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  • DAC pack up all your troubles

    Visual Studio 2010 is being geared up to become the natural way for developers to create databases. Central to this drive is the introduction of 'data-tier application components', or DACs. Something had to be in place for VS2010, but right now DAC packs only make sense for Azure. For this, they're cute, but hardly compelling. Nevertheless, DBAs would do well to get familiar with VS 2010 and DAC packs. Like it or not, they're both coming....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • A Comparison of Store Layouts

    - by David Dorf
    Belus Capital Advisors is an independent stock market research firm that sometimes rolls up its sleeves and walks retail stores.  This month Brian Sozzi walked both Macy's and Sears and snapped pictures along the way.  The results are a good lesson in what to do and what not to do in retail.  The dichotomy between the two brands is stark, and Brian's pictures tell the stories of artistry and neglect.  For example, look at these two pictures: Where do you want to shop for sneakers?  The left picture shows the Finish Line store within Macy's and the right shows empty shelves at Sears.  The pictures really show the importance of assortments, in-stock inventory, and presentation.  Take a look at the two stories, and pay particular attention to the pictures of Sears. 19 Photos that Show the New Magic of Macy’s Sears is Vanishing from our Minds, the Shocking 18 Photos That Show Why

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  • Kicking yourself because you missed the Oracle OpenWorld and Oracle Develop Call for Papers?

    - by Greg Kelly
    Here's a great opportunity! If you missed the Oracle OpenWorld and Oracle Develop Call for Papers, here is another opportunity to submit a paper to present. Submit a paper and ask your colleagues, Oracle Mix community, friends and anyone else you know to vote for your session. Note, only Oracle Mix members are allowed to vote. Voting is open from the end of May through June 20. For the most part, the top voted sessions will be selected for the program (although we may choose sessions in order to balance the content across the program). Please note that Oracle reserves the right to decline sessions that are not appropriate for the conference, such as subjects that are competitive in nature or sessions that cover outdated versions of products. Oracle OpenWorld and Oracle Develop Suggest-a-Session https://mix.oracle.com/oow10/proposals FAQ https://mix.oracle.com/oow10/faq

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  • Faulty memtest result

    - by dhojgaard
    I've been a bit suspicious about my RAM lately. They seem not work like i expect them to. For instance i run a lot of Virtual Test Environments in VMware Workstation and lately Ubuntu starts to lag just running 4 virtual machines each dedicated 512 MB. BTW im having 6GB memory on my laptop. This did not use to be a problem for me on my last laptop that even had a lot lower CPU resources. So i was led to try a memtest after reading some websites about RAM testing. So i did a memtest overnight but when i woke up this morning i was just looping and i could not Exit or do anything. It was just looping the number of errors besides test 7 which you can see in the lower right part of the screenshot. Can anyone interpret this screenshot for me? Do i have a faulty set of RAMs?

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  • 2D shader to draw representation of rotating sphere.

    - by TheBigO
    I want to display a 3D textured sphere, and then rotate it in one direction. The direction will never change, and the camera will never move. One way is to actually create a spherical mesh, map a texture to it, rotate the sphere, and render in 3D. My question is, is there a way to display a 2D circle, that looks like a rotating sphere, with just a 2D shader. In other words, can someone think of a trick, like mapping a texture to the circle in a particular way, to give the appearance of an in-place rotating sphere, that is always viewed from the side? I don't need exact shader code, I'm just looking for the right idea.

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  • GUI Application Resolution from Text Mode OS

    - by brettw
    I'm trying to turn a computer into a Linux thin client via Ubuntu. I have a Dell OptiPlex 755 loaded with Ubuntu 14.04 installed and fully patched. I've configured the OS to run in text mode and automatically launch the VMWare Horizon's client, which works. The issue is that when the Horizon client launches, its resolution is only 1/4 of the screen. I've played with the resolution settings in grub which appears to modify the text environment but not the application environment for Horizon's. Can someone point me in the right direction on how to increase the resolution for a GUI application launch from text mode so it's full screen. Thanks!

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  • Arbitrary projection matrix from 6 arbitrary frustum planes

    - by Doub
    A projection matrix represent a tranformation from the camera view space to the rendering system clip space. In other words, it defines the transormation between a 6-sided frustum to the clip cube. The glOrtho and glFrustum use only 6 parameter to define such a projection, but impose several constraints on the frustum that will get projected to the clip cube: the near and far planes are parallel, the left and right planes intersect on a vertical line, and the top and bottom planes intersect on a horizontal lines, both lines being parallel to the near and far planes. I'd like to lift these restrictions. So, from the definition of the 6 frustum side planes (in whatever representation you see fit), how can I compute a general projection matrix?

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  • What is the easiest (preferably) graphical way to clone a hard drive to an image that I can open later?

    - by Roland Taylor
    I need to make a (preferably) mountable image of an 80GB Hdd, and store it on another hard drive. Is there some way that I can do this without losing data? Thanks for the answers I've received so far. The system in question cannot be used right now due to a problem with the power button :( [ugh!], but the information will really be useful =)! Thanks to all who answered so far, if anyone else wants to give me some tips I'll leave this open for a bit, as I still have not yet been able to clone the drive.

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  • How to recover data from NTFS partition that was made into a Swap partition?

    - by Raghav Mehta
    I have extremely important stuff on my windows partition which during the ubuntu 10.10 installation,when it said that I should create something called swap space, I selected it to be a swap space (without even knowing what it actually meant) The Grub2 doesn't show up so I don't get a choice to boot Ubuntu or Windows. I don't get my windows partition as a removable device in Ubuntu either. When I go to disk utility and select the sda2 (i.e.. my windows partition) and click edit partition and select HPFS/NTFS for the type and tick bootable and click OK the small processing sign keep on rotating on the bottom right of the sda2 in the chart and after about 10 to 15 minutes it gives an unknown error and thus, I am still unable to use my windows. I am even worse than a beginner who doesn't know a thing about Ubuntu so please be patient and help me out.

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  • how to add water effect to an image

    - by brainydexter
    This is what I am trying to achieve: A given image would occupy say 3/4th height of the screen. The remaining 1/4th area would be a reflection of it with some waves (water effect) on it. I'm not sure how to do this. But here's my approach: render the given texture to another texture called mirror texture (maybe FBOs can help me?) invert mirror texture (scale it by -1 along Y) render mirror texture at height = 3/4 of the screen add some sense of noise to it OR using pixel shader and time, put pixel.z = sin(time) to make it wavy (Tech: C++/OpenGL/glsl) Is my approach correct ? Is there a better way to do this ? Also, can someone please recommend me if using FrameBuffer Objects would be the right thing here ? Thanks

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  • ADF version of "Modern" dialog windows

    - by Martin Deh
    It is no surprise with the popularity of the i-devices (iphone, ipad), that many of the iOS UI based LnF (look and feel) would start to inspire web designers to incorporate the same LnF into their web sites.  Take for example, a normal dialog popup.  In the iOS world, the LnF becomes a bit more elegant by add just a simple element as a "floating" close button: In this blog post, I will describe how this can be accomplished using OOTB ADF components and CSS3 style elements. There are two ways that this can be achieved.  The easiest way is to simply replace the default image, which looks like this, and adjust the af|panelWindow:close-icon-style skin selector.   Using this simple technique, you can come up with this: The CSS code to produce this effect is pretty straight forward: af|panelWindow.test::close-icon-style{    background-image: url("../popClose.gif");    line-height: 10px;    position: absolute;    right: -10px;    top: -10px;    height:38px;    width:38px;    outline:none; } You can see from the CSS, the position of the region, which holds the image, is relocated based on the position based attributes.  Also, the addition of the "outline" attribute removes the border that is visible in Chrome and IE.  The second example, is based on not having an image to produce the close button.  Like the previous sample, I will use the OOTB panelWindow.  However, this time I will use a OOTB commandButton to replace the image.  The construct of the components looks like this: The commandButton is positioned first in the hierarchy making the re-positioning easier.  The commandButton will also need a style class assigned to it (i.e. closeButton), which will allow for the positioning and the over-riding of the default skin attributes of a default button.  In addition, the closeIconVisible property is set to false, since the default icon is no longer needed.  Once this is done, the rest is in the CSS.  Here is the sample that I created that was used for an actual customer POC: The CSS code for the button: af|commandButton.closeButton, af|commandButton.closeButton af|commandButton:text-only{     line-height: 10px;     position: absolute;     right: -10px;     top: -10px;     -webkit-border-radius: 70px;     -moz-border-radius: 70px;     -ms-border-radius: 70px;     border-radius: 70px;     background-image:none;     border:#828c95 1px solid;     background-color:black;     font-weight: bold;     text-align: center;     text-decoration: none;     color:white;     height:30px;     width:30px;     outline:none; } The CSS uses the border radius to create the round effect on the button (in IE 8, since border-radius is not supported, this will only work with some added code). Also, I add the box-shadow attribute to the panelWindow style class to give it a nice shadowing effect.

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  • Joystick acts as mouse; won't stop

    - by Shazzner
    Joystick acts as a mouse, even when I'm playing a game that uses a joystick so I get random mouse events going on. I plugged a joystick in to play Spiral Knights, also installed joystick and jcalibrate. Everything is working good, except by default the joystick moves the mouse around and the button activate mouse keys. Now normally this would be good behavior if I'm on a Myth-box or something, unfortunately when I play Spiral Knights with joystick input I see my mouse cursor moving in the back ground and when I hit a button it thinks I'm pressing right-click so it minimizes everything. Also it creates folders and probably deletes stuff. So, basically how the heck do I stop it from acting as a mouse?

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  • sudo & redirect output

    - by Khaled
    I have a small question regarding using sudo with output redirect >. To enable IP forwrding, someone can use the command: $ echo 1 > /proc/sys/net/ipv4/ip_forward Executing this command will give permission denied as it requires root privileges. However, executing the same command with sudo gives also permission denied error! It seems that output redirect > does not inherit the permissions of the preceding command echo. Is this right? As a workaround I do: $ echo 1 | sudo tee /proc/sys/net/ipv4/ip_forward Is this the best way to do it? Am I missing something? Please, note that this is an example and it applies to all commands that use output redirect.

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  • Where do I get the source code to customize Unity?

    - by Muhammad Khan
    So one of the main reasons I migrated to Ubuntu 12.04 from Windows 7 was to be able to have more control over my system due to the flexibility and customizability of a Linux operating system. However, with Ubuntu I do not feel as if I am as in control as I can be. What I mean to say is, where are the source codes and everything for all of this that I can edit on my machine. For example, suppose I want to position my dock on the left to be on the right without wanting to install any new software. I simply want to see the GUI files and reposition it myself. How can I do that, if that's even possible? Thank You!

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  • Should extension scripts be run in a sandbox?

    - by Cubic
    In particular, this is about game extensions written in lua (luajit-2.0). I was contemplating whether I should restrict what these scripts can do, and arrived at the conclusion that I probably shouldn't: It's hard to get right. Sounds silly, but chances are my sandbox is gonna end up leaky anyways. The only benefit I could think of would be giving users some sense of security when running third party scripts. The disadvantages would be that it's just incredibly annoying for extension writers. That is, for now, myself (game content will be mostly scripted). The reason I'm asking this now before I actually have anything presentable is that adding a sandbox early on is easy, but would impose said annoying restrictions on myself too. However if I first go on with it and then later decide I do need a sandbox after all, I'm gonna run into problems (I'd either have to rewrite the scripts that are already there, or introduce some form of trust management system which seems to be more trouble than it's worth).

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  • Are there any good html 5 mmo design tutorials? [on hold]

    - by Dwight Spencer
    Hey all. I got a rather inspired after playing gaia online's zOMG and wanted to revive an old project idea I've had laying around for a few years now. I'm looking to work with html5 (ie canvas, svg based sprites, & WebGL) to build a graphical web based MUD/MMO. Obviously, this is a new take on an old idea and after searching google I haven't really turned up many good resources. But does anyone have any tutorials or other resources to point me in the right direction?

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  • What are QUICK interview questions for the Microsoft stack development jobs?

    - by Dubmun
    I'm looking for your best "quick answer" technical interview questions. We are a 100% Microsoft shop and do the majority of our development on the ASP.NET web stack in C# and have a custom SOA framework also written in C#. We use a combination of Web Forms, MVC, Web Services, WCF, Entity Framework, SQL Server, TSQL, jQuery, LINQ, and TFS in a SCRUM environment. We are currently on .NET 3.5 with a very near transition to .NET 4.0. Our interviewing process includes a 55 minute interview with two technical people (usually an architect and a senior developer). The two interviewers have to share the time for questions. That isn't enough time for very many true programming problems so I'm looking for more good questions that have quick, yet meaningful, answers. We are mainly interviewing for Senior Dev positions right now but may interview for some Juniors in the future. Please help?

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  • Game engine design: Multiplayer and listen servers

    - by jarx
    My game engine right now consists of a working singleplayer part. I'm now starting to think about how to do the multiplayer part. I have found out that many games actually don't have a real singleplayer mode, but when playing alone you are actually hosting a local server as well, and almost everything runs as if you were in multiplayer (except that the data packets can be passed over an alternate route for better performance) My engine would need major refactoring to adapt to this model. There would be three possible modes: Dedicated client, Dedicated server and Client-Server (listen mode) * How often is the listen-server model used in the gaming industry? * What are the (dis)advantages of it? * What other options do I have?

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  • Why won't my install on Macbook work?

    - by Wyatt
    I am trying to install Ubuntu 12.04 on my Macbook. The CD drive is broken, so I am going from a USB flash drive I created. I can get it to "Try Ubuntu" perfectly fine, as a matter of fact I'm using it right now. However, I really want to install. Everything is partitioned, rEFIt is installed. I run the installer and I follow the guide at Apple Intel Installation I get to the install part of the installer, and after running it ends with a fatal grub error. Anyone know how to get past this? I feel like it has something to do with the fact that I don't get the last dialog box of the installer with the "advanced" tab used in the guide. Any help is greatly appreciated!

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  • Why does wifi hotspot doesn't work correctly?

    - by Habi
    I have created the wifi hotspot. In windows, it used to display wifi signal on my nokia C3 but after creating wifi hotspot from ubuntu, I am facing certain problem. Nokia C3 doesn't even gets wifi signal. But wifi signal appears in my samsung mobile GTS3-850 and I can access wifi if I put wifi security option to "none" On the other hand, if I create password then Nomatters, if I type right password or not, it doesn't connect to that wifi. Note : I use Wimax to access internet.

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  • Why use an OO approach instead of a giant "switch" statement?

    - by James P. Wright
    I am working in a .Net, C# shop and I have a coworker that keeps insisting that we should use giant Switch statements in our code with lots of "Cases" rather than more object oriented approaches. His argument consistently goes back to the fact that a Switch statement compiles to a "cpu jump table" and is therefore the fastest option (even though in other things our team is told that we don't care about speed). I honestly don't have an argument against this...because I don't know what the heck he's talking about. Is he right? Is he just talking out his ass? Just trying to learn here.

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  • Best way to prevent UIPanGestureRecognizer from firing when moving sprites in cocos2d

    - by cjroebuck
    Im using UIPanGestureRecognizer in my cocos2d game to do drag and drop of sprites. I have a row of sprites and when I drag a sprite on top of another one, the sprite underneath it and any other sprites between should shift left or right out of the way to allow space to drop the currently selected sprite. This is working ok, however, if I am too quick at dragging the sprite around the screen, this triggers another round of the UIPanGestureRecognizer's callback method, and screws up the logic, as the sprites are in-between shifting. I need a way to freeze the callback from firing, whilst the other sprites are shifting, then once they have finished moving, re-enable the callback to fire. Whats the best way to do this?

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  • Do I allowed to remove ads from feed in my News Reader app?

    - by Mahdi Ghiasi
    I'm creating a News Reader app for Tablets and PCs. My app is fetching data from news sources by RSS feed of that websites (in the server-side). But some of these sites are showing some advertise banners at the end of each article. Should I remove that banners from feed? Am I legally/ethically allowed to do this? And what about If I want to put some other ads on my application? (Right at the end of each article) I mean, If I want to have my own advertising service...

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  • Breakout... Getting the ball reflection X angle when htitting paddle / bricks

    - by Steven Wilson
    Im currently creating a breakout clone for my first ever C# / XNA game. Currently Ive had little trouble creating the paddle object, ball object, and all the bricks. The issue im currently having is getting the ball to bounce off of the paddle and bricks correctly based off of where the ball touches the object. This is my forumala thus far: if (paddleLocation.Intersects(ballLocation)) { position.Y = paddleLocation.Y - texture.Height; motion.Y *= -1; // determine X motion.X = 1 - 2 * (ballLocation.X - paddleLocation.X) / (paddleLocation.Width / 2); } The problem is, the ball goes the opposite direction then its supposed to. When the ball hits the left side of the paddle, instead of bouncing back to the left, it bounces right, and vise versa. Does anyone know what the math equation is to fix this?

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  • Upgrade failed, now impossible to restart

    - by Jean Claude Dispaux
    I have an Aspire One with Ubuntu, that I use only when traveling, i.e. seldom. Yesterday I tried to start it, it informed me that I had to install a new release of Ubuntu. The download went fine, then I left it for the night. In the morning I found error messages. I tried to restart, but nothing works any longer. The only backup I have is two USB keys made by the person who installed Ubuntu, that say Recovery Ubuntu 8 and Ubuntu 9.10 respectively. Right now I plugged the "8", selected F12 and instructed to boot from the USB key. It has been running for an hour, the screen still says ubuntu, the USB key flashes red. By the way, I have no precious data on this machine, I do not care about losing data. Please advise on what to do now. Thanks.

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