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  • Server-side technology for a game

    - by Soonts
    We’re creating a massively-multiplayer social game. We expect up to 1 million concurrent users. The game is not real-time, instead it’s turn-based. We need reliable messaging between our clients and the server, preferably over HTTP protocol. Besides the multiplayer functionality, we’ll also need a content delivery service. Could you please recommend a server-side technology for us, so we’ll start searching for the right people to hire? Is it correct assumption that no single server will hold that amount of load so it must scale horizontally? Will Windows Azure do the job? Thanks in advance.

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  • Ordering Wordpress posts by most recent comment

    - by James
    I'm wanting to order Wordpress posts by the most recent comment. To the best of my knowledge this isn't possible using the WP_Query object, and would require a custom $wpdb query, which I can easily write. However, I then don't know how to setup the loop to run off this object. Can anyone help?

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  • ValidatorCallout(asp.net ajax) and CheckListBox

    - by TJ
    Hi, Just wondering if anyone has a good solution to utlise ValidatorCallout with a CheckListBox ? The only solution I could see was creating a custom RequiredFieldValidator as per http://www.4guysfromrolla.com/ASPScripts/PrintPage.asp?REF=%2Fwebtech%2Ftips%2Ft040302-1.shtml. If anyone has any good solution, it would be appreciated if you could share it. thanks

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  • stock exchange software

    - by darko petreski
    Hi, Does anybody knows how several tens of display screens are refreshed each second in stock exchange buildings? Of course the server pushes the data to each screen, bud is this custom technology or some well known technology like example MSMQ ? Are there any study papers, books or something for the architecture of this kind of software ? Regards

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  • Last in First out UDP structure in MatLab.

    - by D Zondervan
    I am using MatLabs UDP function in their instrument control toolbox to send data packets from one computer to another. The first computer is constantly updating data values and sending them to the other computer, and I want that computer to be able to query the first one for the most recent values whenever it needs them. However, the default implementation of the UDP send and receive in MatLab is a FIFO structure- the first packet I send is the first the other computer receives when they execute the "fscanf" function. I want the last packet I sent to be the one the fscanf function returns. Is this possible or do I need to use a different protocol?

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  • Ideas on simulating webservices for local automated testing.

    - by novice123
    I am testing an app, which talks to different webservices over the internet. For my automated testing, I don't want to go over the network. To achieve this, I need to simulate the webservice on my machine using another app. My initial thought is to record all the requests and responses between client and webservice, and then just write a simulation app which replays these responses. The disadvantage here is that everytime the webservice protocol changes a bit, I have to modify all my recorded resposnes. so I am looking to see if there are more elegant solutions. have anyone solved a similar problem? any thoughts, suggestion are appreciated.

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  • Using 'Copy as cURL' from Chrome in windows command line

    - by user2029890
    So, Google Chrome as this great 'copy as cURL' option under 'Network' of the Chrome DevTools. Works great in command lines for linux but not in windows. Apparently it has something to do with the single quotes as the error I get is protocol 'http not supported In other words its reading that single quote. Is there a simple way to make this formatable for windows? I tried replacing all the single quotes with double quotes but then nothing happens at all. The command is: curl 'http://www.test.com/login/' -H 'Cookie: PHPSESSID=7dvb25maaaaaa9d7bbbbbc3f6' -H 'Origin: http://www.test.com' -H 'Accept-Encoding: gzip,deflate,sdch' -H 'Host: www.test.com' -H 'Accept-Language: en-US,en;q=0.8' -H 'User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/28.0.1500.95 Safari/537.36' -H 'Content-Type: application/x-www-form-urlencoded' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8' -H 'Cache-Control: max-age=0' -H 'Referer: http://www.test.com/login/' -H 'Connection: keep-alive' --data 'loc=&login=user%40test.com&password=password&submit1=Sign+In' --compressed Thank you

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  • How to use SMS content provider? Where are the docs?

    - by Mark
    Hi, I'd like to be able to read the system's SMS content provider. Basically I wanted to make an SMS messaging app, but it would only be useful if I could see past threads etc. It seems like there's a content provider for this, but I can't find documentation for it - anyone know where that is? Thanks -------- edit ----------- Ok I found a way to get the sms inbox provider, and I just dumped all the column names in that provider, looks like this: Uri uriSms = Uri.parse("content://sms/inbox"); Cursor c = context.getContentResolver().query(uriSms, null,null,null,null); // column names for above provider: 0: _id 1: thread_id 2: address 3: person 4: date 5: protocol 6: read 7: status 8: type 9: reply_path_present 10: subject 11: body 12: service_center 13: locked I'm just piecing this together from random threads I find around the net, I'm really wondering where this is all documented (if at all)? Thanks again

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  • my realtime network receiving time differs a lot, anyone can help?

    - by sguox002
    I wrote a program using tcpip sockets to send commands to a device and receive the data from the device. The data size would be around 200kB to 600KB. The computer is directly connected to the device using a 100MB network. I found that the sending packets always arrive at the computer at 100MB/s speed (I have debugging information on the unit and I also verified this using some network monitoring software), but the receiving time differs a lot from 40ms to 250ms, even if the size is the same (I have a receiving buffer about 700K and the receiving window of 8092 bytes and changing the window size does not change anything). The phenomena differs also on different computers, but on the same computer the problem is very stable. For example, receiving 300k bytes on computer a would be 40ms, but it may cost 200ms on another computer. I have disabled firewall, antivirus, all other network protocol except the TCP/IP. Any experts on this can give me some hints?

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  • Increasing TCP/IP Window size

    - by Lior
    I am trying to send messages over tcp/ip between two servers. I want to send a message that is 30KB. But I want to send it with as a whole. I don't want tcp protocol to break it into segments. I am using communication between 2 Windows Server 2008 R2. The client and the server are coded using c#. I tryed using tcpclnt.SendBufferSize = 100000; tcpclnt.Client.DontFragment = true; and the same at the server. I also tried configuring the window size of the server(editing the registry).

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  • Winsock failed to connect to local ip address

    - by JKS
    I have used the following code in a form that acts like a server, WskServer(0).Close LocalIP = WskServer(0).LocalIP WskServer(0).LocalPort = DEFAULT_TCP_PORT WskServer(0).Protocol = sckTCPProtocol txtStatus.Text = "Starting server" Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) WskServer(0).Listen when i execute above code,i received the following error "Address is not available from the local machine" . If i changed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) to Call WskServer(0).Bind(DEFAULT_TCP_PORT, "127.0.0.1") this is working What's wrong with the code?, can anybody give the fix Update I just removed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) now server working properly. this way is correct or not

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  • Android P2P Multiplayer game (with a) XMPP/Google talk b) JXTA peerdroid c) other way)

    - by Kristof
    Hi, I am an android developer and I made some board games. Now i want to make some of my board games multiplayer. I don't want to create and host my own web service, so i thought about P2P. The first thing i found was the XMPP protocol, however it's not real P2P, but if i can use the existing google talk service, i'm ready to go. Is this possible while using your existing google account without interfering with the normal working of your google talk client? Then i heard about JXTA, a real P2P solution, and it's already ported from J2ME to Android (http://code.google.com/p/peerdroid/). Maybe i am overcomplexing things here (as i do sometimes) I just want to know the easiest way to do simple P2P for a boardgame. All your opinions are welcome! Thanks in advance

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  • How to implement a syndication receiver? (multi-client / single server)

    - by LeonixSolutions
    I have to come up with a system architecture. A few hundred remote devices will be communicating over internet with a central server which will receive data and store it in a database. I could write my own TCP/IP based protocol use SOAP use AJAX use RSS anything else? This is currently seen as one way (telemetry, as opposed to SCADA). Would it make a difference if we make it bi-directional. There are no plans to do so, but Murphy's law makes me wary of a uni-directional solution (on the data plane; I imagine that the control plane is bi-directional in all solutions (?)). I hope that this is not too subjective. I would like a solution which is quick and easy to implement and for others to support and where the general "communications pipeline" from remote deceives to database server can be re-used as the core of future projects. I have a strong background in telecomms protocols, in C/C++ and PHP.

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  • SMS war continues, ideas welcome

    - by Pavel Radzivilovsky
    I am trying to make U9 telit modem send SMS messages. I think I handle protocol correctly, at least, I manage to send them, but only under these circumstances: the native application was executed beforehand, and killed by task manager (without giving it a chance to initialize things). It looks like the supplied application is good at doing certain initialization/deinitialization which is critical. I also see the difference between the two states in output of AT+CIND command. When I am trying to do things on my own, it returns zeroes (including signal quality), but when I run the same command after killing the native application, the output looks reasonable. I am out nearly of ideas. I have tried many things, including attempts to spy at modem's COM ports (didn't work). Haven't tried setting windows hooks to see what the application is trying to get thru. Perhaps you have encountered a similar situation?

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  • ASP.NET <Body onload="initialize()">

    - by Alyn
    Hi, I am creating an ASP.NET custom control. I want to set the body onload event of the ASPX page where the control resides. Please note I cannot rely on the body tag in the ASPX page having runat="server". any ideas?? Cheers.

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  • Is there any real alternative to GeoServer as dynamic map generator in Java ?

    - by Costi Ciudatu
    I'm looking for the most suitable tool for generating dynamic geographical maps in Java (with styles based on custom business data: colors, labels etc. will be dynamically set). After some searching, only GeoServer (and the underlying GeoTools library) seems to fit. Although I'm really happy with this solution, I'm afraid I might miss something and make some decision based on incomplete input. Any suggestion ? Any viable alternative to compare against ?

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  • SubSonic template with MySQL

    - by jstevenson86
    When I run the custom tool to create the cs files for SubSonic all the templates now inject a letter g to the top of the cs files. To get this to compile I need to remove the g from the ActiveRecord.cs, Struts.cs, Context.cs and StoredProcedures.cs. Anyone else run into this? I am using MySQL.

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  • How to enforce unique-field validation in MVC

    - by xandy
    I am in the way building some MVC Application and I really love the Data Annotations support in MVC. The build in support is good enough to enforce simple validation checkup. I wonder, how to implement unique-field validation using custom data-annotation ? For example, I have a view model that need the user to register a new login name, is there way to check (using Model.IsValid) whether the name is not existed before calling the db submit?

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  • How to catch an exception and email information about it in liferay portlet

    - by heikkim
    I have a custom portlet made for liferay and sometimes it throws an exception. Why it throws exceptions is irrelevant. How to catch exceptions thrown by portlet handler methods in order to email information about them? I know I could do try catching on every handler method but it would be a much more elegant and cleaner solution to catch the exception on a higher level and just email some information about the error. I'm using Spring Portlet MVC, so i got all spring-related niceties at hand.

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