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  • Mac OS X: Change $PATH from within python script

    - by Eye of Hell
    I have a bunch of python scripts. One of them installs software (subversion) that requires it's path to be added to $PATH. After it is installed, I want the next script to use the software. If I run export PATH=/opt/subversion/bin:$PATH in bash between the first and second script, all is ok. But if I add os.system( 'export PATH=/opt/subversion/bin:$PATH' ) as the last command of the first script (that installs subversion), $PATH remains unaltered after it exits. Is it any way to change $PATH from within python script so it will remain changed after the script finishes (inside single bash session, of course, I know about /etc/profile).

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  • Deleted info in Boot folder

    - by user207984
    First off, I'm using Zorin 7 OS. So my Boot folder was too full to install any new updates, I used a tutorial I found somewhere on here to remove the unneeded linux-image files, and must of also deleted the latest one as well. Now when I attempt to boot I get error: no such partition. grub rescue> I used my MultiSystem USB to install (on a separate partition) a different Linux OS (Kali) and no longer get that error, however, it will ONLY give me the option to boot Kali Linux. Here's the biggest new problem though, I used the built in option of hard drive encryption for Zorin 7 when I initially installed it, so now when I attempt to explore it (to get all my saved data which is REALLY important to me), it asks me for password for encryption. However, the password says it in not recognized, and I know it's right, I had to type it in every single day. So I either need a way to restore my Zorin 7 boot files or GRUB or whatever, so I can boot it up... or I need to know how to fix my encryption problem to save all my info.

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  • Both screens always stay on after adding second monitor

    - by J.Merrill
    I had a single 1920x1080 monitor on a Windows 7 desktop PC and, per "power management" (not screen saver), the screen would go blank after 10 minutes. I added another monitor (2560x1600 if that matters) and since then, neither screen has ever blanked. I've tried turning on the "blank" screen saver, but that didn't help either -- I can go away for hours and when I come back, both screens are on. I've seen others with similar issues apparently caused by e.g. wireless mice that seem to move infinitesimally, but I've got the same wired mouse I had before. I can't understand why neither the screen saver nor power management is doing what it should to blank the screens, when "power management" used to do it when there was only one monitor. Maybe it doesn't matter so much with current LCD display technology (no "burn in") but doesn't a monitor use more power when "power management" hasn't turned off the display? Thanks for any suggestions.

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  • Migrating Gmail to Office 365

    - by user218699
    Good Morning, I have been setting up Office 365 for my organization. We are currently using Gmail. I have synced our local Active Directory server w/ Office 365, as well as our domains. The problem I am having has to do with migrating mailboxes from Gmail to Office 365. I have been using this article to walk me through the process: http://technet.microsoft.com/en-us/library/dn568114.aspx The issue arises when I begin to sync the mailboxes. Currently I have been trying to sync my own mailbox as a test. The synchronization process has been going on for about 15 hours (for just one mailbox) with no errors or any information given by Office 365, other than the "Syncing" status on the migration page in the Exchange Admin Center. Is syncing a single mailbox supposed to take this long, or have I missed a step? Thanks!

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  • LDoms with Solaris 11

    - by Orgad Kimchi
    Oracle VM Server for SPARC (LDoms) release 2.2 came out on May 24. You can get the software, see the release notes, reference manual, and admin guide here on the Oracle VM for SPARC page. Oracle VM Server for SPARC enables you to create multiple virtual systems on a single physical system.Each virtual system is called alogical domain and runs its own instance of Oracle Solaris 10 or Oracle Solaris 11. The version of the Oracle Solaris OS software that runs on a guest domain is independent of the Oracle Solaris OS version that runs on the primary domain. So, if you run the Oracle Solaris 10 OS in the primary domain, you can still run the Oracle Solaris 11 OS in a guest domain, and if you run the Oracle Solaris 11 OS in the primary domain, you can still run the Oracle Solaris 10 OS in a guest domain In addition to that starting with the Oracle VM Server for SPARC 2.2 release you can migrate guest domain even if source and target machines have different processor type. You can migrate guest domain from a system with UltraSPARC  T2+ or SPARC T3 CPU to a system with a SPARC T4 CPU.The guest domain on the source and target system must run Solaris 11 In order to enable cross CPU migration.In addition to that you need to change the cpu-arch property value on the source system. For more information about Oracle VM Server for SPARC (LDoms) with Solaris 11 and  Cross CPU Migration refer to the following white paper

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  • PASS: Total Registrations

    - by Bill Graziano
    At the Summit you’ll see PASS announce the total attendance and the “total registrations”.  The total registrations is the sum of the conference attendees and the pre-conference registrations.  A single person can be counted three times (conference plus two pre-cons) in the total registration count. When I was doing marketing for the Summit this drove me nuts.  I couldn’t figure out why anyone would use total registrations.  However, when I tried to stop reporting this number I got lots of pushback.  Apparently this is how conferences compare themselves to each other.  Vendors, sponsors and Microsoft all wanted to know our total registration number.  I was even asked why we weren’t doing more “things” that people could register for so that our number would be even larger.  This drove me nuts. I understand that many of you are very detail oriented.  I just want to make sure you understand what numbers you’re seeing when we include them in the keynote at the Summit.

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  • Ubuntu 11.10 loads from live usb fine, but boots to black screen from harddrive. Why?

    - by Estel
    A few days ago I had a hard drive failure, which was running Windows XP (32-bit) just fine. The second hard drive in my computer held a few unimportant files, so I formatted it in the Ubuntu setup and installed 11.10 without a hitch. I had been using it for about a week, but decided to install Windows 7 (64-bit) in order to utilize Networking with my home server (running Windows Server 2000). My system is 64-bit based, and thus I had no problems installing other than a basic RAM error that required me to remove my RAM down to a single stick. I played with the settings in Windows 7 for around an hour before I shut down. After reinstalling the RAM, Windows 7 would not boot. In this, I then assumed that something about my system was rejecting Win7 and I reinstalled Ubuntu. However, now Ubuntu (11.10) boots into black screen, and I've already attempted activating the grub menu with the shift key, and following steps listed here: https://wiki.ubuntu.com/X/Troubleshooting/BlankScreen but nothing seems to work. I've reinstalled twice now, with the same result each time. Now, the very odd part about this whole scenario is that the USB I installed from has no problems booting as a live USB. This puzzles me greatly, because the hard drive boots straight to black screen and the live USB loads normally. At this point, my only theory is that the boot sector of the hard disk was somehow corrupted with Win7, and that Ubuntu was unable to completely write through. I used Darik's Boot n Nuke to wipe the drive, but was met with an error, this also puzzles me because the hard disk has no promblems reading or writing. Any suggestions/comments are appreciated. If you have a theory, I will be more than happy to oblige. Additional information: Intel Core2 Duo e6400 2.13GHz nVidia GeForce 7-series (7900 GS) 4 GB DDR2 333MHz (2x 2GB) Dell XPS 410 BIOS Revision 2.5.3

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  • getting started as a web developer [closed]

    - by kmote
    I have over 10 years of programming experience building (Windows-based) desktop applications and utilities (VC++, C#, Python). My goal over the next year is to start transitioning to web application development. I want to teach myself the fundamental tools and technologies that would be considered essential for building professional, online, interactive, visually-stunning, data-driven web apps -- the kind described in Google's recently released "Field Guide: Building Great Web Applications". So my question is, what are the primary, most commonly-used technologies that seasoned professionals will need in their tool belt in the coming years? My plan was to start coming up to speed in Javascript, HTML5, & CSS, and then to do a deep dive into ASP.NET and Ajax, along with SQL DBs. (I was surprised to not be able to find a single book at Amazon with a broad, general scope like this, which caused me to start second-guessing this approach.) So, seasoned professionals: am I on the right track? Are there some glaring omissions in my list? Or some unnecessary inclusions? I would welcome any book suggestions along these lines as well.

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  • IDirect3DDevice9::GetRenderTargetData() returns no data

    - by P. Avery
    I've got a simple function to get the rendertarget data of an RT( w/default pool ). This particular RT has a resolution of 1x1( it's the 10'th and final mip of a texture ). Here is my code to get data for IDirect3DSurface9 *pTargetSurface: IDirect3DSurface9 *pSOS = NULL; pd3dDevice->CreateOffScreenPlainSurface( 1, 1, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &pSOS, NULL ); // get residual energy if( FAILED( hr = pd3dDevice->GetRenderTargetData( pTargetSurface, pSOS ) ) ) { DebugStringDX( ClassName, "Failed to IDirect3DDevice9::GetRenderTargetData() at DownsampleArea()", __LINE__, hr ); goto Exit; } // lock surface if( FAILED( hr = pSOS->LockRect( &rct, NULL, D3DLOCK_READONLY ) ) ) { DebugStringDX( ClassName, "Failed to IDirect3DSurface9::LockRect() at DownsampleArea()", __LINE__, hr ); goto Exit; } // get residual energy from downsampled texture pByte = ( BYTE* )rct.pBits; D3DXVECTOR4 vEnergy; vEnergy.z = ( float )pByte[ 0 ] / 255.0f; vEnergy.y = ( float )pByte[ 1 ] / 255.0f; vEnergy.x = ( float )pByte[ 2 ] / 255.0f; vEnergy.w = ( float )pByte[ 3 ] / 255.0f; V( pSOS->UnlockRect() ); All formatting and settings are correct, directx in debug mode shows no errors... The problem is that the 4 bytes above are 0...I know this to be incorrect by using PIX to debug...PIX shows that RGB bytes are 0.078 and Alpah is 1. These values are not less than that which can be represented by a single byte( 1 / 255 ). Any ideas? Am I copying rendertarget data correctly?

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  • Robust way to keep records of software releases?

    - by japreiss
    We release a number of small plug-ins that go along with our software. Each plug-in allows our software to talk to a single manufactuer's hardware. I would like to devise a system for keeping track of plug-in releases. Example info that should be stored: Hardware manufacturer name 32-bit? 64-bit? both? What modes of operation does the hardware support? What versions of the manufacturer's driver have been tested with the plugin? Desirable properties of the system: Able to synchronize with version control software Stores data in human-readable text file (also good for differ tool) Free visual, spreadsheet-like editor available Able to do simple analysis like "What is the oldest plug-in?" I've got to imagine that someone else has tackled this problem already. Right now my best guess is XML/JSON with a visual editor, but I have been disappointed in the editors I've tried so far. I'd like to get input from some more experienced developers. Thanks!

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  • Pair Programming, for or against? [on hold]

    - by user1037729
    I believe it has many advantages over individual programming: Pros By pairing senior with relatively junior staff, the more junior can get up to speed with both project and computing experience, and the senior will re-think the problem in order to communicate with the junior, thus re-checking his own thinking (rubber duck principle!). At least 2 people will know about any single piece of work, if one person is away the other can cover, or if some one leaves a project knowledge transfer is easier. Two brains on a complex task is more effective, communication keeps the work free flowing and provides redundancy in decision making. Code is effectively reviewed as its being written, no need for a separate reviewing phase which requires a context switch as someone who has not been working on the piece in question would be required to understand and review the related code. Reviewing code on your own which you haven't written or architected is not fun, hence counter productive. Cons Less bandwith for performing tasks, lets say we have 4 devs, pair programming requires 2 devs per task, so we would be doing 2 tasks concurrently as a posed to 4. I believe this "Con" does not stand up as the pair programmed task would complete sooner and comes with a review built in for free! Ie the pair programming task would be more efficient and thus free up resources earlier. Less flexibility to chop and change tasks as two developers are tied into a task, when flexibility is required this could be a problem.

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  • Use a SQL Database for a Desktop Game

    - by sharethis
    Developing a Game Engine I am planning a computer game and its engine. There will be a 3 dimensional world with first person view and it will be single player for now. The programming language is C++ and it uses OpenGL. Data Centered Design Decision My design decision is to use a data centered architecture where there is a global event manager and a global data manager. There are many components like physics, input, sound, renderer, ai, ... Each component can trigger and listen to events. Moreover, each component can read, edit, create and remove data. The question is about the data manager. Whether to Use a Relational Database Should I use a SQL Database, e.g. SQLite or MySQL, to store the game data? This contains virtually all game content like items, characters, inventories, ... Except of meshes and textures which are even more performance related, so I will keep them in memory. Is a SQL database fast enough to use it for realtime reading and writing game informations, like the position of a moving character? I also need to care about cross-platform compatibility. Aside from keeping everything in memory, what alternatives do I have? Advantages Would Be The advantages of using a relational database like MySQL would be the data orientated structure which allows fast computation. I would not need objects for representing entities. I could easily query data of objects near the player needed for rendering. And I don't have to take care about data of objects far away. Moreover there would be no need for savegames since the hole game state is saved in the database. Last but not least, expanding the game to an online game would be relative easy because there already is a place where the hole game state is stored.

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  • Backing up data (including mysqldumps) to S3

    - by seengee
    We have a web app on a number of servers and we want to add an additional layer of redundancy by backing up the key data to S3. The key data is the MySQL database and a folder containing dynamically created site assets - predominantly images. Some kind of rsync based solution would initially seem the best plan. A couple of years ago we played with S3cmd (in particular s3cmd sync) with some success but we didn't find it particularly reliable although this may have changed since. Its occurred to me though that a rsync solution might not work particularly well with a single db.sql file created with mysqldump and I assume this means the whole database getting transferred each time, with multiple databases of over 1GB this is going to add up to a lot of traffic (and $s) very quickly. With the image files I could simply just transfer files modified within the last day which would be far more simple. What approach should I look at?

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  • Starting VMs with an executable with as low overhead as possible

    - by Robert Koritnik
    Is there a solution to create a virtual machine and start it by having an executable file, that will start the machine? If possible to start as quickly as possible. Strange situation? Not at all. Read on... Real life scenario Since we can't have domain controller on a non-server OS it would be nice to have domain controller in an as thin as possible machine (possibly Samba or similar because we'd like to make it startup as quickly as possible - in a matter of a few seconds) packed in a single executable. We could then configure our non-server OS to run the executable when it starts and before user logs in. This would make it possible to login into a domain.

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  • Binding in the view or the controller?

    - by da_b0uncer
    I've seen 2 different approaches with MVC on the web. One, like in ExtJS, is to bind the callbacks to the view via the controller. Finding every element on the view and adding the functionallity. The other, like in angular.js and in the lift-framework server-side, too, is to bind in the views and just write the functionallity in the controller. Which is better and cleaner? The ExtJS approach has dumb views and all the logic in the controller. Which seems clean to me. I had problems with global IDs for GUI-elements or relative navigation to GUI-elements in this approach. When I changed the view, the controller couldn't find the buttons anymore or I had multiple instances of one button with the same ID on a single application, because of the global ID. But I solved this with IDs that are only global in a view and can be on the application multiple times. So I could mess with the (dumb) views layout and design and the functionallity wouldn't break. The angular.js approach with the bindings in the view don't has the problem with global IDs. Also, the person who changes something in the view layout has to know the IDs anyway, so the controller can put the data at the right spot. So if I write <a ng-click="doThis()" /> for angular.js and implement doThis() or <a lid="buttonwhichdoesthis" /> for extjs and find the element with the local id and add doThis() as handler on the controller side, seems to be not so different. The only thing is, the second one has one more layer of indirection, which seems cleaner. The first one seems somehow to cost less effort.

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  • Joining H264 *without* re-encoding

    - by jdmuys
    I have two halves of a single show in two .MP4 files, encoded in H264. I would like to join them without re-encoding. Is this possible? I managed to create a joined video as a Quicktime file (.mov) using Quicktime Pro, but then Quicktime Pro will not convert it back to .MP4 without re-encoding. This may be because looking inside the .mov file, the two H264 videos are in there still separated as individual "objects". I am also struggling with MPEG StreamClip without reaching a real solution. But I may have missed something. Note that I do not have the same issue with MPEG2 files. I can export them to a .MPEG container or a .TS file for example, and then I can join them without re-encoding using MPEG Streamclip. Any suggestion welcome, preferably using Mac software.

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  • Globacom and mCentric Deploy BDA and NoSQL Database to analyze network traffic 40x faster

    - by Jean-Pierre Dijcks
    In a fast evolving market, speed is of the essence. mCentric and Globacom leveraged Big Data Appliance, Oracle NoSQL Database to save over 35,000 Call-Processing minutes daily and analyze network traffic 40x faster.  Here are some highlights from the profile: Why Oracle “Oracle Big Data Appliance works well for very large amounts of structured and unstructured data. It is the most agile events-storage system for our collect-it-now and analyze-it-later set of business requirements. Moreover, choosing a prebuilt solution drastically reduced implementation time. We got the big data benefits without needing to assemble and tune a custom-built system, and without the hidden costs required to maintain a large number of servers in our data center. A single support license covers both the hardware and the integrated software, and we have one central point of contact for support,” said Sanjib Roy, CTO, Globacom. Implementation Process It took only five days for Oracle partner mCentric to deploy Oracle Big Data Appliance, perform the software install and configuration, certification, and resiliency testing. The entire process—from site planning to phase-I, go-live—was executed in just over ten weeks, well ahead of the four months allocated to complete the project. Oracle partner mCentric leveraged Oracle Advanced Customer Support Services’ implementation methodology to ensure configurations are tailored for peak performance, all patches are applied, and software and communications are consistently tested using proven methodologies and best practices. Read the entire profile here.

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  • JVM Language Summit in July

    - by Tori Wieldt
    A reminder that the 2012 JVM Language Summit is happening July 30–August 1, 2012 in Santa Clara, CA. The JVM Language Summit is an open technical collaboration among language designers, compiler writers, tool builders, runtime engineers, and VM architects, sharing their experiences as creators of programming languages for the JVM, and of the JVM itself. Non-JVM developers are welcome to attend or speak on their runtime, VM, or language of choice. About 70 language and VM implementers attended last year—and over one third presented. What’s at the JVM Language Summit? Three days of technical presentations and conversations about programming languages and the JVM. Prepared talks by numerous visiting language experts, OpenJDK engineers, and other Java luminaries. Many opportunities to visit and network with your peers. Da Vinci Machine Project memorabilia. Dinner at a local restaurant, such as last year’s Faultline Brewing Company. A chance to help shape the future of programming languages on the JVM. Space is limited: This summit is organized around a single classroom-style room, to support direct communication between participants. To cover costs, there is a nominal conference fee of $100. Learn more.

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  • Setting up Mac VPN on simple network with separate IPs

    - by Dave
    Hi there, We have a pretty simple network configuration. A typical ASDL line with two extra IP addresses. We have a basic home network router Dlink DIR-655. We have two Mac OS X Snow Leopard Servers that we want to setup VPN on. The problem is that we can't change the ports which VPN works under ie. we can only setup port forwarding for UDP 500,1701,4500 to a single server. I'm wondering how we can cost effectively re-work our network so that we can take advantage of the separate IP addresses and have both VPNs working with the same router. Is that possible with our current hardware setup or do we need something more powerful? We're also toying with Mobile Access and wondering if that might be easier to setup. Expert help is greatly appreciated.

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  • Pure functional programming and game state

    - by Fu86
    Is there a common technique to handle state (in general) in a functional programming language? There are solutions in every (functional) programming language to handle global state, but I want to avoid this as far as I could. All state in a pure functional manner are function parameters. So I need to put the whole game state (a gigantic hashmap with the world, players, positions, score, assets, enemies, ...)) as a parameter to all functions which wants to manipulate the world on a given input or trigger. The function itself picks the relevant information from the gamestate blob, do something with it, manipulate the gamestate and return the gamestate. But this looks like a poor mans solution for the problem. If I put the whole gamestate into all functions, there is no benefit for me in contrast to global variables or the imperative approach. I could put just the relevant information into the functions and return the actions which will be taken for the given input. And one single function apply all the actions to the gamestate. But most functions need a lot of "relevant" information. move() need the object position, the velocity, the map for collision, position of all enemys, current health, ... So this approach does not seem to work either. So my question is how do I handle the massive amount of state in a functional programming language -- especially for game development?

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  • Stop Windows 7 from installing critical updates

    - by Rico
    I have disabled Windows Update on Windows 7, but it still downloads and installs critical updates. As with Windows XP, these updates occasionally create problems. But in XP, once I disabled automatic updates, the OS did not override my settings and continue to download and install critical updates. After the most recent critical update to Windows 7, every time I boot up, the USB devices connected to a single port through 4-way hub don't install. I have to unplug the hub from the computer then plug it back in. Then the devices install. I can use System Recovery to solve the immediate problem, but I'd like to disable automatic updates entirely. Why does Windows 7 not respect my settings like Windows XP did?

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  • Komodo Edit - How to disable the 'Linter' for a language?

    - by TM.
    I've been using Komodo Edit to work on a Django project. It works great except for one little annoyance: When I am editing Django template files, Komodo likes to put red squiggly lines underneath the first HTML tag that follows a Django tag, because it thinks it is an invalid HTML doc (although it isn't, it just has Django template tags/filters in it). Note that this red squiggly line is called a "Linter error" in the docs that I can find. Is there some way to turn off this red squiggly for only a specific type of language? It's nice to have when working on Python code but it's annoying to have a red squiggly on every single one of my Django templates.

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  • Are scheduled job servers the right choice for a time sensitive game engine?

    - by maple_shaft
    I am currently architecting and designing an exciting new web application that will be entering into some areas that I have very little experience in, game development. The application is not necessarily a game, but there are some very time sensitive tasks and scheduled jobs that a server will need to run to perform game related activities (Eg. New match up starts at noon every day for a 12 day tournament, updating scoreboards at 5pm every day, etc...) In the past I have typically used cron jobs with the Quartz Scheduler running within a web application server, but I know that this isn't likely a scalable solution for the truly massive userbase that management is telling me to expect (Granted they are management and are probably highly optimistic about this) and also for how important the role of these tasks are in this web application. The other important thing I want to consider is that I want to avoid SPOF (Single Point Of Failure). If the primary job server goes down, another job server should be able to successfully run the job in its place. I suppose this can be done appropriately record locking and database transactions. My question is if scheduled jobs like CRON running on a web application server are a wise design choice given the time sensitive game tasks of this application, or is there something more appropriate for running a scalable game engine parallel to the web application servers?

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  • PHP Image gallery that integrates well into custom CMS

    - by Thorarin
    I've been trying to find an image gallery that plays nice with our custom CMS. I've evaluated a number of them, but none of them seems to have the feature list that I would like: Run on LAMP environment Free software or low license costs (the website belongs to a non-profit organisation) Multi-user support Multiple albums. We're posting concert pictures, and would like an album per event. Pluggable authentication system. I want to reuse the accounts we have for our CMS. Permissions can be done inside the gallery itself, but I want to have a single sign on solution in a maintainable manner, by writing my own plugin/add-on for the software. Upload support (multiple images at the same time) And preferrably also: Can be integrated into a PHP page layout without IFRAMEs Automatic resizing of uploaded images to a maximum size Ability for visitors to place comments This combination is proving hard to find, especially the authentication requirement. I don't want to mess around all over the place in the source code to make it use the existing authentication. A plugin would be ideal, but alternatively a well thought out software design that allows for maintainable surgical changes would be acceptable. Any suggestions on which software I should take a closer look into?

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  • Need help upgrading MacBookPro3,1 RAM to 4GB.

    - by Fantomas
    My questions are: 1) Where to buy it and what to buy? I have heard that this RAM is generic enough and it does not have to come from Apple. 2) Can I reuse my existing stick(s)? Would I have a single 2GB module, or 2 x 1GB modules? 3) If I have 2GB already, is it a good idea to have one old stick and one new one? Which one is better placed at the top and which one at the bottom? Let me know what questions you have. My computer's info: Hardware Overview: Model Name: MacBook Pro Model Identifier: MacBookPro3,1 Processor Name: Intel Core 2 Duo Processor Speed: 2.4 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 4 MB Memory: 2 GB Bus Speed: 800 MHz Boot ROM Version: MBP31.0070.B07 SMC Version (system): 1.16f11

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