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  • How to change the behavior of string objects in web service calls via Windows Communication Foundati

    - by Geri Langlois
    I have third party api's which require string values to be submitted as empty strings. On an asp.net page I can use this code (abbreviated here) and it works fine: public class Customer { private string addr1 = ""; public string Addr1 { get {return addr1;} set {addr1 = value;} } private string addr2 = ""; public string Addr2 { get {return addr2;} set {addr2 = value;} } private string city = ""; public string City { get {return city;} set {city = value;} } } Customer cust = new Customer(); cust.Addr1 = "1 Main St."; cust.City = "Hartford"; int custno = CustomerController.InsertCustomer(cust); The Addr2 field, which was not initialized is still an empty string when inserted. However, using the same code but called it through a web service based on Windows Communication Foundation the Addr2 field is null. Is there a way (or setting) where all string fields, even if uninitialized, would return an empty string (unless, of course, a value was set).

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  • Test MVC using moq

    - by Raminder
    I am new to moq and I was trying to test a controller (MVC) behaviour that when the view raises a certain event, controller calls a certain function on model, here are the classes - public class Model { public void CalculateAverage() { ... } ... } public class View { public event EventHandler CalculateAverage; private void RaiseCalculateAverage() { if (CalculateAverage != null) { CalculateAverage(this, EventArgs.Empty); } } ... } public class Controller { private Model model; private View view; public Controller(Model model, View view) { this.model = model this.view = view; view.CalculaeAverage += view_CalculateAverage; } priavate void view_CalculateAverage(object sender, EventArgs args) { model.CalculateAverage(); } } and the test - [Test] public void ModelCalculateAverageCalled() { Mock<Model> modelMock = new Mock<Model>(); Mock<View> viewMock = new Mock<View>(); Controller controller = new Controller(modelMock.Object, viewMock.Object); viewMock.Raise(x => x.CalculateAverage += null, new EventArgs.Empty); modelMock.Verify(x => x.CalculateAverage()); //never comes here, test fails in above line and exits Assert.True(true); } The issue is that the test is failing in the second last line with "Invocation was not performed on the mock: x = x.CalculateAverage()". Another thing I noticed is that the test terminates on this second last line and the last line is never executed. Am I doing everything correct?

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  • How to use Grails Spring Security Plugin to require logging in before access an action?

    - by Hoàng Long
    Hi all, I know that I can use annotation or Request mapping to restrict access to an ACTION by some specific ROLES. But now I have a different circumstance. My scenario is: every user of my site can create posts, and they can make their own post public, private, or only share to some other users. I implement sharing post by a database table PERMISSION, which specify if a user have the right to view a post or not. The problem arises here is that when a customer access a post through a direct link, how can I determine he/she have the privilege to view it? There's 3 circumstances: The post is public, so it can be viewed by anyone (include not-login user) The post is private, so only the login-owner can view it The post is sharing, it means only the login-user that is shared and the owner can view it. I want to process like this: If the requested post is public: ok. If the requested post is private/sharing: I want to redirect the customer to the login page; after logging in, the user will be re-direct to the page he wants to see. The problem here is that I can redirect the user to login controller/ auth action, but after that I don't know how to redirect it back. The link to every post is different by post_id, so I can't use SpringSecurityUtils.securityConfig.successHandler.defaultTargetUrl Could anyone know a way to do this?

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  • Facebook offline access step-by-step

    - by Ben
    After searchinge litteraly 1 day on fb and google for an up-to-date and working way to do something seemingly simple: I am looking for a step-by-step explanation to get offline_access for a user for a facebook app and then using this (session key) to retrieve offline & not within a browser friends & profile data. Preferrably doing this in the Fb Java API. Thanks. And yes I did check the facebook wiki. Update: Anyone? this: http://www.facebook.com/authorize.php?api_key=<api-key>&v=1.0&ext_perm=offline_access gives me offline_Access, however how to retrieve the session_key? Why can't facebook just do simple documentation, I mean there are like 600 people working there? The seemingly same question: http://stackoverflow.com/questions/617043/getting-offlineaccess-to-work-with-facebook Does not answer how to retrieve the session key Edit: I am still stuck with that. I guess nobody really tried such a batch access out yet...

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  • serial port does not exist in current context: c#

    - by I__
    here's the code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { private static SerialPort serialPort1; public static void DoWork() { serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); serialPort1.DataReceived += serialPort1_DataReceived_1; } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } and i get an error on this line: string response = serialPort1.ReadLine(); it says:: Error 1 The name 'serialPort1' does not exist in the current context C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 44 31 WindowsFormsApplication1 what am i doing wrong?

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  • GitHub solution for personal repo

    - by Luke Maurer
    So I've got my private SVN repo on my home server, and it has maybe 30 different modules thrown together in it, ranging from abortive throw-away larks to a few endeavors that might actually go somewhere someday. But a recent filesystem failure (BTW, never ever EVER use XFS without a battery-backed hardware RAID) has me spooked and thinking of using a DVCS for all that. I've also just had quite the swig of the Git koolaid, and I've been working with GitHub of late, so that's where I'm looking right now. Of course, it would be silly to shell out major cash for a separate private Git repo for every little project, and I don't want to have to be selective about what I throw up there (I love all my children :-D ), so I'll have to be somewhat creative about this. I can happily use SSH to my home box to use Git the way I've been using SVN, and I'm thinking from there I could amalgamate everything into, say, a big project with 30 submodules, which I then push to GitHub. What'd be a sane way to set this up? Does using submodules sound feasible? How do I sync it all to my private GitHub repo? Cron job? Git hook? I'd love to hear it if anyone's done something similar. I'm not really married to Git or GitHub, so a sufficiently compelling feature of another solution might sway me. But if your answer does involve a different system (especially a different VCS), be advised it'll be a tougher sell :-)

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  • Cross-thread operation not valid: accessed from a thread other than the thread it was created on.

    - by user307524
    Hi, I want to remove checked items from checklistbox (winform control) in class file method which i am calling asynchronously using deletegate. but it showing me this error message:- Cross-thread operation not valid: Control 'checkedListBox1' accessed from a thread other than the thread it was created on. i have tried invoke required but again got the same error. Sample code is below: private void button1_Click(object sender, EventArgs e) { // Create an instance of the test class. Class1 ad = new Class1(); // Create the delegate. AsyncMethodCaller1 caller = new AsyncMethodCaller1(ad.TestMethod1); //callback delegate IAsyncResult result = caller.BeginInvoke(checkedListBox1, new AsyncCallback(CallbackMethod)," "); } In class file code for TestMethod1 is : - private delegate void dlgInvoke(CheckedListBox c, Int32 str); private void Invoke(CheckedListBox c, Int32 str) { if (c.InvokeRequired) { c.Invoke(new dlgInvoke(Invoke), c, str); c.Items.RemoveAt(str); } else { c.Text = ""; } } // The method to be executed asynchronously. public string TestMethod1(CheckedListBox chklist) { for (int i = 0; i < 10; i++) { string chkValue = chklist.CheckedItems[i].ToString(); //do some other database operation based on checked items. Int32 index = chklist.FindString(chkValue); Invoke(chklist, index); } return ""; }

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  • unable to set fields of a collection-property elements after changing their order (elements becoming

    - by Jaroslav Záruba
    Hello I want to change order of objects in a collection, and then to access+modify fields of those items. Unfortunately the items somehow become 'deleted'. This is what I do... if(someCondition) { MainEvent mainEvent = pm.getObjectById(MainEvent.class, mainEventKey); /* * events in the original order * MainEvent.subEvents field is not in default fetch group, * therefore I also tried to add the named group into the * persistenceManeger fetch plan, no difference * (mainEvent is not instance of the Event sub/class BTW) */ List<Event> subEvents = mainEvent.getSubEvents(); // re-arrange the events according to keysOrdered { Map<Key, Event> eventMap = new HashMap<Key, Event>(); for(Event event : subEvents) eventMap.put(event.getKey(), event); List<Event> eventsOrdered = new LinkedList<Event>(); for(Key eventKey : keysOrdered) eventsOrdered.add(eventMap.put(eventKey, eventMap.get(eventKey))); // } // put the re-arranged items back into the collection property { subEvents.clear(); subEvents.addAll(eventsOrdered); // } pm.makePersistent(mainEvent); eventsOrdered = subEvents; } else eventsOrdered = getEventsUsingAlternateApproach(); /* * so by now the mainEvent variable does not exist; * could it be this lead the persistence manager to mark * my events as abandoned/obsolete/invalid/deleted...? */ for(Event event : eventsOrdered) event.setDate(new Date()); // -> "Cannot write fields to a deleted object" What am I doing wrong please?

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  • Optimize a MySQL count each duplicate Query

    - by Onema
    I have the following query That gets the city name, city id, the region name, and a count of duplicate names for that record: SELECT Country_CA.City AS currentCity, Country_CA.CityID, globe_region.region_name, ( SELECT count(Country_CA.City) FROM Country_CA WHERE City LIKE currentCity ) as counter FROM Country_CA LEFT JOIN globe_region ON globe_region.region_id = Country_CA.RegionID AND globe_region.country_code = Country_CA.CountryCode ORDER BY City This example is for Canada, and the cities will be displayed on a dropdown list. There are a few towns in Canada, and in other countries, that have the same names. Therefore I want to know if there is more than one town with the same name region name will be appended to the town name. Region names are found in the globe_region table. Country_CA and globe_region look similar to this (I have changed a few things for visualization purposes) CREATE TABLE IF NOT EXISTS `Country_CA` ( `City` varchar(75) NOT NULL DEFAULT '', `RegionID` varchar(10) NOT NULL DEFAULT '', `CountryCode` varchar(10) NOT NULL DEFAULT '', `CityID` int(11) NOT NULL DEFAULT '0', PRIMARY KEY (`City`,`RegionID`), KEY `CityID` (`CityID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; AND CREATE TABLE IF NOT EXISTS `globe_region` ( `country_code` char(2) COLLATE utf8_unicode_ci NOT NULL, `region_code` char(2) COLLATE utf8_unicode_ci NOT NULL, `region_name` varchar(50) COLLATE utf8_unicode_ci NOT NULL, PRIMARY KEY (`country_code`,`region_code`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; The query on the top does exactly what I want it to do, but It takes way too long to generate a list for 5000 records. I would like to know if there is a way to optimize the sub-query in order to obtain the same results faster. the results should look like this City CityID region_name counter sheraton 2349269 British Columbia 1 sherbrooke 2349270 Quebec 2 sherbrooke 2349271 Nova Scotia 2 shere 2349273 British Columbia 1 sherridon 2349274 Manitoba 1

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  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

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  • How to store child objects on GAE using JDO from Scala

    - by Gero
    Hi, I'm have a parent-child relation between 2 classes, but the child objects are never stored. I do get an warning: "org.datanucleus.store.appengine.MetaDataValidator checkForIllegalChildField: Unable to validate relation net.vermaas.kivanotify.model.UserCriteria.internalCriteria" but it is unclear to me why this occurs. Already tried several alternatives without luck. The parent class is "UserCriteria" which has a List of "Criteria" as children. The classes are defined as follows (Scala): class UserCriteria(tu: String, crit: Map[String, String]) extends LogHelper { @PrimaryKey @Persistent{val valueStrategy = IdGeneratorStrategy.IDENTITY} var id = KeyFactory.createKey("UserCriteria", System.nanoTime) @Persistent var twitterUser = tu @Persistent var internalCriteria: java.util.List[Criteria] = flatten(crit) def flatten(crits: Map[String, String]) : java.util.List[Criteria] = { val list = new java.util.ArrayList[Criteria] for (key <- crits.keySet) { list.add(new Criteria(this, key, crits(key))) } list } def criteria: Map[String, String] = { val crits = mutable.Map.empty[String, String] for (i <- 0 to internalCriteria.size-1) { crits(internalCriteria.get(i).name) = internalCriteria.get(i).value } Map.empty ++ crits } // Stripped the equals, canEquals, hashCode, toString code to keep the code snippet short... } @PersistenceCapable @EmbeddedOnly class Criteria(uc: UserCriteria, nm: String, vl: String) { @Persistent var userCriteria = uc @Persistent var name = nm @Persistent var value = vl override def toString = { "Criteria name: " + name + " value: " + value } } Any ideas why the childs are not stored? Or why I get the error message? Thanks, Gero

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  • C# Minimize all running windows when application runs

    - by Derek
    I am working on a C# windows form application. How can i edit my code in a way that when more than 2 faces is being detected by my webcam. More information: When "FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString();" becomes Face Detected: 2 or more... How can i do the following: Minimize all program running except my application. Log out of my computer Here is my code: namespace PBD { public partial class MainPage : Form { //declaring global variables private Capture capture; //takes images from camera as image frames public MainPage() { InitializeComponent(); } private void ProcessFrame(object sender, EventArgs arg) { Wrapper cam = new Wrapper(); //show the image in the EmguCV ImageBox WebcamPictureBox.Image = cam.start_cam(capture).Resize(390, 243, Emgu.CV.CvEnum.INTER.CV_INTER_CUBIC).ToBitmap(); FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString(); } private void MainPage_Load(object sender, EventArgs e) { #region if capture is not created, create it now if (capture == null) { try { capture = new Capture(); } catch (NullReferenceException excpt) { MessageBox.Show(excpt.Message); } } #endregion Application.Idle += ProcessFrame; }

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  • get_by_id method on Model classes in Google App Engine Datastore

    - by tarn
    I'm unable to workout how you can get objects from the Google App Engine Datastore using get_by_id. Here is the model from google.appengine.ext import db class Address(db.Model): description = db.StringProperty(multiline=True) latitude = db.FloatProperty() longitdue = db.FloatProperty() date = db.DateTimeProperty(auto_now_add=True) I can create them, put them, and retrieve them with gql. address = Address() address.description = self.request.get('name') address.latitude = float(self.request.get('latitude')) address.longitude = float(self.request.get('longitude')) address.put() A saved address has values for >> address.key() aglndWVzdGJvb2tyDQsSB0FkZHJlc3MYDQw >> address.key().id() 14 I can find them using the key from google.appengine.ext import db address = db.get('aglndWVzdGJvb2tyDQsSB0FkZHJlc3MYDQw') But can't find them by id >> from google.appengine.ext import db >> address = db.Model.get_by_id(14) The address is None, when I try >> Address.get_by_id(14) AttributeError: type object 'Address' has no attribute 'get_by_id' How can I find by id? EDIT: It turns out I'm an idiot and was trying find an Address Model in a function called Address. Thanks for your answers, I've marked Brandon as the correct answer as he got in first and demonstrated it should all work.

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  • How to determine one to many column name from entity type

    - by snicker
    I need a way to determine the name of the column used by NHibernate to join one-to-many collections from the collected entity's type. I need to be able to determine this at runtime. Here is an example: I have some entities: namespace Entities { public class Stable { public virtual int Id {get; set;} public virtual string StableName {get; set;} public virtual IList<Pony> Ponies { get; set; } } public class Dude { public virtual int Id { get; set; } public virtual string DudesName { get; set; } public virtual IList<Pony> PoniesThatBelongToDude { get; set; } } public class Pony { public virtual int Id {get; set;} public virtual string Name {get; set;} public virtual string Color { get; set; } } } I am using NHibernate to generate the database schema, which comes out looking like this: create table "Stable" (Id integer, StableName TEXT, primary key (Id)) create table "Dude" (Id integer, DudesName TEXT, primary key (Id)) create table "Pony" (Id integer, Name TEXT, Color TEXT, Stable_id INTEGER, Dude_id INTEGER, primary key (Id)) Given that I have a Pony entity in my code, I need to be able to find out: A. Does Pony even belong to a collection in the mapping? B. If it does, what are the column names in the database table that pertain to collections In the above instance, I would like to see that Pony has two collection columns, Stable_id and Dude_id.

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  • What algorithms compute directions from point A to point B on a map?

    - by A. Rex
    How do map providers (such as Google or Yahoo! Maps) suggest directions? I mean, they probably have real-world data in some form, certainly including distances but also perhaps things like driving speeds, presence of sidewalks, train schedules, etc. But suppose the data were in a simpler format, say a very large directed graph with edge weights reflecting distances. I want to be able to quickly compute directions from one arbitrary point to another. Sometimes these points will be close together (within one city) while sometimes they will be far apart (cross-country). Graph algorithms like Dijkstra's algorithm will not work because the graph is enormous. Luckily, heuristic algorithms like A* will probably work. However, our data is very structured, and perhaps some kind of tiered approach might work? (For example, store precomputed directions between certain "key" points far apart, as well as some local directions. Then directions for two far-away points will involve local directions to a key points, global directions to another key point, and then local directions again.) What algorithms are actually used in practice? PS. This question was motivated by finding quirks in online mapping directions. Contrary to the triangle inequality, sometimes Google Maps thinks that X-Z takes longer and is farther than using an intermediate point as in X-Y-Z. But maybe their walking directions optimize for another parameter, too? PPS. Here's another violation of the triangle inequality that suggests (to me) that they use some kind of tiered approach: X-Z versus X-Y-Z. The former seems to use prominent Boulevard de Sebastopol even though it's slightly out of the way. (Edit: this example doesn't work anymore, but did at the time of the original post. The one above still works as of early November 2009.)

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  • Castle, sharing a transient component between a decorator and a decorated component

    - by Marius
    Consider the following example: public interface ITask { void Execute(); } public class LoggingTaskRunner : ITask { private readonly ITask _taskToDecorate; private readonly MessageBuffer _messageBuffer; public LoggingTaskRunner(ITask taskToDecorate, MessageBuffer messageBuffer) { _taskToDecorate = taskToDecorate; _messageBuffer = messageBuffer; } public void Execute() { _taskToDecorate.Execute(); Log(_messageBuffer); } private void Log(MessageBuffer messageBuffer) {} } public class TaskRunner : ITask { public TaskRunner(MessageBuffer messageBuffer) { } public void Execute() { } } public class MessageBuffer { } public class Configuration { public void Configure() { IWindsorContainer container = null; container.Register( Component.For<MessageBuffer>() .LifeStyle.Transient); container.Register( Component.For<ITask>() .ImplementedBy<LoggingTaskRunner>() .ServiceOverrides(ServiceOverride.ForKey("taskToDecorate").Eq("task.to.decorate"))); container.Register( Component.For<ITask>() .ImplementedBy<TaskRunner>() .Named("task.to.decorate")); } } How can I make Windsor instantiate the "shared" transient component so that both "Decorator" and "Decorated" gets the same instance? Edit: since the design is being critiqued I am posting something closer to what is being done in the app. Maybe someone can suggest a better solution (if sharing the transient resource between a logger and the true task is considered a bad design)

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  • What's the most DRY-appropriate way to execute an SQL command?

    - by Sean U
    I'm looking to figure out the best way to execute a database query using the least amount of boilerplate code. The method suggested in the SqlCommand documentation: private static void ReadOrderData(string connectionString) { string queryString = "SELECT OrderID, CustomerID FROM dbo.Orders;"; using (SqlConnection connection = new SqlConnection(connectionString)) { SqlCommand command = new SqlCommand(queryString, connection); connection.Open(); SqlDataReader reader = command.ExecuteReader(); try { while (reader.Read()) { Console.WriteLine(String.Format("{0}, {1}", reader[0], reader[1])); } } finally { reader.Close(); } } } mostly consists of code that would have to be repeated in every method that interacts with the database. I'm already in the habit of factoring out the establishment of a connection, which would yield code more like the following. (I'm also modifying it so that it returns data, in order to make the example a bit less trivial.) private SQLConnection CreateConnection() { var connection = new SqlConnection(_connectionString); connection.Open(); return connection; } private List<int> ReadOrderData() { using(var connection = CreateConnection()) using(var command = connection.CreateCommand()) { command.CommandText = "SELECT OrderID FROM dbo.Orders;"; using(var reader = command.ExecuteReader()) { var results = new List<int>(); while(reader.Read()) results.Add(reader.GetInt32(0)); return results; } } } That's an improvement, but there's still enough boilerplate to nag at me. Can this be reduced further? In particular, I'd like to do something about the first two lines of the procedure. I don't feel like the method should be in charge of creating the SqlCommand. It's a tiny piece of repetition as it is in the example, but it seems to grow if transactions are being managed manually or timeouts are being altered or anything like that.

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  • EF Many-to-many dbset.Include in DAL on GenericRepository

    - by Bryant
    I can't get the QueryObjectGraph to add INCLUDE child tables if my life depended on it...what am I missing? Stuck for third day on something that should be simple :-/ DAL: public abstract class RepositoryBase<T> where T : class { private MyLPL2Context dataContext; private readonly IDbSet<T> dbset; protected RepositoryBase(IDatabaseFactory databaseFactory) { DatabaseFactory = databaseFactory; dbset = DataContext.Set<T>(); DataContext.Configuration.LazyLoadingEnabled = true; } protected IDatabaseFactory DatabaseFactory { get; private set; } protected MyLPL2Context DataContext { get { return dataContext ?? (dataContext = DatabaseFactory.Get()); } } public IQueryable<T> QueryObjectGraph(Expression<Func<T, bool>> filter, params string[] children) { foreach (var child in children) { dbset.Include(child); } return dbset.Where(filter); } ... DAL repositories public interface IBreed_TranslatedSqlRepository : ISqlRepository<Breed_Translated> { } public class Breed_TranslatedSqlRepository : RepositoryBase<Breed_Translated>, IBreed_TranslatedSqlRepository { public Breed_TranslatedSqlRepository(IDatabaseFactory databaseFactory) : base(databaseFactory) {} } BLL Repo: public IQueryable<Breed_Translated> QueryObjectGraph(Expression<Func<Breed_Translated, bool>> filter, params string[] children) { return _r.QueryObjectGraph(filter, children); } Controller: var breeds1 = _breedTranslatedRepository .QueryObjectGraph(b => b.Culture == culture, new string[] { "AnimalType_Breed" }) .ToList(); I can't get to Breed.AnimalType_Breed.AnimalTypeId ..I can drill as far as Breed.AnimalType_Breed then the intelisense expects an expression? Cues if any, DB Tables: bold is many-to-many Breed, Breed_Translated, AnimalType_Breed, AnimalType, ...

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  • c++ Design pattern for CoW, inherited classes, and variable shared data?

    - by krunk
    I've designed a copy-on-write base class. The class holds the default set of data needed by all children in a shared data model/CoW model. The derived classes also have data that only pertains to them, but should be CoW between other instances of that derived class. I'm looking for a clean way to implement this. If I had a base class FooInterface with shared data FooDataPrivate and a derived object FooDerived. I could create a FooDerivedDataPrivate. The underlying data structure would not effect the exposed getters/setters API, so it's not about how a user interfaces with the objects. I'm just wondering if this is a typical MO for such cases or if there's a better/cleaner way? What peeks my interest, is I see the potential of inheritance between the the private data classes. E.g. FooDerivedDataPrivate : public FooDataPrivate, but I'm not seeing a way to take advantage of that polymorphism in my derived classes. class FooDataPrivate { public: Ref ref; // atomic reference counting object int a; int b; int c; }; class FooInterface { public: // constructors and such // .... // methods are implemented to be copy on write. void setA(int val); void setB(int val); void setC(int val); // copy constructors, destructors, etc. all CoW friendly private: FooDataPrivate *data; }; class FooDerived : public FooInterface { public: FooDerived() : FooInterface() {} private: // need more shared data for FooDerived // this is the ???, how is this best done cleanly? };

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  • Hide struct definition in static library.

    - by BobMcLaury
    Hi, I need to provide a C static library to the client and need to be able to make a struct definition unavailable. On top of that I need to be able to execute code before the main at library initialization using a global variable. Here's my code: private.h #ifndef PRIVATE_H #define PRIVATE_H typedef struct TEST test; #endif private.c (this should end up in a static library) #include "private.h" #include <stdio.h> struct TEST { TEST() { printf("Execute before main and have to be unavailable to the user.\n"); } int a; // Can be modified by the user int b; // Can be modified by the user int c; // Can be modified by the user } TEST; main.c test t; int main( void ) { t.a = 0; t.b = 0; t.c = 0; return 0; } Obviously this code doesn't work... but show what I need to do... Anybody knows how to make this work? I google quite a bit but can't find an answer, any help would be greatly appreciated. TIA!

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  • Spring 3 MVC validation BindingResult doesn't contain any errors

    - by Travelsized
    I'm attempting to get a Spring 3.0.2 WebMVC project running with the new annotated validation support. I have a Hibernate entity annotated like this: @Entity @Table(name = "client") public class Client implements Serializable { private static final long serialVersionUID = 1L; @Id @Basic(optional = false) @Column(name = "clientId", nullable = false) @NotEmpty private Integer clientId; @Basic(optional = false) @Column(name = "firstname", nullable = false, length = 45) @NotEmpty @Size(min=2, max=45) private String firstname; ... more fields, getters and setters } I've turned on mvc annotation support in my applicationContext.xml file: <mvc:annotation-driven /> And I have a method in my controller that responds to a form submission: @RequestMapping(value="/addClient.htm") public String addClient(@ModelAttribute("client") @Valid Client client, BindingResult result) { if(result.hasErrors()) { return "addClient"; } service.storeClient(client); return "clientResult"; } When my app loads in the server, I can see in the server log file that it loads a validator: 15 [http-8084-2] INFO org.hibernate.validator.util.Version - Hibernate Validator 4.0.2.GA The problem I'm having is that the validator doesn't seem to kick in. I turned on the debugger, and when I get into the controller method, the BindingResult contains 0 errors after I submit an empty form. (The BindingResult does show that it contains the Client object as a target.) It then proceeds to insert a record without an Id and throws an exception. If I fill out an Id but leave the name blank, it creates a record with the Id and empty fields. What steps am I missing to get the validation working?

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  • Diffrernce between BackgroundWorker.ReportProgress() and Control.Invoke()

    - by ohadsc
    What is the difference between options 1 and 2 in the following? private void BGW_DoWork(object sender, DoWorkEventArgs e) { for (int i=1; i<=100; i++) { string txt = i.ToString(); if (Test_Check.Checked) //OPTION 1 Test_BackgroundWorker.ReportProgress(i, txt); else //OPTION 2 this.Invoke((Action<int, string>)UpdateGUI, new object[] {i, txt}); } } private void BGW_ProgressChanged(object sender, ProgressChangedEventArgs e) { UpdateGUI(e.ProgressPercentage, (string)e.UserState); } private void UpdateGUI(int percent, string txt) { Test_ProgressBar.Value = percent; Test_RichTextBox.AppendText(txt + Environment.NewLine); } Looking at reflector, the Control.Invoke() appears to use: this.FindMarshalingControl().MarshaledInvoke(this, method, args, 1); whereas BackgroundWorker.Invoke() appears to use: this.asyncOperation.Post(this.progressReporter, args); (I'm just guessing these are the relevant function calls.) If I understand correctly, BGW Posts to the WinForms window its progress report request, whereas Control.Invoke uses a CLR mechanism to invoke on the right thread. Am I close? And if so, what are the repercussions of using either ? Thanks

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  • Main Function Error C++

    - by Arjun Nayini
    I have this main function: #ifndef MAIN_CPP #define MAIN_CPP #include "dsets.h" using namespace std; int main(){ DisjointSets s; s.uptree.addelements(4); for(int i=0; i<s.uptree.size(); i++) cout <<uptree.at(i) << endl; return 0; } #endif And the following class: class DisjointSets { public: void addelements(int x); int find(int x); void setunion(int x, int y); private: vector<int> uptree; }; #endif My implementation is this: void DisjointSets::addelements(int x){ for(int i=0; i<x; i++) uptree.push_back(-1); } //Given an int this function finds the root associated with that node. int DisjointSets::find(int x){ //need path compression if(uptree.at(x) < 0) return x; else return find(uptree.at(x)); } //This function reorders the uptree in order to represent the union of two //subtrees void DisjointSets::setunion(int x, int y){ } Upon compiling main.cpp (g++ main.cpp) I'm getting these errors: dsets.h: In function \u2018int main()\u2019: dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:9: error: within this context main.cpp:9: error: \u2018class std::vector \u2019 has no member named \u2018addelements\u2019 dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:10: error: within this context main.cpp:11: error: \u2018uptree\u2019 was not declared in this scope I'm not sure exactly whats wrong. Any help would be appreciated.

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  • EMF ecore and xsd out of sync, how to resolve ?

    - by SeB
    Hi there, My application is using a model base on an xsd that have been converted to an ecore before generation of the java classes. One of my team member modified the .ecore metamodel in a previous version ,one attribute that used to be generated. He modified the attribute name but not the Extended MetaData specifying the element name used for xml persistance. <eStructuralFeatures xsi:type="ecore:EReference" name="javaDocsAndUserApi" upperBound="-1" eType="#//JavaDocsAndUserApi" containment="true" resolveProxies="false"> <eAnnotations source="http:///org/eclipse/emf/ecore/util/ExtendedMetaData"> <details key="kind" value="element"/> <details key="name" value="docsAndUserApi"/> </eAnnotations> </eStructuralFeatures> so we have an attribute name which is javaDocsAndUserApi and the persisted element named docsAndUserApi, and of course if I create change the attribute in the xsd to be named javaDocsAndUserApi, the ecore transformation will generate a metadata name javaDocsAndUserApi as well, which will break compatibility with previously persisted models. I have looked at xsd authoring guide to find an ecore:som_attribute that would allow me to specify which key to use in the xsd to force the metadata to be named docsAndUserApi during the xsd to ecore transformation but did not find anything. Does anybody have an idea to help me? Thank you.

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  • custom collection in property grid

    - by guyl
    Hi guys. I'm using this article as a reference to use custom collection in propertygrid: LINK When I open the collectioneditor and remove all items then I press OK, I get an exception if null. How can i solve that ? I am using: public T this[int index] { get { if (List.Count == 0) { return default(T); } else { return (T)this.List[index]; } } } as a getter for an item, of course if I have no object how can i restart the whole collection ? this is the whole code /// <summary> /// A generic folder settings collection to use in a property grid. /// </summary> /// <typeparam name="T">can be import or export folder settings.</typeparam> [Serializable] [TypeConverter(typeof(FolderSettingsCollectionConverter)), Editor(typeof(FolderSettingsCollectionEditor), typeof(UITypeEditor))] public class FolderSettingsCollection_New<T> : CollectionBase, ICustomTypeDescriptor { private bool m_bRestrictNumberOfItems; private int m_bNumberOfItems; private Dictionary<string, int> m_UID2Idx = new Dictionary<string, int>(); private T[] arrTmp; /// <summary> /// C'tor, can determine the number of objects to hold. /// </summary> /// <param name="bRestrictNumberOfItems">restrict the number of folders to hold.</param> /// <param name="iNumberOfItems">The number of folders to hold.</param> public FolderSettingsCollection_New(bool bRestrictNumberOfItems = false , int iNumberOfItems = 1) { m_bRestrictNumberOfItems = bRestrictNumberOfItems; m_bNumberOfItems = iNumberOfItems; } /// <summary> /// Add folder to collection. /// </summary> /// <param name="t">Folder to add.</param> public void Add(T t) { if (m_bRestrictNumberOfItems) { if (this.List.Count >= m_bNumberOfItems) { return; } } int index = this.List.Add(t); if (t is WriteDataFolderSettings || t is ReadDataFolderSettings) { FolderSettingsBase tmp = t as FolderSettingsBase; m_UID2Idx.Add(tmp.UID, index); } } /// <summary> /// Remove folder to collection. /// </summary> /// <param name="t">Folder to remove.</param> public void Remove(T t) { this.List.Remove(t); if (t is WriteDataFolderSettings || t is ReadDataFolderSettings) { FolderSettingsBase tmp = t as FolderSettingsBase; m_UID2Idx.Remove(tmp.UID); } } /// <summary> /// Gets ot sets a folder. /// </summary> /// <param name="index">The index of the folder in the collection.</param> /// <returns>A folder object.</returns> public T this[int index] { get { //if (List.Count == 0) //{ // return default(T); //} //else //{ return (T)this.List[index]; //} } } /// <summary> /// Gets or sets a folder. /// </summary> /// <param name="sUID">The UID of the folder.</param> /// <returns>A folder object.</returns> public T this[string sUID] { get { if (this.Count == 0 || !m_UID2Idx.ContainsKey(sUID)) { return default(T); } else { return (T)this.List[m_UID2Idx[sUID]]; } } } /// <summary> /// /// </summary> /// <param name="sUID"></param> /// <returns></returns> public bool ContainsItemByUID(string sUID) { return m_UID2Idx.ContainsKey(sUID); } /// <summary> /// /// </summary> /// <returns></returns> public String GetClassName() { return TypeDescriptor.GetClassName(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public AttributeCollection GetAttributes() { return TypeDescriptor.GetAttributes(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public String GetComponentName() { return TypeDescriptor.GetComponentName(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public TypeConverter GetConverter() { return TypeDescriptor.GetConverter(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public EventDescriptor GetDefaultEvent() { return TypeDescriptor.GetDefaultEvent(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public PropertyDescriptor GetDefaultProperty() { return TypeDescriptor.GetDefaultProperty(this, true); } /// <summary> /// /// </summary> /// <param name="editorBaseType"></param> /// <returns></returns> public object GetEditor(Type editorBaseType) { return TypeDescriptor.GetEditor(this, editorBaseType, true); } /// <summary> /// /// </summary> /// <param name="attributes"></param> /// <returns></returns> public EventDescriptorCollection GetEvents(Attribute[] attributes) { return TypeDescriptor.GetEvents(this, attributes, true); } /// <summary> /// /// </summary> /// <returns></returns> public EventDescriptorCollection GetEvents() { return TypeDescriptor.GetEvents(this, true); } /// <summary> /// /// </summary> /// <param name="pd"></param> /// <returns></returns> public object GetPropertyOwner(PropertyDescriptor pd) { return this; } /// <summary> /// /// </summary> /// <param name="attributes"></param> /// <returns></returns> public PropertyDescriptorCollection GetProperties(Attribute[] attributes) { return GetProperties(); } /// <summary> /// Called to get the properties of this type. /// </summary> /// <returns></returns> public PropertyDescriptorCollection GetProperties() { // Create a collection object to hold property descriptors PropertyDescriptorCollection pds = new PropertyDescriptorCollection(null); // Iterate the list of employees for (int i = 0; i < this.List.Count; i++) { // Create a property descriptor for the employee item and add to the property descriptor collection CollectionPropertyDescriptor_New<T> pd = new CollectionPropertyDescriptor_New<T>(this, i); pds.Add(pd); } // return the property descriptor collection return pds; } public T[] ToArray() { if (arrTmp == null) { arrTmp = new T[List.Count]; for (int i = 0; i < List.Count; i++) { arrTmp[i] = (T)List[i]; } } return arrTmp; } } /// <summary> /// Enable to display data about a collection in a property grid. /// </summary> /// <typeparam name="T">Folder object.</typeparam> public class CollectionPropertyDescriptor_New<T> : PropertyDescriptor { private FolderSettingsCollection_New<T> collection = null; private int index = -1; /// <summary> /// /// </summary> /// <param name="coll"></param> /// <param name="idx"></param> public CollectionPropertyDescriptor_New(FolderSettingsCollection_New<T> coll, int idx) : base("#" + idx.ToString(), null) { this.collection = coll; this.index = idx; } /// <summary> /// /// </summary> public override AttributeCollection Attributes { get { return new AttributeCollection(null); } } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override bool CanResetValue(object component) { return true; } /// <summary> /// /// </summary> public override Type ComponentType { get { return this.collection.GetType(); } } /// <summary> /// /// </summary> public override string DisplayName { get { if (this.collection[index] != null) { return this.collection[index].ToString(); } else { return null; } } } public override string Description { get { return ""; } } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override object GetValue(object component) { if (this.collection[index] != null) { return this.collection[index]; } else { return null; } } /// <summary> /// /// </summary> public override bool IsReadOnly { get { return false; } } public override string Name { get { return "#" + index.ToString(); } } /// <summary> /// /// </summary> public override Type PropertyType { get { return this.collection[index].GetType(); } } public override void ResetValue(object component) { } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override bool ShouldSerializeValue(object component) { return true; } /// <summary> /// /// </summary> /// <param name="component"></param> /// <param name="value"></param> public override void SetValue(object component, object value) { // this.collection[index] = value; } }

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