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  • Python Beautiful Soup .content Property

    - by Robert Birch
    What does BeautifulSoup's .content do? I am working through crummy.com's tutorial and I don't really understand what .content does. I have looked at the forums and I have not seen any answers. Looking at the code below.... from BeautifulSoup import BeautifulSoup import re doc = ['<html><head><title>Page title</title></head>', '<body><p id="firstpara" align="center">This is paragraph <b>one</b>.', '<p id="secondpara" align="blah">This is paragraph <b>two</b>.', '</html>'] soup = BeautifulSoup(''.join(doc)) print soup.contents[0].contents[0].contents[0].contents[0].name I would expect the last line of the code to print out 'body' instead of... File "pe_ratio.py", line 29, in <module> print soup.contents[0].contents[0].contents[0].contents[0].name File "C:\Python27\lib\BeautifulSoup.py", line 473, in __getattr__ raise AttributeError, "'%s' object has no attribute '%s'" % (self.__class__.__name__, attr) AttributeError: 'NavigableString' object has no attribute 'name' Is .content only concerned with html, head and title? If, so why is that? Thanks for the help in advance.

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  • Standard term for a thread I/O reorder buffer?

    - by Crashworks
    I have a case where many threads all concurrently generate data that is ultimately written to one long, serial file. I need to somehow serialize these writes so that the file gets written in the right order. ie, I have an input queue of 2048 jobs j0..jn, each of which produces a chunk of data oi. The jobs run in parallel on, say, eight threads, but the output blocks have to appear in the file in the same order as the corresponding input blocks — the output file has to be in the order o0o1o2... The solution to this is pretty self evident: I need some kind of buffer that accumulates and writes the output blocks in the correct order, similar to a CPU reorder buffer in Tomasulo's algorithm, or to the way that TCP reassembles out-of-order packets before passing them to the application layer. Before I go code it, I'd like to do a quick literature search to see if there are any papers that have solved this problem in a particularly clever or efficient way, since I have severe realtime and memory constraints. I can't seem to find any papers describing this though; a Scholar search on every permutation of [threads, concurrent, reorder buffer, reassembly, io, serialize] hasn't yielded anything useful. I feel like I must just not be searching the right terms. Is there a common academic name or keyword for this kind of pattern that I can search on?

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  • My app crash with MFMailComposeViewController and MFMessageComposeViewController when I re-launch it.

    - by Dolwen
    Hello all, I encounter a crash with MFMailComposeViewController, MFMessageComposeViewController and multitasking on IOS 4.2 (both simulator and IPHone 4). Code i use : Class emailClass = (NSClassFromString(@"MFMailComposeViewController")); if( emailClass != nil ) { MFMailComposeViewController * controller = [[emailClass alloc] init]; if([emailClass canSendMail]) { // delegate controller.mailComposeDelegate = self; // subject [controller setSubject:@"Hello All."]; // main message [controller setMessageBody:@"I love Stackoverflow.com !" isHTML:NO]; // adding image attachment // getting path for the image we have in the tutorial project NSString *path = [[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]; // loading content of the image into NSData NSData *imageData = [NSData dataWithContentsOfFile:path]; // adding the attachment to he message [controller addAttachmentData:imageData mimeType:@"image/png" fileName:@"My Byook image"]; // setting different than the default transition for the modal view controller [controller setModalTransitionStyle:UIModalTransitionStyleCoverVertical]; // show [[CGameStateManager getCurrentGameState] presentModalViewController:controller animated:YES]; } [controller release]; } To close MFMailComposeViewController i use : [[CGameStateManager getCurrentGameState] dismissModalViewControllerAnimated:NO]; Then the app crash on the "dismissModalViewControllerAnimated:" and we can read in the debugger with NSZombieEnabled : * -[UIImage isKindOfClass:]: message sent to deallocated instance 0xb0b9f80 Anyone have an answer to solve my problem ? :) Thx

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  • Table index design

    - by Swoosh
    I would like to add index(s) to my table. I am looking for general ideas how to add more indexes to a table. Other than the PK clustered. I would like to know what to look for when I am doing this. So, my example: This table (let's call it TASK table) is going to be the biggest table of the whole application. Expecting millions records. IMPORTANT: massive bulk-insert is adding data in this table table has 27 columns: (so far, and counting :D ) int x 9 columns = id-s varchar x 10 columns bit x 2 columns datetime x 5 columns INT COLUMNS all of these are INT ID-s but from tables that are usually smaller than Task table (10-50 records max), example: Status table (with values like "open", "closed") or Priority table (with values like "important", "not so important", "normal") there is also a column like "parent-ID" (self - ID) join: all the "small" tables have PK, the usual way ... clustered STRING COLUMNS there is a (Company) column (string!) that is something like "5 characters long all the time" and every user will be restricted using this one. If in Task there are 15 different "Companies" the logged in user would only see one. So there's always a filter on this one. Might be a good idea to add an index to this column? DATE COLUMNS I think they don't index these ... right? Or can / should be?

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  • Navigation Controller not Pushing/Popping View Controllers

    - by senfo
    I'm working on a view-based iPhone app that has the following flow: search - (list | map) - details To accomplish the transitions between views, I have a UINavigationController, with the search view controller being the root. After a user performs a search, I transition to a view with a segmented control, which acts as a tab to switch between the list and map functionality (per a suggestion from a related question I had). This view contains a UIViewController, which allows me to switch between the list/map view when a user taps the segmented control. I'm fine up until this point. As you can see from the above mentioned flow, I would like to provide the ability to transition into a details view. Each row of my table in the list view contains a details disclosure button for allowing the user to drill down into a details view. The problem is, when I try to push the details view onto the navigation stack, nothing happens. Below is the delegate method (from my list view controller) to handle the details disclosure button being tapped. I've set up break points, so I know the code is running. The navigation controller simply doesn't want to push the detailsController onto the stack (my guess is that I don't have a pointer to the correct UINavigationController). - (void)tableView:(UITableView *)tableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath { if (detailController == nil) { detailController = [[DetailsViewController alloc] init]; } [self.navigationController pushViewController:detailController animated:YES]; } Assuming I was probably missing a pointer to the navigation controller, I exposed a UINavigation property on my list and map views (navigationController is readonly) and initialized them with a pointer to the navigation controller from my SwitchViewController (the view responsible for switching between list/map views when a user changes the value of the segmented control). Unfortunately, this did not solve the problem. Am I on the right track? If so, how do I see to it that my view has a pointer to the correct navigation controller? Should I add a delegate, which allows me to call a function in the SwitchViewController that transitions into the details view (this seems messy)?

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  • Out-of-memory algorithms for addressing large arrays

    - by reve_etrange
    I am trying to deal with a very large dataset. I have k = ~4200 matrices (varying sizes) which must be compared combinatorially, skipping non-unique and self comparisons. Each of k(k-1)/2 comparisons produces a matrix, which must be indexed against its parents (i.e. can find out where it came from). The convenient way to do this is to (triangularly) fill a k-by-k cell array with the result of each comparison. These are ~100 X ~100 matrices, on average. Using single precision floats, it works out to 400 GB overall. I need to 1) generate the cell array or pieces of it without trying to place the whole thing in memory and 2) access its elements (and their elements) in like fashion. My attempts have been inefficient due to reliance on MATLAB's eval() as well as save and clear occurring in loops. for i=1:k [~,m] = size(data{i}); cur_var = ['H' int2str(i)]; %# if i == 1; save('FileName'); end; %# If using a single MAT file and need to create it. eval([cur_var ' = cell(1,k-i);']); for j=i+1:k [~,n] = size(data{j}); eval([cur_var '{i,j} = zeros(m,n,''single'');']); eval([cur_var '{i,j} = compare(data{i},data{j});']); end save(cur_var,cur_var); %# Add '-append' when using a single MAT file. clear(cur_var); end The other thing I have done is to perform the split when mod((i+j-1)/2,max(factor(k(k-1)/2))) == 0. This divides the result into the largest number of same-size pieces, which seems logical. The indexing is a little more complicated, but not too bad because a linear index could be used. Does anyone know/see a better way?

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  • how to make an image appear everytime when i shake my iphone

    - by Abhishek
    Hello, i have created a shake application in iphone but i am having a problem. I want that when i shake my iphone everytime an image should appear for every shake.Can anybody help how is it possible. This is the code which i have written: CGRect myImageRect = CGRectMake(110.0f, 70.0f, 220.0f, 380.0f); //This line is for setting my tick.png image on my image view UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect]; [myImage setImage:[UIImage imageNamed:@"tick_mark.png"]]; [self.view addSubview:myImage];       //animation [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; [myImage setAlpha:0.0]; [UIView commitAnimations]; [myImage release]; This is for beginning animations and I have set my image alpha to 0.0 so that my image will disappear. This code is working properly. But I want it so that when I shake my iPhone again my image should reappear for every shake. How is it possible.

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  • Best practice on structuring asynchronous mailers (using Sidekiq)

    - by gbdev
    Just wondering what's the best way to go about structuring asynchronous mailers in my Rails app (using Sidekiq)? I have one ActionMailer class with multiple methods/emails... notifier.rb: class Notifier < ActionMailer::Base default from: "\"Company Name\" <[email protected]>" default_url_options[:host] = Rails.env.production? ? 'domain.com' : 'localhost:5000' def welcome_email(user) @user = user mail to: @user.email, subject: "Thanks for signing up!" end ... def password_reset(user) @user = user @edit_password_reset_url = edit_password_reset_url(user.perishable_token) mail to: @user.email, subject: "Password Reset" end end Then for example, the password_reset mail is sent in my User model by doing... user.rb: def deliver_password_reset_instructions! reset_perishable_token! NotifierWorker.perform_async(self) end notifier_worker.rb: class NotifierWorker include Sidekiq::Worker sidekiq_options queue: "mail" def perform(user) Notifier.password_reset(user).deliver end end So I guess I'm wondering a couple things here... Is it possible to define many "perform" actions in one single worker? By doing so I could keep things simple (one notifier/mail worker) as I have it and send many different emails through it. Or should I create many workers? One for each mailer (e.g. WelcomeEmailWorker, PasswordResetWorker, etc) and just assign them all to use the same "mail" queue with Sidekiq. I know it works as it is, but should I break out each of those mail methods (welcome_email, password_reset, etc) into individually mailer classes or is it ok to have them all under one class like Notifier? Really appreciate any advice here. Thanks!

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  • Optimizing this "Boundarize" method for Numerics in Ruby

    - by mstksg
    I'm extending Numerics with a method I call "Boundarize" for lack of better name; I'm sure there are actually real names for this. But its basic purpose is to reset a given point to be within a boundary. That is, "wrapping" a point around the boundary; if the area is betweeon 0 and 100, if the point goes to -1, -1.boundarize(0,100) = 99 (going one too far to the negative "wraps" the point around to one from the max). 102.boundarize(0,100) = 2 It's a very simple function to implement; when the number is below the minimum, simply add (max-min) until it's in the boundary. If the number is above the maximum, simply subtract (max-min) until it's in the boundary. One thing I also need to account for is that, there are cases where I don't want to include the minimum in the range, and cases where I don't want to include the maximum in the range. This is specified as an argument. However, I fear that my current implementation is horribly, terribly, grossly inefficient. And because every time something moves on the screen, it has to re-run this, this is one of the bottlenecks of my application. Anyone have any ideas? module Boundarizer def boundarize min=0,max=1,allow_min=true,allow_max=false raise "Improper boundaries #{min}/#{max}" if min >= max new_num = self if allow_min while new_num < min new_num += (max-min) end else while new_num <= min new_num += (max-min) end end if allow_max while new_num > max new_num -= (max-min) end else while new_num >= max new_num -= (max-min) end end return new_num end end class Numeric include Boundarizer end

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  • How can I programmatically position a view using relative points?

    - by Steve Madsen
    What is the best way to position a view relative to the size of its superview, when the bounds of the superview are not yet known? I am trying to avoid hard-coding coordinates if it is at all possible. Perhaps this is silly, and if so, that's a perfectly acceptable answer. I've run into this many times when working with custom UI. The most recent example is that I'm trying to replace the UINavigationItem plain-text title with a custom view. I want that view to fill the superview, but in addition, I want a UIActivityIndicatorView on the right side, inset about 2 pixels and centered vertically. Here's the code: - (void) viewDidLoad { [super viewDidLoad]; customTitleView = [[UIView alloc] initWithFrame:CGRectZero]; customTitleView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; titleLabel = [[UILabel alloc] initWithFrame:CGRectZero]; titleLabel.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; titleLabel.lineBreakMode = UILineBreakModeWordWrap; titleLabel.numberOfLines = 2; titleLabel.minimumFontSize = 11.0; titleLabel.font = [UIFont systemFontOfSize:17.0]; titleLabel.adjustsFontSizeToFitWidth = YES; [customTitleView addSubview:titleLabel]; spinnerView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; spinnerView.center = CGPointMake(customTitleView.bounds.size.width - (spinnerView.bounds.size.width / 2) - 2, customTitleView.bounds.size.height / 2); spinnerView.hidesWhenStopped = YES; [customTitleView addSubview:spinnerView]; self.navigationItem.titleView = customTitleView; [customTitleView release]; } Here's my problem: at the time that this code runs, customTitleView.bounds is still zeroes. The auto-resizing mask hasn't had a chance to do its thing yet, but I very much want those values so that I can compute the relative positions of other sub-views (here, the activity indicator). Is this possible without being ugly?

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  • Can I use drawRect to refresh a UIView subclass?

    - by Timbo
    I've created a subclass of UIView called Status which is designed to display a rectangle of a certain size (within a view) depending on the value of a variable. // Interface #import <Foundation/Foundation.h> #import <QuartzCore/QuartzCore.h> @interface Status: UIView { NSString* name; int someVariable; } @property int someVariable; @property (assign) NSString *name; - (void) createStatus: (NSString*)withName; - (void) drawRect:(CGRect)rect; @end // Implementation #import "Status.h" @implementation Status @synthesize name, someVariable; - (void) createStatus: (NSString*)withName { name = withName; someVariable = 10000; } - (void) drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); //Draw Status CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1); // fill CGContextFillRect(context, CGRectMake(0.0, 0.0, someVariable, 40.0)); } //// myviewcontroller implementation - (void) viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; myStatus = [[Status alloc] initWithFrame:CGRectMake(8,8,200,56)]; myStatus.backgroundColor = [UIColor grayColor]; [self.view addSubview:myStatus]; } How do I set this up so I can repeatedly call a refresh of the status bar? I'll probably call the refresh 4 times per second using a NSTimer, I'm just not sure what to call or if I should move this rectangle drawing to a separate function or something... Thanks in advance for your help :)

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  • How do i make multi call with SudzC

    - by laxonline
    I am developing magento eCommerce stores in iPhone. For that, i have using Sudzc service class for SOAP WS call. Now, I'm trying to create a cart session its working fine. im getting the cardid. And i need to add one product to cart with some arguments. below is the php request example i need to call same this PHP Request Example $proxy = new SoapClient('http://beta.saletab.com/api/soap/?wsdl'); $sessionId = $proxy->login('xxxx', 'zzzzzzzzzzzzzzzzzzzzzzzzz'); //print_r($sessionId); $shoppingCartId = $proxy->call( $sessionId, 'cart.create'); $result = $proxy->call($sessionId,'cart_product.add',array($shoppingCartId,array('product_id'=>"3109",'qty' => 2)),0); echo "REQUEST HEADERS:\n" . $result->__getLastRequestHeaders() . "\n"; IOS Request im trying to send some product details like productid, sku & cardid SDZMagentoService *service = [SDZMagentoService service]; NSString *sessionId = [IMAPP_DELEGATE getUserDefault:IMAPI_SESSIONID]; NSString *cartId = [IMAPP_DELEGATE getUserDefault:IMAPI_CARTSESSIONID]; NSDictionary *argu = [[NSDictionary alloc] initWithObjectsAndKeys:@"3109",@"product_id",@"2",@"qty",cartId,@"card_id", nil]; [service call:self action:@selector(cartTest:) sessionId:sessionId resourcePath:@"cart_product.add" args:argu];

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  • C++ CRTP(template pattern) question

    - by aaa
    following piece of code does not compile, the problem is in T::rank not be inaccessible (I think) or uninitialized in parent template. Can you tell me exactly what the problem is? is passing rank explicitly the only way? or is there a way to query tensor class directly? Thank you #include <boost/utility/enable_if.hpp> template<class T, // size_t N, class enable = void> struct tensor_operator; // template<class T, size_t N> template<class T> struct tensor_operator<T, typename boost::enable_if_c< T::rank == 4>::type > { tensor_operator(T &tensor) : tensor_(tensor) {} T& operator()(int i,int j,int k,int l) { return tensor_.layout.element_at(i, j, k, l); } T &tensor_; }; template<size_t N, typename T = double> // struct tensor : tensor_operator<tensor<N,T>, N> { struct tensor : tensor_operator<tensor<N,T> > { static const size_t rank = N; }; I know the workaround, however am interested in mechanics of template instantiation for self-education

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  • objective-c having issues with an NSDictioary object

    - by Mark
    I have a simple iPhone app that Im learning and I want to have an instance variable called urlLists which is an NSDictionary I have declared it like so: @interface MyViewController : UIViewController <UIPickerViewDataSource, UIPickerViewDelegate>{ IBOutlet UIPickerView *pickerView; NSMutableArray *categories; NSDictionary *urlLists; } @property(retain) NSDictionary *urlLists; @end and in the implementation: @implementation MyViewController @synthesize urlLists; ... - (void)viewDidLoad { [super viewDidLoad]; categories = [[NSMutableArray alloc] init]; [categories addObject:@"Sport"]; [categories addObject:@"Entertainment"]; [categories addObject:@"Technology"]; [categories addObject:@"Political"]; NSArray *objects = [NSArray arrayWithObjects:@"value1", @"value2", @"value3", @"value4", nil]; urlLists = [NSDictionary dictionaryWithObjects:objects forKeys:categories]; for (id key in urlLists) { NSLog(@"key: %@, value: %@", key, [urlLists objectForKey:key]); } } ... @end And, this all works up to here. I have added a UIPicker to my app, and when I select one of the items, I want to Log the one picked and its related entry in my dictionary. -(void) pickerView:(UIPickerView *)thePickerView didSelectRow:(NSInteger)row inComponent:(NSInteger) component { for (id key in self.urlLists) { NSLog(@"key: %@, value: %@", key, [urlLists objectForKey:key]); } } but I get the old EXC_BAD_ACCESS error... I know Im missing something small, but what? Thanks

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  • Looking for the log file on iPhone

    - by zp26
    Hi, I have a problem. I have the code below for save a data on file. I build my app on the device, and run. The result variable is TRUE, but i don't find the file on the my iPhone device. Can you help me? Thank and sorry for my english XP -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSMutableData *data = [NSMutableData data]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver setOutputFormat:NSPropertyListXMLFormat_v1_0]; [archiver encodeFloat:x forKey:@"x"]; [archiver encodeFloat:y forKey:@"y"]; [archiver encodeFloat:z forKey:@"z"]; [archiver encodeObject:name forKey:@"name"]; [archiver finishEncoding]; NSString* filePath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"XML Position"]; BOOL result = [data writeToFile:filePath atomically:YES]; if(result) [self updateTextView:@"success"]; [archiver release]; }

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  • How to fix a slow scrolling table view

    - by hanumanDev
    I have a table view that's scrolling slowly. Does anyone know why that might be? There is an image for each row, but even after the images are loaded it still stutters and scrolls slowly. thanks for any help here's my code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *simpleTableIdentifier = @"SimpleTableCell"; SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"SimpleTableCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } // Get item from tableData NSDictionary *item = (NSDictionary *)[displayItems objectAtIndex:indexPath.row]; // display the youdeal deal image photoString = [item objectForKey:@"image"]; UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:photoString]]]; cell.titleLabel.text = [item objectForKey:@"supercat"]; cell.descriptionLabel.text = [item objectForKey:@"title"]; NSString *convertedLeftCount = [NSString stringWithFormat:@"%@",[item objectForKey:@"left_count"]]; cell.amountLabel.text = convertedLeftCount; cell.thumbnailImageView.image = image; cell.priceLabel.text = [item objectForKey:@"cat"]; return cell; }

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  • How to make Spring load a JDBC Driver BEFORE initializing Hibernate's SessionFactory?

    - by Bill_BsB
    I'm developing a Spring(2.5.6)+Hibernate(3.2.6) web application to connect to a custom database. For that I have custom JDBC Driver and Hibernate Dialect. I know for sure that these custom classes work (hard coded stuff on my unit tests). The problem, I guess, is with the order on which things get loaded by Spring. Basically: Custom Database initializes Spring load beans from web.xml Spring loads ServletBeans(applicationContext.xml) Hibernate kicks in: shows version and all the properties correctly loaded. Hibernate's HbmBinder runs (maps all my classes) LocalSessionFactoryBean - Building new Hibernate SessionFactory DriverManagerConnectionProvider - using driver: MyCustomJDBCDriver at CustomDBURL I get a SQLException: No suitable driver found for CustomDBURL Hibernate loads the Custom Dialect My CustomJDBCDriver finally gets registered with DriverManager (log messages) SettingsFactory runs SchemaExport runs (hbm2ddl) I get a SQLException: No suitable driver found for CustomDBURL (again?!) Application get successfully deployed but there are no tables on my custom Database. Things that I tried so far: Different techniques for passing hibernate properties: embedded in the 'sessionFactory' bean, loaded from a hibernate.properties file. Nothing worked but I didn't try with hibernate.cfg.xml file neither with a dataSource bean yet. MyCustomJDBCDriver has a static initializer block that registers it self with the DriverManager. Tried different combinations of lazy initializing (lazy-init="true") of the Spring beans but nothing worked. My custom JDBC driver should be the first thing to be loaded - not sure if by Spring but...! Can anyone give me a solution for this or maybe a hint for what else I could try? I can provide more details (huge stack traces for instance) if that helps. Thanks in advance.

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  • HTTPS post - what I'm doing wrong?

    - by evilone
    Hi, I'm making requests to the webaddress to get XML files throught the HTTPS connection. But this connection works like 50%. In most cases it fails. Usual error is "socket error #10060". Or "Error connecting with SSL. EOF was observed that violates the protocol". What I'm doing wrong? function SendRequest(parameters: string): IXMLDocument; var sPostData: TStringList; sHttpSocket: TIdHTTP; sshSocketHandler: TIdSSLIOHandlerSocketOpenSSL; resStream: TStringStream; xDoc: IXMLDocument; begin sPostData := TStringList.Create; try sPostData.Add('add some parameter to post' + '&'); sPostData.Add('add some parameter to post' + '&'); sPostData.Add('add some parameter to post' + '&'); sPostData.Add(parameters); sHttpSocket := TIdHTTP.Create; sshSocketHandler := TIdSSLIOHandlerSocketOpenSSL.Create; sHttpSocket.IOHandler := sshSocketHandler; sHttpSocket.Request.ContentType := 'application/x-www-form-urlencoded'; sHttpSocket.Request.Method := 'POST'; resStream := TStringStream.Create; sHttpSocket.Post(Self.sUrl, sPostData, resStream); xDoc := CreateXMLDoc; xDoc.LoadFromStream(resStream); Result := xDoc; resStream.Free; sHttpSocket.Free; sshSocketHandler.Free; sPostData.Free; except on E: Exception do begin TCommon.ErrorLog('errorLog.txt', DateTimeToStr(Now) + ' ' + E.Message); end end; end; Maybe I can do this in another way, that works like 100%, when internet connection is available? Regards, evilone

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  • (Rails) Creating multi-dimensional hashes/arrays from a data set...?

    - by humble_coder
    Hi All, I'm having a bit of an issue wrapping my head around something. I'm currently using a hacked version of Gruff in order to accommodate "Scatter Plots". That said, the data is entered in the form of: g.data("Person1",[12,32,34,55,23],[323,43,23,43,22]) ...where the first item is the ENTITY, the second item is X-COORDs, and the third item is Y-COORDs. I currently have a recordset of items from a table with the columns: POINT, VALUE, TIMESTAMP. Due to the "complex" calculations involved I must grab everything using a single query or risk way too much DB activity. That said, I have a list of items for which I need to dynamically collect all data from the recordset into a hash (or array of arrays) for the creation of the data items. I was thinking something like the following: @h={} e = Events.find_by_sql(my_query) e.each do |event| @h["#{event.Point}"][x] = event.timestamp @h["#{event.Point}"][y] = event.value end Obviously that's not the correct syntax, but that's where my brain is going. Could someone clean this up for me or suggest a more appropriate mechanism by which to accomplish this? Basically the main goal is to keep data for each pointname grouped (but remember the recordset has them all). Much appreciated. EDIT 1 g = Gruff::Scatter.new("600x350") g.title = self.name e = Event.find_by_sql(@sql) h ={} e.each do |event| h[event.Point.to_s] ||= {} h[event.Point.to_s].merge!({event.Timestamp.to_i,event.Value}) end h.each do |p| logger.info p[1].values.inspect g.data(p[0],p[1].keys,p[1].values) end g.write(@chart_file)

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  • wxpython - Running threads sequentially without blocking GUI

    - by ryantmer
    I've got a GUI script with all my wxPython code in it, and a separate testSequences module that has a bunch of tasks that I run based on input from the GUI. The tasks take a long time to complete (from 20 seconds to 3 minutes), so I want to thread them, otherwise the GUI locks up while they're running. I also need them to run one after another, since they all use the same hardware. (My rationale behind threading is simply to prevent the GUI from locking up.) I'd like to have a "Running" message (with varying number of periods after it, i.e. "Running", "Running.", "Running..", etc.) so the user knows that progress is occurring, even though it isn't visible. I'd like this script to run the test sequences in separate threads, but sequentially, so that the second thread won't be created and run until the first is complete. Since this is kind of the opposite of the purpose of threads, I can't really find any information on how to do this... Any help would be greatly appreciated. Thanks in advance! gui.py import testSequences from threading import Thread #wxPython code for setting everything up here... for j in range(5): testThread = Thread(target=testSequences.test1) testThread.start() while testThread.isAlive(): #wait until the previous thread is complete time.sleep(0.5) i = (i+1) % 4 self.status.SetStatusText("Running"+'.'*i) testSequences.py import time def test1(): for i in range(10): print i time.sleep(1) (Obviously this isn't the actual test code, but the idea is the same.)

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  • useer degined Copy ctor, and copy-ctors further down the chain - compiler bug ? programers brainbug

    - by J.Colmsee
    Hi. i have a little problem, and I am not sure if it's a compiler bug, or stupidity on my side. I have this struct : struct BulletFXData { int time_next_fx_counter; int next_fx_steps; Particle particles[2];//this is the interesting one ParticleManager::ParticleId particle_id[2]; }; The member "Particle particles[2]" has a self-made kind of smart-ptr in it (resource-counted texture-class). this smart-pointer has a default constructor, that initializes to the ptr to 0 (but that is not important) I also have another struct, containing the BulletFXData struct : struct BulletFX { BulletFXData data; BulletFXRenderFunPtr render_fun_ptr; BulletFXUpdateFunPtr update_fun_ptr; BulletFXExplosionFunPtr explode_fun_ptr; BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr; BulletFX( BulletFXData data, BulletFXRenderFunPtr render_fun_ptr, BulletFXUpdateFunPtr update_fun_ptr, BulletFXExplosionFunPtr explode_fun_ptr, BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr) :data(data), render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } /* //USER DEFINED copy-ctor. if it's defined things go crazy BulletFX(const BulletFX& rhs) :data(data),//this line of code seems to do a plain memory-copy without calling the right ctors render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } */ }; If i use the user-defined copy-ctor my smart-pointer class goes crazy, and it seems that calling the CopyCtor / assignment operator aren't called as they should. So - does this all make sense ? it seems as if my own copy-ctor of struct BulletFX should do exactly what the compiler-generated would, but it seems to forget to call the right constructors down the chain. compiler bug ? me being stupid ? Sorry about the big code, some small example could have illustrated too. but often you guys ask for the real code, so well - here it is :D

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  • Making alarm clock with NSTimer

    - by Alex G
    I just went through trying to make an alarm clock app with local notifications but that didn't do the trick because I needed an alert to appear instead of it going into notification centre in iOS 5+ So far I've been struggling greatly with nstimer and its functions so I was wondering if anyone could help out. I want when the user selects a time (through UIDatePicker, only time) for an alert to be displayed at exactly this time. I have figured out how to get the time from UIDatePicker but I do not know how to properly set the firing function of nstimer. This is what I have attempted so far, if anyone could help... be much appreciated. Thank you Example (it keeps going into the function every second opposed to a certain time I told it too... not what I want): NSDate *timestamp; NSDateComponents *comps = [[[NSDateComponents alloc] init] autorelease]; [comps setHour:2]; [comps setMinute:8]; timestamp = [[NSCalendar currentCalendar] dateFromComponents:comps]; NSTimer *f = [[NSTimer alloc] initWithFireDate:timestamp interval:0 target:self selector:@selector(test) userInfo:nil repeats:YES]; NSRunLoop *runner = [NSRunLoop currentRunLoop]; [runner addTimer:f forMode: NSDefaultRunLoopMode];

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  • Invalid table view update with insertRowsAtIndexPaths:

    - by Crystal
    I'm having trouble with insertRowsAtIndexPaths:. I'm not quite sure how it works. I watched the WWDC 2010 video on it, but I'm still getting an error. I thought I was supposed to update the model, then wrap the insertRowsAtIndexPaths: in the tableView beginUpdates and endUpdates calls. What I have is this: self.customTableArray = (NSMutableArray *)sortedArray; [_customTableView beginUpdates]; [tempUnsortedArray enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) { [sortedArray enumerateObjectsUsingBlock:^(id sortedObj, NSUInteger sortedIdx, BOOL *sortedStop) { if ([obj isEqualToString:sortedObj]) { NSIndexPath *newRow = [NSIndexPath indexPathForRow:sortedIdx inSection:0]; [_customTableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newRow] withRowAnimation:UITableViewRowAnimationAutomatic]; *sortedStop = YES; } }]; }]; [_customTableView endUpdates]; customTableArray is my model array. sortedArray is just the sorted version of that array. When I run this code when I hit my plus button to add a new row, I get this error: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (2) must be equal to the number of rows contained in that section before the update (1), plus or minus the number of rows inserted or deleted from that section (2 inserted, 0 deleted) and plus or minus the number of rows moved into or out of that section (0 moved in, 0 moved out).' I'm not sure what I'm doing wrong. Thoughts? Thanks.

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  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

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  • Obfuscating ids in Rails app

    - by fphilipe
    I'm trying to obfuscate all the ids that leave the server, i.e., ids appearing in URLs and in the HTML output. I've written a simple Base62 lib that has the methods encode and decode. Defining—or better—overwriting the id method of an ActiveRecord to return the encoded version of the id and adjusting the controller to load the resource with the decoded params[:id] gives me the desired result. The ids now are base62 encoded in the urls and the response displays the correct resource. Now I started to notice that subresources defined through has_many relationships aren't loading. e.g. I have a record called User that has_many Posts. Now User.find(1).posts is empty although there are posts with user_id = 1. My explanation is that ActiveRecord must be comparing the user_id of Post with the method id of User—which I've overwritten—instead of comparing with self[:id]. So basically this renders my approach useless. What I would like to have is something like defining obfuscates_id in the model and that the rest would be taken care of, i.e., doing all the encoding/decoding at the appropriate locations and preventing ids to be returned by the server. Is there any gem available or does somebody have a hint how to accomplish this? I bet I'm not the first trying this.

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