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  • Beginner Guide to User Styles for Firefox

    - by Asian Angel
    While the default styles for most websites are nice there may be times when you would love to tweak how things look. See how easy it can be to change how websites look with the Stylish Extension for Firefox. Note: Scripts from Userstyles.org can also be added to Greasemonkey if you have it installed. Getting Started After installing the extension you will be presented with a first run page. You may want to keep it open so that you can browse directly to the Userstyles.org website using the link in the upper left corner. In the lower right corner you will have a new Status Bar Icon. If you have used Greasemonkey before this icon works a little differently. It will be faded out due to no user style scripts being active at the moment. You can use either a left or right click to access the Context Menu. The user style script management section is also added into your Add-ons Management Window instead of being separate. When you reach the user style scripts homepage you can choose to either learn more about the extension & scripts or… Start hunting for lots of user style script goodness. There will be three convenient categories to get you jump-started if you wish. You could also conduct a search if you have something specific in mind. Here is some information directly from the website provided for your benefit. Notice the reference to using these scripts with Greasemonkey… This section shows you how the scripts have been categorized and can give you a better idea of how to search for something more specific. Finding & Installing Scripts For our example we decided to look at the Updated Styles Section”first. Based on the page number listing at the bottom there are a lot of scripts available to look through. Time to refine our search a little bit… Using the drop-down menu we selected site styles and entered Yahoo in the search blank. Needless to say 5 pages was a lot easier to look through than 828. We decided to install the Yahoo! Result Number Script. When you do find a script (or scripts) that you like simply click on the Install with Stylish Button. A small window will pop up giving you the opportunity to preview, proceed with the installation, edit the code, or cancel the process. Note: In our example the Preview Function did not work but it may be something particular to the script or our browser’s settings. If you decide to do some quick editing the window shown above will switch over to this one. To return to the previous window and install the user style script click on the Switch to Install Button. After installing the user style the green section in the script’s webpage will actually change to this message… Opening up the Add-ons Manager Window shows our new script ready to go. The script worked perfectly when we conducted a search at Yahoo…the Status Bar Icon also changed from faded out to full color (another indicator that everything is running nicely). Conclusion If you prefer a custom look for your favorite websites then you can have a lot of fun experimenting with different user style scripts. Note: See our article here for specialized How-To Geek User Style Scripts that can be added to your browser. Links Download the Stylish Extension (Mozilla Add-ons) Visit the Userstyles.org Website Install the Yahoo! Result Number User Style Similar Articles Productive Geek Tips Spice Up that Boring about:blank Page in FirefoxExpand the Add Bookmark Dialog in Firefox by DefaultEnjoy How-To Geek User Style Script GoodnessAuto-Hide Your Cluttered Firefox Status Bar ItemsBeginner Geek: Delete User Accounts in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED Explorer++ is a Worthy Windows Explorer Alternative Error Goblin Explains Windows Error Codes Twelve must-have Google Chrome plugins

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  • Blank screen after installing nvidia restricted driver

    - by LaMinifalda
    I have a new machine with a MSI N560GTX Ti Twin Frozr II/OC graphic card and MSI PH67A-C43 (B3) main board. If i install the current nvidia restricted driver and reboot the machine on Natty (64-bit), then i only get a black screen after reboot and my system does not respond. I can´t see the login screen. On nvidia web page i saw that the current driver is 270.41.06. Is that driver used as current driver? Btw, i am an ubuntu/linux beginner and therefore not very familiar with ubuntu. What can i do to solve the black screen problem? EDIT: Setting the nomodeset parameter does not solve the problem. After ubuntu start, first i see the ubuntu logo, then strange pixels and at the end the black screen. HELP! EDIT2: Thank you, but setting the "video=vesa:off gfxpayload=text" parameters do no solve the problem too. Same result as in last edit. HELP. I would like to see Unity. This is my grub: GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="video=vesa:off gfxpayload=text nomodeset quiet splash" GRUB_CMDLINE_LINUX=" vga=794" EDIT3: I dont know if it is important. If this edit is unnecessary and helpless I will delete it. There are some log files (Xorg.0.log - Xorg.4.log). I dont know how these log files relate to each other. Please, check the errors listed below. In Xorg.1.log I see the following error: [ 20.603] (EE) Failed to initialize GLX extension (ComIatible NVIDIA X driver not found) In Xorg.2.log I see the following error: [ 25.971] (II) Loading /usr/lib/xorg/modules/libfb.so [ 25.971] (**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32 [ 25.971] (==) NVIDIA(0): RGB weight 888 [ 25.971] (==) NVIDIA(0): Default visual is TrueColor [ 25.971] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) [ 26.077] (EE) NVIDIA(0): Failed to initialize the NVIDIA GPU at PCI:1:0:0. Please [ 26.078] (EE) NVIDIA(0): check your system's kernel log for additional error [ 26.078] (EE) NVIDIA(0): messages and refer to Chapter 8: Common Problems in the [ 26.078] (EE) NVIDIA(0): README for additional information. [ 26.078] (EE) NVIDIA(0): Failed to initialize the NVIDIA graphics device! [ 26.078] (II) UnloadModule: "nvidia" [ 26.078] (II) Unloading nvidia [ 26.078] (II) UnloadModule: "wfb" [ 26.078] (II) Unloading wfb [ 26.078] (II) UnloadModule: "fb" [ 26.078] (II) Unloading fb [ 26.078] (EE) Screen(s) found, but none have a usable configuration. [ 26.078] Fatal server error: [ 26.078] no screens found [ 26.078] Please consult the The X.Org Found [...] In Xorg.4.log I see the following errors: [ 15.437] (**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32 [ 15.437] (==) NVIDIA(0): RGB weight 888 [ 15.437] (==) NVIDIA(0): Default visual is TrueColor [ 15.437] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) [ 15.703] (II) NVIDIA(0): NVIDIA GPU GeForce GTX 560 Ti (GF114) at PCI:1:0:0 (GPU-0) [ 15.703] (--) NVIDIA(0): Memory: 1048576 kBytes [ 15.703] (--) NVIDIA(0): VideoBIOS: 70.24.11.00.00 [ 15.703] (II) NVIDIA(0): Detected PCI Express Link width: 16X [ 15.703] (--) NVIDIA(0): Interlaced video modes are supported on this GPU [ 15.703] (--) NVIDIA(0): Connected display device(s) on GeForce GTX 560 Ti at [ 15.703] (--) NVIDIA(0): PCI:1:0:0 [ 15.703] (--) NVIDIA(0): none [ 15.706] (EE) NVIDIA(0): No display devices found for this X screen. [ 15.943] (II) UnloadModule: "nvidia" [ 15.943] (II) Unloading nvidia [ 15.943] (II) UnloadModule: "wfb" [ 15.943] (II) Unloading wfb [ 15.943] (II) UnloadModule: "fb" [ 15.943] (II) Unloading fb [ 15.943] (EE) Screen(s) found, but none have a usable configuration. [ 15.943] Fatal server error: [ 15.943] no screens found EDIT4 There was a file /etc/X11/xorg.conf. As fossfreedom suggested I executed sudo mv /etc/X11/xorg.conf /etc/X11/xorg.conf.backup However, there is still the black screen after reboot. EDIT5 Neutro's advice (reinstalling the headers) did not solve the problem, too. :-( Any further help is appreciated! EDIT6 I just installed driver 173.xxx. After reboot the system shows me only "Checking battery state". Just for information. I will google the problem, but help is also appreciated! ;-) EDIT7 When using the free driver (Ubuntu says that the free driver is in use and activated), Xorg.0.log shows the following errors: [ 9.267] (II) LoadModule: "nouveau" [ 9.267] (II) Loading /usr/lib/xorg/modules/drivers/nouveau_drv.so [ 9.267] (II) Module nouveau: vendor="X.Org Foundation" [ 9.267] compiled for 1.10.0, module version = 0.0.16 [ 9.267] Module class: X.Org Video Driver [ 9.267] ABI class: X.Org Video Driver, version 10.0 [ 9.267] (II) LoadModule: "nv" [ 9.267] (WW) Warning, couldn't open module nv [ 9.267] (II) UnloadModule: "nv" [ 9.267] (II) Unloading nv [ 9.267] (EE) Failed to load module "nv" (module does not exist, 0) [ 9.267] (II) LoadModule: "vesa" [...] [ 9.399] drmOpenDevice: node name is /dev/dri/card14 [ 9.402] drmOpenDevice: node name is /dev/dri/card15 [ 9.406] (EE) [drm] failed to open device [ 9.406] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 9.406] (WW) Falling back to old probe method for fbdev [ 9.406] (II) Loading sub module "fbdevhw" [ 9.406] (II) LoadModule: "fbdevhw" EDIT8 In the meanwhile i tried to install WIN7 64 bit on my machine. As a result i got a BSOD after installing the nvidia driver. :-) For this reason i sent my new machine back to the hardware reseller. I will inform you as soon as i have a new system. Thank you all for the great help and support. EDIT9 In the meanwhile I have a complete new system with "only" a MSI N460GTX Hawk, but more RAM. The system works perfect. :-) The original N560GTX had a hardware defect. Is is possible to close this question? THX!

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  • Ok it has been pointed out to me

    - by Ratman21
    That it seems my blog is more of poor me or pity me or I deserve a job blog.   Hmmm I wont say, I have not wined here as I have used this blog to vent my frustration on the whole out of work thing (lack of money, self worth, family issues and the never end bills coming my way) but, it was also me trying to reach to others in the same boat as well as advertising, hay I am out here, employers.   It was also said, that I don’t have any thing listed here on me, like a cover letter or resume. Well there is but, it was so many months and post ago. Also what I had posted is not current. So here is my most current cover and resume.   Scott L Newman 45219 Dutton Way Callahan, Fl. 32011 To Whom It May Concern: I am really interested in the IT vacancie that you have listed for your company. Maybe I don’t have all the qualifications you want (hold on don’t hit delete yet) yet! But maybe I do, as I have over 20 + years experience in "IT” RIGHT NOW.   Read the rest of my cover and my resume. You will see what my “IT” skills are and it will Show that I can to this work! I can bring to your company along with my, can do attitude, a broad range of skills, including: Certified CompTIA A+, Security+  and Network+ Technician §         2.5 years (NOC) Network experience on large Cisco based Wan – UK to Austria §         20 years experience MIS/DP – Yes I can do IBM mainframes and Tandem  non-stops too §         18 years experience as technical Help Desk support – panicking users, no problem §         18 years experience with PC/Server based system, intranet and internet systems §         10+ years experienced on: Microsoft Office, Windows XP and Data Network Fundamentals (YES I do windows) §         Strong trouble shooting skills for software, hard ware and circuit issues (and I can tell you what kind of horrors I had to face on all of them). §         Very experienced on working with customers on problems – again panicking users, no problem §         Working experience with Remote Access (VPN/SecurID) – I didn’t just study them I worked on/with them §         Skilled in getting info for and creating documentation for Operation procedures (I don’t just wait for them to give it to me I go out and get it. Waiting for info on working applications is, well dumb) Multiple software languages (Hey I have done some programming) And much more experiences in “IT” (Mortgage, stocks and financial information systems experience and have worked “IT” in a hospital) Can multitask, also have ability to adapt to change and learn quickly. (once was put in charge of a system that I had not worked with for over two years. Talk about having to relearn and adapt to changes but, I did it.) I would welcome the opportunity to further discuss this position with you. If you have questions or would like to schedule an interview, please contact me by phone at 904-879-4880 or on my cell 352-356-0945 or by e-mail at [email protected] or leave a message on my web site (http://beingscottnewman.webs.com/). I have enclosed/attached my resume for your review and I look forward to hearing from you.   Thank you for taking a moment to consider my cover letter and resume. I appreciate how busy you are. Sincerely, Scott L. Newman    Scott L. Newman 45219 Dutton Way, Callahan, FL 32011? H (904)879-4880 C (352)356-0945 ? [email protected] Web - http://beingscottnewman.webs.com/                                                       ______                                                                                       OBJECTIVE To obtain a Network Operation or Helpdesk position.     PROFILE Information Technology Professional with 20+ years of experience. Volunteer website creator and back-up sound technician at True Faith Christian Fellowship. CompTIA A+, Network+ and Security+ Certified.   TECHNICAL AND PROFESSIONAL SKILLS   §         Technical Support §         Frame Relay §         Microsoft Office Suite §         Inventory Management §         ISDN §         Windows NT/98/XP §         Client/Vendor Relations §         CICS §         Cisco Routers/Switches §         Networking/Administration §         RPG §         Helpdesk §         Website Design/Dev./Management §         Assembler §         Visio §         Programming §         COBOL IV §               EDUCATION ? New HorizonsComputerLearningCenter, Jacksonville, Florida – CompTIA A+, Security+ and Network+ Certified.             Currently working on CCNA Certification ?MottCommunity College, Flint, Michigan – Associates Degree - Data Processing and General Education ? Currently studying Japanese     PROFESSIONAL             TrueFaithChristianFellowshipChurch – Callahan, FL, October 2009 – Present Web site Tech ·        Web site Creator/tech, back up song leader and back up sound technician. Note church web site is (http://ambassadorsforjesuschrist.webs.com/) U.S. Census (temp employee) Feb. 23 to March 8, 2010 ·        Enumerator for NassauCounty   ThomasCreekBaptistChurch – Callahan, FL,     June 2008 – September 2009 Churchsound and video technician      ·        sound and video technician           Fidelity National Information Services ? Jacksonville, FL ? February 01, 2005 to October 28, 2008 Client Server Dev/Analyst I ·        Monitored Multiple Debit Card sites, Check Authorization customers and the Card Auth system (AuthNet) for problems with the sites, connections, servers (on our LAN) and/or applications ·        Night (NOC) Network operator for a large Wide Area Network (WAN) ·        Monitored Multiple Check Authorization customers for problems with circuits, routers and applications ·        Resolved circuit and/or router issues or assist circuit carrier in resolving issue ·        Resolved application problems or assist application support in resolution ·        Liaison between customer and application support ·        Maintained and updated the NetOps Operation procedures Guide ·        Kept the listing of equipment on the raised floor updated ·        Involved in the training of all Night Check and Card server operation operators ·        FNIS acquired Certegy in 2005. Was one of 3 kept on.   Certegy ? St.Pete, FL ? August 31, 2003 to February 1, 2005 Senior NetOps Operator(FNIS acquired Certegy in 2005 all of above jobs/skills were same as listed in FNIS) ·        Converting Documentation to Adobe format ·        Sole trainer of day/night shift System Management Center operators (SMC) ·        Equifax spun off Card/Check Dept. as Certegy. Certegy terminated contract with EDS. One of six in the whole IT dept that was kept on.   EDS  (Certegy Account) ? St.Pete, FL ? July 1, 1999 to August 31, 2003 Senior NetOps Operator ·        Equifax outsourced the NetOps dept. to EDS in 1999. ·        Same job skills as listed above for FNIS.   Equifax ? St.Pete&Tampa, FL ? January 1, 1991 to July 1, 1999 NetOps/Tandem Operator ·        All of the above for FNIS, except for circuit and router issues ·        Operated, monitored and trouble shot Tandem mainframe and servers on LAN ·        Supported in the operation of the Print, Tape and Microfiche rooms ·        Equifax acquired TelaCredit in 1991.   TelaCredit ? Tampa, FL ? June 28, 1989 to January 1, 1991 Tandem Operator ·        Operated and monitored Tandem Non-stop systems for Card and Check Auths ·        Operated multiple high-speed Laser printers and Microfiche printers ·        Mounted, filed and maintained 18 reel-to-reel mainframe tape drives, cartridges tape drives and tape library.

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  • How to shoot yourself in the foot (DO NOT Read in the office)

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/how-to-shoot-yourself-in-the-foot-do-not-read.aspxLet me make it absolutely clear - the following is:merely collated by your Geek from http://www.codeproject.com/Lounge.aspx?msg=3917012#xx3917012xxvery, very very funny so you read it in the presence of others at your own riskso here is the list - you have been warned!C You shoot yourself in the foot.   C++ You accidently create a dozen instances of yourself and shoot them all in the foot. Providing emergency medical assistance is impossible since you can't tell which are bitwise copies and which are just pointing at others and saying "That's me, over there."   FORTRAN You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you have no exception-handling facility.   Modula-2 After realizing that you can't actually accomplish anything in this language, you shoot yourself in the head.   COBOL USEing a COLT 45 HANDGUN, AIM gun at LEG.FOOT, THEN place ARM.HAND.FINGER on HANDGUN.TRIGGER and SQUEEZE. THEN return HANDGUN to HOLSTER. CHECK whether shoelace needs to be retied.   Lisp You shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds...   BASIC Shoot yourself in the foot with a water pistol. On big systems, continue until entire lower body is waterlogged.   Forth Foot yourself in the shoot.   APL You shoot yourself in the foot; then spend all day figuring out how to do it in fewer characters.   Pascal The compiler won't let you shoot yourself in the foot.   Snobol If you succeed, shoot yourself in the left foot. If you fail, shoot yourself in the right foot.   HyperTalk Put the first bullet of the gun into foot left of leg of you. Answer the result.   Prolog You tell your program you want to be shot in the foot. The program figures out how to do it, but the syntax doesn't allow it to explain.   370 JCL You send your foot down to MIS with a 4000-page document explaining how you want it to be shot. Three years later, your foot comes back deep-fried.   FORTRAN-77 You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you still can't do exception-processing.   Modula-2 (alternative) You perform a shooting on what might be currently a foot with what might be currently a bullet shot by what might currently be a gun.   BASIC (compiled) You shoot yourself in the foot with a BB using a SCUD missile launcher.   Visual Basic You'll really only appear to have shot yourself in the foot, but you'll have so much fun doing it that you won't care.   Forth (alternative) BULLET DUP3 * GUN LOAD FOOT AIM TRIGGER PULL BANG! EMIT DEAD IF DROP ROT THEN (This takes about five bytes of memory, executes in two to ten clock cycles on any processor and can be used to replace any existing function of the language as well as in any future words). (Welcome to bottom up programming - where you, too, can perform compiler pre-processing instead of writing code)   APL (alternative) You hear a gunshot and there's a hole in your foot, but you don't remember enough linear algebra to understand what happened. or @#&^$%&%^ foot   Pascal (alternative) Same as Modula-2 except that the bullet is not the right type for the gun and your hand is blown off.   Snobol (alternative) You grab your foot with your hand, then rewrite your hand to be a bullet. The act of shooting the original foot then changes your hand/bullet into yet another foot (a left foot).   Prolog (alternative) You attempt to shoot yourself in the foot, but the bullet, failing to find its mark, backtracks to the gun, which then explodes in your face.   COMAL You attempt to shoot yourself in the foot with a water pistol, but the bore is clogged, and the pressure build-up blows apart both the pistol and your hand. or draw_pistol aim_at_foot(left) pull_trigger hop(swearing)   Scheme As Lisp, but none of the other appendages are aware of this happening.   Algol You shoot yourself in the foot with a musket. The musket is aesthetically fascinating and the wound baffles the adolescent medic in the emergency room.   Ada If you are dumb enough to actually use this language, the United States Department of Defense will kidnap you, stand you up in front of a firing squad and tell the soldiers, "Shoot at the feet." or The Department of Defense shoots you in the foot after offering you a blindfold and a last cigarette. or After correctly packaging your foot, you attempt to concurrently load the gun, pull the trigger, scream and shoot yourself in the foot. When you try, however, you discover that your foot is of the wrong type. or After correctly packing your foot, you attempt to concurrently load the gun, pull the trigger, scream, and confidently aim at your foot knowing it is safe. However the cordite in the round does an Unchecked Conversion, fires and shoots you in the foot anyway.   Eiffel   You create a GUN object, two FOOT objects and a BULLET object. The GUN passes both the FOOT objects a reference to the BULLET. The FOOT objects increment their hole counts and forget about the BULLET. A little demon then drives a garbage truck over your feet and grabs the bullet (both of it) on the way. Smalltalk You spend so much time playing with the graphics and windowing system that your boss shoots you in the foot, takes away your workstation and makes you develop in COBOL on a character terminal. or You send the message shoot to gun, with selectors bullet and myFoot. A window pops up saying Gunpowder doesNotUnderstand: spark. After several fruitless hours spent browsing the methods for Trigger, FiringPin and IdealGas, you take the easy way out and create ShotFoot, a subclass of Foot with an additional instance variable bulletHole. Object Oriented Pascal You perform a shooting on what might currently be a foot with what might currently be a bullet fired from what might currently be a gun.   PL/I You consume all available system resources, including all the offline bullets. The Data Processing & Payroll Department doubles its size, triples its budget, acquires four new mainframes and drops the original one on your foot. Postscript foot bullets 6 locate loadgun aim gun shoot showpage or It takes the bullet ten minutes to travel from the gun to your foot, by which time you're long since gone out to lunch. The text comes out great, though.   PERL You stab yourself in the foot repeatedly with an incredibly large and very heavy Swiss Army knife. or You pick up the gun and begin to load it. The gun and your foot begin to grow to huge proportions and the world around you slows down, until the gun fires. It makes a tiny hole, which you don't feel. Assembly Language You crash the OS and overwrite the root disk. The system administrator arrives and shoots you in the foot. After a moment of contemplation, the administrator shoots himself in the foot and then hops around the room rabidly shooting at everyone in sight. or You try to shoot yourself in the foot only to discover you must first reinvent the gun, the bullet, and your foot.or The bullet travels to your foot instantly, but it took you three weeks to load the round and aim the gun.   BCPL You shoot yourself somewhere in the leg -- you can't get any finer resolution than that. Concurrent Euclid You shoot yourself in somebody else's foot.   Motif You spend days writing a UIL description of your foot, the trajectory, the bullet and the intricate scrollwork on the ivory handles of the gun. When you finally get around to pulling the trigger, the gun jams.   Powerbuilder While attempting to load the gun you discover that the LoadGun system function is buggy; as a work around you tape the bullet to the outside of the gun and unsuccessfully attempt to fire it with a nail. In frustration you club your foot with the butt of the gun and explain to your client that this approximates the functionality of shooting yourself in the foot and that the next version of Powerbuilder will fix it.   Standard ML By the time you get your code to typecheck, you're using a shoot to foot yourself in the gun.   MUMPS You shoot 583149 AK-47 teflon-tipped, hollow-point, armour-piercing bullets into even-numbered toes on odd-numbered feet of everyone in the building -- with one line of code. Three weeks later you shoot yourself in the head rather than try to modify that line.   Java You locate the Gun class, but discover that the Bullet class is abstract, so you extend it and write the missing part of the implementation. Then you implement the ShootAble interface for your foot, and recompile the Foot class. The interface lets the bullet call the doDamage method on the Foot, so the Foot can damage itself in the most effective way. Now you run the program, and call the doShoot method on the instance of the Gun class. First the Gun creates an instance of Bullet, which calls the doFire method on the Gun. The Gun calls the hit(Bullet) method on the Foot, and the instance of Bullet is passed to the Foot. But this causes an IllegalHitByBullet exception to be thrown, and you die.   Unix You shoot yourself in the foot or % ls foot.c foot.h foot.o toe.c toe.o % rm * .o rm: .o: No such file or directory % ls %   370 JCL (alternative) You shoot yourself in the head just thinking about it.   DOS JCL You first find the building you're in in the phone book, then find your office number in the corporate phone book. Then you have to write this down, then describe, in cubits, your exact location, in relation to the door (right hand side thereof). Then you need to write down the location of the gun (loading it is a proprietary utility), then you load it, and the COBOL program, and run them, and, with luck, it may be run tonight.   VMS   $ MOUNT/DENSITY=.45/LABEL=BULLET/MESSAGE="BYE" BULLET::BULLET$GUN SYS$BULLET $ SET GUN/LOAD/SAFETY=OFF/SIGHT=NONE/HAND=LEFT/CHAMBER=1/ACTION=AUTOMATIC/ LOG/ALL/FULL SYS$GUN_3$DUA3:[000000]GUN.GNU $ SHOOT/LOG/AUTO SYS$GUN SYS$SYSTEM:[FOOT]FOOT.FOOT   %DCL-W-ACTIMAGE, error activating image GUN -CLI-E-IMGNAME, image file $3$DUA240:[GUN]GUN.EXE;1 -IMGACT-F-NOTNATIVE, image is not an OpenVMS Alpha AXP image or %SYS-F-FTSHT, foot shot (fifty lines of traceback omitted) sh,csh, etc You can't remember the syntax for anything, so you spend five hours reading manual pages, then your foot falls asleep. You shoot the computer and switch to C.   Apple System 7 Double click the gun icon and a window giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small bomb appears with note "Error of Type 1 has occurred."   Windows 3.1 Double click the gun icon and wait. Eventually a window opens giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small box appears with note "Unable to open Shoot.dll, check that path is correct."   Windows 95 Your gun is not compatible with this OS and you must buy an upgrade and install it before you can continue. Then you will be informed that you don't have enough memory.   CP/M I remember when shooting yourself in the foot with a BB gun was a big deal.   DOS You finally found the gun, but can't locate the file with the foot for the life of you.   MSDOS You shoot yourself in the foot, but can unshoot yourself with add-on software.   Access You try to point the gun at your foot, but it shoots holes in all your Borland distribution diskettes instead.   Paradox Not only can you shoot yourself in the foot, your users can too.   dBase You squeeze the trigger, but the bullet moves so slowly that by the time your foot feels the pain, you've forgotten why you shot yourself anyway. or You buy a gun. Bullets are only available from another company and are promised to work so you buy them. Then you find out that the next version of the gun is the one scheduled to actually shoot bullets.   DBase IV, V1.0 You pull the trigger, but it turns out that the gun was a poorly designed hand grenade and the whole building blows up.   SQL You cut your foot off, send it out to a service bureau and when it returns, it has a hole in it but will no longer fit the attachment at the end of your leg. or Insert into Foot Select Bullet >From Gun.Hand Where Chamber = 'LOADED' And Trigger = 'PULLED'   Clipper You grab a bullet, get ready to insert it in the gun so that you can shoot yourself in the foot and discover that the gun that the bullets fits has not yet been built, but should be arriving in the mail _REAL_SOON_NOW_. Oracle The menus for coding foot_shooting have not been implemented yet and you can't do foot shooting in SQL.   English You put your foot in your mouth, then bite it off. (For those who don't know, English is a McDonnell Douglas/PICK query language which allegedly requires 110% of system resources to run happily.) Revelation [an implementation of the PICK Operating System] You'll be able to shoot yourself in the foot just as soon as you figure out what all these bullets are for.   FlagShip Starting at the top of your head, you aim the gun at yourself repeatedly until, half an hour later, the gun is finally pointing at your foot and you pull the trigger. A new foot with a hole in it appears but you can't work out how to get rid of the old one and your gun doesn't work anymore.   FidoNet You put your foot in your mouth, then echo it internationally.   PicoSpan [a UNIX-based computer conferencing system] You can't shoot yourself in the foot because you're not a host. or (host variation) Whenever you shoot yourself in the foot, someone opens a topic in policy about it.   Internet You put your foot in your mouth, shoot it, then spam the bullet so that everybody gets shot in the foot.   troff rmtroff -ms -Hdrwp | lpr -Pwp2 & .*place bullet in footer .B .NR FT +3i .in 4 .bu Shoot! .br .sp .in -4 .br .bp NR HD -2i .*   Genetic Algorithms You create 10,000 strings describing the best way to shoot yourself in the foot. By the time the program produces the optimal solution, humans have evolved wings and the problem is moot.   CSP (Communicating Sequential Processes) You only fail to shoot everything that isn't your foot.   MS-SQL Server MS-SQL Server’s gun comes pre-loaded with an unlimited supply of Teflon coated bullets, and it only has two discernible features: the muzzle and the trigger. If that wasn't enough, MS-SQL Server also puts the gun in your hand, applies local anesthetic to the skin of your forefinger and stitches it to the gun's trigger. Meanwhile, another process has set up a spinal block to numb your lower body. It will then proceeded to surgically remove your foot, cryogenically freeze it for preservation, and attach it to the muzzle of the gun so that no matter where you aim, you will shoot your foot. In order to avoid shooting yourself in the foot, you need to unstitch your trigger finger, remove your foot from the muzzle of the gun, and have it surgically reattached. Then you probably want to get some crutches and go out to buy a book on SQL Server Performance Tuning.   Sybase Sybase's gun requires assembly, and you need to go out and purchase your own clip and bullets to load the gun. Assembly is complicated by the fact that Sybase has hidden the gun behind a big stack of reference manuals, but it hasn't told you where that stack is. While you were off finding the gun, assembling it, buying bullets, etc., Sybase was also busy surgically removing your foot and cryogenically freezing it for preservation. Instead of attaching it to the muzzle of the gun, though, it packed your foot on dry ice and sent it UPS-Ground to an unnamed hookah bar somewhere in the middle east. In order to shoot your foot, you must modify your gun with a GPS system for targeting and hire some guy named "Indy" to find the hookah bar and wire the coordinates back to you. By this time, you've probably become so daunted at the tasks stand between you and shooting your foot that you hire a guy who's read all the books on Sybase to help you shoot your foot. If you're lucky, he'll be smart enough both to find your foot and to stop you from shooting it.   Magic software You spend 1 week looking up the correct syntax for GUN. When you find it, you realise that GUN will not let you shoot in your own foot. It will allow you to shoot almost anything but your foot. You then decide to build your own gun. You can't use the standard barrel since this will only allow for standard bullets, which will not fire if the barrel is pointed at your foot. After four weeks, you have created your own custom gun. It blows up in your hand without warning, because you failed to initialise the safety catch and it doesn't know whether the initial state is "0", 0, NULL, "ZERO", 0.0, 0,0, "0.0", or "0,00". You fix the problem with your remaining hand by nesting 12 safety catches, and then decide to build the gun without safety catch. You then shoot the management and retire to a happy life where you code in languages that will allow you to shoot your foot in under 10 days.FirefoxLets you shoot yourself in as many feet as you'd like, while using multiple great addons! IEA moving target in terms of standard ammunition size and doesn't always work properly with non-Microsoft ammunition, so sometimes you shoot something other than your foot. However, it's the corporate world's standard foot-shooting apparatus. Hackers seem to enjoy rigging websites up to trigger cascading foot-shooting failures. Windows 98 About the same as Windows 95 in terms of overall bullet capacity and triggering mechanisms. Includes updated DirectShot API. A new version was released later on to support USB guns, Windows 98 SE.WPF:You get your baseball glove and a ball and you head out to your backyard, where you throw balls to your pitchback. Then your unkempt-haired-cargo-shorts-and-sandals-with-white-socks-wearing neighbor uses XAML to sculpt your arm into a gun, the ball into a bullet and the pitchback into your foot. By now, however, only the neighbor can get it to work and he's only around from 6:30 PM - 3:30 AM. LOGO: You very carefully lay out the trajectory of the bullet. Then you start the gun, which fires very slowly. You walk precisely to the point where the bullet will travel and wait, but just before it gets to you, your class time is up and one of the other kids has already used the system to hack into Sony's PS3 network. Flash: Someone has designed a beautiful-looking gun that anyone can shoot their feet with for free. It weighs six hundred pounds. All kinds of people are shooting themselves in the feet, and sending the link to everyone else so that they can too. That is, except for the criminals, who are all stealing iOS devices that the gun won't work with.APL: Its (mostly) all greek to me. Lisp: Place ((gun in ((hand sight (foot then shoot))))) (Lots of Insipid Stupid Parentheses)Apple OS/X and iOS Once a year, Steve Jobs returns from sick leave to tell millions of unwavering fans how they will be able to shoot themselves in the foot differently this year. They retweet and blog about it ad nauseam, and wait in line to be the first to experience "shoot different".Windows ME Usually fails, even at shooting you in the foot. Yo dawg, I heard you like shooting yourself in the foot. So I put a gun in your gun, so you can shoot yourself in the foot while you shoot yourself in the foot. (Okay, I'm not especially proud of this joke.) Windows 2000 Now you really do have to log in, before you are allowed to shoot yourself in the foot.Windows XPYou thought you learned your lesson: Don't use Windows ME. Then, along came this new creature, built on top of Windows NT! So you spend the next couple days installing antivirus software, patches and service packs, just so you can get that driver to install, and then proceed to shoot yourself in the foot. Windows Vista Newer! Glossier! Shootier! Windows 7 The bullets come out a lot smoother. Active Directory Each bullet now has an attached Bullet Identifier, and can be uniquely identified. Policies can be applied to dictate fragmentation, and the gun will occasionally have a confusing delay after the trigger has been pulled. PythonYou try to use import foot; foot.shoot() only to realize that's only available in 3.0, to which you can't yet upgrade from 2.7 because of all those extension libs lacking support. Solaris Shoots best when used on SPARC hardware, but still runs the trigger GUI under Java. After weeks of learning the appropriate STOP command to prevent the trigger from automatically being pressed on boot, you think you've got it under control. Then the one time you ever use dtrace, it hits a bug that fires the gun. MySQL The feature that allows you to shoot yourself in the foot has been in development for about 6 years, and they are adding it into the next version, which is coming out REAL SOON NOW, promise! But you can always check it out of source control and try it yourself (just not in any environment where data integrity is important because it will probably explode.) PostgreSQLAllows you to have a smug look on your face while you shoot yourself in the foot, because those MySQL guys STILL don't have that feature. NoSQL Barrel? Who needs a barrel? Just put the bullet on your foot, and strike it with a hammer. See? It's so much simpler and more efficient that way. You can even strike multiple bullets in one swing if you swing with a good enough arc, because hammers are easy to use. Getting them to synchronize is a little difficult, though.Eclipse There are about a dozen different packages for shooting yourself in the foot, with weird interdependencies on outdated components. Once you finally navigate the morass and get one installed, you then have something to look at while you shoot yourself in the foot with that package: You can watch the screen redraw.Outlook Makes it really easy to let everyone know you shot yourself in the foot!Shooting yourself in the foot using delegates.You really need to shoot yourself in the foot but you hate firearms (you don't want any dependency on the specifics of shooting) so you delegate it to somebody else. You don't care how it is done as long is shooting your foot. You can do it asynchronously in case you know you may faint so you are called back/slapped in the face by your shooter/friend (or background worker) when everything is done.C#You prepare the gun and the bullet, carefully modeling all of the physics of a bullet traveling through a foot. Just before you're about to pull the trigger, you stumble on System.Windows.BodyParts.Foot.ShootAt(System.Windows.Firearms.IGun gun) in the extended framework, realize you just wasted the entire afternoon, and shoot yourself in the head.PHP<?phprequire("foot_safety_check.php");?><!DOCTYPE HTML><html><head> <!--Lower!--><title>Shooting me in the foot</title></head> <body> <!--LOWER!!!--><leg> <!--OK, I made this one up...--><footer><?php echo (dungSift($_SERVER['HTTP_USER_AGENT'], "ie"))?("Your foot is safe, but you might want to wear a hard hat!"):("<div class=\"shot\">BANG!</div>"); ?></footer></leg> </body> </html>

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  • Issues with ILMerge, Lambda Expressions and VS2010 merging?

    - by John Blumenauer
    A little Background For quite some time now, it’s been possible to merge multiple .NET assemblies into a single assembly using ILMerge in Visual Studio 2008.  This is especially helpful when writing wrapper assemblies for 3rd-party libraries where it’s desirable to minimize the number of assemblies for distribution.  During the merge process, ILMerge will take a set of assemblies and merge them into a single assembly.  The resulting assembly can be either an executable or a DLL and is identified as the primary assembly. Issue During a recent project, I discovered using ILMerge to merge assemblies containing lambda expressions in Visual Studio 2010 is resulting in invalid primary assemblies.  The code below is not where the initial issue was identified, I will merely use it to illustrate the problem at hand. In order to describe the issue, I created a console application and a class library for calculating a few math functions utilizing lambda expressions.  The code is available for download at the bottom of this blog entry. MathLib.cs using System; namespace MathLib { public static class MathHelpers { public static Func<double, double, double> Hypotenuse = (x, y) => Math.Sqrt(x * x + y * y); static readonly Func<int, int, bool> divisibleBy = (int a, int b) => a % b == 0; public static bool IsPrimeNumber(int x) { { for (int i = 2; i <= x / 2; i++) if (divisibleBy(x, i)) return false; return true; }; } } } Program.cs using System; using MathLib; namespace ILMergeLambdasConsole { class Program { static void Main(string[] args) { int n = 19; if (MathHelpers.IsPrimeNumber(n)) { Console.WriteLine(n + " is prime"); } else { Console.WriteLine(n + " is not prime"); } Console.ReadLine(); } } } Not surprisingly, the preceding code compiles, builds and executes without error prior to running the ILMerge tool.   ILMerge Setup In order to utilize ILMerge, the following changes were made to the project. The MathLib.dll assembly was built in release configuration and copied to the MathLib folder.  The following folder hierarchy was used for this example:   The project file for ILMergeLambdasConsole project file was edited to add the ILMerge post-build configuration.  The following lines were added near the bottom of the project file:  <Target Name="AfterBuild" Condition="'$(Configuration)' == 'Release'"> <Exec Command="&quot;..\..\lib\ILMerge\Ilmerge.exe&quot; /ndebug /out:@(MainAssembly) &quot;@(IntermediateAssembly)&quot; @(ReferenceCopyLocalPaths->'&quot;%(FullPath)&quot;', ' ')" /> <Delete Files="@(ReferenceCopyLocalPaths->'$(OutDir)%(DestinationSubDirectory)%(Filename)%(Extension)')" /> </Target> The ILMergeLambdasConsole project was modified to reference the MathLib.dll located in the MathLib folder above. ILMerge and ILMerge.exe.config was copied into the ILMerge folder shown above.  The contents of ILMerge.exe.config are: <?xml version="1.0" encoding="utf-8" ?> <configuration> <startup useLegacyV2RuntimeActivationPolicy="true"> <requiredRuntime safemode="true" imageVersion="v4.0.30319" version="v4.0.30319"/> </startup> </configuration> Post-ILMerge After compiling and building, the MathLib.dll assembly will be merged into the ILMergeLambdasConsole executable.  Unfortunately, executing ILMergeLambdasConsole.exe now results in a crash.  The ILMerge documentation recommends using PEVerify.exe to validate assemblies after merging.  Executing PEVerify.exe against the ILMergeLambdasConsole.exe assembly results in the following error:    Further investigation by using Reflector reveals the divisibleBy method in the MathHelpers class looks a bit questionable after the merge.     Prior to using ILMerge, the same divisibleBy method appeared as the following in Reflector: It’s pretty obvious something has gone awry during the merge process.  However, this is only occurring when building within the Visual Studio 2010 environment.  The same code and configuration built within Visual Studio 2008 executes fine.  I’m still investigating the issue.  If anyone has already experienced this situation and solved it, I would love to hear from you.  However, as of right now, it looks like something has gone terribly wrong when executing ILMerge against assemblies containing Lambdas in Visual Studio 2010. Solution Files ILMergeLambdaExpression

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  • How to Apply a Business Card Template to a Contact and Customize it in Outlook 2013

    - by Lori Kaufman
    If you want to add a business card template to an existing contact in Outlook, you can do so without having to enter all of the information again. We will also show you how to customize the layout and format of the text on the card. Microsoft provides a couple of business card templates you can use. We will use their Blue Sky template as an example. To open the archive file for the template you downloaded, double-click on the .cab file. NOTE: You can also use a tool like 7-Zip to open the archive. A new Extract tab becomes available under Compressed Folder Tools and the files in the archive are listed. Select the .vcf file in the list of files. This automatically activates the Extract tab. Click Extract To and select a location or select Choose location if the desired location is not on the drop-down menu. Select a folder in which you want to save the .vcf file on the Copy Items dialog box and click Copy. NOTE: Use the Make New Folder button to create a new folder for the location, if desired. Double-click on the .vcf file that you copied out of the .cab archive file. By default, .vcf files are associated with Outlook so, when you double-click on a .vcf file, it automatically opens in a Contact window in Outlook. Change the Full Name to match the existing contact to which you want to apply this template. Delete the other contact info from the template. If you want to add any additional information not in the existing contact, enter it. Click Save & Close to save the contact with the new template. The Duplicate Contact Detected dialog box displays. To update the existing contact, select the Update information of selected Contact option. Click Update. NOTE: If you want to create a new contact from this template, select the Add new contact option. With the Contacts folder open (the People link on the Navigation Bar), click Business Card in the Current View section of the Home tab. You may notice that not all the fields from your contact display on the business card you just updated. Double-click on the contact to update the contact and the business card. On the Contact window, right-click on the image of the business card and select Edit Business Card from the popup menu. The Edit Business Card dialog box displays. You can change the design of the card, including changing he background color or image. The Fields box allows you to specify which fields display on the business card and in what order. Notice, in our example, that Company is listed below the Full Name, but no text displays on the business card below the name. That’s because we did not enter any information for Company in the Contact. We have information in Job Title. So, we select Company and click Remove to remove that field. Now, we want to add Job Title. First, select the field below which you want to add the new field. We select Full Name to add the Job Title below that. Then, we click Add and select Organization | Job Title from the popup menu to insert the Job Title. To make the Job Title white like the name, we select Job Title in the list of Fields and click the Font Color button in the Edit section. On the Color dialog box, select the color you want to use for the text in the selected field. Click OK. You can also make text bold, italic, or underlined. We chose to make the Job Title bold and the Full Name bold and italic. We also need to remove the Business Phone because this contact only has a mobile phone number. So, we add a Mobile Phone from the Phone submenu. Then, we need to remove enough blank lines so the Mobile Phone is visible on the card. We also added a website and email address and removed more blank lines so they are visible. You can also move text to the right side of the card or make it centered on the card. We also changed the color of the bottom three lines to blue. Click OK to accept your changes and close the dialog box. Your new business card design displays on the Contact window. Click Save & Close to save the changes you made to the business card for this contact and close the Contact window. The final design of the business card displays in the Business Card view on the People screen. If you have a signature that contains the business card for the contact you just updated, you will also need to update the signature by removing the business card and adding it again using the Business Card button in the Signature editor. You can also add the updated Business Card to a signature without the image or without the vCard (.vcf) file.     

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  • SQL SERVER – Weekly Series – Memory Lane – #004

    - by pinaldave
    Here is the list of curetted articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2006 Auto Generate Script to Delete Deprecated Fields in Current Database In early career everytime I have to drop a column, I had hard time doing it because I was scared what if that column was needed somewhere in the code. Due to this fear I never dropped any column. I just renamed the column. If the column which I renamed was needed afterwards it was very easy to rename it back again. However, it is not recommended to keep the deleted column renamed in the database. At every interval I used to drop the columns which was prefixed with specific word. This script is 6 years old but still works. Give it a look, I am open for improvements. 2007 Shrinking Truncate Log File – Log Full – Part 2 Shrinking database or mdf file is indeed bad thing and it creates lots of problems. However, once in a while there is legit requirement to shrink the log file – a very rare one. In the rare occasion shrinking or truncating the log file may be the only solution. However, one should make sure to take backup before and after the truncate or shrink as in case of a disaster they can be very useful. Remember that truncating log file will break the log chain and while restore it can create major issue. Anyway, use this feature with caution. 2008 Simple Use of Cursor to Print All Stored Procedures of Database Including Schema This is a very interesting requirement I used to face in my early career days, I needed to print all the Stored procedures of my database. Interesting enough I had written a cursor to do so. Today when I look back at this stored procedure, I believe there will be a much cleaner way to do the same task, however, I still use this SP quite often when I have to document all the stored procedures of my database. Interesting Observation about Order of Resultset without ORDER BY In industry many developers avoid using ORDER BY clause to display the result in particular order thinking that Index is enforcing the order. In this interesting example, I demonstrate that without using ORDER BY, same table and similar query can return different results. Query optimizer always returns results using any method which is optimized for performance. The learning is There is no order unless ORDER BY is used. 2009 Size of Index Table – A Puzzle to Find Index Size for Each Index on Table I asked this puzzle earlier where I asked how to find the Index size for each of the tables. The puzzle was very well received and lots of interesting answers were received. To answer this question I have written following blog posts. I suggest this weekend you try to solve this problem and see if you can come up with a better solution. If not, well here are the solutions. Solution 1 | Solution 2 | Solution 3 Understanding Table Hints with Examples Hints are options and strong suggestions specified for enforcement by the SQL Server query processor on DML statements. The hints override any execution plan the query optimizer might select for a query. The SQL Server Query optimizer is a very smart tool and it makes a better selection of execution plan. Suggesting hints to the Query Optimizer should be attempted when absolutely necessary and by experienced developers who know exactly what they are doing (or in development as a way to experiment and learn). Interesting Observation – TOP 100 PERCENT and ORDER BY I have seen developers and DBAs using TOP very causally when they have to use the ORDER BY clause. Theoretically, there is no need of ORDER BY in the view at all. All the ordering should be done outside the view and view should just have the SELECT statement in it. It was quite common that to save this extra typing by including ordering inside of the view. At several instances developers want a complete resultset and for the same they include TOP 100 PERCENT along with ORDER BY, assuming that this will simulate the SELECT statement with ORDER BY. 2010 SQLPASS Nov 8-11, 2010-Seattle – An Alternative Look at Experience In year 2010 I attended most prestigious SQL Server event SQLPASS between Nov 8-11, 2010 at Seattle. I have only one expression for the event - Best Summit Ever. Instead of writing about my usual routine or the event, I wrote about the interesting things I did and how I felt about it! When I go back and read it, I feel that this is the best event I attended in year 2010. Change Database Access to Single User Mode Using SSMS Image says all. 2011 SQL Server 2012 has introduced new analytic functions. These functions were long awaited and I am glad that they are now here. Before when any of this function was needed, people used to write long T-SQL code to simulate these functions. But now there’s no need of doing so. Having available native function also helps performance as well readability. Function SQLAuthority MSDN CUME_DIST CUME_DIST CUME_DIST FIRST_VALUE FIRST_VALUE FIRST_VALUE LAST_VALUE LAST_VALUE LAST_VALUE LEAD LEAD LEAD LAG LAG LAG PERCENTILE_CONT PERCENTILE_CONT PERCENTILE_CONT PERCENTILE_DISC PERCENTILE_DISC PERCENTILE_DISC PERCENT_RANK PERCENT_RANK PERCENT_RANK Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Ransomware: Why This New Malware is So Dangerous and How to Protect Yourself

    - by Chris Hoffman
    Ransomware is a type of malware that tries to extort money from you. One of the nastiest examples, CryptoLocker, takes your files hostage and holds them for ransom, forcing you to pay hundreds of dollars to regain access. Most malware is no longer created by bored teenagers looking to cause some chaos. Much of the current malware is now produced by organized crime for profit and is becoming increasingly sophisticated. How Ransomware Works Not all ransomware is identical. The key thing that makes a piece of malware “ransomware” is that it attempts to extort a direct payment from you. Some ransomware may be disguised. It may function as “scareware,” displaying a pop-up that says something like “Your computer is infected, purchase this product to fix the infection” or “Your computer has been used to download illegal files, pay a fine to continue using your computer.” In other situations, ransomware may be more up-front. It may hook deep into your system, displaying a message saying that it will only go away when you pay money to the ransomware’s creators. This type of malware could be bypassed via malware removal tools or just by reinstalling Windows. Unfortunately, Ransomware is becoming more and more sophisticated. One of the latest examples, CryptoLocker, starts encrypting your personal files as soon as it gains access to your system, preventing access to the files without knowing the encryption key. CryptoLocker then displays a message informing you that your files have been locked with encryption and that you have just a few days to pay up. If you pay them $300, they’ll hand you the encryption key and you can recover your files. CryptoLocker helpfully walks you through choosing a payment method and, after paying, the criminals seem to actually give you a key that you can use to restore your files. You can never be sure that the criminals will keep their end of the deal, of course. It’s not a good idea to pay up when you’re extorted by criminals. On the other hand, businesses that lose their only copy of business-critical data may be tempted to take the risk — and it’s hard to blame them. Protecting Your Files From Ransomware This type of malware is another good example of why backups are essential. You should regularly back up files to an external hard drive or a remote file storage server. If all your copies of your files are on your computer, malware that infects your computer could encrypt them all and restrict access — or even delete them entirely. When backing up files, be sure to back up your personal files to a location where they can’t be written to or erased. For example, place them on a removable hard drive or upload them to a remote backup service like CrashPlan that would allow you to revert to previous versions of files. Don’t just store your backups on an internal hard drive or network share you have write access to. The ransomware could encrypt the files on your connected backup drive or on your network share if you have full write access. Frequent backups are also important. You wouldn’t want to lose a week’s worth of work because you only back up your files every week. This is part of the reason why automated back-up solutions are so convenient. If your files do become locked by ransomware and you don’t have the appropriate backups, you can try recovering them with ShadowExplorer. This tool accesses “Shadow Copies,” which Windows uses for System Restore — they will often contain some personal files. How to Avoid Ransomware Aside from using a proper backup strategy, you can avoid ransomware in the same way you avoid other forms of malware. CryptoLocker has been verified to arrive through email attachments, via the Java plug-in, and installed on computers that are part of the Zeus botnet. Use a good antivirus product that will attempt to stop ransomware in its tracks. Antivirus programs are never perfect and you could be infected even if you run one, but it’s an important layer of defense. Avoid running suspicious files. Ransomware can arrive in .exe files attached to emails, from illicit websites containing pirated software, or anywhere else that malware comes from. Be alert and exercise caution over the files you download and run. Keep your software updated. Using an old version of your web browser, operating system, or a browser plugin can allow malware in through open security holes. If you have Java installed, you should probably uninstall it. For more tips, read our list of important security practices you should be following. Ransomware — CryptoLocker in particular — is brutally efficient and smart. It just wants to get down to business and take your money. Holding your files hostage is an effective way to prevent removal by antivirus programs after it’s taken root, but CryptoLocker is much less scary if you have good backups. This sort of malware demonstrates the importance of backups as well as proper security practices. Unfortunately, CryptoLocker is probably a sign of things to come — it’s the kind of malware we’ll likely be seeing more of in the future.     

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  • SQL SERVER – ?Finding Out What Changed in a Deleted Database – Notes from the Field #041

    - by Pinal Dave
    [Note from Pinal]: This is a 41th episode of Notes from the Field series. The real world is full of challenges. When we are reading theory or book, we sometimes do not realize how real world reacts works and that is why we have the series notes from the field, which is extremely popular with developers and DBA. Let us talk about interesting problem of how to figure out what has changed in the DELETED database. Well, you think I am just throwing the words but in reality this kind of problems are making our DBA’s life interesting and in this blog post we have amazing story from Brian Kelley about the same subject. In this episode of the Notes from the Field series database expert Brian Kelley explains a how to find out what has changed in deleted database. Read the experience of Brian in his own words. Sometimes, one of the hardest questions to answer is, “What changed?” A similar question is, “Did anything change other than what we expected to change?” The First Place to Check – Schema Changes History Report: Pinal has recently written on the Schema Changes History report and its requirement for the Default Trace to be enabled. This is always the first place I look when I am trying to answer these questions. There are a couple of obvious limitations with the Schema Changes History report. First, while it reports what changed, when it changed, and who changed it, other than the base DDL operation (CREATE, ALTER, DELETE), it does not present what the changes actually were. This is not something covered by the default trace. Second, the default trace has a fixed size. When it hits that size, the changes begin to overwrite. As a result, if you wait too long, especially on a busy database server, you may find your changes rolled off. But the Database Has Been Deleted! Pinal cited another issue, and that’s the inability to run the Schema Changes History report if the database has been dropped. Thankfully, all is not lost. One thing to remember is that the Schema Changes History report is ultimately driven by the Default Trace. As you may have guess, it’s a trace, like any other database trace. And the Default Trace does write to disk. The trace files are written to the defined LOG directory for that SQL Server instance and have a prefix of log_: Therefore, you can read the trace files like any other. Tip: Copy the files to a working directory. Otherwise, you may occasionally receive a file in use error. With the Default Trace files, if you ask the question early enough, you can see the information for a deleted database just the same as any other database. Testing with a Deleted Database: Here’s a short script that will create a database, create a schema, create an object, and then drop the database. Without the database, you can’t do a standard Schema Changes History report. CREATE DATABASE DeleteMe; GO USE DeleteMe; GO CREATE SCHEMA Test AUTHORIZATION dbo; GO CREATE TABLE Test.Foo (FooID INT); GO USE MASTER; GO DROP DATABASE DeleteMe; GO This sets up the perfect situation where we can’t retrieve the information using the Schema Changes History report but where it’s still available. Finding the Information: I’ve sorted the columns so I can see the Event Subclass, the Start Time, the Database Name, the Object Name, and the Object Type at the front, but otherwise, I’m just looking at the trace files using SQL Profiler. As you can see, the information is definitely there: Therefore, even in the case of a dropped/deleted database, you can still determine who did what and when. You can even determine who dropped the database (loginame is captured). The key is to get the default trace files in a timely manner in order to extract the information. If you want to get started with performance tuning and database security with the help of experts, read more over at Fix Your SQL Server. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: Notes from the Field, PostADay, SQL, SQL Authority, SQL Query, SQL Security, SQL Server, SQL Tips and Tricks, T SQL

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  • Problems with my slotgame

    - by Raiden2k
    I'm coding a slot game for learning. Here's the source code. My questions are below. unit Unit1; {$mode objfpc}{$H+} interface uses Classes, SysUtils, Windows, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls, ExtCtrls, ComCtrls, Menus, ActnList, Spin, FileCtrl; type { TForm1 } TForm1 = class(TForm) FloatSpinEdit1: TFloatSpinEdit; Guthabenlb: TLabel; s4: TLabel; s5: TLabel; s6: TLabel; s7: TLabel; s8: TLabel; s9: TLabel; Timer3: TTimer; Winlb: TLabel; Loselb: TLabel; slotbn: TButton; s1: TLabel; s2: TLabel; s3: TLabel; Timer1: TTimer; Timer2: TTimer; procedure FormCreate(Sender: TObject); procedure slotbnClick(Sender: TObject); procedure Timer1Timer(Sender: TObject); procedure Timer2Timer(Sender: TObject); procedure Timer3Timer(Sender: TObject); private { private declarations } FRollen : array [0..2, 0..9] of String; public { public declarations } end; var Form1: TForm1; wins,loses : Integer; guthaben : Double = 10; implementation {$R *.lfm} { TForm1 } procedure TForm1.slotbnClick(Sender: TObject); begin Guthaben := Guthaben - 1.00; Guthabenlb.Caption := FloatToStr(guthaben) + (' €'); Timer1.Enabled := True; Timer2.Enabled := True; slotbn.Enabled := false; end; procedure TForm1.FormCreate(Sender: TObject); var i: integer; j: integer; n: integer; digits: TStringlist; begin Digits := TStringList.Create; try for i := low(FRollen) to high(FRollen) do begin for j := low(FRollen[i]) to high(FRollen[i]) do Digits.Add(IntToStr(j)); for j := low(FRollen[i]) to high(FRollen[i]) do begin n := Random(Digits.Count); FRollen[i, j] := Digits[n]; Digits.Delete(n); end; end finally Digits.Free; end; for i:=low(FRollen) to high(FRollen) do begin end; end; //==================================================================================================\\ // Drehen der Slots im Zufallsmodus //==================================================================================================// procedure TForm1.Timer1Timer(Sender: TObject); begin s1.Caption := IntToStr(Random(9)); s2.Caption := IntToStr(Random(9)); s3.Caption := IntToStr(Random(9)); s4.Caption := IntToStr(Random(9)); s5.Caption := IntToStr(Random(9)); s6.Caption := IntToStr(Random(9)); s7.Caption := IntToStr(Random(9)); s8.Caption := IntToStr(Random(9)); s9.Caption := IntToStr(Random(9)); end; //==================================================================================================// //===================================================================================================\\ // Gewonnen / Verloren abfrage //===================================================================================================// procedure TForm1.Timer2Timer(Sender: TObject); begin Timer1.Enabled := False; Timer2.Enabled := false; if (s1.Caption = s5.Caption) and (s1.Caption = s9.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s1.Caption = s4.Caption) and (s1.Caption = s7.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s2.Caption = s5.Caption) and (s2.Caption = s8.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s3.Caption = s6.Caption) and (s3.Caption = s9.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else if (s3.Caption = s5.Caption) and (s3.Caption = s7.Caption) then begin Guthaben := Guthaben + 5.00; Inc(wins); end else Inc(loses); slotbn.Enabled := True; Loselb.Caption := 'Loses: ' + IntToStr(loses); Winlb.Caption := 'Wins: ' + IntTostr(Wins); end; procedure TForm1.Timer3Timer(Sender: TObject); begin if (guthaben = 0) or (guthaben < 0) then begin Timer3.Enabled := False; MessageBox(handle,'Du hast verloren!','Verlierer!',MB_OK); close(); end; end; //======================================================================================================\\ end. How can I replace the labels through icons 16 x 16 pixels? How can I adjust the winning sum according to the icons? (for example 3 crowns give you 40 € and 3 apples only 10 €) How can I adjust the winning sum with a sum for every round?

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  • java.util.zip.ZipException: Error opening file When Deploying an Application to Weblogic Server

    - by lmestre
    The latest weeks we had a hard time trying to solve a deployment issue.* WebLogic Server 10.3.6* Target: WLS Cluster<21-10-2013 05:29:40 PM CLST> <Error> <Console> <BEA-240003> <Console encountered the following error weblogic.management.DeploymentException:        at weblogic.servlet.internal.WarDeploymentFactory.findOrCreateComponentMBeans(WarDeploymentFactory.java:69)        at weblogic.application.internal.MBeanFactoryImpl.findOrCreateComponentMBeans(MBeanFactoryImpl.java:48)        at weblogic.application.internal.MBeanFactoryImpl.createComponentMBeans(MBeanFactoryImpl.java:110)        at weblogic.application.internal.MBeanFactoryImpl.initializeMBeans(MBeanFactoryImpl.java:76)        at weblogic.management.deploy.internal.MBeanConverter.createApplicationMBean(MBeanConverter.java:89)        at weblogic.management.deploy.internal.MBeanConverter.createApplicationForAppDeployment(MBeanConverter.java:67)        at weblogic.management.deploy.internal.MBeanConverter.setupNew81MBean(MBeanConverter.java:315)        at weblogic.deploy.internal.targetserver.operations.ActivateOperation.compatibilityProcessor(ActivateOperation.java:81)        at weblogic.deploy.internal.targetserver.operations.AbstractOperation.setupPrepare(AbstractOperation.java:295)        at weblogic.deploy.internal.targetserver.operations.ActivateOperation.doPrepare(ActivateOperation.java:97)        at weblogic.deploy.internal.targetserver.operations.AbstractOperation.prepare(AbstractOperation.java:217)        at weblogic.deploy.internal.targetserver.DeploymentManager.handleDeploymentPrepare(DeploymentManager.java:747)        at weblogic.deploy.internal.targetserver.DeploymentManager.prepareDeploymentList(DeploymentManager.java:1216)        at weblogic.deploy.internal.targetserver.DeploymentManager.handlePrepare(DeploymentManager.java:250)        at weblogic.deploy.internal.targetserver.DeploymentServiceDispatcher.prepare(DeploymentServiceDispatcher.java:159)        at weblogic.deploy.service.internal.targetserver.DeploymentReceiverCallbackDeliverer.doPrepareCallback(DeploymentReceiverCallbackDeliverer.java:171)        at weblogic.deploy.service.internal.targetserver.DeploymentReceiverCallbackDeliverer.access$000(DeploymentReceiverCallbackDeliverer.java:13)        at weblogic.deploy.service.internal.targetserver.DeploymentReceiverCallbackDeliverer$1.run(DeploymentReceiverCallbackDeliverer.java:46)        at weblogic.work.SelfTuningWorkManagerImpl$WorkAdapterImpl.run(SelfTuningWorkManagerImpl.java:545)        at weblogic.work.ExecuteThread.execute(ExecuteThread.java:256)        at weblogic.work.ExecuteThread.run(ExecuteThread.java:221)Caused by: java.util.zip.ZipException: Error opening file - C:\Oracle\Middleware\user_projects\domains\MyDomain\servers\MyServer\stage\myapp\myapp.war Message - error in opening zip file        at weblogic.servlet.utils.WarUtils.existsInWar(WarUtils.java:87)        at weblogic.servlet.utils.WarUtils.isWebServices(WarUtils.java:76)        at weblogic.servlet.internal.WarDeploymentFactory.findOrCreateComponentMBeans(WarDeploymentFactory.java:61) So the first idea you have with that error is that the war file is corrupted or has incorrect privileges.        We tried:1. Unzipping the  war file, the file was perfect.2. Checking the size, same size as in other environments.3. Checking the ownership of the file, same as in other environments.4. Checking the permissions of the file, same as other applications.Then we accepted the file was fine, so we tried enabling some deployment debugs, but no clues.We also tried:1. Delete all contents of <MyDomain/servers/<MyServer>/tmp> a and <MyDomain/servers/<MyServer>/cache> folders, the issue persisted.2. When renaming the application the deployment was sucessful3. When targeting to the Admin Server, deployment was also working.4. Using 'Copy this application onto every target for me' didn't help either.Finally, my friend 'Test Case' solved the issue again.I saw this name in the config.xml<jdbc-system-resource>    <name>myapp</name>    <target></target>    <descriptor-file-name>jdbc/myapp-jdbc.xml</descriptor-file-name>  </jdbc-system-resource> So, it turned out that customer had created a DataSource with the same name as the application 'myapp' in the above example.By deleting the datasource and created another exact DataSource with a different name the issue was solved.At this point, Do you know Why 'java.util.zip.ZipException: Error opening file' was occurring?Because all names is WebLogic Server need to be unique.References: http://docs.oracle.com/cd/E23943_01/web.1111/e13709/setup.htm"Assigning Names to WebLogic Server ResourcesMake sure that each configurable resource in your WebLogic Server environment has a unique name. Each, domain, server, machine, cluster, JDBC data source, virtual host, or other resource must have a unique name." Enjoy!

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  • My error with upgrading 4.0 to 4.2- What NOT to do...

    - by Steve Tunstall
    Last week, I was helping a client upgrade from the 2011.1.4.0 code to the newest 2011.1.4.2 code. We downloaded the 4.2 update from MOS, upload and unpacked it on both controllers, and upgraded one of the controllers in the cluster with no issues at all. As this was a brand-new system with no networking or pools made on it yet, there were not any resources to fail back and forth between the controllers. Each controller had it's own, private, management interface (igb0 and igb1) and that's it. So we took controller 1 as the passive controller and upgraded it first. The first controller came back up with no issues and was now on the 4.2 code. Great. We then did a takeover on controller 1, making it the active head (although there were no resources for it to take), and then proceeded to upgrade controller 2. Upon upgrading the second controller, we ran the health check with no issues. We then ran the update and it ran and rebooted normally. However, something strange then happened. It took longer than normal to come back up, and when it did, we got the "cluster controllers on different code" error message that one gets when the two controllers of a cluster are running different code. But we just upgraded the second controller to 4.2, so they should have been the same, right??? Going into the Maintenance-->System screen of controller 2, we saw something very strange. The "current version" was still on 4.0, and the 4.2 code was there but was in the "previous" state with the rollback icon, as if it was the OLDER code and not the newer code. I have never seen this happen before. I would have thought it was a bad 4.2 code file, but it worked just fine with controller 1, so I don't think that was it. Other than the fact the code did not update, there was nothing else going on with this system. It had no yellow lights, no errors in the Problems section, and no errors in any of the logs. It was just out of the box a few hours ago, and didn't even have a storage pool yet. So.... We deleted the 4.2 code, uploaded it from scratch, ran the health check, and ran the upgrade again. once again, it seemed to go great, rebooted, and came back up to the same issue, where it came to 4.0 instead of 4.2. See the picture below.... HERE IS WHERE I MADE A BIG MISTAKE.... I SHOULD have instantly called support and opened a Sev 2 ticket. They could have done a shared shell and gotten the correct Fishwork engineer to look at the files and the code and determine what file was messed up and fixed it. The system was up and working just fine, it was just on an older code version, not really a huge problem at all. Instead, I went ahead and clicked the "Rollback" icon, thinking that the system would rollback to the 4.2 code.   Ouch... What happened was that the system said, "Fine, I will delete the 4.0 code and boot to your 4.2 code"... Which was stupid on my part because something was wrong with the 4.2 code file here and the 4.0 was just fine.  So now the system could not boot at all, and the 4.0 code was completely missing from the system, and even a high-level Fishworks engineer could not help us. I had messed it up good. We could only get to the ILOM, and I had to re-image the system from scratch using a hard-to-get-and-use FishStick USB drive. These are tightly controlled and difficult to get, almost always handcuffed to an engineer who will drive out to re-image a system. This took another day of my client's time.  So.... If you see a "previous version" of your system code which is actually a version higher than the current version... DO NOT ROLL IT BACK.... It did not upgrade for a very good reason. In my case, after the system was re-imaged to a code level just 3 back, we once again tried the same 4.2 code update and it worked perfectly the first time and is now great and stable.  Lesson learned.  By the way, our buddy Ryan Matthews wanted to point out the best practice and supported way of performing an upgrade of an active/active ZFSSA, where both controllers are doing some of the work. These steps would not have helpped me for the above issue, but it's important to follow the correct proceedure when doing an upgrade. 1) Upload software to both controllers and wait for it to unpack 2) On controller "A" navigate to configuration/cluster and click "takeover" 3) Wait for controller "B" to finish restarting, then login to it, navigate to maintenance/system, and roll forward to the new software. 4) Wait for controller "B" to apply the update and finish rebooting 5) Login to controller "B", navigate to configuration/cluster and click "takeover" 6) Wait for controller "A" to finish restarting, then login to it, navigate to maintenance/system, and roll forward to the new software. 7) Wait for controller "A" to apply the update and finish rebooting 8) Login to controller "B", navigate to configuration/cluster and click "failback"

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  • How do I rotate my monitor using xorg?

    - by user1106405
    I have just installed KUbuntu 12.10, and I am attempting to rotate my monitor 90 deg to the left. When I add the option to rotate, the monitor seems to ignore the directive. I'm currently using dual 02:00.0 VGA compatible controller: NVIDIA Corporation GF104 [GeForce GTX 460] (rev a1) 03:00.0 VGA compatible controller: NVIDIA Corporation GF104 [GeForce GTX 460] (rev a1) and NVidia driver version 310 My xorg.conf is as follows: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 304.51 (buildd@komainu) Fri Oct 12 12:53:49 UTC 2012 # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 310.14 ([email protected]) Tue Oct 9 13:04:01 PDT 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 1280 0 Screen 1 "Screen1" RightOf "Screen0" Screen 2 "Screen2" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Samsung SyncMaster" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 60.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "DELL 1908WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 EndSection Section "Monitor" Identifier "Monitor2" VendorName "Unknown" ModelName "DELL 1907FP" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 460" BusID "PCI:2:0:0" Screen 0 EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 460" BusID "PCI:2:0:0" Screen 1 EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 460" BusID "PCI:3:0:0" EndSection Section "Screen" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0; DFP-0: nvidia-auto-select +0+0; DFP-0: 1920x1200 +0+0; DFP-0: 1920x1200_60 +0+0; DFP-0: 1600x1200 +0+0; DFP-0: 1600x1200_60 +0+0; DFP-0: 1280x1024 +0+0; DFP-0: 1280x1024_60 +0+0; DFP-0: 1280x960 +0+0; DFP-0: 1280x960_60 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 800x600_56 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_60 +0+0; DFP-0: nvidia-auto-select @1920x1080 +0+0; DFP-0: nvidia-auto-select @1920x720 +0+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DFP-0: nvidia-auto-select +0+0; DFP-0: nvidia-auto-select +0+0; DFP-0: 1920x1200 +0+0; DFP-0: 1920x1200_60 +0+0; DFP-0: 1600x1200 +0+0; DFP-0: 1600x1200_60 +0+0; DFP-0: 1280x1024 +0+0; DFP-0: 1280x1024_60 +0+0; DFP-0: 1280x960 +0+0; DFP-0: 1280x960_60 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 800x600_56 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_60 +0+0; DFP-0: nvidia-auto-select +0+0; DFP-0: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DFP-2: nvidia-auto-select +0+0" Option "Rotate" "left" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Enable" EndSection Edit: If I delete the xorg.conf and reboot, I am able to rotate my monitor, however, my third monitor is not recognized: Screen 0: minimum 8 x 8, current 3360 x 1200, maximum 16384 x 16384 DVI-I-0 disconnected (normal left inverted right x axis y axis) DVI-I-1 disconnected (normal left inverted right x axis y axis) DVI-I-2 connected 1920x1200+0+0 (normal left inverted right x axis y axis) 518mm x 324mm 1920x1200 60.0*+ 1600x1200 60.0 1280x1024 60.0 1280x960 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 HDMI-0 disconnected (normal left inverted right x axis y axis) DVI-I-3 connected 1440x900+1920+0 (normal left inverted right x axis y axis) 408mm x 255mm 1440x900 59.9*+ 75.0 1280x1024 75.0 60.0 1280x800 59.8 1152x864 75.0 1024x768 75.0 70.1 60.0 800x600 75.0 72.2 60.3 56.2 640x480 75.0 72.8 59.9

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  • Better way to load level content in XNA?

    - by user2002495
    Currently I loaded all my assets in XNA in the main Game class. What I want to achieve later is that I only load specific assets for specific levels (the game will consist of many levels). Here is how I load my main assets into the main class: protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); plane = new Player(Content.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; lvl1 = new Level1(Content.Load<Texture2D>(@"Levels/bgLvl1"), Content.Load<Texture2D>(@"Levels/bgLvl1-other"), new Vector2(0, 0), new Vector2(0, -600)); CommonBullet.LoadContent(Content); CommonEnemyBullet.LoadContent(Content); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); plane.Update(gameTime); lvl1.Update(gameTime); foreach (CommonEnemy ce in cel) { if (ce.CollidesWith(plane)) { ce.hasSpawn = false; } foreach (CommonBullet b in plane.commonBulletList) { if (b.CollidesWith(ce)) { ce.hasSpawn = false; } } ce.Update(gameTime); } LoadCommonEnemy(); base.Update(gameTime); } private void LoadCommonEnemy() { int randY = rand.Next(-600, -10); int randX = rand.Next(0, 750); if (cel.Count < 3) { cel.Add(new CommonEnemy(Content.Load<Texture2D>(@"Enemy/Common/commonEnemySprite"), 7, 2, "left", randX, randY)); } for (int i = 0; i < cel.Count; i++) { if (!cel[i].hasSpawn) { cel.RemoveAt(i); i--; } } } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Black); spriteBatch.Begin(); lvl1.Draw(spriteBatch); plane.Draw(spriteBatch); foreach (CommonEnemy ce in cel) { ce.Draw(spriteBatch); } spriteBatch.End(); base.Draw(gameTime); } I wish to load my players, enemies, all in Level1 class. However, when I move my player & enemy code into the Level1 class, the gameTime returns null. Here is my Level1 class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Input; using SpaceShooter_Beta.Animation.PlayerCollection; using SpaceShooter_Beta.Animation.EnemyCollection.Common; namespace SpaceShooter_Beta.Levels { public class Level1 { public Texture2D bgTexture1, bgTexture2; public Vector2 bgPos1, bgPos2; public float speed = 5f; Player plane; public Level1(Texture2D texture1, Texture2D texture2, Vector2 pos1, Vector2 pos2) { this.bgTexture1 = texture1; this.bgTexture2 = texture2; this.bgPos1 = pos1; this.bgPos2 = pos2; } public void LoadContent(ContentManager cm) { plane = new Player(cm.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; } public void Draw(SpriteBatch sb) { sb.Draw(bgTexture1, bgPos1, Color.White); sb.Draw(bgTexture2, bgPos2, Color.White); plane.Draw(sb); } public void Update(GameTime gt) { bgPos1.Y += speed; bgPos2.Y += speed; if (bgPos1.Y >= 600) { bgPos1.Y = -600; } if (bgPos2.Y >= 600) { bgPos2.Y = -600; } plane.Update(gt); } } } Of course when I did this, I delete all my player's code in the main Game class. All of that works fine (no errors) except that the game cannot start. The debugger says that plane.Update(gt); in Level 1 class has null GameTime, same thing with the Draw method in the Level class. Please help, I appreciate for the time. [EDIT] I know that using switch in the main class can be a solution. But I prefer a cleaner solution than that, since using switch still means I need to load all the assets through the main class, the code will be A LOT later on for each levels

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  • Speakers, Please Check Your Time

    - by AjarnMark
    Woodrow Wilson was once asked how long it would take him to prepare for a 10 minute speech. He replied "Two weeks". He was then asked how long it would take for a 1 hour speech. "One week", he replied. 2 hour speech? "I'm ready right now," he replied.  Whether that is a true story or an urban legend, I don’t really know, but either way, it is a poignant reminder for all speakers, and particularly apropos this week leading up to the PASS Community Summit. (Cross-posted to the PASS Professional Development Virtual Chapter blog #PASSProfDev.) What’s the point of that story?  Simply this…if you have plenty of time to do your presentation, you don’t need to prepare much because it is easy to throw in more and more material to stretch out to your allotted time.  But if you are on a tight time constraint, then it will take significant preparation to distill your talk down to only the essential points. I have attended seven of the last eight North American Summit events, and every one of them has been fantastic.  The speakers are great, the material is timely and relevant, and the networking opportunities are awesome.  And every year, there is one little thing that just bugs me…speakers going over their allotted time.  Why does it bother me so?  Well, if you look at a typical schedule for a Summit, you’ll see that there are six or more sessions going on at the same time, and only 15 minutes to move from one to another.  If you’re trying to maximize your training dollar by attending something during every session time slot, and you don’t want to be the last guy trying to squeeze into the middle of the row, then those 15 minutes can be critical.  All the more so if you need to stop and use the bathroom or if you have to hike to the opposite end of the convention center.  It is really a bad position to find yourself having to choose between learning the last key points of Speaker A who is going over time, and getting over to Speaker B on time so you don’t miss her key opening remarks. And frankly, I think it is just rude.  Yes, the speakers are the function, after all they are bringing the content that the rest of us are paying to learn.  But it is also an honor to be given the opportunity to speak at a conference like this, and no one speaker is so important that the conference would be a disaster without him.  Speakers know when they submit their abstract, long before the conference, how much time they will have.  It has been the same pattern at the Summit for at least the last eight years.  Program Sessions are 75 minutes long.  Some speakers who have a good track record, and meet other qualifying criteria, are extended an invitation to present a Spotlight Session which is 90 minutes (a 20% increase).  So there really is no excuse.  It’s not like you were promised a 2-hour segment and then discovered when you got here that it was only 75 minutes.  In fact, it’s not like PASS advertised 90-minute sessions for everyone and then a select few were cut back to only 75.  As a speaker, you know well before you get here which type of session you are doing and how long it is, so as a professional, you should plan accordingly. Now you might think that this only happens to rookies, but I’ll tell you that some of the worst offenders are big-name veterans who draw huge attendance numbers for their sessions.  Some attendees blow this off as, “Hey, it’s so-and-so, and I’d stay here for hours and listen to him/her talk.”  To which I would reply, “Then they should have submitted for a pre- or post-conference day-long seminar instead, but don’t try to squeeze your day-long talk into a 90-minute session.”  Now I don’t really believe that these speakers are being malicious or just selfishly trying to extend their time in the spotlight.  I think that most of them are merely being undisciplined and did not trim their presentation sufficiently, or allowed themselves to get off-track (often in a generous attempt to help someone in the audience with a question or problem that really should have been noted for further discussion after the session). So here is my recommendation…my plea, even.  TRIM THE FAT!  Now.  Before it’s too late.  Before you even get on the airplane, take a long, hard look at your presentation and eliminate some of the points that you originally thought you had to make, but in reality are not truly crucial to your main topic.  Delete a few slides.  Test your demos and have them already scripted rather than typing them during your talk.  It is better to cut out too much and end up with plenty of time at the end for Questions & Answers.  And you can always keep some notes on the stuff that you cut out so that you could fill it back in at the end as bonus material if you really do end up with a whole bunch of time on your hands.  But I don’t think you will.  And if you do, that will look even better to the audience as it will look like you’re giving them something extra that not every audience gets.  And they will thank you for that.

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  • Extending Expression Blend 4 &amp; Blend for Visual Studio 2012

    - by Chris Skardon
    Just getting this off the bat, I presume this will also work for Blend 5, but I can’t confirm it… Anyhews, I imagine you’re here because you want to know how to create an addin for Blend, so let’s jump right in there! First, and foremost, we’re going to need to ensure our development environment has the right setup, so the checklist: Visual Studio 2012 Blend for Visual Studio 2012 OK, let’s create a new project (class library, .NET 4.5): Hello.Extension The ‘.Extension’ bit is very very important. The addin will not work unless it is named in this way. You can put whatever you want at the front, but it has to have the extension bit. OK, so now we have a solution with one project. To this project we need to add references to the following things: Microsoft.Expression.Extensibility (from c:\program files\Microsoft Visual Studio 11.0\Blend\   -- x86 folder if you are on an x64 windows install) Microsoft.Expression.Framework (same location as above) PresentationCore PresentationFramework WindowsBase System.ComponentModel.Composition Got them? ACE. Let’s now add a project to contain our control, so, create a new WPF Application project, cunningly named something like ‘Hello.Control’… (I’m creating a WPF application here, because I’m too lazy to dig up the correct references, and this will add all the ones I need ) Once that is created, delete the App.xaml and MainWindow.xaml files, we won’t be needing them. You will also need to change the properties of the project itself, so it is only a class library. Once that is done, let’s add a new UserControl, which will be this: <UserControl x:Class="Hello.Control.HelloControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock Text="HELLO!!!"/> </Grid> </UserControl> Impressive eh? Now, let’s reference the WPF project from the Extension library. All that’s left now is to code up our extension… So, add a class to the Extension project (name wise doesn’t matter), and make it implement the IPackage interface from the Microsoft.Expression.Extensibility library: public class HelloExtension : IPackage { /**/ } We’ll implement the two methods we need to: public class HelloExtension : IPackage { public void Load(IServices services) { } public void Unload() { } } We’re only really concerned about the Load method in this case, as let’s face it, the extension we have doesn’t need to do a lot to bog off. The interesting thing about the Load method is that it receives an IServices instance. This allows us to get access to all the services that Expression provides, in this case we’re interested in one in particular, the ‘IWindowService’ So, let’s get that bad boy… private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); } Nailed it… But why? The WindowService allows us to register our UserControl with Blend, which in turn allows people to activate and see it, which is a big plus point. So, let’s do that… We’ll create an ‘Initialize’ method to create our new control, and add it to the WindowService: private HelloControl _helloControl; public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _helloControl, "Hello Window"); } First we check that we’re not already registered, and if we’re not we register, the first argument is the identifier used by the service to, well, identify your extension. The second argument is the actual control, the third argument is the name that people will see in the ‘Windows’ menu of Blend itself (so important note here – don’t put anything embarrassing or (need I say it?) sweary…) There are only two things to do now - Call ‘Initialize()’ from our Load method, and Export the class This is easy money – add [Export(typeof(IPackage))] to the top of our class… The full code will (should) look like this: [Export(typeof (IPackage))] public class HelloExtension : IPackage { private HelloControl _helloControl; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } public void Unload() { } public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloControl"] == null) _windowService.RegisterPalette("HelloControl", _helloControl, "Hello Window"); } } If you build this and copy it to your ‘Extensions’ folder in Blend (c:\program files\microsoft visual studio 11.0\blend\) and start Blend, you should see ‘Hello Window’ listed in the Window menu: That as they say is it!

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  • Building a Repository Pattern against an EF 5 EDMX Model - Part 1

    - by Juan
    I am part of a year long plus project that is re-writing an existing application for a client.  We have decided to develop the project using Visual Studio 2012 and .NET 4.5.  The project will be using a number of technologies and patterns to include Entity Framework 5, WCF Services, and WPF for the client UI.This is my attempt at documenting some of the successes and failures that I will be coming across in the development of the application.In building the data access layer we have to access a database that has already been designed by a dedicated dba. The dba insists on using Stored Procedures which has made the use of EF a little more difficult.  He will not allow direct table access but we did manage to get him to allow us to use Views.  Since EF 5 does not have good support to do Code First with Stored Procedures, my option was to create a model (EDMX) against the existing database views.   I then had to go select each entity and map the Insert/Update/Delete functions to their respective stored procedure. The next step after I had completed mapping the stored procedures to the entities in the EDMX model was to figure out how to build a generic repository that would work well with Entity Framework 5.  After reading the blog posts below, I adopted much of their code with some changes to allow for the use of Ninject for dependency injection.http://www.tcscblog.com/2012/06/22/entity-framework-generic-repository/ http://www.tugberkugurlu.com/archive/generic-repository-pattern-entity-framework-asp-net-mvc-and-unit-testing-triangle IRepository.cs public interface IRepository : IDisposable where T : class { void Add(T entity); void Update(T entity, int id); T GetById(object key); IQueryable Query(Expression> predicate); IQueryable GetAll(); int SaveChanges(); int SaveChanges(bool validateEntities); } GenericRepository.cs public abstract class GenericRepository : IRepository where T : class { public abstract void Add(T entity); public abstract void Update(T entity, int id); public abstract T GetById(object key); public abstract IQueryable Query(Expression> predicate); public abstract IQueryable GetAll(); public int SaveChanges() { return SaveChanges(true); } public abstract int SaveChanges(bool validateEntities); public abstract void Dispose(); } One of the issues I ran into was trying to do an update. I kept receiving errors so I posted a question on Stack Overflow http://stackoverflow.com/questions/12585664/an-object-with-the-same-key-already-exists-in-the-objectstatemanager-the-object and came up with the following hack. If someone has a better way, please let me know. DbContextRepository.cs public class DbContextRepository : GenericRepository where T : class { protected DbContext Context; protected DbSet DbSet; public DbContextRepository(DbContext context) { if (context == null) throw new ArgumentException("context"); Context = context; DbSet = Context.Set(); } public override void Add(T entity) { if (entity == null) throw new ArgumentException("Cannot add a null entity."); DbSet.Add(entity); } public override void Update(T entity, int id) { if (entity == null) throw new ArgumentException("Cannot update a null entity."); var entry = Context.Entry(entity); if (entry.State == EntityState.Detached) { var attachedEntity = DbSet.Find(id); // Need to have access to key if (attachedEntity != null) { var attachedEntry = Context.Entry(attachedEntity); attachedEntry.CurrentValues.SetValues(entity); } else { entry.State = EntityState.Modified; // This should attach entity } } } public override T GetById(object key) { return DbSet.Find(key); } public override IQueryable Query(Expression> predicate) { return DbSet.Where(predicate); } public override IQueryable GetAll() { return Context.Set(); } public override int SaveChanges(bool validateEntities) { Context.Configuration.ValidateOnSaveEnabled = validateEntities; return Context.SaveChanges(); } #region IDisposable implementation public override void Dispose() { if (Context != null) { Context.Dispose(); GC.SuppressFinalize(this); } } #endregion IDisposable implementation } At this point I am able to start creating individual repositories that are needed and add a Unit of Work.  Stay tuned for the next installment in my path to creating a Repository Pattern against EF5.

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  • Adventures in Windows 8: Solving activation errors

    - by Laurent Bugnion
    Note: I tagged this article with “MVVM” because I got a few support requests for MVVM Light regarding this exact issue. In fact it is a Windows 8 issue and has nothing to do with MVVM Light per se… Sometimes when you work on a Windows 8 app, you will get a very annoying issue when starting the app. In that case, the app doesn’t not even start past the Splash screen. Putting a breakpoint in App.xaml.cs doesn’t help because the app doesn’t even reach that point! So what exactly is happening? Well when a Windows 8 app starts, the system is performing a few check first. One of the checks, for instance, is to see if an app with the same package ID is already available. The package ID is a unique value set in the package manifest. In the Solution Explorer, double click on Package.appxmanifest. This opens the manifest in a special editor Click on the Packaging tab See the GUID under Package Name. This is the unique ID I am talking about. If there is a conflict (i.e. if an app is already installed with the exact same ID), Windows will warm the user that the app is already installed. However when you are in the process of developing an app, you install and uninstall the same app many many times (every time that you start in Visual Studio), and sometimes some issues arise, for instance failing to uninstall the app before starting the new instance of the same app. First step if you get such an error When the application fails to start past the splash screen, the first step is to identify what kind of error happened. In my experience the “already installed” is by far the most frequent (in fact I never had another such error), but it can be something else. An annoying thing is that the popup that shows the error is usually started below the Windows 8 app, and so you don’t even see it! This is especially true if you run this in the Simulator. In that case, do the following: Press on the Simulator’s home button, then press on the Desktop tile on the Start menu. The error popup should be shown on the desktop. If your applications runs on the Local machine, you also do the same and press the Windows button, and then from the Start menu press the Desktop tile. Deployment error in Studio Sometimes the same error causes Visual Studio to fail launching the application at all with a deployment error. This is a better case, because at least it is clear that there is an issue. In that case, write down the code that is shown in the Error window (for instance 0x80073D05 in the example below). Once you have the error code, go to the “Troubleshooting packaging, deployment, and query of Windows Store apps” page and look up the code in question. In my case, the error was “ERROR_DELETING_EXISTING_APPLICATIONDATA_STORE_FAILED”, “An error occurred while deleting the package's previously existing application data.” Solving the “ERROR_DELETING_EXISTING_APPLICATIONDATA_STORE_FAILED” issue Update: Before trying the below, you can also try the simple steps: Exit Visual Studio Go to the Start menu Locate your app’s tile. It should be visible in the Start menu directly, towards the far end on the right. Right click the tile and select Uninstall from the App Bar. Restart Visual Studio and try again. Sometimes it helps. If it doesn’t, then try the following: In order to solve the case where Windows, for any reason, fails to delete the existing application before starting the new instance, follow the steps: Open the Package.appxmanifest in Visual Studio Open the Packaging tab. Change the Package name. For tests you can just try to change the last character of the GUID, though I would recommend creating a brand new GUID. Press Start Type GUID Start the GUID Generator application Select Registry Format Press Copy. Paste the new GUID in place of the Package Name in Visual Studio Important: don’t forget to remove the curly brackets at the beginning and at the end of the newly pasted GUID. Then you just have to cross your fingers and start the application again… If it works, celebrate. if it doesn’t work… well at this point I am not sure so good luck with that ;) Happy coding, Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Data Source Security Part 2

    - by Steve Felts
    In Part 1, I introduced the default security behavior and listed the various options available to change that behavior.  One of the key topics to understand is the difference between directly using database user and password values versus mapping from WLS user and password to the associated database values.   The direct use of database credentials is relatively new to WLS, based on customer feedback.  Some of the trade-offs are covered in this article. Credential Mapping vs. Database Credentials Each WLS data source has a credential map that is a mechanism used to map a key, in this case a WLS user, to security credentials (user and password).  By default, when a user and password are specified when getting a connection, they are treated as credentials for a WLS user, validated, and are converted to a database user and password using a credential map associated with the data source.  If a matching entry is not found in the credential map for the data source, then the user and password associated with the data source definition are used.  Because of this defaulting mechanism, you should be careful what permissions are granted to the default user.  Alternatively, you can define an invalid default user to ensure that no one can accidentally get through (in this case, you would need to set the initial capacity for the pool to zero so that the pool is populated only by valid users). To create an entry in the credential map: 1) First create a WLS user.  In the administration console, go to Security realms, select your realm (e.g., myrealm), select Users, and select New.  2) Second, create the mapping.  In the administration console, go to Services, select Data sources, select your data source name, select Security, select Credentials, and select New.  See http://docs.oracle.com/cd/E24329_01/apirefs.1211/e24401/taskhelp/jdbc/jdbc_datasources/ConfigureCredentialMappingForADataSource.html for more information. The advantages of using the credential mapping are that: 1) You don’t hard-code the database user/password into a program or need to prompt for it in addition to the WLS user/password and 2) It provides a layer of abstraction between WLS security and database settings such that many WLS identities can be mapped to a smaller set of DB identities, thereby only requiring middle-tier configuration updates when WLS users are added/removed. You can cut down the number of users that have access to a data source to reduce the user maintenance overhead.  For example, suppose that a servlet has the one pre-defined, special WLS user/password for data source access, hard-wired in its code in a getConnection(user, password) call.  Every WebLogic user can reap the specific DBMS access coded into the servlet, but none has to have general access to the data source.  For instance, there may be a ‘Sales’ DBMS which needs to be protected from unauthorized eyes, but it contains some day-to-day data that everyone needs. The Sales data source is configured with restricted access and a servlet is built that hard-wires the specific data source access credentials in its connection request.  It uses that connection to deliver only the generally needed day-to-day information to any caller. The servlet cannot reveal any other data, and no WebLogic user can get any other access to the data source.  This is the approach that many large applications take and is the reasoning behind the default mapping behavior in WLS. The disadvantages of using the credential map are that: 1) It is difficult to manage (create, update, delete) with a large number of users; it is possible to use WLST scripts or a custom JMX client utility to manage credential map entries. 2) You can’t share a credential map between data sources so they must be duplicated. Some applications prefer not to use the credential map.  Instead, the credentials passed to getConnection(user, password) should be treated as database credentials and used to authenticate with the database for the connection, avoiding going through the credential map.  This is enabled by setting the “use-database-credentials” to true.  See http://docs.oracle.com/cd/E24329_01/apirefs.1211/e24401/taskhelp/jdbc/jdbc_datasources/ConfigureOracleParameters.html "Configure Oracle parameters" in Oracle WebLogic Server Administration Console Help. Use Database Credentials is not currently supported for Multi Data Source configurations.  When enabled, it turns off credential mapping on Generic and Active GridLink data sources for the following attributes: 1. identity-based-connection-pooling-enabled (this interaction is available by patch in 10.3.6.0). 2. oracle-proxy-session (this interaction is first available in 10.3.6.0). 3. set client identifier (this interaction is available by patch in 10.3.6.0).  Note that in the data source schema, the set client identifier feature is poorly named “credential-mapping-enabled”.  The documentation and the console refer to it as Set Client Identifier. To review the behavior of credential mapping and using database credentials: - If using the credential map, there needs to be a mapping for each WLS user to database user for those users that will have access to the database; otherwise the default user for the data source will be used.  If you always specify a user/password when getting a connection, you only need credential map entries for those specific users. - If using database credentials without specifying a user/password, the default user and password in the data source descriptor are always used.  If you specify a user/password when getting a connection, that user will be used for the credentials.  WLS users are not involved at all in the data source connection process.

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  • Are there Negative Impact of opensource on commercial environment?

    - by Lostsoul
    I know this is not a good fit for Stack Overflow but wasn't sure if it was good for this site also so let me know if its not and I'll delete it. I love programming for fun but my role in my company is not technical. I have always loved the hacker culture and have been trying to drive that openness within my company from day one. My company has a very broad range of products and there are a few that are not strategic to us so I wanted to open source them (so we can focus on what makes us unique and open source the products that every firm has). Our industry does not open source(we would be the first firm to try this) and the feedback I'm getting from my management team is either 1) we'll destroy the industry or 2) all competitive commercial firms will unite against us and we'll be wiped out either way. I disagreed on both points because I think transparency will only grow our industry and our firm (think of McDonalds/KFC sharing their recipe openly, people may copy you, competitors may target you, but customers also may feel more comfortable buying your product. The value add, I believe, is in the delivery and experience not in hoarding the recipe). It's a big battle in my firm right now between the IT people who have seen the positive effects of sharing and the business people who think we'll be giving up everything (they prefer we sell parts we want to opensource, but in their defense this is standard when divesting something). Our industry is very secretive and I don't want to put anyone(even my competitors employees) out of a job yet I don't want to protect inefficient people by not being open with everyone. Yet I've seen so many amazing technologies created in interesting ways just by giving people freedom to take apart code and put it back together. I'm interested in hearing people's thoughts(doesn't have to be to my specific situation, I'm looking for the general lessons). Its a very stressful decision(but one I feel I must make) because if we go the open source route then there will be no going back. So what are your thoughts? Does open sourcing apply generally or is it only really applicable to software? Is it overall good for people in the industry and outside? I'm actually more interested in the negativeness effects(although positive are welcomed as well) Update: Long story short, although code is involved this is not so much about code as it is more about the idea of open sourcing. We are a mid sized quant hedge fund. We have some unique strategies but also have the standard long/short, arbitrage, global macro, etc.. funds. We are keeping the unique funds we have but the other stuff that everyone else has we are considering open sourcing (We have put in years of work & millions of dollars into. Our funds is pretty popular and our performance is either in first or second quartile so I suspect there will be interest but I don't know to what extent). The goal is not to get a community to work for us or anything, the goal is to let anyone who wants to tinker with it do so and create anything they want (it will not be part of our product line although I may unofficially allocate some our of staff's time to assist any community that grows). Although the code base is quite large, the value in this is the industry knowledge and approaches we have acquired (there are many books on artificial intelligence and quant trading but they are often years behind what's really going on as most firms forbid their staff from discussing what they are doing). We are also considering after we move our clients out to let the software still run and output the resulting portfolios for free as well so people can at least see the results(as long as we have avail. infrastructure). I think our main choices are, we can continue to fight for market share in a products that are becoming commoditized, we can shut the funds/products down(and keep the code but no one outside of our firm will ever learn from it) or we can open source it and let people do what they want. By open sourcing it, my idea is that the talent pool in the industry will grow because right now most of our hires have the same background (CFA, MBA, similar school, same experience,etc.. because we can't spend time training people so the industry 'standardizes' most people and thus the firms themselves start to look/act similar) but this may allow us to identify talent that has never been in the industry before (if we put a GPU license then as people learn from what we did, we can learn from what they do as well and maybe apply it to other areas of our firm). I see a lot of benefits but not many negatives while my peers at the company see the opposite.

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  • spliiting code in java-don't know what's wrong [closed]

    - by ???? ?????
    I'm writing a code to split a file into many files with a size specified in the code, and then it will join these parts later. The problem is with the joining code, it doesn't work and I can't figure what is wrong! This is my code: import java.io.*; import java.util.*; public class StupidSplit { static final int Chunk_Size = 10; static int size =0; public static void main(String[] args) throws IOException { String file = "b.txt"; int chunks = DivideFile(file); System.out.print((new File(file)).delete()); System.out.print(JoinFile(file, chunks)); } static boolean JoinFile(String fname, int nChunks) { /* * Joins the chunks together. Chunks have been divided using DivideFile * function so the last part of filename will ".partxxxx" Checks if all * parts are together by matching number of chunks found against * "nChunks", then joins the file otherwise throws an error. */ boolean successful = false; File currentDirectory = new File(System.getProperty("user.dir")); // File[] fileList = currentDirectory.listFiles(); /* populate only the files having extension like "partxxxx" */ List<File> lst = new ArrayList<File>(); // Arrays.sort(fileList); for (File file : fileList) { if (file.isFile()) { String fnm = file.getName(); int lastDot = fnm.lastIndexOf('.'); // add to list which match the name given by "fname" and have //"partxxxx" as extension" if (fnm.substring(0, lastDot).equalsIgnoreCase(fname) && (fnm.substring(lastDot + 1)).substring(0, 4).equals("part")) { lst.add(file); } } } /* * sort the list - it will be sorted by extension only because we have * ensured that list only contains those files that have "fname" and * "part" */ File[] files = (File[]) lst.toArray(new File[0]); Arrays.sort(files); System.out.println("size ="+files.length); System.out.println("hello"); /* Ensure that number of chunks match the length of array */ if (files.length == nChunks-1) { File ofile = new File(fname); FileOutputStream fos; FileInputStream fis; byte[] fileBytes; int bytesRead = 0; try { fos = new FileOutputStream(ofile,true); for (File file : files) { fis = new FileInputStream(file); fileBytes = new byte[(int) file.length()]; bytesRead = fis.read(fileBytes, 0, (int) file.length()); assert(bytesRead == fileBytes.length); assert(bytesRead == (int) file.length()); fos.write(fileBytes); fos.flush(); fileBytes = null; fis.close(); fis = null; } fos.close(); fos = null; } catch (FileNotFoundException fnfe) { System.out.println("Could not find file"); successful = false; return successful; } catch (IOException ioe) { System.out.println("Cannot write to disk"); successful = false; return successful; } /* ensure size of file matches the size given by server */ successful = (ofile.length() == StupidSplit.size) ? true : false; } else { successful = false; } return successful; } static int DivideFile(String fname) { File ifile = new File(fname); FileInputStream fis; String newName; FileOutputStream chunk; //int fileSize = (int) ifile.length(); double fileSize = (double) ifile.length(); //int nChunks = 0, read = 0, readLength = Chunk_Size; int nChunks = 0, read = 0, readLength = Chunk_Size; byte[] byteChunk; try { fis = new FileInputStream(ifile); StupidSplit.size = (int)ifile.length(); while (fileSize > 0) { if (fileSize <= Chunk_Size) { readLength = (int) fileSize; } byteChunk = new byte[readLength]; read = fis.read(byteChunk, 0, readLength); fileSize -= read; assert(read==byteChunk.length); nChunks++; //newName = fname + ".part" + Integer.toString(nChunks - 1); newName = String.format("%s.part%09d", fname, nChunks - 1); chunk = new FileOutputStream(new File(newName)); chunk.write(byteChunk); chunk.flush(); chunk.close(); byteChunk = null; chunk = null; } fis.close(); System.out.println(nChunks); // fis = null; } catch (FileNotFoundException fnfe) { System.out.println("Could not find the given file"); System.exit(-1); } catch (IOException ioe) { System.out .println("Error while creating file chunks. Exiting program"); System.exit(-1); }System.out.println(nChunks); return nChunks; } } }

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  • A class meant for an alfresco behavior and its bean, how do they work and how are they deployed trough eclipse

    - by MrHappy
    (This is a partial repost of a question asked 10 days ago because only 1 part was answered(not included), I've rewritten it into a way better question and added 3 more tags) where do I put the DeleteAsset.class or why isn't it being found? I've put the compiled class from the bin of the workspace of eclipse into alfresco-4.2.c/tomcat/webapps/alfresco/WEB-INF/classes/com/openerp/behavior/ and right now it's giving me Error loading class [com.openerp.behavior.DeleteAsset] for bean with name 'deletionBehavior' defined in URL [file:/home/openerp/alfresco-4.2.c/tomcat/shared/classes/alfresco/extension/cust??om-web-context.xml]: problem with class file or dependent class; nested exception is java.lang.NoClassDefFoundError: com/openerp/behavior/DeleteAsset (wrong name: DeleteAsset) when I put it in there. (See bean below!) The code(I'd trying to work without the model class, idk if I made any silly mistakes on that): package com.openerp.behavior; import java.util.List; import java.net.*; import java.io.*; import org.alfresco.repo.node.NodeServicePolicies; import org.alfresco.repo.policy.Behaviour; import org.alfresco.repo.policy.JavaBehaviour; import org.alfresco.repo.policy.PolicyComponent; import org.alfresco.repo.policy.Behaviour.NotificationFrequency; import org.alfresco.repo.security.authentication.AuthenticationUtil; import org.alfresco.repo.security.authentication.AuthenticationUtil.RunAsWork; import org.alfresco.service.cmr.repository.ChildAssociationRef; import org.alfresco.service.cmr.repository.NodeRef; import org.alfresco.service.cmr.repository.NodeService; import org.alfresco.service.namespace.NamespaceService; import org.alfresco.service.namespace.QName; import org.alfresco.service.transaction.TransactionService; import org.apache.log4j.Logger; //this is the newer version //import com.openerp.model.openerpJavaModel; public class DeleteAsset implements NodeServicePolicies.BeforeDeleteNodePolicy { private PolicyComponent policyComponent; private Behaviour beforeDeleteNode; private NodeService nodeService; public void init() { this.beforeDeleteNode = new JavaBehaviour(this,"beforeDeleteNode",NotificationFrequency.EVERY_EVENT); this.policyComponent.bindClassBehaviour(QName.createQName("http://www.someco.com/model/content/1.0","beforeDeleteNode"), QName.createQName("http://www.someco.com/model/content/1.0","sc:doc"), this.beforeDeleteNode); } public setNodeService(NodeService nodeService){ this.nodeService = nodeService; } @Override public void beforeDeleteNode(NodeRef node) { System.out.println("beforeDeleteNode!"); try { QName attachmentID1= QName.createQName("http://www.someco.com/model/content/1.0", "OpenERPattachmentID1"); // this could/shoul be defined in your OpenERPModel-class int attachmentid = (Integer)nodeService.getProperty(node, attachmentID1); //int attachmentid = 123; URL oracle = new URL("http://0.0.0.0:1885/delete/%20?attachmentid=" + attachmentid); URLConnection yc = oracle.openConnection(); BufferedReader in = new BufferedReader(new InputStreamReader( yc.getInputStream())); String inputLine; while ((inputLine = in.readLine()) != null) //System.out.println(inputLine); in.close(); } catch(Exception e) { e.printStackTrace(); } } } This is my full custom-web-context file: <?xml version='1.0' encoding='UTF-8'?> <!DOCTYPE beans PUBLIC '-//SPRING//DTD BEAN//EN' 'http://www.springframework.org/dtd/spring-beans.dtd'> <beans> <!-- Registration of new models --> <bean id="smartsolution.dictionaryBootstrap" parent="dictionaryModelBootstrap" depends-on="dictionaryBootstrap"> <property name="models"> <list> <value>alfresco/extension/scOpenERPModel.xml</value> </list> </property> </bean> <!-- deletion of attachments within openERP when delete is initiated in Alfresco--> <bean id="DeleteAsset" class="com.openerp.behavior.DeleteAsset" init-method="init"> <property name="NodeService"> <ref bean="NodeService" /> </property> <property name="PolicyComponent"> <ref bean="PolicyComponent" /> </property> </bean> and content type: <type name="sc:doc"> <title>OpenERP Document</title> <parent>cm:content</parent> There's also this when I open share An error has occured in the Share component: /share/service/components/dashlets/my-sites. It responded with a status of 500 - Internal Error. Error Code Information: 500 - An error inside the HTTP server which prevented it from fulfilling the request. Error Message: 09230001 Failed to execute script 'classpath*:alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js': 09230000 09230001 Failed during processing of IMAP server status configuration from Alfresco: 09230000 Unable to retrieve IMAP server status from Alfresco: 404 Server: Alfresco Spring WebScripts - v1.2.0 (Release 1207) schema 1,000 Time: Oct 23, 2013 11:40:06 AM Click here to view full technical information on the error. Exception: org.alfresco.error.AlfrescoRuntimeException - 09230001 Failed during processing of IMAP server status configuration from Alfresco: 09230000 Unable to retrieve IMAP server status from Alfresco: 404 org.alfresco.web.scripts.SingletonValueProcessorExtension.getSingletonValue(SingletonValueProcessorExtension.java:108) org.alfresco.web.scripts.SingletonValueProcessorExtension.getSingletonValue(SingletonValueProcessorExtension.java:59) org.alfresco.web.scripts.ImapServerStatus.getEnabled(ImapServerStatus.java:49) sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) java.lang.reflect.Method.invoke(Method.java:606) org.mozilla.javascript.MemberBox.invoke(MemberBox.java:155) org.mozilla.javascript.JavaMembers.get(JavaMembers.java:117) org.mozilla.javascript.NativeJavaObject.get(NativeJavaObject.java:113) org.mozilla.javascript.ScriptableObject.getProperty(ScriptableObject.java:1544) org.mozilla.javascript.ScriptRuntime.getObjectProp(ScriptRuntime.java:1375) org.mozilla.javascript.ScriptRuntime.getObjectProp(ScriptRuntime.java:1364) org.mozilla.javascript.gen.c6._c1(file:/opt/alfresco-4.2.c/tomcat/webapps/share/WEB-INF/classes/alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js:4) org.mozilla.javascript.gen.c6.call(file:/opt/alfresco-4.2.c/tomcat/webapps/share/WEB-INF/classes/alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js) org.mozilla.javascript.optimizer.OptRuntime.callName0(OptRuntime.java:108) org.mozilla.javascript.gen.c6._c0(file:/opt/alfresco-4.2.c/tomcat/webapps/share/WEB-INF/classes/alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js:51) org.mozilla.javascript.gen.c6.call(file:/opt/alfresco-4.2.c/tomcat/webapps/share/WEB-INF/classes/alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js) org.mozilla.javascript.ContextFactory.doTopCall(ContextFactory.java:393) org.mozilla.javascript.ScriptRuntime.doTopCall(ScriptRuntime.java:2834) org.mozilla.javascript.gen.c6.call(file:/opt/alfresco-4.2.c/tomcat/webapps/share/WEB-INF/classes/alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js) org.mozilla.javascript.gen.c6.exec(file:/opt/alfresco-4.2.c/tomcat/webapps/share/WEB-INF/classes/alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js) org.springframework.extensions.webscripts.processor.JSScriptProcessor.executeScriptImpl(JSScriptProcessor.java:318) org.springframework.extensions.webscripts.processor.JSScriptProcessor.executeScript(JSScriptProcessor.java:192) org.springframework.extensions.webscripts.AbstractWebScript.executeScript(AbstractWebScript.java:1305) org.springframework.extensions.webscripts.DeclarativeWebScript.execute(DeclarativeWebScript.java:86) org.springframework.extensions.webscripts.PresentationContainer.executeScript(PresentationContainer.java:70) org.springframework.extensions.webscripts.LocalWebScriptRuntimeContainer.executeScript(LocalWebScriptRuntimeContainer.java:240) org.springframework.extensions.webscripts.AbstractRuntime.executeScript(AbstractRuntime.java:377) org.springframework.extensions.webscripts.AbstractRuntime.executeScript(AbstractRuntime.java:209) org.springframework.extensions.webscripts.WebScriptProcessor.executeBody(WebScriptProcessor.java:310) org.springframework.extensions.surf.render.AbstractProcessor.execute(AbstractProcessor.java:57) org.springframework.extensions.surf.render.RenderService.process(RenderService.java:599) org.springframework.extensions.surf.render.RenderService.renderSubComponent(RenderService.java:505) org.springframework.extensions.surf.render.RenderService.renderChromeInclude(RenderService.java:1284) org.springframework.extensions.directives.ChromeIncludeFreeMarkerDirective.execute(ChromeIncludeFreeMarkerDirective.java:81) freemarker.core.Environment.visit(Environment.java:274) freemarker.core.UnifiedCall.accept(UnifiedCall.java:126) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.IfBlock.accept(IfBlock.java:82) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Environment.process(Environment.java:199) org.springframework.extensions.webscripts.processor.FTLTemplateProcessor.process(FTLTemplateProcessor.java:171) org.springframework.extensions.webscripts.WebTemplateProcessor.executeBody(WebTemplateProcessor.java:438) org.springframework.extensions.surf.render.AbstractProcessor.execute(AbstractProcessor.java:57) org.springframework.extensions.surf.render.RenderService.processRenderable(RenderService.java:204) org.springframework.extensions.surf.render.bean.ChromeRenderer.body(ChromeRenderer.java:95) org.springframework.extensions.surf.render.AbstractRenderer.render(AbstractRenderer.java:77) org.springframework.extensions.surf.render.bean.ChromeRenderer.render(ChromeRenderer.java:86) org.springframework.extensions.surf.render.RenderService.processComponent(RenderService.java:432) org.springframework.extensions.surf.render.bean.ComponentRenderer.body(ComponentRenderer.java:94) org.springframework.extensions.surf.render.AbstractRenderer.render(AbstractRenderer.java:77) org.springframework.extensions.surf.render.RenderService.renderComponent(RenderService.java:961) org.springframework.extensions.surf.render.RenderService.renderRegionComponents(RenderService.java:900) org.springframework.extensions.surf.render.RenderService.renderChromeInclude(RenderService.java:1263) org.springframework.extensions.directives.ChromeIncludeFreeMarkerDirective.execute(ChromeIncludeFreeMarkerDirective.java:81) freemarker.core.Environment.visit(Environment.java:274) freemarker.core.UnifiedCall.accept(UnifiedCall.java:126) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Environment.process(Environment.java:199) org.springframework.extensions.webscripts.processor.FTLTemplateProcessor.process(FTLTemplateProcessor.java:171) org.springframework.extensions.webscripts.WebTemplateProcessor.executeBody(WebTemplateProcessor.java:438) org.springframework.extensions.surf.render.AbstractProcessor.execute(AbstractProcessor.java:57) org.springframework.extensions.surf.render.RenderService.processRenderable(RenderService.java:204) org.springframework.extensions.surf.render.bean.ChromeRenderer.body(ChromeRenderer.java:95) org.springframework.extensions.surf.render.AbstractRenderer.render(AbstractRenderer.java:77) org.springframework.extensions.surf.render.bean.ChromeRenderer.render(ChromeRenderer.java:86) org.springframework.extensions.surf.render.bean.RegionRenderer.body(RegionRenderer.java:99) org.springframework.extensions.surf.render.AbstractRenderer.render(AbstractRenderer.java:77) org.springframework.extensions.surf.render.RenderService.renderRegion(RenderService.java:851) org.springframework.extensions.directives.RegionDirectiveData.render(RegionDirectiveData.java:91) org.springframework.extensions.surf.extensibility.impl.ExtensibilityModelImpl.merge(ExtensibilityModelImpl.java:408) org.springframework.extensions.surf.extensibility.impl.AbstractExtensibilityDirective.merge(AbstractExtensibilityDirective.java:169) org.springframework.extensions.surf.extensibility.impl.AbstractExtensibilityDirective.execute(AbstractExtensibilityDirective.java:137) freemarker.core.Environment.visit(Environment.java:274) freemarker.core.UnifiedCall.accept(UnifiedCall.java:126) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.IteratorBlock$Context.runLoop(IteratorBlock.java:179) freemarker.core.Environment.visit(Environment.java:428) freemarker.core.IteratorBlock.accept(IteratorBlock.java:102) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.IteratorBlock$Context.runLoop(IteratorBlock.java:179) freemarker.core.Environment.visit(Environment.java:428) freemarker.core.IteratorBlock.accept(IteratorBlock.java:102) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Macro$Context.runMacro(Macro.java:172) freemarker.core.Environment.visit(Environment.java:614) freemarker.core.UnifiedCall.accept(UnifiedCall.java:106) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.IfBlock.accept(IfBlock.java:82) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Macro$Context.runMacro(Macro.java:172) freemarker.core.Environment.visit(Environment.java:614) freemarker.core.UnifiedCall.accept(UnifiedCall.java:106) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Environment$3.render(Environment.java:246) org.springframework.extensions.surf.extensibility.impl.DefaultExtensibilityDirectiveData.render(DefaultExtensibilityDirectiveData.java:119) org.springframework.extensions.surf.extensibility.impl.ExtensibilityModelImpl.merge(ExtensibilityModelImpl.java:408) org.springframework.extensions.surf.extensibility.impl.AbstractExtensibilityDirective.merge(AbstractExtensibilityDirective.java:169) org.springframework.extensions.surf.extensibility.impl.AbstractExtensibilityDirective.execute(AbstractExtensibilityDirective.java:137) freemarker.core.Environment.visit(Environment.java:274) freemarker.core.UnifiedCall.accept(UnifiedCall.java:126) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Environment.visit(Environment.java:406) freemarker.core.BodyInstruction.accept(BodyInstruction.java:93) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Macro$Context.runMacro(Macro.java:172) freemarker.core.Environment.visit(Environment.java:614) freemarker.core.UnifiedCall.accept(UnifiedCall.java:106) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.MixedContent.accept(MixedContent.java:92) freemarker.core.Environment.visit(Environment.java:221) freemarker.core.Environment.process(Environment.java:199) org.springframework.extensions.webscripts.processor.FTLTemplateProcessor.process(FTLTemplateProcessor.java:171) org.springframework.extensions.webscripts.WebTemplateProcessor.executeBody(WebTemplateProcessor.java:438) org.springframework.extensions.surf.render.AbstractProcessor.execute(AbstractProcessor.java:57) org.springframework.extensions.surf.render.RenderService.processTemplate(RenderService.java:721) org.springframework.extensions.surf.render.bean.TemplateInstanceRenderer.body(TemplateInstanceRenderer.java:140) org.springframework.extensions.surf.render.AbstractRenderer.render(AbstractRenderer.java:77) org.springframework.extensions.surf.render.bean.PageRenderer.body(PageRenderer.java:85) org.springframework.extensions.surf.render.AbstractRenderer.render(AbstractRenderer.java:77) org.springframework.extensions.surf.render.RenderService.renderPage(RenderService.java:762) org.springframework.extensions.surf.mvc.PageView.dispatchPage(PageView.java:411) org.springframework.extensions.surf.mvc.PageView.renderView(PageView.java:306) org.springframework.extensions.surf.mvc.AbstractWebFrameworkView.renderMergedOutputModel(AbstractWebFrameworkView.java:316) org.springframework.web.servlet.view.AbstractView.render(AbstractView.java:250) org.springframework.web.servlet.DispatcherServlet.render(DispatcherServlet.java:1047) org.springframework.web.servlet.DispatcherServlet.doDispatch(DispatcherServlet.java:817) org.springframework.web.servlet.DispatcherServlet.doService(DispatcherServlet.java:719) org.springframework.web.servlet.FrameworkServlet.processRequest(FrameworkServlet.java:644) org.springframework.web.servlet.FrameworkServlet.doGet(FrameworkServlet.java:549) javax.servlet.http.HttpServlet.service(HttpServlet.java:621) javax.servlet.http.HttpServlet.service(HttpServlet.java:722) org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:305) org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:210) org.alfresco.web.site.servlet.MTAuthenticationFilter.doFilter(MTAuthenticationFilter.java:74) org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:243) org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:210) org.alfresco.web.site.servlet.SSOAuthenticationFilter.doFilter(SSOAuthenticationFilter.java:374) org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:243) org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:210) org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:222) org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:123) org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:472) org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:168) org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:99) org.apache.catalina.valves.AccessLogValve.invoke(AccessLogValve.java:929) org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:118) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:407) org.apache.coyote.http11.AbstractHttp11Processor.process(AbstractHttp11Processor.java:1002) org.apache.coyote.AbstractProtocol$AbstractConnectionHandler.process(AbstractProtocol.java:585) org.apache.tomcat.util.net.AprEndpoint$SocketWithOptionsProcessor.run(AprEndpoint.java:1771) java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) java.lang.Thread.run(Thread.java:724) Exception: org.springframework.extensions.webscripts.WebScriptException - 09230000 09230001 Failed during processing of IMAP server status configuration from Alfresco: 09230000 Unable to retrieve IMAP server status from Alfresco: 404 org.springframework.extensions.webscripts.processor.JSScriptProcessor.executeScriptImpl(JSScriptProcessor.java:324) Exception: org.springframework.extensions.webscripts.WebScriptException - 09230001 Failed to execute script 'classpath*:alfresco/site-webscripts/org/alfresco/components/dashlets/my-sites.get.js': 09230000 09230001 Failed during processing of IMAP server status configuration from Alfresco: 09230000 Unable to retrieve IMAP server status from Alfresco: 404 org.springframework.extensions.webscripts.processor.JSScriptProcessor.executeScript(JSScriptProcessor.java:200) UPDATE: I think I've found the problem. Being a newbie to eclipse I haven't managed the dependecies well I think. Could anyone link me to a tutorial describing how to get org.alfresco.repo.node.NodeServicePolicies; as seen in import org.alfresco.repo.node.NodeServicePolicies; and other such imports into eclipse, I've got the alfresco source from svn but the tutorial I've found seems to fail me. java/lang/Error\00\F1Unresolved compilation problems: The declared package "com.openerp.behavior" does not match the expected package "java.com.openerp.behavior" The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.alfresco cannot be resolved The import org.apache cannot be resolved The import com.openerp cannot be resolved NodeServicePolicies cannot be resolved to a type PolicyComponent cannot be resolved to a type Behaviour cannot be resolved to a type NodeService cannot be resolved to a type Behaviour cannot be resolved to a type JavaBehaviour cannot be resolved to a type NotificationFrequency cannot be resolved to a variable PolicyComponent cannot be resolved to a type QName cannot be resolved QName cannot be resolved Behaviour cannot be resolved to a type Return type for the method is missing NodeService cannot be resolved to a type NodeService cannot be resolved to a type NodeRef cannot be resolved to a type QName cannot be resolved to a type QName cannot be resolved NodeService cannot be resolved to a type \00\00\00\00\00(Ljava/lang/String;)V\00LineNumberTable\00LocalVariableTable\00this\00'Ljava/com/openerp/behavior/DeleteAsset;\00init\008Unresolved compilation problems: Behaviour cannot be resolved to a type JavaBehaviour cannot be resolved to a type NotificationFrequency cannot be resolved to a variable PolicyComponent cannot be resolved to a type QName cannot be resolved QName cannot be resolved Behaviour cannot be resolved to a type \00(LNodeRef;)V\00\00\B0Unresolved compilation problems: NodeRef cannot be resolved to a type QName cannot be resolved to a type QName cannot be resolved NodeService cannot be resolved to a type

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  • EXC_BAD_ACCESS and KERN_INVALID_ADDRESS after intiating a print sequence.

    - by Edward M. Bergmann
    MAC G4/1.5GHz/2GB/1TB+ OS10.4.11 Start up Volume has been erased/complete reinstall with updated software. Current problem only occurs when printing to an Epson Artisan 800 [USB as well as Ethernet connected] when using Macromedia FreeHand 10.0.1.67. All other apps/printers work fine. Memory has been removed/swapped/reinstalled several times, CPU was changed from 1.5GB to 1.3GB. Page(s) will print, but application quits within a second or two after selecting "print." Apple has never replied, Epson hasn't a clue, and I am befuddled!! Perhaps there is GURU out their who and see a bigger-better picture and understands how to interpret all of this stuff. If so, it would be a terrific pleasure to get a handle on how to cure this problem or get some A M M U N I T I O N to fire in the right direction. I thank you in advance. FreeHand 10 MAC OS10.4.11 unexpectedly quits after invoking a print command, the result: Date/Time: 2010-04-20 14:23:18.371 -0700 OS Version: 10.4.11 (Build 8S165) Report Version: 4 Command: FreeHand 10 Path: /Applications/Macromedia FreeHand 10.0.1.67/FreeHand 10 Parent: WindowServer [1060] Version: 10.0.1.67 (10.0.1.67, Copyright © 1988-2002 Macromedia Inc. and its licensors. All rights reserved.) PID: 1217 Thread: 0 Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_INVALID_ADDRESS (0x0001) at 0x07d7e000 Thread 0 Crashed: 0 <<00000000>> 0xffff8a60 __memcpy + 704 (cpu_capabilities.h:189) 1 FreeHand X 0x011d2994 0x1008000 + 1878420 2 FreeHand X 0x01081da4 0x1008000 + 499108 3 FreeHand X 0x010f5474 0x1008000 + 971892 4 FreeHand X 0x010d0278 0x1008000 + 819832 5 FreeHand X 0x010fa808 0x1008000 + 993288 6 FreeHand X 0x01113608 0x1008000 + 1095176 7 FreeHand X 0x01113748 0x1008000 + 1095496 8 FreeHand X 0x01099ebc 0x1008000 + 597692 9 FreeHand X 0x010fa358 0x1008000 + 992088 10 FreeHand X 0x010fa170 0x1008000 + 991600 11 FreeHand X 0x010f9830 0x1008000 + 989232 12 FreeHand X 0x01098678 0x1008000 + 591480 13 FreeHand X 0x010f7a5c 0x1008000 + 981596 Thread 1: 0 libSystem.B.dylib 0x90005dec syscall + 12 1 com.apple.OpenTransport 0x9ad015a0 BSD_waitevent + 44 2 com.apple.OpenTransport 0x9ad06360 CarbonSelectThreadFunc + 176 3 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 2: 0 libSystem.B.dylib 0x9002bfc8 semaphore_wait_signal_trap + 8 1 libSystem.B.dylib 0x90030aac pthread_cond_wait + 480 2 com.apple.OpenTransport 0x9ad01e94 CarbonOperationThreadFunc + 80 3 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 3: 0 libSystem.B.dylib 0x9002bfc8 semaphore_wait_signal_trap + 8 1 libSystem.B.dylib 0x90030aac pthread_cond_wait + 480 2 com.apple.OpenTransport 0x9ad11df0 CarbonInetOperThreadFunc + 80 3 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 4: 0 libSystem.B.dylib 0x90053f88 semaphore_timedwait_signal_trap + 8 1 libSystem.B.dylib 0x900707e8 pthread_cond_timedwait_relative_np + 556 2 ...ple.CoreServices.CarbonCore 0x90bf9330 TSWaitOnSemaphoreCommon + 176 3 ...ple.CoreServices.CarbonCore 0x90c012d0 TimerThread + 60 4 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 5: 0 libSystem.B.dylib 0x9001f48c select + 12 1 com.apple.CoreFoundation 0x907f1240 __CFSocketManager + 472 2 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 6: 0 libSystem.B.dylib 0x9002188c access + 12 1 ...e.print.framework.PrintCore 0x9169a620 CreateProxyURL(__CFURL const*) + 192 2 ...e.print.framework.PrintCore 0x9169a4f8 CreateOriginalPrinterProxyURL() + 80 3 ...e.print.framework.PrintCore 0x9169a034 CheckPrinterProxyVersion(OpaquePMPrinter*, __CFURL const*) + 192 4 ...e.print.framework.PrintCore 0x91699d94 PJCPrinterProxyCreateURL + 932 5 ...e.print.framework.PrintCore 0x916997bc PJCLaunchPrinterProxy(OpaquePMPrinter*, PMLaunchPCReason) + 32 6 ...e.print.framework.PrintCore 0x91699730 PJCLaunchPrinterProxyThread(void*) + 136 7 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 0 crashed with PPC Thread State 64: srr0: 0x00000000ffff8a60 srr1: 0x000000000200f030 vrsave: 0x00000000ff000000 cr: 0x24002244 xer: 0x0000000020000002 lr: 0x00000000011d2994 ctr: 0x00000000000003f6 r0: 0x0000000000000000 r1: 0x00000000bfffea60 r2: 0x0000000000000000 r3: 0x00000000083bb000 r4: 0x00000000083c0040 r5: 0x0000000000014d84 r6: 0x0000000000000010 r7: 0x0000000000000020 r8: 0x0000000000000030 r9: 0x0000000000000000 r10: 0x0000000000000060 r11: 0x0000000000000080 r12: 0x0000000007d7e000 r13: 0x0000000000000000 r14: 0x00000000005cbd26 r15: 0x0000000000000001 r16: 0x00000000017b03a0 r17: 0x0000000000000000 r18: 0x000000000068fa80 r19: 0x0000000000000001 r20: 0x0000000006c639c4 r21: 0x00000000006900f8 r22: 0x0000000006e09480 r23: 0x0000000006e0a250 r24: 0x0000000000000002 r25: 0x0000000000000000 r26: 0x00000000bfffed2c r27: 0x0000000006e05ce0 r28: 0x0000000000014d84 r29: 0x0000000000000000 r30: 0x0000000000014d84 r31: 0x00000000083bb000 Binary Images Description: 0x1000 - 0x2fff LaunchCFMApp /System/Library/Frameworks/Carbon.framework/Versions/A/Support/LaunchCFMApp 0x27f000 - 0x2ce3c7 CarbonLibpwpc PEF binary: CarbonLibpwpc 0x2ce3d0 - 0x2e66bd Apple;Carbon;Multimedia PEF binary: Apple;Carbon;Multimedia 0x2e7c00 - 0x2e998b Apple;Carbon;Networking PEF binary: Apple;Carbon;Networking 0x31ab10 - 0x31abb3 CFMPriv_QuickTime PEF binary: CFMPriv_QuickTime 0x31ac20 - 0x31ac97 CFMPriv_System PEF binary: CFMPriv_System 0x31af30 - 0x31b000 CFMPriv_CarbonSound PEF binary: CFMPriv_CarbonSound 0x31b080 - 0x31b153 CFMPriv_CommonPanels PEF binary: CFMPriv_CommonPanels 0x31b230 - 0x31b2eb CFMPriv_Help PEF binary: CFMPriv_Help 0x31b2f0 - 0x31b3ba CFMPriv_HIToolbox PEF binary: CFMPriv_HIToolbox 0x31b440 - 0x31b516 CFMPriv_HTMLRendering PEF binary: CFMPriv_HTMLRendering 0x31b550 - 0x31b602 CFMPriv_CoreFoundation PEF binary: CFMPriv_CoreFoundation 0x31b7f0 - 0x31b8a5 CFMPriv_DVComponentGlue PEF binary: CFMPriv_DVComponentGlue 0x31f760 - 0x31f833 CFMPriv_ImageCapture PEF binary: CFMPriv_ImageCapture 0x31f8c0 - 0x31f9a5 CFMPriv_NavigationServices PEF binary: CFMPriv_NavigationServices 0x31fa20 - 0x31faf6 CFMPriv_OpenScripting?MacBLib PEF binary: CFMPriv_OpenScripting?MacBLib 0x31fbd0 - 0x31fc8e CFMPriv_Print PEF binary: CFMPriv_Print 0x31fcb0 - 0x31fd7d CFMPriv_SecurityHI PEF binary: CFMPriv_SecurityHI 0x31fe00 - 0x31fee2 CFMPriv_SpeechRecognition PEF binary: CFMPriv_SpeechRecognition 0x31ff60 - 0x320033 CFMPriv_CarbonCore PEF binary: CFMPriv_CarbonCore 0x3200b0 - 0x320183 CFMPriv_OSServices PEF binary: CFMPriv_OSServices 0x320260 - 0x320322 CFMPriv_AE PEF binary: CFMPriv_AE 0x320330 - 0x3203f5 CFMPriv_ATS PEF binary: CFMPriv_ATS 0x320470 - 0x320547 CFMPriv_ColorSync PEF binary: CFMPriv_ColorSync 0x3205d0 - 0x3206b3 CFMPriv_FindByContent PEF binary: CFMPriv_FindByContent 0x320730 - 0x32080a CFMPriv_HIServices PEF binary: CFMPriv_HIServices 0x320880 - 0x320960 CFMPriv_LangAnalysis PEF binary: CFMPriv_LangAnalysis 0x3209f0 - 0x320ad6 CFMPriv_LaunchServices PEF binary: CFMPriv_LaunchServices 0x320bb0 - 0x320c87 CFMPriv_PrintCore PEF binary: CFMPriv_PrintCore 0x320c90 - 0x320d52 CFMPriv_QD PEF binary: CFMPriv_QD 0x320e50 - 0x320f39 CFMPriv_SpeechSynthesis PEF binary: CFMPriv_SpeechSynthesis 0x405000 - 0x497f7a PowerPlant Shared Library PEF binary: PowerPlant Shared Library 0x498000 - 0x4f0012 Player PEF binary: Player 0x4f1000 - 0x54a4c0 KodakCMSC PEF binary: KodakCMSC 0x6bd000 - 0x6eca10 <Unknown disk fragment> PEF binary: <Unknown disk fragment> 0x7fc000 - 0x7fdb8b xRes Palette Importc PEF binary: xRes Palette Importc 0x1008000 - 0x17770a5 FreeHand X PEF binary: FreeHand X 0x17770b0 - 0x17a6fe7 MW_MSL.Carbon.Shlb PEF binary: MW_MSL.Carbon.Shlb 0x17fb000 - 0x17fff03 Smudge PEF binary: Smudge 0x5ce6000 - 0x5cecebe PICT Import Export68 PEF binary: PICT Import Export68 0x5ced000 - 0x5d24267 PNG Import Exportr68 PEF binary: PNG Import Exportr68 0x5d25000 - 0x5d30dde Release To Layerswpc PEF binary: Release To Layerswpc 0x5d31000 - 0x5d37fd2 Roughen PEF binary: Roughen 0x5d38000 - 0x5d459ae Shadow PEF binary: Shadow 0x5d46000 - 0x5d4b0de Spiral PEF binary: Spiral 0x5d4c000 - 0x5d57f07 Targa Import Export8 PEF binary: Targa Import Export8 0x5d58000 - 0x5d8d959 TIFF Import Export68 PEF binary: TIFF Import Export68 0x5d93000 - 0x5da0f65 Color Utilities PEF binary: Color Utilities 0x5f62000 - 0x5f6e795 Mirror PEF binary: Mirror 0x5f6f000 - 0x5fbd656 HTML Export PEF binary: HTML Export 0x5fc8000 - 0x5fd442f Graphic Hose PEF binary: Graphic Hose 0x5fd5000 - 0x5fe4b5a BMP Import Exportr68 PEF binary: BMP Import Exportr68 0x5fe5000 - 0x60342d6 PDF Export PEF binary: PDF Export 0x6041000 - 0x6042f44 Fractalizej@ PEF binary: Fractalizej@ 0x6043000 - 0x6075214 Chart Tool™ PEF binary: Chart Tool™ 0x6076000 - 0x607d46d Bend PEF binary: Bend 0x607e000 - 0x60cda7b PDF Import PEF binary: PDF Import 0x60dc000 - 0x60e38f2 Photoshop ImportChartCursor PEF binary: Photoshop ImportChartCursor 0x60e4000 - 0x60eb9b1 3D Rotationp PEF binary: 3D Rotationp 0x60ec000 - 0x611b458 JPEG Import ExportANEL PEF binary: JPEG Import ExportANEL 0x611c000 - 0x613d89f GIF Import Export PEF binary: GIF Import Export 0x613e000 - 0x616d7f7 Flash Export PEF binary: Flash Export 0x616e000 - 0x6175d75 Fisheye Lens PEF binary: Fisheye Lens 0x6176000 - 0x6182343 IPTC File Info PEF binary: IPTC File Info 0x6184000 - 0x6193790 PEF binary: 0x6194000 - 0x61965e5 Photoshop Palette Import PEF binary: Photoshop Palette Import 0x6197000 - 0x619c5a4 Add PointsZ PEF binary: Add PointsZ 0x619d000 - 0x61ad92b Emboss PEF binary: Emboss 0x61ae000 - 0x61be6e1 AppleScript™ Xtrawpc PEF binary: AppleScript™ Xtrawpc 0x61bf000 - 0x61d16de Navigation PEF binary: Navigation 0x61d2000 - 0x61ff94e CorelDRAW 7-8 Import PEF binary: CorelDRAW 7-8 Import 0x620a000 - 0x620d7f1 Trap PEF binary: Trap 0x620e000 - 0x62149d4 Import RGB Color Table PEF binary: Import RGB Color Table 0x6215000 - 0x6217dfe Arc PEF binary: Arc 0x6218000 - 0x62211e3 Delete Empty Text Blocks PEF binary: Delete Empty Text Blocks 0x6222000 - 0x624c8da MIX Services PEF binary: MIX Services 0x7d0b000 - 0x7d37fff com.apple.print.framework.Print.Private 4.6 (163.10) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/Current/Plugins/PrintCocoaUI.bundle/Contents/MacOS/PrintCocoaUI 0x7dbf000 - 0x7ddffff com.apple.print.PrintingCocoaPDEs 4.6 (163.10) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Plugins/PrintingCocoaPDEs.bundle/Contents/MacOS/PrintingCocoaPDEs 0x7f05000 - 0x7f39fff com.epson.ijprinter.pde.PrintSetting.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/PrintSetting.plugin/Contents/MacOS/PrintSetting 0x7f49000 - 0x8044fff com.epson.ijprinter.IJPFoundation 6.54 /Library/Printers/EPSON/InkjetPrinter/Libraries/IJPFoundation.framework/Versions/A/IJPFoundation 0x809a000 - 0x80cdfff com.epson.ijprinter.pde.ColorManagement.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/ColorManagement.plugin/Contents/MacOS/ColorManagement 0x80dd000 - 0x8110fff com.epson.ijprinter.pde.ExpandMargin.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/ExpandMargin.plugin/Contents/MacOS/ExpandMargin 0x8120000 - 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0x91101fff com.apple.Metadata 10.4.4 (121.36) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata 0x91112000 - 0x91120fff libz.1.dylib /usr/lib/libz.1.dylib 0x91123000 - 0x912defff com.apple.security 4.6 (29770) /System/Library/Frameworks/Security.framework/Versions/A/Security 0x913dd000 - 0x913e6fff com.apple.DiskArbitration 2.1.2 /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration 0x913ed000 - 0x913f5fff libbsm.dylib /usr/lib/libbsm.dylib 0x913f9000 - 0x91421fff com.apple.SystemConfiguration 1.8.3 /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration 0x91434000 - 0x9143ffff libgcc_s.1.dylib /usr/lib/libgcc_s.1.dylib 0x91444000 - 0x914bffff com.apple.audio.CoreAudio 3.0.5 /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio 0x914fc000 - 0x914fcfff com.apple.ApplicationServices 10.4 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices 0x914fe000 - 0x91536fff com.apple.AE 312.2 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE 0x91551000 - 0x91623fff com.apple.ColorSync 4.4.13 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync 0x91676000 - 0x91707fff com.apple.print.framework.PrintCore 4.6 (177.13) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore 0x9174e000 - 0x91805fff com.apple.QD 3.10.28 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD 0x91842000 - 0x918a0fff com.apple.HIServices 1.5.3 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices 0x918cf000 - 0x918f0fff com.apple.LangAnalysis 1.6.1 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis 0x91904000 - 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0x9505afff libssl.0.9.7.dylib /usr/lib/libssl.0.9.7.dylib 0x9506a000 - 0x95087fff libresolv.9.dylib /usr/lib/libresolv.9.dylib 0x9acff000 - 0x9ad1dfff com.apple.OpenTransport 2.0 /System/Library/PrivateFrameworks/OpenTransport.framework/OpenTransport 0x9ad98000 - 0x9ad99fff com.apple.iokit.dvcomponentglue 1.7.9 /System/Library/Frameworks/DVComponentGlue.framework/Versions/A/DVComponentGlue 0x9b1db000 - 0x9b1f2fff libCFilter.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCFilter.A.dylib 0x9c69b000 - 0x9c6bdfff libmx.A.dylib /usr/lib/libmx.A.dylib 0xeab00000 - 0xeab25fff libConverter.dylib /System/Library/Printers/Libraries/libConverter.dylib Model: PowerMac3,1, BootROM 4.2.8f1, 1 processors, PowerPC G4 (3.3), 1.3 GHz, 2 GB Graphics: ATI Radeon 7500, ATY,RV200, AGP, 32 MB Memory Module: DIMM0/J21, 512 MB, SDRAM, PC133-333 Memory Module: DIMM1/J22, 512 MB, SDRAM, PC133-333 Memory Module: DIMM2/J23, 512 MB, SDRAM, PC133-333 Memory Module: DIMM3/J24, 512 MB, SDRAM, PC133-333 Modem: Spring, UCJ, V.90, 3.0F, APPLE VERSION 0001, 4/7/1999 Network Service: Built-in Ethernet, Ethernet, en0 PCI Card: SeriTek/1V2E2 v.5.1.3,11/22/05, 23:47:18, ata, SLOT-B PCI Card: pci-bridge, pci, SLOT-C PCI Card: firewire, ieee1394, 2x8 PCI Card: usb, usb, 2x9 PCI Card: usb, usb, 2x9 PCI Card: pcie55,2928, 2x9 PCI Card: ATTO,ExpressPCIPro, scsi, SLOT-D Parallel ATA Device: MATSHITADVD-ROM SR-8585 Parallel ATA Device: IOMEGA ZIP 100 ATAPI USB Device: Hub, Up to 12 Mb/sec, 500 mA USB Device: Hub, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 Hub, Up to 12 Mb/sec, 500 mA USB Device: iMic USB audio system, Griffin Technology, Inc, Up to 12 Mb/sec, 500 mA USB Device: USB Storage Device, Generic, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 MFP, EPSON, Up to 12 Mb/sec, 500 mA USB Device: DYMO LabelWriter Twin Turbo, DYMO, Up to 12 Mb/sec, 500 mA USB Device: USB 2.0 CD + HDD, DMI, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 Hub, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 Hub, Up to 12 Mb/sec, 500 mA USB Device: iMate, USB To ADB Adaptor, Griffin Technology, Inc., Up to 1.5 Mb/sec, 500 mA USB Device: Hub in Apple Pro Keyboard, Alps Electric, Up to 12 Mb/sec, 500 mA USB Device: Griffin PowerMate, Griffin Technology, Inc., Up to 1.5 Mb/sec, 100 mA

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  • Program crash on deque from queue

    - by SwedishGit
    My first question asked here, so please excuse if I fail to include something... I'm working on a homework project, which basically consists of creating a "Jukebox" (importing/exporting albums from txt files, creating and "playing" a playlist, etc.). I've become stuck on one point: When "playing" the playlist, which consists of a self-made Queue, a copy of it is made from which songs are dequeued and printed out with a time delay. This appears to run fine on the first run through the program, but if the "play" option is chosen again (with the same playlist, created from a different menu option), it crashes before managing to print the first song. It also crashes if creating a new playlist, but then it manages to print some songs (seem to depend on the number of songs in the first/new playlists...) before crashing. With printouts I've been able to track the crashing down to being on the "item = n-data" call in the deque function... but can't get my head around why this would crash. Below is the code I think should be relevant... let me know if there are other parts that would help if I include. Edit: The Debug Error shown on crash is: R6010 abort() has been called The method to play from the playlist: void Jukebox::playList() { if(songList.getNodes() > 0) { Queue tmpList(songList); Song tmpSong; while(tmpList.deque(tmpSong)) { clock_t temp; temp = clock () + 2 * CLOCKS_PER_SEC ; while (clock() < temp) {} } } else cout << "There are no songs in the playlist!" << endl; } Queue: // Queue.h - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #ifndef queue_h #define queue_h #include "Song.h" using namespace std; typedef Song Item; class Node; class Queue { private: Node *first; Node *last; int nodes; public: Queue():first(nullptr),last(nullptr),nodes(0){}; ~Queue(); void enque(Item item); bool deque(Item &item); int getNodes() const { return nodes; } void empty(); }; #endif // Queue.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #include "queue.h" using namespace std; class Node { public: Node *next; Item data; Node (Node *n, Item newData) : next(n), data(newData) {} }; //------------------------------------------------------------------------------ // Funktionsdefinitioner för klassen Queue //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Destruktor //------------------------------------------------------------------------------ Queue::~Queue() { while(first!=0) { Node *tmp = first; first = first->next; delete tmp; } } //------------------------------------------------------------------------------ // Lägg till data sist i kön //------------------------------------------------------------------------------ void Queue::enque(Item item) { Node *pNew = new Node(0,item); if(getNodes() < 1) first = pNew; else last->next = pNew; last = pNew; nodes++; } //------------------------------------------------------------------------------ // Ta bort data först i kön //------------------------------------------------------------------------------ bool Queue::deque(Item &item) { if(getNodes() < 1) return false; //cout << "deque: test2" << endl; Node *n = first; //cout << "deque: test3" << endl; //cout << "item = " << item << endl; //cout << "first = " << first << endl; //cout << "n->data = " << n->data << endl; item = n->data; //cout << "deque: test4" << endl; first = first->next; //delete n; nodes--; if(getNodes() < 1) // Kön BLEV tom last = nullptr; return true; } //------------------------------------------------------------------------------ // Töm kön //------------------------------------------------------------------------------ void Queue::empty() { while (getNodes() > 0) { Item item; deque(item); } } //------------------------------------------------------------------------------ Song: // Song.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef song_h #define song_h #include "Time.h" #include <string> #include <iostream> using namespace std; class Song { private: string title; string artist; Time length; public: Song(); Song(string pTitle, string pArtist, Time pLength); // Setfunktioner void setTitle(string pTitle); void setArtist(string pArtist); void setLength(Time pLength); // Getfunktioner string getTitle() const { return title;} string getArtist() const { return artist;} Time getLength() const { return length;} }; ostream &operator<<(ostream &os, const Song &song); istream &operator>>(istream &is, Song &song); #endif // Song.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Song.h" #include "Constants.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Songs medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Song::Song() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Song::Song(string pTitle, string pArtist, Time pLength) { title = pTitle; artist = pArtist; length = pLength; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setTitle(string pTitle) { title = pTitle; } //------------------------------------------------------------------------------ // setArtist // Ange artist //------------------------------------------------------------------------------ void Song::setArtist(string pArtist) { artist = pArtist; } //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setLength(Time pLength) { length = pLength; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Song &song) { os << song.getTitle() << DELIM << song.getArtist() << DELIM << song.getLength(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Song &song) { string tmpString; Time tmpLength; getline(is, tmpString, DELIM); song.setTitle(tmpString); getline(is, tmpString, DELIM); song.setArtist(tmpString); is >> tmpLength; is.get(); song.setLength(tmpLength); return is; } //--------------------------------------------------------------------------- Album: // Album.h - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #ifndef album_h #define album_h #include "Song.h" #include <string> #include <vector> #include <iostream> using namespace std; class Album { private: string name; vector<Song> songs; public: Album(); Album(string pNameTitle, vector<Song> pSongs); // Setfunktioner void setName(string pName); // Getfunktioner string getName() const { return name;} vector<Song> getSongs() const { return songs;} int getNumberOfSongs() const { return songs.size();} Time getTotalTime() const; void addSong(Song pSong); bool operator<(const Album &album) const; }; ostream &operator<<(ostream &os, const Album &album); istream &operator>>(istream &is, Album &album); #endif // Album.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #include "Album.h" #include "Constants.h" #include <iostream> #include <string> //------------------------------------------------------------------------------ // Definiering av Albums medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Album::Album() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Album::Album(string pName, vector<Song> pSongs) { name = pName; songs = pSongs; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setName // Ange namn //------------------------------------------------------------------------------ void Album::setName(string pName) { name = pName; } //------------------------------------------------------------------------------ // addSong // Lägg till song //------------------------------------------------------------------------------ void Album::addSong(Song pSong) { songs.push_back(pSong); } //------------------------------------------------------------------------------ // getTotalTime // Returnera total speltid //------------------------------------------------------------------------------ Time Album::getTotalTime() const { Time tTime(0,0,0); for(Song s : songs) { tTime = tTime + s.getLength(); } return tTime; } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Album::operator<(const Album &album) const { return getTotalTime() < album.getTotalTime(); } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Album &album) { os << album.getName() << endl; os << album.getNumberOfSongs() << endl; for (size_t i = 0; i < album.getSongs().size(); i++) os << album.getSongs().at(i) << endl; return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Album &album) { string tmpString; int tmpNumberOfSongs; Song tmpSong; getline(is, tmpString); album.setName(tmpString); is >> tmpNumberOfSongs; is.get(); for (int i = 0; i < tmpNumberOfSongs; i++) { is >> tmpSong; album.addSong(tmpSong); } return is; } //--------------------------------------------------------------------------- Time: // Time.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef time_h #define time_h #include <iostream> using namespace std; class Time { private: int hours; int minutes; int seconds; public: Time(); Time(int pHour, int pMinute, int pSecond); // Setfunktioner void setHour(int pHour); void setMinute(int pMinute); void setSecond(int pSecond); // Getfunktioner int getHour() const { return hours;} int getMinute() const { return minutes;} int getSecond() const { return seconds;} Time operator+(const Time &time) const; bool operator==(const Time &time) const; bool operator<(const Time &time) const; }; ostream &operator<<(ostream &os, const Time &time); istream &operator>>(istream &is, Time &Time); #endif // Time.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Time.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Times medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Time::Time() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Time::Time(int pHour, int pMinute, int pSecond) { setHour(pHour); setMinute(pMinute); setSecond(pSecond); } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setHour // Ange timme //------------------------------------------------------------------------------ void Time::setHour(int pHour) { if(pHour>-1) hours = pHour; else hours = 0; } //------------------------------------------------------------------------------ // setMinute // Ange minut //------------------------------------------------------------------------------ void Time::setMinute(int pMinute) { if(pMinute < 60 && pMinute > -1) { minutes = pMinute; } else minutes = 0; } //------------------------------------------------------------------------------ // setSecond // Ange sekund //------------------------------------------------------------------------------ void Time::setSecond(int pSecond) { if(pSecond < 60 && pSecond > -1) { seconds = pSecond; } else seconds = 0; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Time &time) { os << time.getHour()*3600+time.getMinute()*60+time.getSecond(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Time &time) { int tmp; is >> tmp; time.setSecond(tmp%60); time.setMinute((tmp/60)%60); time.setHour(tmp/3600); return is; } //--------------------------------------------------------------------------- // Likhet //-------------------------------------------------------------------------- bool Time::operator==(const Time &time) const { return hours == time.getHour() && minutes == time.getMinute() && seconds == time.getSecond(); } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Time::operator<(const Time &time) const { if(hours == time.getHour()) { if(minutes == time.getMinute()) { return seconds < time.getSecond(); } else { return minutes < time.getMinute(); } } else { return hours < time.getHour(); } } //--------------------------------------------------------------------------- // Addition //--------------------------------------------------------------------------- Time Time::operator+(const Time &time) const { return Time(hours+time.getHour() + (minutes+time.getMinute() + (seconds+time.getSecond())/60)/60, (minutes+time.getMinute() + (seconds+time.getSecond())/60)%60, (seconds+time.getSecond())%60); } //--------------------------------------------------------------------------- Thanks in advance for any help! Edit2: Didn't think of including the more detailed crash info (as it didn't show in the crash pop-up, so to say). Anyway, here it is: Output: 'Jukebox.exe' (Win32): Loaded 'C:\Users\Håkan\Documents\Studier - IT\Objektbaserad programmering i C++\Inlämningsuppgifter\Projekt\Jukebox\Debug\Jukebox.exe'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp110d.dll'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr110d.dll'. Symbols loaded. The thread 0xe50 has exited with code 0 (0x0). Unhandled exception at 0x0083630C in Jukebox.exe: 0xC0000005: Access violation reading location 0x0000003C. Call stack: > Jukebox.exe!Song::getLength() Line 27 C++ Jukebox.exe!operator<<(std::basic_ostream<char,std::char_traits<char> > & os, const Song & song) Line 59 C++ Jukebox.exe!Queue::deque(Song & item) Line 55 C++ Jukebox.exe!Jukebox::playList() Line 493 C++ Jukebox.exe!Jukebox::play() Line 385 C++ Jukebox.exe!Jukebox::run() Line 536 C++ Jukebox.exe!main() Line 547 C++ Jukebox.exe!__tmainCRTStartup() Line 536 C Jukebox.exe!mainCRTStartup() Line 377 C kernel32.dll!754d86e3() Unknown [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] ntdll.dll!7748bf39() Unknown ntdll.dll!7748bf0c() Unknown

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  • Problems Allocating Objects of Derived Class Where Base Class has Abstract Virtual Functions

    - by user1743901
    I am trying to get this Zombie/Human agent based simulation running, but I am having problems with these derived classes (Human and Zombie) who have parent class "Creature". I have 3 virtual functions declared in "Creature" and all three of these are re-declared AND DEFINED in both "Human" and "Zombie". But for some reason when I have my program call "new" to allocate memory for objects of type Human or Zombie, it complains about the virtual functions being abstract. Here's the code: definitions.h #ifndef definitions_h #define definitions_h class Creature; class Item; class Coords; class Grid { public: Creature*** cboard; Item*** iboard; int WIDTH; int HEIGHT; Grid(int WIDTHVALUE, int HEIGHTVALUE); void FillGrid(); //initializes grid object with humans and zombies void Refresh(); //calls Creature::Die(),Move(),Attack(),Breed() on every square void UpdateBuffer(char** buffer); bool isEmpty(int startx, int starty, int dir); char CreatureType(int xcoord, int ycoord); char CreatureType(int startx, int starty, int dir); }; class Random { public: int* rptr; void Print(); Random(int MIN, int MAX, int LEN); ~Random(); private: bool alreadyused(int checkthis, int len, int* rptr); bool isClean(); int len; }; class Coords { public: int x; int y; int MaxX; int MaxY; Coords() {x=0; y=0; MaxX=0; MaxY=0;} Coords(int X, int Y, int WIDTH, int HEIGHT) {x=X; y=Y; MaxX=WIDTH; MaxY=HEIGHT; } void MoveRight(); void MoveLeft(); void MoveUp(); void MoveDown(); void MoveUpRight(); void MoveUpLeft(); void MoveDownRight(); void MoveDownLeft(); void MoveDir(int dir); void setx(int X) {x=X;} void sety(int Y) {y=Y;} }; class Creature { public: bool alive; Coords Location; char displayletter; Creature() {Location.x=0; Location.y=0;} Creature(int i, int j) {Location.setx(i); Location.sety(j);} virtual void Attack() =0; virtual void AttackCreature(Grid G, int attackdirection) =0; virtual void Breed() =0; void Die(); void Move(Grid G); int DecideSquare(Grid G); void MoveTo(Grid G, int dir); }; class Human : public Creature { public: bool armed; //if armed, chances of winning fight increased for next fight bool vaccinated; //if vaccinated, no chance of getting infected int bitecount; //if a human is bitten, bite count is set to a random number int breedcount; //if a human goes x steps without combat, will breed if next to a human int starvecount; //if a human does not eat in x steps, will die Human() {displayletter='H';} Human(int i, int j) {displayletter='H';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed(Grid G); //will breed after x steps and next to human int DecideAttack(Grid G); }; class Zombie : public Creature { public: Zombie() {displayletter='Z';} Zombie(int i, int j) {displayletter='Z';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed() {} //does nothing int DecideAttack(Grid G); void AttackCreature(Grid G, int attackdirection); }; class Item { }; #endif definitions.cpp #include <cstdlib> #include "definitions.h" Random::Random(int MIN, int MAX, int LEN) //constructor { len=LEN; rptr=new int[LEN]; //allocate array of given length for (int i=0; i<LEN; i++) { int random; do { random = rand() % (MAX-MIN+1) + MIN; } while (alreadyused(random,LEN,rptr)); rptr[i]=random; } } bool Random::alreadyused(int checkthis, int len, int* rptr) { for (int i=0; i<len; i++) { if (rptr[i]==checkthis) return 1; } return 0; } Random::~Random() { delete rptr; } Grid::Grid(int WIDTHVALUE, int HEIGHTVALUE) { WIDTH = WIDTHVALUE; HEIGHT = HEIGHTVALUE; //builds 2d array of creature pointers cboard = new Creature**[WIDTH]; for(int i=0; i<WIDTH; i++) { cboard[i] = new Creature*[HEIGHT]; } //builds 2d array of item pointers iboard = new Item**[WIDTH]; for (int i=0; i<WIDTH; i++) { iboard[i] = new Item*[HEIGHT]; } } void Grid::FillGrid() { /* For each creature pointer in grid, randomly selects whether to initalize as zombie, human, or empty square. This methodology can be changed to initialize different creature types with different probabilities */ int random; for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { Random X(1,100,1); //create a single random integer from [1,100] at X.rptr random=*(X.rptr); if (random < 20) cboard[i][j] = new Human(i,j); else if (random < 40) cboard[i][j] = new Zombie(i,j); else cboard[i][j] = NULL; } } //at this point every creature pointer should be pointing to either //a zombie, human, or NULL with varying probabilities } void Grid::UpdateBuffer(char** buffer) { for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { if (cboard[i][j]) buffer[i][j]=cboard[i][j]->displayletter; else buffer[i][j]=' '; } } } bool Grid::isEmpty(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; } return 1; } char Grid::CreatureType(int xcoord, int ycoord) { if (cboard[xcoord][ycoord]) //if there is a creature at location xcoord,ycoord return (cboard[xcoord][ycoord]->displayletter); else //if pointer at location xcoord,ycoord is null, return null char return '\0'; } char Grid::CreatureType(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); } //if function hasn't returned by now, square being looked at is pointer to null return '\0'; //return null char } void Coords::MoveRight() {(x==MaxX)? (x=0):(x++);} void Coords::MoveLeft() {(x==0)? (x=MaxX):(x--);} void Coords::MoveUp() {(y==0)? (y=MaxY):(y--);} void Coords::MoveDown() {(y==MaxY)? (y=0):(y++);} void Coords::MoveUpRight() {MoveUp(); MoveRight();} void Coords::MoveUpLeft() {MoveUp(); MoveLeft();} void Coords::MoveDownRight() {MoveDown(); MoveRight();} void Coords::MoveDownLeft() {MoveDown(); MoveLeft();} void Coords::MoveDir(int dir) { switch(dir) { case 1: MoveUp(); break; case 2: MoveUpRight(); break; case 3: MoveRight(); break; case 4: MoveDownRight(); break; case 5: MoveDown(); break; case 6: MoveDownLeft(); break; case 7: MoveLeft(); break; case 8: MoveUpLeft(); break; case 0: break; } } void Creature::Move(Grid G) { int movedir=DecideSquare(G); MoveTo(G,movedir); } int Creature::DecideSquare(Grid G) { Random X(1,8,8); //X.rptr now points to 8 unique random integers from [1,8] for (int i=0; i<8; i++) { int dir=X.rptr[i]; if (G.isEmpty(Location.x,Location.y,dir)) return dir; } return 0; } void Creature::MoveTo(Grid G, int dir) { Coords OldLocation=Location; Location.MoveDir(dir); G.cboard[Location.x][Location.y]=this; //point new location to this creature G.cboard[OldLocation.x][OldLocation.y]=NULL; //point old location to NULL } void Creature::Die() { if (!alive) { delete this; this=NULL; } } void Human::Breed(Grid G) { if (!breedcount) { Coords BreedLocation=Location; Random X(1,8,8); for (int i=0; i<8; i++) { BreedLocation.MoveDir(X.rptr[i]); if (!G.cboard[BreedLocation.x][BreedLocation.y]) { G.cboard[BreedLocation.x][BreedLocation.y])=new Human(BreedLocation.x,BreedLocation.y); return; } } } } int Human::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': break; case 'Z': return attackdir; case '\0': break; default: break; } } return 0; //no zombies! } int AttackRoll(int para1, int para2) { //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten Random X(1,100,1); int roll= *(X.rptr); if (roll < para1) return 1; else if (roll < para2) return 2; else return 3; } void Human::AttackCreature(Grid G, int attackdirection) { Coords AttackLocation=Location; AttackLocation.MoveDir(attackdirection); int para1=33; int para2=33; if (vaccinated) para2=101; //makes attackroll > para 2 impossible, never gets infected if (armed) para1-=16; //reduces chance of zombie winning fight int roll=AttackRoll(para1,para2); //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten switch(roll) { case 1: alive=0; //human (this) dies return; case 2: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; return; //zombie dies case 3: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; //zombie dies Random X(3,7,1); //human is bitten bitecount=*(X.rptr); return; } } int Zombie::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': return attackdir; case 'Z': break; case '\0': break; default: break; } } return 0; //no zombies! } void Zombie::AttackCreature(Grid G, int attackdirection) { int reversedirection; if (attackdirection < 9 && attackdirection>0) { (attackdirection<5)? (reversedirection=attackdirection+4):(reversedirection=attackdirection-4); } else reversedirection=0; //this should never happen //when a zombie attacks a human, the Human::AttackZombie() function is called //in the "reverse" direction, utilizing that function that has already been written Coords ZombieLocation=Location; Coords HumanLocation=Location; HumanLocation.MoveDir(attackdirection); if (G.cboard[HumanLocation.x][HumanLocation.y]) //if there is a human there, which there should be G.cboard[HumanLocation.x][HumanLocation.y]->AttackCreature(G,reversedirection); } void Zombie::Attack(Grid G) { int attackdirection=DecideAttack(G); AttackCreature(G,attackdirection); } main.cpp #include <cstdlib> #include <iostream> #include "definitions.h" using namespace std; int main(int argc, char *argv[]) { Grid G(500,500); system("PAUSE"); return EXIT_SUCCESS; }

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