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  • Can make the proxy settings invisible when I share my internet connection via wifi?

    - by Neil
    This is probably a long shot... I have an HTC Desire and frustratingly found out after I got it that it doesn't support network proxy settings. We have a wireless network at my office that uses a proxy. My desktop at work runs ubuntu. I was wondering if the following set up would work: Plug a USB Wireless adapter into the desktop that has a working internet connection using the proxy. Setup the wireless adapter as an ad-hoc network Share the internet connection over the ad-hoc network. Make it so that the use of the proxy is invisible to users of the shared network connection. Connect the Android phone to the ad-hoc wireless network and utilise the internet connection. My question is this: Is this possible or should I give up now and not even try? I think I can handle steps 1, 2, 3 and 5. I just have no idea if step 4 even makes sense, let alone is possible. Thanks

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  • How do I usb tether my Cyanogen modded G1's internet connection to my Toshiba Tecra 8000 running Xubuntu?

    - by atticus
    I have usb-tethering enabled in my phone. It works fine with Vista. When I plug my phone into my Tecra 8000 laptop running Xubuntu, dmesg shows: "usb 1-1: new full speed USB device using uhci_hcd and address 8". I see that the OS has detected it as a storage device, but I can't get it to function correctly as a network device. /dev/us* shows no usb0, but it does show /dev/usbdev1.1_ep00 /dev/usbdev1.1_ep81 /dev/usbdev1.8_ep00 ... usbdev1.8_ep83 I could just use the wireless tether app for android, but I can't get my Netgear wg511 v2 (made in China) wireless card to work in this laptop either. But that's another post for later.

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  • Resize image on ViewSonic CD3200-EU

    - by JohnLBevan
    My ViewSonic CD3200-EU monitor doesn't seem to have an option to scale the image vertically. I've tried all the buttons which look promising and even went as far as browsing the manual (possibly my first time). http://www.viewsoniceurope.com/uk/assets/004/9269.pdf Does anyone know if this can be done? I'm connecting with an android hdmi stick (http://www.amazon.co.uk/gp/product/B008XX29WS/ref=oh_details_o00_s00_i00) so if there's any way to change screensize that way that would also be appreciated. Thanks in advance.

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  • How to setup Microsoft Remote Desktop?

    - by jsoldi
    I'm trying to establish a connection between this app and my Win 8.1 Pro PC, but every guide I've found so far skip steps such as what to put under PC name or under Gateway. Also, should the User name be my email or something else? I've also no idea how to find or add a user in the step 6 of this guide because the only location listed is my PC and I don't even know what am I supposed to search for. I'm not even sure whether I have to add a user or this is an step I can skip. A comprehensive guide for people without experience in networking would be highly appreciated. Both my android tablet and PC are connected to the internet through a home router, in case this matters.

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  • Network connection via USB

    - by Fco
    Can I get my Nexus One/Android on my local network over USB instead of WiFi and browse to my computer's IP address, the one to which the phone would be connected to, via USB? For instance, let's say my computer has an IP address 100.1.1.1 and when I go to it from the computer I would go to my localhost and see a website I've set up locally in the computer. Then, I connect my phone to that computer via USB. Can I then go to 100.1.1.1 from the browser and see the same website? All this through the USB, no WiFi?

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  • Block unknown callers at work, but let them through if they try again [migrated]

    - by Blazemore
    I have Tasker for Android but I don't know enough about it to be able to implement this. I'd like this to occur when I am connected to a specific wireless network: If someone phones who isn't in my contact list, reject the call immediately (straight to voicemail). If they call again within a certain amount of time (say, 30 seconds) allow the call to come through. Frankly, I can't even get the first one working. I know it's possible. The time thing is a kind of added bonus

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  • Connecting Samsung Note 3 to Hitachi CPX3030WN via Samsung MHL 2.0 HD kit , Will there be video output? [on hold]

    - by Monolord's Knight
    I need the video output to projector. but nobody can assure me this may work or not. some says yes some says no.But they have no real experience. Some says an special android app is required for this. Depending on this answer, I will purchase Samsung MHL 2.0 cable . If it wont work it will be no use for me. I don't have a way to change my phone or projector. Just want to know will it work or not. Thanks

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  • Problems with this code?

    - by J4C3N-14
    I'm trying to use this code which is an example taken from here https://gist.github.com/2383248 , but it is coming up with a error on the public void onClick which is Multiple markers at this line - implements android.view.View.OnClickListener.onClick - Syntax error, insert "}" to complete MethodBody, but when I add the brace it just throws another error after many tries and fails of different suggestions and ideas. It may be a syntax error and bad coding from me (just started learning to program) but does anyone have any ideas how to resolve this or point me in the right direction I would be very grateful. public class ICSCalendarActivity extends Activity implements View.OnClickListener{ Button button1; int year1; int month1; int day1; int ShiftPattern; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); button1 = (Button)findViewById(R.id.openButton); button1.setText("open"); button1.setOnClickListener(this); Bundle extras = getIntent().getExtras(); year1 = extras.getInt("year1"); day1 = extras.getInt("day1"); month1 = extras.getInt("month1"); ShiftPattern = extras.getInt("ShiftPattern"); } public void onClick(View v){ private static void addToCalendar(Context ICSCalendarActivity, final String title, final long dtstart, final long dtend) { final ContentResolver cr = ICSCalendarActivity.getContentResolver(); Cursor cursor ; if (Integer.parseInt(Build.VERSION.SDK) >= 8 ) cursor = cr.query(Uri.parse("content://com.android.calendar/calendars"), new String[]{ "_id", "displayname" }, null, null, null); else cursor = cr.query(Uri.parse("content://calendar/calendars"), new String[]{ "_id", "displayname" }, null, null, null); if ( cursor.moveToFirst() ) { final String[] calNames = new String[cursor.getCount()]; final int[] calIds = new int[cursor.getCount()]; for (int i = 0; i < calNames.length; i++) { calIds[i] = cursor.getInt(0); calNames[i] = cursor.getString(1); cursor.moveToNext(); } AlertDialog.Builder builder = new AlertDialog.Builder(ICSCalendarActivity); builder.setSingleChoiceItems(calNames, -1, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { ContentValues cv = new ContentValues(); cv.put("calendar_id", calIds[which]); cv.put("title", title); cv.put("dtstart", dtstart ); cv.put("hasAlarm", 1); cv.put("dtend", dtend); Uri newEvent ; if (Integer.parseInt(Build.VERSION.SDK) >= 8 ) newEvent = cr.insert(Uri.parse("content://com.android.calendar/events"), cv); else newEvent = cr.insert(Uri.parse("content://calendar/events"), cv); if (newEvent != null) { long id = Long.parseLong( newEvent.getLastPathSegment() ); ContentValues values = new ContentValues(); values.put( "event_id", id ); values.put( "method", 1 ); values.put( "minutes", 15 ); // 15 minutes if (Integer.parseInt(Build.VERSION.SDK) >= 8 ) cr.insert( Uri.parse( "content://com.android.calendar/reminders" ), values ); else cr.insert( Uri.parse( "content://calendar/reminders" ), values ); } dialog.cancel(); } }); builder.create().show(); } cursor.close(); } } Thank you.

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  • Mobile App Notifications in the Enterprise Space: UX Considerations

    - by ultan o'broin
    Here is a really super website of UX patterns for Android: Android Patterns. I was particularly interested in the event-driven notification patterns (aka status bar notifications to developers). Android - unlike iOS (i.e., the iPhone) - offers a superior centralized notifications system for users.   (Figure copyright Android Patterns)   Research in the enterprise applications space shows how users on-the-go, prefer this approach, as: Users can manage their notification alerts centrally, across all media, apps and for device activity, and decide the order in which to deal with them, and when. Notifications, unlike messages in a dialog or information message in the UI, do not block a task flow (and we need to keep task completion to under three minutes). See the Anti-Patterns slideshare presentation on this blocking point too. These notifications must never interrupt a task flow by launching an activity from the background. Instead, the user can launch an activity from the notification. What users do need is the ability to filter this centralized approach, and to personalize the experience of which notifications are added, what the reminder is, ability to turn off, and so on. A related point concerning notifications is when used to provide users with a record of actions then you can lighten up on lengthy confirmation messages that pop up (toasts in the Android world) used when transactions or actions are sent for processing or into a workflow. Pretty much all the confirmation needs to say is the action is successful along with key data such as dollar amount, customer name, or whatever. I am a user of Android (Nexus S), BlackBerry (Curve), and iOS devices (iPhone 3GS and 4). In my opinion, the best notifications user experience for the enterprise user is offered by Android. Blackberry is good, but not as polished and way clunkier than Android’s. What you get on the iPhone, out of the box, is useless in the enterprise. Technorati Tags: Android,iPhone,Blackerry,messages,usablility,user assistance,userexperience,Oracle,patterns,notifications,alerts

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  • Is there an industry standard for systems registered user permissions in terms of database model?

    - by EASI
    I developed many applications with registered user access for my enterprise clients. In many years I have changed my way of doing it, specially because I used many programming languages and database types along time. Some of them not very simple as view, create and/or edit permissions for each module in the application, or light as access or can't access certain module. But now that I am developing a very extensive application with many modules and many kinds of users to access them, I was wondering if there is an standard model for doing it, because I already see that's the simple or the light way won't be enough.

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  • Best practice, or generally best way to set up web-hosting server, permissions, etc. [closed]

    - by Jagot
    Hi, I'm about to set up a server upon which a friend and I will be hosting web sites, and I'll be using Debian. I've set up a LAMP solution many times just to using for local testing purposes, but never for actual production use. I was wondering what are the best practices are in terms of setting the server up, in reference specifically to accessing the web root directory. A couple of the options I have seen: Set up a single user account on the server for us both to use and use a virtual host to point to the somewhere in the home directory, e.g. /home/webdev/www. Set each of us up a user account, and grant permissions in some way to /var/www (What would be the best way? Set up a new group?) I want to get this right when I first set this up as there won't be any going back for a while once our first site is up and running. Appreciate any guidance in advance.

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  • PLEASE HELP! Cannot login to server after file permissions change!

    - by John
    So, I did something really stupid. Please bear with me as I am new to ubuntu server. I ran chmod -R 700 / when I was logged in as root. Now when I try to login as my normal user I immediately get kicked out. Is there anyway to log back in to the server whether it is root or whoever so that I can change the permissions? or am I totally screwed? I dont think I have root access enabled in the /etc/ssh/sshd_config file. I do have physical access to the server. I really need some help here. Thanks in advance!

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  • Ideas for multiplatform encrypted java mobile storage system

    - by Fernando Miguélez
    Objective I am currently designing the API for a multiplatform storage system that would offer same interface and capabilities accross following supported mobile Java Platforms: J2ME. Minimum configuration/profile CLDC 1.1/MIDP 2.0 with support for some necessary JSRs (JSR-75 for file storage). Android. No minimum platform version decided yet, but rather likely could be API level 7. Blackberry. It would use the same base source of J2ME but taking advantage of some advaced capabilities of the platform. No minimum configuration decided yet (maybe 4.6 because of 64 KB limitation for RMS on 4.5). Basically the API would sport three kind of stores: Files. These would allow standard directory/file manipulation (read/write through streams, create, mkdir, etc.). Preferences. It is a special store that handles properties accessed through keys (Similar to plain old java properties file but supporting some improvements such as different value data types such as SharedPreferences on Android platform) Local Message Queues. This store would offer basic message queue functionality. Considerations Inspired on JSR-75, all types of stores would be accessed in an uniform way by means of an URL following RFC 1738 conventions, but with custom defined prefixes (i.e. "file://" for files, "prefs://" for preferences or "queue://" for message queues). The address would refer to a virtual location that would be mapped to a physical storage object by each mobile platform implementation. Only files would allow hierarchical storage (folders) and access to external extorage memory cards (by means of a unit name, the same way as in JSR-75, but that would not change regardless of underlying platform). The other types would only support flat storage. The system should also support a secure version of all basic types. The user would indicate it by prefixing "s" to the URL (i.e. "sfile://" instead of "file://"). The API would only require one PIN (introduced only once) to access any kind of secure object types. Implementation issues For the implementation of both plaintext and encrypted stores, I would use the functionality available on the underlying platforms: Files. These are available on all platforms (J2ME only with JSR-75, but it is mandatory for our needs). The abstract File to actual File mapping is straight except for addressing issues. RMS. This type of store available on J2ME (and Blackberry) platforms is convenient for Preferences and maybe Message Queues (though depending on performance or size requirements these could be implemented by means of normal files). SharedPreferences. This type of storage, only available on Android, would match Preferences needs. SQLite databases. This could be used for message queues on Android (and maybe Blackberry). When it comes to encryption some requirements should be met: To ease the implementation it will be carried out on read/write operations basis on streams (for files), RMS Records, SharedPreferences key-value pairs, SQLite database columns. Every underlying storage object should use the same encryption key. Handling of encrypted stores should be the same as the unencrypted counterpart. The only difference (from the user point of view) accessing an encrypted store would be the addressing. The user PIN provides access to any secure storage object, but the change of it would not require to decrypt/re-encrypt all the encrypted data. Cryptographic capabilities of underlying platform should be used whenever it is possible, so we would use: J2ME: SATSA-CRYPTO if it is available (not mandatory) or lightweight BoncyCastle cryptographic framework for J2ME. Blackberry: RIM Cryptographic API or BouncyCastle Android: JCE with integraced cryptographic provider (BouncyCastle?) Doubts Having reached this point I was struck by some doubts about what solution would be more convenient, taking into account the limitation of the plataforms. These are some of my doubts: Encryption Algorithm for data. Would AES-128 be strong and fast enough? What alternatives for such scenario would you suggest? Encryption Mode. I have read about the weakness of ECB encryption versus CBC, but in this case the first would have the advantage of random access to blocks, which is interesting for seek functionality on files. What type of encryption mode would you choose instead? Is stream encryption suitable for this case? Key generation. There could be one key generated for each storage object (file, RMS RecordStore, etc.) or just use one for all the objects of the same type. The first seems "safer", though it would require some extra space on device. In your opinion what would the trade-offs of each? Key storage. For this case using a standard JKS (or PKCS#12) KeyStore file could be suited to store encryption keys, but I could also define a smaller structure (encryption-transformation / key data / checksum) that could be attached to each storage store (i.e. using addition files with the same name and special extension for plain files or embedded inside other types of objects such as RMS Record Stores). What approach would you prefer? And when it comes to using a standard KeyStore with multiple-key generation (given this is your preference), would it be better to use a record-store per storage object or just a global KeyStore keeping all keys (i.e. using the URL identifier of abstract storage object as alias)? Master key. The use of a master key seems obvious. This key should be protected by user PIN (introduced only once) and would allow access to the rest of encryption keys (they would be encrypted by means of this master key). Changing the PIN would only require to reencrypt this key and not all the encrypted data. Where would you keep it taking into account that if this got lost all data would be no further accesible? What further considerations should I take into account? Platform cryptography support. Do SATSA-CRYPTO-enabled J2ME phones really take advantage of some dedicated hardware acceleration (or other advantage I have not foreseen) and would this approach be prefered (whenever possible) over just BouncyCastle implementation? For the same reason is RIM Cryptographic API worth the license cost over BouncyCastle? Any comments, critics, further considerations or different approaches are welcome.

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  • opengl problem works on droid but not droid eris and others.

    - by nathan
    This GlRenderer works fine on the moto droid, but does not work well at all on droid eris or other android phones does anyone know why? package com.ntu.way2fungames.spacehockeybase; import java.io.DataInputStream; import java.io.IOException; import java.nio.Buffer; import java.nio.FloatBuffer; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import com.ntu.way2fungames.LoadFloatArray; import com.ntu.way2fungames.OGLTriReader; import android.content.res.AssetManager; import android.content.res.Resources; import android.opengl.GLU; import android.opengl.GLSurfaceView.Renderer; import android.os.Handler; import android.os.Message; public class GlRenderer extends Thread implements Renderer { private float drawArray[]; private float yoff; private float yoff2; private long lastRenderTime; private float[] yoffs= new float[10]; int Width; int Height; private float[] pixelVerts = new float[] { +.0f,+.0f,2, +.5f,+.5f,0, +.5f,-.5f,0, +.0f,+.0f,2, +.5f,-.5f,0, -.5f,-.5f,0, +.0f,+.0f,2, -.5f,-.5f,0, -.5f,+.5f,0, +.0f,+.0f,2, -.5f,+.5f,0, +.5f,+.5f,0, }; @Override public void run() { } private float[] arenaWalls = new float[] { 8.00f,2.00f,1f,2f,2f,1f,2.00f,8.00f,1f,8.00f,2.00f,1f,2.00f,8.00f,1f,8.00f,8.00f,1f, 2.00f,8.00f,1f,2f,2f,1f,0.00f,0.00f,0f,2.00f,8.00f,1f,0.00f,0.00f,0f,0.00f,10.00f,0f, 8.00f,8.00f,1f,2.00f,8.00f,1f,0.00f,10.00f,0f,8.00f,8.00f,1f,0.00f,10.00f,0f,10.00f,10.00f,0f, 2f,2f,1f,8.00f,2.00f,1f,10.00f,0.00f,0f,2f,2f,1f,10.00f,0.00f,0f,0.00f,0.00f,0f, 8.00f,2.00f,1f,8.00f,8.00f,1f,10.00f,10.00f,0f,8.00f,2.00f,1f,10.00f,10.00f,0f,10.00f,0.00f,0f, 10.00f,10.00f,0f,0.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,0.00f,0f, 8.00f,6.00f,1f,8.00f,4.00f,1f,122f,4.00f,1f,8.00f,6.00f,1f,122f,4.00f,1f,122f,6.00f,1f, 8.00f,6.00f,1f,122f,6.00f,1f,120f,7.00f,0f,8.00f,6.00f,1f,120f,7.00f,0f,10.00f,7.00f,0f, 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480f,854f,0f,470f,854f,0f,470f,844f,0f,480f,854f,0f,470f,844f,0f,480f,844f,0f, 10.00f,854f,0f,0.00f,854f,0f,0.00f,844f,0f,10.00f,854f,0f,0.00f,844f,0f,10.00f,844f,0f, 8.00f,846f,1f,8.00f,852f,1f,10.00f,854f,0f,8.00f,846f,1f,10.00f,854f,0f,10.00f,844f,0f, 2f,846f,1f,8.00f,846f,1f,10.00f,844f,0f,2f,846f,1f,10.00f,844f,0f,0.00f,844f,0f, 8.00f,852f,1f,2.00f,852f,1f,0.00f,854f,0f,8.00f,852f,1f,0.00f,854f,0f,10.00f,854f,0f, 2.00f,852f,1f,2f,846f,1f,0.00f,844f,0f,2.00f,852f,1f,0.00f,844f,0f,0.00f,854f,0f, 8.00f,846f,1f,2f,846f,1f,2.00f,852f,1f,8.00f,846f,1f,2.00f,852f,1f,8.00f,852f,1f, 6f,846f,1f,4f,846f,1f,4f,8f,1f,6f,846f,1f,4f,8f,1f,6f,8f,1f, 6f,846f,1f,6f,8f,1f,7f,10f,0f,6f,846f,1f,7f,10f,0f,7f,844f,0f, 4f,8f,1f,4f,846f,1f,3f,844f,0f,4f,8f,1f,3f,844f,0f,3f,10f,0f, 474f,8f,1f,474f,846f,1f,473f,844f,0f,474f,8f,1f,473f,844f,0f,473f,10f,0f, 476f,846f,1f,476f,8f,1f,477f,10f,0f,476f,846f,1f,477f,10f,0f,477f,844f,0f, 476f,846f,1f,474f,846f,1f,474f,8f,1f,476f,846f,1f,474f,8f,1f,476f,8f,1f, 130f,10.00f,0f,120f,10.00f,0f,120f,0.00f,0f,130f,10.00f,0f,120f,0.00f,0f,130f,0.00f,0f, 128f,2.00f,1f,128f,8.00f,1f,130f,10.00f,0f,128f,2.00f,1f,130f,10.00f,0f,130f,0.00f,0f, 122f,2f,1f,128f,2.00f,1f,130f,0.00f,0f,122f,2f,1f,130f,0.00f,0f,120f,0.00f,0f, 128f,8.00f,1f,122f,8.00f,1f,120f,10.00f,0f,128f,8.00f,1f,120f,10.00f,0f,130f,10.00f,0f, 122f,8.00f,1f,122f,2f,1f,120f,0.00f,0f,122f,8.00f,1f,120f,0.00f,0f,120f,10.00f,0f, 128f,2.00f,1f,122f,2f,1f,122f,8.00f,1f,128f,2.00f,1f,122f,8.00f,1f,128f,8.00f,1f, 352f,8.00f,1f,358f,8.00f,1f,358f,2.00f,1f,352f,8.00f,1f,358f,2.00f,1f,352f,2.00f,1f, 358f,2.00f,1f,358f,8.00f,1f,360f,10.00f,0f,358f,2.00f,1f,360f,10.00f,0f,360f,0.00f,0f, 352f,2.00f,1f,358f,2.00f,1f,360f,0.00f,0f,352f,2.00f,1f,360f,0.00f,0f,350f,0.00f,0f, 358f,8.00f,1f,352f,8.00f,1f,350f,10.00f,0f,358f,8.00f,1f,350f,10.00f,0f,360f,10.00f,0f, 352f,8.00f,1f,352f,2.00f,1f,350f,0.00f,0f,352f,8.00f,1f,350f,0.00f,0f,350f,10.00f,0f, 350f,0.00f,0f,360f,0.00f,0f,360f,10.00f,0f,350f,0.00f,0f,360f,10.00f,0f,350f,10.00f,0f, 358f,6.00f,1f,472f,6.00f,1f,470f,7.00f,0f,358f,6.00f,1f,470f,7.00f,0f,360f,7.00f,0f, 472f,4.00f,1f,358f,4.00f,1f,360f,3.00f,0f,472f,4.00f,1f,360f,3.00f,0f,470f,3.00f,0f, 472f,4.00f,1f,472f,6.00f,1f,358f,6.00f,1f,472f,4.00f,1f,358f,6.00f,1f,358f,4.00f,1f, 472f,848f,1f,472f,850f,1f,358f,850f,1f,472f,848f,1f,358f,850f,1f,358f,848f,1f, 472f,848f,1f,358f,848f,1f,360f,847f,0f,472f,848f,1f,360f,847f,0f,470f,847f,0f, 358f,850f,1f,472f,850f,1f,470f,851f,0f,358f,850f,1f,470f,851f,0f,360f,851f,0f, 350f,844f,0f,360f,844f,0f,360f,854f,0f,350f,844f,0f,360f,854f,0f,350f,854f,0f, 352f,852f,1f,352f,846f,1f,350f,844f,0f,352f,852f,1f,350f,844f,0f,350f,854f,0f, 358f,852f,1f,352f,852f,1f,350f,854f,0f,358f,852f,1f,350f,854f,0f,360f,854f,0f, 352f,846f,1f,358f,846f,1f,360f,844f,0f,352f,846f,1f,360f,844f,0f,350f,844f,0f, 358f,846f,1f,358f,852f,1f,360f,854f,0f,358f,846f,1f,360f,854f,0f,360f,844f,0f, 352f,852f,1f,358f,852f,1f,358f,846f,1f,352f,852f,1f,358f,846f,1f,352f,846f,1f, 128f,846f,1f,122f,846f,1f,122f,852f,1f,128f,846f,1f,122f,852f,1f,128f,852f,1f, 122f,852f,1f,122f,846f,1f,120f,844f,0f,122f,852f,1f,120f,844f,0f,120f,854f,0f, 128f,852f,1f,122f,852f,1f,120f,854f,0f,128f,852f,1f,120f,854f,0f,130f,854f,0f, 122f,846f,1f,128f,846f,1f,130f,844f,0f,122f,846f,1f,130f,844f,0f,120f,844f,0f, 128f,846f,1f,128f,852f,1f,130f,854f,0f,128f,846f,1f,130f,854f,0f,130f,844f,0f, 130f,854f,0f,120f,854f,0f,120f,844f,0f,130f,854f,0f,120f,844f,0f,130f,844f,0f, 122f,848f,1f,8f,848f,1f,10f,847f,0f,122f,848f,1f,10f,847f,0f,120f,847f,0f, 8f,850f,1f,122f,850f,1f,120f,851f,0f,8f,850f,1f,120f,851f,0f,10f,851f,0f, 8f,850f,1f,8f,848f,1f,122f,848f,1f,8f,850f,1f,122f,848f,1f,122f,850f,1f, 10f,847f,0f,120f,847f,0f,124.96f,829.63f,-0.50f,10f,847f,0f,124.96f,829.63f,-0.50f,19.51f,829.63f,-0.50f, 130f,844f,0f,130f,854f,0f,134.55f,836.34f,-0.50f,130f,844f,0f,134.55f,836.34f,-0.50f,134.55f,826.76f,-0.50f, 350f,844f,0f,350f,854f,0f,345.45f,836.34f,-0.50f,350f,844f,0f,345.45f,836.34f,-0.50f,345.45f,826.76f,-0.50f, 360f,847f,0f,470f,847f,0f,460.49f,829.63f,-0.50f,360f,847f,0f,460.49f,829.63f,-0.50f,355.04f,829.63f,-0.50f, 470f,7.00f,0f,360f,7.00f,0f,355.04f,24.37f,-0.50f,470f,7.00f,0f,355.04f,24.37f,-0.50f,460.49f,24.37f,-0.50f, 350f,10.00f,0f,350f,0.00f,0f,345.45f,17.66f,-0.50f,350f,10.00f,0f,345.45f,17.66f,-0.50f,345.45f,27.24f,-0.50f, 130f,10.00f,0f,130f,0.00f,0f,134.55f,17.66f,-0.50f,130f,10.00f,0f,134.55f,17.66f,-0.50f,134.55f,27.24f,-0.50f, 473f,844f,0f,473f,10f,0f,463.36f,27.24f,-0.50f,473f,844f,0f,463.36f,27.24f,-0.50f,463.36f,826.76f,-0.50f, 7f,10f,0f,7f,844f,0f,16.64f,826.76f,-0.50f,7f,10f,0f,16.64f,826.76f,-0.50f,16.64f,27.24f,-0.50f, 120f,7.00f,0f,10.00f,7.00f,0f,19.51f,24.37f,-0.50f,120f,7.00f,0f,19.51f,24.37f,-0.50f,124.96f,24.37f,-0.50f, 120f,7.00f,0f,130f,10.00f,0f,134.55f,27.24f,-0.50f,120f,7.00f,0f,134.55f,27.24f,-0.50f,124.96f,24.37f,-0.50f, 10.00f,7.00f,0f,7f,10f,0f,16.64f,27.24f,-0.50f,10.00f,7.00f,0f,16.64f,27.24f,-0.50f,19.51f,24.37f,-0.50f, 350f,10.00f,0f,360f,7.00f,0f,355.04f,24.37f,-0.50f,350f,10.00f,0f,355.04f,24.37f,-0.50f,345.45f,27.24f,-0.50f, 473f,10f,0f,470f,7.00f,0f,460.49f,24.37f,-0.50f,473f,10f,0f,460.49f,24.37f,-0.50f,463.36f,27.24f,-0.50f, 473f,844f,0f,470f,847f,0f,460.49f,829.63f,-0.50f,473f,844f,0f,460.49f,829.63f,-0.50f,463.36f,826.76f,-0.50f, 360f,847f,0f,350f,844f,0f,345.45f,826.76f,-0.50f,360f,847f,0f,345.45f,826.76f,-0.50f,355.04f,829.63f,-0.50f, 130f,844f,0f,120f,847f,0f,124.96f,829.63f,-0.50f,130f,844f,0f,124.96f,829.63f,-0.50f,134.55f,826.76f,-0.50f, 7f,844f,0f,10f,847f,0f,19.51f,829.63f,-0.50f,7f,844f,0f,19.51f,829.63f,-0.50f,16.64f,826.76f,-0.50f, 19.51f,829.63f,-0.50f,124.96f,829.63f,-0.50f,136.47f,789.37f,-2f,19.51f,829.63f,-0.50f,136.47f,789.37f,-2f,41.56f,789.37f,-2f, 134.55f,826.76f,-0.50f,134.55f,836.34f,-0.50f,145.09f,795.41f,-2f,134.55f,826.76f,-0.50f,145.09f,795.41f,-2f,145.09f,786.78f,-2f, 345.45f,826.76f,-0.50f,345.45f,836.34f,-0.50f,334.91f,795.41f,-2f,345.45f,826.76f,-0.50f,334.91f,795.41f,-2f,334.91f,786.78f,-2f, 355.04f,829.63f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,355.04f,829.63f,-0.50f,438.44f,789.37f,-2f,343.53f,789.37f,-2f, 460.49f,24.37f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,460.49f,24.37f,-0.50f,343.53f,64.63f,-2f,438.44f,64.63f,-2f, 345.45f,27.24f,-0.50f,345.45f,17.66f,-0.50f,334.91f,58.59f,-2f,345.45f,27.24f,-0.50f,334.91f,58.59f,-2f,334.91f,67.22f,-2f, 134.55f,27.24f,-0.50f,134.55f,17.66f,-0.50f,145.09f,58.59f,-2f,134.55f,27.24f,-0.50f,145.09f,58.59f,-2f,145.09f,67.22f,-2f, 463.36f,826.76f,-0.50f,463.36f,27.24f,-0.50f,441.03f,67.22f,-2f,463.36f,826.76f,-0.50f,441.03f,67.22f,-2f,441.03f,786.78f,-2f, 16.64f,27.24f,-0.50f,16.64f,826.76f,-0.50f,38.97f,786.78f,-2f,16.64f,27.24f,-0.50f,38.97f,786.78f,-2f,38.97f,67.22f,-2f, 124.96f,24.37f,-0.50f,19.51f,24.37f,-0.50f,41.56f,64.63f,-2f,124.96f,24.37f,-0.50f,41.56f,64.63f,-2f,136.47f,64.63f,-2f, 124.96f,24.37f,-0.50f,134.55f,27.24f,-0.50f,145.09f,67.22f,-2f,124.96f,24.37f,-0.50f,145.09f,67.22f,-2f,136.47f,64.63f,-2f, 19.51f,24.37f,-0.50f,16.64f,27.24f,-0.50f,38.97f,67.22f,-2f,19.51f,24.37f,-0.50f,38.97f,67.22f,-2f,41.56f,64.63f,-2f, 345.45f,27.24f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,345.45f,27.24f,-0.50f,343.53f,64.63f,-2f,334.91f,67.22f,-2f, 463.36f,27.24f,-0.50f,460.49f,24.37f,-0.50f,438.44f,64.63f,-2f,463.36f,27.24f,-0.50f,438.44f,64.63f,-2f,441.03f,67.22f,-2f, 463.36f,826.76f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,463.36f,826.76f,-0.50f,438.44f,789.37f,-2f,441.03f,786.78f,-2f, 355.04f,829.63f,-0.50f,345.45f,826.76f,-0.50f,334.91f,786.78f,-2f,355.04f,829.63f,-0.50f,334.91f,786.78f,-2f,343.53f,789.37f,-2f, 134.55f,826.76f,-0.50f,124.96f,829.63f,-0.50f,136.47f,789.37f,-2f,134.55f,826.76f,-0.50f,136.47f,789.37f,-2f,145.09f,786.78f,-2f, 16.64f,826.76f,-0.50f,19.51f,829.63f,-0.50f,41.56f,789.37f,-2f,16.64f,826.76f,-0.50f,41.56f,789.37f,-2f,38.97f,786.78f,-2f, }; private float[] backgroundData = new float[] { // # ,Scale, Speed, 300 , 1.05f, .001f, 150 , 1.07f, .002f, 075 , 1.10f, .003f, 040 , 1.12f, .006f, 20 , 1.15f, .012f, 10 , 1.25f, .025f, 05 , 1.50f, .050f, 3 , 2.00f, .100f, 2 , 3.00f, .200f, }; private float[] triangleCoords = new float[] { 0, -25, 0, -.75f, -1, 0, +.75f, -1, 0, 0, +2, 0, -.99f, -1, 0, .99f, -1, 0, }; private float[] triangleColors = new float[] { 1.0f, 1.0f, 1.0f, 0.05f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, }; private float[] drawArray2; private FloatBuffer drawBuffer2; private float[] colorArray2; private static FloatBuffer colorBuffer; private static FloatBuffer triangleBuffer; private static FloatBuffer quadBuffer; private static FloatBuffer drawBuffer; private float[] backgroundVerts; private FloatBuffer backgroundVertsWrapped; private float[] backgroundColors; private Buffer backgroundColorsWraped; private FloatBuffer backgroundColorsWrapped; private FloatBuffer arenaWallsWrapped; private FloatBuffer arenaColorsWrapped; private FloatBuffer arena2VertsWrapped; private FloatBuffer arena2ColorsWrapped; private long wallHitStartTime; private int wallHitDrawTime; private FloatBuffer pixelVertsWrapped; private float[] wallHit; private FloatBuffer pixelColorsWrapped; //private float[] pitVerts; private Resources lResources; private FloatBuffer pitVertsWrapped; private FloatBuffer pitColorsWrapped; private boolean arena2; private long lastStartTime; private long startTime; private int state=1; private long introEndTime; protected long introTotalTime =8000; protected long introStartTime; private boolean initDone= false; private static int stateIntro = 0; private static int stateGame = 1; public GlRenderer(spacehockey nspacehockey) { lResources = nspacehockey.getResources(); nspacehockey.SetHandlerToGLRenderer(new Handler() { @Override public void handleMessage(Message m) { if (m.what ==0){ wallHit = m.getData().getFloatArray("wall hit"); wallHitStartTime =System.currentTimeMillis(); wallHitDrawTime = 1000; }else if (m.what ==1){ //state = stateIntro; introEndTime= System.currentTimeMillis()+introTotalTime ; introStartTime = System.currentTimeMillis(); } }}); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { gl.glShadeModel(GL10.GL_SMOOTH); gl.glClearColor(.01f, .01f, .01f, .1f); gl.glClearDepthf(1.0f); gl.glEnable(GL10.GL_DEPTH_TEST); gl.glDepthFunc(GL10.GL_LEQUAL); gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); } private float SumOfStrideI(float[] data, int offset, int stride) { int sum= 0; for (int i=offset;i<data.length-1;i=i+stride){ sum = (int) (data[i]+sum); } return sum; } public void onDrawFrame(GL10 gl) { if (state== stateIntro){DrawIntro(gl);} if (state== stateGame){DrawGame(gl);} } private void DrawIntro(GL10 gl) { startTime = System.currentTimeMillis(); if (startTime< introEndTime){ float ptd = (float)(startTime- introStartTime)/(float)introTotalTime; float ptl = 1-ptd; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*(90+(ptl*250))) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); //gl.glTranslatef(0, -(Height/2), 0); //gl.glScalef(1f, 1f+(ptl*2), 1f); //gl.glTranslatef(0, +(Height/2), 0); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); }else{state = stateGame;} } private void DrawGame(GL10 gl) { lastStartTime = startTime; startTime = System.currentTimeMillis(); long moveTime = startTime-lastStartTime; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*moveTime) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } //arena frame gl.glPushMatrix(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, arenaWallsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, arenaColorsWrapped); gl.glColor4f(.1f, .5f, 1f, 1f); gl.glTranslatef(0, 0, 50); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(arenaWalls.length / 3)); gl.glPopMatrix(); //arena2 frame if (arena2 == true){ gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pitVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pitColorsWrapped); gl.glTranslatef(0, -Height, 40); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(pitVertsWrapped.capacity() / 3)); } if (wallHitStartTime != 0) { float timeRemaining = (wallHitStartTime + wallHitDrawTime)-System.currentTimeMillis(); if (timeRemaining>0) { gl.glPushMatrix(); float percentDone = 1-(timeRemaining/wallHitDrawTime); gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pixelVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pixelColorsWrapped); gl.glTranslatef(wallHit[0], wallHit[1], 0); gl.glScalef(8, Height*percentDone, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 12); gl.glPopMatrix(); } else { wallHitStartTime = 0; } } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); } public void init(GL10 gl) { if (arena2 == true) { AssetManager assetManager = lResources.getAssets(); try { // byte[] ba = {111,111}; DataInputStream Dis = new DataInputStream(assetManager .open("arena2.ogl")); pitVertsWrapped = LoadFloatArray.FromDataInputStream(Dis); pitColorsWrapped = MakeFakeLighting(pitVertsWrapped.array(), .25f, .50f, 1f, 200, .5f); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if ((Height != 854) || (Width != 480)) { arenaWalls = ScaleFloats(arenaWalls, Width / 480f, Height / 854f); } arenaWallsWrapped = FloatBuffer.wrap(arenaWalls); arenaColorsWrapped = MakeFakeLighting(arenaWalls, .03f, .16f, .33f, .33f, 3); pixelVertsWrapped = FloatBuffer.wrap(pixelVerts); pixelColorsWrapped = MakeFakeLighting(pixelVerts, .03f, .16f, .33f, .10f, 20); initDone=true; } public void onSurfaceChanged(GL10 gl, int nwidth, int nheight) { Width= nwidth; Height = nheight; // avoid division by zero if (Height == 0) Height = 1; // draw on the entire screen gl.glViewport(0, 0, Width, Height); // setup projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrthof(0, Width, Height, 0, 100, -100); // gl.glOrthof(-nwidth*2, nwidth*2, nheight*2,-nheight*2, 100, -100); // GLU.gluPerspective(gl, 180.0f, (float)nwidth / (float)nheight, // 1000.0f, -1000.0f); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); System.gc(); if (initDone == false){ SetupStars(); init(gl); } } public void SetupStars(){ backgroundVerts = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleCoords.length]; backgroundColors = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleColors.length]; int iii=0; int vc=0; float ascale=1; for (int i=0;i<backgroundColors.length-1;i=i+1){ if (iii==0){ascale = (float) Math.random();} if (vc==3){ backgroundColors[i]= (float) (triangleColors[iii]*(ascale)); }else if(vc==2){ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.2)); }else{ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.3)); } iii=iii+1;if (iii> triangleColors.length-1){iii=0;} vc=vc+1; if (vc>3){vc=0;} } int ii=0; int i =0; int set =0; while(ii<backgroundVerts.length-1){ float scale = (float) backgroundData[(set*3)+1]; int length= (int) backgroundData[(set*3)]; for (i=0;i<length;i=i+1){ if (set ==0){ AddVertsToArray(ScaleFloats(triangleCoords, scale,scale*.25f), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii); }else{ AddVertsToArray(ScaleFloats(triangleCoords, scale), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii);} ii=ii+triangleCoords.length; } set=set+1; } backgroundVertsWrapped = FloatBuffer.wrap(backgroundVerts); backgroundColorsWrapped = FloatBuffer.wrap(backgroundColors); } public void AddVertsToArray(float[] sva,float[]dva,float ox,float oy,int start){ //x for (int i=0;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+ox;} } //y for (int i=1;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+oy;} } //z for (int i=2;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i];} } } public FloatBuffer MakeFakeLighting(float[] sa,float r, float g,float b,float a,float multby){ float[] da = new float[((sa.length/3)*4)]; int vertex=0; for (int i=0;i<sa.length;i=i+3){ if (sa[i+2]>=1){ da[(vertex*4)+0]= r*multby*sa[i+2]; da[(vertex*4)+1]= g*multby*sa[i+2]; da[(vertex*4)+2]= b*multby*sa[i+2]; da[(vertex*4)+3]= a*multby*sa[i+2]; }else if (sa[i+2]<=-1){ float divisor = (multby*(-sa[i+2])); da[(vertex*4)+0]= r / divisor; da[(vertex*4)+1]= g / divisor; da[(vertex*4)+2]= b / divisor; da[(vertex*4)+3]= a / divisor; }else{ da[(vertex*4)+0]= r; da[(vertex*4)+1]= g; da[(vertex*4)+2]= b; da[(vertex*4)+3]= a; } vertex = vertex+1; } return FloatBuffer.wrap(da); } public float[] ScaleFloats(float[] va,float s){ float[] reta= new float[va.length]; for (int i=0;i<va.length;i=i+1){ reta[i]=va[i]*s; } return reta; } public float[] ScaleFloats(float[] va,float sx,float sy){ float[] reta= new float[va.length]; int cnt = 0; for (int i=0;i<va.length;i=i+1){ if (cnt==0){reta[i]=va[i]*sx;} else if (cnt==1){reta[i]=va[i]*sy;} else if (cnt==2){reta[i]=va[i];} cnt = cnt +1;if (cnt>2){cnt=0;} } return reta; } }

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  • Unzip .zip file uploaded from Android via PHP to IIS 7

    - by HaOx
    I'm sending compressed file in .zip extension from Android via PHP to IIS server. Almost is working everything, but I cannot achieve unzip files with php. I've this code: <?php $target_path1 = "C:/Windows/Temp/"; $target_path1 = $target_path1 . basename( $_FILES['uploaded_file']['name']); /* I'm making the folder */ $directorio = substr($target_path1, 0, 32); if (!is_dir($directorio)) { mkdir($directorio); } /* I declare a path */ $barra = "/"; $target_path1 = $directorio . $barra . basename( $_FILES['uploaded_file']['name']); $target_path2 = $directorio . $barra; if(move_uploaded_file($_FILES['uploaded_file']['tmp_name'], $target_path1)) { /* Here I want to unzip the uploaded file */ } else{ echo "There was an error uploading the file, please try again!"; echo "filename: " . basename( $_FILES['uploaded_file']['name']); echo "target_path: " .$target_path1; } ?> So, how can I unzip uploaded file? I tried so many methods but no one worked. I'd be appreciated if someone could tell what I have to do to unzip the uploaded file. And if I have to configure some parameters in php.ini or IIS server. Thanks in advance.

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  • android - how to cache an image from a remote site

    - by Lynnooi
    Hi, Can anyone please provide me some example on how to save an image i fetch from websites into a cache. I had try to include the following function into my code and call it once i run the activity. public void getRemoteImage(String imageUrl) { imageUrl = "http://marga.mobile9.com/download/thumb/295/sexylady7_xo6npovn.jpg"; URL aURL = null; URLConnection conn = null; Bitmap bmp = null; CacheResult cache_result = CacheManager.getCacheFile(imageUrl, new HashMap()); if (cache_result == null) { try { aURL = new URL(imageUrl); conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); cache_result = new CacheManager.CacheResult(); CacheManager.saveCacheFile(imageUrl, cache_result); } catch (Exception e) { //return null; } } bmp = BitmapFactory.decodeStream(cache_result.getInputStream());*/ Toast.makeText(context,"Please work.. namo namo namo", Toast.LENGTH_SHORT).show(); //return bmp; } However, I got a nullPointerException. Can someone please help me with it as i'm quite new in android.

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  • Is there an alternative to SDL 1.3 for a C++ game that should run on iOS and Android?

    - by futlib
    I've used SDL for many desktop games, always as the cross-platform glue for: Creating a window Processing input Rendering images Rendering fonts Playing sounds/music It has never disappointed me at those tasks. But when it comes to graphics, I prefer to work with the OpenGL API directly, even though all of our games are 2D. In the project I'm currently working on, I've made sure to only use the API subset supported by both OpenGL 1.3 and OpenGL 1.0, so making the thing run on Android should be easy, I thought. Turns out there is no official Android or iOS port of SDL yet. However, there's one in SDL 1.3, which is still in development. SDL 1.3 doesn't seem very appealing to me for three reasons: It's been in development for at least 4 years, and I have no idea when it will be done, not to mention stable. It's not ported to as many platforms as SDL 1.2. From what I've seen, it uses OpenGL for drawing, so I suppose the community will move away from directly using OpenGL. So I'm wondering if I should use a different library for our current project - it doesn't matter much if I need to port my existing code from SDL 1.2 to SDL 1.3 or to some other library. We're planning to release on Windows, Mac OS X, Linux, iOS and Android, so good support for these platforms is essential. Is there anything stable that does what I want?

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  • Tablet as Car Computer

    - by luxurychair
    Okay, so forward this off to the right place if this isn't the right place to ask this question. I want to use a tablet computer as a car-computer. Minimum features would be to run my music (through iPod, Pandora, whatever I want) and GPS Navigation, watch TV or movies while I'm parked waiting for people, and the hard one: it needs to answer my phone calls with a pleasant interface much like in-dash systems do. It needs to detect that my phone is ringing in my pocket and provide an on-screen answer/ignore and then route the audio through the cars speakers. It would be nice to dial out and have address book access, but that is somewhat secondary. I have an iPhone myself and I figured that an iPad with 3G might make a good system for this - but I'm open to other options if an iPad can't do everything I need. I'm willing to write code, and I'm willing to jailbreak one or both devices. I haven't done much work in Obj-C, but I'm not opposed to learning a new language for this project. It's self enrichment for the most part, as I'm sure I can buy an indash entertainment system for less. Does anyone have experience with the iPhone/iPad SDK that can tell me whether or not it would be possible to get it an iPad to answer my calls in the car? What about an Android tablet? (that Adam looks promising, too).

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  • Windows Photo Viewer can't open this picture because you don't have the correct permissions to access the file location

    - by Software Monkey
    My system in Windows 7 and fully up to date with all patches and options (except for Microsoft Silverlight, which I refuse to install). I get this error whenever I try to open an image using Windows Photo Viewer, such as when previewing from Explorer or when opening an image attachment to an email. I have already verified correct permissions to the file and all folders in the path. The strange thing is that every other program I have seems to open the images fine, including "Slideshow" from Windows Explorer. Even more strange, in WPV there is an "Open" menu that lists the other programs for images including GIMP and MS Paint and they open the very file that WPV is complaining about just fine. That should eliminate permissions as being the problem, especially since (logically at least) they are read/write while WPV is read-only. I have even edited and saved the images that WPV does not open. I am out of ideas, and searching for answer on the Web has resulted only in the same tired repitition of some flavor of "take ownership and reset permissions for the entire drive", which I have already done. And which is counter-indicated by the fact that only Windows Photo Viewer seems to have a problem. The one thing which is slightly unusual is that for normal files they are all on a second HDD mounted into C:, however for email attachments the temporary folder is C:\Temp\, which is directly on that drive.

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  • How can I configure Samba to share (read/write) any folder with root permissions?

    - by Mike Toews
    I have a CentOS 5 VirtualBox guest on a Win7x64 host. I am attempting to setup a read/write share a directory owned by root with my Windows host using Samba, but I'm having no luck after running around in circles. To simplify matters, I've disabled my Firewall (/etc/init.d/iptables stop). As security and permissions are irrelevant for this purpose, I'd rather not have to set up another unix user/group/password. Here is the output from testparm Load smb config files from /etc/samba/smb.conf rlimit_max: rlimit_max (1024) below minimum Windows limit (16384) Processing section "[Guest Share]" Loaded services file OK. Server role: ROLE_STANDALONE and the source of /etc/samba/smb.conf: [global] workgroup = WRKGRP netbios name = SMBSERVER security = SHARE load printers = No [Guest Share] comment = Guest access share path = /root/src read only = No guest ok = Yes Running /etc/init.d/smb restart shows an OK status. However, on my Windows host, I can only see the share folder on the guest \\IPv4, but I cannot go into "Guest Share": "The network name cannot be found" error message is a common error, with a likely cause: The user you are trying to access the share with does not have sufficient permissions to access the path for the share. Both read (r) and access (x) should be possible. Am I trying to use root as a passwordless Samba guest? I'd like to, is it possible? How can I configure Samba to share (read/write) any folder with root permissions?

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  • Could not open Selected VM debug port (8700)

    - by John Gaby
    I am trying to debug the android source using Eclipse by following the instructions found at: http://source.android.com/using-eclipse I have downloaded the source, and gotten it to build. I follow the directions in the link above and everything is fine until I run the ddms command. At this point, if Eclipse is running I get the error 'Could not open Selected VM debug port (8700)'. If I close Eclipse, then ddms runs with no problem, and I can the the processes on the emulator. However, if I now open Eclipse, I get the same error. In any case, no matter what I do, if I attempt to remote debug, it always fails with 'Failed to connect to remote VM'. Any ideas? Thanks

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  • Shared Cookies between WebView and HTTPClient?

    - by Arpit
    An Android app I am building requires web authentication for users to make data calls. In Adobe AIR and later the iPhone, we did this by rendering a login page in a webview-equivalent page and setting a cookie when the user signs in. Subsequent data calls use the same Cookie Jar and so are seen as authenticated. In the Android version, I authenticate the user using a WebView and then once thats done, I make a data call using DefaultHttpClient, however I cant seem to load the data on the second call. Is there some cookie gotcha I am missing? I imagine the HTTPClient and WebView would share the same Cookie space. Am I wrong?

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  • NDK do not find the standard C++ libraries

    - by Marcos Vasconcelos
    Hi, I'm trying to compile a native program for android. But when runnning the ndk-build command I got the following result. /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:26:21: error: stdexcept: No such file or directory /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:27:18: error: limits: No such file or directory stdexcept and limits are part of the std C++ lib. This is my Android.mk LOCAL_PATH := $(call my-dir) MY_PATH := $(LOCAL_PATH) include $(call all-subdir-makefiles) LOCAL_PATH := $(MY_PATH) include $(CLEAR_VARS) LOCAL_LDLIBS := -llog LOCAL_MODULE := rmsdk LOCAL_SRC_FILES := curlnetprovider.cpp RMServices.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/include-all LOCAL_STATIC_LIBRARIES := adept cryptopenssl curl dp expat fonts hobbes jpeg mschema png t3 xml zlib include $(BUILD_SHARED_LIBRARY) I should explicit tell that it's a C++ source?

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  • How to compile all source files (default make target does not compile all of them)

    - by Piotr Krukowiecki
    Hi, when I compile android (http://source.android.com/download) it does not compile some source files. For example there is external/bluetooth/bluez/sbc/sbc.c which is not compiled. There are also other such files. It's possible those files need not to be compiled. Or it might be that I need some special configuration to compile them. Either way, if it is possible, I'd like to compile them. Is there some way to do it? Maybe some "compile_all" make target? (I believe the reason why I want to compile all source files is not important)

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  • Adb shell commands to change settings or perform tasks on a phone

    - by Noah
    How do I use adb to perform some automated tasks on my android phone? I need to find commands that I can issue from the command line (ideally, using a .bat file) that will be capable of more than simply opening an application or sending an input keyevent (button press). For instance, I want to toggle Airplane Mode on or off from the command line. Currently, the best I can do is launch the Wireless & network settings menu and then use input keyevents to click Airplane mode: adb shell am start -a android.settings.AIRPLANE_MODE_SETTINGS adb shell input keyevent 19 & adb shell input keyevent 23 There are quite a few drawbacks to this method, primarily that the screen has to be on and unlocked. Also, the tasks I want to do are much broader than this simple example. Other things I'd like to do if possible: 1.Play an mp3 and set it on repeat. Current solution: adb shell am start -n com.android.music/.MusicBrowserActivity adb shell input keyevent 84 adb shell input keyevent 56 & adb shell input keyevent 66 & adb shell input keyevent 67 & adb shell input keyevent 19 adb shell input keyevent 23 & adb shell input keyevent 21 adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 22 & adb shell input keyevent 22 & adb shell input keyevent 23 & adb shell input keyevent 23 2.Play a video. (current solution: open MediaGallery, send keyevents, similar to above) 3.Change the volume (current solution: send volume-up button keyevents) 4.Change the display timeout (current solution: open sound & display settings, send keyevents) As before, these all require the screen to be on and unlocked. The other major drawback to using keyevents is if the UI of the application is changed, the keyevents will no longer perform the correct function. If there is no easier way to do these sort of things, is there at least a way to turn the screen on (using adb) when it is off? Or to have keyevents still work when the screen is off? I'm not very familiar with java. That said, I've seen code like the following (source: http://yenliangl.blogspot.com/2009/12/toggle-airplane-mode.html) to change a setting on the phone: Settings.System.putInt(Settings.System.AIRPLANE_MODE_ON, 1 /* 1 or 0 */); How do I translate something like the above into an adb shell command? Is this possible, or the wrong way to think about it? I can provide more details if needed. Thanks!

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