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  • missing libjpeg.so.62 from ia32 shared library

    - by user170200
    I am trying to install a chemical/molecular biology modeling program called Molsoft ICM-Pro. Initially after downloading the program and trying to open, it gave me error messages that I was missing shared libraries, and after talking with my network administrator he recommended I install the ia32 shared libraries using sudo apt-get install ia32-libs Which gives sudo apt-get install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done ia32-libs is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. so I am assuming the libraries installed correctly, but now when I try to run the program I get this error: ubuntu:/home/reilly/icmd icm icm: error while loading shared libraries: libjpeg.so.62: cannot open shared object file: No such file or directory So my question is, where can I get the library containing libjpeg.so.62? Additionally, I was told I would need libXmu.so.6 and libtiff.so.3 . Is there a shared library that could be missing that would contain these files? I am an ubuntu noob, so sorry if the information I provided was unclear. Any help would be immensely appreciated! btw I am using ubuntu 12.04 dual boot with windows on an HP pavilion dv6

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • App_offline.htm and SharePoint and wholly contained images&hellip;

    - by Shawn Cicoria
    The question came up today if we could use an “app_offline.htm” file along with HTML in that file that would reference images. First, I wasn’t 100% sure if the app_offline.htm would work, but it sure did.  Since it’s just the Asp.net hosting process that detects the file, it circumvents loading any HttpApplications (SharePoint) beyond just serving up the HTML content. The second question was about having something more than text, specifically <img> tags.  So, since the HttpHandlers are taking all requests for all resources through the Asp.net pipeline, as soon as the app_offline.htm file is there, nothing else will get served from within that web application.    Sure, we could host the file (images) outside the web app, but what fun would that be? So, I found this link on using an image in app_offline.htm http://pbodev.wordpress.com/2009/12/20/app_offline-htm-with-an-image-yes-we-can/ Turns out, the src tag (in fact many tags) can take a stream of data represented by a mime type and base64 encoding inline – such as: <img style="height:515px;width:700px;border-width:0px;" src="data:image/jpeg;base64,/9j/4AAQSkZJRgA   One of the problems we had was the image was too large; so, sliced up the image, but ended up with spaces between each of the slices.  Low and behold, it works with CSS as well.   <style type="text/css"> .Slice_1_jpg { position: absolute; left:0px; top:0px; width:1011px; height:148px; background: url("data:image/jpeg;base64,/9j/4AAQSkZ   And the body is as follows: <body> <div class="Slice_1_jpg"> </div>   For this, I wrote a little Asp.Net site that, using a file upload control, will generate the necessary contents of what needs to go in the “data” value for the stream.  A link to the code is here: http://cicoria.com/downloads/CreateBase64OfImage.zip

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  • Swapping from NHibernate to Entity Framework &ndash; Sanity Check

    - by DesigningCode
    Now I’m not an expert in either of these techs.  I have a nice framework for unit of work / repository built with NHibernate.  Works pretty well.  I use FluentNhibernate to do the mappings.  Works well.  Takes very little code to get going with a DB back OO model. So why swap? Linq.  In Entity Framework you get much better linq support.  Visibility. I have no idea what's really happening with NHibernate….its a cloud of mystery most of the time.  You have to read all the blogs, mailing lists, etc to know what's going on. So, EF 4.0 looks like pretty good….  it has reasonably good support for mapping POCOs.  Wrapping UnitOfWork and Repository around it seems ok. Only thing I haven’t liked too much is having to explicitly load lazy loading entities. So…. am I sane?  is EF the way to go?  or is NHibernate going to suddenly release the next generation of coolness?  Is there any other major gotchas of using EF over NHibernate?

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  • Common Live Upgrade problems

    - by user12611829
    As I have worked with customers deploying Live Upgrade in their environments, several problems seem to surface over and over. With this blog article, I will try to collect these troubles, as well as suggest some workarounds. If this sounds like the beginnings of a Wiki, you would be right. At present, there is not enough material for one, so we will use this blog for the time being. I do expect new material to be posted on occasion, so if you wish to bookmark it for future reference, a permanent link can be found here. Live Upgrade copies over ZFS root clone This was introduced in Solaris 10 10/09 (u8) and the root of the problem is a duplicate entry in the source boot environments ICF configuration file. Prior to u8, a ZFS root file system was not included in /etc/vfstab, since the mount is implicit at boot time. Starting with u8, the root file system is included in /etc/vfstab, and when the boot environment is scanned to create the ICF file, a duplicate entry is recorded. Here's what the error looks like. # lucreate -n s10u9-baseline Checking GRUB menu... System has findroot enabled GRUB Analyzing system configuration. Comparing source boot environment file systems with the file system(s) you specified for the new boot environment. Determining which file systems should be in the new boot environment. Updating boot environment description database on all BEs. Updating system configuration files. Creating configuration for boot environment . Source boot environment is . Creating boot environment . Creating file systems on boot environment . Creating file system for in zone on . The error indicator ----- /usr/lib/lu/lumkfs: test: unknown operator zfs Populating file systems on boot environment . Checking selection integrity. Integrity check OK. Populating contents of mount point . This should not happen ------ Copying. Ctrl-C and cleanup If you weren't paying close attention, you might not even know this is an error. The symptoms are lucreate times that are way too long due to the extraneous copy, or the one that alerted me to the problem, the root file system is filling up - again thanks to a redundant copy. This problem has already been identified and corrected, and a patch (121431-58 or later for x86, 121430-57 for SPARC) is available. Unfortunately, this patch has not yet made it into the Solaris 10 Recommended Patch Cluster. Applying the prerequisite patches from the latest cluster is a recommendation from the Live Upgrade Survival Guide blog, so an additional step will be required until the patch is included. Let's see how this works. # patchadd -p | grep 121431 Patch: 121429-13 Obsoletes: Requires: 120236-01 121431-16 Incompatibles: Packages: SUNWluzone Patch: 121431-54 Obsoletes: 121436-05 121438-02 Requires: Incompatibles: Packages: SUNWlucfg SUNWluu SUNWlur # unzip 121431-58 # patchadd 121431-58 Validating patches... Loading patches installed on the system... Done! Loading patches requested to install. Done! Checking patches that you specified for installation. Done! Approved patches will be installed in this order: 121431-58 Checking installed patches... Executing prepatch script... Installing patch packages... Patch 121431-58 has been successfully installed. See /var/sadm/patch/121431-58/log for details Executing postpatch script... Patch packages installed: SUNWlucfg SUNWlur SUNWluu # lucreate -n s10u9-baseline Checking GRUB menu... System has findroot enabled GRUB Analyzing system configuration. INFORMATION: Unable to determine size or capacity of slice . Comparing source boot environment file systems with the file system(s) you specified for the new boot environment. Determining which file systems should be in the new boot environment. INFORMATION: Unable to determine size or capacity of slice . Updating boot environment description database on all BEs. Updating system configuration files. Creating configuration for boot environment . Source boot environment is . Creating boot environment . Cloning file systems from boot environment to create boot environment . Creating snapshot for on . Creating clone for on . Setting canmount=noauto for in zone on . Saving existing file in top level dataset for BE as //boot/grub/menu.lst.prev. Saving existing file in top level dataset for BE as //boot/grub/menu.lst.prev. Saving existing file in top level dataset for BE as //boot/grub/menu.lst.prev. File propagation successful Copied GRUB menu from PBE to ABE No entry for BE in GRUB menu Population of boot environment successful. Creation of boot environment successful. This time it took just a few seconds. A cursory examination of the offending ICF file (/etc/lu/ICF.3 in this case) shows that the duplicate root file system entry is now gone. # cat /etc/lu/ICF.3 s10u8-baseline:-:/dev/zvol/dsk/panroot/swap:swap:8388608 s10u8-baseline:/:panroot/ROOT/s10u8-baseline:zfs:0 s10u8-baseline:/vbox:pandora/vbox:zfs:0 s10u8-baseline:/setup:pandora/setup:zfs:0 s10u8-baseline:/export:pandora/export:zfs:0 s10u8-baseline:/pandora:pandora:zfs:0 s10u8-baseline:/panroot:panroot:zfs:0 s10u8-baseline:/workshop:pandora/workshop:zfs:0 s10u8-baseline:/export/iso:pandora/iso:zfs:0 s10u8-baseline:/export/home:pandora/home:zfs:0 s10u8-baseline:/vbox/HardDisks:pandora/vbox/HardDisks:zfs:0 s10u8-baseline:/vbox/HardDisks/WinXP:pandora/vbox/HardDisks/WinXP:zfs:0 Solaris 10 9/10 introduces new autoregistration file This one is actually mentioned in the Oracle Solaris 9/10 release notes. I know, I hate it when that happens too. Here's what the "error" looks like. # luupgrade -u -s /mnt -n s10u9-baseline System has findroot enabled GRUB No entry for BE in GRUB menu Copying failsafe kernel from media. 61364 blocks miniroot filesystem is Mounting miniroot at ERROR: The auto registration file does not exist or incomplete. The auto registration file is mandatory for this upgrade. Use -k argument along with luupgrade command. autoreg_file is path to auto registration information file. See sysidcfg(4) for a list of valid keywords for use in this file. The format of the file is as follows. oracle_user=xxxx oracle_pw=xxxx http_proxy_host=xxxx http_proxy_port=xxxx http_proxy_user=xxxx http_proxy_pw=xxxx For more details refer "Oracle Solaris 10 9/10 Installation Guide: Planning for Installation and Upgrade". As with the previous problem, this is also easy to work around. Assuming that you don't want to use the auto-registration feature at upgrade time, create a file that contains just autoreg=disable and pass the filename on to luupgrade. Here is an example. # echo "autoreg=disable" /var/tmp/no-autoreg # luupgrade -u -s /mnt -k /var/tmp/no-autoreg -n s10u9-baseline System has findroot enabled GRUB No entry for BE in GRUB menu Copying failsafe kernel from media. 61364 blocks miniroot filesystem is Mounting miniroot at ####################################################################### NOTE: To improve products and services, Oracle Solaris communicates configuration data to Oracle after rebooting. You can register your version of Oracle Solaris to capture this data for your use, or the data is sent anonymously. For information about what configuration data is communicated and how to control this facility, see the Release Notes or www.oracle.com/goto/solarisautoreg. INFORMATION: After activated and booted into new BE , Auto Registration happens automatically with the following Information autoreg=disable ####################################################################### Validating the contents of the media . The media is a standard Solaris media. The media contains an operating system upgrade image. The media contains version . Constructing upgrade profile to use. Locating the operating system upgrade program. Checking for existence of previously scheduled Live Upgrade requests. Creating upgrade profile for BE . Checking for GRUB menu on ABE . Saving GRUB menu on ABE . Checking for x86 boot partition on ABE. Determining packages to install or upgrade for BE . Performing the operating system upgrade of the BE . CAUTION: Interrupting this process may leave the boot environment unstable or unbootable. The Live Upgrade operation now proceeds as expected. Once the system upgrade is complete, we can manually register the system. If you want to do a hands off registration during the upgrade, see the Oracle Solaris Auto Registration section of the Oracle Solaris Release Notes for instructions on how to do that. Technocrati Tags: Oracle Solaris Patching Live Upgrade var sc_project=1193495; var sc_invisible=1; var sc_security="a46f6831";

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  • How to disable "N" Wireless Mode RTL8192 (Thinkpad Edge 15 Core i5) in natty

    - by Gustavo Rubio
    I've seen many owners of thinkpad edges which are supossed to be linux-friendly having problems with wireless adapter. I've found several links inside askubuntu and in ubuntuforums which have a lot of work-arounds for those problems, mine seems to be wierd though. I use my laptop on both my office and at home. At home I have a router which is A/B/G and here at home the wireless connection works just fine, using a WEP key. But in work I have a B/G/N wireless router and it doesn't work, my guess is that this adapter works with N modes but somehow this is buggy in the bundled driver in natty. I've tried to disable the "N" mode in the router but that didn't work. Later I went to realtek website, downloaded their driver and compiled myself, kinda seems to work most of the time but sometimes some websites keep trying to load or load just parts of it and images start to look like their links are broken and so on, much like what you get when you were loading a page and suddenly the connection is lost. This problem, as I said, is only using the realtek driver from their website. Dmesg gives me this a lot of these: [ 5869.049454] rtl8192se_update_ratr_table: ratr_index=0 ratr_table=0x00000ff5 [ 5879.240563] DHCP pkt src port:68, dest port:67!! So I thougth I might as well switch back to the original driver which seems to work just fine on A/B/G wireless networks but not on N networks so if anybody knows how to disable that mode from within the driver please let us know :) Thanks in advance! PS: I do found a link to a similar question and it was answered but let me remind you I'm NOT using the intel version of wireless for my thinkpad but the realtek (RTL8192SvB)

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  • Join Domain and Dos App

    - by Austin Lamb
    ok, So First off yes i have read all the related topics and those fixs are either out of date or dont work. i am running ubuntu 12.04 and i would like to add it to the win2008 server network, after i get that done i would like to mount the F:\ drive of the server somewhere on my linux machine where it can be identified as Drive F:\ by wine or Dosemu if i can achieve all of that i need to find out how to run a MS-Dos 16-bit Point-of-sales Graphic program in ubuntu whether that be through wine, dosemu, or dosBox. it does not matter it just has to be able to read and write to the servers F: drive, operate the dos app, and support LPt1 (i think) for printing reciepts and loading tickets. i am a decently knowledgeable windows tech, at least thats what my job description says.. but this is my first encounter with linux in a work environment, it could prove to very experience changing if i can just prove it as a practical theory and a reasonable solution, and get it to work.. the first step is to get it joined to the domain. i have likewise-open CLI and GUI versions, samba, and GADMIN-SAMBA installed in attempts to get any of them to work. any help in any area is greatly appreciated, especially with the domain joining since it is the first step and what i thought would be the easiest step..

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  • Ubuntu impossible to install: "unable to find a medium containing a live filesystem"

    - by Lorenzo
    Yes, I have read questions and answers with similar titles for this issue, which prevented me from installing Ubuntu for several MONTHS now, trying to figure it out. I have a MacBookPro with triple partition (one for Mac Snow Leopard, one for Windows 7, one for Linux) created with reFIT firmware (not BootCamp). I set up the system according to these instructions for reFIT: http://lifehacker.com/5531037/how-to-triple+boot-your-mac-with-windows-and-linux-no-boot-camp-required Now. There is a free partition ready to accept Linux into its arms, but Linux does not want to participate. Most answers to the issue "unable to find a medium containing a live filesystem" point to changing the BIOS booting system (which I don't know how to do, especially using this reFIT booting system), and to changing the socket of the USB (which does not concern me, since I am using a CD, actually I tried with a CD, then with a DVD, since a blank CD is only 700MB while the iso image file of Ubuntu is about 731MB). Anyway. This is what happens: I am in the Mac system (using the Mac partition) I insert the DVD with the burned image of Ubuntu (yes I have tried burning it again and agin on both CD and DVD blank discs). I restart the computer. When reFIT loads, I hold down the ALT key until the CD image appears. I select it, and hit Enter. A small Ubuntu icon appears at the bottom of the screen. Then a Ubuntu sign appears in the middle of the screen with small dots underneath, lighting up progressively over and over to indicate it's loading. Then everything turns black and the following message appears, at the end of a few lines of text: "unable to find medium with live file system". Please provide very practical suggestions on what to do to an unexperienced wannabe Ubuntu very patient user. Please start by saying how do I access the BIOS setup from reFIT bootup, and exactly what and why I need to try and change. (Will this mess up my reFIT bootup?) And anything else I need to do to finally be able to install Ubuntu. Thanks

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  • 12.04 Wi-Fi not working correctly with Intel Pro/Wireless 3945ABG

    - by Jerel
    This is a very strange problem. The only time the Wi-Fi works is when I have the wired connection connected. I have a Dell 6400/e1505 with the Broadcom BCM 4401-B0 internal NIC, and the Intel Pro/Wireless 3945ABG Wi-Fi adapter. I was on 10.0.4 LTS before, and I remember having to screw around to get the Wi-Fi to work, but that was years ago, and now it's acting even stranger than it did back then. If I boot up with the wire connected, the Wi-Fi starts up. If I boot up without the wire connected, the Wi-Fi won't start at all. If after booting with the wire connected, and the Wi-Fi starts up, I then disable the wireless, the wired connection works fine. Without the wire connected, dmesg shows the iwl3945 driver loading and starting with no errors, and the wireless adapter activated. Running rfkill list shows no blocks, but there is no connection to my Wi-Fi. Help! I am more confused than a chameleon in a bag of Skittles.

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  • Can windows XP be better than any Ubuntu (and Linux) distro for an old PC?

    - by Robert Vila
    The old laptop is a Toshiba 1800-100: CPU: Intel Celeron 800h Ram 128 MB (works ok) HDD: 15GB (works ok) Graphics adapter: Integrated 64-bit AGP graphics accelerator, BitBIT, 3D graphic acceleration, 8 MB Video RAM Only WindowsXP is installed, and works ok: it can be used, but it is slow (and hateful). I thought that I could improve performance (and its look) easily, since it is an old PC (drivers and everything known for years...) by installing a light Linux distro. So, I decided to install a light or customized Ubuntu distro, or Ubuntu/Debian derivative, but haven't been successful with any; not even booting LiveCDs: not even AntiX, not even Puppy. Lubuntu wiki says that it won't work because the last to releases need more ram (and some blogs say much more cpu -even core duo for new Lubuntu!-), let alone Xubuntu. The problems I have faced are: 1.There are thousands of pages talking about the same 10/15 lightweight distros, and saying more or less the same things, but NONE talks about a simple thing as to how should the RAM/swap-partition proportion be for this kind of installations. NONE! 2.Loading the LiveCD I have tried several different boot options (don't understand much about this and there's ALWAYS a line of explanation missing) and never receive error messages. Booting just stops at different stages but often seems to stop just when the X server is going to start. I am able to boot to command line. 3.I ignore whether the problem is ram size or a problem with the graphics driver (which surprises me because it is a well known brand and line of computers). So I don't know if doing a partition with a swap partition would help booting the LiveCD. 4.I would like to try the graphical interface with the LiveCD before installing. If doing the swap partition for this purpose would help. How can I do the partition? I tried to use Boot Rescue CD, but it advises me against continuing forward. I would appreciate any ideas as regards these questions. Thank you

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  • CodePlex Daily Summary for Thursday, March 08, 2012

    CodePlex Daily Summary for Thursday, March 08, 2012Popular ReleasesMetodología General Ajustada - MGA: 02.01.01: Cambios John: Se modifica el instalador para solucionar problema de restauración detectado en sistemas Windows Vista que hacen que el backup busque el mismo archivo de nombre de cuando se creó la copia de seguridad. Para el caso, como se creó con MGA_Distribucion, así mismo lo intentaba buscar al restaurar, cuando en realidad estaba solo MGA en SQL Express.EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v2.1: Changelog Fixed template file access issue on Win7. Fix on configuration load when target project was not found and "Use project default namespace" was checked. Minor fix on loading latest configuration at startup. Minor fix in VisualStudioHelper class. DTO's properties accessors are now in one line. Improvements in PropertyHelper to get a cleaner and more performant code. Added Website project type as a not supported project type. Using Error List pane from VS IDE to show Enti...DotNetNuke® Community Edition CMS: 06.01.04: Major Highlights Fixed issue with loading the splash page skin in the login, privacy and terms of use pages Fixed issue when searching for words with special characters in them Fixed redirection issue when the user does not have permissions to access a resource Fixed issue when clearing the cache using the ClearHostCache() function Fixed issue when displaying the site structure in the link to page feature Fixed issue when inline editing the title of modules Fixed issue with ...Mayhem: Mayhem Developer Preview: This is the developer preview of Mayhem. Enjoy!Team Foundation Server Process Template Customization Guidance: v1 - For Visual Studio 11: Welcome to the BETA release of the Team Foundation Server Process Template Customization preview. As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation has not been rev...Magelia WebStore Open-source Ecommerce software: Magelia WebStore 1.2: Medium trust compliant lot of small change for medium trust compliance full refactoring of user management refactoring of Client Refactoring of user management Magelia.WebStore.Client no longer reference Magelia.WebStore.Services.Contract Refactoring page category multi parent category added copy category feature added Refactoring page catalog copy catalog feature added variant management improvement ability to define a default variant for a variable product ability to ord...StackBuilder: StackBuilder 1.0.5.0: + Added Collada/WebGL export to show 3D animation of pallet solutions...Delta Engine: Delta Engine Beta Preview v0.9.4: v0.9.4 is the release for February 2012, but it was delayed till 2012-03-07 until content generation worked much better for v0.9.4. The main improvements were done on the server side (content generation and improved build support for iOS and Android). v0.9.4 is also the first version everyone can use to deploy their application onto all supported platforms, see Marketplace Licensing for details: http://deltaengine.net/Marketplace Documentation for this version can be found at: http://help.de...PDFsharp - A .NET library for processing PDF: PDFsharp and MigraDoc Foundation 1.32: PDFsharp and MigraDoc Foundation 1.32 is a stable version that fixes a few bugs that were found with version 1.31. Version 1.32 includes solutions for Visual Studio 2010 only (but it should be possible to add the project files to existing solutions for VS 2005 or VS 2008). Users of VS 2005 or VS 2008 can still download version 1.31 with the solutions for those versions that allow them to easily try the samples that are included. While it may create smaller PDF files than version 1.30 because...Terminals: Version 2.0 - Release: Changes since version 1.9a:New art works New usability in Organize favorites window Improved usability of imports/exports and scans Large number of fixes Improvements in single instance mode Comparing November beta 4, this corrects: New application icons Doesn't show Logon error codes Fixed command line arguments exception for single instance mode Fixed detaching of tabs improved usability in detached window Fixed option settings for Capture manager Fixed system tray noti...AutoLoL: AutoLoL v2.1.5: Updated version of Autolol that works with the Fiora patch.MFCMAPI: March 2012 Release: Build: 15.0.0.1032 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeTortoiseHg: TortoiseHg 2.3.1: bugfix releaseCommonLibrary: Code: CodePowerGUI Visual Studio Extension: PowerGUI VSX 1.5.2: Added support for PowerGUI 3.2.VidCoder: 1.3.1: Updated HandBrake core to 0.9.6 release (svn 4472). Removed erroneous "None" container choice. Change some logic and help text to stop assuming you have to pick the VIDEO_TS folder for a DVD scan. This should make previewing DVD titles on the Queue Multiple Titles window possible when you've picked the root DVD directory.ExtAspNet: ExtAspNet v3.1.0: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-03-04 v3.1.0 -??Hidden???????(〓?〓)。 -?PageManager??...AcDown????? - Anime&Comic Downloader: AcDown????? v3.9.1: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...Media Companion: MC 3.433b Release: General More GUI tweaks (mostly imperceptible!) Updates for mc_com.exe TV The 'Watched' button has been re-instigated Added TV Menu sub-option to search ALL for new Episodes (includes locked shows) Movies Added 'Source' field (eg DVD, Bluray, HDTV), customisable in Advanced Preferences (try it out, let us know how it works!) Added HTML <<format>> tag with optional parameters for video container, source, and resolution (updated HTML tags to be added to Documentation shortly) Known Issu...Picturethrill: Version 2.3.2.0: Release includes Self-Update feature for Picturethrill. What that means for users is that they are always guaranteed to have a fresh copy of Picturethrill on their computers with all latest fixes. When Picturethrill adds a new website to get pictures from, you will get it too!New Projects1906Ultras for Windows Phone: This is a supporters group applicationActivities.Web: WF4 ?????? web ????????????????? Activities library related web, available in WF4 Alternative ColorConverter: Alternative ColorConverter is just a little better ColorConverter which inherits from System.Drawing.ColorConverter. Alternative ColorConverter re-implements the ConvertFromString method to support more color formats such as "255, 11, 22, 33"(a,r,g,b), "11, 22, 33"(r,g,b), "#0056ef"(#rgb), "#05e"(#rgb), etc.Asp.Net development: asp.net MVC Jquery Javascript Silverlight web servicesBusQ: BusQ makes it easier for developers to work with Azure Service Bus Queues. You'll no longer have to create Topic or Queue receivers to listen for messages. It's developed in C#.Comarch Animation Framework: Code-based animation framework for Silverlight and WPFÐ? án môn l?p trình game: Game dàn tr?n theo lu?tMovieSort: MovieSort is in the early stage of development.MVC Bootstrap: A project that should help kick-start new MVC projects with basic, needed features - entity framework, dependency injection, asynchronously task handling, EF membership provider and lots more. OGrilsSellSys: sellPermutationGenerator: PermutationGeneratorSharePoint Database Information Integration Web Part Suite: The SharePoint Database Web Part Suite helps you to integrate your database information into SharePoint like any other ordinary SharePoint List. The Web Part Suite supports list views and detail dialogs to modify or to create new database entries. To bring data into the SharePoint Interface only three steps are necessary: 1. Put the Web Part onto a SharePoint Page 2. Configure the Database Connection settings 3. Setup the list view columns Ready. It is possible to define for each refere...Silverlight application using Arcgis Server 2010: Arcgis Server 10 , Silverlight , Asp.Net , Arcgis APItestingemail: testingemailTomSweet: this is a blog template ,welcome every one modify it ,make it strongerVirtual School: Escola virtual descentralizadaxCoder Project: xCoder Project is a solution for Auto-Generating project files, C# Code files from an existing DataBase. xConnected: Experts Connected NetworkXRDTech: XRDTech ProjectZomato API Managed Wrapper for .NET: Managed wrapper for the Zomato.com REST API, which can be used to retrieve restaurant information for the major cities in India. Available for both the .NET Framework and Silverlight for Windows Phone.

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  • Efficient use of Bundling

    - by ACShorten
    One of the discussions I am having with customers and consulting people is about the use of Bundling and its appropriate use. We introduced Bundling post release in the V2.2 code line to allow partners and consultants to build solutions using the Configuration Tools objects such as UI Maps, Service Scripts, Business Objects, Business Services etc and then export and migrate them as solutions. Whilst that was the original intent I have found a few teams using the facility for other data and then complaining about the efficiency or relevance of the tool. Here are a number of guidelines to help optimize the use of Bundling for your implementation: Not all objects can be bundled. Only specific objects in the product can be bundled. These are targetted at Configuration Tools objects and a select group of other objects that are required for these objects. Maintenance Objects with the option "Eligble for Bundling" set to Y (and also contains a Bundling Add BO). Add objects to the Bundle as you complete them - Bundling can have issues with sequencing objects. The best way of combating this is to add objects to the bundle as you complete them. This will help with making sure you sequence the loading of the objects as you are building them in the correct order. Remember Bundling was designed for developers and partners to deliver solutions. If you leave adding objects to a Bundle using the Bundle Export zones then you will have less control of what sequence they are applied and this can cause timing issues. Bundling takes the latest revision  - If you combine Bundling with Revision Control then the Bundling will take the latest release of the object at the time of the export operation. Bundling and Version Control products - If you use a version control tool to control your java code then you can also check in the Bundle to associate a release between code and a bundle. Bundling is quite a powerful feature of the Oracle Utilities Application Framework that allows sales, partners, consultants and customers to package and import their Configuration Tools based solutions.

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  • Incomplete mesh using DrawIndexedPrimitives after rotating mesh

    - by user1278255
    Through help on this site I was able to draw the triangles of an unrotated, nonscaled nontransformed mesh created in Blender and exported to OBJ, accurately imported through Assimp and rendered in XNA Graphics. However after applying rotation on a single axis in Blender(Z) and adding materials(I wanted to test loading of materials through Assimp) the same mesh appears incomplete. Is something wrong with my view matrix or is it something else? This is what the unrotated mesh looks like: http://www.4shared.com/photo/qXNUSvxtba/okcube.html Here is the rotated mesh: http://www.4shared.com/photo/HAys2rWvba/badcube.html Camera, View and Projection are defined as follows: cameraPos = new Vector3(0, 5, 9); viewMatrix = Matrix.CreateLookAt(cameraPos, new Vector3(0, 0, 1), new Vector3(0, 1, 0)); projectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, device.Viewport.AspectRatio, 1.0f, 200.0f); Rendering is done through this code: device.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); effect = new BasicEffect(GraphicsDevice); effect.VertexColorEnabled = true; effect.View = viewMatrix; effect.Projection = projectionMatrix; effect.World = Matrix.Identity; foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(vertexBuffer); device.Indices = indexBuffer; device.DrawIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType.TriangleList, 0, 0, oScene.Meshes[0].VertexCount, 0, mMesh.FaceCount); } base.Draw(gameTime);

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  • Transfer page from internal to external

    - by Theo Gulland
    Afternoon all! Currently I have a website with a list of audio products (essentially a search engine for audio deals). http://www.soundplaza.co.uk Once you go to the details page, you can then press the 'view deal' button to go to providers site e.g. = http://www.soundplaza.co.uk/all-deals/113/bookshelf-speakers/acoustic-energy-1 This jump between two sites is a bit harsh and I would like to show a transition page, to simply ease them into another site and not scare them off. Within this tradition page I will have a simple loading gif and some graphics showing that your transferring. QUESTION: What is the best way to send the details (link, product name etc) to this transfer page, to then wait 5 seconds, to then move on to the desired link... this can in NO WAY damage my SEO, if anything rel="nofollow" would be great if possible. Currently I have seen that you can submit form to the transition page, then you can use php sleep and then php header to transfer... however I am not sure if php header will transfer SEO value tot he provider? Any opinions would be great! Thanks

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  • 10.10 boots to command line login prompt

    - by greggory.hz
    I recently installed Ubuntu 10.10 on a computer that was previously running 10.04 (that worked fine). Now, each time I boot up, it starts up in a command line login prompt. I can login and it stays at the command line (as expected). I can then manually start gdm with sudo start gdm and it works fine. I can also enable compiz (using proprietary nvidia drivers) so I'm reasonably confident that it's not a driver problem (at least not in the sense that the drivers just flat out aren't working). Interestingly, if I leave it at the command prompt without logging in, after about 5 or 10 minutes, gnome starts up on its own. I'm not sure what is causing this. This is what dmesg | tail gives me after a manual start of gdm: [ 15.664166] NVRM: loading NVIDIA UNIX x86_64 Kernel Module 270.18 Tue Jan 18 21:46:26 PST 2011 [ 15.991304] type=1400 audit(1297543976.953:11): apparmor="STATUS" operation="profile_load" name="/usr/share/gdm/guest-session/Xsession" pid=990 comm="apparmor_parser" [ 16.606986] eth0: link up, 100Mbps, full-duplex, lpa 0xCDE1 [ 18.798506] EXT4-fs (sda1): re-mounted. Opts: errors=remount-ro,commit=0 [ 26.740010] eth0: no IPv6 routers present [ 90.444593] EXT4-fs (sda1): re-mounted. Opts: errors=remount-ro,commit=0 [ 189.252208] audit_printk_skb: 21 callbacks suppressed [ 189.252213] type=1400 audit(1297544150.218:19): apparmor="STATUS" operation="profile_replace" name="/usr/lib/cups/backend/cups-pdf" pid=1876 comm="apparmor_parser" [ 189.252584] type=1400 audit(1297544150.218:20): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/cupsd" pid=1876 comm="apparmor_parser" [ 351.159585] lo: Disabled Privacy Extensions

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  • Can not mount /dev/loop0 (/cdrom/casper/filesystem.squashfs)

    - by simpleton
    I downloaded 12.04.1 and md5 sum checked them and everything is good. Made a live usb and booted up... Just gets to where its about to start with the purple ubuntu loading screen then it goes back to text and gives this message: BusyBox v1.18.5 (Ubuntu 1:1.18.5-1ubuntu4) built-in shell (ash) Enter 'help' for a list of built-in commands. (initramfs) mount: mounting /dev/loop0 on ///filesystem.squashfs failed: Input/output error Can not mount /dev/loop0 (/cdrom/casper/filesystem.squashfs) on //filesystem.squashfs This happens in the live option, or persistent even the file checking one doesn't work Also I've tried a few different F6 options to no avail. I used 'LiLi USB creator' and 'unetbootin' and also 'Universal USB Installer,' all with the same results. I've also tried using a VM and it showed the same. That is when I figured I had a corrupt .iso so I downloaded it again checked the MD5: e235b63c02644e219b7bf3668f479c9e. Only I'm having the same problem. I'm just about ready to give up on 12.04.1 and just go back to 10.04 utill the next LTS comes out. I've got a dell mini 10 btw. Thanks for your time.

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  • CodePlex Daily Summary for Sunday, March 11, 2012

    CodePlex Daily Summary for Sunday, March 11, 2012Popular ReleasesSubExtractor: Release 1026: Fix: multi-colored bluray subs will no longer result in black blob for OCR Fix: dvds with no language specified will not cause exception in name creation of subtitle files Fix: Root directory Dvds will use volume label as their directory nameExtensions for Reactive Extensions (Rxx): Rxx 1.3: Please read the latest release notes for details about what's new. Related Work Items Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many wrappers that convert asynchronous Framework Class Library APIs into observables. Many useful types such as ListSubject<T>, DictionarySubject<T>, CommandSubject, ViewModel, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T>, Scala...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.47: Properly output escaped characters in CSS identifiers throw an EOF error when parsing a CSS selector that doesn't end in a declaration block chased down a stack-overflow issue with really large JS sources. Needed to flatten out the AST tree for adjacent expression statements that the application merges into a single expression statement, or that already contain large, comma-separated expressions in the original source. fix issue #17569: tie together the -debug switch with the DEBUG defi...Player Framework by Microsoft: Player Framework for Windows 8 Metro (BETA): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications.WPF Application Framework (WAF): WAF for .NET 4.5 (Experimental): Version: 2.5.0.440 (Experimental): This is an experimental release! It can be used to investigate the new .NET Framework 4.5 features. The ideas shown in this release might come in a future release (after 2.5) of the WPF Application Framework (WAF). More information can be found in this dicussion post. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 11) The unit test projects require Visual Studio 11 Professional Changelog All: Upgrade all proje...SSH.NET Library: 2012.3.9: There are still few outstanding issues I wanted to include in this release but since its been a while and there are few new features already I decided to create a new release now. New Features Add SOCKS4, SOCKS5 and HTTP Proxy support when connecting to remote server. For silverlight only IP address can be used for server address when using proxy. Add dynamic port forwarding support using ForwardedPortDynamic class. Add new ShellStream class to work with SSH Shell. Add supports for mu...EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v2.1: Changelog Fixed template file access issue on Win7. Fix on configuration load when target project was not found and "Use project default namespace" was checked. Minor fix on loading latest configuration at startup. Minor fix in VisualStudioHelper class. DTO's properties accessors are now in one line. Improvements in PropertyHelper to get a cleaner and more performant code. Added Website project type as a not supported project type. Using Error List pane from VS IDE to show Enti...DotNetNuke® Community Edition CMS: 06.01.04: Major Highlights Fixed issue with loading the splash page skin in the login, privacy and terms of use pages Fixed issue when searching for words with special characters in them Fixed redirection issue when the user does not have permissions to access a resource Fixed issue when clearing the cache using the ClearHostCache() function Fixed issue when displaying the site structure in the link to page feature Fixed issue when inline editing the title of modules Fixed issue with ...Mayhem: Mayhem Developer Preview: This is the developer preview of Mayhem. Enjoy!Magelia WebStore Open-source Ecommerce software: Magelia WebStore 1.2: Medium trust compliant lot of small change for medium trust compliance full refactoring of user management refactoring of Client Refactoring of user management Magelia.WebStore.Client no longer reference Magelia.WebStore.Services.Contract Refactoring page category multi parent category added copy category feature added Refactoring page catalog copy catalog feature added variant management improvement ability to define a default variant for a variable product ability to ord...PDFsharp - A .NET library for processing PDF: PDFsharp and MigraDoc Foundation 1.32: PDFsharp and MigraDoc Foundation 1.32 is a stable version that fixes a few bugs that were found with version 1.31. Version 1.32 includes solutions for Visual Studio 2010 only (but it should be possible to add the project files to existing solutions for VS 2005 or VS 2008). Users of VS 2005 or VS 2008 can still download version 1.31 with the solutions for those versions that allow them to easily try the samples that are included. While it may create smaller PDF files than version 1.30 because...Mag-tools, Asherons Call Decal Plugin: Mag-SuitBuilder 1.0.0.1: This is a standalone windows application that can help you put together a suit of armor.Ruminate XNA 4.0 GUI: Release 1.0.7: Fixed multiple issues with the layout and input system. Fixed Scrollbars. Introduced new layout system that will be further utilized in future updates.FaST-LMM: FActored Spectrally Transformed Linear Mixed Models: FaSTLMM v1.07 Binaries for Windows and Linux: These files contain the files necessary to run FaSTLMM on Windows or Linux along with the license and users manual. To download FaSTLMM source code, please follow the changeset link located above to the Source Code tab. The FaSTLMM.Win.zip download contains both C++ and CSharp executable versions of FaSTLMM. No installer is required, just UnZip the file into a directory and run from there. Or put the installation directory on your path and run it from anywhere. The C++ version included r...Terminals: Version 2.0 - Release: Changes since version 1.9a:New art works New usability in Organize favorites window Improved usability of imports/exports and scans Large number of fixes Improvements in single instance mode Comparing November beta 4, this corrects: New application icons Doesn't show Logon error codes Fixed command line arguments exception for single instance mode Fixed detaching of tabs improved usability in detached window Fixed option settings for Capture manager Fixed system tray noti...MFCMAPI: March 2012 Release: Build: 15.0.0.1032 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeTortoiseHg: TortoiseHg 2.3.1: bugfix releaseSense/Net CMS - Enterprise Content Management: SenseNet 6.0.8 Community Edition: Sense/Net 6.0.8 Community EditionMain new features:send emails to lists and libraries localize the UI with WYSIWYG string resource editor define allowed child types on content types. Our new release brings the most new features and optimizations in the history of Sense/Net Community Edition. Alongside the biggest features detailed below in this release you will find features like uploading or copy-pasting images, security enhancements, customizable login processes, customizable notificati...CommonLibrary: Code: CodePowerGUI Visual Studio Extension: PowerGUI VSX 1.5.2: Added support for PowerGUI 3.2.New ProjectsCRFSharp: CRFSharp is Conditional Random Fields implemented by .NET(C#), a machine learning algorithm for learning from labeled sequences of examples. It is widely used in Natural Language Process (NLP) tasks, for example: word breaker, postaging, named entity recognized and so on.Custom MsBuild Tasks: An attempt to write a custom task for MsBuild. Needed a task to remove comments from web.config. Downr: Downr is a super simple UI which forces the computer to shutdown after a certain time of the day. Included is a .ADMX and a .ADML file for controlling Downr through group policies.Excel Report: Easiest way to create reports in Microsoft Excel XML format using XML data and XSLThcr38550: hcr3850 TESTModular MediaStreamSource: Modular MediaStreamSource project. paidmailclicker: .Pivottable web part: Provide a highly configurable AJAX PivotTable for Display purposes across webs or across sites. SharePoint YouTube Video Web Part Suite: The available Web Parts helps you to integarte Videos from YouTube into your SharePoint site. In contrast to the out of the box Media Web part, the new Web Parts are designed especial for YouTube videos. Connect your YouTube channel and choose the videos you want to see.ShareTest: This C# project offers a small lightweight framework (and also guidance) on how it's possible to test SharePoint using selenium in a reusable and clean way. The project follows the "Page Object" design pattern, so that instead of having to parse css, ids, xpath etc, directly in your test cases, you can now deal with c# page objects to make testing more readable and reusable. Note! This project is only one week old and I am actively using it to test DocRead, so I will refine and improve as ...Simeranya Project: Simeranya ProjectSlime Keeper: A game where you buy and sell slimes. They tend to multiply on their own using simple genetics!SunamoBlogConverter: The program for converting export formats between Wordpress and Blogger with further work with them. The program converts yet only posts without comments and pages. The program was tested on parse my blog with 1,450 posts. Essential parts of the program is in EN,remaining in CS.webpart: Free webparts for Sharepoint 2007 and 2010WPF Shapes: A library of ready to use WPF shapes, such as hexagons, speech bubbles, triangles etc.YoutubeExtractor: YoutubeExtractor is a library for .NET, written in C#, to extract the download link from YouTube videos, download them, and/or extract their audio track. It is based on the youtubeFisher project (http://youtubefisher.codeplex.com/) and aims to create an API instead of a GUI application.??? "??????": ?????? ??? ???????????????? ??????: ??????????? ???????? ?????? ???????????? ??????

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  • Ubuntu 12.04 suddenly will not boot after compiz crash on lockscreen

    - by schonjones
    Yesterday i went to work and closed my laptop. When i got home I couldn't get the lock screen to come back up. ctrl+alt+f2 to get to a terminal and Tried to kill compiz, compiz was not running so I tried to restart it got an error opening the display so i tried to restart lightdm again couldn't open display. so I restarted and now I am stuck on the loading screen. I tried booting in recovery mode and all options hang except root, but i'm stuck with read only. booting from a live cd I can mount the drive but again stuck with read only. I'm completely stuck here. checking my default-display-manager returns "/usr/sbin/elsa" as the only line and can't edit it. I've got an 11.10 live cd and my /home is encrypted so i can't try to back anything up at the moment either. How can i resolve this or at the least back up some of my data? Please help!

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  • Scalable Architecture for modern Web Development [on hold]

    - by Jhilke Dai
    I am doing research about Scalable architecture for Web Development, the research is solely to support Modern Web Development with flexible architecture which can scale up/down according to the needs without losing any core functionality. By Modern Web I mean to support all the Devices used to access websites, but the loading mechanism for all devices would be different. My quest of architecture is: For PC: Accessing web in PC is faster but it also depends on the Geo-location, so, the application would check by default the capacity of Internet/Browser and load the page according to it. For Mobile: Most of the mobile design these days either hide information or use different version of same application. eg: facebook uses m.facebook.com which is completely different than PC version. Hiding the things from Mobile using JavaScript or CSS is not a solution as it'll consume the bandwidth and make the application slow. So, my architecture research is about Serving one Application, which has different stack. When the application receives the request it'd send the Packaged Stack to the received request. This way the load time for end users would be faster and maintenance of application for developers would be easier. I am researching about for 4-tier(layered) architecture like: Presentation Layer Application Logic Layer -- The main Logic layer which stores the Presentation Stack Business Logic Layer Data Layer Main Question: Have you come across of similar architecture? If so, then can you list the links here, I'm very much interested to learn about those implementations specially in real world scenario. Have you thought about similar architectures and tried your own ideas, or if you have any ideas regarding this, then I urge to share. I am open to any discussions regarding this, so, please feel free to comment/answer.

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  • fglrx: No matching Device section for instance... found how to fix it?

    - by Lejo
    I have HD 4850 card, Ubuntu 12.10 and installed legacy drivers using makson96 ppa. The issue is, that FGLRX can not detect my device and loads vesa bios. I had the same problem on ubuntu 11.10, 12.04 versions. I want to manually help fglrx find a matching device to load as it shoudld do. It is interesting, why does fglrx search for a device in a PCI:0@1:0:1 Bus? in xorg.cof different bus is indicated: Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" EndSection fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Radeon HD 4800 Series OpenGL version string: 3.3.11653 Compatibility Profile Context Here is a part of my xorg log: [ 3.846] (II) VESA: driver for VESA chipsets: vesa [ 3.846] (II) FBDEV: driver for framebuffer: fbdev [ 3.846] (++) using VT number 7 [ 3.846] (WW) Falling back to old probe method for fglrx [ 3.883] (II) Loading PCS database from /etc/ati/amdpcsdb [ 3.883] (--) Assigning device section with no busID to primary device [ 3.883] (--) Chipset Supported AMD Graphics Processor (0x9442) found [ 3.884] (WW) fglrx: No matching Device section for instance (BusID PCI:0@1:0:1) found [ 3.884] (II) AMD Video driver is running on a device belonging to a group targeted for this release [ 3.884] (II) AMD Video driver is signed [ 3.884] (II) fglrx(0): pEnt->device->identifier=0xb7791d8f [ 3.884] (WW) Falling back to old probe method for vesa [ 3.884] (WW) Falling back to old probe method for fbdev from lispci i foud out finally, that my video card is in 01:00.0 slot. logically, if fglrx searches for a vdeo card device in a wrong place, it will not find it. 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV770 [Radeon HD 4850] Thanks in advance.

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  • SQL Saturday Atlanta: Intro To Performance Tuning

    - by Mike Femenella
    I'm looking forward to speaking in Atlanta on the 24th, will be fun to get back down that way to visit with some friends and present two topics that I really enjoy. First, an introduction to performance tuning. Performance tuning is a very wide and deep topic and we're staying close to the surface. I direct this class for newbie sql users who have less than 2 years of experience. It's all the things I wish someone would have told me in my first 2 years about what to look for when the database was slow...or allegedly slow I should say. We'll cover using profiler to find slow performing queries and how to save the data off to a table as well as a tour of other features. The difference between clustered, non clustered and covering indexes. How to look at and understand an execution plan (at a high level) and finally the difference between a temp table and a table variable and what the implications are of using either one in your code. That pretty much takes up a full hour. Second presentation, Loading Data in Real Time. It's really a presentation about partitioning but with a twist that we used at work recently to solve a need to load some data quickly and put it into production with minimal downtime. We'll cover partition functions, schemes,$partition, merge, sys.partitions and show some examples of building a set of partitioned tables and using the switch statement to move it from one table to another. Finally we'll cover the differences in partitioning between 2005 and 2008. Hope to see you there! And if you read my blog please introduce yourself!

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  • Can't access any functions after chown command.

    - by explorex
    I am not being to access any functions in my desktop and I don't have an OS besides Ubuntu and I am new to Ubuntu. I think I rebooted my computer thinking that Google Chrome crashed. I opened Google Chrome but it showed opening message but never opened so I restarted my computer. and when my system was loading (I was playing with keyboard dont know what I typed) and when by Ubuntu loaded, I was unable to access anything some of characteristics are listed below: I cannot hear any sound I cannot access wired ethernet connection on the right corner where I usually enable to access internet and I have no internet. There is no local apache server either. when ever I try to start apacer I get setuid must be root or something. When I type sudo then I get message setuid must be root. I cannot access orther external storage devices like pendrive and portable hard drive and cannot mount my other drives with FAT32 filesystem. When I try to start my apache webserver with out typing sudo then I get message cannnot open socket or something like it. I remember also doing command chown -R www-data / earlier and got error message I cannot shutdown my computer, it only logs off

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  • 10gR2 Transportable Tablespaces Certified for EBS 11i

    - by Steven Chan
    Database migration across platforms of different "endian" (byte ordering) formats using the Cross Platform Transportable Tablespaces (XTTS) process is now certified for Oracle E-Business Suite Release 11i (11.5.10.2) with Oracle Database 10g Release 2.  This process is sometimes also referred to as transportable tablespaces (TTS).What is the Cross-Platform Transportable Tablespace Feature?The Cross-Platform Transportable Tablespace feature allows users to move a user tablespace across Oracle databases. It's an efficient way to move bulk data between databases. If the source platform and the target platform are of different endianness, then an additional conversion step must be done on either the source or target platform to convert the tablespace being transported to the target format. If they are of the same endianness, then no conversion is necessary and tablespaces can be transported as if they were on the same platform.Moving data using transportable tablespaces can be much faster than performing either an export/import or unload/load of the same data. This is because transporting a tablespace only requires the copying of datafiles from source to the destination and then integrating the tablespace structural information. You can also use transportable tablespaces to move both table and index data, thereby avoiding the index rebuilds you would have to perform when importing or loading table data.

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  • Huge procedurally generated 'wilderness' worlds

    - by The Communist Duck
    I'm sure you all know of games like Dwarf Fortress - massive, procedural generated wilderness and land. Something like this, taken from this very useful article. However, I was wondering how I could apply this to a much larger scale; the scale of Minecraft comes to mind (isn't that something like 8x the size of the Earth's surface?). Pseudo-infinite, I think the best term would be. The article talks about fractal perlin noise. I am no way an expert on it, but I get the general idea (it's some kind of randomly generated noise which is semi-coherent, so not just random pixel values). I could just define regions X by X in size, add some region loading type stuff, and have one bit of noise generating a region. But this would result in just huge amounts of islands. On the other extreme, I don't think I can really generate a supermassive sheet of perlin noise. And it would just be one big island, I think. I am pretty sure Perlin noise, or some noise, would be the answer in some way. I mean, the map is really nice looking. And you could replace the ascii with tiles, and get something very nice looking. Anyone have any ideas? Thanks. :D

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  • lirc_zilog IR transmission no longer working with HD-PVR on 12.04

    - by johnf
    I have been running a ubuntu 10.04 with a patched version of lirc_zilog for two years. I upgraded to 12.04 and lirc_zilog is no longer working with my HD-PVR. The MythTV wiki reports that it did work out of the box with 11.04. The error message I get on irsend is as follows: johnf@carbon:~$ /usr/local/bin/irsend SEND_ONCE blaster 0_130_KEY_POWER irsend: command failed: SEND_ONCE blaster 0_130_KEY_POWER irsend: hardware does not support sending The lircd daemon, run interactively, reports the following: lircd: accepted new client on /var/run/lirc/lircd lircd: could not get hardware features lircd: this device driver does not support the LIRC ioctl interface lircd: major number of /dev/lirc0 is 250 lircd: LIRC major number is 61 lircd: check if /dev/lirc0 is a LIRC device lircd: WARNING: Failed to initialize hardware lircd: error processing command: SEND_ONCE blaster 0_130_KEY_POWER lircd: hardware does not support sending lircd: removed client Checking dmesg seems to indicate that the kernel module is loading properly: [56497.730743] lirc_zilog: module is from the staging directory, the quality is unknown, you have been warned. [56497.730999] lirc_zilog: Zilog/Hauppauge IR driver initializing [56497.732484] lirc_zilog: ir_probe: ir_rx_z8f0811_hdpvr on i2c-0 (Hauppage HD PVR I2C), client addr=0x71 [56497.732493] lirc_zilog: ir_probe: ir_tx_z8f0811_hdpvr on i2c-0 (Hauppage HD PVR I2C), client addr=0x70 [56497.732496] lirc_zilog: probing IR Tx on Hauppage HD PVR I2C (i2c-0) [56497.756822] lirc_zilog: firmware of size 302355 loaded [56497.756945] lirc_zilog: 743 IR blaster codesets loaded [56497.757030] i2c i2c-0: lirc_dev: driver lirc_zilog registered at minor = 0 [56497.757033] lirc_zilog: IR unit on Hauppage HD PVR I2C (i2c-0) registered as lirc0 and ready [56497.757035] lirc_zilog: probe of IR Tx on Hauppage HD PVR I2C (i2c-0) done [56497.757056] lirc_zilog: initialization complete Here is my /etc/lirc/hardware.conf #Chosen IR Transmitter TRANSMITTER="HD-PVR" TRANSMITTER_MODULES="lirc_dev lirc_zilog" TRANSMITTER_DRIVER="" TRANSMITTER_DEVICE="/dev/lirc0" TRANSMITTER_SOCKET="" TRANSMITTER_LIRCD_CONF="" TRANSMITTER_LIRCD_ARGS="" My lircd.conf is a copy of the recommended one. Examination of the kernel source seems to indicate that the lirc_zilog module should support transmission, it's newer than the patched version I was manually compiling on 10.04. I was previously using a manually built version of lirc 0.8.7 and not the packaged one. I'm now running the packaged version 9.0. I can provide any additional information required and will perform tests quickly. I'm very eager to get this issue resolved.

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