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  • Modify EXE to stop launching firefox

    - by Random Joe
    I'm using a wireless modem program from my ISP. This program automatically disconnect when it detects the line is idle. It does so in 2-5 minutes of idle time. Whenever I reconnect, It will automatically fire up my default browser to the ISP portal. I DID NOT pay them to shove their web portal in my face 50 times a day. The ISP provides no options for disabling this behavior. Can someone please show me how to hex edit the EXE program to stop it from annoying the hell out of me?

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  • Using ret with FASM on Win32

    - by Jon Purdy
    I'm using SDL with FASM, and have code that's minimally like the following: format ELF extrn _SDL_Init extrn _SDL_SetVideoMode extrn _SDL_Quit extrn _exit SDL_INIT_VIDEO equ 0x00000020 section '.text' public _SDL_main _SDL_main: ccall _SDL_Init, SDL_INIT_VIDEO ccall _SDL_SetVideoMode, 640, 480, 32, 0 ccall _SDL_Quit ccall _exit, 0 ; Success, or ret ; failure. With the following quick-and-dirty makefile: SOURCES = main.asm OBJECTS = main.o TARGET = SDLASM.exe FASM = C:\fasm\fasm.exe release : $(OBJECTS) ld $(OBJECTS) -LC:/SDL/lib/ -lSDLmain -lSDL -LC:/MinGW/lib/ -lmingw32 -lcrtdll -o $(TARGET) --subsystem windows cleanrelease : del $(OBJECTS) %.o : %.asm $(FASM) $< $@ Using exit() (or Windows' ExitProcess()) seems to be the only way to get this program to exit cleanly, even though I feel like I should be able to use retn/retf. When I just ret without calling exit(), the application does not terminate and needs to be killed. Could anyone shed some light on this? It only happens when I make the call to SDL_SetVideoMode().

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  • What does subl do here?

    - by drozzy
    So... I'm compiling into assembler, with gcc -S -O2 -m32: void h(int y){int x; x=y+1; f(y); f(2); } And it gives me the following: .file "sample.c" .text .p2align 4,,15 .globl h .type h, @function h: pushl %ebp movl %esp, %ebp subl $24, %esp movl 8(%ebp), %eax movl %eax, (%esp) call f movl $2, 8(%ebp) leave jmp f .size h, .-h .ident "GCC: (GNU) 4.4.3 20100127 (Red Hat 4.4.3-4)" .section .note.GNU-stack,"",@progbits Now I know what pushl and movel: they store the current frame pointer onto the stack and then set the value of the frame pointer register to the value of the Stack Pointer. But I have no idea what the subl $24, %esp is. Thanks!

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  • ASP.NET reading files from BIN

    - by nettguy
    I am processing some CSV file which i have copied in Bin folder of My ASP.NET Website. When i execute using (IDataReader csv = new CsvReader (new StreamReader("sample.txt"), true, '|')) { ..... } it complains me that "sample.txt" not found in "c:\Program Files\.....\" Won't the runtime automatically look into the bin folder? what modification do i need to do?

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  • Ret Failure with SDL using FASM on Win32

    - by Jon Purdy
    I'm using SDL with FASM, and have code that's minimally like the following: format ELF extrn _SDL_Init extrn _SDL_SetVideoMode extrn _SDL_Quit extrn _exit SDL_INIT_VIDEO equ 0x00000020 section '.text' public _SDL_main _SDL_main: ccall _SDL_Init, SDL_INIT_VIDEO ccall _SDL_SetVideoMode, 640, 480, 32, 0 ccall _SDL_Quit ccall _exit, 0 ; Success, or ret ; failure. With the following quick-and-dirty makefile: SOURCES = main.asm OBJECTS = main.o TARGET = SDLASM.exe FASM = C:\fasm\fasm.exe release : $(OBJECTS) ld $(OBJECTS) -LC:/SDL/lib/ -lSDLmain -lSDL -LC:/MinGW/lib/ -lmingw32 -lcrtdll -o $(TARGET) --subsystem windows cleanrelease : del $(OBJECTS) %.o : %.asm $(FASM) $< $@ Using exit() (or Windows' ExitProcess()) seems to be the only way to get this program to exit cleanly, even though I feel like I should be able to use retn/retf. When I just ret without calling exit(), the application does not terminate and needs to be killed. Could anyone shed some light on this? It only happens when I make the call to SDL_SetVideoMode().

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  • 80x86 16-bit asm: lea cx, [cx*8+cx] causes error on NASM (compiling .com file)

    - by larz
    Title says it all. The error NASM gives (dispite my working OS) is "invalid effective address". Now i've seen many examples of how to use LEA and i think i gots it right but yet my NASM dislikes it. I tried "lea cx, [cx+9]" and it worked; "lea cx, [bx+cx]" didn't. Now if i extended my registers to 32-bits (i.e. "lea ecx, [ecx*8+ecx]") everything would be well but i am restricted to use 16- and 8-bit registers only. Is here anyone so knoweledgeable who could explain me WHY my assembler doesn't let me use lea the way i supposed it should be used? Thanks.

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  • More about the Standard Entry Sequence

    - by Mask
    quoted from here: _function: push ebp ;store the old base pointer mov ebp, esp ;make the base pointer point to the current ;stack location – at the top of the stack is the ;old ebp, followed by the return address and then ;the parameters. sub esp, x ;x is the size, in bytes, of all ;"automatic variables" in the function What's stored in esp in the above code snippet?

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  • See if any application has a DLL from the GAC loaded

    - by rwmnau
    I'm trying to deploy new copies of my DLL to the GAC on remote servers, but I need to identify if any processes currently running have a loaded copy of the DLL I'm replacing - I'd like to restart them, or at least tell the user. For example, Biztalk seems to load the DLLs it needs the first time they're used, and then replacing them keeps the old copy in memory until the Host Instances are restarted - something I could easily do as part of my deployment. Is there a way to tell using .NET which processes have loaded a particular DLL from the GAC? UPDATE: Some further investigation shows that both Process Explorer has this functionality, and another Sysinternals tool, ListDLL, does exactly what I want to be able to do. I'd like to know how they do it, since I'd love to replicate this functionality in my application without having to include and screen-scrape ListDLL (if that's even allowed inside the license).

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  • NDepend: How to not display 'tier' assemblies in dependency graph?

    - by Edward Buatois
    I was able to do this in an earlier version of nDepend by going to tools-options and setting which assemblies would be part of the analysis (and ignore the rest). The latest version of the trial version of nDepend lets me set it, but it seems to ignore the setting and always analyze all assemblies whether I want it to or not. I tried to delete the "tier" assemblies by moving them over to the "application assemblies" list, but when I delete them out of there, they just get added back to the "tier" list, which I can't ignore. I don't want my dependency graph to contain assemblies like "system," "system.xml," and "system.serialization!" I want only MY assemblies in the dependency graph! Or is that a paid-version feature now? Is there a way to do what I'm talking about?

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  • In which scenario it is useful to use Disassembly on python?

    - by systempuntoout
    The dis module can be effectively used to disassemble Python methods, functions and classes into low-level interpreter instructions. I know that dis information can be used for: 1. Find race condition in programs that use threads 2. Find possible optimizations From your experience, do you know any other scenarios where Disassembly Python feature could be useful?

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  • Why is a 16-bit register used with BSR instruction in this code snippet?

    - by sharptooth
    In this hardcore article there's a function find_maskwidth() that basically detects the number of bits required to represent itemCount dictinct values: unsigned int find_maskwidth( unsigned int itemCount ) { unsigned int maskWidth, count = itemCount; __asm { mov eax, count mov ecx, 0 mov maskWidth, ecx dec eax bsr cx, ax jz next inc cx mov maskWidth, ecx next: } return maskWidth; } the question is why do they use ax and cx registers instead of eax and ecx?

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  • (x86) Assembler Optimization

    - by Pindatjuh
    I'm building a compiler/assembler/linker in Java for the x86-32 (IA32) processor targeting Windows. High-level concepts of a "language" (in essential a Java API for creating executables) are translated into opcodes, which then are wrapped and outputted to a file. The translation process has several phases, one is the translation between languages: the highest-level code is translated into the medium-level code which is then translated into the lowest-level code (probably more than 3 levels). My problem is the following; if I have higher-level code (X and Y) translated to lower-level code (x, y, U and V), then an example of such a translation is, in pseudo-code: x + U(f) // generated by X + V(f) + y // generated by Y (An easy example) where V is the opposite of U (compare with a stack push as U and a pop as V). This needs to be 'optimized' into: x + y (essentially removing the "useless" code) My idea was to use regular expressions. For the above case, it'll be a regular expression looking like this: x:(U(x)+V(x)):null, meaning for all x find U(x) followed by V(x) and replace by null. Imagine more complex regular expressions, for more complex optimizations. This should work on all levels. What do you suggest? What would be a good approach to optimize in these situations?

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  • How Do You Make An Assembler?

    - by mudge
    I'd like to make a simple x86 assembler. I'm wondering if there's any tutorials for making your own assembler. Or if there's a simple assembler that I could study. Also, I wonder what tools are used in looking at and handling the binary/hex of programs.

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  • Throwing a C++ exception after an inline-asm jump

    - by SoapBox
    I have some odd self modifying code, but at the root of it is a pretty simple problem: I want to be able to execute a jmp (or a call) and then from that arbitrary point throw an exception and have it caught by the try/catch block that contained the jmp/call. But when I do this (in gcc 4.4.1 x86_64) the exception results in a terminate() as it would if the exception was thrown from outside of a try/catch. I don't really see how this is different than throwing an exception from inside of some far-flung library, yet it obviously is because it just doesn't work. How can I execute a jmp or call but still throw an exception back to the original try/catch? Why doesn't this try/catch continue to handle these exceptions as it would if the function was called normally? The code: #include <iostream> #include <stdexcept> using namespace std; void thrower() { cout << "Inside thrower" << endl; throw runtime_error("some exception"); } int main() { cout << "Top of main" << endl; try { asm volatile ( "jmp *%0" // same thing happens with a call instead of a jmp : : "r"((long)thrower) : ); } catch (exception &e) { cout << "Caught : " << e.what() << endl; } cout << "Bottom of main" << endl << endl; } The expected output: Top of main Inside thrower Caught : some exception Bottom of main The actual output: Top of main Inside thrower terminate called after throwing an instance of 'std::runtime_error' what(): some exception Aborted

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  • x86_64 assembler: only one call per subroutine?

    - by zneak
    Hello everyone, I decided yesterday to start doing assembler. Most of it is okay (well, as okay as assembler can be), but I'm getting some problems with gas. It seems that I can call functions only once. After that, any subsequent call opcode with the same function name will fail. I must be doing something terribly wrong, though I can't see what. Take this small C function for instance: void path_free(path_t path) { if (path == NULL) return; free(((point_list_t*)path)->points); free(path); } I "translated" it to assembler like that: .globl _path_free _path_free: push rbp mov rbp, rsp cmp rdi, 0 jz byebye push rdi mov rdi, qword ptr [rdi] call _free pop rdi sub rsp, 8 call _free byebye: leave ret This triggers the following error for the second call _free: suffix or operands invalid for ``call''. And if I change it to something else, like free2, everything works (until link time, that is). Assembler code gcc -S gave me looks very similar to what I've done (except it's in AT&T syntax), so I'm kind of lost. I'm doing this on Mac OS X under the x86_64 architecture.

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  • OpenGL Calls Lock/Freeze

    - by Necrolis
    I am using some dell workstations(running WinXP Pro SP 2 & DeepFreeze) for development, but something was recenlty loaded onto these machines that prevents any opengl call(the call locks) from completing(and I know the code works as I have tested it on 'clean' machines, I also tested with simple opengl apps generated by dev-cpp, which will also lock on the dell machines). I have tried to debug my own apps to see where exactly the gl calls freeze, but there is some global system hook on ZwQueryInformationProcess that messes up calls to ZwQueryInformationThread(used by ExitThread), preventing me from debugging at all(it causes the debugger, OllyDBG, to go into an access violation reporting loop or the program to crash if the exception is passed along). the hook: ntdll.ZwQueryInformationProcess 7C90D7E0 B8 9A000000 MOV EAX,9A 7C90D7E5 BA 0003FE7F MOV EDX,7FFE0300 7C90D7EA FF12 CALL DWORD PTR DS:[EDX] 7C90D7EC - E9 0F28448D JMP 09D50000 7C90D7F1 9B WAIT 7C90D7F2 0000 ADD BYTE PTR DS:[EAX],AL 7C90D7F4 00BA 0003FE7F ADD BYTE PTR DS:[EDX+7FFE0300],BH 7C90D7FA FF12 CALL DWORD PTR DS:[EDX] 7C90D7FC C2 1400 RETN 14 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C the messed up function + call: ntdll.ZwQueryInformationThread 7C90D7F0 8D9B 000000BA LEA EBX,DWORD PTR DS:[EBX+BA000000] 7C90D7F6 0003 ADD BYTE PTR DS:[EBX],AL 7C90D7F8 FE ??? ; Unknown command 7C90D7F9 7F FF JG SHORT ntdll.7C90D7FA 7C90D7FB 12C2 ADC AL,DL 7C90D7FD 14 00 ADC AL,0 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C So firstly, anyone know what if anything would lead to OpenGL calls cause an infinite lock,and if there are any ways around it? and what would be creating such a hook in kernal memory ? Update: After some more fiddling, I have discovered a few more kernal hooks, a lot of them are used to nullify data returned by system information calls(such as the remote debugging port), I also managed to find out the what ever is doing this is using madchook.dll(by madshi) to do this, this dll is also injected into every running process(these seem to be some anti debugging code). Also, on the OpenGL side, it seems Direct X is fine/unaffected(I ran one of the DX 9 demo's without problems), so could one of these kernal hooks somehow affect OpenGL?

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  • Problem with asm program (nasm)

    - by GLeBaTi
    org 0x100 SEGMENT .CODE mov ah,0x9 mov dx, Msg1 int 0x21 ;string input mov ah,0xA mov dx,buff int 0x21 mov ax,0 mov al,[buff+1]; length ;string UPPERCASE mov cl, al mov si, buff cld loop1: lodsb; cmp al, 'a' jnb upper loop loop1 ;output mov ah,0x9 mov dx, buff int 0x21 exit: mov ah, 0x8 int 0x21 int 0x20 upper: sub al,32 jmp loop1 SEGMENT .DATA Msg1 db 'Press string: $' buff db 254,0 this code perform poorly. I think that problem in "jnb upper". This program make small symbols into big symbols.

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  • How to specify execution time of x86 and PowerPC instructions?

    - by Goofy
    Hello! I have to approximate execution time of PowerPC and x86 assembler code.I understand that I cannot compute exact it dependson many problems (current processor state - x86 processor dicides internal instructions in microinstructions, memory access time obtainig code from cache of from slower memory etc.). I found some information in Intel Optimizaction reference (APPENDIX C), but it does not provide information about all general purpose instructions. Is there any complete reference about it? What about PowerPC processors? Where can I fund such information?

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  • delete a file in protected mode env(like windows xp)

    - by JGC
    hi I write a program to delete a file from somewhere of my harddisk in 8086 but when i use int 21h (ah=41h) an error happens and carry set to 1.and I cannot delete that. does anyone know what can I do? I think it should be from protected mode which does not allow my program to delete another file.I want the answer and language is not matter.

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  • Error in Print Function in Bubble Sort MIPS?

    - by m00nbeam360
    Sorry that this is such a long block of code, but do you see any obvious syntax errors in this? I feel like the problem is that the code isn't printing correctly since the sort and swap methods were from my textbook. Please help if you can! .data save: .word 1,2,4,2,5,6 size: .word 6 .text swap: sll $t1, $a1, 2 #shift bits by 2 add $t1, $a1, $t1 #set $t1 address to v[k] lw $t0, 0($t1) #load v[k] into t1 lw $t2, 4($t1) #load v[k+1] into t1 sw $t2, 0($t1) #swap addresses sw $t0, 4($t1) #swap addresses jr $ra #return sort: addi $sp, $sp, -20 #make enough room on the stack for five registers sw $ra, 16($sp) #save the return address on the stack sw $s3, 12($sp) #save $s3 on the stack sw $s2, 8($sp) #save Ss2 on the stack sw $s1, 4($sp) #save $s1 on the stack sw $s0, 0($sp) #save $s0 on the stack move $s2, $a0 #copy the parameter $a0 into $s2 (save $a0) move $s3, $a1 #copy the parameter $a1 into $s3 (save $a1) move $s0, $zero #start of for loop, i = 0 for1tst: slt $t0, $s0, $s3 #$t0 = 0 if $s0 S $s3 (i S n) beq $t0, $zero, exit1 #go to exit1 if $s0 S $s3 (i S n) addi $s1, $s0, -1 #j - i - 1 for2tst: slti $t0, $s1, 0 #$t0 = 1 if $s1 < 0 (j < 0) bne $t0, $zero, exit2 #$t0 = 1 if $s1 < 0 (j < 0) sll $t1, $s1, 2 #$t1 = j * 4 (shift by 2 bits) add $t2, $s2, $t1 #$t2 = v + (j*4) lw $t3, 0($t2) #$t3 = v[j] lw $t4, 4($t2) #$t4 = v[j+1] slt $t0, $t4, $t3 #$t0 = 0 if $t4 S $t3 beq $t0, $zero, exit2 #go to exit2 if $t4 S $t3 move $a0, $s2 #1st parameter of swap is v(old $a0) move $a1, $s1 #2nd parameter of swap is j jal swap #swap addi $s1, $s1, -1 j for2tst #jump to test of inner loop j print exit2: addi $s0, $s0, 1 #i = i + 1 j for1tst #jump to test of outer loop exit1: lw $s0, 0($sp) #restore $s0 from stack lw $s1, 4($sp) #resture $s1 from stack lw $s2, 8($sp) #restore $s2 from stack lw $s3, 12($sp) #restore $s3 from stack lw $ra, 16($sp) #restore $ra from stack addi $sp, $sp, 20 #restore stack pointer jr $ra #return to calling routine .data space:.asciiz " " # space to insert between numbers head: .asciiz "The sorted numbers are:\n" .text print:add $t0, $zero, $a0 # starting address of array add $t1, $zero, $a1 # initialize loop counter to array size la $a0, head # load address of print heading li $v0, 4 # specify Print String service syscall # print heading out: lw $a0, 0($t0) # load fibonacci number for syscall li $v0, 1 # specify Print Integer service syscall # print fibonacci number la $a0, space # load address of spacer for syscall li $v0, 4 # specify Print String service syscall # output string addi $t0, $t0, 4 # increment address addi $t1, $t1, -1 # decrement loop counter bgtz $t1, out # repeat if not finished jr $ra # return

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