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  • Dynamically adding controls from an Event after Page_Init

    - by GenericTypeTea
    Might seem like a daft title as you shouldn't add dynamic controls after Page_Init if you want to maintain ViewState, but I couldn't think of a better way of explaining the problem. I have a class similar to the following: public class WebCustomForm : WebControl, IScriptControl { internal CustomRender Content { get { object content = this.Page.Session[this.SESSION_CONTENT_TRACKER]; return content as CustomRender; } private set { this.Page.Session[this.SESSION_CONTENT_TRACKER] = value; } } } CustomRender is an abstract class that implements ITemplate that I use to self-contain a CustomForms module I'm in the middle of writing. On the Page_Init of the page that holds the WebCustomForm, I Initialise the control by passing the relevant Ids to it. Then on the overridden OnInit method of the WebCustomForm I call the Instantiate the CustomRender control that's currently active: if (this.Content != null) { this.Content.InstantiateIn(this); } The problem is that my CustomRender controls need the ability to change the CustomRender control of the WebCustomForm. But when the events that fire on the CustomRender fire, the Page_Init event has obviously already gone off. So, my question is, how can I change the content of the WebCustomForm from a dynamically added control within it? The way I see it, I have two options: I separate the CustomRender controls out into their own stand alone control and basically have an aspx page per control and handle the events myself on the page (although I was hoping to just make a control I drop on the page and forget about) I don't use events and just keep requesting the current page, but with different Request Parameters Or I go back to the drawing board with any better suggetions anyone can give me.

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  • SIGABRT on iPhone when changing xib

    - by Boz
    I've just finished off an app for the iPhone which, until today, ran fine on the iPhone simulator and actual devices. I tried changing the xib which is loaded in the applicationDidFinishLaunching method in my application delegate class - all I did was change the string in initWithNibName. When I launch the app on the simulator, the Default.png image is shown, then the app crashes with an uncaught exception. When running on a device, the Default.png image is shown for about 10 seconds, the UI is never loaded and I get 'GDB: Program received signal: "SIGABRT".' on the Xcode status bar. Debugging shows that applicationDidFinishLaunching is never actually reached before the app crashes. Setting the starting xib back to the original solves the issue, but now I've made a change and saved it in the Interface Builder and the app shows the same issues as above - I've made no code changes at all. Is this a memory issue, or a known issue of a common mistake? NOTE: I've made no code changes whatsoever, and the only changes I've made to the xib are cosmetic, the IBOutlets are all intact.

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  • What would be the light way to render a JSP page without an App/Web Server

    - by kolrie
    First, some background: I will have to work on code for a JSP that will demand a lot of code fixing and testing. This JSP will receive a structure of given objects, and render it according to a couple of rules. What I would like to do, is to write a "Test Server" that would read some mock data out of a fixtures file, and mock those objects into a factory that would be used by the JSP in question. The target App Server is WebSphere and I would like to code, change, code in order to test appropriate HTML rendering. I have done something similar on the past, but the JSP part was just calling a method on a rendering object, so I created an Ad Hoc HTTP server that would read the fixture files, parse it and render HTML. All I had to do was run it inside RAD, change the HTML code and hit F5. So question pretty much goes down to: Is there any stand alone library or lightweight server (I thought of Jetty) that would take a JSP, and given the correct contexts (Request, Response, Session, etc.) render the proper HTML?

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  • How do you manually set a RadioGroup value in wicket?

    - by Kane
    I'm trying to change the selected radio button in a Wicket RadioGroup during an AjaxEventBehavior but can't figure out how to do so. Specifically when a user types some text in a textbox I want to change the selected radio button to one I specify. How do you do this? Here's what I have so far (it crashes on addComponent): myRadioGroup = new RadioGroup("MyNewGroup", new PropertyModel(getPojo(), "selectedGroup")); Radio internalRadio = new Radio("InternalDirectoryNumber", new Model("Internal")); myRadioGroup .add(internalRadio); Radio externalRadio = new Radio("OtherMobileNumber", new Model("External")); myRadioGroup .add(externalRadio); TextField myTxtField= new TextField("TextBoxPrivateNumber", new PropertyModel(getVoiceItem(), "privateMobilePhone")); myTxtField.add( new AjaxEventBehavior( "onKeyUp" ) { @Override protected void onEvent(AjaxRequestTarget target) { Component component = target.getPage().get("myForm:MyNewGroup").setDefaultModelObject("External"); target.addComponent(component); //this causes an exception } }); myRadioGroup .add(myTxtField); Here is the exception that's thrown. java.lang.IllegalArgumentException: cannot update component that does not have setOutputMarkupId property set to true. Component: [MarkupContainer [Component id = myRadioGroup]] What's the proper way to do this? I'm not finding a whole lot of wicket documentation for this online.

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  • Strategy game programming in Java, how the map and unit classes should work/relate each other.

    - by Gabriel A. Zorrilla
    As a way of learning Java i'm doing a little strategy game. You have a game map and military units. The gamemap and the units are Jpanels which are binded together in another class called GameWindow, which has a JLayeredPane where the gamepap is below the units. Every time i click a unit (and therefore, the JPane) I can get the unit's information. The problem comes when i want to move a unit... each unit is self drawn inside it's Jpanel, how do i represent the change in position over the gamemap? I'm thinking about reloading the whole game window based on a position change of a unit (because the JPAnels that represent the units are created in the GameWindow, not drawn in the gamemap). Another more elegant option, should be repainting the whole map, with the units. But that way the units would lose it's status of objects (no more JPAnels, just being drawn in the gamemap paint() method), and how would i tell if one unit is clicked? I dont know how people with more experience in games handle the class structure in strategy games. I believe i have the right structure (map, game units, each one an object) but I'm having difficulties making it work together. Here is a snapshot of the map with a couple of units:

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  • Changing the direction of a Combo box dropdown in SWT

    - by Kris
    Hi, I'm building an Eclipse plugin in SWT, and I have the following problem: one of my fields is a combo box, and in some cases it may have fairly long items as selection options. My plugin runs on the right side of the screen, so when you go to use the combo-box, the right side of the combo box is cut off. So, my question is: is there any way to change the dropdown's alignment relative to the combo control? It seems to be permanently left-aligned... and I'm pretty sure you can change the direction in Swing (though the only place I've seen it done is in the Substance UI demo. The Combo Box tab has boxes with North, South East, and West flyout directions... for my application, I need something like the West flyout) Note: Setting actual text limits is a last-case-scenario option; it would be quite a bit of guesswork to set the text limit dynamically (since the widget's view can be resized). Here's a picture (sorry, I can only have one link and no images :( ... I need some more rep :p) Left side of the line: Proper width - the view is the wide enough for the combo dropdown to display all the text; you can see the scrollbars on the right side. Right side of the line: Too small - Here, the view has been resized, and the combo dropdown scrollbar (as well as some of the text) is cut off by the right side of the screen. I always have more screen space available to the left (since this is always on the right hand side of the screen), but the combo dropdown always appears to the lower right. Hopefully this is clear enough.

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  • Android - Loop Through strings.xml file

    - by Alexis Cartier
    I was wondering if there is anyway to loop through the strings.xml file. Let's say that I have the following format: <!-- FIRST SECTION --> <string name="change_password">Change Password</string> <string name="change_server">Change URL</string> <string name="default_password">password</string> <string name="default_server">http://xxx:8080</string> <string name="default_username">testPhoneAccount</string> <!-- SECOND SECTION --> <string name="debug_settings_category">Debug Settings</string> <string name="reload_data_every_startup_pref">reload_data_every_startup</string> <string name="reload_data_on_first_startup_pref">reload_data_on_first_startup</string> Now let's say I have this: private HashMap<String,Integer> hashmapStringValues = new HashMap<String, Integer>(); Is there a way to iterate only in the second section of my xml file? Maybe wrap the section with a tag like <section2> and then iterate through it? public void initHashMap(){ for (int i=0;i< ???? ;i++) //Here I need to loop only in the second section of my xml file { String nameOfTag = ? // Here I get the name of the tag int value = R.string.nameOfTag // Here I get the associated value of the tag this.hashmapStringValues.put(nameOfTag,value); } }

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  • JavaScript function, which reads connections between objects

    - by Nikita Sumeiko
    I have a JavaScript literal: var members = { "mother": { "name" : "Mary", "age" : "48", "connection": { "brother" : "sun" } }, "father": { "name" : "Bill", "age" : "50" }, "brother": { "name" : "Alex", "age" : "28" } } Than I have a function, which should read connections from the literal above. It looks like this: function findRelations(members){ var wires = new Array(); var count = 0; for (n = 0; n < members.length; n++){ alert(members.length); // this alert is undefined if (members[n].connection){ for (i = 0; i < members[n].connection[0].length; i++){ var mw = new Array(); var destination = 0; for (m = 0; m < members.length; m ++){ if (members[m] == members[n].connection[0]){ destination = m; mw = [n, destination]; wires [count] = mw; count++; } } } } } return wires; } However, when I run this function, I get nothing. And the first alert, which is placed inside the function shows 'undefined' at all. findRelations(members); alert("Found " + wires.length + " connections"); I guess that's because of JavaScript literal. Could you suggest how to change a function or perhaps to change litteral to JSON array to get it work?! And at the end to get 'm' and 'n' values as numbers.

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  • Can LINQ expression classes implement the observer pattern instead of deferred execution?

    - by Tormod
    Hi. We have issues within an application using a state machine. The application is implemented as a windows service and is iteration based (it "foreaches" itself through everything) and there are myriads of instances being processed by the state machine. As I'm reading the MEAP version of Jon Skeets book "C# in Depth, 2nd ed", I'm wondering if I can change the whole thing to use linq expression instances so that guards and conditions are represented using expression trees. We are building many applications on this state machine engine and would probably greatly benefit from the new Expression tree visualizer in VS 2010 Now, simple example. If I have an expression tree where there is an OR Expression condition with two sub nodes, is there any way that these can implement the observer pattern so that the expression tree becomes event driven? If a condition change, it should notify its parent node (the OR node). Since the OR node then changes from "false" to "true", then it should notify ITS parent and so on. I love the declarative model of expression trees, but the deferred execution model works in opposite direction of the control flow if you want event based "live" conditions. Am I off on a wild goose chase here? Or is there some concept in the BCL that may help me achieve this?

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  • Modifying existing object attributes in Core Data after the fact

    - by glorifiedHacker
    In a previous question, I was looking for an alternative to modifying how "no date" was being stored in the date attribute of my NSManagedObject subclass. Previously, I had assigned nil to that attribute when a user didn't assign a date. In order to address sorting issues when using NSFetchedResultsController, I have decided to assign [NSDate distantFuture] to the date attribute when a user doesn't assign a date. However, given that this app is already in the wild, I need to update the Core Data store such that any existing nil date values are changed to [NSDate distantFuture]. What is the best way to make this change? The first thing that comes to mind is to iterate through all of the objects in the store in an array and change any nil values that are found. This could be limited to a one-time event by checking against a user defaults key that indicates whether this upgrade has been performed. Is there a way that I can do this with Core Data versioning instead? Or another method that doesn't involve me writing throw-away code?

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  • How can I create a "dynamic" WHERE clause?

    - by TheChange
    Hello there, First: Thanks! I finished my other project and the big surprise: now everything works as it should :-) Thanks to some helpful thinkers of SO! So here I go with the next project. I'd like to get something like this: SELECT * FROM tablename WHERE field1=content AND field2=content2 ... As you noticed this can be a very long where-clause. tablename is a static property which does not change. field1, field2 , ... (!) and the contents can change. So I need an option to build up a SQL statement in PL/SQL within a recursive function. I dont really know what to search for, so I ask here for links or even a word to search for.. Please dont start to argue about wether the recursive function is really needed or what its disadvanteges - this is not in question ;-) If you could help me to create something like an SQL-String which will later be able to do a successful SELECT this would be very nice! Iam able to go through the recursive function and make a longer string each time, but I cannot make an SQL statement from it.. Oh, one additional thing: I get the fields and contents by a xmlType (xmldom.domdocument etc) I can get the field and the content for example in a clob from the xmltype

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  • Variable reference problem when loading an object from a file in Java

    - by Snail
    I have a problem with the reference of a variable when loading a saved serialized object from a data file. All the variables referencing to the same object doesn't seem to update on the change. I've made a code snipped below that illustrates the problem. Tournament test1 = new Tournament(); Tournament test2 = test1; try { FileInputStream fis = new FileInputStream("test.out"); ObjectInputStream in = new ObjectInputStream(fis); test1 = (Tournament) in.readObject(); in.close(); } catch (IOException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } catch (ClassNotFoundException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } System.out.println("test1: " + test1); System.out.println("test2: " + test2); After this code is ran test1 and test2 doesn't reference to the same object anymore. To my knowledge they should do that since in the declaration of test2 makes it a reference to test1. When test1 is updated test2 should reflect the change and return the new object when called in the code. Am I missing something essential here or have I been misstaught about how the variable references in Java works?

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  • EF 4 Self Tracking Entities does not work as expected.

    - by ashraf
    I am using EF4 Self Tracking Entities (VS2010 Beta 2 CTP 2 plus new T4 generator). But when I try to update entity information it does not update to database as expected. I setup 2 service calls. one for GetResource(int id) which return a resource object. the second call is SaveResource(Resource res); here is the code. public Resource GetResource(int id) { using (var dc = new MyEntities()) { return dc.Resources.Where(d => d.ResourceId == id).SingleOrDefault(); } } public void SaveResource(Resource res) { using (var dc = new MyEntities()) { dc.Resources.ApplyChanges(res); dc.SaveChanges(); // Nothing save to database. } } //Windows Console Client Calls var res = service.GetResource(1); res.Description = "New Change"; // Not updating... service.SaveResource(res); // does not change anything. It seems to me that ChangeTracker.State is always show as "Unchanged". anything wrong in this code?

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  • Ogre material scripts; how do I give a technique multiple lod_indexes?

    - by BlueNovember
    I have an Ogre material script that defines 4 rendering techniques. 1 using GLSL shaders, then 3 others that just use textures of different resolutions. I want to use the GLSL shader unconditionally if the graphics card supports it, and the other 3 textures depending on camera distance. At the moment my script is; material foo { lod_distances 1600 2000 technique shaders { lod_index 0 lod_index 1 lod_index 2 //various passes here } technique high_res { lod_index 0 //various passes here } technique medium_res { lod_index 1 //various passes here } technique low_res { lod_index 2 //various passes here } Extra information The Ogre manual says; Increasing indexes denote lower levels of detail You can (and often will) assign more than one technique to the same LOD index, what this means is that OGRE will pick the best technique of the ones listed at the same LOD index. OGRE determines which one is 'best' by which one is listed first. Currently, on a machine supporting the GLSL version I am using, the script behaves as follows; Camera 2000 : Shader technique Camera 1600 <= 2000 : Medium Camera <= 1600 : High If I change the lod order in shader technique to { lod_index 2 lod_index 1 lod_index 0 } The behaviour becomes; Camera 2000 : Low Camera 1600 <= 2000 : Medium Camera <= 1600 : Shader implying only the latest lod_index is used. If I change it to lod_index 0 1 2 It shouts at me Compiler error: fewer parameters expected in foo.material(#): lod_index only supports 1 argument So how do I specify a technique to have 3 lod_indexes? Duplication works; technique shaders { lod_index 0 //various passes here } technique shaders1 { lod_index 1 //passes repeated here } technique shaders2 { lod_index 2 //passes repeated here } ...but it's ugly.

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  • Sorcery/Capybara: Cannon log in with :js => true

    - by PlankTon
    I've been using capybara for a while, but I'm new to sorcery. I have a very odd problem whereby if I run the specs without Capybara's :js = true functionality I can log in fine, but if I try to specify :js = true on a spec, username/password cannot be found. Here's the authentication macro: module AuthenticationMacros def sign_in user = FactoryGirl.create(:user) user.activate! visit new_sessions_path fill_in 'Email Address', :with => user.email fill_in 'Password', :with => 'foobar' click_button 'Sign In' user end end Which is called in specs like this: feature "project setup" do include AuthenticationMacros background do sign_in end scenario "creating a project" do "my spec here" end The above code works fine. However, IF I change the scenario spec from (in this case) scenario "adding questions to a project" do to scenario "adding questions to a project", :js => true do login fails with an 'incorrect username/password' combination. Literally the only change is that :js = true. I'm using the default capybara javascript driver. (Loads up Firefox) Any ideas what could be going on here? I'm completely stumped. I'm using Capybara 2.0.1, Sorcery 0.7.13. There is no javascript on the sign in page and save_and_open_page before clicking 'sign in' confirms that the correct details are entered into the username/password fields. Any suggestions really appreciated - I'm at a loss.

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  • Problem using Lazy<T> from within a generic abstract class

    - by James Black
    I have a generic class that all my DAO classes derive from, which is defined below. I also have a base class for all my entities, but that is not generic. The method GetIdOrSave is going to be a different type than how I defined SabaAbstractDAO, as I am trying to get the primary key to fulfill the foreign key relationships, so this function goes out to either get the primary key or save the entity and then get the primary key. The last code snippet has a solution on how it will work if I get rid of the generic part, so I think this can be solved by using variance, but I can't figure out how to write an interface that will compile. public abstract class SabaAbstractDAO<T> { ... public K GetIdOrSave<K>(K item, Lazy<SabaAbstractDAO<BaseModel>> lazyitemdao) where K : BaseModel { if (item != null && item.Id.IsNull()) { var itemdao = lazyitemdao.Value; item.Id = itemdao.retrieveID(item); if (item.Id.IsNull()) { return itemdao.SaveData(item); } } return item; } } I am getting this error, when I try to compile: Argument 2: cannot convert from 'System.Lazy<ORNL.HRD.LMS.Dao.SabaCourseDAO>' to 'System.Lazy<ORNL.HRD.LMS.Dao.SabaAbstractDAO<ORNL.HRD.LMS.Models.BaseModel>>' I am trying to call it this way: GetIdOrSave(input.OfferingTemplate, new Lazy<SabaCourseDAO>( () => { return new SabaCourseDAO() { Dao = Dao }; }) ); If I change the definition to this, it works. public K GetIdOrSave<K>(K item, Lazy<SabaCourseDAO> lazyitemdao) where K : BaseModel { So, how can I get this to compile using variance (if needed) and generics, so I can have a very general method that will only work with BaseModel and AbstractDAO<BaseModel>? I expect I should only need to make the change in the method and perhaps abstract class definition, the usage should be fine.

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  • Core Data: Overkill for simple, static UITableView-based iPhone App?

    - by David Foster
    Hello! I have a rather simple iPhone app consisting of numerous views containing a single, grouped table view. These views are held together in navigation controllers which are grouped in a tab bar. Simple stuff. My table views do little more than list text (like "Dog", "Cat" and "Weasel") and this data is being served from a collection of plists. It's perhaps worth mentioning too that these tables are 'static' in the sense that their data is pre-determined and will only ever be amended—and if so, very rarely indeed—by the developer (in this case, moi). This rudimentary approach has reached its limits though, and I think I'm going to need something a bit more relational. I have worked a tad with Core Data in the past, but only with apps whose data is determined by user input. I have four closely related questions: Is Core Data overkill for an app consisting mainly of a selection of simple table views? Do you recommend using Core Data to manage data which is predetermine and extremely unlikely to ever change? Can one lock Core Data down so that its data can't change, thereby relinquishing my responsibility as the developer to handle the editing and saving of the managed object context? How do I go about giving Core Data my predetermined data, and in a format I know that it can work with? Thanks a bunch guys.

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  • Jqyery Bugs?? Long decimal number after two numbers multiply...

    - by Jerry
    Hi all I am working on a shopping site and I am trying to calculate the subtotal of products. I got my price from a array and quantity from getJSON response array. Two of them multiply comes to my subtotal. I can change the quantity and it will comes out different subtotal. However,when I change the quantity to certain number, the final subtotal is like 259.99999999994 or some long decimal number. I use console.log to check the $price and $qty. Both of them are in the correct format ex..299.99 and 6 quantity.I have no idea what happen. I would appreciate it if someone can help me about it. Here is my Jquery code. $(".price").each(function(index, price){ $price=$(this); //get the product id and the price shown on the page var id=$price.closest('tr').attr('id'); var indiPrice=$($price).html(); //take off $ indiPrice=indiPrice.substring(1) //make sure it is number format var aindiPrice=Number(indiPrice); //push into the array productIdPrice[id]=(aindiPrice); var url=update.php $.getJSON( url, {productId:tableId, //tableId is from the other jquery code which refers to qty:qty}, productId function(responseProduct){ $.each(responseProduct, function(productIndex, Qty){ //loop the return data if(productIdPrice[productIndex]){ //get the price from the previous array we create X Qty newSub=productIdPrice[productIndex]*Number(Qty); //productIdPrice[productIndex] are the price like 199.99 or 99.99 // Qty are Quantity like 9 or 10 or 3 sum+=newSub; newSub.toFixed(2); //try to solve the problem with toFixed but didn't work console.log("id: "+productIdPrice[productIndex]) console.log("Qty: "+Qty); console.log(newSub); **//newSub sometime become XXXX.96999999994** }; Thanks again!

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  • VSC++, virtual method at bad adress, curious bug

    - by antoon.groenewoud
    Hello, This guy: virtual phTreeClass* GetTreeClass() const { return (phTreeClass*)m_entity_class; } When called, crashed the program with an access violation, even after a full recompile. All member functions and virtual member functions had correct memory adresses (I hovered mouse over the methods in debug mode), but this function had a bad memory adress: 0xfffffffc. Everything looked okay: the 'this' pointer, and everything works fine up until this function call. This function is also pretty old and I didn't change it for a long time. The problem just suddenly popped up after some work, which I commented all out to see what was doing it, without any success. So I removed the virtual, compiled, and it works fine. I add virtual, compiled, and it still works fine! I basically changed nothing, and remember that I did do a full recompile earlier, and still had the error back then. I wasn't able to reproduce the problem. But now it is back. I didn't change anything. Removing virtual fixes the problem. Sincerely, Antoon

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  • jQuery .trigger() or $(window) not working in Google Chrome

    - by Jonathan
    I have this jQuery ajax navigation tabs plugin that I created using some help from CSS-Tricks.com and the jQuery hashchange event plugin (detects hash changes in browsers that don't support it). The code is little long to post it here but it goes something like this: Part 1) When a tab is clicked, it gets the href attribute of that tab and add it to the browsers navigation bar like '#tab_name': window.location.hash = $(this).attr("href"); Part 2) When the navigation bar changes (hash change), it gets the href change like this: window.location.hash.substring(1); (substring is to get only 'tab_name' without the '#'), and then call the ajax function to get the info to display. I want to automatically trigger the plugin to load the first tab when the page is accessed, so at the start of the code I put: if (window.location.hash === '') { // If no '#' is in the browser navigation bar window.location.hash = '#tab_1'; // Add #tab_1 to the navigation bar $(window).trigger('hashchange'); // Trigger a hashchange so 'Part 2' of the plugin calls the ajax function using the '#tab_1' added } The probles is that it works in FF but not in Chrome, I mean, everything works but it seems like the $(window).trigger('hashchange'); is not working because it doesnt get the first tab.. Any suggestions??

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  • Using mercurial and beyond compare 3(bc3) as the diff tool? help needed

    - by mhd
    Hi, in windows I am able to use winmerge as the external diff tool for hg using mercurial.ini,etc. Using some options switch that you can find in web(I think it's a japanese website) Anyway, here for example: hg winmerge -r1 -r2 will list file(s) change(s) between rev1 and rev2 in winmerge. I can just click which file to diff but for bc3: hg bcomp -r1 -r2 will make bc3 open a dialog which stated that a temp dir can't be found. The most I can do using bc3 and hg is hg bcomp -r1 -r2 myfile.cpp which will open diff between rev1 and rev2 of myfile.cpp So,it seems that hg+bc3 can't successfully acknowledge of all files change between revision. Only able to diff 1 file at a time. Anyone can use bc3 + hg better ? edit: Problem Solved ! Got the solution from scooter support page. I have to use bcompare instead of bcomp Here's a snippet of my mercurial.ini [extensions] hgext.win32text = ;mhd adds hgext.extdiff = ;mhd adds for bc [extdiff] cmd.bc3 = bcompare opts.bc3 = /ro ;mhd adds for winmerge ;[extdiff] ;cmd.winmerge = WinMergeU ;opts.winmerge = /r /e /x /ub

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  • c++ - strange problem with polymorphism - cellular automaton

    - by Green
    Hello, I am making "game of life" implementation that, when cell has: two live neighbours I make object of class CCellB two live neighbours I make object of class CCellA when has 3 or <2 I make object of class CCellX (dead) Class CCell is base of CCellA, CCellB, CCellX My problem is: That works fine, until I change new CCell(); to new CCellB();: CCell ***temp = allocateArray(); for(int i = 0; i < n; i++) { for(int j = 0; j < m; j++) { c = arr[i][j]->countAliveNeighbor(); if(c == 3) { temp[i][j] = new CCellA(); temp[i][j]->alive = 1; }else if(c == 2) { temp[i][j] = new CCell(); // HERE, WHEN I CHANGE IT TO CCELLB IT DON'T WORKS temp[i][j]->alive = tab[i][j]->alive; }else if((c >= 4)||(c < 2)) { temp[i][j] = new CCellX(); } } } Then it seems don't work properly... Seems like neighbours are not count properly, Cell with 4,5 neighbours still alive alive var is member of base class - CCell, all is public, please help!

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  • C++ iterators, default initialization and what to use as an uninitialized sentinel.

    - by Hassan Syed
    The Context I have a custom template container class put together from a map and vector. The map resolves a string to an ordinal, and the vector resolves an ordinal (only an initial string to ordinal lookup is done, future references are to the vector) to the entry. The entries are modified intrusively to contain a a bool "assigned" and an iterator_type which is a const_iterator to the container class's map. My container class will use RCF's serialization code (which models boost::serialization) to serialize my container classes to nodes in a network. Serializing iterator's is not possible, or a can of worms, and I can easily regenerate them onces the vectors and maps are serialized on the remote site. The Question I need to default initialize, and be able to test that the iterator has not been assigned to (if it is assigned it is valid, if not it is invalid). Since map iterators are not invalidated upon operations performed on it (unless of course items are removed :D) am I to assume that map<x,y>::end() is a valid sentinel (regardless of the state of the map -- i.e., it could be empty) to initialize to ? I will always have access to the parent map, I'm just unsure wheather end() is the same as the map contents change. I don't want to use another level of indirection (--i.e., boost::optional) to achieve my goal, I'd rather forego compiler checks to correct logic, but it would be nice if I didn't need to. Misc This question exists, but most of its content seems non-sense. Assigning a NULL to an iterator is invalid according to g++ and clang++. This is another similar question, but it focuses on the common use-cases of iterators, which generally tends to be using the iterator to iterate, ofcourse in this use-case the state of the container isn't meant to change whilst iteration is going on.

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  • ASP.NET dropdownlist callback doesn't work inside div

    - by Wayne Werner
    This seems super weird to me. I have a callback handler done in VB which works fine with this code: <!-- Div Outside Form --> <div class="container"> <form id="querydata" runat="server"> <asp:DropDownList runat="server" ID="myddl" AutoPostBack="true" OnSelectedIndexChanged="myddlhandler"> <asp:ListItem>Hello</asp:ListItem> <asp:ListItem>Goodbye</asp:ListItem> </asp:DropDownList> <asp:Label runat="server" ID="label1"></asp:Label> </form> </div> <!-- Yep, they're matching --> I can change the value and everything is A-OK, but if I change the code to this (div inside form): <form id="querydata" runat="server"> <!-- Div inside form doesn't work :( --> <div class="container"> <asp:DropDownList runat="server" ID="myddl" AutoPostBack="true" OnSelectedIndexChanged="myddlhandler"> <asp:ListItem>Hello</asp:ListItem> <asp:ListItem>Goodbye</asp:ListItem> </asp:DropDownList> <asp:Label runat="server" ID="label1"></asp:Label> </div> </form> It the postback no longer works. Is how asp is supposed to work? Or is it some magic error that only works for me? And most importantly, if asp is not supposed to work this way, how should I be doing this? Thanks!

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  • accessing a method from a button within a class?

    - by flo
    #import "GameObject.h" #import "Definitions.h" @implementation GameObject @synthesize owner; @synthesize state; @synthesize mirrored; @synthesize button; @synthesize switcher; - (id) init { if ( self = [super init] ) { [self setOwner: EmptyField]; button = [UIButton buttonWithType:UIButtonTypeCustom]; [self setSwitcher: FALSE]; } return self; } - (UIButton*) display{ button.frame = CGRectMake(0, 0, GO_Width, GO_Height); [button setBackgroundImage:[UIImage imageNamed:BlueStone] forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; return button; } -(void)buttonPressed:(id) sender { //... } } - (void) dealloc { [super dealloc]; } @end Hi! i would like to know if the above is possible somehow within a class (in my case it is called GameObject) or if i HAVE to have the button call a methode in the viewcontroller... the above results with the app crashing. i would call display within a loop on the viewcontroller and id like to change some of the GameObjects instance variables within buttonPressed. Also id like to change some other stuff by calling some other methods from within buttonPressed but i think that will be the lesser of my problems ;) also id like to know how i can pass some variables to the buttonPressed method... cant find it anywhere :( help on this one would be much appreciated ;) thanks flo

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