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  • http request terminating early

    - by spiderplant0
    I noticed that on some of my sites, images were occasionally not getting downloaded fully. After a bit of investigation it appears that it is not restricted to images - .css, .js etc were also occasionally terminating early. The faults appear to be random. When I use the debug/proxy tool Fiddler2 reports that fewer bytes have been received than were requested. Firebug reports "Image corrupt or truncated". Obviously this is mainly a concern between me and my hosting company. However despite many emails they have not been able to get to the bottom of it. Transfer to another hosting company is obviously an option but is really a last resort. Has anyone seen this kind of thing before or can anyone suggest what might be causing it. Or any apache setting or something that I can ask them to check out. Will apache log this kind of error - they havent been able to provide me with any logs, but if I know exactly where things have been logged, maybe I can prompt them in to action.

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  • Best setup/workflow for distributed team to integrated DSVC with fragmented huge .NET site?

    - by lazfish
    So we have a team with 2 developers one manager. The dev server sits in a home office and the live server sits in a rack somewhere handled by the larger part of my company. We have freedom to do as we please but I want to incorporate Kiln DSVC and FogBugz for us with some standard procedures to make sense of our decisions/designs/goals. Our main product is web-based training through our .NET site with many videos etc, and we also do mobile apps for multiple platforms. Our code-base is a 15 yr old fragmented mess. The approach has been rogue .asp/.aspx pages with some class management implemented in the last 6 years. We still mix our html/vb/js all on the same file when we add a feature/page to our site. We do not separate the business logic from the rest of the code. Wiring anything up in VS for Intelli-sense or testing or any other benefit is more frustrating than it is worth, because of having to manually rejigger everything back to one file. How do other teams approach this? I noticed when I did wire everything up for VS it wants to make a class for all functions. Do people normally compile DLLs for page-specific functions that won't be reusable? What approaches make sense for getting our practices under control while still being able to fix old anti-patterns and outdated code and still moving towards a logical structure for future devs to build on?

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  • Choosing a CMS to use with backend modules involving haskell and python [on hold]

    - by Butterflycode
    Hi I am trying to decide on a CMS to use for a new project. Security is the most important element of the CMS. I am looking to use a PHP based CMS such as Joomla or Drupal however, PHP has many security flaws which worries me. The data which needs to be secure will be inside a database and relate to account information. I am wondering what is the best way to do this? What I am wanting is a frontend which is made in php/js(joomla) and then I have a backend api which is written in Haskell to handle money transfers ensuring nothing goes wrong. In between the two I want a controller written in perhaps Python or C. I never want the php to touch the database. I want it to relay messages to the controller that's written in python or C and then it inputs to the database, sanitising data etc Am I perhaps thinking too deeply about this? Just wondering if anyone has any ideas on what I should do.... I can't quite explain what the project is as I don't want the idea to be stolen, but it has a lot money transactions involved so security is essential.

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  • How do I get mouse x / y of the world plane in Unity?

    - by Discipol
    I am trying to make a tiled landscape. The terrain itself is not made from tiles but the world has a grid which I define. I would like to place boxes/rectangles which snap to this grid, at runtime, but in order for me to do that I must get a projection from the user screen to the real-world coordinates. I have tried various examples using the Ray class but nothing worked. It compiles and outputs a constant value no matter where I put the mouse. I have tried to add some tiles and try to detect them but no luck. I also tried with one plane as big as my world but still no luck. I am using C# but even a JS version would be helpful. This technique involves calculating which tile the mouse is under by the x and y positions. Perhaps detecting which tile itself is being pointed to would be a simpler task, at which point I can just retrieve its i/j properties. Update: I got it working thanks to some answers, but the ball freaks out towards the far end of the plane. Why is this? https://www.dropbox.com/sh/9pqnl30lm6uwm6h/AACc2JcbW16z6PuHFLLfCAX6a

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  • Get Func-y

    - by PhubarBaz
    I was working on a Windows form app and needed a way to call out to a service without blocking the UI. There are a lot of ways to do this but I came up with one that I thought was pretty simple. It utilizes the System.Func<> generic class, which is basically a way to create delegates using generics. It's a lot more compact and simpler than creating delegates for each method you want to call asynchronously. I wanted to get it down to one line of code, but it was a lot simpler to use three lines.In this case I have a MyServiceCall method that takes an integer parameter and returns a ServiceCallResult object.public ServiceCallResult MyServiceCall(int param1)...You start by getting a Func<> object for the method you want to call, in this case MyServiceCall. Then you call BeginInvoke() on the Func passing in the parameter. The two nulls are parameters BeginInvoke expects but can be ignored here. BeginInvoke returns an IAsyncResult object that acts like a handle to the method call. Finally to get the value you call EndInvoke on the Func passing in the IAsyncResult object you got back from BeginInvoke.Func<int, ServiceCallResult> f = MyServiceCall;IAsyncResult async = f.BeginInvoke(23, null, null);ServiceCallResult result = f.EndInvoke(async);Doing it this way fires off a new thread that calls the MyServiceCall() method. This leaves the main application thread free to update the UI while the method call is running so it doesn't become unresponsive.

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  • cannot log in to all account except guest after mounting new partition

    - by student
    I really really need help. to do my homework from school, since two days ago, I was installing oracle 11g on my ubuntu. through that process, there was lots of problems also, but searching a lot, in somehow I could go to the next phase installing it. (because it was the first time to install on ubuntu by myself..) but when I was making password for oracle and clicked next, it says there are not enough space for home/oracle folder, So to make another space, I mounted another space after checking Gparted and using Software device management, I mounted it. And when I rebooted it, since then, I cannot log in to my own administrator account and even to oracle account(that I made for oracle 11g on ubuntu ) when I type the passwords for it, it seems to work but it redisplay the first page to log in, without really logging in it.. So I loggined to here as guest account... and even I cannot try gnome console manipulation to restore or fix it.. because it is guest account... I`m struggling for three days and... help me, how do I need to do? and at the time oracle said it needs enough space for its home folder, how I should have done?

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  • Should if statments be in inner or outer method?

    - by mjcopple
    Which of these designs is better? What are the pros and cons of each? Which one would you use? Any other suggestions of how to deal with methods like is are appreciated. It is reasonable to assume that Draw() is the only place that the other draw methods are called from. This needs to expand to many more Draw* methods and Show* properties, not just the three shown here. public void Draw() { if (ShowAxis) { DrawAxis(); } if (ShowLegend) { DrawLegend(); } if (ShowPoints && Points.Count > 0) { DrawPoints(); } } private void DrawAxis() { // Draw things. } private void DrawLegend() { // Draw things. } private void DrawPoints() { // Draw things. } Or public void Draw() { DrawAxis(); DrawLegend(); DrawPoints(); } private void DrawAxis() { if (!ShowAxis) { return; } // Draw things. } private void DrawLegend() { if (!ShowLegend) { return; } // Draw things. } private void DrawPoints() { if (!ShowPoints || Points.Count <= 0)) { return; } // Draw things. }

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  • Need some critique on .NET/WCF SOA architecture plan

    - by user998101
    I am working on a refactoring of some services and would appreciate some critique on my general approach. I am working with three back-end data systems and need to expose an authenticated front-end API over http binding, JSON, and REST for internal apps as well as 3rd party integration. I've got a rough idea below that's a hybrid of what I have and where I intend to wind up. I intend to build guidance extensions to support this architecture so that devs can build this out quickly. Here's the current idea for our structure: Front-end WCF routing service (spread across multiple IIS servers via hardware load balancer) Load balancing of services behind routing is handled within routing service, probably round-robin One of the services will be a token Multiple bindings per-service exposed to address JSON, REST, and whatever else comes up later All in/out is handled via POCO DTOs Use unity to scan for what services are available and expose them The front-end services behind the routing service do nothing more than expose the API and do conversion of DTO<-Entity Unity inject service implementation to allow mocking automapper for DTO/Entity conversion Invoke WF services where response required immediately Queue to ESB for async WF -- ESB will invoke WF later Business logic WF layer Expose same api as front-end services Implement business logic Wrap transaction context where needed Call out to composite/atomic services Composite/Atomic Services Exposed as WCF One service per back-end system Standard atomic CRUD operations plus composite operations Supports transaction context The questions I have are: Are the separation of concerns outlined above beneficial? Current thought is each layer below is its own project, except the backend stuff, where each system gets one project. The project has a servicehost and all the services are under a services folder. Interfaces live in a separate project at each layer. DTO and Entities are in two separate projects under a shared folder. I am currently planning to build dedicated services for shared functionality such as logging and overload things like tracelistener to call those services. Is this a valid approach? Any other suggestions/comments?

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  • Customer Reviews on Company Listings [closed]

    - by GSTAR
    I'm not sure if this is the right place but I am after some general advice on a feature I am looking to implement on my website. The website I have is a Wedding Directory. Here, companies can advertise in the form of a directory listing. This listing contains the company details - such as what they do and how you can contact them. There are three packages available - Basic package is free and Silver and Gold packages are charged for. Now in order to further enhance the directory, I want to enable customer reviews for each listing. This is basically whereby customers who have used a particular company's service can write a review (and rate out of 5) of their experience. The dilemma I face is that if customers are to be paying for their listings then surely they will expect to not have content on their listing that would tarnish their reputation (i.e. negative reviews). But at the same time I want to be impartial and help my site visitors to make informed choices on which companies to book when arranging their weddings. Of course I will exercise my ability to remove offensive or fake reviews but I do not want to be removing reviews just to satisfy my clients. Suppose a client pays me a premium fee to have their listing on my front page and at the top of the listings. Now suppose that client gets lost of negative reviews - the fact that they have increased visibility means that they will also get increased bad publicity. This in turn means they won't renew their package and will most likely request the listing to be taken down. So, how can I get the right balance here and keep everyone happy?

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  • C# 2d array value check [duplicate]

    - by TLFTN
    This question already has an answer here: 3-in-a-row or more logic 4 answers I've managed to create a 2d array, then made it fill up with random numbers, like this: int[,] grid = new int[5, 5] ; Random randomNumber = new Random(); var rowLength = grid.GetLength(0); var colLength = grid.GetLength(1); for (int row = 0; row < rowLength; row++) { for (int col = 0; col < colLength; col++){ grid[row, col] = randomNumber.Next(5); Console.Write(String.Format("{0}\t", grid[row, col]));} Console.WriteLine(); } This results in an array with random values. Example: 3 0 0 3 3 1 3 3 3 2 0 0 2 0 4 3 3 2 0 3 4 0 3 3 0 Notice those three 3s which are connected to each other(in the second row), now how would I check if there's a match like this?

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  • Complex, yet simple crafting system model

    - by KatShot
    I'm working on some arcade shooter/slasher, and the main logline is "Kick'em with everything you want". There's not so many enemies in GDD, main focus is on tons of weapons and gadgets to cause mayhem. To get weapon, you need to craft it, and now crafting system looks simple, like: 1) You got three slots for weapon parts (like A, B, C) 2) You collect misc weapon parts, and when you got atleast one for every slot, you can craft a weapon (for example, if you got A1, B1, B2, B3 and C1, you can craft such models - A1B1C1, A1B2C1, A1B3C1) As for me, this crafting system is too simple, because weapon parts will just fall from the top of screen, often enough. That's why I'm thinking about adding some more crafting system levels, like resources (collect 10 scrap pieces to make part A1 or C3), etc. My question is: How can i add some more complex, still simple, transparent levels in crafting system? upd. For example, in Minecraft or Terraria, first 5-10 crafting recipies quite transparent and simple IMHO. But then it turns into huge mess to understand, how to craft this or that (for example, fishing rod)

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  • What service or software should I use to serve advertising on a site with about 120k monthly page views?

    - by JasonBirch
    I have a site that is generating about 120k monthly page views and is being hosted on a shared FreeBSD server where I have access to PHP and MySQL. I am using some custom PHP server-side scripts that give each of my ad networks (AdSense, Tribal Fusion, etc) an adjustable percentage of impressions in each of the ad positions on my pages. I am looking for a better way of managing and measuring the delivery of these ads, and would also like to be able to take direct placements and provide statistics to the clients. I am looking at options including OpenX self-hosted, OpenX community, and Google DoubleClick for Publishers Small Business (DFP), but am having difficulty determining which one will best meet my needs. They all seem to have pretty steep learning curves compared to my simple scripts. What I have taken away so far as the benefit of self-hosting is that I don't have to pay for the service if I exceed a maximum number of ad impressions, while both OpenX Community and DFP have free impression limits. Of course, if I was doing those kind of numbers I'd need to upgrade my hosting account, but I'm not sure even at that point whether it would be cheaper to serve the ads myself than pay for a premium service. Apart from this, I really need insights into what features differentiate these services, why I might want to choose one over another, and if there are any other competing products or service of the same quality that I should look into. Answers from webmasters who have used both (or all three) services and can talk to usability and ease of ad management would be highly appreciated.

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  • Can I dynamicaly size a div based on discreet units and still center? [closed]

    - by Dave
    Here's the problem: I have a website I'm working on that, depending on what the user has selected, will pop up a different number of boxes 80px high and 200px wide and currently set to float:left. These boxes are contained within a div that is basically the whole width of the screen minus some 1% margins. So at the moment they all fill in the box and, depending on screen size, occupy a grid of variable height and width. The problem is, if the screen size makes the containing box, say, 700px wide then you end up with 3 boxes per row and a bloody big margin on the right. What I would like to do is center the grid of boxes inside the containing box so that the margins are equal left and right. I suspect this can't be done since it means the containing box needs to set its size by looking both at the size of the user's window as well as the size of its children. It would be easy to do with javascript but I'd prefer not to if that is an option. If it is truly impossible then I will simply script it and let non-js users see a left-justified set of boxes.

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  • How to search the web for programming related solutions?

    - by Bob
    I have the impression that Google has become unusable when searching for programming related questions. Example: I'm Googling for XML-RPC Redstone Cookie I'm expecting results where all three terms are contained. I don't care for results where one term misses. I guess until some months ago Google just worked this way, i.e. all terms were included. Somehow this feature is gone now (Google apparently thinks it is more intelligent than the user and knows what the user is searching for). So I helped myself putting a + in front of every word. This is, however, a bit cumbersome. And for the last weeks, it even doesn't work anymore in all cases, Google ignores the +. So how do you search for progamming related problems? Do you still use Google? If yes, which techniques do you use to get the right results? Or do you use another search engine? Which one?

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  • Can't install GTX 680 drivers on 12.04

    - by user68945
    I recently installed Ubuntu 12.04 on my desktop. I have three monitors, and after installing, ubuntu only detected one at 1080p. I downloaded the driver from the nvidia website, but when I stop lightdm and try to run the driver, it gives me an error message: ERROR: Unable to find the kernel source tree for the currently running kernel. Please make sure you have installed the kernel source files for your kernel and that they are properly configured; on Red Hat Linux systems, for example, be sure you have the 'kernel-source' or 'kernel-devel' RPM installed. If you know the correct kernel source files are installed, you may specify the kernel source path with the '--kernel-source-path' command line option. I tried instead to install the driver via the terminal, with the X ppa. The installation seemed to work, but when I rebooted, my display was at 640x480 resolution, with no other options for resolution. The NVIDIA X Server settings program is there now, but when I run it, it simply tells me that I don't seem to be using their driver, and that I should run nvidia-xconfig as root. Doing so doesn't help, I simply get the same issue again. I checked the file at /etc/X11/xorg.conf, and it's an NVIDIA file (has nvidia in the header). Does anyone know something else I can try? EDIT: Forgot to mention, I tried installing drivers via the "Additional Drivers" GUI utility, there were two options, one of them marked "(post-release updates)". I tried both of them, in both cases it tried to download and install for a while, then said that there was an error, and that a description could be found at /var/log/jockey.log. Both logs were over 700 lines

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  • SDL blitting multiple surfaces at once

    - by extropic_engine
    I'm trying to write a platforming game where the sprites for the level backgrounds are broken up into 512x512 chunks. I keep 3 chunks in memory at a time and I'm trying to write code to blit all three to the screen. Here is the current code I have: SDL_Rect where; where.y = -game->camera->y; where.x = -game->camera->x - MAP_WIDTH; SDL_BlitSurface(left_chunk, NULL, screen, &where); where.x = -game->camera->x; SDL_BlitSurface(center_chunk, NULL, screen, &where); where.x = -game->camera->x + MAP_WIDTH; SDL_BlitSurface(right_chunk, NULL, screen, &where); The issue I'm running into is that whichever chunk gets blitted first is the only one that shows up. The rest fail to appear onscreen. I think the issue might have something to do with alpha transparency, but even if the chunks don't overlap at all they still fail to blit. In other parts of the code I'm blitting multiple things to the screen at once, such as characters and backgrounds, and they all show up correctly. This particular segment of code is the only area I'm encountering this problem. If I comment out the line that blits left_chunk, it changes to this:

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  • Ubuntu 12.04 "stuttering"

    - by Totte
    When I log in to the desktop Ubuntu seems to "stutter". Doing pretty much anything causes the cursor to freeze for a few seconds, and the rest of the screen updates something like every 15 seconds (during these 15 seconds I can still move the cursor). For example, opening the home folder I first see no effect, followed by a semi-transparent home folder, and finally the folder as it should be (this can take like 30 seconds); no animation, just three individual frames. Also, I sometimes don't see a window for a program, even though the program in question is supposed to be "up". Since this is my first experience of Linux, I confess I have no idea where to start - searching the web I only found problems with complete freezes/crashes requiring rebooting, as opposed to this "stuttering". I installed Ubuntu 12.04 32bit from a bootable USB stick a couple of days ago, right after a fresh Vista 32bit install. Thinking the stuttering might stop if I updated Ubuntu, I managed to install approx 270 updates through the Update Manager, but the stuttering was still there. Apart from the updates, I haven't installed any software other than what was included on the bootable USB stick. Vista and Ubuntu are on a single Crucial m4 SSD, in a dual-boot setup, with GRUB. CPU: Intel Core 2 Quad Q6600 GPU: Nvidia GeForce 8800 GTX (with the recommended proprietary drivers) RAM: 2GB DDR2

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  • Database Insider - December 2012 issue

    - by Javier Puerta
    The December issue of the Database Insider newsletter is now available. (Full newsletter here) Big Data: From Acquisition to Analysis 2012 will likely be remembered as the year of big data, as a new generation of technologies enables organizations to acquire, organize, and analyze the exponentially growing and typically less-structured data generated from a variety of new sources. Oracle has produced a series of five short videos that offer a quick and compelling high-level introduction to big data. Read More Total Cost of Ownership Comparison: Oracle Exadata vs. IBM P-Series Read the research that found that over three years, the IBM hardware running Oracle Database cost 31 percent more in total cost of ownership than Oracle Exadata. Webcast - Oracle Exadata Database Machine X3 Learn about Oracle’s next-generation database machine, Oracle Exadata X3, that combines massive memory and low-cost disks to deliver the highest performance at the lowest cost. Available in an eight-rack configuration, it allows you to start small and grow.    Maximum Availability with Oracle GoldenGate Discover how to eliminate not only unplanned downtime but also planned downtime resulting from database upgrades, migrations, and consolidation.Thursday, December 1319:00 CET / 6 pm. UK   

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  • SQL RDBMS : one query or multiple calls

    - by None None
    After looking around the internet, I decided to create DAOs that returned objects (POJOs) to the calling business logic function/method. For example: a Customer object with a Address reference would be split in the RDBMS into two tables; Customer and ADDRESS. The CustomerDAO would be in charge of joining the data from the two tables and create both an Address POJO and Customer POJO adding the address to the customer object. Finally return the fulll Customer POJO. Simple, however, now i am at a point where i need to join three or four tables and each representing an attribute or list of attributes for the resulting POJO. The sql will include a group by but i will still result with multiple rows for the same pojo, because some of the tables are joining a one to many relationship. My app code will now have to loop through all the rows trying to figure out if the rows are the same with different attributes or if the record should be a new POJO. Should I continue to create my daos using this technique or break up my Pojo creation into multiple db calls to make the code easier to understand and maintain?

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  • How to get the level and position of the player from an extern program? [on hold]

    - by user3727174
    I want to write a program that needs the current level and position of the player (primary single player). This should work for potentially every game installed and running on the computer my program is running on. The data I need is basically one integer value for the level (if there are any) and three integer values for x, y and optimal z for the position of the player. In which relation/scale or where the null point is does not matter, because this information is going to be interpreted game dependent, I will use this information to read information out of a database created for the game currently running. Currently I'm using C++, but if there is a better option for Java I´m willing to port my program. My thoughs so far are: make a mod for every game that should be supported, get the position/level from there, write this information to the disk and read it from my program tracking mouse/keyboard events and reconstructing the movement won't work Are there any general APIs for something like this? Any Tool to find this data? Or maybe engines that provide APIs to get this data directly from the game?

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  • Delete Ubuntu and Grub from PC (and BIOS unaccessible)

    - by Temitope
    I've really done a mess while upgrading 12.04 to 12.10, or my PC did, or ubuntu did, I can't really tell. The situation now is I have a dual booting machine, Windows 7 and ubuntu 12.10 -When turning on the PC, I can't access boot options, I've tried every thing, esc, f1 f8, f10 (I have a Hp pavilion) but all I can see is a short-lasting screen with three lines reading something like "error:files not found" or "link not found". So the PC turns to the Grub loader screen. This is already a BIG problem. It means I can't change boot order, and I'm diperate, since it doensn't seem that repairing my operating systems will bring my BIOS back. -If I chose Ubuntu in grup, it loades but then frezes on the desktop, I may be having problem with unity3d, or compiz, which was reported to be crashing the first times I started ubuntu. Now, after turning off and on the pc several times, no crash is reported again. Ubuntu just load my background image and nothing else. Not the side menu, not the header, nothing. Althogh the system seems "functioning", when I press the power button on the PC, for example, the normal shutdown dialog window appears. -If I chose Windows, Grubs tells me that something is not found, and to press any key to continue; I do it and then Windows loads perfectly. What I now want to do is 1- use EasyBSD to change boot order and boot Windows partition first 2- delete the ubuntu partitions from within windows disk manager What I except happening is that My PC turns to, or near to factory booting settings: I press the power button and Windows loads without asking me nothing I have acess to all my hardisk from withing windows Is that what will really happen? Are there danger I'm not seeing? What I don't except happening is The BIOS access key return functioning How could I eventually solve this? I would like to reinstall Ubuntu, 32 bit version this time.

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  • How do I get any number of links to space evenly? [migrated]

    - by Aerodynamo
    Alright, so here is the situation... Say I have a navbar for a site, and I allow users to change the number of links they want on this navbar. This means they could have 3, 5, 10, etc. What I want to do is make it so that if one link is up, it only takes up, say, 1/5th of the space on the navbar. If I weren't using borders, I might do something like: width: 18%; padding: 0 1%; However, I have two problems with this: 1) For 4 buttons, that's fine that it doesn't fill up the whole row. It would look ugly if the links were too wide... but when I have 6 or 7 buttons, it's got huge overflow! 2) Since I have borders, I can't use a percentage value for the borders or the widths, because I can't properly estimate how much of the percentage it will be. Now, I know I don't have to use percentage values, but what I would ideally prefer is that the first button is the smallest possible size necessary for all the other buttons to fit properly, meaning that if I have 950px and 6 links, the first link can be about 150px while the others are 160px... that's fine. I want all the other buttons on the navbar to be equally sized, regardless of how many links there are. I also need for it to accept a border... I figure the way to do this is to put a border in the nested div, so that way it doesn't effect the overall width of the button? This is all well and good, but I'm still plagued by the issue of not being able to design a dynamic site using the style I want if I can't get all the nav buttons to fit the width properly. Are there some js tricks I could use? I don't even know... Thanks

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  • Associate a texture to an object (from a data-model, not graphical point of view).

    - by Raveline
    I'm writing a roguelike where objects and floor can be made of different materials. For instance, let's say we can have a wooden chair, an iron chair, a golden chair, and so on. I've got an Object class (I know, the name is terrible), which is more or less using a composite pattern, and a Material class. Material have different important properties (noise, color...). For the time being, there are 5 different instances of materials, created at the initialization of the game. How would connect an instance of Object with one of the 5 instances of materials ? I see three simple solutions : Using a pointer. Simple and brutal. Using an integer material-id, then get the materials out of a table when engine manipulates the object for various purposes (display, attack analysis, etc.). Not very beautiful, I think, and not very flexible. Using an integer material-id, then get the materials out of a std::map. A bit more flexible, but still not perfect. Do you see other possibilities ? If not, what would you choose (and why) ? Thanks in advance !

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  • Series On Embedded Development (Part 1)

    - by user12612705
    This is the first in a series of entries on developing applications for the embedded environment. Most of this information is relevant to any type of embedded development (and even for desktop and server too), not just Java. This information is based on a talk Hinkmond Wong and I gave at JavaOne 2012 entitled Reducing Dynamic Memory in Java Embedded Applications. One thing to remember when developing embeddded applications is that memory matters. Yes, memory matters in desktop and server environments as well, but there's just plain less of it in embedded devices. So I'm going to be talking about saving this precious resource as well as another precious resource, CPU cycles...and a bit about power too. CPU matters too, and again, in embedded devices, there's just plain less of it. What you'll find, no surprise, is that there's a trade-off between performance and memory. To get better performance, you need to use more memory, and to save more memory, you need to need to use more CPU cycles. I'll be discussing three Memory Reduction Categories: - Optionality, both build-time and runtime. Optionality is about providing options so you can get rid of the stuff you don't need and include the stuff you do need. - Tunability, which is about providing options so you can tune your application by trading performance for size, and vice-versa. - Efficiency, which is about balancing size savings with performance.

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  • Learning project Custom c# Cms [closed]

    - by user313378
    I want to start new project customCms, cause I think it's a good starting point to implement my collected knowledge from c#, ddd, nhibernate, mvc3, js. It will be great if I hear some guidlines from expirienced users here. I will use C# ASP.NET MVC3 razor view engine. Also I was thinking of NHibernate ORM, I dont know if using Nhibernate will cause performanse down. Initially MSSQL 2008 will be used, but using ORM layer cause that I can switch to some other db with no pain. I was thinking to create News entity which will have properties Id Name Created Updated IntroText Content Title Author ListPhotos Every input will be validated with untroub. java script on the view, and it will be validated on db level as well. Maybe it is best approach to create some interface which will be implemented by my cmsClient entity like NewsEntity. In this interface will be included everything it should be requested from my client in future. At least some stuff which are not included in entity right now, consumed data by rss feed, wcf, etc. So basically everything you think its good idea from documentating project, to coding. Everyone is welcomed to brainstorm for custom cms.

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