Search Results

Search found 19796 results on 792 pages for 'bit twiddler'.

Page 371/792 | < Previous Page | 367 368 369 370 371 372 373 374 375 376 377 378  | Next Page >

  • Visual Studio 2010 editor painfully slow

    - by Daniel Gehriger
    I'm running out of patience with MS VisualStudio 2010: I'm working on a solution containing ~50 C++ projects. When using the editor, I experience a lag of 1 - 2 seconds whenever I move the cursor to a different line, or when I move to a different window, or generally when the editor losses and gains focus. I went through a whole series of optimizations, to no avail: installed all hotfixes for VS2010 disabled all add-ins and extensions disabled Intellisense deleted all temporary files created by VS2010 disabled hardware acceleration unloaded all but 15 projects disabled tracking changes closed all but one window and so on. This is on a Dual Core machine with SSD harddrive (verified throughput 100MB/s), enough free space on HD, Windows 7 Pro 32-bit with 3GB of RAM and most of it still free. Whenever I type a letter, CPU usage of devenv.exe goes to 50 - 90% in process monitor for 1 - 2 seconds before returning to 5%. I used Process Explorer to analyze registry and file system access, and I only notice frequent accesses to the .sln file (which is quiet small), and a few registry reads, but nothing that would raise a red flag. I don't have this problem with solutions containing less projects, so I'm inclined to think that it's related to the number of projects. For your information, the entire solution has been migrated over the years from VS2005 to VS2008 to now VS2010. Does anyone have any ideas what else I could do to resume work on this project, other than returning to VS2008?

    Read the article

  • Implementing the transport layer for a SIP UAC

    - by Jonathan Henson
    I have a somewhat simple, but specific, question about implementing the transport layer for a SIP UAC. Do I expect the response to a request on the same socket that I sent the request on, or do I let the UDP or TCP listener pick up the response and then route it to the correct transaction from there? The RFC does not seem to say anything on the matter. It seems that especially using UDP, which is connection-less, that I should just let the listeners pick up the response, but that seems sort of counter intuitive. Particularly, I have seen plenty of UAC implementations which do not depend on having a Listener in the transport layer. Also, most implementations I have looked at do not have the UAS receiving loop responding on the socket at all. This would tend to indicate that the client should not be expecting a reply on the socket that it sent the request on. For clarification: Suppose my transport layer consists of the following elements: TCPClient (Sends Requests for a UAC via TCP) UDPClient (Sends Requests for a UAC vid UDP) TCPSever (Loop receiving Requests and dispatching to transaction layer via TCP) UDPServer (Loop receiving Requests and dispatching to transaction layer via UDP) Obviously, the *Client sends my Requests. The question is, what receives the Response? The *Client waiting on a recv or recvfrom call on the socket it used to send the request, or the *Server? Conversely, the *Server receives my requests, What sends the Response? The *Client? doesn't this break the roles of each member a bit?

    Read the article

  • How to stop scheduled chkdisk on windows 7?

    - by AndrejaKo
    Hi! I have a problem with windows 7 64-bit. I was trying out chkdsk command line options and scheduled a chddsk /r on next start. After that I disassembled the laptop on which I set the chkdsk. After I reassembled it, windows gets normally to the point where it should start the check and then hangs when the countdown reaches 1 second. During the countdown, it doesn't detect any input from keyboard. At first I thought that I didn't correctly install the keyboard, but under GNU/Linux, everything is working fine and I can normally mount the windows partition . So is there any way to stop the scheduled chkdsk? I really don't feel like reinstalling windows again because I just finished setting up my tool-chain the way I like it and compiled about 6GiB worth of dependencies I need for some project I'm working on.

    Read the article

  • VLC package dependencies cannot be resolved

    - by flop
    When I try to install VLC media player this pops up: The following packages have unmet dependencies: vlc: Depends: vlc-nox (= 2.0.3-0ubuntu0.12.04.1) but 2.0.3-0ubuntu0.12.04.1 is to be installed Depends: libavcodec-extra-53 (>= 4:0.8-1~) but 4:0.8.3ubuntu0.12.04.1 is to be installed Depends: libavutil-extra-51 (>= 4:0.8-1~) but 4:0.8.3ubuntu0.12.04.1 is to be installed Depends: libc6 (>= 2.15) but 2.15-0ubuntu10 is to be installed Depends: libfreetype6 (>= 2.2.1) but 2.4.8-1ubuntu2 is to be installed Depends: libgcc1 (>= 1:4.1.1) but 1:4.6.3-1ubuntu5 is to be installed Depends: libqtcore4 (>= 4:4.8.0) but 4:4.8.1-0ubuntu4.2 is to be installed Depends: libqtgui4 (>= 4:4.7.0~beta1) but 4:4.8.1-0ubuntu4.2 is to be installed Depends: libstdc++6 (>= 4.6) but 4.6.3-1ubuntu5 is to be installed Depends: libva-x11-1 (> 1.0.15~) but it is not going to be installed Depends: libva1 (> 1.0.15~) but it is not going to be installed Depends: libxcb-composite0 but it is not going to be installed Depends: libxcb-randr0 (>= 1.1) but it is not going to be installed Depends: libxcb-xv0 (>= 1.2) but it is not going to be installed Depends: zlib1g (>= 1:1.2.3.3.dfsg) but 1:1.2.3.4.dfsg-3ubuntu4 is to be installed Can someone please tell me what this means? How can I get around it? (if possible) P.S. I am also receiving similar pop ups when trying to install most programs. I am using Ubuntu 12.04 64-bit. Any help will be much appreciated.

    Read the article

  • Cannot run java as regular linux user.

    - by Roger
    I am having problems trying to run java as a normal user on linux. It runs fine as root user but not as a regular user. Any help would be apreciated. Thanks root@pro1 [~]# which java /usr/local/jdk/bin/java root@pro1 [~]# java -version java version "1.6.0_22" Java(TM) SE Runtime Environment (build 1.6.0_22-b04) Java HotSpot(TM) 64-Bit Server VM (build 17.1-b03, mixed mode) root@pro1 [~]# su istream istream@xxxxxxxxx [/root]# which java /usr/local/jdk/bin/java istream@xxxxxxxxx [/root]# java -version Error occurred during initialization of VM Could not reserve enough space for object heap Could not create the Java virtual machine. istream@xxxxxxxxx [/root]#

    Read the article

  • I cannot install anything in ubuntu that has dependency problem

    - by phpGeek
    I wanted to install teamviewer on linux 64-bit system. What I did was to download teamviewer.deb file and install it as below: sudo dpkg -i install teamviewer.deb Then I wanted to correct dependency problem so I issued the following command: sudo apt-get install libc6:i386 libgcc1:i386 libasound2:i386 libfreetype6:i386 zlib1g:i386 libsm6:i386 libxdamage1:i386 libxext6:i386 libxfixes3:i386 libxrender1:i386 libxtst6:i386 I got the following error: E: Error, pkgProblemResolver::Resolve generated breaks, this may be caused by held packages. E: Unable to correct dependencies I then tried: sudo apt-get install -f Again I got the following error: E: Error, pkgProblemResolver::Resolve generated breaks, this may be caused by held packages. E: Unable to correct dependencies Even I tried to install gdebi, but I got the above error again. I emptied archives folder: sudo apt-get clean sudo apt-get update sudo apt-get upgrade Again I have problem installing my deb package. Is there anything I could do now to solve this problem? I've read the below article as well: Install Teamviewer using a 64-bits system but I get a dependency error EDIT: I found libperl5.14:amd64 as a broken package. I used: sudo apt-get remove libperl5.14:amd64 I got the following message: E: Unable to locate package Broken

    Read the article

  • virtualbox ftp hangs on list command

    - by Tiddo
    Hi all, I have virtual box installed on a windows 7 64-bit computer, with Cent OS 5.5 as guest os. I want to be able to use ftp between those. I've installed vsftpd on the guest os, and the guest os uses a nat connection with the host os for internet. So far, I am able to connect to the guest os using ftp (in filezilla), but after the list command is executed, nothing happens, until the command is timed out. This happens in both active and passive mode. I do have set a pasv_min/max_port in the vsftpd.conf file, listing is enabled, and the ports are redirected in virtualbox. Also the ftp_data_port is set to 20. I also tried setting the pasv_address, but I had to set it to 127.0.0.1, but than filezilla gives me this: Command: PASV Response: 500 OOPS: bad family Command: PORT 127,0,0,1,139,204 Response: 500 OOPS: child died Can someone help me with this?

    Read the article

  • New SQLOS features in SQL Server 2012

    - by SQLOS Team
    Here's a quick summary of SQLOS feature enhancements going into SQL Server 2012. Most of these are already in the CTP3 pre-release, except for the Resource Governor enhancements which will be in the release candidate. We've blogged about a couple of these items before. I plan to add detail. Let me know which ones you'd like to see more on: - Memory Manager Redesign: Predictable sizing and governing SQL memory consumption: sp_configure ‘max server memory’ now limits all memory committed by SQL ServerResource Governor governs all SQL memory consumption (other than special cases like buffer pool) Improved scalability of complex queries and operations that make >8K allocations Improved CPU and NUMA locality for memory accesses Single memory manager that handles page allocations of all sizes Consistent Out-of-memory handling & management across different internal components - Optimized Memory Broker for Column Store indexes (Project Apollo) - Resource Governor Support larger scale multi-tenancy by increasing Max. number of resource pools20 -> 64 [for 64-bit] Enable predictable chargeback and isolation by adding a hard cap on CPU usage Enable vertical isolation of machine resources Resource pools can be affinitized to individual or groups of schedulers or to NUMA nodes New DMV for resource pool affinity  - CLR 4 support, adds .NET Framework 4 advantages - sp_server_dianostics Captures diagnostic data and health information about SQL Server to detect potential failures Analyze internal system state Reliable when nothing else is working   - New SQLOS DMVs (in 2008 R2SP1) SQL Server related configuration - New DMVsys.dm_server_services OS related resource configurationNew DMVssys.dm_os_volume_statssys.dm_os_windows_infosys.dm_server_registry XEvents for SQL and OS related Perfmon counters Extend sys.dm_os_sys_info See previous blog posts here and here. - Scale / Mission critical Increased scalability: Support Windows 8 max memory and logical processorsDynamic Memory support in Standard Edition - Hot-Add Memory enabled when virtualized - Various Tier1 Performance Improvements, including reduced instructions for superlatches. Originally posted at http://blogs.msdn.com/b/sqlosteam/

    Read the article

  • Compiling kernal problem

    - by James
    Hi, I have a hp pavilion dm3t with intel HD graphics running ubuntu 10.10 64 bit. I'm trying to compile and install a patched kernel according to this, https://launchpad.net/~kamalmostafa/+archive/linux-kamal-mjgbacklight So I downloaded the tarball from here (linked to from the page above): http://kernel.ubuntu.com/git?p=kamal/ubuntu-maverick.git;a=shortlog;h=refs/heads/mjg-backlight I untar'd it to a directory, entered the directory and did: make defconfig which was successful, so I did: make which seemed to work fine until it gave these errors: ubuntu/ndiswrapper/iw_ndis.c:1966: error: unknown field ‘num_private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1966: warning: initialization makes pointer from integer without a cast ubuntu/ndiswrapper/iw_ndis.c:1967: error: unknown field ‘num_private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: excess elements in struct initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: (near initialization for ‘ndis_handler_def’) ubuntu/ndiswrapper/iw_ndis.c:1970: error: unknown field ‘private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1970: warning: initialization makes integer from pointer without a cast ubuntu/ndiswrapper/iw_ndis.c:1970: error: initializer element is not computable at load time ubuntu/ndiswrapper/iw_ndis.c:1970: error: (near initialization for ‘ndis_handler_def.num_standard’) ubuntu/ndiswrapper/iw_ndis.c:1971: error: unknown field ‘private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1971: warning: initialization from incompatible pointer type make[2]: *** [ubuntu/ndiswrapper/iw_ndis.o] Error 1 make[1]: *** [ubuntu/ndiswrapper] Error 2 make: *** [ubuntu] Error 2 How can I compile and install this kernel successfully? I'm new to this and would appreciate any help.

    Read the article

  • IIS7 VPS Hosting Server Configuration

    - by Craig
    I have just registered a Windows 2008 VPS hosting account which I plan on running a couple of web sites on. In the past I have just used shared hosting in which everything is set up for me, so need a few pointers. When I register a new domain it asks for a couple of name servers. How do I set this up on my server? Can I just give it the IP address of the VPS server? Do I have to register some web sites with ns1, ns2 host headers in IIS? It's all a bit confusing when never done before. I have two web sites I plan on hosting. I configured both in IIS with a different IP address (the VPS plan has 2) but when trying to access the site via IP it always displays the default web site. If I turn off the default web site it just 404's. Is there any simple tutorials for setting up a couple of sites from scratch.

    Read the article

  • Public Facing Recursive DNS Servers - iptables rules

    - by David Schwartz
    We run public-facing recursive DNS servers on Linux machines. We've been used for DNS amplification attacks. Are there any recommended iptables rules that would help mitigate these attacks? The obvious solution is just to limit outbound DNS packets to a certain traffic level. But I was hoping to find something a little bit more clever so that an attack just blocks off traffic to the victim IP address. I've searched for advice and suggestions, but they all seem to be "don't run public-facing recursive name servers". Unfortunately, we are backed into a situation where things that are not easy to change will break if we don't do so, and this is due to decisions made more than a decade ago before these attacks were an issue.

    Read the article

  • Rendering a big game universe - bitmaps or vector graphics?

    - by user1641923
    I am new to an Android development, though I have much experience with Java, C++, PHP programming and a bit experience with vector graphics too (basic 3d Studio Max, Flash, etc). I am starting to work on an Android game. It is going to be a 2D space shooter/RPG, and I am not going to use any game engines and any 3D party libs. I really want to create a very large game universe, or even pseudo-infinite (without visible borders, as if it were a 2D projection of a sphere). It should include 10-12 clusters of 7-8 planets/other space objects and random amount of single asteroids/comets, which player can interact with and also not interactive background. I am looking for a least complicated aproach to create such a universe. My current ideas are: Simply create bitmaps with space scenery background so that they can be tiled seamlessly repeated and construct my 2D universe of this tiles, then place interactive objects (planets, other spaceships) on it. Using vector graphics. I would have a solid color background, some random background objects and gradients here and there. My problems here: Lack of knowledge of how well vector graphics is integrated in Android. Performance? Memory usage? Does Android manage big bitmaps well? Do all of the bitmaps have to be in memory during all game process? I am interested in technical details regarding each of the ideas and a suggestion, which I should go with.

    Read the article

  • Sprites, Primitives and logic entity as structs

    - by Jeffrey
    I'm wondering would it be considered acceptable: The window class is responsible for drawing data, so it will have a method: Window::draw(const Sprite&); Window::draw(const Rect&); Window::draw(const Triangle&); Window::draw(const Circle&); and all those primitives + sprites would be just public struct. For example Sprite: struct Sprite { float x, y; // center float origin_x, origin_y; float width, height; float rotation; float scaling; GLuint texture; Sprite(float w, float h); Sprite(float w, float h, float a, float b); void useTexture(std::string file); void setOrigin(float a, float b); void move(float a, float b); // relative move void moveTo(float a, float b); // absolute move void rotate(float a); // relative rotation void rotateTo(float a); // absolute rotation void rotationReset(); void scale(float a); // relative scaling void scaleTo(float a); // absolute scaling void scaleReset(); }; So instead of having each primitive to call their draw() function, which is a little bit off topic for their object, I let the Window class handle all the OpenGL stuff and manipulate them as simple objects that will be drawn later on. Is this pattern used? Does it have any cons against it's primitives-draw-themself pattern? Are there any other related patterns?

    Read the article

  • Immediate Propagation in Active Directory

    - by squillman
    It's been a while since I've done any large-scale AD administration so I'm reaching back a bit here. I remember that there are certain security related attributes on a user account object that, due to their nature, are flagged for immediate propagation to other sites. I have a case where passwords resets are not being propagated until scheduled replication happens. I had thought that was a case of immediate propagation. Am I just remembering incorrectly? Domain function level is 2003.

    Read the article

  • Wrong DNS for just one site on development machine

    - by Patrick
    www.superyoink.de is my clients' website. I can access it from any machine except my development one. If I ping it on my development machine, I get 80.67.28.107 - this is wrong. My laptop, next to me, is able to resolve it correctly. I have tried putting correct address into hosts like so: 93.187.232.191 www.superyoink.de Still resolves to wrong address. I can enter bogus DNS server addresses so nothing works. But www.superyoink.de still resolves to 80.67.28.107. Rebooted, did ipconfig /flushdns nothing seems to work. I run 32 bit Vista. My impression is that it has stored the wrong dns resolution somewhere and is not even trying the DNS servers. But where? Help please!

    Read the article

  • Setup LDAP In WAMP

    - by Cory Dee
    I'm having a really tough time getting the LDAP extensions to work in PHP on a WAMP server. Here is what I've done: Went to C:\Program Files\Apache Software Foundation\Apache2.2\modules and made sure that mod_ldap.so exists. I've gone into C:\Program Files\Apache Software Foundation\Apache2.2\conf\httpd.conf and made sure that this line is not commented out: LoadModule ldap_module modules/mod_ldap.so I've gone into C:\Program Files\PHP\php.ini and made sure this line is not commented out: extension=php_ldap.dll I've made sure C:\Program Files\PHP is in the Path I've made sure C:\Program Files\PHP contains libeay32.dll and ssleay32.dll Restart apache phpinfo() still doesn't show mod_ldap as being turned on. It shows util_ldap under Loaded Modules, but that's the only reference anywhere to LDAP. For a bit more background, I originally posted this on SO.

    Read the article

  • Working with multiple interfaces on a single mock.

    - by mehfuzh
    Today , I will cover a very simple topic, which can be useful in cases we want to mock different interfaces on our expected mock object.  Our target interface is simple and it looks like:   public interface IFoo : IDisposable {     void Do(); } Now, as we can see that our target interface has implemented IDisposable and in normal cases if we have to implement it in class where language rules require use to implement that as well[no doubt about it] and whether or not there can be more complex cases, we want to ensure that rather having an extra call(..As()) or constructs to prepare it for us, we should do it in the simplest way possible. Therefore, keeping that in mind, first we create a mock of IFoo var foo = Mock.Create<IFooDispose>(); Then, as we are interested with IDisposable, we simply do: var iDisposable = foo as IDisposable;   Finally, we proceed with our existing mock code. Considering the current context, we I will check if the dispose method has invoked our mock code successfully.   bool called = false;   Mock.Arrange(() => iDisposable.Dispose()).DoInstead(() => called = true);     iDisposable.Dispose();   Assert.True(called);   Further, we assert our expectation as follows: Mock.Assert(() => iDisposable.Dispose(), Occurs.Once());   Hopefully that will help a bit and stay tuned. Enjoy!!

    Read the article

  • Would it be a good idea to work on letting people add arrays of numbers in javascript?

    - by OneThreeSeven
    I am a very mathematically oriented programmer, and I happen to be doing a lot of java script these days. I am really disappointed in the math aspects of javascript: the Math object is almost a joke because it has so few methods you can't use ^ for exponentiation the + operator is very limited, you cant add array's of numbers or do scalar multiplication on arrays Now I have written some pretty basic extensions to the Math object and have considered writing a library of advanced Math features, amazingly there doesn't seem to be any sort of standard library already out even for calculus, although there is one for vectors and matricies I was able find. The notation for working with vectors and matricies is really bad when you can't use the + operator on arrays, and you cant do scalar multiplication. For example, here is a hideous expression for subtracting two vectors, A - B: Math.vectorAddition(A,Math.scalarMultiplication(-1,B)); I have been looking for some kind of open-source project to contribute to for awhile, and even though my C++ is a bit rusty I would very much like to get into the code for V8 engine and extend the + operator to work on arrays, to get scalar multiplication to work, and possibly to get the ^ operator to work for exponentiation. These things would greatly enhance the utility of any mathematical javascript framework. I really don't know how to get involved in something like the V8 engine other than download the code and start working on it. Of course I'm afraid that since V8 is chrome specific, that without browser cross-compatibility a fundamental change of this type is likely to be rejected for V8. I was hoping someone could either tell me why this is a bad idea, or else give me some pointers about how to proceed at this point to get some kind of approval to add these features. Thanks!

    Read the article

  • Cer ain Key on Keyboard won' work

    - by Panda
    So i recently spilled some beer on my keyboard and i noticed that the "T" key stopped working. So I swapped it out with a new keyboard but now the problem persists? But about 10 minutes after i restart the computer. it works for a little bit, hence this post. But soon it will stop, and not even the "On-Screen Keyboard" will register the "T" key. I am running Windows 7 and really have no idea what is going on. Any help appreciated!

    Read the article

  • On Windows, what filename extensions denote an executable?

    - by Ken
    On Windows, *.exe, *.bat, *.cmd, and *.com all represent programs or shell scripts that can be run, simply by double-clicking them. Are there any other filename extensions that indicate a file is executable? EDIT: When I jump into a new project (or back into an old project!), one of the common things I want to do when looking around is to find out what tools there are. On Unix (which I've used for decades), there's an execute bit, so this is as simple as: find . -executable -type f I figured that on Windows, which seems to have a much more complex mechanism for "is this executable (and how do I execute it)", there would be a relatively small number of file name extensions which would serve roughly the same purpose. For my current project, *.exe *.bat *.cmd is almost certainly sufficient, but I figured I'd ask if there was an authoritative list.

    Read the article

  • How to highlight non-rectangular hotspots?

    - by HuseyinUslu
    So my question is highly related to Creating non-rectangular hotspots and detecting clicks. Yet again, I've irregular hot-spots (think the game Risk). So basically, we can detect clicks on these hot-spots easily using color key mapping as discussed in above question which I don't have any problems implementing (which is also covered here in details). The problem is about highlighting these irreguar hotspots. So let me explain the question a bit more - the above color key mapping guide uses this as a world map: Then the author color-maps the imaginary countries: Now we can now detect the country the pointer is over. In the same article author mentions outlining countries on mouse-over. Though to get the effect, he creates unique border assets for each country - like: For the game I'm working on I'm using the same color-key mapping idea to detect hot-spots, but I didn't like the way of highlighting hot-spots. Coloring all the hot-spots is already a time-consuming job for me - as I have 25+ hot-spots for each map. Further, the need to have 25 unique border/highlight asset per hot-spot doesn't sound right. Anyone have a better idea/suggestion on highlighting these hot-spots?

    Read the article

  • Why is my ipad's wireless so flakey?

    - by Mark
    I'm the proud owner of a new IPad here in the UK. All is good, except for the wifi, which is a bit flakey. It connects fine to my Draytek router which is set for WPA/WPA2 and 56g only, displaying full signal strength. Then, after a few minutes, it goes down to minimum strength... And sometimes it goes back up again. A few times, it seems to loose connection completely, and needs to be turned off and on again. I've looked at the Apple support site, and have tried their recommendations (which are not really very relevant), but still nothing. I've tried setting the router to wpa2 only, and setting long-preamble. Right now, I guess I want to know if it's a hardware problem with my device and should be returned, or if it's a problem with all ipads which will be resolved. Guess I could take it back to the Mac genius bar, but I find those guys so incredibly pretentious and, frankly, rather useless, that i'd rather wait until I've exercised other options!

    Read the article

  • How do I install iTunes?

    - by David
    I have an iPhone and run Ubuntu on all of my personal computers. Since I did not want to keep a separate partition with Windows on it for the sole purpose of running iTunes, I attempted to install It using Wine. I installed Wine 1.4 from the Software Center and installed iTunes 10.6.3. When I tried to run it I got a slew of error messages. I hopped over to google where it was suggested that I install it through PlayOnLinux. I did so with the same result. Further googling revealed that iTunes 10.6.x is confirmed to work with Wine 1.5.1 and up. I installed Wine 1.5.1 following the instructions I found and was unable to get it to open. I did the same with 1.5.9 with the same results. I opened the Package Manager and installed the Wine 1.5.9 packages through it, and it appears to have installed properly. When trying to install iTunes I got he error "This iTunes installer requires Windows Vista 64 bit or later". Realizing that Wine uses XP as a default I ran winecfg and changed it to Windows 7. This changed nothing and I tried changing it through winetricks to no avail. I even changed it to Vista with the same results. Does anyone know what is going wrong here and how to fix it? Thanks

    Read the article

  • How do I re-enable the backlight?

    - by Scott Severance
    Since Oneiric, if I leave my machine (HP Mini 110 netbook) unattended and it goes into power-save mode, the backlight gets disabled. How can I turn it back on? Note that the keyboard backlight controls (Fn+F4 and Fn+F3) don't have any effect in this situation. I've already filed a bug, but filing a bug doesn't fix my problem. I tried this workaround posted in this bug report dealing with Acer laptops: sudo setpci -s 00:02.0 F4.B=0 However, if anything, that command makes things worse. In the general case, I can see a little bit if I'm in a dark room with a flashlight aimed just so. But after running setpci I can't see anything. And I find the setpci documentation to be utterly incomprehensible, so I don't know whether I need to tweak my command somehow or whether I'm completely barking up the wrong tree. Update: I've found a workaround: I'm now booting with the kernel parameter acpi=off. This disables power management, which prevents the machine from going into power saving mode and thus failing to come back up correctly. Of course, not having power management means that I can't use suspend or do anything to manage power other than powering it off (even then, I have to manually use the power switch). Also, it prevents me from using Unity 3D or Gnome Shell, forcing me into Unity 2C or Gnome Classic. So, I'd really like to be able to stop using this hack.

    Read the article

  • Animation API vs frame animation

    - by Max
    I'm pretty far down the road in my game right now, closing in on the end. And I'm adding little tweaks here and there. I used custom frame animation of a single image with many versions of my sprite on it, and controlled which part of the image to show using rectangles. But I'm starting to think that maybe I should've used the Animation API that comes with android instead. Will this effect my performance in a negative way? Can I still use rectangles to draw my bitmap? Could I add effects from the Animation API to my current frame-controlled animation? like the fadeout-effect etc? this would mean I wont have to change my current code. I want some of my animations to fade out, and just noticed that using the Animation API makes things alot easier. But needless to say, I would prefer not having to change all my animation-code. I'm bad at explaining, so Ill show a bit of how I do my animation: private static final int BMP_ROWS = 1; //I use top-view so only need my sprite to have 1 direction private static final int BMP_COLUMNS = 3; public void update(GameControls controls) { if (sprite.isMoving) { currentFrame = ++currentFrame % BMP_COLUMNS; } else { this.setFrame(1); } } public void draw(Canvas canvas, int x, int y, float angle) { this.x=x; this.y=y; canvas.save(); canvas.rotate(angle , x + width / 2, y + height / 2); int srcX = currentFrame * width; int srcY = 0 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); canvas.restore(); }

    Read the article

< Previous Page | 367 368 369 370 371 372 373 374 375 376 377 378  | Next Page >