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  • C++ File manipulation problem

    - by Carlucho
    I am trying to open a file which normally has content, for the purpose of testing i will like to initialize the program without the files being available/existing so then the program should create empty ones, but am having issues implementing it. This is my code originally void loadFiles() { fstream city; city.open("city.txt", ios::in); fstream latitude; latitude.open("lat.txt", ios::in); fstream longitude; longitude.open("lon.txt", ios::in); while(!city.eof()){ city >> cityName; latitude >> lat; longitude >> lon; t.add(cityName, lat, lon); } city.close(); latitude.close(); longitude.close(); } I have tried everything i can think of, ofstream, ifstream, adding ios::out all all its variations. Could anybody explain me what to do in order to fix the problem. Thanks!

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  • Program crashes after trying to use a recently created file. C#

    - by Jason T.
    So here is my code if (!File.Exists(pathName)) { File.Create(pathName); } StreamWriter outputFile = new StreamWriter(pathName,true); But whenever I run the program the first time the path with file gets created. However once I get to the StreamWriter line my program crashes because it says my fie is in use by another process. Is there something I'm missing between the File.Create and the StreamWriter statements?

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  • What is the fastest way to write hundreds of files to disk using C#?

    - by Ehsan
    My program should write hundreds of files to disk, received by external resources (network) each file is a simple document that I'm currently store it with the name of GUID in a specific folder but creating hundred files, writing, closing is a lengthy process. Is there any better way to store these amount of files to disk? I've come to a solution, but I don't know if it is the best. First, I create 2 files, one of them is like allocation table and the second one is a huge file storing all the content of my documents. But reading from this file would be a nightmare; maybe a memory-mapped file technique could help. Could working with 30GB or more create a problem?

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  • Memory mapping of files and system cache behavior in WinXP

    - by Canopus
    Our application is memory intensive and deals with reading a large number of disk files. The total load can be more than 3 GB. There is a custom memory manager that uses memory mapped files to achieve reading of such a huge data. The files are mapped into the process memory space only when needed and with this the process memory is well under control. But what is observed is, with memory mapping, the system cache keeps on increasing until it occupies the available physical memory. This leads to the slowing down of the entire system. My question is how to prevent system cache from hogging the physical memory? I attempted to remove the file buffering (by using FILE_FLAG_NO_BUFFERING ), but with this, the read operations take considerable amount of time and slows down the application performance. How to achieve the scalability without sacrificing much on performance. What are the common techniques used in such cases? I dont have a good understanding of the WinXP OS caching behavior. Any good links explaining the same would also be helpful.

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  • Calling class in Java after editing file used in as source for table

    - by user2892290
    I'm currently working on a project, I'll try to subrscibe first. I save data into text file, that I use as a source for browser of that data. The browser is based on table that contains the data. I have to rewrite the source file everytime I delete or edit data. That's where the problem comes in. After deleting or editing data I call a method to create the table again, but the table never creates. Is it possibly made by editing the file and calling the method right after that? If I restart my app the table is successfully created with right data. Take in note that I don't get any error message. This is the method I use for loading data from source file: try (BufferedReader input1 = new BufferedReader(new FileReader("./src/data.src"))) { int lines = 0; while (input1.read() != -1) { if (!(input1.readLine()).equals("")) { lines++; } } input1.close(); if (lines == 0) { JOptionPane.showMessageDialog(null, "No data to load, create a note first!"); new Writer().build(frame); } else { try (BufferedReader input = new BufferedReader(new FileReader("./src/data.src"))) { Game[] g = new Game[lines]; String currentLine; String[] help; int counter = 0; while (lines > 0) { currentLine = input.readLine(); help = currentLine.split("#"); g[counter] = new Game(help[0],help[1], help[2], help[3], help[4], help[5], help[6], help[7], help[8], help[9]); counter++; lines--; } input.close(); final JButton bButton = new backButton().create(frame, mPanel); build(g, frame, bButton); mPanel.add(panel); mPanel.add(panel2); mPanel.add(searchPanel); mPanel.add(bButton); bButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); panel.removeAll(); frame.setCursor(Cursor.getDefaultCursor()); } }); mPanel.setPreferredSize(new Dimension(1000, 750)); panel.setBorder(new EmptyBorder(10, 10, 10, 10)); frame.setLayout(new FlowLayout()); frame.add(mPanel); frame.pack(); JMenuBar menuBar = new Menu().create(frame, mPanel); frame.setJMenuBar(menuBar); frame.setVisible(true); Rectangle rec = GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds(); int width = (int) rec.getWidth(); int height = (int) rec.getHeight(); frame.setBounds(1, 3, width, height); frame.addComponentListener(new ComponentAdapter() { @Override public void componentMoved(ComponentEvent e) { frame.setLocation(1, 3); } }); And this is the method I use for creating the table: String[][] tableData = new String[g.length][9]; for (int i = 0; i < tableData.length; i++) { tableData[i][0] = g[i].getChampion(); tableData[i][1] = g[i].getRole(); tableData[i][2] = g[i].getEnemy(); tableData[i][3] = g[i].getDifficulty(); tableData[i][4] = g[i].getResult(); tableData[i][5] = g[i].getScore(); tableData[i][6] = g[i].getGameType(); tableData[i][7] = g[i].getPoints(); tableData[i][8] = g[i].getLeague(); } final JLabel searchLabel = new JLabel("Search for champion played."); final JButton searchButton = new JButton("Search"); final JTextField searchText = new JTextField(20); frame.setTitle("LoL Notepad - reading your notes"); JTable table = new JTable(tableData, columnNames); final JScrollPane scrollPane = new JScrollPane(table); scrollPane.setPreferredSize(new Dimension(980, 500)); panel2.setPreferredSize(new Dimension(1000, 550)); panel2.setVisible(false); panel2.setBorder(new EmptyBorder(10, 10, 10, 10)); panel3.setVisible(false); panel.setLayout(new FlowLayout()); panel.add(scrollPane); searchPanel.add(searchLabel); searchPanel.add(searchText); searchPanel.add(searchButton); searchButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { try { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); search(g, searchText.getText(), frame, bButton); frame.setCursor(Cursor.getDefaultCursor()); } catch (IOException ex) { Logger.getLogger(Reader.class.getName()).log(Level.SEVERE, null, ex); } } }); table.addMouseListener(new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { if (e.getClickCount() == 1) { JTable target = (JTable) e.getSource(); panel.setVisible(false); searchPanel.setVisible(false); bButton.setVisible(false); int row = target.getSelectedRow(); specific(row, g, frame, bButton); } } });

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  • How to create custom filenames in C?

    - by eSKay
    Please see this piece of code: #include<stdio.h> #include<string.h> #include<stdlib.h> int main() { int i = 0; FILE *fp; for(i = 0; i < 100; i++) { fp = fopen("/*what should go here??*/","w"); //I need to create files with names: file0.txt, file1.txt, file2.txt etc //i.e. file{i}.txt } }

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  • [NSData dataWithContentsOfFile:path] doesn't work

    - by Felics
    Hello, when I have the fallowing code to read a binary file: NSString* file = [NSString stringWithUTF8String:fileName]; NSString* filePath = resource ? [[NSBundle mainBundle] pathForResource:file ofType:nil] : [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent: file]; NSData* fileData = [NSData dataWithContentsOfFile:filePath]; Where "fileName" and resource are load function parameters. "resource" is used to know if the file is located in application bundle or in Documents. Sometimes this code works well and sometimes it doesn't. As far I saw this problem is random. I can run the code 10 times in a row and it works fine and after that it gives me nil data without any modification. Does anybody knows what could be the problem? Could it be related with file extension or file name? Thank you. PS: I use this code on iPhone Simulator and the file exists in application bundle.

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  • Optimizing memory usage and changing file contents with PHP

    - by errata
    In a function like this function download($file_source, $file_target) { $rh = fopen($file_source, 'rb'); $wh = fopen($file_target, 'wb'); if (!$rh || !$wh) { return false; } while (!feof($rh)) { if (fwrite($wh, fread($rh, 1024)) === FALSE) { return false; } } fclose($rh); fclose($wh); return true; } what is the best way to rewrite last few bytes of a file with my custom string? Thanks!

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  • Best directory to store application data with read\write rights for all users?

    - by Wodzu
    Hi guys. Until Windows Vista I was saving my application data into the directory where the program was located. The most common place was "C:\Program Files\MyApplication". As we know, under Vista and later the common user does't have rights to write under "Program Files" folder. So my first idea was to save the application data under "All Useres\Application Data" folder. But it seams that this folder has writing restrictions too! So to sum up, my requirements are: Folder should exist under Windows XP and above Microsoft's systems. All useres of the system should read\write\creation rights to this folder and it subfolders and files. I want to have only one copy of file\files for all useres. Thanks for your time.

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  • using wild card when listing directories in python

    - by user248237
    how can I use wild cars like '*' when getting a list of files inside a directory in Python? for example, I want something like: os.listdir('foo/*bar*/*.txt') which would return a list of all the files ending in .txt in directories that have bar in their name inside of the foo parent directory. how can I do this? thanks.

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  • read chars from a file - c#

    - by Saskaaa
    How to read from a file array of numbers? I mean, how to read chars from a file? sorry for bad eng. upd: yes, i can :) just: "1 2 3 4 5 6 7 8" and etc. I just do not know how to read chars from a file.

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  • Unable to write to a text file

    - by chrissygormley
    Hello, I am running some tests and need to write to a file. When I run the test's the open = (file, 'r+') does not write to the file. The test script is below: class GetDetailsIP(TestGet): def runTest(self): self.category = ['PTZ'] try: # This run's and return's a value result = self.client.service.Get(self.category) mylogfile = open("test.txt", "r+") print >>mylogfile, result result = ("".join(mylogfile.readlines()[2])) result = str(result.split(':')[1].lstrip("//").split("/")[0]) mylogfile.close() except suds.WebFault, e: assert False except Exception, e: pass finally: if 'result' in locals(): self.assertEquals(result, self.camera_ip) else: assert False When this test run's, no value has been entered into the text file and a value is returned in the variable result. I havw also tried mylogfile.write(result). If the file does not exist is claim's the file does not exist and doesn't create one. Could this be a permission problem where python is not allowed to create a file? I have made sure that all other read's to this file are closed so I the file should not be locked. Can anyone offer any suggestion why this is happening? Thanks

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  • Python f.write() at beginning of file?

    - by kristus
    I'm doing it like this now, but i want it to write at the beginning of the file instead. f = open('out.txt', 'a') # or 'w'? f.write("string 1") f.write("string 2") f.write("string 3") f.close() so that the contenst of out.txt will be: string 3 string 2 string 1 and not (like this code does): string 1 string 2 string 3

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  • Loading specific files from arbitrary directories?

    - by Haydn V. Harach
    I want to load foo.txt. foo.txt might exist in the data/bar/ directory, or it might exist in the data/New Folder/ directory. There might be a different foo.txt in both of these directories, in which case I would want to either load one and ignore the other according to some order that I've sorted the directories by (perhaps manually, perhaps by date of creation), or else load them both and combine the results somehow. The latter (combining the results of both/all foo.txt files) is circumstantial and beyond the scope of this question, but something I want to be able to do in the future. I'm using SDL and boost::filesystem. I want to keep my list of dependencies as small as possible, and as cross-platform as possible. I'm guessing that my best bet would be to get a list of every directory (within the data/ folder), sort/filter this list, then when I go to load foo.txt, I search for it in each potential directory? This sounds like it would be very inefficient, if I have dozens of potential directories to search through every time. What's the best way to go about accomplishing this? Bonus: What if I want some of the directories to be archives? ie. considering both data/foo/ and data/bar.zip to both be valid, and pull foobar.txt from either one without caring.

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  • File Operations in Android NDK

    - by EnderX
    I am using the Android NDK to make an application primarily in C for performance reasons, but it appears that file operations such as fopen do not work correctly in Android. Whenever I try to use these functions, the application crashes. How do I create/write to a file with the Android NDK?

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  • How do I open a file in such a way that if the file doesn't exist it will be created and opened automatically?

    - by snakile
    Here's how I open a file for writing+ : if( fopen_s( &f, fileName, "w+" ) !=0 ) { printf("Open file failed\n"); return; } fprintf_s(f, "content"); If the file doesn't exist the open operation fails. What's the right way to fopen if I want to create the file automatically if the file doesn't already exist? EDIT: If the file does exist, I would like fprintf to overwrite the file, not to append to it.

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  • threading in Python taking up too much CPU

    - by KevinShaffer
    I wrote a chat program and have a GUI running using Tkinter, and to go and check when new messages have arrived, I create a new thread so Tkinter keeps doing its thing without locking up while the new thread goes and grabs what I need and updates the Tkinter window. This however becomes a huge CPU hog, and my guess is that it has to do somehow with the fact that the Thread is started and never really released when the function is done. Here's the relevant code (it's ugly and not optimized at the moment, but it gets the job done, and itself does not use too much processing power, as when I run it not threaded, it doesn't take up much CPU but it locks up Tkinter) Note: This is inside of a class, hence the extra tab. def interim(self): threading.Thread(target=self.readLog).start() self.after(5000,self.interim) def readLog(self): print 'reading' try: length = len(str(self.readNumber)) f = open('chatlog'+str(myport),'r') temp = f.readline().replace('\n','') while (temp[:length] != str(self.readNumber)) or temp[0] == '<': temp = f.readline().replace('\n','') while temp: if temp[0] != '<': self.updateChat(temp[length:]) self.readNumber +=1 else: self.updateChat(temp) temp = f.readline().replace('\n','') f.close() Is there a way to better manage the threading so I don't consume 100% of the CPU very quickly?

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  • Is there an easier way to reconcile a list of files and a directory with subfolders/files to find ch

    - by rwmnau
    I have a SQL Server table with a list of files (path + filename), and a folder with multiple layers and files in each layer. I'm looking for a way to reconcile the two without having to process the list twice. Currently, I'm doing this: For Each f as FileInfo In FileListFromDatabase If f.Exists is False, mark it as deleted in the database Next For Each f as FileInfo In RecursiveListOFFilesOnDisk If Not FileExistsInDatabase, then add it Next Is there a better way to do this? I'd like to avoid converting all the matching files (of which most will be) to FileInfo objects twice. Since I'm a T-SQL developer first, I'm picturing something like an OUTER JOIN of the two lists where they don't match. Something LINQ-ish?

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  • write cache and write sequence order

    - by excanoe
    ok, here i have some weird question: let say we have some binary file (.log), and sequence of write operations, for example log1, log2, log3 and each has some block size n (raw data). question: can I be sure that log1,log2 and log3 sequences can be written in the correct order in ONE file, even if i have few cache levels (disk hardware and os level)? update very interested in what will be with records order (not with records) if we have software or hardware failure (reboot or another reason). update there can be some percent of write failures, but main question is: will write order stay correct?

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  • stdio data from write not making it into a file

    - by user1551209
    I'm having a problem with using stdio commands for manipulating data in a file. I short, when I write data into a file, write returns an int indicating that it was successful, but when I read it back out I only get the old data. Here's a stripped down version of the code: fd = open(filename,O_RDWR|O_APPEND); struct dE *cDE = malloc(sizeof(struct dE)); //Read present data printf("\nreading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); printf("\nwriting new values\n"); //Change the values locally cDE->key = //something new cDE->data = //something new //Write them back printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("WriteStatus <%d>\n",write(fd,cDE,deSize)); //Re-read to make sure that it got written back printf("\nre-reading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); Furthermore, here's the dE struct in case you're wondering: struct dE { int key; char data[DataSize]; }; This prints: reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old> writing new values SeekStatus <1072> WriteStatus <32> re-reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old>

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  • Ruby - Writing Hpricot data to a file

    - by John
    Hey everyone, I am currently doing some XML parsing and I've chosen to use Hpricot because of it's ease of use and syntax, however I am running into some problems. I need to write a piece of XML data that I have found out to another file. However, when I do this the format is not preserved. For example, if the content should look like this: <dict> <key>item1</key><value>12345</value> <key>item2</key><value>67890</value> <key>item3</key><value>23456</value> </dict> And assuming that there are many entries like this in the document. I am iterating through the 'dict' items by using hpricot_element = Hpricot(xml_document_body) f = File.new('some_new_file.xml') (hpricot_element/:dict).each { |dict| f.write( dict.to_original_html ) } After using the above code, I would expect that the output look like the following exactly like the XML shown above. However to my surprise, the output of the file looks more like this: <dict>\n", " <key>item1</key><value>12345</value>\n", " <key>item2</key><value>67890</value>\n", " <key>item3</key><value>23456</value\n", " </dict> I've tried splitting at the "\n" characters and writing to the file one line at a time, but that didn't seem to work either as it did not recognize the "\n" characters. Any help is greatly appreciated. It might be a very simple solution, but I am having troubling finding it. Thanks!

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  • Need to have JProgress bar to measure progress when copying directories and files

    - by user1815823
    I have the below code to copy directories and files but not sure where to measure the progress. Can someone help as to where can I measure how much has been copied and show it in the JProgress bar public static void copy(File src, File dest) throws IOException{ if(src.isDirectory()){ if(!dest.exists()){ //checking whether destination directory exisits dest.mkdir(); System.out.println("Directory copied from " + src + " to " + dest); } String files[] = src.list(); for (String file : files) { File srcFile = new File(src, file); File destFile = new File(dest, file); copyFolder(srcFile,destFile); } }else{ InputStream in = new FileInputStream(src); OutputStream out = new FileOutputStream(dest); byte[] buffer = new byte[1024]; int length; while ((length = in.read(buffer)) > 0){ out.write(buffer, 0, length); } in.close(); out.close(); System.out.println("File copied from " + src + " to " + dest); }

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  • Could I return a FileStream as a generic interface to a file?

    - by Eric
    I'm writing a class interface that needs to return references to binary files. Typically I would provide a reference to a file as a file path. However, I'm considering storing some of the files (such as a small thumbnail) in a database directly rather then on a file system. In this case I don't want to add the extra step of reading the thumbnail out of the database onto the disc and then returning a path to the file for my program to read. I'd want to stream the image directly out of the database into my program and avoid writing anything to the disc unless the user explicit wants to save something. Would having my interface return a FileStreamor even a Imagemake sense? Then it would be up to the implementing class to determine if the source of the FileStream or Image is a file on a disc or binary data in a database. public interface MyInterface { string Thumbnail {get;} string Attachment {get;} } vs public interface MyInterface { Image Thumbnail {get;} FileStream Attachment {get;} }

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  • download large files using servlet

    - by niks
    I am using Apache Tomcat Server 6 and Java 1.6 and am trying to write large mp3 files to the ServletOutputStream for a user to download. Files are ranging from a 50-750MB at the moment. The smaller files aren't causing too much of a problem but with the larger files it and getting socket exception broken pipe. File fileMp3 = new File(objDownloadSong.getStrSongFolder() + "/" + strSongIdName); FileInputStream fis = new FileInputStream(fileMp3); response.setContentType("audio/mpeg"); response.setHeader("Content-Disposition", "attachment; filename=\"" + strSongName + ".mp3\";"); response.setContentLength((int) fileMp3.length()); OutputStream os = response.getOutputStream(); try { int byteRead = 0; while ((byteRead = fis.read()) != -1) { os.write(byteRead); } os.flush(); } catch (Exception excp) { downloadComplete = "-1"; excp.printStackTrace(); } finally { os.close(); fis.close(); }

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