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  • Which process retrieves the silverlight xap file?

    - by ForeverDebugging
    We're using silverlight on our SharePoint site. When someone navigates to the page containing the silverlight object, they are prompted for credentials. Other pages work fine. I'm wondering if the client is trying to retrive the xap file (which is in a location the process hosting the web application has access to, but not the user). Is the xap file retrievd by the IIS process or the client?

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  • Message Sent time incorrect using javax mail

    - by sword101
    greetings all i have a problem that when sending an email from the server to the client using javax mail and set the sentDate to message.setSentDate(new Date()); the email is sent in the server time and the client receive the email immediately with time 5 hours ago ???? how to fix this to send and receive in correct timing ?

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  • When should I use MySQL compressed protocol?

    - by ento
    I've learned that MySQL can compress communication between servers and clients. Compression is used if both client and server support zlib compression, and the client requests compression. (from MySQL Forge Wiki) The most obvious pros and cons are pros: Reduced payload size cons: Increased computation time So, is compressed protocol something I should enable whenever I can afford servers with adequate specs? Are there other factors I should consider?

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  • Trasnfer of dirctory structure on network

    - by singh
    Hi I am designing a remote CD/DVD burner to address hardware constraint on my Machine. My design work like that :(Analogous to network paper printer) Unix Based Machine (acts as server) hosts a burner. Windows based machine acts as client. Client prepare data to be burn and transfer it to server. Server burn the data on CD/DVD. My Question is : . Which is the best protocol to transfer data over network (Keeping same Directory hierarchy) between different OS

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  • Can I process video using flash?

    - by Roman
    I want to have a web page where user can activate his/her web-camera and send video to another user. Additionally to that I want to have a possibility to process video on the client side. In more details, I want to have a program which analyze video on the client side. Is it possible to do it with Flash?

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  • async_write/async_read problems while trying to implement question-answer logic

    - by Max
    Good day. I'm trying to implement a question - answer logic using boost::asio. On the Client I have: void Send_Message() { .... boost::asio::async_write(server_socket, boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Client::Handle_Write_Message, this, boost::asio::placeholders::error)); .... } void Handle_Write_Message(const boost::system::error_code& error) { .... std::cout << "Message was sent.\n"; .... boost::asio::async_read(server_socket_,boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Client::Handle_Read_Message, this, boost::asio::placeholders::error)); .... } void Handle_Read_Message(const boost::system::error_code& error) { .... std::cout << "I have a new message.\n"; .... } And on the Server i have the "same - logic" code: void Read_Message() { .... boost::asio::async_read(client_socket, boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Server::Handle_Read_Message, this, boost::asio::placeholders::error)); .... } void Handle_Read_Message(const boost::system::error_code& error) { .... std::cout << "I have a new message.\n"; .... boost::asio::async_write(client_socket_,boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Server::Handle_Write_Message, this, boost::asio::placeholders::error)); .... } void Handle_Write_Message(const boost::system::error_code& error) { .... std::cout << "Message was sent back.\n"; .... } Message it's just a structure. And the output on the Client is: Message was sent. Output on the Server is: I have a new message. And that's all. After this both programs are still working but nothing happens. I tried to implement code like: if (!error) { .... } else { // close sockets and etc. } But there are no errors in reading or writing. Both programs are just running normally, but doesn't interact with each other. This code is quite obvious but i can't understand why it's not working. Thanks in advance for any advice.

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  • How to make IE to install updated CAB File.

    - by kumar
    HI My web page is hoting an ActiveX Contol packed in a CAB File. IE is automatically installing the CAB file, if the ActiveX is not present on the client machine. waht are steps i need to make sure. So that the client should always have the updated ActiveX control, if the web application has a new version of the activex control. Thanking you.

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  • stun and p2p communication

    - by sr-dusad
    hi I m new in network programming.I want to traverse NAT using Stun .I use the stun client application defined in code project Stun Client .It returned me a mapped ip and port.But i don't know how to use this ip and port for p2p communication in c#.net. Pls Help me . Any help will be appriciated

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  • Installing databases after installation of server.

    - by claws
    Hello, I my software I need the client to install a database server (MySQL in my case). I'm deploying the setup and making user install it like a pre-requisite. After installing the DBMS server. I need to setup databases (that I created) on the client machine. How to do this automatically (as part of installation.)?

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  • castle dynamic proxy creation

    - by ashish.s
    I am implementing a design where my layer would sit between client and server, and whatever objects i get from server, i would wrap it in a transparent proxy and give to the client, that way i can keep a track of what changed in the object, so when saving it back, i would only send changed information. I looked at castle dynamic proxy, linfu, although they can generate a proxy type, but they cant take existing objects and wrap them instead. Wondering if its possible to do with these frameworks, or if there any other frameworks that enable this...

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  • Simple Mailslot program not working?

    - by Shawn
    Using the client and server examples found here: http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancedmailslot14.html Compiling them with VS2008, running the server and then "client Myslot" I keep getting "WriteFail failed with error 53." Anyone have any ideas? Links to other Mailslot examples are also welcome, thanks.

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  • .Net 3.5 Windows Service hide WCF Service Host

    - by Melursus
    I got a Windows service installed on my development machine (that I made) and I want to interact with it. For a reason I don't know, each time I start the client, a WCF Service Host pop and said that the address is already in use ... which is true ... but how can I do to NOT start that Windows ? Is it because my two projects (server and client) are in the same solution ?

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  • Do not fire 'zoom_changed' event when calling fitBounds function on map

    - by Encore PTL
    Is there a way to prevent the zoom_change event from being triggered if it occurs due to fitBounds() ? I am having an issue where I need to do a search on the server from client when there is a zoom change to map but every time I call fitBounds() it causes zoom_change to trigger which causes the client to do another search on the server. I am only interested in zoom_change done by users and not programmatically using fitBounds.

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  • How to login to gdata in GWT application deployed on GAE?

    - by Raffo
    I want to use the Google account login to retrieve the informations to be used for Google's gdata api so that when I start the application deployed on Google App Engine the user is asked for its login and I can then use this information on the server side to specify the credentials for Google Calendar login (through gdata api). How can I do that? I tried using Client login but it seems that there's no way to get password information from che Client object on the server side... thank you.

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  • Session state server saying extended class no serializable

    - by jenson-button-event
    I am storing an object in session state (using local session state server), class def is: [Serializable] public class ExtendedOAuth2Parameters : OAuth2Parameters but the service is still reporting: Unable to serialize the session state. In 'StateServer' and 'SQLServer' mode, ASP.NET will serialize the session state objects, and as a result non-serializable objects or MarshalByRef objects are not permitted. [SerializationException: Type 'Google.GData.Client.OAuth2Parameters' in Assembly 'Google.GData.Client, Version=2.1.0.0, Culture=neutral, PublicKeyToken=04a59ca9b0273830' is not marked as serializable.] How to get around it?

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  • using full domains in a multi-site application set up

    - by mike in africa
    hi, i'm building a multi-site application where a client must be able to use his own domain (as oppose to just a subdomain). i like to know the different ways to go about it, and what configuration is needed on both end when/if the client wishes to handle email hosting externally. any reference to lxadmin/hypervm would be helpful too. tx~ edit: i'm running apache; no ssl requirement.

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  • Smiple Mailslot program not working?

    - by Shawn
    Using the client and server examples found here: http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancedmailslot14.html Compiling them with VS2008, running the server and then "client Myslot" I keep getting "WriteFail failed with error 53." Anyone have any ideas? Links to other Mailslot examples are also welcome, thanks.

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  • Why do I get a WCF timeout even though my service call and callback are successful?

    - by KallDrexx
    I'm playing around with hooking up an in-game console to a WCF interface, so an external application can send console commands and receive console output. To accomplish this I created the following service contracts: public interface IConsoleNetworkCallbacks { [OperationContract(IsOneWay = true)] void NewOutput(IEnumerable<string> text, string category); } [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IConsoleNetworkCallbacks))] public interface IConsoleInterface { [OperationContract] void ProcessInput(string input); [OperationContract] void ChangeCategory(string category); } On the server I implemented it with: public class ConsoleNetworkInterface : IConsoleInterface, IDisposable { public ConsoleNetworkInterface() { ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler); } public void Dispose() { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); } public void ProcessInput(string input) { ConsoleManager.Instance.ProcessInput(input); } public void ChangeCategory(string category) { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler, category); } protected void OutputHandler(IEnumerable<string> text, string category) { var callbacks = OperationContext.Current.GetCallbackChannel<IConsoleNetworkCallbacks>(); callbacks.NewOutput(text, category); } } On the client I implemented the callback with: public class Callbacks : IConsoleNetworkCallbacks { public void NewOutput(IEnumerable<string> text, string category) { MessageBox.Show(string.Format("{0} lines received for '{1}' category", text.Count(), category)); } } Finally, I establish the service host with the following class: public class ConsoleServiceHost : IDisposable { protected ServiceHost _host; public ConsoleServiceHost() { _host = new ServiceHost(typeof(ConsoleNetworkInterface), new Uri[] { new Uri("net.pipe://localhost") }); _host.AddServiceEndpoint(typeof(IConsoleInterface), new NetNamedPipeBinding(), "FrbConsolePipe"); _host.Open(); } public void Dispose() { _host.Close(); } } and use the following code on my client to establish the connection: protected Callbacks _callbacks; protected IConsoleInterface _proxy; protected void ConnectToConsoleServer() { _callbacks = new Callbacks(); var factory = new DuplexChannelFactory<IConsoleInterface>(_callbacks, new NetNamedPipeBinding(), new EndpointAddress("net.pipe://localhost/FrbConsolePipe")); _proxy = factory.CreateChannel(); _proxy.ProcessInput("Connected"); } So what happens is that my ConnectToConsoleServer() is called and then it gets all the way to _proxy.ProcessInput("Connected");. In my game (on the server) I immediately see the output caused by the ProcessInput call, but the client is still stalled on the _proxy.ProcessInput() call. After a minute my client gets a JIT TimeoutException however at the same time my MessageBox message appears. So obviously not only is my command being sent immediately, my callback is being correctly called. So why am I getting a timeout exception? Note: Even removing the MessageBox call, I still have this issue, so it's not an issue of the GUI blocking the callback response.

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  • How can i select a value in dropdown list per JSFUnit?

    - by easyrider
    Hi, I would like to change a value in dropdown list with id "items". The following causes error client.setValue("items", "1"); java.lang.IllegalArgumentException: This method can not be used on components of type com.gargoylesoftware.htmlunit.html.HtmlSelect I've tried: client.getElement("items").setAttribute("value","1"); It causes no error and no effect as well. Is there any possibility to solve it? Thanx in advance

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