If Not postStream Is Nothing Then postStream.Close() End Try 'Dim MyCookieContainer As New CookieContainer Dim MyCookieContainer As CookieContainer = New CookieContainer() request.CookieContainer = MyCookieContainer 'Makes no difference 'request.KeepAlive = True 'request.AllowAutoRedirect = True Dim response As HttpWebResponse 'HERE '"Too many automatic redirections were attempted" response = request.GetResponse() Dim reader As StreamReader = New StreamReader(response.GetResponseStream()) RichTextBox1.Text = reader.ReadToEnd End Sub End Class This is probably a newbie issue, but I don't know what else to try. Any idea? Thank you for any hint.

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  • css Checkbox Label Selector

    - by HW90
    I'm developing a MVC3 application and need to select the checkboxes label. In ASP MVC3 you have helper methods which creat a part of the code. So the code for a checkbox looks like this: <input id="Jumping_successleicht" type="checkbox" value="true" name="Jumping_successleicht"> <input type="hidden" value="false" name="Jumping_successleicht"> <label for="Jumping_successleicht"> <span>leicht (4)</span> </label> Now I've thought I can use following code to select the label: input[type=checkbox] + label { background: url("../../Images/Controls/Checkbox.png") no-repeat scroll left center transparent; clear: none; cursor: pointer; margin: 0; padding: 5px 0 4px 24px; } But it does not work. It looks like label and input have to be next to each other. Does any ony have a solution how to solve this problem?

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  • How do I display java.lang.* object allocations in Eclipse profiler?

    - by Martin Wickman
    I am profiling an application using the Eclipse profiler. I am particularly interested in number of allocated object instances of classes from java.lang (for instance java.lang.String or java.util.HashMap). I also want to know stuff like number of calls to String.equals() etc. I use the "Object Allocations" tab and I shows all classes in my application and a count. It also shows all int[], byte[], long[] etc, but there is no mention of any standard java classes. For instance, this silly code: public static void main(String[] args) { Object obj[] = new Object[1000]; for (int i = 0; i < 1000; i++) { obj[i] = new StringBuffer("foo" + i); } System.out.println (obj[30]); } Shows up in the Object Allocations tab as 7 byte[]s, 4 char[]s and 2 int[]s. It doesn't matter if I use 1000 or 1 iterations. It seems the profiler simply ignores everything that is in any of the java.* packages. The same applies to Execution Statistics as well. Any idea how to display instances of java.* in the Eclipse Profiler?

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  • Inheritance inside a template - public members become invisible?

    - by Juliano
    I'm trying to use inheritance among classes defined inside a class template (inner classes). However, the compiler (GCC) is refusing to give me access to public members in the base class. Example code: template <int D> struct Space { struct Plane { Plane(Space& b); virtual int& at(int y, int z) = 0; Space& space; /* <= this member is public */ }; struct PlaneX: public Plane { /* using Plane::space; */ PlaneX(Space& b, int x); int& at(int y, int z); const int cx; }; int& at(int x, int y, int z); }; template <int D> int& Space<D>::PlaneX::at(int y, int z) { return space.at(cx, y, z); /* <= but it fails here */ }; Space<4> sp4; The compiler says: file.cpp: In member function ‘int& Space::PlaneX::at(int, int)’: file.cpp:21: error: ‘space’ was not declared in this scope If using Plane::space; is added to the definition of class PlaneX, or if the base class member is accessed through the this pointer, or if class Space is changed to a non-template class, then the compiler is fine with it. I don't know if this is either some obscure restriction of C++, or a bug in GCC (GCC versions 4.4.1 and 4.4.3 tested). Does anyone have an idea?

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  • Program repeats each time a character is scanned .. How to stop it ?

    - by ZaZu
    Hello there, I have a program that has this code : #include<stdio.h> main(){ int input; char g; do{ printf("Choose a numeric value"); printf(">"); scanf("\n%c",&input); g=input-'0'; }while((g>=-16 && g<=-1)||(g>=10 && g<=42)||(g>=43 && g<=79)); } It basically uses ASCII manipulation to allow the program to accept numbers only .. '0' is given the value 48 by default...the ASCII value - 48 gives a ranges of numbers above (in the while statement) Anyway, whenever a user inputs numbers AND alphabets, such as : abr39293afakvmienb23 The program ignores : a,b,r .. But takes '3' as the first input. For a b and r, the code under the do loop repeats. So for the above example, I get : Choose a numeric value >Choose a numeric value> Choose a numeric value >3 Is there a way I can stop this ??? I tried using \n%c to scan the character and account for whitespace, but that didnt work :( Please help thank you very much !

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  • OSMF seek with Amazon Cloudfront

    - by giorrrgio
    I've written a little OSMF player that streams via RTMP from Amazon Cloudfront. There's a known issue, the mp3 duration is not correctly readed from metadata and thus the seek function is not working. I know there's a workaround implying the use of getStreamLength function of NetConnection, which I successfully implemented in a previous non-OSMF player, but now I don't know how and when to call it, in terms of OSMF Events and Traits. This code is not working: protected function initApp():void { //the pointer to the media var resource:URLResource = new URLResource( STREAMING_PATH ); // Create a mediafactory instance mediaFactory = new DefaultMediaFactory(); //creates and sets the MediaElement (generic) with a resource and path element = mediaFactory.createMediaElement( resource ); var loadTrait:NetStreamLoadTrait = element.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; loadTrait.addEventListener(LoaderEvent.LOAD_STATE_CHANGE, _onLoaded); player = new MediaPlayer( element ); //Marker 5: Add MediaPlayer listeners for media size and current time change player.addEventListener( DisplayObjectEvent.MEDIA_SIZE_CHANGE, _onSizeChange ); player.addEventListener( TimeEvent.CURRENT_TIME_CHANGE, _onProgress ); initControlBar(); } private function onGetStreamLength(result:Object):void { Alert.show("The stream length is " + result + " seconds"); duration = Number(result); } private function _onLoaded(e:LoaderEvent):void { if (e.newState == LoadState.READY) { var loadTrait:NetStreamLoadTrait = player.media.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; if (loadTrait && loadTrait.netStream) { var responder:Responder = new Responder(onGetStreamLength); loadTrait.connection.call("getStreamLength", responder, STREAMING_PATH); } } }

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  • Implementing list position locator in C++?

    - by jfrazier
    I am writing a basic Graph API in C++ (I know libraries already exist, but I am doing it for the practice/experience). The structure is basically that of an adjacency list representation. So there are Vertex objects and Edge objects, and the Graph class contains: list<Vertex *> vertexList list<Edge *> edgeList Each Edge object has two Vertex* members representing its endpoints, and each Vertex object has a list of Edge* members representing the edges incident to the Vertex. All this is quite standard, but here is my problem. I want to be able to implement deletion of Edges and Vertices in constant time, so for example each Vertex object should have a Locator member that points to the position of its Vertex* in the vertexList. The way I first implemented this was by saving a list::iterator, as follows: vertexList.push_back(v); v->locator = --vertexList.end(); Then if I need to delete this vertex later, then rather than searching the whole vertexList for its pointer, I can call: vertexList.erase(v->locator); This works fine at first, but it seems that if enough changes (deletions) are made to the list, the iterators will become out-of-date and I get all sorts of iterator errors at runtime. This seems strange for a linked list, because it doesn't seem like you should ever need to re-allocate the remaining members of the list after deletions, but maybe the STL does this to optimize by keeping memory somewhat contiguous? In any case, I would appreciate it if anyone has any insight as to why this happens. Is there a standard way in C++ to implement a locator that will keep track of an element's position in a list without becoming obsolete? Much thanks, Jeff

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  • JNI Stream binary data from C++ to Java

    - by Cliff
    I need help passing binary data into Java. I'm trying to use jbytearray but when the data gets into Java it appears corrupt. Can somebody give me a hand? Here's a snip of some example code. First the native C++ side: printf("Building audio array copy\n"); jbyteArray rawAudioCopy = env-NewByteArray(10); jbyte toCopy[10]; printf("Filling audio array copy\n"); char theBytes[10] = {0,1,2,3,4,5,6,7,8,9}; for (int i = 0; i < sizeof(theBytes); i++) { toCopy[i] = theBytes[i]; } env->SetByteArrayRegion(rawAudioCopy,0,10,toCopy); printf("Finding object callback\n"); jmethodID aMethodId = env->GetMethodID(env->GetObjectClass(obj),"handleAudio","([B)V"); if(0==aMethodId) throw MyRuntimeException("Method not found error",99); printf("Invoking the callback\n"); env->CallVoidMethod(obj,aMethodId, &rawAudioCopy); and then the Java callback method: public void handleAudio(byte[] audio){ System.out.println("Audio supplied to Java [" + audio.length + "] bytes"); byte[] expectedAudio = {0,1,2,3,4,5,6,7,8,9}; for (int i = 0; i < audio.length; i++) { if(audio[i]!= expectedAudio[i]) System.err.println("Expected byte " + expectedAudio[i] + " at byte " + i + " but got byte " + audio[i]); else System.out.print('.'); } System.out.println("Audio passed back accordingly!"); } I get the following output when the callback is invoked: library loaded! Audio supplied to Java [-2019659176] bytes Audio passed back accordingly!

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  • Boost ASIO async_write "Vector iterator not dereferencable"

    - by xeross
    Hey, I've been working on an async boost server program, and so far I've got it to connect. However I'm now getting a "Vector iterator not dereferencable" error. I suspect the vector gets destroyed or dereferenced before he packet gets sent thus causing the error. void start() { Packet packet; packet.setOpcode(SMSG_PING); send(packet); } void send(Packet packet) { cout << "DEBUG> Transferring packet with opcode " << packet.GetOpcode() << endl; async_write(m_socket, buffer(packet.write()), boost::bind(&Session::writeHandler, shared_from_this(), placeholders::error, placeholders::bytes_transferred)); } void writeHandler(const boost::system::error_code& errorCode, size_t bytesTransferred) { cout << "DEBUG> Transfered " << bytesTransferred << " bytes to " << m_socket.remote_endpoint().address().to_string() << endl; } Start gets called once a connection is made. packet.write() returns a uint8_t vector Would it matter if I'd change void send(Packet packet) to void send(Packet& packet) Not in relation to this problem but performance wise.

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  • Extend and Overload MS and Point Types

    - by dr d b karron
    Do I have make my own Point and Vector types to overload them ? Why does this not work ? namespace System . windows { public partial struct Point : IFormattable { public static Point operator * ( Point P , double D ) { Point Po = new Point ( ); return Po; } } } namespace SilverlightApplication36 { public partial class MainPage : UserControl { public static void ShrinkingRectangle ( WriteableBitmap wBM , int x1 , int y1 , int x2 , int y2 , Color C ) { wBM . DrawRectangle ( x1 , y1 , x2 , y2 , Colors . Red ); Point Center = Mean ( x1 , y1 , x2 , y2 ); wBM . SetPixel ( Center , Colors.Blue , 3 ); Point P1 = new Point ( x1 , y1 ); Point P2 = new Point ( x1 , y2 ); Point P3 = new Point ( x1 , y2 ); Point P4 = new Point ( x2 , y1 ); const int Steps = 10; for ( int i = 0 ; i < Steps ; i++ ) { double iF = (double)(i+1) / (double)Steps; double jF = ( 1.0 - iF ); Point P11 = **P1 * jF;** } }

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  • HTC Incredible displaying blank ImageView

    - by Todd
    HI, I have an app that displays an an image in an ImageView using the setImageDrawable(Drawable) method. However, with the release of the Droid Incredible the images are coming up as a blank screen. I am using Drawable.createFromPath(Environment.getExternalStorageDirectory() + "\imagefile") to access the image from the SD card. I don't get any sort of error, just a black screen. I will get a null pointer exception if after trying to load the image I try to access a property of the Drawable. This makes me believe that the Drawable wasn't loaded, but I don't know why or how to make it work. This code as been working on all other Android devices, so I'm not sure what is different with the Incredible. Unfortunately I don't have access to an Incredible to test on, so I've got to rely on others to test and send me the log files. Any help you can offer would be greatly appreciated. If anyone knows how to replicate this issue on the emulator, that would be helpful too. I've configured an emulator with firmware 7 and the correct screen resolution, but I was unable to replicate the issue. Thanks.

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  • scanf segfaults and various other anomalies inside while loop

    - by Shadow
    while(1){ //Command prompt char *command; printf("%s>",current_working_directory); scanf("%s",command);<--seg faults after input has been received. printf("\ncommand:%s\n",command); } I am getting a few different errors and they don't really seem reproducible(except for the segfault at this point .<). This code worked fine about 10 minutes ago, then it infinite looped the printf command and now it seg faults on the line mentioned above. The only thing I changed was scanf("%s",command); to what it currently is. If I change the command variable to be an array it works, obviously this is because the storage is set aside for it. 1) I got prosecuted about telling someone that they needed to malloc a pointer* (But that usually seems to solve the problem such as making it an array) 2) the command I am entering is "magic" 5 characters so there shouldn't be any crazy stack overflow. 3) I am running on mac OSX 10.6 with newest version of xCode(non-OS4) and standard gcc 4) this is how I compile the program: gcc --std=c99 -W sfs.c Just trying to figure out what is going on. Being this is for a school project I am never going to have to see again, I will just code some noob work around that would make my boss cry :) But for afterwards I would love to figure out why this is happening and not just make some fix for it, and if there is some fix for it why that fix works.

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  • SWIG interface to receive an opaque struct reference in Java through function argument

    - by Beeo
    I am trying to use SWIG in order to use the Spotify API (libspotify) for Android: https://developer.spotify.com/technologies/libspotify/ I am having trouble defining the SWIG interface file to be able to successfully call the following native C function: sp_error sp_session_create(const sp_session_config * config, sp_session ** sess); Which in C would be called like this: //config struct defined previously sp_session *sess; sp_session_create(&config, &sess); But in Java I would need to call it like this: //config object defined previously sp_session javaSess = new sp_session(); sp_session_create(config, javaSess); sp_session is an opaque struct and is only defined in libspotify's API.h file as: typedef struct sp_session sp_session; I'm expecting the libspotify library to create it and give me a reference to it. The only thing I need that reference for then is to pass to other functions in the API. I believe the answer lies within the SWIG interface and typemaps, but I have been unsuccessful in trying to apply the examples I found in the documentation: http://www.swig.org/Doc2.0/SWIGDocumentation.html#Java_struct_pointer_pointer `http://www.swig.org/Doc2.0/SWIGDocumentation.html#Java_using_typemaps_return_arguments Help!

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  • Chinese records of sqlite databse are in not accessable in iphone app

    - by Mas
    Hi! I'm creating an iphone app. In which I'm reading data from the sqlite db and presenting it in the tableview control. Problem is that the data is in chinese language. Due to unknown reason, when I read/fetch record from the sqlite table, some records are presented and other are missed by objc. Even objc reads some columns of the missing values, But returns the nil results of the some columns. In reality these columns are not empty. I tried many solutions but didn't find any suitable. Same database is working perfectly in the android version of the app. Any one can help here is the code of reading the chinese records from table Quote *q = [[Quote alloc] init]; q.catId = sqlite3_column_int(statement, 0); q.subCatId = sqlite3_column_int(statement, 1); q.quote = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; and here is the some records which iphone misses ??????·??? ??????,????????! ??????,??????? Thanks

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  • Approaches to replace cursor in pure AS3 / Flare project?

    - by peteorpeter
    Hi there good lookin, I've got a pure AS3 (no Flex) project that uses Flare to display and interact with a data visualization. I just implemented some panning behavior, so you can click and drag the visualization around, and now I'd like to give the user a visual indicator that this is possible, by switching the arrow cursor with a nice grabby-looking hand icon. The user can click and drag at any time except when the mouse is over a clickable node (at which time the cursor swaps to a pointer - this behavior is already in place). So... 1) Do I need to create my own custom bitmap/sprite or is there a palette of built-in cursors I can use? (I'm not using Flex.) 2) Is there a way to simply replace the default arrow with the pan cursor project-wide, or do I need to attach the swapping to mouse events on display objects? Can I use the stage object to make this behavior apply everywhere? 3) How do I perform the swap? Do I use the Cursor object directly or do I need to get involved with the CursorManager? Any guidance, pseudo-code, or words of wisdom is greatly appreciated!

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