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  • Going "behind Hibernate's back" to update foreign key values without an associated entity

    - by Alex Cruise
    Updated: I wound up "solving" the problem by doing the opposite! I now have the entity reference field set as read-only (insertable=false updatable=false), and the foreign key field read-write. This means I need to take special care when saving new entities, but on querying, the entity properties get resolved for me. I have a bidirectional one-to-many association in my domain model, where I'm using JPA annotations and Hibernate as the persistence provider. It's pretty much your bog-standard parent/child configuration, with one difference being that I want to expose the parent's foreign key as a separate property of the child alongside the reference to a parent instance, like so: @Entity public class Child { @Id @GeneratedValue Long id; @Column(name="parent_id", insertable=false, updatable=false) private Long parentId; @ManyToOne(cascade=CascadeType.ALL) @JoinColumn(name="parent_id") private Parent parent; private long timestamp; } @Entity public class Parent { @Id @GeneratedValue Long id; @OrderBy("timestamp") @OneToMany(mappedBy="parent", cascade=CascadeType.ALL, fetch=FetchType.LAZY) private List<Child> children; } This works just fine most of the time, but there are many (legacy) cases when I'd like to put an invalid value in the parent_id column without having to create a bogus Parent first. Unfortunately, Hibernate won't save values assigned to the parentId field due to insertable=false, updatable=false, which it requires when the same column is mapped to multiple properties. Is there any nice way to "go behind Hibernate's back" and sneak values into that field without having to drop down to JDBC or implement an interceptor? Thanks!

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  • one two-directed tcp socket OR two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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  • Suggestions on writing a TCP IP messaging system (Client/Server) using Delphi 2010

    - by Shane
    I would like to write a messaging system using TCP IP in Delphi 2010. I would like to hear what my best options are for using the standard delphi 2010 components/indy components for doing this. I would like to write a server which does the listening and forwarding of messages to all machines on the network running a client. 1.) a.) clients can send a message to server to be forwarded to all other clients b.) clients listen for messages from other senders (via server) and displays messages. 2.) a.) Server can send a message to all clients b.) Server forwards any messages from clients to all other clients thanks for any suggestions NOTE: I am not writing a instant messaging or chat program. This is merely a system where users can send alerts/messages to other users - they can not reply to each other! NO commercial, shareware, etc links - please! I would like to hear about how you would go about writing this type of system and what approachs you would take, and possibly the TCP IP messaging architecture you would use. Whether it be straight Winows API, Indy components, etc, etc.

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  • Run Javascript on the body of a Gmail message

    - by saturn
    I want to display LaTeX math in the gmail messages that I receive, so that for example $\mathbb P^2$ would show as a nice formula. Now, there are several Javascripts available (for example, this one, or MathJax which would do the job, I just need to call them at the right time to manipulate the gmail message. I know that this is possible to do in "basic HTML" and "print" views. Is it possible to do in the standard Gmail view? I tried to insert a call to the javascript right before the "canvas_frame" iframe, but that did not work. My suspicion is that manipulating a Gmail message by any Javascript would be a major security flaw (think of all the malicious links one could insert) and that Google does everything to prevent this. And so the answer to my question is probably 'no'. Am I right in this? Of course, it would be very easy for Google to implement viewing of LaTeX and MathML math simply by using MathJax on their servers. I made the corresponding Gmail Lab request, but no answer, and no interest from Google apparently. So, again: is this possible to do without Google's cooperation, on the client side?

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  • Tips for Using Multiple Development Systems

    - by Tim Lytle
    When I travel, I don't pack up the desktop I use in the office and take it with me. Maybe I should, but I don't. However, since I'm a contract programmer I like to be able to work wherever I am: I'm mostly thinking of web development here. Version Control goes a long way in keeping sane and working on multiple projects on multiple systems (two or three computers); however, there are the issues of: IDE settings - different display sizes mean the IDE settings can't be completely synced, if at all. Database - if the database is 'external' (even if it's running on the same system, it's not in version control), how do you maintain the needed syncs of structure. Development Stack - Some projects need non-standard extensions, libraries, etc installed. Just an overview of some of the hassle involved with developing on multiple systems. I'll probably end up asking some specific questions, but I thought a CW style tips might reveal some things I would even think to ask about. Update: I guess this would also address tips to make upgrading/replacing your development system easier (something I've just done). So, one tip per answer please, so the 'top' tips are easy to find. How do you make it easier to develop on multiple systems, or to transfer work after upgrading/replaceing a development system?

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  • one two-directed tcp socket of two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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  • What is the merit of the "function" type (not "pointer to function")

    - by anatolyg
    Reading the C++ Standard, i see that there are "function" types and "pointer to function" types: typedef int func(int); // function typedef int (*pfunc)(int); // pointer to function typedef func* pfunc; // same as above I have never seen the function types used outside of examples (or maybe i didn't recognize their usage?). Some examples: func increase, decrease; // declares two functions int increase(int), decrease(int); // same as above int increase(int x) {return x + 1;} // cannot use the typedef when defining functions int decrease(int x) {return x - 1;} // cannot use the typedef when defining functions struct mystruct { func add, subtract, multiply; // declares three member functions int member; }; int mystruct::add(int x) {return x + member;} // cannot use the typedef int mystruct::subtract(int x) {return x - member;} int main() { func k; // the syntax is correct but the variable k is useless! mystruct myobject; myobject.member = 4; cout << increase(5) << ' ' << decrease(5) << '\n'; // outputs 6 and 4 cout << myobject.add(5) << ' ' << myobject.subtract(5) << '\n'; // 9 and 1 } Seeing that the function types support syntax that doesn't appear in C (declaring member functions), i guess they are not just a part of C baggage that C++ has to support for backward compatibility. So is there any use for function types, other than demonstrating some funky syntax?

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  • Run arbitrary subprocesses on Windows and still terminate cleanly?

    - by Weeble
    I have an application A that I would like to be able to invoke arbitrary other processes as specified by a user in a configuration file. Batch script B is one such process a user would like to be invoked by A. B sets up some environment variables, shows some messages and invokes a compiler C to do some work. Does Windows provide a standard way for arbitrary processes to be terminated cleanly? Suppose A is run in a console and receives a CTRL+C. Can it pass this on to B and C? Suppose A runs in a window and the user tries to close the window, can it cancel B and C? TerminateProcess is an option, but not a very good one. If A uses TerminateProcess on B, C keeps running. This could cause nasty problems if C is long-running, since we might start another instance of C to operate on the same files while the first instance of C is still secretly at work. In addition, TerminateProcess doesn't result in a clean exit. GenerateConsoleCtrlEvent sounds nice, and might work when everything's running in a console, but the documentation says that you can only send CTRL+C to your own console, and so wouldn't help if A were running in a window. Is there any equivalent to SIGINT on Windows? I would love to find an article like this one: http://www.cons.org/cracauer/sigint.html for Windows.

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  • Query String to Object with strongly typed properties

    - by Kamar
    Let’s say we track 20 query string parameters in our site. Each request which comes will have only a subset of those 20 parameters. But we definitely look for all/most of the parameters which comes in each request. We do not want to loop through the collection each time we are looking for a particular parameter initially or somewhere down the pipeline in the code. So we loop once through the query string collection, convert string values to their respective types (enums, int, string etc.), populate to QueryString object which is added to the context. After that wherever its needed we will have a strongly typed properties in the QueryString object which is easy to use and we maintain a standard. public class QueryString { public int Key1{ get; private set; } public SomeType Key2{ get; private set; } private QueryString() { } public static QueryString GetQueryString() { QueryString l_QS = new QueryString(); foreach (string l_Key in HttpContext.Current.Request.QueryString.AllKeys) { switch (l_Key) { case "key1": l_QS.Key1= DoSomething(l_Key, HttpContext.Current.Request.QueryString[l_Key]); break; case "key2": l_QS.Key2 = DoAnotherThing(l_Key, HttpContext.Current.Request.QueryString[l_Key]); break; } } return l_QS; } } Any other solution to achieve this?

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  • C++: Efficiently adding integers to strings

    - by Shinka
    I know how to add integers to strings, but I'm not sure I'm doing it in an efficient matters. I have a class where I often have to return a string plus an integer (a different integer each time), in Java I would do something like public class MyClass { final static String S = "MYSTRING"; private int id = 0; public String getString() { return S + (id++); } } But in C++ I have to do; class MyClass { private: std::string S; // For some reason I can't do const std::string S = "MYSTRING"; int id; public: MyClass() { S = "MYSTRING"; id = 0; } std::string getString() { std::ostringstream oss; oss << S << id++; return oss.str(); } } An additional constraint: I don't want (in fact, in can't) use Boost or any other librairies, I'll have to work with the standard library. So the thing is; the code works, but in C++ I have to create a bunch of ostringstream objects, so it seems inefficient. To be fair, perhaps Java do the same and I just don't notice it, I say it's inefficient mostly because I know very little about strings. Is there a more efficient way to do this ?

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  • changing the serialization procedure for a graph of objects (.net framework)

    - by pierusch
    Hello I'm developing a scientific application using .net framework. The application depends heavily upon a large data structure (a tree like structure) that has been serialized using a standard binaryformatter object. The graph structure looks like this: <serializable()>Public class BigObjet inherits list(of smallObject) end class <serializable()>public class smallObject inherits list(of otherSmallerObjects) end class ... The binaryFormatter object does a nice job but it's not optimized at all and the entire data structure reaches around 100Mb on my filesystem. Deserialization works too but it's pretty slow (around 30seconds on my quad core). I've found a nice .dll on codeproject (see "optimizing serialization...") so I wrote a modified version of the classes above overriding the default serialization/deserialization procedure reaching very good results. The problem is this: I can't lose the data previosly serialized with the old version and I'd like to be able to use the new serialization/deserialization method. I have some ideas but I'm pretty sure someone will be able to give me a proper and better advice ! use an "helper" graph of objects who takes care of the entire serialization/deserialization procedure reading data from the old format and converting them into the classes I nedd. This could work but the binaryformatter "needs" to know the types being serialized so........ :( modify the "old" graph to include a modified version of serialization procedure...so I'll be able to deserialize old file and save them with the new format......this doesn't sound too good imho. well any help will be higly highly appreciated :)

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  • Can't diagnose my MySQL root user problem

    - by George Crawford
    Hi all, I have a problem with the MySQL root user in My MySQL setup, and I just can't for the life of me work out how to fix it. It seems that I have somehow messed up the root user, and my access to databases is now very erratic. For reference, I'm using MAMP on OS X to provide the MySQL server. I'm not sure how much that matters though - I'd guess that whatever I've done will require a command-line fix to solve it. I can start MySQL using MAMP as usual, and access databases using the 'standard' users I have created for my PHP apps. However, the root user, which I use in my MySQL GUI client, and also in phpMyAdmin, can only access the "information_schema" database, as well as two I have created manually, and presumably (and mistakenly) left permissions wide open for. My 15 or so other databases cannot be accessed my the root user. When I load up phpMyAdmin, the home screen says: "Create new database: No Privileges". I certainly did at some stage change my root user's password using the MAMP dialog. But I don't remember if I did anything else which might have caused this problem. I've tried changing the password again, and there seems to be no change in the issue. I've also tried resetting root password using the command line, including starting mysql manually with --skip-grant-tables then flushing privs, but again, nothing seems to fix the issue. I've come to the end of my ideas, and would very much appreciate some step-by-step advice and diagnosis from one of the experts here! Many thanks for your help.

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  • What is the procedure for debugging a production-only error?

    - by Lord Torgamus
    Let me say upfront that I'm so ignorant on this topic that I don't even know whether this question has objective answers or not. If it ends up being "not," I'll delete or vote to close the post. Here's the scenario: I just wrote a little web service. It works on my machine. It works on my team lead's machine. It works, as far as I can tell, on every machine except for the production server. The exception that the production server spits out upon failure originates from a third-party JAR file, and is skimpy on information. I search the web for hours, but don't come up with anything useful. So what's the procedure for tracking down an issue that occurs only on production machines? Is there a standard methodology, or perhaps category/family of tools, for this? The error that inspired this question has already been fixed, but that was due more to good fortune than a solid approach to debugging. I'm asking this question for future reference. Some related questions: Test accounts and products in a production system Running test on Production Code/Server

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  • building a gl3 app under cygwin

    - by user445264
    i've got a small opengl 3.2 app that i've been developing on linux using the standard gnu tools (gmake/gcc). the code seems pretty portable--i had no problems running it on osx until i started using gl3 features that the mac mini gl drivers don't seem to support. i've got a bootcamp partition with windows xp on the same mini, and i'd like to run my app there if possible. the windows drivers definitely support gl 3.2, but i'm having trouble linking. this seems like a really common issue, but i haven't found any answers online that address using opengl 1.2 under cygwin. i'm using glew-1.5.5 and linking like so: g++ -o glToy *.o -L/cygdrive/c/Program\ Files/glew-1.5.5/lib -lglew32 -lglut32 -lglu32 -lopengl32 but i get a whole lot of this sort of output: Program.o:/home/Jacob/glToy/Program.cpp:134: undefined reference to `__imp____glewUseProgram' Program.o:/home/Jacob/glToy/Program.cpp:235: undefined reference to `__imp____glewActiveTexture' Program.o:/home/Jacob/glToy/Program.cpp:73: undefined reference to `__imp____glewGetShaderiv' ... any ideas what i'm doing wrong? or perhaps this isn't a workable setup? other ideas for getting this going on the mac mini (2009 version)? thanks!

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  • How do I send floats in window messages.

    - by yngvedh
    Hi, What is the best way to send a float in a windows message using c++ casting operators? The reason I ask is that the approach which first occurred to me did not work. For the record I'm using the standard win32 function to send messages: PostWindowMessage(UINT nMsg, WPARAM wParam, LPARAM lParam) What does not work: Using static_cast<WPARAM>() does not work since WPARAM is typedef'ed to UINT_PTR and will do a numeric conversion from float to int, effectively truncating the value of the float. Using reinterpret_cast<WPARAM>() does not work since it is meant for use with pointers and fails with a compilation error. I can think of two workarounds at the moment: Using reinterpret_cast in conjunction with the address of operator: float f = 42.0f; ::PostWindowMessage(WM_SOME_MESSAGE, *reinterpret_cast<WPARAM*>(&f), 0); Using an union: union { WPARAM wParam, float f }; f = 42.0f; ::PostWindowMessage(WM_SOME_MESSAGE, wParam, 0); Which of these are preffered? Are there any other more elegant way of accomplishing this?

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  • Servlet Security question about j_security_check, j_username and j_password

    - by Nitesh Panchal
    Hello, I used jdbcRealm in my web application and it's working fine. I defined all constraints also in my web.xml. Like all pages of url pattern /Admin/* should be accessed by only admin. I have a login form with uses standard j_security_check, j_username and j_password. Now, when i type Admin/home.jsf it rightly redirects me login.jsf and there when i type the password i am redirected to home.jsf. This works alright but problem comes i directly go to login.jsf and then type password and username. This time it again redirects me to login.jsf. Is there any way through which i can specify which page to go when successful login is there? I need to specify different different pages for different roles. For Admin, it is /Admin/home.jsf for general users it is /General/home.jsf because login form is shared between different type of users. Where do i specify all these things? Secondly, i want to have a remember me checkbox at the end of login form. How do i do this? By default, it is submitted to j_security_check servlet and i have no control over its execution. Please help. This doesn't seem so hard but looks like i am missing something.

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  • Performance of C# method polymorphism with generics

    - by zildjohn01
    I noticed in C#, unlike C++, you can combine virtual and generic methods. For example: using System.Diagnostics; class Base { public virtual void Concrete() {Debug.WriteLine("base concrete");} public virtual void Generic<T>() {Debug.WriteLine("base generic");} } class Derived : Base { public override void Concrete() {Debug.WriteLine("derived concrete");} public override void Generic<T>() {Debug.WriteLine("derived generic");} } class App { static void Main() { Base x = new Derived(); x.Concrete(); x.Generic<PerformanceCounter>(); } } Given that any number of versions of Generic<T> could be instantiated, it doesn't look like the standard vtbl approach could be used to resolve method calls, and in fact it's not. Here's the generated code: x.Concrete(); mov ecx,dword ptr [ebp-8] mov eax,dword ptr [ecx] call dword ptr [eax+38h] x.Generic<PerformanceCounter>(); push 989A38h mov ecx,dword ptr [ebp-8] mov edx,989914h call 76A874F1 mov dword ptr [ebp-4],eax mov ecx,dword ptr [ebp-8] call dword ptr [ebp-4] The extra code appears to be looking up a dynamic vtbl according to the generic parameters, and then calling into it. Has anyone written about the specifics of this implementation? How well does it perform compared to the non-generic case?

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  • Why doesn't the Java Collections API include a Graph implementation?

    - by dvanaria
    I’m currently learning the Java Collections API and feel I have a good understanding of the basics, but I’ve never understood why this standard API doesn’t include a Graph implementation. The three base classes are easily understandable (List, Set, and Map) and all their implementations in the API are mostly straightforward and consistent. Considering how often graphs come up as a potential way to model a given problem, this just doesn’t make sense to me (it’s possible it does exist in the API and I’m not looking in the right place of course). Steve Yegge suggests in one of his blog posts that a programmer should consider graphs first when attacking a problem, and if the problem domain doesn’t fit naturally into this data structure, only then consider the alternative structures. My first guess is that there is no universal way to represent graphs, or that their interfaces may not be generic enough for an API implementation to be useful? But if you strip down a graph to its basic components (vertices and a set of edges that connect some or all of the vertices) and consider the ways that graphs are commonly constructed (methods like addVertex(v) and insertEdge(v1, v2)) it seems that a generic Graph implementation would be possible and useful. Thanks for helping me understand this better.

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  • LoadError in Ruby

    - by wilhelmtell
    I'm having issues requiring 'digest/sha1'. ~$ ./configure --prefix=$HOME/usr --program-suffix=19 --enable-shared ~$ make ~$ make install ~$ irb19 irb(main):001:0> require 'digest/sha1' LoadError: dlopen(/Users/matan/usr/lib/ruby19/1.9.1/i386-darwin9.8.0/digest/sha1.bundle, 9): Symbol not found: _rb_Digest_SHA1_Finish Referenced from: /Users/matan/usr/lib/ruby19/1.9.1/i386-darwin9.8.0/digest/sha1.bundle Expected in: flat namespace - /Users/matan/usr/lib/ruby19/1.9.1/i386-darwin9.8.0/digest/sha1.bundle from (irb):1:in `require' from (irb):1 from /Users/matan/usr/bin/irb19:12:in `<main>' irb(main):002:0> I know some standard modules require fine, while others don't. If i'd say require 'yaml' or even require 'digest' then that works fine. I am using OS X 10.5.8, with Ruby 1.9.1-p378. The system-wide install of Ruby 1.8.6 works fine. Just last week I uninstalled Ruby and re-installed it. When I first installed Ruby I installed it in a similar manner, from source prefixed at my local $HOME/usr directory. I tried removing each and every file make install installs, then re-installing, but that didn't help. Do you have an idea what the issue is and how to resolve it?

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  • Why does the '#weight' property sometimes not have any effect in Drupal forms?

    - by Adrian
    Hello, I'm trying to create a node form for a custom type. I have organic groups and taxonomy both enabled, but want their elements to come out in a non-standard order. So I've implemented hook_form_alter and set the #weight property of the og_nodeapi subarray to -1000, but it still goes after taxonomy and menu. I even tried changing the subarray to a fieldset (to force it to actually be rendered), but no dice. I also tried setting $form['taxonomy']['#weight'] = 1000 (I have two vocabs so it's already being rendered as a fieldset) but that didn't work either. I set the weight of my module very high and confirmed in the system table that it is indeed the highest module on the site - so I'm all out of ideas. Any suggestions? Update: While I'm not exactly sure how, I did manage to get the taxonomy fieldset to sink below everything else, but now I have a related problem that's hopefully more manageable to understand. Within the taxonomy fieldset, I have two items (a tags and a multi-select), and I wanted to add some instructions in hook_form_alter as follows: $form['taxonomy']['instructions'] = array( '#value' => "These are the instructions", '#weight' => -1, ); You guessed it, this appears after the terms inserted by the taxonomy module. However, if I change this to a fieldset: $form['taxonomy']['instructions'] = array( '#type' => 'fieldset', // <-- here '#title' => 'Instructions', // <-- and here for good measure '#value' => "These are the instructions", '#weight' => -1, ); then it magically floats to the top as I'd intended. I also tried textarea (this also worked) and explicitly saying markup (this did not). So basically, changing the type from "markup" (the default IIRC) to "fieldset" has the effect of no longer ignoring its weight.

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  • Using sigprocmask to implement locks

    - by EpsilonVector
    I'm implementing user threads in Linux kernel 2.4, and I'm using ualarm to invoke context switches between the threads. We have a requirement that our thread library's functions should be uninterruptable, so I looked into blocking signals and learned that using sigprocmask is the standard way to do this. However, it looks like I need to do quite a lot to implement this: sigset_t new_set, old_set; sigemptyset(&new_set); sigaddset(&new_set, SIGALRM); sigprocmask(SIG_BLOCK, &new_set, &old_set); This blocks SIGALARM but it does this with 3 function invocations! A lot can happen in the time it takes for these functions to run, including the signal being sent. The best idea I had to mitigate this was temporarily disabling ualarm, like this: sigset_t new_set, old_set; time=ualarm(0,0); sigemptyset(&new_set); sigaddset(&new_set, SIGALRM); sigprocmask(SIG_BLOCK, &new_set, &old_set); ualarm(time, 0); Which is fine except that this feels verbose. Isn't there a better way to do this?

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  • C callback functions defined in an unnamed namespace?

    - by Johannes Schaub - litb
    Hi all. I have a C++ project that uses a C bison parser. The C parser uses a struct of function pointers to call functions that create proper AST nodes when productions are reduced by bison: typedef void Node; struct Actions { Node *(*newIntLit)(int val); Node *(*newAsgnExpr)(Node *left, Node *right); /* ... */ }; Now, in the C++ part of the project, i fill those pointers class AstNode { /* ... */ }; class IntLit : public AstNode { /* ... */ }; extern "C" { Node *newIntLit(int val) { return (Node*)new IntLit(val); } /* ... */ } Actions createActions() { Actions a; a.newIntLit = &newIntLit; /* ... */ return a; } Now the only reason i put them within extern "C" is because i want them to have C calling conventions. But optimally, i would like their names still be mangled. They are never called by-name from C code, so name mangling isn't an issue. Having them mangled will avoid name conflicts, since some actions are called like error, and the C++ callback function has ugly names like the following just to avoid name clashes with other modules. extern "C" { void uglyNameError(char const *str) { /* ... */ } /* ... */ } a.error = &uglyNameError; I wondered whether it could be possible by merely giving the function type C linkage extern "C" void fty(char const *str); namespace { fty error; /* Declared! But i can i define it with that type!? */ } Any ideas? I'm looking for Standard-C++ solutions.

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  • Importing external .jar file to Android project

    - by robintw
    I've read various answers to similar questions on StackOverflow, so I apologise if I'm repeating another question, but I can't seem to get this to work. I have a standard java project in which I've written code to parse some BBC Radio XML data from the internet. The project is called BBCSchedules and the class I'm interested in is called BBCChannel. I'm now trying to use the BBCChannel class in an android application. How should I go about doing this? I've tried various things, following various bits of advice on the internet, and the place I've got to at the moment is compiling my BBCSchedules project to a .jar file, and importing that to the Android project using the Build Path/Library/Add External Jar option. However, Eclispe still doesn't recognise the BBCChannel class, and won't let me run the application because of this. I guess I've done something silly wrong, but what is it? Cheers, Robin UPDATE: I've tried the steps listed in http://stackoverflow.com/questions/1334802/how-can-i-use-external-jars-in-an-android-project and various other StackOverflow questions I can find that seem to be related to this, but absolutely nothing seems to work. Any other ideas? UPDATE: The discussions I've had with the author of the first answer below suggest that it is something to do with how I am using Eclipse to attach the .jar file. The project he sent me with the .jar file already attached didn't work. Any other ideas anyone?

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  • Logging in "Java Library Code" libs for Android applications

    - by K. Claszen
    I follow the advice to implement Android device (not application!) independent library code for my Android Apps in a seperate "Java Library Code" project. This makes testing easier for me as I can use the standard maven project layout, Spring test support and Continuous Build systems the way I am used to. I do not want to mix this inside my Android App project although this might be possible. I now wonder how to implement logging in this library. As this library will be used on the Android device I would like to go with android.util.Log. I added the followind dependency to my project to get the missing Android packages/classes and dependencies: <dependency> <groupId>com.google.android</groupId> <artifactId>android</artifactId> <version>2.2.1</version> <scope>provided</scope> </dependency> But this library just contains stub method (similar to the android.jar inside the android-sdk), thus using android.util.Log results in java.lang.RuntimeException: Stub! when running my unit tests. How do I implement logging which works on the Android device but does not fail outside (I do not expect it to work, but it must not fail)? Thanks for any advice Klaus For now I am going with the workaround to catch the exception outside android but hope there is a better solution. try { Log.d("me", "hello"); } catch (RuntimeException re) { // ignore failure outside android }

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  • How to add files to a document library in a site definition in SharePoint 2007?

    - by jaloplo
    Hi all, I'm doing a site definition for SharePoint 2007. When the site is created, a document library called "Folder2" is created also. Now, I need to add some documents to this document library and appear as items in the document library standard views. My code is: <Lists> <List FeatureId="00bfea71-e717-4e80-aa17-d0c71b360101" Type="101" Title="Folder2" Url="Folder2"> <Data> <Rows> <Row> <Field Name="Name">MyFile.txt</Field> <Field Name="Title">MyFile.txt</Field> <Field Name="FileLeafRef">MyFile.txt</Field> </Row> </Rows> </Data> </List> </Lists> When I see the items of the Document Library there is one element with title "1_". Does anybody know how to add files in a site definition? The onet.xml I used is the same as blank site. Thanks!!!

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