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  • Adding nodes to a global linked-list

    - by Zack
    I am attempting to construct my first linked list, and having read a basic introduction, have done the following. Firstly, declare a linked list node as: struct errorNode { uint8 error; struct errorNode* next; }; Secondly, define the first node globally as: struct errorNode errorList = {0, NULL}; This has been done to allow each of the libraries that make up my current project to insert errors into a common list. The function to do this is: void errorListWrite(uint8 error) { struct errorNode* newNode = malloc(sizeof(struct errorNode)); newNode->error = error; newNode->next = &errorList; errorList = *newNode; } Whilst this compiles without error, it does not function as expected. I thnk the problem is with the last two statements of the list write function, but I am unsure. A hint as to what I am doing wrong would be most appreciated.

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  • Can someone explain the (reasons for the) implications of colum vs row major in multiplication/concatenation?

    - by sebf
    I am trying to learn how to construct view and projection matrices, and keep reaching difficulties in my implementation owing to my confusion about the two standards for matrices. I know how to multiply a matrix, and I can see that transposing before multiplication would completely change the result, hence the need to multiply in a different order. What I don't understand though is whats meant by only 'notational convention' - from the articles here and here the authors appear to assert that it makes no difference to how the matrix is stored, or transferred to the GPU, but on the second page that matrix is clearly not equivalent to how it would be laid out in memory for row-major; and if I look at a populated matrix in my program I see the translation components occupying the 4th, 8th and 12th elements. Given that: "post-multiplying with column-major matrices produces the same result as pre-multiplying with row-major matrices. " Why in the following snippet of code: Matrix4 r = t3 * t2 * t1; Matrix4 r2 = t1.Transpose() * t2.Transpose() * t3.Transpose(); Does r != r2 and why does pos3 != pos for: Vector4 pos = wvpM * new Vector4(0f, 15f, 15f, 1); Vector4 pos3 = wvpM.Transpose() * new Vector4(0f, 15f, 15f, 1); Does the multiplication process change depending on whether the matrices are row or column major, or is it just the order (for an equivalent effect?) One thing that isn't helping this become any clearer, is that when provided to DirectX, my column major WVP matrix is used successfully to transform vertices with the HLSL call: mul(vector,matrix) which should result in the vector being treated as row-major, so how can the column major matrix provided by my math library work?

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  • How to Execute Base Class's ExtractPageData() Before Implementors's ExtractPageData()?

    - by DaveDev
    I have the following page public partial class GenericOfflineCommentary : OfflineFactsheetBase { } where OfflineFactsheetBase is defined as public class OfflineFactsheetBase : System.Web.UI.Page { public OfflineFactsheetBase() { this.Load += new EventHandler(this.Page_Load); this.PreInit += new EventHandler(this.Page_PreInit); } protected void Page_PreInit(object sender, EventArgs e) { if (Request.QueryString["data"] != null) { this.PageData = StringCompressor.DecompressString(Request.QueryString["data"]); this.ExtractPageData(); } } } OfflineFactsheetBase has the following virtual method: public virtual void ExtractPageData() { // get stuff relevant to all pages that impmement OfflineFactsheetBase } which is implemented in all pages that impmement OfflineFactsheetBase as follows: public partial class GenericOfflineCommentary : OfflineFactsheetBase { public override void ExtractPageData() { // get stuff relevant to an OfflineCommentary page. } } Currently, only GenericOfflineCommentary's ExtractPageData() is firing. How can I modify this to first run OfflineFactsheetBase's ExtractPageData() and then GenericOfflineCommentary's?

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  • List in a Python class shares the same object over 2 different instances?

    - by zfranciscus
    I created a class: class A: aList = [] now I have function that instantiate this class and add items into the aList. note: there are 2 items for item in items: a = A(); a.aList.append(item); I find that the first A and the second A object has the same number of items in their aList. I would expect that the first A object will have the first item in its list and the second A object will have the second item in its aList. Can anyone explain how this happens ? PS: I manage to solve this problem by moving the aList inside a constructor : def __init__(self): self.aList = []; but I am still curious about this behavior

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  • How to Execute Base Class's Method Before Implementors's Method?

    - by DaveDev
    I have the following page public partial class GenericOfflineCommentary : OfflineFactsheetBase { } where OfflineFactsheetBase is defined as public class OfflineFactsheetBase : System.Web.UI.Page { public OfflineFactsheetBase() { this.Load += new EventHandler(this.Page_Load); this.PreInit += new EventHandler(this.Page_PreInit); } protected void Page_PreInit(object sender, EventArgs e) { if (Request.QueryString["data"] != null) { this.PageData = StringCompressor.DecompressString(Request.QueryString["data"]); this.ExtractPageData(); } } } OfflineFactsheetBase has the following virtual method: public virtual void ExtractPageData() { // get stuff relevant to all pages that impmement OfflineFactsheetBase } which is implemented in all pages that impmement OfflineFactsheetBase as follows: public partial class GenericOfflineCommentary : OfflineFactsheetBase { public override void ExtractPageData() { // get stuff relevant to an OfflineCommentary page. } } Currently, only GenericOfflineCommentary's ExtractPageData() is firing. How can I modify this to first run OfflineFactsheetBase's ExtractPageData() and then GenericOfflineCommentary's? edit: I'm trying to avoid having to call base.ExtractPageData() in every implementor. Is this possible?

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  • NULL pointer dereference in C

    - by user554125
    hey ive got this piece of code. It dereferences a null pointer here. But then there is an and with unsigned int. I really dont understand the whole part. Can someone explain the output.?? struct hi { long a; int b; long c; }; int main() { struct hi ob={3,4,5}; struct hi *ptr=&ob; int num= (unsigned int) & (((struct hi *)0)->b); printf("%d",num); printf("%d",*(int *)((char *)ptr + (unsigned int) & (((struct hi *)0)->b))); } The o/p i get is 44 .But how does it work?

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  • Pros and Cons of Facebook's React vs. Web Components (Polymer)

    - by CletusW
    What are the main benefits of Facebook's React over the upcoming Web Components spec and vice versa (or perhaps a more apples-to-apples comparison would be to Google's Polymer library)? According to this JSConf EU talk and the React homepage, the main benefits of React are: Decoupling and increased cohesion using a component model Abstraction, Composition and Expressivity Virtual DOM & Synthetic events (which basically means they completely re-implemented the DOM and its event system) Enables modern HTML5 event stuff on IE 8 Server-side rendering Testability Bindings to SVG, VML, and <canvas> Almost everything mentioned is being integrated into browsers natively through Web Components except this virtual DOM concept (obviously). I can see how the virtual DOM and synthetic events can be beneficial today to support old browsers, but isn't throwing away a huge chunk of native browser code kind of like shooting yourself in the foot in the long term? As far as modern browsers are concerned, isn't that a lot of unnecessary overhead/reinventing of the wheel? Here are some things I think React is missing that Web Components will care of. Correct me if I'm wrong. Native browser support (read "guaranteed to be faster") Write script in a scripting language, write styles in a styling language, write markup in a markup language. Style encapsulation using Shadow DOM React instead has this, which requires writing CSS in JavaScript. Not pretty. Two-way binding

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  • How much time do you spend actually developing vs. infrastructure activites?

    - by Can't Tell
    When I'm working I feel like most of the time I'm not doing actual work. For example after making a change to the code in order to test it, I have to first build the project, and start the server(say JBoss). Upon testing, I find that there is another small issue. So I bring down the server, make the changes, build again and start up the server again.The building and bringing the server up/down is not very useful work. Also, the IDE (lets say Eclipse) does things such as updating Maven indexes and building the workspace which take some more time to get things done. Have you come across this kind of situation? Do you have tips on how to overcome/bypass this? Any features on the IDE/build tools that can be helpful? Any architecture/application design/technology that attempts to overcome this?

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  • How do you expose a C++ class in the V8 Javascript Engine so it can be created using new?

    - by Steve Hanov
    The official examples of exposing a Point class seem to assume that there will be a fixed number of instances of it in your program. It is not clear how new instances are allocated in the C++ code, when new is called in Javascript. How would you expose a class that can have multiple instances? For example, an Image class: var img1 = new Image( 640, 480 ); var img2 = new Image( 1024, 768 ); img1.clear( "red" ); img2.clear( "black" );

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  • Serialize a C# class to binary be used by C++. How to handle alignment?

    - by glenn.danthi
    I am currently serializing a C# class into a binary stream using BinaryWriter. I take each element of the class and write it out using BinaryWriter. This worked fine as the C++ application reading this binary file supported packed structs and hence the binary file could be loaded directly. Now I have got a request to handle alignment as a new application has popped up which cannot support packed structs. What's the best way to convert the C# class and exporting it out as a binary keeping both 2 byte as well as 4 byte alignment in mind? The user can choose the alignment.

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  • forwarding my domain to ning site, vs paying for mapping. SEO value? [closed]

    - by myf
    Possible Duplicate: Could I buy a domain name to increase traffic to my site like this? hello, and thanks for your time to answer. really appreciate that! my domain url is keyword stuffed (homes for sale and the city name). does it make a difference if I foward that to my ning site, which is www.homesforsale(in city name).ning.com or is it just the same for SEO / pagerank value as paying ning for the proper url mapping. thanks so much!

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  • Is There A Need For End-To-End ExtJS to Microsoft Server (MVC-C#, LOB) 4 Day Class? (Poll Enclosed)

    Over the past couple years, the focus of the web development Ive been doing involves building highly flexible, highly scalable and straight forward web sites to implement and maintain Line of... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Best way to call other class view in iphone?

    - by aman-gupta
    Hi, Generally i call my other class view by creating a pointer of delegate and then call the other class by using its link as below:- First Way :- Mydelegate *ptr = (Mydelegate *)[[UIApplication sharedApplication]delegate]; [self.navigationController pushViewController:ptr.NextClasspointer animated:YES]; Second Way :- Create a pointer of that class which u want to call :-- NextClass *nextptr = [[NextClass alloc]initWithnibName:@"NextClass" bundle:nil]; [self.navigationController pushViewController:nextptr animated:YES]; [nextptr release]; nextptr = nil; These above two methods i generally used but my problem is that which one is best for big project so that my stack problem will be removed I mean memory issue will be solved.And is it necessary to release pointer in first and second case is the way i release is correct or wrong Please help me Thanks in Advance

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  • Insert something .after a set of elements if the first in the set has a certain class.

    - by Adripants
    I would like to add a label AFTER a group of radio inputs IF the first has a certain class <label>Has the strategy and all of it's relevant background documents been uploaded</label> <label for="Radio1"><input type="radio" name="uploaded" class="required cat1" id="Radio1">Yes</label> <label for="Radio2"><input type="radio" name="uploaded" id="Radio2">No</label> Radio1 has the class, but I'd like to insert a label after the last (in this case Radio2) I thought I could use this: $('input[type="radio"].cat1').siblings('input:last').after('<label>Hi!</label>'); But it doesn't work. Can you pick what I am doing wrong?

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  • pagerAnchorBuilder - trying to add classes

    - by Bert Murphy
    I'm using Cycle2 to build a carousel gallery and I've run into a little problem regarding styling the pager buttons. What I've gathered is that Cycle2 creates its own pager span tags for each slide which is a bummer becaus I've already styled my the sub-nav markup. This should be a minor issue as long as I can assign individual classes to the spans and change my css accordingly. However, I can't get this to work. TLDR: I was hoping that I could use pagerAnchorBuilder to create individual classes for each span. I can't. Help. The original markup (pre Cycle2) looks like the following: <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> </div> With Cycle2 it looks like this (note the addition of the span tags) <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> <span class="cycle-pager-active">•</span><span>•</span><span>•</span><span>•</span><span>•</span></nav> </div> Cycle2 $('#sliding-gallery ul').cycle({ fx: 'carousel', carouselVisible: 1, speed: 'fast', timeout: 10000, slides: '>li', next: '.next', prev: '.prev', pager: '.sub-nav', pagerAnchorBuilder: function(idx, slide) { return '.sub-nav span:eq(' + idx + ')'; } });

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  • SQL SERVER The Difference between Dual Core vs. Core 2 Duo

    I have decided that I would not write on this subject until I have received a total of 25 questions on this subject. Here are a few questions from the list: Questions: What is the difference between Dual Core and Core 2 Duo? Which one is recommended for SQL Server: Core 2 Duo or Dual [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Tomcat 7 vs. ehCache Standalone Server (Glassfish) Configuration with RESTful Web Services

    - by socal_javaguy
    My requirements consist of using ehCache to send and store data via RESTful web service calls. The data can be stored in-memory or via the filesystem... Never used ehCache before so I am having some issues deciding on which bundle to use. Have downloaded the following bundles: ehcache-2.6.2 ehcache-standalone-server-1.0.0 (1) What is the difference between the two? It seems the ehcache-2.6.2 contains src and binaries, which essentially enables one to bundle it with their webapps (by putting the compiled jar or binaries inside the webapp's WEB-INF/lib folder). But it doesn't seem that it has support for Restful web services. Whereas, ehcache-standalone-server-1.0.0 (comes with an embedded Glassfish server and has support for REST & SOAP) can be used to run as a standalone server. If I my answers to my own question are correct, then that means, I should just use the standalone server? (2) My requirements are to setup ehCache (with REST support) on Tomcat 7. So, how could I setup ehCache on Tomcat 7 as a separate app with REST & SOAP support? Thank you for taking the time to read this...

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  • What characters are widely supported in CSS class names?

    - by last-child
    As detailed here among other places, the only valid characters in a html/css class name is a-z, A-Z, 0-9, hyphen and underscore, and the first character should be a letter. But in practice, what characters are in fact supported by most browsers? More specifically, I wonder what browsers properly understands a slash (/) in a class name, and what browsers support class names starting with a number. I'm primarily interested in getting an answer for html rather than xhtml, in case there is a difference. Thank you.

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  • How do I write a writer method for a class variable in Ruby?

    - by tepidsam
    I'm studying Ruby and my brain just froze. In the following code, how would I write the class writer method for 'self.total_people'? I'm trying to 'count' the number of instances of the class 'Person'. class Person attr_accessor :name, :age @@nationalities = ['French', 'American', 'Colombian', 'Japanese', 'Russian', 'Peruvian'] @@current_people = [] @@total_people = 0 def self.nationalities #reader @@nationalities end def self.nationalities=(array=[]) #writer @@nationalities = array end def self.current_people #reader @@current_people end def self.total_people #reader @@total_people end def self.total_people #writer #-----????? end def self.create_with_attributes(name, age) person = self.new(name) person.age = age person.name = name return person end def initialize(name="Bob", age=0) @name = name @age = age puts "A new person has been instantiated." @@total_people =+ 1 @@current_people << self end

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  • How do you refer to the user using the application vs. the user being edited? [closed]

    - by Roman Royter
    Suppose you are developing an administration page where the administrator can edit other users. In your code you want to distinguish between the user sitting in front of the screen, and the user being edited. What do you call the two? User, CurrentUser, EditedUser, CurrentEditUser, etc? Note that the admin user isn't necessarily real admin, they can be just an ordinary user given rights to edit other users.

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  • Is this JS code a good way for defining class with private methods?

    - by tigrou
    I was recently browsing a open source JavaScript project. The project is a straight port from another project in C language. It mostly use static methods, packed together in classes. Most classes are implemented using this pattern : Foo = (function () { var privateField = "bar"; var publicField = "bar";     function publicMethod() { console.log('this is public');     } function privateMethod() { console.log('this is private'); } return {   publicMethod : publicMethod, publicField : publicField }; })(); This was the first time I saw private methods implemented that way. I perfectly understand how it works, using a anonymous method. Here is my question : is this pattern a good practice ? What are the actual limitations or caveats ? Usually i declare my JavaScript classes like that : Foo = new function () { var privateField = "test"; this.publicField = "test";     this.publicMethod = function()     { console.log('this method is public'); privateMethod();     } function privateMethod() { console.log('this method is private'); } }; Other than syntax, is there any difference with the pattern show above ?

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  • Is there anything wrong with a class with all static methods?

    - by MatthewMartin
    I'm doing code review and came across a class that uses all static methods. The entrance method takes several arguments and then starts calling the other static methods passing along all or some of the arguments the entrance method received. It isn't like a Math class with largely unrelated utility functions. In my own normal programming, I rarely write methods where Resharper pops and says "this could be a static method", when I do, they tend to be mindless utility methods. Is there anything wrong with this pattern? Is this just a matter of personal choice if the state of a class is held in fields and properties or passed around amongst static methods using arguments?

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  • What are the pros and cons of public sector vs private sector software development? [closed]

    - by j.i.h.
    I'm currently considering a job working for my state of residence. However, besides the obvious drawback of far less compensation than I could get in the private sector, are there any other drawbacks? Are there any upsides to public work, besides helping society at large and benefits? My main concern is that if I work in the public sector, I might be stained with the perception that I "got along" in an uncompetitive environment. I have no idea if this would be the actual environment, but it seems to be the preconception about government work--unionized workers who are simply there because the union keeps them from being fired. So, does anyone have experience working for the government? Do you have experiences working with people transitioning from public to private sector?

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  • Why is my animation getting aborted?

    - by Homer_Simpson
    I have a class named Animation which handles my animations. The animation class can be called from multiple other classes. For example, the class Player.cs can call the animation class like this: Animation Playeranimation; Playeranimation = new Animation(TimeSpan.FromSeconds(2.5f), 80, 40, Animation.Sequences.forwards, 0, 5, false, true); //updating the animation public void Update(GameTime gametime) { Playeranimation.Update(gametime); } //drawing the animation public void Draw(SpriteBatch batch) { playeranimation.Draw(batch, PlayerAnimationSpritesheet, PosX, PosY, 0, SpriteEffects.None); } The class Lion.cs can call the animation class with the same code, only the animation parameters are changing because it's another animation that should be played: Animation Lionanimation; Lionanimation = new Animation(TimeSpan.FromSeconds(2.5f), 100, 60, Animation.Sequences.forwards, 0, 8, false, true); Other classes can call the animation class with the same code like the Player class. But sometimes I have some trouble with the animations. If an animation is running and then shortly afterwards another class calls the animation class too, the second animation starts but the first animation is getting aborted. In this case, the first animation couldn't run until it's end because another class started a new instance of the animation class. Why is an animation sometimes getting aborted when another animation starts? How can I solve this problem? My animation class: public class Animation { private int _animIndex, framewidth, frameheight, start, end; private TimeSpan PassedTime; private List<Rectangle> SourceRects = new List<Rectangle>(); private TimeSpan Duration; private Sequences Sequence; public bool Remove; private bool DeleteAfterOneIteration; public enum Sequences { forwards, backwards, forwards_backwards, backwards_forwards } private void forwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } private void backwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void forwards_backwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void backwards_forwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } public Animation(TimeSpan duration, int frame_width, int frame_height, Sequences sequences, int start_interval, int end_interval, bool remove, bool deleteafteroneiteration) { Remove = remove; DeleteAfterOneIteration = deleteafteroneiteration; framewidth = frame_width; frameheight = frame_height; start = start_interval; end = end_interval; switch (sequences) { case Sequences.forwards: { forwards(); break; } case Sequences.backwards: { backwards(); break; } case Sequences.forwards_backwards: { forwards_backwards(); break; } case Sequences.backwards_forwards: { backwards_forwards(); break; } } Duration = duration; Sequence = sequences; } public void Update(GameTime dt) { PassedTime += dt.ElapsedGameTime; if (PassedTime > Duration) { PassedTime -= Duration; } var percent = PassedTime.TotalSeconds / Duration.TotalSeconds; if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) Remove = true; _animIndex = (int)Math.Round(percent * (SourceRects.Count)); } else { _animIndex = (int)Math.Round(percent * (SourceRects.Count - 1)); } } public void Draw(SpriteBatch batch, Texture2D Textures, float PositionX, float PositionY, float Rotation, SpriteEffects Flip) { if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) return; } batch.Draw(Textures, new Rectangle((int)PositionX, (int)PositionY, framewidth, frameheight), SourceRects[_animIndex], Color.White, Rotation, new Vector2(framewidth / 2.0f, frameheight / 2.0f), Flip, 0f); } }

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