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  • Installing jdk without sudo?

    - by Legend
    Currently, I have a machine on which I am working in Eclipse, it says that the JRE System Library version is sun-jdk-1.5.0.11 but on my active development machine, it is java-6-sun-1.6.0.16. What is the difference between these two (of course, besides the versioning)? Is there any way I can make the first machine to use the same "java-6-sun-1.6.0.16" version without having sudo permissions on the machine?

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  • How does changing armv6/armv7 architecture to armv6 affect my iPad app? Will there be performance/st

    - by Flocked
    Hello, I need to change the the architectures of "Any iPhone OS Device" from "Optimized (armv6 armv7)" to "Standard (armv6)" for a library. I'm not exactly sure what effect will this have on the performance and stability of my iPad app. If I understand it right, the iPad has the armv7 architecture. I'm not so familiar with architectures, so I don't know what it means.

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  • Mechanize on HTTPS site.

    - by Grzegorz Kazulak
    Have any of you guys/girls have used ruby's Mechanize library on a site that required SSL? The problem I'm experiencing at the minute is that when I try to access such a website the mechanize tries to use standard http protocol which results in endless redirections between http// and https://

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  • Python XML + Java XML interoperability.

    - by erb
    Hello. I need a recommendation for a pythonic library that can marshall python objects to XML(let it be a file). I need to be able read that XML later on with Java (JAXB) and unmarshall it. I know JAXB has some issues that makes it not play nice with .NET XML libraries so a recommendation on something that actually works would be great.

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  • sending USSD in C#?

    - by Alex
    Hi, I want to write a simple c# application runs on windows mobile 6 which can send USSD messages Is there any library that could help me in doing this?? or is there any examples that explains how to use lineSendUSSD thanks

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  • iPhone OS 4: New API

    - by Rupesh
    hi all, Apple announces the iPhone OS 4 with 1500 new API and some greater improvement I want to know the details the APIs. Features which are not being highlighted in press releases but might be very useful for Developer like Calendar, SMS, Photo library, Quick look etc Please provide a helpful link which provide the List of APIs

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  • Qt Program depoly to multi platform, how?

    - by coderex
    Hi, Am new in Qt Programming and i would like to develop a program which i want to run in Windows, Linux(ubuntu), and Mac. I heard that Qt support mutli-platform application development, but my Question is that, would any Qt library need to run these appilication in Ubuntu after i depolyed or compiled. Or

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  • Cannot resolve IHttpHandler

    - by baron
    For some reason when I am trying to create a class which implements IHttpHandler I cannot resolve IHttpHandler. Statements like: using System.Web; are not helping either. This is a class library project, I am following example here: http://www.15seconds.com/issue/020417.htm What am I doing wrong?

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  • Odd "Object reference not set to an instance of an object" involving xWinForms

    - by Kyle
    Hey, I've been trying to get the xWinForms 3.0 library (a library with forms support in xna) working with my C# XNA Game project but I keep getting the same problem. I add the reference to my project, put in the using statement, declare a formCollection variable and then I try to initialize it. whenever I run the project I get stopped on this line: formCollection = new FormCollection(this.Window, Services, ref graphics); it gives me the error: " System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="Microsoft.Xna.Framework" StackTrace: at Microsoft.Xna.Framework.Graphics.VertexShader..ctor(GraphicsDevice graphicsDevice, Byte[] shaderCode) at Microsoft.Xna.Framework.Graphics.SpriteBatch.ConstructPlatformData() at Microsoft.Xna.Framework.Graphics.SpriteBatch..ctor(GraphicsDevice graphicsDevice) at xWinFormsLib.FormCollection..ctor(GameWindow window, IServiceProvider services, GraphicsDeviceManager& graphics) at GameSolution.Game2.LoadContent() in C:\Users\Owner\Documents\School\Year 3\Winter\Soen 390\TeamWTF_3\SourceCode\GameSolution\GameSolution\Game2.cs:line 45 at Microsoft.Xna.Framework.Game.Initialize() at GameSolution.Game2.Initialize() in C:\Users\Owner\Documents\School\Year 3\Winter\Soen 390\TeamWTF_3\SourceCode\GameSolution\GameSolution\Game2.cs:line 37 at Microsoft.Xna.Framework.Game.Run() at GameSolution.Program.Main(String[] args) in C:\Users\Owner\Documents\School\Year 3\Winter\Soen 390\TeamWTF_3\SourceCode\GameSolution\GameSolution\Program.cs:line 14 InnerException: " In a project I downloaded that used the xWinForms, I put the following code in and it compiled and ran no error. but when I put it in my project I get the error. Am I making some stupid mistake about including dlls or something? I've been at this for hours and I can't seem to find anything that would cause this. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Net; using Microsoft.Xna.Framework.Storage; using xWinFormsLib; namespace GameSolution { public class Game2 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; FormCollection formCollection; public Game2() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); formCollection = new FormCollection(this.Window, Services, ref graphics); } protected override void Update(GameTime gameTime) { base.Update(gameTime); } protected override void Draw(GameTime gameTime) { base.Draw(gameTime); } } } Any help would be greatly appreciated ._.

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  • Flex : Unable to open 'locale/en_US'

    - by dta
    Using Flex Builder : I have created a new Actionscript Project. I want to use mx.controls.Button class in it, so I did the following : Added '-locale=en_US -source-path=locale/{locale}' to the Actionscript compiler arguments Added 'framework.swc' to the library path But now I get this error: unable to open 'locale/en_US' I looked up and I do have the following directory inside my Flex Builder 3 installation: ./sdks/3.0.0/frameworks/locale/en_US How to fix it?

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  • SFTP in C# with .net 3.5?

    - by nrk
    Hi, I need to connect to sftp server to download & upload file using C# in .net 3.5. Is Microsoft/.net 3.5 framework providing any inbuilt tools/mechanism/library to connect to sftp server to download & upload files? Thanks nrk

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  • C# Custom EventArgs with no constructor?

    - by Motig
    I have a problem; I'm using an external library where one particular event has its own custom eventargs; with no constructor. If I want to throw my own event using these eventargs, how can I? I'll give more detail if asked, but I'm not sure what exactly I should be giving. :)

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  • svg diagrams using python

    - by Zitrax
    I am looking for a library to generate svg diagrams in python (I fetch data from a sql database). I have found python-gd, but it has not much documentation and last update was in 2005 so I wonder if there are any other libraries that are good for this purpose. I am mostly thinking about simple line graphs, something like this:

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  • How can I transfer a file via XMPP using Python?

    - by Enchantner
    I'm using xmpppy library for my jabber remote administration bot, but I can't find how to send/receive a file and save it inside the directory specified. The documentation is poor and there isn't any examples, but I really want to make it. Can anyone show some examples or some links about it? Or maybe I should use an alternative xmpp bindings?

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  • Using MOA to classify new examples?

    - by Sam Zetoloth
    I'm trying to use the java machine learning library MOA to train on a training data stream, then predict classes for a test data stream. The first part works fine, using (for example) java -cp .:moa.jar:weka.jar -javaagent:sizeofag.jar moa.DoTask "LearnModel -l MajorityClass -s (ArffFileStream -f atrain.arff -c -1) -O amodel.moa" But then I cannot figure out how to use the trained model (amodel.moa) on another stream (atest.arff) to predict the classes. Has anyone done this before?

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  • Adding Parsekit To An Xcode Project

    - by Garry
    I am trying to add the Parsekit framework to my OSX Xcode project. I've never added a 3rd party framework before and I can't get it to work right. I dragged the included Xcode project into my 'Groups & Files' pane and chose to Add it to my project. I then dragged Parsekit.framework underneath the Link Binary With Libraries heading. Then I double-clicked my target app and added Parsekit as a Direct Dependency. I also added libicucore.dylib as a Linked Library (as it says to do this on their site). Finally, in the Build settings tab of my target info I set the Header Search Paths to /Users/path/to/include/directory and the Other Linker Flags to -ObjC -all_load. Running this as a debug build work fine with no errors. However, when I build my app to release and then try to run the executable created, the app fails to load with the following error message: MyApp cannot be opened because of a problem. Check with the developer to make sure myApp works with this version of Mac OS X. Here is the dump from the crash reporter: Process: MyApp [11658] Path: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Identifier: com.yourcompany.MyApp Version: ??? (???) Code Type: X86-64 (Native) Parent Process: launchd [135] Date/Time: 2010-05-24 17:08:08.475 +0100 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6Interval Since Last Report: 133300 sec Crashes Since Last Report: 3 Per-App Crashes Since Last Report: 3 Anonymous UUID: DF0265E4-B5A0-45E1-8B71-D52A27CFDDCA Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Library not loaded: @executable_path/../Frameworks/ParseKit.framework/Versions/A/ParseKit Referenced from: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Reason: image not found Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.53 GHz, 4 GB, SMC 1.47f2 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.91.27) Bluetooth: Version 2.3.1f4, 2 service, 2 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Network Service: Ethernet Adaptor (en6), Ethernet, en6 Serial ATA Device: Hitachi HTS545025B9SA02, 232.89 GB Serial ATA Device: HL-DT-ST DVDRW GS23N USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8507, 0x24400000 USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0x26500000 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x04500000 USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0237, 0x04600000 USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8213, 0x06110000 After building the app, in addition to the executable file, Xcode is also creating a file called MyApp.app.dSYM. Any idea what that is?? I am developing with Xcode 3.2.2 on an Intel MBP running 10.6.3. Many thanks for any help offered.

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  • Ruby Hide Console

    - by Ell
    I am attempting to make a game written in Ruby using the Gosu library (http://www.libgosu.org/) but when I run the game, a console also shows. How do I make sure the console is hidden from the start? thanks in advance, ell

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