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  • JavaScript + Maths: Image zoom with CSS3 Transforms, How to set Origin? (with example)

    - by Sunday Ironfoot
    My Math skills really suck! I'm trying to implement an image zoom effect, a bit like how the Zoom works with Google Maps, but with a grid of fix position images. I've uploaded an example of what I have so far here: http://www.dominicpettifer.co.uk/Files/MosaicZoom.html (uses CSS3 transforms so only works with Firefox, Opera, Chrome or Safari) Use your mouse wheel to zoom in/out. The HTML source is basically an outer div with an inner-div, and that inner-div contains 16 images arranged using absolute position. It's going to be a Photo Mosaic basically. I've got the zoom bit working using CSS3 transforms: $(this).find('div').css('-moz-transform', 'scale(' + scale + ')'); ...however, I'm relying on the mouse X/Y position on the outer div to zoom in on where the mouse cursor is, similar to how Google Maps functions. The problem is that if you zoom right in on an image, move the cursor to the bottom/left corner and zoom again, instead of zooming to the bottom/left corner of the image, it zooms to the bottom/left of the entire mosaic. This has the effect of appearing to jump about the mosaic as you zoom in closer while moving the mouse around, even slightly. That's basically the problem, I want the zoom to work exactly like Google Maps where it zooms exactly to where your mouse cursor position is, but I can't get my head around the Maths to calculate the transform-origin: X/Y values correctly. Please help, been stuck on this for 3 days now. Here is the full code listing for the mouse wheel event: var scale = 1; $("#mosaicContainer").mousewheel(function(e, delta) { if (delta > 0) { scale += 1; } else { scale -= 1; } scale = scale < 1 ? 1 : (scale > 40 ? 40 : scale); var x = e.pageX - $(this).offset().left; var y = e.pageY - $(this).offset().top; $(this).find('div').css('-moz-transform', 'scale(' + scale + ')') .css('-moz-transform-origin', x + 'px ' + y + 'px'); return false; });

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  • Build Systems for PHP Web Apps

    - by macinjosh
    I want to start automating more of my web development process so I'm looking for a build system. I write mostly PHP apps on Mac OS X and deploy Linux servers over FTP. A lot of my clients have basic hosting providers so shell access to their servers is typically not available, however remote MySQL access is usually present. Here is what I want to do with a build system: When Building: Lint JavaScript Files Validate CSS Files Validate HTML Files Minify and concatenate JS and CSS files Verify PHP Syntax Set Debug/Production flags When Deploying Checkout latest version from SVN Run build process Upload files to server via FTP Run SQL scripts on remote DB I realize this is a lot of work to automate but I think it would be worth it. So what is the best way to start down this path? Is there a system that can handle builds and deploys, or should I search for separate solutions? What systems would you recommend?

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  • sproutcore or cappucino for web app development?

    - by swami
    I recently found out about the sproutcore and capuccino frameworks for web app development as proper MVC approach to creating Desktop-like applications. As far as I could understand, the main difference between the two frameworks is that Cappucino abstracts away the HTML+CSS+Javascript to Objective-J - a new programming language developed be the creators of Capuccino that adds OO capabilities to Javascript, whereas Sproutcore uses HTML5,CSS,Javascript. After lots of pondering, I thought it's probably best to go with technologies we know, so I downloaded the Sproutcore tools and did the tutorials, and I have to say I was very impressed. Just the kind of thing I was looking for, for organizing a complex web app. However, I just stumbled across the following link: http://charlesjolley.sys-con.com/node/1341228 in which Charles Jolley (the creator of Sproutcore) syas that he's tired of waiting for the HTML5 and ECMAScript5 specs to get finalized, and announces that from version 1.1 onwards they will be switching to Objective-J ! So now the question is - what will actually differentiate Sproutcore and Capuccino - and which one should I choose now? Kind Regards Swami

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  • facebook app using fbml displays nothing

    - by fusion
    i've made an app in php and html and trying to integrate it with fb. the app on my website is using jquery, but knowing that fbml doesn't support jquery, i've tried to instead use fbjqry. this doesn't work either. i'm not sure where i'm going wrong. /////////////// index.php: <?php // Copyright 2007 Facebook Corp. All Rights Reserved. require_once 'config_fb.php'; //***** Greet the currently logged-in user! echo "<p>Hello, <fb:name uid=\"$user_id\" useyou=\"false\" />!</p>"; include 'quote.html'; ?> ///////////////// quote.html: <!DOCTYPE html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <link rel="stylesheet" type="text/css" href="css/jquote.css" /> <!--<script type="text/javascript" src="scripts/jquery-1.4.2.js"></script>--> <script type="text/javascript" src="fbjqry/utility.js"></script> <script type="text/javascript" src="fbjqry/fjqry.js"></script> <script type="text/javascript"> // On page load, fill the box with content. $(document).ready(function() { $("#quoteContainer").load("quote.php"); }); var auto_refresh = setInterval( function () { $('#quoteContainer').load('quote.php'); }, 5000); // refresh every 10000 milliseconds </script> </head> <div id="wrapper"> <div class="header">&nbsp;Quote of the Day</div> <div id="quoteContainer"> </div> </div> </html> //// from the above file it should take quotes from quote.php and display it, but it doesn't display anything. it seems as though it isn't reading from the quote.php file. is the command of fbjqry different from jquery? if i use iframes instead of fbml, everything loads correctly except that i'd like tab/profile box for this app, which iframes doesn't have.

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  • Game AI: Pattern for implementing Sense-Think-Act components?

    - by Rosarch
    I'm developing a game. Each entity in the game is a GameObject. Each GameObject is composed of a GameObjectController, GameObjectModel, and GameObjectView. (Or inheritants thereof.) For NPCs, the GameObjectController is split into: IThinkNPC: reads current state and makes a decision about what to do IActNPC: updates state based on what needs to be done ISenseNPC: reads current state to answer world queries (eg "am I being in the shadows?") My question: Is this ok for the ISenseNPC interface? public interface ISenseNPC { // ... /// <summary> /// True if `dest` is a safe point to which to retreat. /// </summary> /// <param name="dest"></param> /// <param name="angleToThreat"></param> /// <param name="range"></param> /// <returns></returns> bool IsSafeToRetreat(Vector2 dest, float angleToThreat, float range); /// <summary> /// Finds a new location to which to retreat. /// </summary> /// <param name="angleToThreat"></param> /// <returns></returns> Vector2 newRetreatDest(float angleToThreat); /// <summary> /// Returns the closest LightSource that illuminates the NPC. /// Null if the NPC is not illuminated. /// </summary> /// <returns></returns> ILightSource ClosestIlluminatingLight(); /// <summary> /// True if the NPC is sufficiently far away from target. /// Assumes that target is the only entity it could ever run from. /// </summary> /// <returns></returns> bool IsSafeFromTarget(); } None of the methods take any parameters. Instead, the implementation is expected to maintain a reference to the relevant GameObjectController and read that. However, I'm now trying to write unit tests for this. Obviously, it's necessary to use mocking, since I can't pass arguments directly. The way I'm doing it feels really brittle - what if another implementation comes along that uses the world query utilities in a different way? Really, I'm not testing the interface, I'm testing the implementation. Poor. The reason I used this pattern in the first place was to keep IThinkNPC implementation code clean: public BehaviorState RetreatTransition(BehaviorState currentBehavior) { if (sense.IsCollidingWithTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "is colliding with target"); return BehaviorState.ATTACK; } if (sense.IsSafeFromTarget() && sense.ClosestIlluminatingLight() == null) { return BehaviorState.WANDER; } if (sense.ClosestIlluminatingLight() != null && sense.SeesTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "collides with target"); return BehaviorState.CHASE; } return currentBehavior; } Perhaps the cleanliness isn't worth it, however. So, if ISenseNPC takes all the params it needs every time, I could make it static. Is there any problem with that?

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  • Git remove directory

    - by hrickards
    I've got a repository on GitHub (http://github.com/hrickards/PHP-Crypto) for a little project me and a couple of others are working on. My development environment is Aptana Studio, and I use the EGit plugin as Aptana is basically Eclipse underneath. Today the designer sent the HTML and CSS for the website with the images in a folder named img. Previously the images were in a folder called images. Thinking nothing of it and being too lazy to update the CSS and HTML, I simply kept the images in the img directory and commited to Git. However, the GitHub web interface shows both the img and images directories, with the images directory being empty. I've tried deleting the images directory with git rm -r images and git rm images, and even mkdir images; git add images; git rm -r images but whatever I try I get the same result: fatal: pathspec 'images' did not match any files. Has anyone got any advice on how to remove images, or am I misunderstanding Git or something?

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  • how to use jquery autocomplete?

    - by kyrogue
    hi, i am creating a web project using JSP, and is trying to implement a simple search for users from my database using jquery autocomplete, however i am having trouble understanding how it works. i have little to no knowledge on jquery and ajax just to let you know. i have done the following code and am stuck. <%@page contentType="text/html" pageEncoding="UTF-8" import="ewa.dbConnect,ewa.sendEmail,ewa.pwGen,ewa.hashPw,java.sql.*" %> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <link rel="stylesheet" type="text/css" href="css/jquery.autocomplete.css" /> <script src="js/jquery.autocomplete.js"></script> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>JSP Page</title> </head> <body> <input type="text" id="search" name="search"/> <script> $("#search").autocomplete("getdata.jsp"); </script> </body> </html> <%@page contentType="text/html" pageEncoding="UTF-8" import="ewa.dbConnect,java.sql.*" %> <%! dbConnect db = new dbConnect(); %> <% String query = request.getParameter("q"); db.connect(); Statement stmt = db.getConnection().createStatement(); ResultSet rs = stmt.executeQuery("SELECT username FROM created_accounts WHERE username LIKE "+query); while(rs.next()) { out.println(rs.getString("username")); } db.disconnect %> if i am not wrong i read from a website, the parameter q is default and is just there, however how do i display the data? how do i pass the values from getdata.jsp into the autocomplete?

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  • How do I center a DIV in the exact center of a page using jQuery?

    - by sadmicrowave
    I need to center a DIV in the exact center of a page using jquery. My CSS style for the DIV is as follows: #page-content #center-box{ position:absolute; width:400px; height:500px; background:#C0C0C0; border:1px solid #000; } and my jQuery for centering is as follows: windowheight = $(window).height(); windowwidth = $(window).width(); pagecenterW = windowwidth/2; pagecenterH = windowheight/2; $("div#page-content div#center-box") .css({top: pagecenterH-250 + 'px', left: pagecenterW-200 + 'px'}); This code does not invoke any action on my page when refreshed. What am I doing wrong?

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  • Jquery .Animate Width Problem.

    - by smoop
    Thanks in advance for any-help with this, I'll try and explain it well. I have a container of 1000px width and 220px height, in this I will have three columns 220px in height but with different widths (77px, 200px and 300px). When you click one div it will open to a fixed size (the same for each, say 400px) and the others which are not clicked will shrink back to their original sizes (77px, 200px and 300px). Like an accordian with different widths.. My jquery is getting there but not quite, I know how to create an Event on click, I know from there I need to shrink everything but the one I clicked back to their orignal size. I finish but making the one clicked expand to the size it needs to be. jsfiddle here! $(document).ready(function(){ // Your code here $('.section').click(function() { $('.section').not(this).animate({width:"77px"},400); //alert('clicked!'); $(this).animate({width:"400px"},400); }); }); <div id="pictureNavContainer"> <div class="section pictureSectionOne" id="1"></div> <div class="section pictureSectionTwo" id="2"></div> <div class="section pictureSectionThree" id="3"></div> </div> <style> #pictureNavContainer{background-color:#262626; width:1000px; height:220px; overflow:hidden;} .pictureSectionOne{float:left; background:yellow; height:220px; width:77px;} .pictureSectionTwo{float:left; background:red; height:220px; width:177px;} .pictureSectionThree{float:left; background:blue; height:220px; width:400px;} </style> I figured a kind of solution: <script> $(document).ready(function(){ // Your code here $('.section').click(function() { $('#1').animate({width:"50px"},400); $('#2').animate({width:"100px"},400); $('#3').animate({width:"200px"},400); //alert('clicked!'); $(this).animate({width:"400px"},400); }); }); </script> But the code isnt very good.. but it works This: $(function(){ var $sections = $('.section'); var orgWidth = []; var animate = function() { var $this = $(this); $sections.not($this).each(function(){ var $section = $(this), org = orgWidth[$section.index()]; $section.animate({ width: org }, 400); }); $this.animate({ width: 400 }, 400); }; $sections.each(function(){ var $this = $(this); orgWidth.push($this.width()); $this.click(animate); }); });

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  • Jquery post and get data from PHP

    - by Sergio
    Jquery code looks like: $('#gal').rating('gl.php?gal_no=<?=$gal_no;?>&id=<?=$id;?>', {maxvalue:10,increment:.5, curvalue: <?=$cur;?>}); PHP code: $br=mysql_query("SELECT count(gal) as total FROM ...") if ... { echo '0'; } else echo '1'; } Jquery code successfully transmitted data to PHP script and when the PHP done with checking data echo the result ('1' or '0'). How can I get this PHP result back to Jquery and based on them write a message? Some thing like: if(data=="1") { $("#error").show("fast").html('not correct').css({'background-color' : '#F5F5F5','border-color' : '#F69'}); }else{ $("#error").show("fast").html('correct').css({'background-color' : '#FFF','border-color' : '#3b5998'}); }

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  • Minify an Entire Directory While Keeping Element/Style/Script Relationships?

    - by Jonathan Sampson
    Do any solutions currnetly exist that can minify an entire project directory? More importantly, do any solutions exist that can shorten classnames, id's, and keep them consistent throughout all documents? Something that can turn this: Index.html --- <div class="fooBar"> <!-- Code --> </div> Styles.css --- .fooBar { // Comments and Messages background-color:#000000; } Index.js --- $(".fooBar").click(function(){ /* More Comments */ alert("fooBar"); }); Into This: Index.html --- <div class="a"></div> Styles.css --- .a{background-color:#000;} Index.js --- $(".a").click(function(){alert("fooBar");});

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  • php website url matching question

    - by jj
    hi, i am new to a php site, only familiar with .net web forms sites. i can't figure out how routing is working on this php site. www.oursite.com/suggestions.php is to suggestions.php www.oursite.com/suggestions also loads the php fine www.oursite.com/suggestions/ loads the php, but no css is applied www.oursite.com/suggestions/anything - anything that comes after the '/' is ignored and suggestions is loaded without css. so oursite.com/suggestions////// works, as does oursite.com/suggestions/2/2/2/2/whatever i have searched but not found any good explanation on how this is working. can someone explain or provide a good resource? thank you.

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  • javascript: capturing load event on LINK

    - by pgn
    hello everyone, i'm trying to attach an event handler to the load event of a link tag, to execute some code after a stylesheet has loaded. new_element = document.createElement('link'); new_element.type = 'text/css'; new_element.rel = 'stylesheet'; new_element.href = 'http://domain.tld/file.css'; new_element.addEventListener('load', function() { alert('foo'); }, false); document.getElementsByTagName('head')[0].appendChild(new_element) i have tried onreadystatechange as well new_element.onreadystatechange = function() { alert('foo'); } unfortunately neither approach results in an alert being triggered.. Furthermore, new_element.onload is null after registering a handler for the 'load' event with addEventListener.. is that normal? thanks, andrew ps: i may not use any framework in solving this

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  • Why doesn't this code work correctly?

    - by MisterSir
    I'm working on a website that displays galleries, using jCarousel. But no matter what I try, I can't get it to work, and I need to finish this by today. I have a very urgent schedule. My code basically takes image URLs from a database and sends them to AJAX, which passes it to jCarousel which makes the gallery. But there are a few problems: It doesn't display correctly! I can only get the last item pulled from the database, and it displays on the bottom-most row. After the item pulled from the database is displayed, the first time I click on "prev" there's no scroll effect, and the item just disappears! Only if I click on "next" 2-3 times there's a scroll effect and the item remains visible. My items are always displayed at the end of the carousel! This is urgent.. Please help me fix this. about.html: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-us"> <head> <script type="text/javascript" src="jquery-1.4.4.min.js"></script> <script type="text/javascript" src="/lib/jquery.jcarousel.min.js"></script> <link rel="stylesheet" type="text/css" href="/skins/tango/skin.css" /> <!--<style type="text/css"> #wrapper { width: 700px; margin-left: auto; margin-right: auto; } #carousel { margin-top: 120px; padding-left: 120px; } #side { padding-left: 550px; position: absolute; padding-top: 120px; } #hidden { color: #FFFFFF; } </style>--> <script type="text/javascript"> jQuery.easing['BounceEaseOut'] = function(p, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }; function mycarousel_initCallback(carousel) { jQuery('#mycarousel-next').bind('click', function() { carousel.next(); return false; }); jQuery('#mycarousel-prev').bind('click', function() { carousel.prev(); return false; }); }; jQuery(document).ready(function() { jQuery('#mycarousel').jcarousel({ easing: 'BounceEaseOut', wrap: "first", initCallback: mycarousel_initCallback, animation: 1000, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel2').jcarousel({ easing: 'BounceEaseOut', animation: 1000, wrap: "first", initCallback: mycarousel_initCallback, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel3').jcarousel({ easing: 'BounceEaseOut', animation: 1000, scroll: 3, wrap: "first", initCallback: mycarousel_initCallback, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); }); var prevButton = null; function getObject(b, el) { var currbutton = b; var http; var url = "about.php"; var parameters = "d=carousel&cat=" + currbutton; try { http = new XMLHttpRequest(); } catch(e) { try { http = new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { http = new ActiveXObject("Microsoft.XMLHTTP"); } } function getServer() { if (http.readyState == 4) { var i = 0; var liArr = http.responseText; var built = liArr.split(", "); var li = document.createElement("li"); var ul1 = document.getElementById("mycarousel"); var ul2 = document.getElementById("mycarousel2"); var ul3 = document.getElementById("mycarousel3"); if (el != prevButton) { prevButton = el; while (ul1.hasChildNodes() ) {ul1.removeChild(ul1.lastChild);} while (ul2.hasChildNodes() ) {ul2.removeChild(ul2.lastChild);} while (ul3.hasChildNodes() ) {ul3.removeChild(ul3.lastChild);} } else return 0; while (i < (built.length) / 3) { li.innerHTML = built[i]; ul1.appendChild(li); i++; } while (i < ((built.length) / 3)*2) { li.innerHTML = built[i]; ul2.appendChild(li); i++; } while (i < (built.length)) { li.innerHTML = built[i]; ul3.appendChild(li); i++; } } } http.open("POST", url, true); http.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http.setRequestHeader("Content-length", parameters.length); http.setRequestHeader("Connection", "close"); http.onreadystatechange = getServer; http.send(parameters); } </script> </head> <body> <span id="hidden"> </span> <div id="wrapper"> <div id="side"> <form name="cats"> <input type="button" value="Hats" onclick="getObject('hats', this);"/><br /> <input type="button" value="Pants" onclick="getObject('pants', this);"/><br /> <input type="button" value="Shirts" onclick="getObject('shirts', this);"/><br /> </form> </div> <div id="carousel"> <ul id="mycarousel" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel2" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel3" class="jcarousel-skin-tango"> </ul> <input type="button" id="mycarousel-prev" value="prev" /> <input type="button" id="mycarousel-next" value="next" /> </div> </div> </body> </html> I commented the CSS because I thought it was giving me trouble, but honestly I have no idea what the hell's going on with jCarousel. about.php: <?php echo "<img width='75' height='75' src='http://static.flickr.com/66/199481236_dc98b5abb3_s.jpg' />, hi, hi, hi, hi, hi, hi, hi, hi"; ?> Also, even if there are no other items than what is displayed, I'm still able to scroll back, but not forward, assumingly because my item is always placed at the end of the carousel. I know it looks like a lot of code but it's really not! My formatting takes a lot of lines, the commented CSS takes a lot, and a lot of the code is HTML and jCarousel configuration, and there's also the BounceEasing effect which takes a few lines. There's not much actual code! So as I said, this is urgent and I need this fixed. But I can't get it to work. Please help me! Thanks for your time! EDIT: I changed the code a bit, but it still does not work. I really need help on this one!! EDIT: I added document.createElement("li"); to each while loop. Now all my items are displayed, but they are displayed vertically and not horizontally on each row. Other than that all other problems are the same. EDIT: Oh and also, in the row my image displays, only the image is there. Maybe jCarousel doesn't accept img and text, I don't know.

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  • htaccess/htpasswd in hierarchical folder structure

    - by chessweb
    I have a folder (folder_1) that is protected by htaccess/htpasswd files. Inside that folder is another folder (folder_2) that is protected by another couple of htaccess/htpasswd files. When a php-script in folder_1 or folder_2 is called, the user has to authenticate herself using the correct username and password as specified in the respective htaccess/htpasswd files. This works as intended. However, as soon as the php-script in folder_2 tries to refer to another script or a css-file that is located in folder_1, the user must enter username and password for folder_1 as well. Is there a way to avoid this that does not involve copying scripts and css-files from folder_1 to folder_2? Regards, Ralf

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  • Custom Java Swing Meter Control

    - by Tyler
    I'm trying to make a custom swing control that is a meter. The arrow will move up and down. Here is my current code, but I feel I've done it wrong. import java.awt.BasicStroke; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.LinearGradientPaint; import java.awt.Polygon; import java.awt.Stroke; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import javax.swing.JFrame; import javax.swing.JPanel; public class meter extends JFrame { Stroke drawingStroke = new BasicStroke(2); Rectangle2D rect = new Rectangle2D.Double(105, 50, 40, 200); Double meterPercent = new Double(0.57); public meter() { setTitle("Meter"); setLayout(null); setSize(300, 300); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); } public void paint(Graphics g) { // Paint Meter Graphics2D g1 = (Graphics2D) g; g1.setStroke(drawingStroke); g1.draw(rect); // Set Meter Colors Point2D start = new Point2D.Float(0, 0); Point2D end = new Point2D.Float(0, this.getHeight()); float[] dist = { 0.1f, 0.5f, 0.9f }; Color[] colors = { Color.green, Color.yellow, Color.red }; LinearGradientPaint p = new LinearGradientPaint(start, end, dist, colors); g1.setPaint(p); g1.fill(rect); // Make a triangle - Arrow on Meter int[] x = new int[3]; int[] y = new int[3]; int n; // count of points // Set Points for Arrow Integer meterArrowHypotenuse = (int) rect.getX(); Integer meterArrowTip = (int) rect.getY() + (int) (rect.getHeight() * (1 - meterPercent)); x[0] = meterArrowHypotenuse - 25; x[1] = meterArrowHypotenuse - 25; x[2] = meterArrowHypotenuse - 5; y[0] = meterArrowTip - 20; // Top Left y[1] = meterArrowTip + 20; // Bottom Left y[2] = meterArrowTip; // Tip of Arrow n = 3; // Number of points, 3 because its a triangle // Draw Arrow Border Polygon myTriShadow = new Polygon(x, y, n); // a triangle g1.setPaint(Color.black); g1.fill(myTriShadow); // Set Points for Arrow Board x[0] = x[0] + 1; x[1] = x[1] + 1; x[2] = x[2] - 2; y[0] = y[0] + 3; y[1] = y[1] - 3; y[2] = y[2]; Robot robot = new Robot(); Color colorMeter = robot.getPixelColor(x[2]+10, y[2]); // Draw Arrow Polygon myTri = new Polygon(x, y, n); // a triangle Color colr = new Color(colorMeter.getRed(), colorMeter.getGreen(), colorMeter.getBlue()); g1.setPaint(colr); g1.fill(myTri); } public static void main(String[] args) { new meter(); } } Thanks for looking.

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  • What's the smartest way to organize SVN for translated versions of the same project?

    - by brandonjp
    I apologize because I know this has been covered over and over again, but I'm trying to understand the smartest way to cleverly use subversion to our benefit. (*Note: I know our method is not the BEST way to handle localized versions, but external factors are forcing us to work this way on current projects) We have a fairly static website in English...html, css, js, etc. After the site comes back from the translator we will have 5 variations of the same code (this week...then potentially 25 more in the future!). So we'll soon have a folder for EN, FR, SP, DE, etc. Most files (css, js, img) will remain exactly the same; and html files (structure, id's, classes) will only vary based on the localized text inside the elements. Is there any way to use clever SVN folder structuring that would help us out in the event that if a small change is needed, we don't have to manually change the files in each and every translated version of the site? Thanks! --bp

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  • Boundary fill problem

    - by Taaseen
    hi...Im stuck in this bunch of codes...i cant get the pixel to fill up the circle??...any help #include<iostream> #include<glut.h> struct Color{ float red, green, blue; }; Color getPixel(int x, int y){ // gets the color of the pixel at (x,y) Color c; float color[4]; glReadPixels(x,y,1,1,GL_RGBA, GL_FLOAT, color); c.red = color[0]; c.green = color[1]; c.blue = color[2]; return c; } void setPixel(int x, int y, Color c){ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushAttrib(GL_ALL_ATTRIB_BITS); glColor3f(c.red, c.green, c.blue); glBegin(GL_POINTS); glVertex2i(x,y); glEnd(); glPopAttrib(); glFlush(); } void init() { glClearColor(1.0,1.0,1.0,0.0); gluOrtho2D(0.0,300.0,0.0,300.0); } void drawPixel(int x,int y) { glBegin(GL_POINTS); glVertex2i(x,y); glEnd(); glFlush(); } void Boundary_fill(int x,int y,Color thisColor){ Color boundary_color; boundary_color.red=0.0; boundary_color.green=1.0; boundary_color.blue=0.0; Color nextpixel=getPixel(x,y); if((nextpixel.red!=boundary_color.red)&&(nextpixel.blue!=boundary_color.blue)&&(nextpixel.green!=boundary_color.green) && (nextpixel.red!=thisColor.red)&& (nextpixel.blue!=thisColor.blue)&& (nextpixel.green!=thisColor.green)){ setPixel(x,y,thisColor); Boundary_fill((x+1),y,thisColor); Boundary_fill((x-1),y,thisColor); Boundary_fill(x,(y+1),thisColor); Boundary_fill(x,(y-1),thisColor); } } void draw(int x1,int y1, int x, int y){ drawPixel(x1+x,y1+y);//quadrant1 drawPixel(x1+x,y1-y);//quadrant2 drawPixel(x1-x,y1+y);//quadrant3 drawPixel(x1-x,y1-y);//quadrant4 drawPixel(x1+y,y1+x);//quadrant5 drawPixel(x1+y,y1-x);//quadrant6 drawPixel(x1-y,y1+x);//quadrant7 drawPixel(x1-y,y1-x);//quadrant8 } void circle(int px,int py,int r){ int a,b; float p; a=0; b=r; p=(5/4)-r; while(a<=b){ draw(px,py,a,b); if(p<0){ p=p+(2*a)+1; } else{ b=b-1; p=p+(2*a)+1-(2*b); } a=a+1; } } void Circle(void) { Color thisColor; thisColor.red=1.0; thisColor.blue=0.0; thisColor.green=0.0; glClear(GL_COLOR_BUFFER_BIT); glColor3f(0.0,1.0,0.0); glPointSize(2.0); int x0 = 100; int y0 = 150; circle(x0,y0,50); glColor3f(thisColor.red,thisColor.blue,thisColor.green); Boundary_fill(x0,y0,thisColor); } void main(int argc, char**argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(400,400); glutInitWindowPosition(1,1); glutCreateWindow("Boundary fill in a circle:Taaseen And Abhinav"); init(); glutDisplayFunc(Circle); glutMainLoop(); }

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  • Cannot call external javascript function from SITE.MASTER

    - by WOPR
    I have a Site.Master in my ASP.NET project which defines a HEAD section as follows <head runat="server"> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title id="MasterTitle">MyApp</title> <link rel="icon" href="Content/icon.ico" type="image/x-icon" /> <link href="Content/mycss.css" rel="stylesheet" type="text/css" /> <script src="Content/mycode.js" type="text/javascript"></script> </head> In the mycode.js file, I have a function called GetSels(); function GetSels() { //do stuff } If the GetSels function is defined in Site.Master, GetSels is callable. If it's in mycode.js, it's not. Every code example I've see seems to says this should work. What am I doing wrong?

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  • jquery alternate table row colors for a specifiq table

    - by TIT
    i have two tables. <table id='1'></table> and <table id='2'></table>. When i put this code: $(document).ready(function() { //for table row $("tr:even").css("background-color", "#F4F4F8"); $("tr:odd").css("background-color", "#EFF1F1"); }); Both the tables got it alternate row colors, which i dont want, i want only to color the table with id=2. how it can be accomplished?

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  • Spring MVC working with Web Designers

    - by jboyd
    When working with web-designers in a Spring-MVC and JSP environment, are there any tools or helpful patterns to reduce the pain of going back and forth from HTML to JSP and back? Project requirements dictate that views will change often, and it can be difficult to make changes efficiently because of the amount of Java code that leaks into the view layer. Ideally I'd like to remove almost all Java code from the view, but it does not seem like this works with the Spring/JSP philosophy where often the way to remove Java code is to replace that code with tag libraries, which will still have a similar problem. To provide a little clarity to my question I'm going to include some existing code (inherited by me) to show the kinds of problems I'm likely to face when change the look of our views: <%-- Begin looping through results --%> <% List memberList = memberSearchResults.getResults(); for(int i = start - 1; i < memberList.size() && i < end; i++) { Profile profile = (Profile)memberList.get(i); long profileId = profile.getProfileId(); String nickname = profile.getNickname(); String description = profile.getDescription(); Image image = profile.getAvatarImage(); String avatarImageSrc = null; int avatarImageWidthNum = 0; int avatarImageHeightNum = 0; if(null != image) { avatarImageSrc = image.getSrc(); avatarImageWidthNum = image.getWidth(); avatarImageHeightNum = image.getHeight(); } String bgColor = i % 2 == 1 ? "background-color:#FFF" : ""; %> <div style="float:left;clear:both;padding:5px 0 5px 5px;cursor:pointer;<%= bgColor %>" onclick='window.location="profile.sp?profileId=<%= profileId %>"'> <div style="float:right;clear:right;padding-left:10px;width:515px;font-size:10px;color:#7e7e7e"> <h6><%= nickname %></h6> <%= description %> </div> <img style="float:left;clear:left;" alt="Avatar Image" src="<%= null != avatarImageSrc && avatarImageSrc.trim().length() > 0 ? avatarImageSrc : "images/defaultUserImage.png" %>" <%= avatarImageWidthNum < avatarImageHeightNum ? "height='59'" : "width='92'" %> /> </div> <% } // End loop %> Now, ignoring some of the code smells there, it's obvious that if someone wants to change the look of that DIV it would be neccesary to re-place all the Java/JSP code into the new HTML given (the designers don't work in JSP files, they have their own HTML versions of the website). Which is tedious, and prone to errors.

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  • Android: Programatically Add UI Elements to a View

    - by Shivan Raptor
    My view is written as follow: package com.mycompany; import android.view.View; import java.util.concurrent.TimeUnit; import java.util.ArrayList; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.util.AttributeSet; import android.graphics.Paint; import android.graphics.Point; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.widget.*; public class GameEngineView extends View implements SensorEventListener { GameLoop gameloop; String txt_acc; float accY; ArrayList<Point> bugPath; private SensorManager sensorManager; private class GameLoop extends Thread { private volatile boolean running = true; public void run() { while (running) { try { TimeUnit.MILLISECONDS.sleep(1); postInvalidate(); pause(); } catch (InterruptedException ex) { running = false; } } } public void pause() { running = false; } public void start() { running = true; run(); } public void safeStop() { running = false; interrupt(); } } public void unload() { gameloop.safeStop(); } public GameEngineView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // TODO Auto-generated constructor stub init(context); } public GameEngineView(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub init(context); } public GameEngineView(Context context) { super(context); // TODO Auto-generated constructor stub init(context); } private void init(Context context) { txt_acc = ""; // Adding SENSOR sensorManager=(SensorManager)context.getSystemService(Context.SENSOR_SERVICE); // add listener. The listener will be HelloAndroid (this) class sensorManager.registerListener(this, sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_NORMAL); // Adding UI Elements : How ? Button btn_camera = new Button(context); btn_camera.setLayoutParams(new LinearLayout.LayoutParams(LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); btn_camera.setClickable(true); btn_camera.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { System.out.println("clicked the camera."); } }); gameloop = new GameLoop(); gameloop.run(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // TODO Auto-generated method stub //super.onMeasure(widthMeasureSpec, heightMeasureSpec); System.out.println("Width " + widthMeasureSpec); setMeasuredDimension(widthMeasureSpec, heightMeasureSpec); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub // super.onDraw(canvas); Paint p = new Paint(); p.setColor(Color.WHITE); p.setStyle(Paint.Style.FILL); p.setAntiAlias(true); p.setTextSize(30); canvas.drawText("|[ " + txt_acc + " ]|", 50, 500, p); gameloop.start(); } public void onAccuracyChanged(Sensor sensor,int accuracy){ } public void onSensorChanged(SensorEvent event){ if(event.sensor.getType()==Sensor.TYPE_ACCELEROMETER){ //float x=event.values[0]; accY =event.values[1]; //float z=event.values[2]; txt_acc = "" + accY; } } } I would like to add a Button to the scene, but I don't know how to. Can anybody give me some lights? UPDATE: Here is my Activity : public class MyActivity extends Activity { private GameEngineView gameEngine; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // add Game Engine gameEngine = new GameEngineView(this); setContentView(gameEngine); gameEngine.requestFocus(); } }

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  • Headless HTML rendering to image on CentOS 5.4

    - by Jim Tough
    Hello, I have a project requirement to render HTML and capture the rendered image as a file on a headless CentOS 5.4 server. My specific requirements are: 1) Input will be a URL to the page to render, output will be an image file containing the rendered image of the page 2) CSS must be supported by the renderer up to CSS level-1 3) Static images in the page must be displayed properly in the rendered image, including any transparent color in .GIF files 4) Must be able to run on a headless CentOS 5.4 server. 5) Solution must not depend on any product or component that is not free for commercial use I do not need to do anything with the page other than get the screen capture and save it to an image. The hard part seems to be doing this in a headless environment. Some of the solutions that I've seen discussed need a display in order to work. Any suggestions? Thanks in advance, Jim

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  • How to create 2 different scripts for 2 browsers (IE+all the rest)

    - by Barnabas Nagy
    I'm trying to solve an IE CSS issue by using conditional tags. My jQuery that does the job of tabbed box effect calls an id that is inside the conditional tags. I've given new ids to IE so on IE the jQuery is not working. I tried to duplicate the script with the new id in one of the script but the 2 scripts seems to get in conflict. My jQuery (in between the head tags) is (for all all browsers except IE): <script> var currentTab = 0; // Set to a different number to start on a different tab. function openTab(clickedTab) { var thisTab = $(".tabbed-box .tabs a").index(clickedTab); $(".tabbed-box .tabs li a").removeClass("active"); $(".tabbed-box .tabs li a:eq("+thisTab+")").addClass("active"); $(".tabbed-box .tabbed-content").hide(); $(".tabbed-box .tabbed-content:eq("+thisTab+")").show(); currentTab = thisTab; } $(document).ready(function() { $(".tabs li:eq(0) a").css("border-left", "none"); $(".tabbed-box .tabs li a").click(function() { openTab($(this)); return false; }); $(".tabbed-box .tabs li a:eq("+currentTab+")").click() }); </script> And I would need this for IE: <script> var currentTab = 0; // Set to a different number to start on a different tab. function openTab(clickedTab) { var thisTab = $(".tabbed-box .tabs a").index(clickedTab); $(".tabbed-box ie-.tabs li a").removeClass("active"); $(".tabbed-box ie-.tabs li a:eq("+thisTab+")").addClass("active"); $(".tabbed-box .tabbed-content").hide(); $(".tabbed-box .tabbed-content:eq("+thisTab+")").show(); currentTab = thisTab; } $(document).ready(function() { $(".ie-tabs li:eq(0) a").css("border-left", "none"); $(".tabbed-box .ie-tabs li a").click(function() { openTab($(this)); return false; }); $(".tabbed-box .ie-tabs li a:eq("+currentTab+")").click() }); </script> Having the 2 scripts in the head conflicts with each other. Maybe there is a way to combine them?

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  • Jquery set defaults for all instances of a plugin

    - by Chris
    Given the following plugin how would you set defaults for all the instances? I would like it to work the same as $.datepicker.setDefaults(). (function ($) { $.fn.borderSwitcher = function (options) { defaults = { borderColor: 'Black', borderWidth: '1px', borderStyle: 'solid' }; return this.each(function () { var settings = $.extend(defaults, options); $(this).focus(function () { //find a better way to set border properties var props = settings.borderStyle + ' ' + settings.borderWidth + ' ' + settings.borderColor; $(this).css('border', props); }); $(this).blur(function () { $(this).css('border', ''); }); }); }; })(jQuery);

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