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  • Ideas for an Erlang Application [closed]

    - by user1640228
    I'm just about to finish an Erlang book and I've done plenty of hacking on trivial things outside of reading the book. Now I want to crank thinks up and build an app that really makes use of many of Erlang and OTP's big features. I've got a few sketches of a highly-available music delivery system backed up by a riak cluster. Would love some help to inspire my project and help me into designing the system the way a professional Erlanger would.

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  • "Download failed, tap to resume"

    - by user96142
    I have shared folders on my Laptop System76 Pangolin Performance and installed Ubuntu One on my Motorola Droid RAZR. The folders show up on my Droid, however when I try to view them by tapping on them I get the following error, "Download failed, tap to resume". I have Googled for solutions and I have uninstalled and reinstalled the app on my t still have the problem. Does anyone have any suggestions?

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  • how can I change user permission settings for an application

    - by naftalimich
    I am trying to prevent the guest user from accessing software-center (I know it can't install anything, but I don't even want it to browse) The file is owned by root and in group root. I run: sudo chmod o= /usr/bin/software-center Afterwards I run ls -l and get the following output: lrwxrwxrwx 1 root root 40 Sep 10 14:28 /usr/bin/software-center -> ../share software- center/software-center The first part of the output indicates chmod didn't do anything and the second part I don't understand.

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  • glTexImage2D not loading my data

    - by Clyde
    Can anyone suggest why this code doesn't work? When I draw using this texture all I get is black. If I use GLUtils.texImage2D() to load a png file, it works correctly. ByteBuffer bb = ByteBuffer.allocateDirect(128*128*4).order(ByteOrder.nativeOrder()); bb.position(0); for(int row = 0; row != 128; row++) { for(int i = 0 ; i != 128 ; i++) { bb.put((byte)0x80); bb.put((byte)0xFF); bb.put((byte)0xFF); bb.put((byte)i); } } int[] handle = new int[1]; GLES20.glEnable(GLES20.GL_TEXTURE_2D); GLES20.glGenTextures(1, handle, 0); DrawAdapter.checkGlError("Gen textures"); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, handle[0]); DrawAdapter.checkGlError("Bind textures"); bb.position(0); GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, 128, 128, 0, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, bb); DrawAdapter.checkGlError("glTexImage2D"); return handle[0];

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  • Bitmap rotation jitter around pivot

    - by Manderin87
    I am working on a asteriods clone and I have the ship graphic loaded as a 96x96 bitmap. When the player rotates the ship I rotate the bitmap by degree (float). rotation function: if(m_Matrix == null) { m_Matrix = new Matrix(); } else { m_Matrix.reset(); } m_Matrix.setRotate(degree, m_BaseImage.getWidth() / 2, m_BaseImage.getHeight() / 2); m_RotatedImage = Bitmap.createBitmap(m_BaseImage, 0, 0, m_BaseImage.getWidth(), m_BaseImage.getHeight(), m_Matrix, true); draw function: m_Paint.setAntiAlias(true); m_Paint.setFilterBitmap(true); m_Paint.setDither(true); canvas.drawBitmap(m_RotatedImage, (int) posX - m_RotatedImage.getWidth() / 2, (int) posY - m_RotatedImage.getHeight() / 2, m_Paint); When the bitmap is drawn, the bitmap jitters slightly around the pivot. Can anyone fix or tell me why the bitmap is jittering around the pivot? It needs to be smooth.

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  • Application runs with different speed for two different user logins on windows server

    - by karthi
    We have a application in Windows Server that download data from SQL server and store in our local machine. Now the problem I have is my Windows Server has two logins and in one login the app runs real slow, like gets 1 row in a minute, and from another login it fetches 20 rows in a minute. We have this problem only for a last couple of days. What could have caused this? More details: SQL server:S QL server2008 Os: Windows server 2008 Access method: Remote connection. Application: Custom .Net application to get data Both accounts are limited rights accounts. Any tools to track this? I am not sure what should I start with.

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  • I need help with background interaction with foreground

    - by luther t
    So basicly my game design idea is to have a still back. In the foreground is a PNG format spirite that the user has controll over it is on the ground and the user jump over the oncoming from the right to left spirites. kinda like jumping over rock while running...So the problem...I don't where start. whether with the background or foreground...basicly i am a noob at this as a whole. I am sure if i explained well enough...

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  • html5 video source code [closed]

    - by Jeeva Nandhan
    !DOCTYPE html This is my vid.html file and my video1.js file is given below the .java file is public class MyWebAppActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); WebView myWeb=(WebView) findViewById(R.id.webView1); myWeb.getSettings().setJavaScriptEnabled(true); myWeb.setWebChromeClient(new WebChromeClient()); myWeb.loadUrl("file:///android_assets/www/vid.html");}} Am receiving an error in emulator that Web page not available in the file:///android_assets/www/vid.html

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  • Bluetooth push application

    - by Paul Kassey
    I am considering the technical viability of software that I want to write. Is there a way that I can push data to a phone (iPhone or Andriod) via Bluetooth without pairing with it? I want to be able to walk into a room and have a computer push data to my phone when I get a certain distance from it, or push data to any phone automatically when it comes within a certain distance to a Bluetooth-ready device?

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  • Hosting server application for global SME

    - by BBe
    We are planning to set up a complete ERP and CRM system for a medium-sized global company, that might turn into a essential tool for all locations once deployed. For now these locations include USA, Germany, China and Indonesia, but the list is growing quickly. My question is, where it is best to physically locate the server to ensure the access times are optimal from all (future) locations? On my mind, I am dealing with multiple connected servers (a cloud?), where each of our users is served by the physically closest server. Being in a very competitive field we would also like to rule out, that any data is stored in mainland China... Thanks for any advice and pointers!

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  • Running an Application on a Different Domain

    - by Mark Flory
    Were I am contracting at right now has a new development domain.  Because of IT security rules it is fairly isolated from the domain my computer normally logs into (for e-mail and such).  I do use a VM to log directly into the domain but one of my co-workers found this command to run things on your box but in the other domain.  Pretty cool. For example this runs SQL Server Management Tool for SQL Server 2008: runas /netonly /user:{domain}\{username} "C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\ssms.exe" And this runs visual studios: runas /netonly /user:{domain}\{username} "C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe" It does not solve the problem I wanted to solve which would be to be able to assign Users/Groups in Team Explorer.  It instead still uses the domain I am logged into's groups.

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  • The legal aspect of website design/application [closed]

    - by tunmise fasipe
    I have got a site to develop for a medium-sized company and I want to make sure it's being done professionally. I understand the following: Terms of Use: tells the users how the content on the website should and should not be used Privacy Policy: assuring the users that their information is safe on the site and will not be exposed without their permission. Also telling the which could be viewed by others Disclaimer (the client asked for this): tells the users the wrong/right use of the contents in the site is not the responsibility of the company My Questions are: How does copyright comes in? More light on the Disclaimer? - the client specifically asked for this What other legal actions one needs to take? Do you need to see a lawyer? How can you prevent others from having a counterfeit of your site - the client specifically asked for this too Thanks

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  • Help with Meshes, and Shading

    - by Brian Diehr
    In a game I'm making in LibGdx, I wish to incorporate a ripple effect. I'm confused as to how I get access to the individual pixels on the screen, or any way to influence them (apart from what I can do with sprite batch). I have my suspicions that I have to do it through openGL, and it has something to do with apply a mesh? This brings me to my question, what exactly is a mesh? I've been working on my game for about half a year, and am doing great with the other aspects of the game, but I find this more advance stuff isn't as well documented. Thanks!

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  • OpenGLES 2.0 gluunProject

    - by secheung
    I've spent more time than i should trying to get my ray picking program working. I'm pretty convinced my math is solid with respect to line plane intersection, but I believe the problem lies with the changing of the mouse screen touch into 3D world space. Heres my code public void passTouchEvents(MotionEvent e){ int[] viewport = {0,0,viewportWidth,viewportHeight}; float x = e.getX(), y = viewportHeight - e.getY(); float[] pos1 = new float[4]; float[] pos2 = new float[4]; GLU.gluUnProject( x, y, 0.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos1, 0); GLU.gluUnProject( x, y, 1.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos2, 0); } Just as a reference I've tried transforming the coordinates 0,0,0 and got an offset. It would be appreciated if you would answer using opengl es 2.0 code. Thanks

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  • FBO rendering different result between Galaxy S2 and S3

    - by BruceJones
    I'm working on a pong game and have recently set up FBO rendering so that I can apply some post-processing shaders. This proceeds as so: Bind texture A to framebuffer Draw balls Bind texture B to framebuffer Draw texture A using fade shader on fullscreen quad Bind screen to framebuffer Draw texture B using normal textured quad shader Neither texture A or B are cleared at any point, this way the balls leave trails on screen, see below for the fade shader. Fade Shader private final String fragmentShaderCode = "precision highp float;" + "uniform sampler2D u_Texture;" + "varying vec2 v_TexCoordinate;" + "vec4 color;" + "void main(void)" + "{" + " color = texture2D(u_Texture, v_TexCoordinate);" + " color.a *= 0.8;" + " gl_FragColor = color;" + "}"; This works fine with the Samsung Galaxy S3/ Note2, but cause a strange effect doesnt work on Galaxy S2 or Note1. See pictures: Galaxy S3/Note2 Galaxy S3/Note2 Galaxy S2/Note Galaxy S2/Note Can anyone explain the difference?

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  • List of Application indicators

    - by user8592
    I installed Ubuntu 11.04 on one of my systems and I am using Unity interface. Unity is working quite nice so far but i really miss panel applets for net speed, cpu temp, and system monitor. These applets show useful quickinfo. Unlike 10.10, there is no other way to get these infos onto the panel or unity launcher. There are solutions like screenlets and conky but they don't feel appropriate for a clean desktop look. If you know then please list out any third party indicators with links so that they can be found at one place.

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