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  • Standalone server setup for compute capacity

    - by mikera
    I'm developing an application for my company that will require a lot of compute capacity (running some very big mathematical calculations), and looking for some form of server setup to do this. For various reasons, we want to run this on-site in our office rather than hosting it externally. It's been a while since I last had to set up my own servers so I thought I would tap into the collective wisdom of serverfault! My broad requirements are: Budget $30-50k, with an aim to get as much compute capacity as possible for that budget 64-bit servers suitable to run Ubuntu Linux + Java Some relatively standalone rack that can be installed in secure office space Fast/low latency network connections between the servers, but don't really care about connectivity to the outside world Storage capacity shared between the servers - they don't necessarily need their own storage providing they can be booted from a common image Downtime can be tolerated (since the calculations are run in batch mode) The software itself is fault-tolerant, so there is no need for extra resiliency in the server setup (cheap replaceable commodity parts will be fine in general) Given these requirements what kind of setup would you recommend and why?

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  • Rolling desktop recorder?

    - by lance
    I want a piece of software that will constantly record what I'm doing on my desktop, discarding footage that's over [30] seconds old. Its recording would be a rolling one. The idea is that I can somehow hit a button and see "what just happened". I don't want to have to babysit it. That is, I don't want a piece of software designed for screencasting (which I'm not trying to do). My bias against that is based on my (maybe incorrect?) assumption that I'd regularly have to start/stop the recording throughout the day. The idea is that this piece of software would consume fewer resources (than a screencast recorder) on my box, as it's only keeping a very limited amount of footage in memory (and low quality would even be acceptable), because it's discarding frames fairly quickly after they're captured. Where can I find a piece of software with features like this?

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  • Where are the function literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one.

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  • Configuring bridged network connection --- Windows 7 host, Ubuntu 10.04 guest --- VMWare Workstation 8

    - by H3br3wHamm3r81
    Here is my IPCONFIG /ALL from the host (Windows 7 64-bit): Here is my IFCONFIG from the guest (Ubuntu 10.04): To be honest, I don't have experience configuring a network between a host and a guest in VMWare (a virtual machine). I've searched high and low on the internet, but I haven't seen anything that can help. Perhaps I'm just not using the right keywords when I search. Nevertheless, does anyone here have any experience with establishing a network connection? Edit: One important note. I don't use DHCP to provide private addresses to the hosts on my LAN. I use "static" IP addresses on my internal network by configuring each IP address manually in the host's network configuration utility (I have TV's, XBOX 360, and a few PC's). I would like to configure the IP on the virtual machine guest manually as well. The reason is because my XBOX 360 only works properly using a static IP address. It will kick me off XBOX Live if it has one given by the router (via DHCP).

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  • Hardware for Capturing Packets

    - by Kevin
    One of my clients is a small school district in Texas. Like any school, they often have problems with network'd peripherals such as printers, et al. It would be nice to be able to simply "listen" to what the printer and PC are saying to each other (or not saying more importantly)... The problem is that I can't find old-style "hubs" anymore, and even if I could, it's not a long-term solution. All of the devices that I have found to replicate the purpose of a simple hub are either $100+ or are difficult to throw into a networking tool kit (aka my backpack)... Now that hubs are dead, what's the new low-cost standard for simple packet capture in the networking world?

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  • Encrypt file using M2Crypto

    - by Bear
    It is known that I can read the whole file content in memory and encrypt it using the following code. contents = fin.read() cipher = M2Crypto.EVP.Cipher(alg="aes_128_cbc", key = aes_key, iv = aes_iv, op = 1) encryptedContents = cipher.update(contents) encryptedContents += cipher.final() But what if the file size is large, is there a way for me to pass the input stream to M2Crypto instead of reading the whole file first?

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  • Dynamic Dispatch without Virtual Functions

    - by Kristopher Johnson
    I've got some legacy code that, instead of virtual functions, uses a kind field to do dynamic dispatch. It looks something like this: // Base struct shared by all subtypes // Plain-old data; can't use virtual functions struct POD { int kind; int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); }; enum Kind { Kind_Derived1, Kind_Derived2, Kind_Derived3 }; struct Derived1: POD { Derived1(): kind(Kind_Derived1) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived2: POD { Derived2(): kind(Kind_Derived2) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived3: POD { Derived3(): kind(Kind_Derived3) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; and then the POD class's function members are implemented like this: int POD::GetFoo() { // Call kind-specific function switch (kind) { case Kind_Derived1: { Derived1 *pDerived1 = static_cast<Derived1*>(this); return pDerived1->GetFoo(); } case Kind_Derived2: { Derived2 *pDerived2 = static_cast<Derived2*>(this); return pDerived2->GetFoo(); } case Kind_Derived3: { Derived3 *pDerived3 = static_cast<Derived3*>(this); return pDerived3->GetFoo(); } default: throw UnknownKindException(kind, "GetFoo"); } } POD::GetBar(), POD::GetBaz(), POD::GetXyzzy(), and other members are implemented similarly. This example is simplified. The actual code has about a dozen different subtypes of POD, and a couple dozen methods. New subtypes of POD and new methods are added pretty frequently, and so every time we do that, we have to update all these switch statements. The typical way to handle this would be to declare the function members virtual in the POD class, but we can't do that because the objects reside in shared memory. There is a lot of code that depends on these structs being plain-old-data, so even if I could figure out some way to have virtual functions in shared-memory objects, I wouldn't want to do that. So, I'm looking for suggestions as to the best way to clean this up so that all the knowledge of how to call the subtype methods is centralized in one place, rather than scattered among a couple dozen switch statements in a couple dozen functions. What occurs to me is that I can create some sort of adapter class that wraps a POD and uses templates to minimize the redundancy. But before I start down that path, I'd like to know how others have dealt with this.

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  • What virtualization solution should I try next, after hitting problems w/ VMWare Player in dual-netw

    - by Alex R
    I have been using VMWare Player 2.5 for a while (Ubuntu guest on Vista host, 32-bit). VMWare had worked great until now but then I hit a brick wall: Due to some reorganization of my home network, the host machine now has to use a wireless connection to reach the Internet, while the printer, fileserver, and other important stuff are attached to a local gigabit hub. I have tried several tricks, such as editing the .vmx file, changing settings in vmnetcfg, etc, but I'm still unable to get the virtual Ubuntu box to connect each of the two virtual NICs to different networks (I did get it to recognize two NICs, but both DHCP'd onto the gigabit LAN). So, I'm ready to dump vmware for something with a little more low-level control of network settings. Virtualization is such a crowded space, I could spend months evaluating every product out there. I'm hoping for a shortcut... Can anyone recommend the best VM for my situation described above? Thanks

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  • Using strtok() in a loop in C?

    - by Alex Xander
    I am trying to use strtok() in nested loop. But this is not giving me desired results. Possibly because they are using same memory location. My code is of the form:- char *token1 = strtok(Str1, "%"); while(token1 != NULL ) { char *token2 = strtok(Str2, "%"); while(token2 != NULL ) { //DO SMTHING token2 = strtok(NULL, "%"); } token1 = strtok(NULL, "%"); // Do something more }

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  • Challenging question find if there is an element repeating himself n/k times

    - by gleb-pendler
    here how it's goes: You have an array size n and a constant k (whatever) you can assume the the array of int type tho it kind be of whatever type but just for the clearane let assume it's an integer. Describe an algorithm that finds if there is an element/s that repeat itself at least n/k times... if there is return one - do it in linear time running O(n) Imortent: now the catch do this algorithm or even pseuo-code using a constant usage of memory and running over the array only TWICE!!!

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  • Project Performance Evaluation and Finding Weak Areas

    - by pramodc84
    I'm working in J2EE web project, which has lots of Java, SQL scripts, JS, AJAX stuff. Its been 5 years for project still running fine. I have assigned with work of performance evaluation on the project as there might be some memory usage issues, DB fetching logic delays and other similar weak performance areas. From where should I begin? Any best practices to make project better?

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  • SQL server availability issue: large query stops other connections from connecting

    - by Carlos
    I've got a high-spec (multicore, RAID) server running MS SQL 2008, with several databases on it. I have a low throughput process that periodically needs a small amount of information from one of the DBs, and the code seems to work fine. However, sometimes when one of my colleagues does a huge query against one of the other DBs, I see full CPU usage on the machine, and connections from my app time out. Why does this happen? I would have thought the many cores and harddisks would somehow (together with cleverly written DB server) be able to keep at least some of the resources free for other apps? I'm pretty sure he doesn't use multiple connections for his query. What can I do to prevent this?

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  • SAS disk performance drops a while after reboot.

    - by Flamewires
    So we have some workstations with identical hardware. The Fedora14 box has a couple weeks uptime and still get good performance. hdparm -tT /dev/sda /dev/sda: Timing cached reads: 21766 MB in 2.00 seconds = 10902.12 MB/sec Timing buffered disk reads: 586 MB in 3.00 seconds = 195.20 MB/sec The Cent 5.5 boxes however seem to be okay after a reboot, /dev/sda: Timing cached reads: 34636 MB in 2.00 seconds = 17354.64 MB/sec Timing buffered disk reads: 498 MB in 3.01 seconds = 165.62 MB/sec but some time later( unsure exactly, tested at approx 1 day uptime) /dev/sda: Timing cached reads: 2132 MB in 2.00 seconds = 1064.96 MB/sec Timing buffered disk reads: 160 MB in 3.01 seconds = 53.16 MB/sec drop to this. This is with very low load. I believe they all have the same bios settings. Any ideas what could cause this on Cent? Ask for more info. It might also be worth noting, that passing the --direct flag causes the slow boxes to perform similarly to the non-slow ones for buffered disk reads.

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  • JPA: what is the proper pattern for iterating over large result sets?

    - by Caffeine Coma
    Let's say I have a table with millions of rows. Using JPA, what's the proper way to iterate over a query against that table, such that I don't have all an in-memory List with millions of objects? I suspect that the following will blow up if the table is large: List<Model> models = entityManager().createQuery("from Model m", Model.class).getResultList(); for (Model model : models) { // do something with model } Is pagination (looping and manually updating setFirstResult()/setMaxResult()) really the best solution?

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  • IPhone Development Profile Expired

    - by theiphoneguy
    I really combed this site and others. I read and re-read the related links here and the Apple docs. I'm sorry, but either I am obviously missing something right under my nose, or this Apple profile/certificate stuff is a bit convoluted. Here it is: I have a product in the App Store. I have updated it several times and users like it. My development profile recently expired just when I was improving the app for its next release. I can run the app in the simulator. I can compile and put the distribution build on my iPhone just fine. I went to the Apple portal and renewed the development profile. I downloaded it and installed it in Xcode. I see it in the Organize window. I see it on my iPhone. I CANNOT put the debug build on my iPhone to debug or run with Instruments. The message is that either there is not a valid signed profile or it is untrusted. I subsequently tried to download and install the certificate to my Mac's keychain. Still no success. I checked the code signing section of Project settings and also for the target and the root. All appears to indicate that it is using the expected development profile for debug. Yes, I had deleted the old profile from my iPhone, from the Organizer. I cleaned the Xcode cache and all targets. I have done all of this several times and in varying sequences to try to cover every possibility. I am ready to do anything to be able to debug with Instruments in order to check for leaks or high memory usage. Even though the distribution compile runs fine on my iPhone and plays well with other running processes, I will not release anything without a leaks/memory test. Any ideas will be appreciated. If I missed something obvious, please forgive me - it was not due to just posting a question without searching for similar postings. Thanks!

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  • String replacement on a whole text file in Python 3.x?

    - by SkippyFire
    How can I replace a string with another string, within a given text file. Do I just loop through readline() and run the replacement while saving out to a new file? Or is there a better way? I'm thinking that I could read the whole thing into memory, but I'm looking for a more elegant solution... Thanks in advance

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  • How SSD's drives reduce their latency?

    - by tigrou
    First time i read some information about SSD's, i was surprised to learn they internally use NAND flash chips. This kind of memory is generally slow (low bandwidth) and have high latency while SSD's are just the opposite. But here is how it works : SSD drives increase their bandwidth by using several NAND flash chips in parallel. In other words, they do some data striping (aka RAID0) across several chips (done by the controller). What i don't understand is how SSD's drives managed to reduce latency? (or at least lot better than what a single NAND chip without any controller can do)

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  • How to use global caching in php?

    - by user63898
    ello all im new to php and server scripting ( coming from the java/cpp background ) my question is , if i like to be able to build some kind of single tone cache that will hold me data in memory in all the web application life , something that when i start the web server it will start main cache that will server the web application not inside sessions static cache like singletone map in c++/java that that leaves all the time what are my options ?

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  • windows VPS running apache and mysql, php scripts running slow.. but cpu usage is 1-3%..

    - by Roeland
    So every night I run some cron jobs. It requires probably about 20 min to process all the records. I gather the script does something like 10,000 sql queries. I figure this task was just that intense and needs time to complete, but I looked at CPU and memory usage, and it is super low. Cpu usage is between 1-3% and once in a while will bounce to 50ish for 2-3 seconds. This VPS is running windows 2003 server with Apache and MySQL. Does this sound right?

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  • rsync server side limit bandwidth/connection

    - by c2h2
    In a VOIP application, I have upto 3000 clients rsync audio files from there linux server in a daily, server is placed at a data center (10Mbps in/out bound), the server works as a VOIP sip server running FreeSWITCH (low ping latency should be ensured.) Therefore I would like to have server side control of rsync which controls: Limit total outbound bandwidth. Limit total number of connections. (Reject clients while at max number of connection and let it retry after a specific time frame.) OPTIONAL: list/kill individual connections. Normally I would use ssh + rsync + pem_keys with some extra options, but above requirements are not feasible by simple command lines. Can anyone point me some direction. or show some scripts/tools? I would also probably integrate them and release on github. Thanks!

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  • Decent 1gb switch (16-24 port) for rack...

    - by TomTom
    Hallo, for a rack containing a smaller nubmer of servers (5 at the moment, going to stay in this area), I look to replace the currently aging 100mbit switch with a 1gb switch. This is for the backend between the servers. I expect some ISCIS traffic there ,so a 10gbit option would be nice (preferably for two ports, as extension modules). I dont need management, this is a pure backend of an internal cluster. I do VLAN, but there is no sensible management the switch can do there. I wuold like: * 1he only, obviously * preferable limited moving parts. * Low price ;) * Enough power to run at least half the ports in full speed at the same time. Anyone any recommendations?

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