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  • Why is MenuItem.AdapterContextMenuInfo null when my list view has a custom adapter?

    - by gregm
    My question: Before I go and use an OnLongClickListener, is there a better way to pass the "what was clicked to create this context menu" information when your list view has a custom adapter? Here are some details: Normally, my code can just do something like this: public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); and then go on and be happy. However, ever since I introduced a custom adapter, item.getMenuInfo() is null. This is a big problem, because my code no longer knows which item was clicked. (My custom Adapter makes each list row a checkbox and a text view) I tried this but failed: Created my own special AdapterContextMenuInfo (called "HasAViewMenuInfo"), but when I pass it in this method, it ends up being null in the menu public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, new HasAViewMenuInfo(v));

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  • Preserving the order of annotations

    - by Ragunath Jawahar
    When obtaining the list of fields using getFields() and getDeclaredFields(), the order of the fields in a Java class is undefined. I need this order in my validation library. Since the order is not preserved (though some claim that the order is preserved in JDK 6 and above but is not guaranteed across VMs). I cannot speculate on this because the order of annotations across fields is absolutely essential for the library. One way to get around this is to have an order or an index attribute in my Annotation. What worries me is that the code could become a bit cumbersome for maintaining in the following case. If the use wants to insert a new annotated field then, he might have to renumber all the other annotations in the class. I could have the order or index as a floating point number - float or double but , it wouldn't look good to have order such as 1, 1.5, 2, etc., What would be an elegant solution for this problem? Here is a example code so that you can get an idea about the problem: @Required @TextRule (minLength = 6, message = "You need at least 6 characters.") private EditText usernameEditText; @Password private EditText passwordEditText; @ConfirmPassword private EditText confirmPasswordEditText; @Email private EditText emailEditText;

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  • Key Events in TabActivities?

    - by stormin986
    I have a TabActivity and want to catch and handle presses of HOME and BACK. Where do I need to catch these events? In my subclass of TabActivity I implement the following: @Override public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { // Code handling } return super.onKeyDown(keyCode, event); } Didn't work. So I placed a breakpoint on the switch statement line. But this function never gets called, whether I press volume up/down, menu, home, or back. Where do I need to catch these KeyEvents?

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  • ListView Item Detail Screen: New or Same Activity?

    - by stormin986
    I have a listview where each item correlates to an instance of an item in an array. When the user selects an item, it will bring up a 'Details' page that reads and displays other data members of the list item. Would this be better implemented with the Details page as its own activity, or a new view within the same activity? Pros and cons of each? A new activity makes my job a little easier in terms of handling the 'back' button, but then I have the challenge of how do I pass the rest of the data structure to the new activity since I can't bundle it up (unless I serialize it).

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  • Cancel onKey Event from onKey method

    - by user244190
    Is it possible to cancel an event from within the onKey method. I only want to allow numbers 0 through 9. If another key was pressed then I want to cancel the key press public boolean onKey(View v, int keyCode, KeyEvent ev) { // TODO Auto-generated method stub if(keyCode <30 || keyCode > 39){ //Cancel Event } return false; }

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  • Media Player Problem

    - by kostas_menu
    button.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ if(mp2.isPlaying()==true) {mp2.stop(); mp.start(); } else mp.start(); } }); button2.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ if(mp.isPlaying()==true) {mp.stop();mp2.start();} else mp2.start(); } }); I press the first btn and the 1st song is playing.i press the second,the first stops and the second begins.But then, as i press the first btn, the second song stops but the first song is not playing...please help!!:)

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  • Only first word of two strings gets added to db

    - by dkgeld
    When trying to add words to a database via php, only the first word of both strings gets added. I send the text via this code: public void sendTextToDB() { valcom = editText1.getText().toString(); valnm = editText2.getText().toString(); t = new Thread() { public void run() { try { url = new URL("http://10.0.2.2/HB/hikebuddy.php?function=setcomm&comment="+valcom+"&name="+valnm); h = (HttpURLConnection)url.openConnection(); if( h.getResponseCode() == HttpURLConnection.HTTP_OK){ is = h.getInputStream(); }else{ is = h.getErrorStream(); } h.disconnect(); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); Log.d("Test", "CONNECTION FAILED 1"); } } }; t.start(); } When tested with spaces and commas etc. in a browser, the php function adds all text. The strings also return the full value when inserted into a dialog. How do I fix this? Thank you.

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  • How do you access country/state/province polygons in google maps api?

    - by wmh1108
    I have fairly large map overlay that I am displaying over the google maps data but would still like to see the country/state/province lines through my overlay (so the lines would essentially be on top of my overlay). As I understand, these lines are simply polygons drawn over the maps. Is there any way to access these? If so, how do I get them to show up through my overlay images?

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  • Issues with start activity for result

    - by rodkarom
    I have written an Activity using Theme.Holo.Dialog so that it works as an AlertDialog as a login/password notice. I've started this activity with startActivityForResult(...) using a request code I defined. The thing is, whenever I start the activity ´onActivityResult(...)´ is triggered immediately, the buttons get loaded and everything, but once I press them, even though I know the Activity is working because login does happen, there is no result sent back to the first Activity and I am calling setResult(...) and finish() after the buttons are pressed. Thanks in advance, first time using startActivityForResult so I'm sure I must be missing something.

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  • How can I put a string and an integer into the same array?

    - by Stelios M
    I have to following code. I want this to return an array e.g. arg[] that contains at arg[0] the number of the rows of my cursor and at arg[1] String(0) of my cursor. Since one is integer and the other is string I have a problem. Any ideas how to fix this? public String[] getSubcategoriesRow(String id){ this.openDataBase(); String[] asColumnsToReturn = new String[] {SECOND_COLUMN_ID,SECOND_COLUMN_SUBCATEGORIES,}; Cursor cursor = this.dbSqlite.query(SECOND_TABLE_NAME, asColumnsToReturn, SECOND_COLUMN_SUBCATEGORIES + "= \"" + id + "\"", null, null, null, null); String string = cursor.getString(0); int count = cursor.getCount(); String arg[] = new String[]{count, string}; cursor.close(); return arg; } The cursor and the results and correct i just need to compine them to an array in order to return that.

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  • TableView with section & Index

    - by iavian
    could anyone point me to some examples on how to achieve Tableview with section and Index on Section. Similar to one it's in iPhone = http://www.iphonesdkarticles.com/2009/01/uitableview-indexed-table-view.html

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  • Zoom controls not showing when using a MapView with fill_parent

    - by Joe
    Hey everyone I am working on an applications and I am using the built in zoom controls. When using a specific size I can see the zoom controls. When using fill_parent the zoom controls are not visible. How it is setup is a mapview inside of a frame layout(also using fill parent for the height and width but with an offset down the screen. The only thing I can think of is the fill parent issue is with the framelayout and the zoom controls are off the screen. Sorry if this is confusing, I confused myself writing it. Thanks in advance

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  • How to store double using SharedPrefrences?

    - by user3924167
    I am having trouble storing a double in the phone's memory. What are my other options if this isnt possible. Basically what the code is aiming to do using sharedprefrences is take the stored value of "Alcohol" spending and then add whatever the input is in the editText to it and then store that new value for the next time. Running total of spending on alcohol **Can someone please help with this issue and be detailed where x y & z should go in the project. The user selects from a spinner, which works. public void addInput(){ double dblCostInput = Double.valueOf(inputBox.getText().toString()); String strCategories= spinnerCategories.getSelectedItem().toString(); if(strCategories.equals("Alcohol")) { alcoholSpend = alcoholSpend + dblCostInput; inputBox.setText(""); nextInput(); inputBox.setText("Your Spending on"+strCategories+" is: " +d.format(alcoholSpend)); }

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  • Jquery mobile function calls before Ajax Request end

    - by rpmlins
    Here is my problem. When My Home page shows, I call the LoadUser functions, which on success, sets the globalUser variable with the returned json, and after it loads I call the alert function but it says globalUser is undefined. I have tried many other work arounds, but I always get the undefined mesage. If I call the alert(globalUser); on the success function, it works as expected alerting the object. $('#Home').live('pageshow', function(event) { $.when(LoadUser()).done(function(a1) { alert(globalUser); }); }); function LoadUser() { $.ajax({ // connects with the web service and validate de user input url: "http://localhost:51396/Icademy.asmx/GetUser", contentType: "application/json; charset=utf-8", data: { "userName": "'rodrigo'" }, dataType: "jsonp", success: function(json) { globalUser = JSON.parse(json.d); return globalUser; }, error: function(ret) { alert("Um erro ocorreu, tente novamente mais tarde."); } }); }

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  • Display last image taken in Media.Images

    - by steve
    Hi I'm inserting an image from the camera (Taking a picture) into the MediaStore.Images.Media datastore. Does anyone know how I can go about displaying the last picture taken? I used Uri image = ContentUris.withAppendedId(externalContentUri, 45); to display an image from the datastore but obviously 45 is not the correct image. I try to pass the information from the previous activity (Camera) to the display activity but I'm assuming due to the photo call back being its own thread the value never gets set. Photo code is as follows Camera.PictureCallback photoCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub FileOutputStream fos; try { Bitmap bm = BitmapFactory.decodeByteArray(data, 0, data.length); fileUrl = MediaStore.Images.Media.insertImage(getContentResolver(), bm, "LastTaken", "Picture"); if(fileUrl == null) { Log.d("Still", "Image Insert Failed"); return; } else { picUri = Uri.parse(fileUrl); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, picUri)); } } catch(Exception e) { Log.d("Picture", "Error Picture: ", e); } camera.startPreview(); } };

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  • Waiting for DialogActivity to return before continuing executing of the main thread

    - by jax
    How would I force the current thread to wait until another has finished before continuing. In my program the user selects a MODE from an AlertDialog, I want to halt executing of the program before continuing as the mode holds important configuration for the gameplay. new AlertDialog.Builder(this) .setItems(R.array.game_modes, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { switch (which) { case 0: setMode(TRAINING_MODE); case 1: setMode(QUIZ_MODE); default: setMode(TRAINING_MODE); break; } //continue loading the rest of onCreate(); contineOnCreate(); } }) .create().show(); If this is impossible can anyone give a possible solution?

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  • Deprecated Preference Activity method

    - by Adnan Nazir
    package com.adi.preferencedemotest; i am working on PreferenceActivity but when i call my preference xml(prefs.xml) with the help of addPreferencesFromResource it says this method is deprecated and "This function is not relevant for a modern fragment-based PreferenceActivity" is there any alternative of this method? how i can handle ? public class PrefsActivity extends PreferenceActivity { @SuppressWarnings("deprecation") <------- @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.prefs); <------- } } Note: may be my question rate as duplicated but i didn't find any.

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  • Game design flaw, need help investigating

    - by Snake
    I am not sure if I will be able to get help here but I would give it a shot. The problem is I dont know where the problem is. I have a cards game, in which when you "human" play by dragging a card, then at the end of card being dragged, a handler using postExecute is called with delay of 0.5 sec to start the next player in turn (which is a bot) The bot chooses the color and plays it and at the end of the animation (the card moving to the middle) a handler is started for the next bot and so on. Once the play reaches again to the human player, it waits for his touchs to drag the crad and start the cycle again. The problem that in production, sometimes I am getting errors. The error is resulting in somehow messing up the sequence which ends up with players having more cards than others. After investigation, I found that the transition from human to bot is the problem. Somehow, the transition is happening twice (meaning handler calling post execute twice and the bot is playing twice and everything is messed up). Its been mutliple months and I can't reproduce it (to fix it) and I cna't figure out why this is happeneing? ANY IDEA how I can go after it? How can I get more info about or how can I solve something like that? any pointer would help me

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