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  • AlertDialog Input Text

    - by soclose
    Hi, I'd like to use AlertDialog as a pin code or password dialog. Here is my code - AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("Login"); alert.setMessage("Enter Pin :"); // Set an EditText view to get user input final EditText input = new EditText(this); alert.setView(input); alert.setPositiveButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { String value = input.getText().toString(); Log.d( TAG, "Pin Value : " + value); return; } }); alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub return; } }); alert.show(); How to code that all input text will appear like ' * '

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  • Jquery Autocomplete Unable to Empty Input on Internet Explorer

    - by Matias
    Hi, I´ve got a Jquery autocomplete input like the following: $("#cities").autocomplete(regionIDs, { minChars: 2, width: 310, autoFill: true, matchContains: "word", formatItem: function(row) { return row.city + ", " + "<span>" + row.country + "</span>"; }, formatMatch: function(row) { return row.city; }, formatResult: function(row) { return row.city + ", " + row.country; } }); A listener for the input $("#cities").result(function(event, data, formatted) { selectedCity = (data.regionID); }); And the input: <input type="text" class="textbox" id="cities" name="q" autocomplete="off"> The trouble is when I reload the page, Internet explorer displays last user Input in the text box. However, the variable has no value. I have tried with .reset() but no success. Any ideas why ?

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  • Make input field background image disappear after text is inputted

    - by aslum
    I'd like to make the background image for my input field disappear once the user has typed any amount of text in it. Is there a simple way to do that in javascript? I can get it so the bg disappears while the field is focused, but then it returns once they move on to the next field. HTML: Call me at <input name="phone" type="text" class="phone-field" id="phone"> CSS: .form input { background-color:transparent; } .form input:focus { background-color:#edc; background-image:none; } input.phone-field { background-image: (url/images/phonebg.png); background-repeat: no-repeat; background-position: left 1px; }

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  • web service with no input parameter

    - by cateof
    I have a WSDL with various portTypes. Some of the contain only output <operation name="getServerTimeZone"> <output message="s0:getServerTimeZoneSoapOut"/> </operation> I would expect that the correct should be: <operation name="getServerTimeZone"> <input message="s0:getServerTimeZoneSoapIn"/> <output message="s0:getServerTimeZoneSoapOut"/> </operation> The problem is that when I am trying to create stubs from the WSDL using gsoap wsdl2h parser I got the following error: No wsdl:definitions/portType/operation/input I haven't tested with other tools (ie WSDL2Java). My question: Is it valid to have a portType with no input? I am using AltovaXML Spy and this WSDL passes the validation.... Is there any meaning having WSDL operation with no input? (I am not talking about One-Way Message Passing, where you can have input but no output - this is valid).

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  • Why won't my control accept keyboard input?

    - by Mason Wheeler
    I've built a custom control that I'm trying to send input to. It will accept mouse input and report MouseDown, MouseMove and MouseUp correctly, but for whatever reason, it won't accept keyboard input. When I click on it, it doesn't receive focus, and any keys I press get interpreted by whatever control had the focus already. This is probably something really simple. The first place I thought to look was in the ControlStyle property, but the only thing I can see in the helpfile about keyboard input is csNoStdEvents, which disables it, and my control doesn't have that. So what do I need to do to make it so my control can receive input focus?

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  • Format an input with Jquery?

    - by Wes
    I'm building a calculator that has a slider. Everytime I slide the bar an input box is updated with the number, the calculator passes the value and updates the calculation. So my input boxes have dollar values that can range anywhere from $0 to $10,000. Right now my boxes display 0 to 10000 and I want them to be displayed as $0 to $10,000. I'm assuming jquery would be my best route here. How do I format an input box to display values like this. Sort of like an input mask. note: users never have to type into the input box, its all controlled by the slider.

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  • [CSS] style input tag

    - by nosferat
    Hi! ASP.Net has a tag called CheckboxList. The output of this tag looks like this: <table class="checkbox"> <tbody> <tr> <td> <input id="/*longdynamicstring1*/" type="checkbox" name="/*longdynamicstring2*/" /> <label for="/*longdynamicstring1*/">Label Text</label> </td> </tr> </tbody> </table> I want to position the label and the input but I cannot find out how. Tried the following: .checkbox input{ padding-right: 5px; } and .checkbox input[type='checkbox'] { padding-right: 5px; } but neither of them had any effect. Because it's ASP I cannot set a class for the input elements and I cannot reference the id because it's dynamic.

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  • "input cannot be resolved" when added a try..catch

    - by Mark
    I originally tried to get my throw statement to work without a try catch and the userInput = input.nextInt(); line worked fine. But when I tried adding the try..catch it didn't like my input saying it cannot be resolved. I don't think my try..catch is correct yet but I am planning on tackling that after I can get this input to be recognized but I would appreciate any feedback on things you see with that as well. Thanks import java.util.Scanner; public class Program6 { public static void main(String[] args) { final int NUMBER_HIGH_LIMIT = 100; final int NUMBER_LOW_LIMIT = 10; int userInput; try { System.out.print("Enter a number between 10 and 100: "); userInput = input.nextInt();//Says input cannot be resolved Verify v = new Verify(NUMBER_HIGH_LIMIT, NUMBER_LOW_LIMIT); } catch(NumberHighException exception) { userInput = 0; } catch(NumberLowException exception) { userInput = 0; } } }

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  • Image input onclick event being fired when enter button Pressed

    - by Anthony
    I have a strange problem where an onclick event on an input image is being fired when i hit enter in input text box <form id="MyForm" action="/someaction"> <input type="image" src="someimage.jpg" onclick="doStuff();$('#MyForm').submit();" /> <input type="text" name="textInput"/> </form> When the cursor is in the text box and i hit enter, rather than the form being submitted it calls the onclick event on the image input. Any ideas whats going on ?

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  • Count number of empty input boxes in table row

    - by Daniel Brink
    How do you calculate the number of input boxes with no value in a table row using jquery? example: <table id="table1"> <tr class="data" id="row5"> <td><input type="text" value="20%" /></td> <td><input type="text" value="10%" /></td> <td><input type="text" value="" /></td> <td><input type="text" /></td> </tr> <table> I'm looking for answer = 2

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  • Jquery Change event for input and select elements

    - by Abs
    Hello all, I am trying to alert something when ever a drop down box changes and when ever something is typed into an input. I don't think I can use change for input fields? What would you use for input fields? Also, what about input fields of type file? Same thing. Here is what I have so far and its not working: $('input#wrapper, select#wrapper').change(function(){ alert('You changed.'); }); Thanks all

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  • get the list and input from one function and run them in different function

    - by rookie
    i have a programm that generate the list and then i ask them to tell me what they want to do from the menu and this is where my problem start i was able to get the input form the user to different function but when i try to use the if else condition it doesn't check, below are my code def menu(x,l): print (x) if x == 1: return make_table(l) if x == 2: y= input("enter a row (as a number) or a column (as an uppercase letter") if y in [ "1",'2','3']: print("Minmum is:",minimum(y,l)) if x== 3: print ('bye') def main(): bad_filename = True l =[] while bad_filename == True: try: filename = input("Enter the filename: ") fp = open(filename, "r") for f_line in fp: f_str=f_line.strip() f_str=f_str.split(',') for unit_str in f_str: unit=float(unit_str) l.append(unit) bad_filename = False except IOError: print("Error: The file was not found: ", filename) #print(l) condition=True while condition==True: print('1- open\n','2- maximum') x=input("Enter the choice") menu(x,l) main() from the bottom function i can get list and i can get the user input and i can get the data and move it in second function but it wont work after that.thank you

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  • Stop an input field in a form from being submitted

    - by Acorn
    I'm writing some javascript that will insert some input fields into a form on a website. The thing is, I don't want those input fields to affect the form in any way, I don't want them to be submitted when the form is submitted, I only want my javascript to have access to their values. Is there some way I could add some input fields into the middle of a form and not have them submitted when the form is submitted? Obviously the ideal thing would be for the input fields to not be in the form element, but I want the layout of my resulting page to have my inserted input fields appear between elements of the original form.

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  • Reporting sanitized user input to the user via AJAX

    - by JimBo
    I am writing some code to give live feedback to the user on the validation of a form using AJAX. I have got it checking length and if the field is empty. Now I want it to sanitize the users input and if the sanatized input differs from the users original input then tell them which characters are not allowed. The code I have written so far works except some characters most notably a '£' symbol result in no response. I think it relates to json_encode and its encoding. Here is the code: $user_input = 'asdfsfs£'; $strip_array = str_split(strip($user_input)); $orig_array = str_split($user_input); $diff_array = array_diff($orig_array,$strip_array); $diff_str = implode(', ',$diff_array); $final = json_encode($diff_str); function strip($input){return htmlentities(strip_tags($input),ENT_QUOTES);} Hope someone can figure out a solution.

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  • change value of input element!

    - by Lina
    is it able to "override/overwrite" an input element fixed value using javascript and/or jquery? i.e. if i have an input element like this: <div id="myDiv"> <input type="text" name="inputs" value="someValue" /> </div> is it possible to make a jquery object of that element and then change its value to something else then rewrite the jquery object to the dom?? i'm trying but obviously i haven't got good results! i've been trying something like this: $('input').val("someOtherDynamicValue"); var x = $('input'); $("#myDiv").html(x);

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  • input tags with array

    - by Dumbledore of flash
    Hi , Recently i am doing a project in which i encountered a strange problem this is the program which previous programmer did MPAN <input name="mpan[]" id="mpan[]" value="" maxlength="2" size="2" > ///this one to read <input name="mpan[]" id="mpan[]" value="" maxlength="3" size="3"> <input name="mpan[]" id="mpan[]" value="" maxlength="3" size="3"> <input name="mpan[]" id="mpan[]" value="" maxlength="2" size="2"> ///this one to read <input name="mpan[]" id="mpan[]" value="" maxlength="11" size="12"> i have to read it from a javascript what i did 1) document.getElementById("mpan").value == not reading script does not work 2) document.getElementById("mpan[]").value == reading first one 3) document.getElementById("mpan[0]").value == script does not work 4) document.getElementById("mpan[3]").value == script does not work can any body tell me how to read this from a javascript program

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  • PHP Form (post) Repeating input in a tabel

    - by Sef
    Hello, I have a form (with post method) that takes the following input: - a certain name - a number - 3 checkboxes All this input gets generated and calculated in a table.(html code within the php) Everything gets properly calculated and displayed in a table. So my question: How do i make it possible after giving all those input to give in more input? Meaning i have made a hyperlink that goes back to the form itself (where i can give the input). So i can give in new data, and after submiting that again the table now contains 2 rows of values insteed of just 1. Not really sure what exactly i need for this. Regards.

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  • BAD ARCHIVE MIRROR using PXE BOOT method

    - by omkar
    i m trying to automatically install UBUNTU on a client PC by using the method of PXE BOOT method....my Objectives are below:- i m following the steps given in this link installation using PXE BOOT 1:-the server will have a KICKSTART config file which contains the parameters for the OS installation and the files which are required for the OS installations. 2:-the client will have to detect this configuration along with the setup files and complete the installation without any input from the user. In my server i have installed DHCP3-server,Apache2 and TFTP for helping me with the installation. i have nearly achieved my first objective,i m able to boot my client using the files stored in the server,but during the installation stage it is asking me to "CHOOSE A MIRROR of UBUNTU ARCHIVE".i gave the server's IP address and the path in the server where the files are located but then too its giving me error "BAD ARCHIVE MIRROR". so is it possible that instead of downloading all the files from the internet and storing them on my disk , can i use the files which comes with the UBUNTU-CD, and how to store this files in what format (should i zip them ) on the disk. secondly i am also generating the ks.cfg which i wanted to give to the client for automatic installation of the OS ,so how should the configuration file be given to the installation process.

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  • TakeWhile and SkipWhile method in LINQ

    - by vik20000in
     In my last post I talked about how to use the take and the Skip keyword to filter out the number of records that we are fetching. But there is only problem with the take and skip statement. The problem lies in the dependency where by the number of records to be fetched has to be passed to it. Many a times the number of records to be fetched is also based on the query itself. For example if we want to continue fetching records till a certain condition is met on the record set. Let’s say we want to fetch records from the array of number till we get 7. For this kind of query LINQ has exposed the TakeWhile Method.     int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 };     var firstNumbersLessThan6 = numbers.TakeWhile(n => n < 7);   In the same way we can also use the SkipWhile statement. The skip while statement will skip all the records that do not match certain condition provided. In the example below we are skiping all those number which are not divisible by 3. Remember we could have done this with where clause also, but SkipWhile method can be useful in many other situation and hence the example and the keyword.     int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 };     var allButFirst3Numbers = numbers.SkipWhile(n => n % 3 != 0); Vikram

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  • Adding Vertices to a dynamic mesh via Method Call

    - by Raven Dreamer
    I have a C# Struct with a static method, "Get Shape" which populates a List with the vertices of a polyhedron. Method Signature: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) Adding directly to the vertices list (via vertices.Add(vector3) ), the code works as expected, and the new polyhedron appears when I trigger the method. However, I want to do some processing on the vertices I'm adding (a rotation), and the most sensible way I can think to do that is by creating a separate list of Vector3s, and then combining the lists when I'm done. However, vertices.AddRange(newVerts) does not add the shape to the mesh, nor does a foreach loop with verts.Add(vertices[i]). And this is before I've added in any of the processing! I have a feeling this might stem from passing the list of vertices in as a parameter, rather than returning a list and then adding to the vertices in the calling object, but since I'm filling 4 lists, I was trying to avoid having to create a data struct to return all four at once. Any ideas? The working version of the method is reprinted below, in full: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) { //List<Vector3> vertices = new List<Vector3>(); int l_blockShape = b.blockShape; int l_blockType = b.blockType; //CheckFace checks if the block is empty //if this block is empty, don't draw anything. int vertexIndex; //only y faces need to be hidden. //if((l_blockShape & BlockShape.NegZFace) == BlockShape.NegZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //XY Z+1 face //if((l_blockShape & BlockShape.PosZFace) == BlockShape.PosZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY face //if((l_blockShape & BlockShape.NegXFace) == BlockShape.NegXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY X+1 face // if((l_blockShape & BlockShape.PosXFace) == BlockShape.PosXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX face if((l_blockShape & BlockShape.NegYFace) == BlockShape.NegYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX + 1 face if((l_blockShape & BlockShape.PosYFace) == BlockShape.PosYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y+1 , z+.2f)); vertices.Add(new Vector3(x+.8f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.2f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } }

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  • Optimization ended up in casting an object at each method call

    - by Aybe
    I've been doing some optimization for the following piece of code : public void DrawLine(int x1, int y1, int x2, int y2, int color) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color); } After profiling it about 70% of the time spent was in getting a context for drawing and disposing it. I ended up sketching the following overload : public void DrawLine(int x1, int y1, int x2, int y2, int color, BitmapContext bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, bitmapContext); } Until here no problems, all the user has to do is to pass a context and performance is really great as a context is created/disposed one time only (previously it was a thousand times per second). The next step was to make it generic in the sense it doesn't depend on a particular framework for rendering (besides .NET obvisouly). So I wrote this method : public void DrawLine(int x1, int y1, int x2, int y2, int color, IDisposable bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, (BitmapContext)bitmapContext); } Now every time a line is drawn the generic context is casted, this was unexpected for me. Are there any approaches for fixing this design issue ? Note : _bitmap is a WriteableBitmap from WPF BitmapContext is from WriteableBitmapEx library DrawLineBresenham is an extension method from WriteableBitmapEx

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  • What is the ideal length of a method?

    - by iPhoneDeveloper
    In object-oriented programming, there is no exact rule on the maximum length of a method , but I still found these two qutes somewhat contradicting each other, so I would like to hear what you think. In Clean Code: A Handbook of Agile Software Craftsmanship, Robert Martin says: The first rule of functions is that they should be small. The second rule of functions is that they should be smaller than that. Functions should not be 100 lines long. Functions should hardly ever be 20 lines long. and he gives an example from Java code he sees from Kent Beck: Every function in his program was just two, or three, or four lines long. Each was transparently obvious. Each told a story. And each led you to the next in a compelling order. That’s how short your functions should be! This sounds great, but on the other hand, in Code Complete, Steve McConnell says something very different: The routine should be allowed to grow organically up to 100-200 lines, decades of evidence say that routines of such length no more error prone then shorter routines. And he gives a reference to a study that says routines 65 lines or long are cheaper to develop. So while there are diverging opinions about the matter, is there a functional best-practice towards determining the ideal length of a method for you?

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  • Should you create a class within a method?

    - by Amndeep7
    I have made a program using Java that is an implementation of this project: http://nifty.stanford.edu/2009/stone-random-art/sml/index.html. Essentially, you create a mathematical expression and, using the pixel coordinate as input, make a picture. After I initially implemented this in serial, I then implemented it in parallel due to the fact that if the picture size is too large or if the mathematical expression is too complex (especially considering the fact that I made the expression recursively), it takes a really long time. During this process, I realized that I needed two classes which implemented the Runnable interface as I had to put in parameters for the run method, which you aren't allowed to do directly. One of these classes ended up being a medium sized static inner class (not large enough to make an independent class file for it though). The other though, just needed a few parameters to determine some indexes and the size of the for loop that I was making run in parallel - here it is: class DataConversionRunnable implements Runnable { int jj, kk, w; DataConversionRunnable(int column, int matrix, int wid) { jj = column; kk = matrix; w = wid; } public void run() { for(int i = 0; i < w; i++) colorvals[kk][jj][i] = (int) ((raw[kk][jj][i] + 1.0) * 255 / 2.0); increaseCounter(); } } My question is should I make it a static inner class or can I just create it in a method? What is the general programming convention followed in this case?

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  • MatheMagics - Guess My Age - Method 2

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved MatheMagic – Guess My Age – Method 2 The Mathemagician stands on the stage and asks an adult to do the following: ·         Do the next few steps on your calculator, or the calculator in your phone, or even on a piece of paper. ·         Do it silently! Don’t tell me the results until I ask for them directly ·         Multiply your age by 2. ·         Add 7 to the result ·         Multiply the result by 5. ·         Tell me the result. I will nonetheless immediately tell you what your age is. How do I do this? Let’s do the algebra. Let A denote your age (2A + 7) 5 = 10A + 35 so it is of the 3 digit form XY5 Now make two numbers out of the result - The last digit and the number before it. The Last digit is obviously 5, the other 2 (or 3 for a centenarian) and this number is the age + 3. Example: I am 76 years old and here is what happens when I do the steps 76 x 2 = 152 152 + 7 = 159 159 x 5 = 795 This is made of 79 and 5. And … 79 – 3 = 76 A note to the socially aware mathemagician – it is safer to do it with a man. The chances of a veracious answer are much, much higher! The trick may be accomplished on any 2 or 3 digit number, not just one’s age, but if you want to know your date’s age, it’s a good way to elicit it. That’s All Folks PS for more Ageless “Age” mathemagics go to www.mgsltns.com/games.htm and also here: http://geekswithblogs.net/PointsToShare/archive/2011/11/15/mathemagics---guess-my-age-method-1.aspx

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  • Dependency Injection and method signatures

    - by sunwukung
    I've been using YADIF (yet another dependency injection framework) in a PHP/Zend app I'm working on to handle dependencies. This has achieved some notable benefits in terms of testing and decoupling classes. However,one thing that strikes me is that despite the sleight of hand performed when using this technique, the method names impart a degree of coupling. Probably not the best example -but these methods are distinct from ... say the PEAR Mailer. The method names themselves are a (subtle) form of coupling //example public function __construct($dic){ $this->dic = $dic; } public function example(){ //this line in itself indicates the YADIF origin of the DIC $Mail= $dic->getComponent('mail'); $Mail->setBodyText($body); $Mail->setFrom($from); $Mail->setSubject($subject); } I could write a series of proxies/wrappers to hide these methods and thus promote decoupling from , but this seems a bit excessive. You have to balance purity with pragmatism... How far would you go to hide the dependencies in your classes?

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