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  • Whats steps can I suggest to achieve the best Geolocation Result [migrated]

    - by Matt
    We are using Geolocation (getCurrentPosition()) in a website to determine a users position when using our site from a mobile device. I want to write an article explaining how the user can obtain the best results. Am I correct in assuming: Enabling GPS will yield the best result when in rural areas (less buildings to obscure line of sight to the satelites) Enabling Wi-Fi will yield the best results when in urban areas (generally more Wi-Fi hotspots available) Is it true that Android phones have better results from silently harvesting Wi-Fi hotspot details? Any links to reference material on this are appreciated

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  • Ubiquity is not recognizing existing partition while trying to install Ubuntu alongside Windows 7

    - by Bertner
    So I'm using Ubuntu live CD to install Ubuntu next to Windows 7 but it doesn't recognize partitions. Here is sudo fdisk -l: Disk /dev/sda: 640.1 GB, 640135028736 bytes 255 heads, 63 sectors/track, 77825 cylinders, total 1250263728 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x0c7a859b Device Boot Start End Blocks Id System /dev/sda1 63 1250259631 625129784+ f W95 Ext'd (LBA) Partition 1 does not start on physical sector boundary. /dev/sda2 * 81920 4177919 2048000 b W95 FAT32 /dev/sda3 4177920 147535871 71678976 7 HPFS/NTFS/exFAT /dev/sda5 147538608 1147859631 500160512 7 HPFS/NTFS/exFAT I have one partition with Windows 7, one with its created partition (OS) and one for data.

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  • Audio output and input stopped working after the last update

    - by renatov
    I'm using Ubuntu 14.04 and everything was perfect until todays's update. Now my audio output (speakers) and input (microphone) stopped working. I guess it's a driver issue, but I need help to debug this problem and to solve it. I have a Dell Inspiron 5421 notebook with an Intel audio integrated sound card: $ lspci | grep Audio 00:1b.0 Audio device: Intel Corporation 7 Series/C210 Series Chipset Family High Definition Audio Controller (rev 04) If I go to Ubuntu Settings Sound Output, it doesn't show my Intel card there anymore: The same for the Input tab, it doesn's show my Intel card there anymore: Could you please help me?

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  • How to fix "The system is running in low-graphics mode" error?

    - by jokerdino
    Note: This is an attempt to create a canonical question that covers all instances of "low-graphics mode" error that occurs to a user, including but not limited to installation of wrong drivers, incorrect or invalid lightdm greeters, low disk space, incorrect installation of graphics card like ATI and Nvidia, incorrect configuration of xorg.conf file while setting up multiple monitors among others. If you are experiencing the "low-graphics mode" error when trying to login but none of the following answers work for you, please do ask a new question and then update the answers of this canonical question as and when your new question gets answered. When I try to boot into my computer, I am getting this error: The system is running in low-graphics mode Your screen, graphics cards, and input device settings could not be detected correctly. You will need to configure these yourself. How do I fix the failsafe X mode and login into my computer? Answer index: The greeter is invalid

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  • It's here, it's here! OJEC 1.1 is here -- Oracle Java ME Embedded Client

    - by hinkmond
    Download it now! OJEC 1.1 has just been released and will run on your Linux/ARM, Linux/x86, or Linux/MIPS device. Get it before supplies run out! (Not really, it's software. How can it run out?) See: Download OJEC 1.1 now! Here's a quote: Oracle offers Java ME Embedded products to meet your specific Java Technology needs. Java ME is targeted for use on devices where a feature-rich Java platform is desirable, despite lacking the resources necessary to run the full Java SE Embedded environment. Try it on your Raspberry Pi! (If you can find where to buy a Raspberry Pi that is. Now that's something that can run out) Hinkmond

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  • ubuntu installtion problem

    - by yogi
    I have one machine in which Windows8 is already installed and having 3 partitions(one for windows OS). Now i wanted to install Ubuntu12.04, i have tried many times but ubuntu 12.04 installer not able to fine those partitions, even it is not recognise windows partition. please refer the images and please help me to solve this issue. Somehow i am not able to update images so i am just explain here. "Installation type " window - this window only shows two options 1)Erase disk and install ubuntu" 2) Something else * here there is no option for "Along with windows 8" option and in second window of "Installation type" it shows Device : /dev/sda freespace 500107 MB *there is nothing else. but i reality there is three partitions and i wanted to install Ubuntu in other partitions. I don't formate windows8. I am new with Ubuntu so please help me to install Ubuntu. Thanks.

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  • Start script when connecting phone through usb

    - by choel
    Trying to run a script when my phone is plugged in via USB, a made a udev rule looks like this in /etc/udev/rules.d/85-lazydroid.rule ATTRS{idVendor}=="22b8", ATTRS{idProduct}=="428c", RUN+="/home/joel/.lazydroid" And the script .lazydroid looks like this: #!/bin/bash exec adb forward tcp:8080 tcp:8080 & exec chromium-browser 127.0.0.1:8080 --new-window & The script itself runs fine. The trick is I can't get the script to run up on insertion of the phone. And it's the right ID according to: lsusb | grep Motorola Bus 002 Device 042: ID 22b8:428c Motorola PCS Any ideas?

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  • cant boot ubuntu after install (first time)

    - by user1683645
    Trying to install ubuntu for the first time. I use an usb stick. At partition I use one of the hdd's I have and create a partition of 50gb for ubuntu @ /dev/sda and the partitions name is dev/sda1 with type ext4. All is well and the installation is completed without any errors and I get a dialogue asking me to restart but ubuntu does not boot. I only have one device as boot in my bios and I think its the devide with ubuntu on it since I've not partitioned the other discs. When I create the partition I yse primary type and localtion for the new partition is att the beginning of the space. And I use Ext4 file system. Mount point is / What am I doing wrong?

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  • How do I sync music to my Sony Walkman (Z Series) using Rhythmbox?

    - by Mark Paskal
    I have recently purchased the new Walkman Z from Sony. I can transfer music by mounting it as a drive, but I would prefer to use Rhythmbox to do so. My other Android devices and MP3 players from the past have always just shown up without any tweaking. Using Nautilus to transfer the files is possible but for some reason Nautilus still makes a trash folder on removable drives. Deleting the trash folder anew is really annoying to do every time I delete music from the device. How can I use Rhythmbox to transfer and remove songs instead?

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  • Non-mathematical Project Euler (or similar)?

    - by Juha Untinen
    I checked the post (Where can I find programming puzzles and challenges?) where there's a lot of programming challenges and such, but after checking several of them, they all seem to be about algorithms and mathematics. Is there a similar site for purely logic/functionality-based challenges? For example: - Retrieve data using a web service - Generate output X from a CSV file - Protect this code against SQL injection - Make this code more secure - What is wrong with this code (where the error is in logic, not syntax) - Make this loop more efficient Does a challenge site like that exist? Especially one that provides hints and/or correct solutions. That would be a very helpful learning site.

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  • 12.10 Grub-customizer error

    - by SteveK
    I am trying to use grub-customizer in 12.10 which ran in 12.04. I now get error grub-mkconfig couldn't be executed successfully. error message: Generating grub.cfg ... Found linux image: /boot/vmlinuz-3.5.0-18-generic Found initrd image: /boot/initrd.img-3.5.0-18-generic Found linux image: /boot/vmlinuz-3.2.0-32-generic-pae Found initrd image: /boot/initrd.img-3.2.0-32-generic-pae Found linux image: /boot/vmlinuz-3.5.0-18-generic Found initrd image: /boot/initrd.img-3.5.0-18-generic Found linux image: /boot/vmlinuz-3.2.0-32-generic-pae Found initrd image: /boot/initrd.img-3.2.0-32-generic-pae Found memtest86+ image: /boot/memtest86+.bin Found memtest86+ image: /boot/memtest86+.bin Found Windows Recovery Environment (loader) on /dev/sda1 Found Windows 7 (loader) on /dev/sda2 I have removed and reinstalled it to no avail. steve@steve-Ubuntu:~$ grub-mkconfig --version grub-mkconfig (GRUB) 2.00-7ubuntu11 I also noticed that file device.map does not exits but in other forums read that it is not in 12.10. Help please

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  • Using VBA to model data in Autodesk Inventor?

    - by user108478
    I have a close friend who is using a specific device that records the dimensions of an object as it is eroded and outputs the dimensional data to an excel sheet. The object is spherical in nature but is eroded from the top and bottom, so the shape is constantly changing and a single formula for surface area and volume would not work. This is where Inventor comes in. My friend can plug the dimensional data to Inventor and it immediately returns the surface area and volume. The erosion process takes several minutes to complete and records data at very short intervals, so it would be very arduous to plug in the data thousand of time. Since Inventor supports macros and VBA, is there a way to plug the data into Inventor and output it into another spreadsheet? Any suggestions would be appreciated.

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  • JMeter: how to asign a single distinct value from CSV Data Set Config to each thread in thread group?

    - by JohnnyM
    I have to make a load test for a relatively large number of users so I cant realy use User Parameters pre-processor to parametrize each thread with custom user data. I've read that I should use CSV Data Set Config instead. However I run into a problem with how JMeter interprets the input of this Config. Example: I have a thread group of 3 threads and Loop Count:10 with one HTTP request sampler with server www.example.com and path: \${user}. The csv file (bullet is a single line in file) for CSV Data Set Config to extract the user parameter: 1 2 3 4 5 Expected output is that for thread 1-x the path of the request should be: \x. So the output file should consist of 10 samples per thread namely: for thread 1-1 : 10 requests to www.example.com\1 for thread 1-2 : 10 requests to www.example.com\2 for thread 1-3 : 10 requests to www.example.com\3 but instead i get requests to each \1 - \5 and then to EOF. Does anyone know how to achieve the expected effect with CSV Data Set Config in jmeter 2.9?

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  • Mobile traffic of my second site redirected to my base site [Edited,have a look]

    - by Faheem Rasheed
    I have a strange issue with my website and it seems i am unable to understand what cauese the problem.I would highly appreciate your help.The Scenario is I have two websites. Website A Website B Website A is simply hosted within the root directory of my hosting account.Within this root *directory* i have a sub folder " subfolder A " and within which is another subfolder " subfolder B " that contains my site Website B so the path looks like root/sublfolder_A/subfolder_B/ that contains my **Website B ( i.e subfolder_B) ** All goes fine.When i access the website B from my desktop/Laptop Website B is loaded normally. but when i access the Website through a mobile device , mobile site of Website A is loaded while as it should load website_B Also , to let you know , both websites have different URL's and not subdomain's or anything. What could be the problem ? htaccess of website B or website A ? or something else ? Here is the htaccess of my website B RewriteEngine On RewriteRule .* index.php [F] RewriteBase / RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization}] RewriteCond %{REQUEST_URI} /component/|(/[^.]*|\.(php|html?|feed|pdf|vcf|raw))$ [NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule .* index.php [L]

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  • Distorted text in programs

    - by Teneff
    I've installed Ubuntu 11 with gnome and in some point the text in the programs becomes unreadable like this. It's not only the text, but even the desktop background looks awful. I've tried to add section in xorg.conf, but it didn't helped out. Section "Device" Identifier "g33/X3000" Driver "intel" BusID "PCI:0:2:0" Option "ModeDebug" "on" Option "MonitorLayout" "LCD,VGA" Option "DevicePresence" "true" EndSection And this is what the lshw returns about the VGA *-display description: VGA compatible controller product: 82945G/GZ Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 02 width: 32 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:16 memory:dfe00000-dfe7ffff ioport:8800(size=8) memory:e0000000-efffffff memory:dfe80000-d$

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  • What is the possible disadvantage of putting declarations in inner blocks, instead of at beginning of function?

    - by shan23
    At the place where I work, there are explicit guidelines for placement of declarations of variables. According to that, it is required to put them at the global level and / or at the beginning of functions, and not in inner blocks (such as a for loop). Since they've been specified by persons more experienced than I am, I'm sure that there must be a good reason for it, but I cannot figure out what that might be. It would be nice to know if there are any compile time / run time advantages at having them declared at a bigger scope.

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  • Can't install Ubuntu using Wubi on a Windows dynamic disk [closed]

    - by Tharindu
    Possible Duplicate: I can't able to install ubuntu alongside with Win7 ..: When I try to install ubuntu 12.04 - 64 bit alongside win 7 prof. 64 bit it generated the following error. How could I proceed without having this? I - An error occurred: Error executing command command= C:\Windows\sysnative\bcdedt.exe /set {1 bO4672f-5969-11)-a75c-d3d3Od877b8O} device partition= F: retval=1 stderr=An error has occurred setting the element data. The request is not supported. stdout For more information, please see the log file c\users\dell\appdata\local\temp\wubi-12.04

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  • Enemies don't shoot. What is wrong? [closed]

    - by Bryan
    I want that every enemy shoots independently bullets. If an enemy’s bullet left the screen, the enemy can shoot a new bullet. Not earlier. But for the moment, the enemies don't shoot. Not a single bullet. I guess their is something wrong with my Enemy class, but I can't find a bug and I get no error message. What is wrong? public class Map { Texture2D myEnemy, myBullet ; Player Player; List<Enemy> enemieslist = new List<Enemy>(); List<Bullet> bulletslist = new List<Bullet>(); float fNextEnemy = 0.0f; float fEnemyFreq = 3.0f; int fMaxEnemy = 3 ; Vector2 Startposition = new Vector2(200, 200); GraphicsDeviceManager graphicsDevice; public Map(GraphicsDeviceManager device) { graphicsDevice = device; } public void Load(ContentManager content) { myEnemy = content.Load<Texture2D>("enemy"); myBullet = content.Load<Texture2D>("bullet"); Player = new Player(graphicsDevice); Player.Load(content); } public void Update(GameTime gameTime) { Player.Update(gameTime); float delta = (float)gameTime.ElapsedGameTime.TotalSeconds; for(int i = enemieslist.Count - 1; i >= 0; i--) { // Update Enemy Enemy enemy = enemieslist[i]; enemy.Update(gameTime, this.graphicsDevice, Player.playershape.Position, delta); // Try to remove an enemy if (enemy.Remove == true) { enemieslist.Remove(enemy); enemy.Remove = false; } } this.fNextEnemy += delta; //New enemy if (fMaxEnemy > 0) { if ((this.fNextEnemy >= fEnemyFreq) && (enemieslist.Count < 3)) { Vector2 enemyDirection = Vector2.Normalize(Player.playershape.Position - Startposition) * 100f; enemieslist.Add(new Enemy(Startposition, enemyDirection, Player.playershape.Position)); fMaxEnemy -= 1; fNextEnemy -= fEnemyFreq; } } } public void Draw(SpriteBatch batch) { Player.Draw(batch); foreach (Enemy enemies in enemieslist) { enemies.Draw(batch, myEnemy); } foreach (Bullet bullets in bulletslist) { bullets.Draw(batch, myBullet); } } } public class Enemy { List<Bullet> bulletslist = new List<Bullet>(); private float nextShot = 0; private float shotFrequency = 2.0f; Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public bool Shot; public Enemy(Vector2 Pos, Vector2 Move, Vector2 Player) { this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; this.Remove = false; this.Shot = false; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, Vector2 PlayerPos, float delta) { nextShot += delta; for (int i = bulletslist.Count - 1; i >= 0; i--) { // Update Bullet Bullet bullets = bulletslist[i]; bullets.Update(gameTime, graphics, delta); // Try to remove a bullet... Collision, hit, or outside screen. if (bullets.Remove == true) { bulletslist.Remove(bullets); bullets.Remove = false; } } if (nextShot >= shotFrequency) { this.Shot = true; nextShot -= shotFrequency; } // Does the enemy shot? if ((Shot == true) && (bulletslist.Count < 1)) // New bullet { Vector2 bulletDirection = Vector2.Normalize(PlayerPos - this.vPos) * 200f; bulletslist.Add(new Bullet(this.vPos, bulletDirection, PlayerPos)); Shot = false; } if (!Remove) { this.vMove = Vector2.Normalize(PlayerPos - this.vPos) * 100f; this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth + 1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight + 1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch batch, Texture2D myTexture) { if (!Remove) { batch.Draw(myTexture, this.vPos, Color.White); } } } public class Bullet { Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public Bullet(Vector2 Pos, Vector2 Move, Vector2 Player) { this.Remove = false; this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, float delta) { if (!Remove) { this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth +1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight +1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch spriteBatch, Texture2D myTexture) { if (!Remove) { spriteBatch.Draw(myTexture, this.vPos, Color.White); } } }

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  • XNA VertexBuffer.SetData performance suggestions

    - by CodeSpeaker
    I have a 3d world in a grid layout where each grid cell contains its separate vertex and index buffer for the mesh/terrain of that cell. When the player moves outside the boundaries of his cell, i dynamically load more cells in his walking direction based on his viewing distance. This triggers x number of vertex and indexbuffer initializations depending on how many cells that needs to be generated and causes the framerate to drop annoyingly during this time. The generation of terrain data is handled in a separate thread and runs smoothly. The vertex and index buffers are added during the update cycle of the game loop. I´ve tried batching the number of cells to be processed to avoid sending too much data at once into the buffers, which worked ok at a shorter viewing distance (about 9 cells to process), but not as well at greater distances with around 30 cells to process. Any idea how i can optimize this?

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  • error:unknown filesystem grub rescue help

    - by Ridvan Çoban
    I'm trying to install ubuntu on my hdd which doesnt contain any operatin system, mbr or grub. (it has 3 partitions, 1st includes my data on ntfs file system, second is linux swap now, and third ex4 filesystem) Of course i don't want to lose my data on ntfs partition. Anyway i installed ubuntu on ex4 filesystem, selected sda as device for bootloader (not sda1,2 or 2). But i got error Error:unknown filesystem Grub rescue I tried ls command. It gives (hd0) , (hd,msdos1), (hd0,msdos2) and (hd0,msdos3). then tried ls (hd0)/, ls (hd0,1)/, ls (hd0,msdos2)/, ls (hd0,msdos3)/ to find the linux filesystem to boot. But i was unsuccessful. it all gave me unknown filesystem error. Am i missing or something?

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  • Which graphics library should I be using?

    - by DaveDev
    I have been developing and maintaining a WPF application, for which I've recently been tasked with adding a 3D representation of some of the data. I'm new to graphics programming in every kind of way so I'm curious whether I should stick with 3D graphics capabilities built into WPF or should I investigate other solutions, like OpenTK or SharpGL My objective is to represent the data so that it will eventually appear similar to: with nodes connected by lines. I need to rotate the image around each axis and each node will be a 3D model of the device it represents. So far, I've been able to experiment with the tutorial outlined here: Windows Presentation Foundation (WPF) 3D Tutorial and it was helpful as an introduction. But I can see that there are other ways to implement 3D graphics solutions and I wonder if they are more suitable for my needs, or should I stick with the in-built WPF solution? What are the pros and cons of each?

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  • Unable to record from USB sound card line-in connector

    - by tete
    I've been googling and struggling with this for a while but haven't been able to make this work. I bought a USB sound card (Encore ENMAB 8-CM) to record from its line-in connector. I'm not sure which input to pick in Audicity, but I'me sure I've tested them all. These are all the available inputs I have in Audacity. But there's no sound being recorded at all. I've already checked the device is working, so I really don't know if I'm doing something wrong. Any help will be very appreciated. Cheers.

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  • How to syncronize two animations without delays

    - by GeKi
    I have one character idle animation running inside a game in a loop, over and over again. A a certain time I trigger another animation to be played, for the same character. The second animation won't play immediately, as will be a discontinuity in my character animation. First I wait for the idle animation to finish and then I play my second animation. Now I have a smooth, continuous animation, BUT I have introduced a delay between my action and character animation. If I play the second animation right away as it is triggered, the character animation won't be continuous and smooth. I was thinking on breaking the idle animation in small pieces and also to have the same number of second action animations to match the last frame of the idle pieces. This won't solve the delay completely, only will minimize it a bit. So it's a magic formula of how can I get rid of this delay? Thanks.

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  • Useful programming languages for hardware programming

    - by Sebastian Griotberg
    I am thinking to take the next semester a course called "Digital systems architecture", and I know that we need to program micro-controllers with several programming languages such as C, C++, verilog, and VHDL. I want to be prepared to take that course, but I need to know if I need to study deeper these languages. At this moment, I have taken one course in basic Java dealing with basic methods, data types, loop structures, vectors, matrices, and GUI programing. Must I study deeper Java and then go with C, and C++? Besides, I know basic verilog and VHDL.

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  • forward rendering and multiple shadow maps

    - by Irbis
    I have two light sources on my scene. I created two fbo's which store depth textures for these lights. A render loop looks like this: bind fbo1 save depth values for first light unbind fbo1 bind fbo2 save depth values for second light unbind fbo2 enable additive blending bind first depth texture render scene bind second depth texture render scene disable additive blending For one light source the program works fine. For many light sources I use an additive blending to acumulate lighting results but then some objects become transparent (for example when an object which is further away from the camera is drawn before an object which is closer to the camera). How to resolve that problem ? How should I accumulate lighting effects for many light sources (many shadow maps) ? P.S. I use OpenGL/GLSL 3.3+

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