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  • Can I create an activity for a particular task without that task coming to the foreground?

    - by Neil Traft
    Here's my use case: The app starts at a login screen. You enter your credentials and hit the "Login" button. Then a progress dialog appears and you wait for some stuff to download. Once the stuff has downloaded, you are taken to a new activity. Exactly which activity you are taken to depends on the server response. Here's my problem: If you go HOME during this login/download process, at some point in the near future your download will complete and will invoke startActivity(). So then the new activity will be pushed to the foreground, rudely interrupting the user. I can't start the activity before I start the download, because, as I mentioned earlier, the activity I start depends on the result of the download. I would obviously not like to interrupt the user like this. One way to solve this is to refrain from calling startActivity() until the user returns to the app. I can do this by keeping track of the LoginActivity's onStop() and onRestart(). But I'm wondering, is there any way to create the activity while it is in the background? That way the user returns to the app and he is ready to go... otherwise he would have to wait for the new activity to be created (which could take some time because the new activity also has to download and display some data). Update: Guess what? I LIED! I could have sworn that starting this activity was causing it to come to the foreground, but I went back to test it again and the problem has magically disappeared. I tested in both 1.6 and 2.0.1 and both OSes were smart enough not to bring a backgrounded task to the front.

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  • Testing paginated UIScrollView on iPad

    - by Piotr Czapla
    I'm creating a magazine reader (something like iGizmo on iPad). I have two scrollviews one that paginate over articles and second to paginate inside of an article through pages. I'd like to check memory usage of my app after scrolling through 20 pages. To do so I decided to create an automated ui test that scrolls 20 times right and the check the memory foot print at the end of the test. I need that info to have some metrics before I start optimizing the memory usage And Here is the thing: I can't make the ui automation to pass to the second page. My automation code looks like that: var window = UIATarget.localTarget().frontMostApp().mainWindow(); var articleScrollView = window.scrollViews()[0]; articleScrollView.scrollRight(); // do you know any command to wait until first scrolls ends? articleScrollView.scrollRight(); // this one doesn't work I guess that I need to wait for the first scorlling to end before I can run another one, but I don't know how to do that as each page is just an image. (I don't have anything else on pages yet) Any idea?

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  • Why aren't my threads start at the same time? Java

    - by Ada
    Hi, I have variable number of threads which are used for parallel downloading. I used this, for(int i = 0; i< sth; i++){ thrList.add(new myThread (parameters)); thrList.get(i).start(); thrList.get(i).join(); } I don't know why but they wait for each other to complete. When using threads, I am supposed get mixed print outs, since right then there are several threads running that code. However, when I print them out, they are always in order and one thread waits for the previous one to finish first. I only want them to join the main thread, not wait for each other. I noticed that when I measured time while downloading in parallel. How can I fix this? Why are they doing it in order? In my .java, there is MyThread class with run and there is Downloader class with static methods and variables. Would they be the cause of this? The static methods and variables? How can I fix this problem?

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  • Controlling race condition at startup.

    - by Will Hartung
    I have some code that I want to have some one time initialisation performed. But this code doesn't have a definite lifecycle, so my logic can be potentially invoked by multiple threads before my initialisation is done. So, I want to basically ensure that my logic code "waits" until initialisation is done. This is my first cut. public class MyClass { private static final AtomicBoolean initialised = new AtomicBoolean(false); public void initialise() { synchronized(initialised) { initStuff(); initialised.getAndSet(true); initialised.notifyAll(); } } public void doStuff() { synchronized(initialised) { if (!initialised.get()) { try { initialised.wait(); } catch (InterruptedException ex) { throw new RuntimeException("Uh oh!", ex); } } } doOtherStuff(); } } I basically want to make sure this is going to do what I think it's going to do -- block doStuff until the initialised is true, and that I'm not missing a race condition where doStuff might get stuck on a Object.wait() that will never arrive. Edit: I have no control over the threads. And I want to be able to control when all of the initialisation is done, which is why doStuff() can't call initialise(). I used an AtomicBoolean as it was a combination of a value holder, and an object I could synchronize. I could have also simply had a "public static final Object lock = new Object();" and a simple boolean flag. AtomicBoolean conveniently gave me both. A Boolean can not be modified. The CountDownLatch is exactly what I was looking for. I also considered using a Sempahore with 0 permits. But the CountDownLatch is perfect for just this task.

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  • JavaScript sleep

    - by Diazath
    yes, i know - that question has thousands of answers. please, don't tell me about "setTimeout" method becasuse - yes, everything is possible with that but not so easy as using sleep() method. for example: function fibonacci(n) { console.log("Computing Fibonacci for " + n + "..."); var result = 0; //wait 1 second before computing for lower n sleep(1000); result = (n <= 1) ? 1 : (fibonacci(n - 1) + fibonacci(n - 2)); //wait 1 second before announcing the result sleep(1000); console.log("F(" + n + ") = " + result); return result; } if you know how to get the same result using setTimeout - tell me ;) fibanacci is pretty easy task, because there not more than 2 recursions, but how about n-recursions (like fib(1) + fib(2) + .. + fib(n) and sleep after every "+"? nah, sleep would be muuuuuch easier. but still i can't get working example of implementing it. while (curr - start < time) { curr = (...) } is tricky, but it won't work (just stops my browser and then throw all console.logs at once).

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  • Java - Thread - Problem in one of the Sun's tutorial

    - by Yatendra Goel
    I was reading this Sun's tutorial on Thread. I found a block of code there which I think can be replaced by a code of fewer lines. I wonder why Sun's expert programmers followed that long way when the task can be accomplished with a code of fewer lines. I am asking this question so as to know that if I am missing something that the tutorial wants to convey. The block of code is as follows: t.start(); threadMessage("Waiting for MessageLoop thread to finish"); //loop until MessageLoop thread exits while (t.isAlive()) { threadMessage("Still waiting..."); //Wait maximum of 1 second for MessageLoop thread to //finish. t.join(1000); if (((System.currentTimeMillis() - startTime) > patience) && t.isAlive()) { threadMessage("Tired of waiting!"); t.interrupt(); //Shouldn't be long now -- wait indefinitely t.join(); } } threadMessage("Finally!"); I think that the above code can be replaced by the following: t.start(); t.join(patience); // InterruptedException is thrown by the main method so no need to handle it if(t.isAlive()) { // t's thread couldn't finish in the patience time threadMessage("Tired of waiting!"); t.interrupt(); t.join(); } threadMessage("Finally!");

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  • Waiting for thread to finish Python

    - by lunchtime
    Alright, here's my problem. I have a thread that creates another thread in a pool, applies async so I can work with the returned data, which is working GREAT. But I need the current thread to WAIT until the result is returned. Here is the simplified code, as the current script is over 300 lines. I'm sure i've included everything for you to make sense of what I'm attempting: from multiprocessing.pool import ThreadPool import threading pool = ThreadPool(processes=1) class MyStreamer(TwythonStreamer): #[...] def on_success(self, data): #### Everytime data comes in, this is called #[...] #<Pseudocode> if score >= limit if list exists: Do stuff elif list does not exist: #</Pseudocode> dic = [] dic.append([k1, v1]) did = dict(dic) async_result = pool.apply_async(self.list_step, args=(did)) return_val = async_result.get() slug = return_val[0] idd = return_val[1] #[...] def list_step(self, *args): ## CREATE LIST ## RETURN 2 VALUES class threadStream (threading.Thread): def __init__(self, auth): threading.Thread.__init__(self) self.auth = auth def run(self): stream = MyStreamer(auth = auth[0], *auth[0]) stream.statuses.filter(track=auth[1]) t = threadStream(auth=AuthMe) t.start() I receive the results as intended, which is great, but how do I make it so this thread t waits for the async_result to come in?? My problem is everytime new data comes in, it seems that the ## CREATE LIST function is called multiple times if similar data comes in quickly enough. So I'm ending up with many lists of the same name when I have code in place to ensure that a list will never be created if the name already exists. So to reiterate: How do I make this thread wait on the function to complete before accepting new data / continuing. I don't think time.sleep() works because on_success is called when data enters the stream. I don't think Thread.Join() will work either since I have to use a ThreadPool.apply_async to receive the data I need. Is there a hack I can make in the MyStreamer class somehow? I'm kind of at a loss here. Am I over complicating things and can this be simplified to do what I want?

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  • AJAX Uploading - Not waiting for response before continuing

    - by waxical
    I'm using Blueimp's jQuery Uploader (very good it is too btw) and an S3 handler to upload files and then transfer them to S3 via the S3 API (from the PHP SDK). It works. The problem is, on large files (1GB) it can take anything up to a a few minutes to transfer (via create-object) onto S3. The PHP file that does this is hung-up until this process is complete. The problem is, the uploader (which utilises the jQuery Ajax method) seems to give up waiting and start again everytime. I have thought this was related to PHP INI 'max_input_time' or such, as it seemed to wait around 60 seconds, though this now appears to vary. I have upped the max_input_time in PHP INI and others related - but no further. I've also considered (the more likely) that JS, either in the script or the jQuery method has a timeout. The developer (blueimp) has said there's no such timeout in the front-end script, nor have I seen any and though 'timeout' is referenced in the jQuery Ajax method options, it seems to affect the entire time it uploads rather than the wait for a response - so that's not much use. Any help or guidance gratefully received.

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  • How to synchronize access to many objects

    - by vividos
    I have a thread pool with some threads (e.g. as many as number of cores) that work on many objects, say thousands of objects. Normally I would give each object a mutex to protect access to its internals, lock it when I'm doing work, then release it. When two threads would try to access the same object, one of the threads has to wait. Now I want to save some resources and be scalable, as there may be thousands of objects, and still only a hand full of threads. I'm thinking about a class design where the thread has some sort of mutex or lock object, and assigns the lock to the object when the object should be accessed. This would save resources, as I only have as much lock objects as I have threads. Now comes the programming part, where I want to transfer this design into code, but don't know quite where to start. I'm programming in C++ and want to use Boost classes where possible, but self written classes that handle these special requirements are ok. How would I implement this? My first idea was to have a boost::mutex object per thread, and each object has a boost::shared_ptr that initially is unset (or NULL). Now when I want to access the object, I lock it by creating a scoped_lock object and assign it to the shared_ptr. When the shared_ptr is already set, I wait on the present lock. This idea sounds like a heap full of race conditions, so I sort of abandoned it. Is there another way to accomplish this design? A completely different way?

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  • How can I get back into my main processing thread?

    - by daveomcd
    I have an app that I'm accessing a remote website with NSURLConnection to run some code and then save out some XML files. I am then accessing those XML Files and parsing through them for information. The process works fine except that my User Interface isn't getting updated properly. I want to keep the user updated through my UILabel. I'm trying to update the text by using setBottomBarToUpdating:. It works the first time when I set it to "Processing Please Wait..."; however, in the connectionDidFinishLoading: it doesn't update. I'm thinking my NSURLConnection is running on a separate thread and my attempt with the dispatch_get_main_queue to update on the main thread isn't working. How can I alter my code to resolve this? Thanks! [If I need to include more information/code just let me know!] myFile.m NSLog(@"Refreshing..."); dispatch_sync( dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ [self getResponse:@"http://mylocation/path/to/file.aspx"]; }); [self setBottomBarToUpdating:@"Processing Please Wait..."]; queue = dispatch_queue_create("updateQueue", DISPATCH_QUEUE_CONCURRENT); connectionDidFinishLoading: if ([response rangeOfString:@"Complete"].location == NSNotFound]) { // failed } else { //success dispatch_async(dispatch_get_main_queue(),^ { [self setBottomBarToUpdating:@"Updating Contacts..."]; }); [self updateFromXMLFile:@"http://thislocation.com/path/to/file.xml"]; dispatch_async(dispatch_get_main_queue(),^ { [self setBottomBarToUpdating:@"Updating Emails..."]; }); [self updateFromXMLFile:@"http://thislocation.com/path/to/file2.xml"]; }

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  • Deserializing child elements as attributes of parent

    - by LloydPickering
    I have XML files which I need to deserialize. I used the XSD tool from Visual Studio to create c# object files. the generated classes do deserialize the files except not in the way which I need. I would appreciate any help figuring out how to solve this problem. The child elements named 'data' should be attributes of the parent element 'task'. A shortened example of the XML is below: <task type="Nothing" id="2" taskOnFail="false" > <data value="" name="prerequisiteTasks" /> <data value="" name="exclusionTasks" /> <data value="" name="allowRepeats" /> <task type="Wait for Tasks" id="10" taskOnFail="false" > <data value="" name="prerequisiteTasks" /> <data value="" name="exclusionTasks" /> <data value="" name="allowRepeats" /> </task> <task type="Wait for Tasks" id="10" taskOnFail="false" > <data value="" name="prerequisiteTasks" /> <data value="" name="exclusionTasks" /> <data value="" name="allowRepeats" /> </task> </task> The Class definition I am trying to deserialize to is in the form: public class task { public string prerequisiteTasks {get;set;} public string exclusionTasks {get;set;} public string allowRepeats {get;set;} [System.Xml.Serialization.XmlElementAttribute("task")] public List<task> ChildTasks {get;set;} } The child 'task's are fine, but the generated files put the 'data' elements into an array of data[] rather than as named members of the task class as I need.

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  • How to open multiple socket connections and do callbacks in PHP

    - by Click Upvote
    I'm writing some code which processes a queue of items. The way it works is this: Get the next item flagged as needing to be processed from the mysql database row. Request some info from a google API using Curl, wait until the info is returned. Do the remainder of the processing based on the info returned. Flag the item as processed in the db, move onto the next item. The problem is that on step # 2. Google sometimes takes 10-15 seconds to return the requested info, during this time my script has to remain halted and wait. I'm wondering if I could change the code to do the following instead: Get the next 5 items to be processed as usual. Request info for items 1-5 from google, one after the other. When the info for item 1 is returned, a 'callback' should be done which calls up a function or otherwise calls some code which then does the remainder of the processing on items 1-5. And then the script starts over until all pending items in db are marked processed. How can something like this be achieved?

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  • multiple mysql_real_query() in while loop

    - by Steve
    It seems that when I have one mysql_real_query() function in a continuous while loop, the query will get executed OK. However, if multiple mysql_real_query() are inside the while loop, one right after the other. Depending on the query, sometimes neither the first query nor second query will execute properly. This seems like a threading issue to me. I'm wondering if the mysql c api has a way of dealing with this? Does anyone know how to deal with this? mysql_free_result() doesn't work since I am not even storing the results. //keep polling as long as stop character '-' is not read while(szRxChar != '-') { // Check if a read is outstanding if (HasOverlappedIoCompleted(&ovRead)) { // Issue a serial port read if (!ReadFile(hSerial,&szRxChar,1, &dwBytesRead,&ovRead)) { DWORD dwErr = GetLastError(); if (dwErr!=ERROR_IO_PENDING) return dwErr; } } // Wait 5 seconds for serial input if (!(HasOverlappedIoCompleted(&ovRead))) { WaitForSingleObject(hReadEvent,RESET_TIME); } // Check if serial input has arrived if (GetOverlappedResult(hSerial,&ovRead, &dwBytesRead,FALSE)) { // Wait for the write GetOverlappedResult(hSerial,&ovWrite, &dwBytesWritten,TRUE); //load tagBuffer with byte stream tagBuffer[i] = szRxChar; i++; tagBuffer[i] = 0; //char arrays are \0 terminated //run query with tagBuffer if( strlen(tagBuffer)==PACKET_LENGTH ) { sprintf(query,"insert into scan (rfidnum) values ('"); strcat(query, tagBuffer); strcat(query, "')"); mysql_real_query(&mysql,query,(unsigned int)strlen(query)); i=0; } mysql_real_query(&mysql,"insert into scan (rfidnum) values ('2nd query')",(unsigned int)strlen("insert into scan (rfid) values ('2nd query')")); mysql_free_result(res); } }

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  • can upstart expect/respawn be used on processes that fork more than twice?

    - by johnjamesmiller
    I am using upstart to start/stop/automatically restart daemons. One of the daemons forks 4 times. The upstart cookbook states that it only supports forking twice. Is there a workaround? how it fails If I try to use expect daemon or expect fork upstart uses the pid of the second fork. When I try to stop the job nobody responds to upstarts SIGKILL signal and it hangs until you exhaust the pid space and loop back around. It gets worse if you add respawn. Upstart thinks the job died and immediately starts another one. bug acknowledged by upstream A bug has been entered for upstart. The solutions presented are stick with the old sysvinit, rewrite your daemon, or wait for a re-write. rhel is close to 2 years behind the latest upstart package so by the time the rewrite is released and we get updated the wait will probably be 4 years. The daemon is written by a subcontractor of a subcontractor of a contractor so it will not be fixed any time soon either.

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  • chkdsk "An unspecified error occurred (696e647863686b2e e19)"

    - by Ex Umbris
    System is Win7x64 Pro on Core i7-920, 12GB I'm experiencing some system flakiness and am trying to pin down the cause. SMART shows zero bad sectors, zero pending reallocations on all drives Memory tests show no problems. Chkdsk fails in various different ways: When run from a normal command line (no /f option) it gets to 63% and then hangs When run on boot (autocheck) it hangs immediately on starting. Actually, the countdown timer (Press any key to skip chkdsk) gets to 1 second and the system hangs. When run from the F8 "Repair System" option (the Win7 "recovery console"), with /f, it runs to about 63% (end of stage 2) and then fails as follows:   Volume label is OS. CHKDSK is verifying files (stage 1 of 3)... 5068288 file records processed. File verification completed. 308 large file records processed. 0 bad file records processed. 2 EA records processed. 77 reparse records processed. CHKDSK is verifying indexes (stage 2 of 3)... 63 percent complete. (6078872 of 7562028 index entries processed) An unspecified error occurred (696e647863686b2e e19). Unable to obtain a handle to the event log. Googling and searching on Technet for the error code and "Unable to obtain a handle to the event log" both turn up nothing useful. Anybody have any info on what the problem is?

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  • WinXP: Error 1167 -- Device (LPT1) not connected

    - by Thomas Matthews
    I am writing a program that opens LPT1 and writes a value to it. The WriteFile function is returning an error code of 1167, "The device is not connected". The Device Manager shows that LPT1 is present. I have a cable connected between a development board and the PC. The cable converts JTAG pin signals to signals on the parallel port. Power is applied and the cable is connected between the development board and the PC. The development board is powered on. I am using: Windows XP MS Visual Studio 2008, C language, console application, debug environment. Here is the relevant code fragments: HANDLE parallel_port_handle; void initializePort(void) { TCHAR * port_name = TEXT("LPT1:"); parallel_port_handle = CreateFile( port_name, GENERIC_READ | GENERIC_WRITE, 0, // must be opened with exclusive-access NULL, // default security attributes OPEN_EXISTING, // must use OPEN_EXISTING 0, // not overlapped I/O NULL // hTemplate must be NULL for comm devices ); if (parallel_port_handle == INVALID_HANDLE_VALUE) { // Handle the error. printf ("CreateFile failed with error %d.\n", GetLastError()); Pause(); exit(1); } return; } void writePort( unsigned char a_ucPins, unsigned char a_ucValue ) { DWORD dwResult; if ( a_ucValue ) { g_siIspPins = (unsigned char) (a_ucPins | g_siIspPins); } else { g_siIspPins = (unsigned char) (~a_ucPins & g_siIspPins); } /* This is a sample code for Windows/DOS without Windows Driver. */ // _outp( g_usOutPort, g_siIspPins ); //---------------------------------------------------------------------- // For Windows XP and later //---------------------------------------------------------------------- if(!WriteFile (parallel_port_handle, &g_siIspPins, 1, &dwResult, NULL)) { printf("Could not write to LPT1 (error %d)\n", GetLastError()); Pause(); return; } } If you believe this should be posted on Stack Overflow, please migrate it over (thanks).

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  • VMWare ESX, storage over 2TB

    - by Phliplip
    Hi, First of, i'm a webdeveloper and my server experience lies in setting up FreeBSD servers for webserver. I'm working on a project for at photographer, and i'm hired to develop a new online photo ordering system - where user of course can view their photos :) They have a massive need of storage, thus we have bought a HP G6 and 8x1TB SATA HDD. Our plan is to install VMWare ESX 4.0, running multiple virtual machines; FreeBSD 8 for webserver and some windows servers. Allready done that. Then mount one big storage to the BSD, and share it through Samba to the WinServers. The raid is set up with an array of 2x 1TB to handle the VMs. And the rest is setup as 3 2x1TB to handle the photo-data. Thus 2.73TB for photo-data (the raids are 1+0). Now if we add a datastore in the ESX and add the 3 LUNs we can get a datastore of 2.74TB. But i don't se how i can add this datastore direct to the VM. Only the BSD VM needs access to this. Only way is to create a VirtualDisk, with a max of 2TB (8MB blocksize). This is because the datastore where we save the virtualdisk has a maximum filesize of 2TB. Then add it as a harddisk to the BSD VM. In the 'Add Harddisk' pane for the VM, i see an option for Raw Disk Management. I think this is to access the datastore or the raid directly. Only problem is that its greyed out! Can i access the datastorage directly from the BSD? Without creating and adding virtualdisk.

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  • NSclient++ NRPE issues

    - by Kyle
    I have had NSclient++ working with Nagios for a while now. Recently I started testing Nagwin just to see how it would work, out of pure curiosity. I stopped checking a test server with my main Nagios config, set NSclient++ to NRPE mode, and pointed Nagwin at it. It worked great for a few hours then suddenly I started seeing "UNKNOWN: No Handler for that command." I figured it has to be Nagwin's fault since it's so new, I'll just unload NRPElistner.dll and return my server to being monitored by check_NT. However now check_NT doesn't work my main Nagios server returns timeout errors and is unable to connect at all. My Nagwin server can connect to it, the server just doesn't know how to handle the check_NRPE commands even though it did with no changes a few hours earlier. I have been working on this for a day now and am fairly certain it is NSclient++ who is to blame here. My nagwin box has successfully stayed connected to a similar server throughout the night, without any issues. And my main Nagios config is not having any problems at all. I have been able to successfully switch another server between being monitored by nagios and nagwin without any problems by simply loading and unloading the NRPE.dll. I have tried uninstalling NSclient++ and reinstalling with fresh configuration but still receive the errors. As of now the firewall is off on the server, NSclient++ is setup to accept connection from any server, there is no password, I have also turned ssl off, and the NRPE module is loaded. Any Ideas would be appreciated, I am not an advanced Nagios user but I do know my way around it and can easily break it down and set it up again. I also want to add that while in test mode NSclient++ is unable to handle check_NRPE commands there either.

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  • Server cost for smartphone app with web service

    - by FrankieA
    Hello, I am working on a smartphone application that will require a backend web service - but I have absolutely clueless to how much it will cost. Web Service will handle: - login of users - cataloging of our user base - holding minimal profile information for users (the only binary data is a display picture which will be < 20k each) - performing some very minor calculation/algorithm before return results - All the above will be communicated to server from a smartphone (iPhone/BlackBerry/Android) Bandwidth Requirements: - We want to handle up to 10k users throughout the day. - I predict 10k * 50 HTTP requests a day = 500,000 requests a day * 30 = 15 million requests a month Space Requirements: - Data will be in SQL database. - I predict 1MB/user * 10k = 10GB + overhead. In other words - space is not a big issue. Software Requirements: (unless someone knows an alternative) - Windows Server 2008 + IIS - MSFT SQL Server Note: This is 100% new to me, so please hit me with all you got. Do I need Windows Server or are there alternative? Is it better to get multiple cheap servers to distribute load? Will Amazon S3 work for me? How about Windows Azure? Thank you!!

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  • How to direct reverse proxy requests using wildcard vhosts

    - by HonoredMule
    I'm interested in running a reverse proxy with 2-3 virtual machines behind it. Each internal server will run multiple virtual hosts, and rather than manually configuring each individual vhost on the proxy (a variety of vhosts come and go too often for this to be practical), I would like to use something which can employ pattern matching in a sequential order to find the appropriate back-end server. For example: Server 1: *.dev.mysite.com Server 2: *.stage.mysite.com Server 3: *.mysite.com, dev.mysite.com, stage.mysite.com, mysite.com Server 4: * In the above configuration, task.dev.mysite.com would go to Server 1, dev.mysite.com would go to Server 3, yoursite.stage.mysite.com to Server 2, www.mysite.com to Server 3, and yoursite.com to Server 4. I've looked into using Squid, Varnish, and nginx so far. I have my opinions regarding their respective desirability and general suitability, but it's not readily apparent if any of them can handle dynamic server selection in this manner and not require per-vhost configuration. Apache on the other hand can do this handily and simply, but otherwise (aside from being well-known and familiar) seems very poorly suited to the partly-performance-serving task. Performance isn't actually a major concern yet, but it seems foolish to use Apache if another system will perform far better and can also handle the desired 'hands-free' configuration. But so is frequently having to adjust the gateway for all production services and risk network-wide outage...and so also is setting oneself up for longer downtime later if Apache becomes a too-small bottleneck. Which of these (or other) reverse proxies can do it/would do it best? And maybe I should post this as a separate question, but if Apache is the only practical option, how safe/reliable/predictable is apache-mpm-event in apache2.2 (Ubuntu 12.04.1) particularly for a dedicated reverse proxy? As I understand it the Event MPM was declared "safe" as of 2.4 but it's unclear whether reaching stability in 2.4 has any implications for the older (2.2) versions available in official/stable package channels of various distros.

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  • Intel z77 vs h77 for intensive compiling, gaming [closed]

    - by Bilal Akhtar
    I'm in the market for a desktop motherboard (preferably ATX) that functions well with Intel i7-3770 Ivy Bridge processor at 3.4 GHz with LGA1155 socket. That processor is very fast, and it should handle all my tasks. My question is about the type of motherboard chipset I should choose to accompany it. I plan to use my rig for compiling and developing Debian package and other OS components, web development, occasional Android apps, chroots, VMs, FlightGear, other gaming but nothing serious, and heavy multitasking, all on Ubuntu. I do NOT plan to overclock, and I never will, so that's not a cause of concern for me. That said, I'm down to three chipset choices: Intel H77 Intel Z68 Intel Z77 I'm planning to go for H77 since I don't need any of the new features in Z77. I don't plan to use a second GPU and I will never overclock my CPU/GPU. My question is, will H77 based MoBos handle all my tasks well? Intel advertises that chipset as "everyday computing" but other sites say it's base functionality is the same as Z77. Intel rather advertises Z77 for "serious multitaskers, hardcore gamers and overclocking enthusiasts". But the problem with all Z77 motherboards I've seen is, they're way too expensive and their main feature seems to be overclocking, which won't be useful to me. Will I lose any raw CPU/GPU performance or HDD R/w with the H77 when comparing it to a Z77? Will heat, etc be an issue too? From what I've seen, Z77 motherboards have larger heat sinks when compared to H77 ones. Will that be an issue too, if I go with an H77 motherboard with no heat sinks for the chipset? The CPU will have a fan in both cases, of course. tl;dr When it comes to CPU/GPU performance and HDD r/w, is the Intel H77 chipset slower than the Z77? I don't care about overclocking or multiple GPUs, and for the processor, I'm set on Ivy Bridge i7-3770.

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  • Software for handling camera RAW-files

    - by Eikern
    I use a digital SLR as most other photographers do today and have quickly realised that capturing images using camera-RAW files is the way to go. Personally I use Adobe Lightroom to handle my photo library, but I know there are other software available like Apple Aperture. These applications are quite hard to use for a novice, and are quite expensive too. I've often recommended other photographers to switch to camera-raw, but they won't do it because Windows can't handle it natively. Are there any free or cheaper applications out there that can do simple file handling and adjustments? Preferably so simple that my mom can do it. I know Nikon offers a codec that allows you to view NEF-files natively inside Windows, but still limits the uses of the file and slows the system down if the file is big. Does anybody know of a drag-and-drop application that converts camera-raw to JPG on-the-fly? In case I or someone would need to upload an image to the web or use it inside a word-document. Thanks.

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  • Limiting interface bandwidth with tc under Linux

    - by Matt
    I have a linux router which has a 10GBe interface on the outside and bonded Gigabit ethernet interfaces on the inside. We have currently budget for 2GBit/s. If we exceed that rate by more than 5% average for a month then we'll be charged for the whole 10Gbit/s capacity. Quite a step up in dollar terms. So, I want to limit this to 2GBit/s on 10GBe interface. TBF filter might be ideal, but this comment is of concern. On all platforms except for Alpha, it is able to shape up to 1mbit/s of normal traffic with ideal minimal burstiness, sending out data exactly at the configured rates. Should I be using TBF or some other filter to apply this rate to the interface and how would I do it. I don't understand the example given here: Traffic Control HOWTO In particular "Example 9. Creating a 256kbit/s TBF" tc qdisc add dev eth0 handle 1:0 root dsmark indices 1 default_index 0 tc qdisc add dev eth0 handle 2:0 parent 1:0 tbf burst 20480 limit 20480 mtu 1514 rate 32000bps How is the 256K bit/s rate calculated? In this example, 32000bps = 32k bytes per second. Since tc uses bps = bytes per second. I guess burst and limit come into play but how would you go about choosing sensible numbers to reach the desired rate? This is not a mistake. I tested this and it gave a rate close to 256K but not exactly that.

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  • What is optimal hardware configuration for heavy load LAMP application

    - by Piotr K.
    I need to run Linux-Apache-PHP-MySQL application (Moodle e-learning platform) for a large number of concurrent users - I am aiming 5000 users. By concurrent I mean that 5000 people should be able to work with the application at the same time. "Work" means not only do database reads but writes as well. The application is not very typical, since it is doing a lot of inserts/updates on the database, so caching techniques are not helping to much. We are using InnoDB storage engine. In addition application is not written with performance in mind. For instance one Apache thread usually occupies about 30-50 MB of RAM. I would be greatful for information what hardware is needed to build scalable configuration that is able to handle this kind of load. We are using right now two HP DLG 380 with two 4 core processors which are able to handle much lower load (typically 300-500 concurrent users). Is it reasonable to invest in this kind of boxes and build cluster using them or is it better to go with some more high-end hardware? I am particularly curious how many and how powerful servers are needed (number of processors/cores, size of RAM) what network equipment should be used (what kind of switches, network cards) any other hardware, like particular disc storage solutions, etc, that are needed Another thing is how to put together everything, that is what is the most optimal architecture. Clustering with MySQL is rather hard (people are complaining about MySQL Cluster, even here on Stackoverflow).

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  • Load Testing a Security/Gateway Appliance

    - by Joel Coel
    In a couple weeks I will load testing a security/gateway appliance. We're a small residential college, and that "residential" means the traffic moving through the appliance is a bit like the Wild West. We have everything from Facebook to World of Warcraft, BitTorrent to Netflix, or Halo to YouTube... basically anything you might find in the home of a high-school or college aged person. Somewhere in there some real academic work gets done as well. We rely on our current appliance for traffic shaping, antivirus, malware filtering, intrusion detection on our servers, logging and abuse reporting, and even some content filtering. All this puts a decent load when we have students around, and I'm concerned about the ability of the new candidate to keep up. On paper it should handle things, but I'm worried. Prior experience is that vendors greatly over-report what an appliance can handle. The product also includes a licensed session limit, and I'm also worried that just a few misbehaving students could unwittingly bring us to that limit and cause service disruptions. I need to know this will work for our campus in order to commit to it. Going a performance level higher in that product takes the pricing way out of line with what we expect and have done in the past. What I need is a good way to load test this guy. My problem is that our current level of summer traffic is less than one percent of what it will be when students come back just six weeks from now. Any ideas on how to really stress this thing and see what it can do, in a way that will give me some clear ideas o. How that will scale for our campus? For the curious, I'm looking at a Watchguard 515, but it could be anything. If I were evaluating a competitor, I'd ask the same question.

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