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  • http connection timeout issues

    - by Mark
    I'm running into an issue when i try to use the HttpClient connecting to a url. The http connection is taking a longer time to timeout, even after i set a connection timeoout. int timeoutConnection = 5000; HttpConnectionParams.setConnectionTimeout(httpParameters, timeoutConnection); int timeoutSocket = 5000; HttpConnectionParams.setSoTimeout(httpParameters, timeoutSocket); It works perfect most of the time. However, every once in while, the http connection runs for ever and ignore the setconnectiontimeout, especailly when the phone is connected to wifi, and the phone was idling. So after the phone is idling, the first time i try to connect, the http connection ignores the setconnectiontimeout and runs forever, after i cancel it and try again, it works like charm everytime. But that one time that doesn't work it creates a threadtimeout error, i tried using a different thread, it works, but i know that the thread is running for long time. I understand that the wifi goes to sleep on idle, but i dont understand why its ignoring the setconnectiontimeout. Anyone can help, id really appreciated.

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  • sort date fields to obtain earliest date

    - by manu
    in my database , dates are stored in DD-mm-yyyy format , how can i sort this to obtain the earliest date ? Cursor c = myDb.query(TABLE, new String[]{"dob"}, null, null, null, null, "dob"); I have selected it to order by dob field but its not ordered ... This is the output for the above query 01-03 17:14:51.595: VERBOSE/ORDER DOB(1431): 01-11-1977 01-03 17:14:51.595: VERBOSE/ORDER DOB(1431): 01-12-1988 01-03 17:14:51.614: VERBOSE/ORDER DOB(1431): 15-01-1977 01-03 17:14:51.656: VERBOSE/ORDER DOB(1431): 31-01-1988

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  • Best way to store application images taken via camera

    - by Dave
    Hi all, I'm just looking for some insight into what would be the best way for me to store images as part of my app. I have an activity that represents a 'Job' which has a couple of edittext's and underneath was planning on using the Gallery component to show images relevant to this job. The job data is stored in a database (on the sdcard) so was also thinking of creating a table to store 'JobImages' and having each image stored as a byte array. But I'm not sure if it would be better to store the images directly on sdcard under a folder structure specific to my application and the job. E.g. using the job ID number as a folder name. Depending on which method I use will greatly determine the code that goes into an 'adapter' that allows me to bind to the gallery component so before I begin I was wondering if anyone has had the same design problem and what option they chose. Thanks, Dave

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  • getting page info from a webpage while sharing facebook style

    - by user556167
    Hi all. I am writing an app to share a page to friends when browsing. To this end, I can get the url of the page to my app and display it on the screen. Could anyone tell me, how to improve this, to show the headline of the page and the picture of a page as it appears when a page is being shared to friends on facebook. Here is the code to get and display the url of the page: Intent intent = getIntent(); String action = intent.getAction(); String type = intent.getType(); String mNewLinkUrl=""; if (action != null && type != null && Intent.ACTION_SEND.equals(action) && "text/plain".equals(type)){ mNewLinkUrl = intent.getStringExtra(Intent.EXTRA_TEXT); } TextView ptext = (TextView) findViewById(R.id.pagetext); ptext.append("\n"+mNewLinkUrl); Any insight will be appreciated. //update 1 found a method: use Jsoup to download the html as a Document. And use Elements and Element to get the data. For eg, the following is the code to get the links in imports in the html page: Elements imports = doc.select("link[href]"); for (Element link : imports) { Log.d(TAG,"link.tagName()"+link.tagName()+"link.attr(abs:href)"+link.attr("abs:href") +"link.attr(rel)"+link.attr("rel")); } But I am not able to figure out what attributes facebook exactly gets. Can anyone help me in this? Thank you.

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  • disable the Home Button and Back Button"

    - by michael
    i want way to disable the Home Button & Back Button when click on checkbox in application , my application on version 4.2.2 i have code but not work when click on checkbox work stop to application public void HardButtonOnClick(View v) { boolean checked1 = ((CheckBox) v).isChecked(); if(checked1) { SQLiteDatabase db; db = openOrCreateDatabase("Saftey.db", SQLiteDatabase.CREATE_IF_NECESSARY, null); db.setVersion(1); db.setLocale(Locale.getDefault()); db.setLockingEnabled(true); ContentValues values = new ContentValues(); values.put("hardBtn", "YES"); db.update("Setting", values, "id = ?", new String[] { "1" }); Toast.makeText(this, "Hard Button Locked", Toast.LENGTH_LONG).show(); //SharedPreferences pref = getSharedPreferences("pref",0); //SharedPreferences.Editor edit = pref.edit(); //edit.putString("hard","yes"); //edit.commit(); /* String Lock="yes" ; Bundle bundle = new Bundle(); bundle.putString("key", Lock); Intent a = new Intent(Change_setting.this, ChildMode.class); a.putExtras(bundle); startActivity(a);*/ super.onAttachedToWindow(); this.getWindow().setType(WindowManager.LayoutParams.TYPE_KEYGUARD); isLock = true; } else { SQLiteDatabase db; db = openOrCreateDatabase("Saftey.db", SQLiteDatabase.CREATE_IF_NECESSARY, null); db.setVersion(1); db.setLocale(Locale.getDefault()); db.setLockingEnabled(true); ContentValues values = new ContentValues(); values.put("hardBtn", "NO"); db.update("Setting", values, "id = ?", new String[] { "1" }); //SharedPreferences pref = getSharedPreferences("pref",0); //SharedPreferences.Editor edit = pref.edit(); //edit.putString("hard","no"); //edit.commit(); Toast.makeText(this, "Hard Button Un-Locked", Toast.LENGTH_LONG).show(); isLock = false; } } how can work it??

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  • Why is my custom view not appearing?

    - by user351469
    When I comment out setContentView(boardView); in my Game.java my custom view in BoardView works fine and displays everything nicely... but onSizeChanged never gets called in BoardView.java... so I can't read the device width and height at runtime. If I leave setContentView uncommented onSizeChanged works... but the screen is blank! I want to be able to read the screen width and height at runtime and set the sizes of my ImageViews at creation so they are the optimal size. public class Game extends Activity implements OnClickListener{ private BoardView boardView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); boardView = new BoardView(this); setContentView(boardView); // when this line disabled, it looks ok boardView.requestFocus(); } public class BoardView extends View { private final Game game; private float width; // width of one unit private float height; // height of one unit public BoardView(Context context){ super(context); this.game = (Game)context; setFocusable(true); setFocusableInTouchMode(true); LinearLayout maincontainer = new LinearLayout(game); maincontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); maincontainer.setGravity(Gravity.CENTER); maincontainer.setOrientation(LinearLayout.VERTICAL); maincontainer.setBackgroundColor(Color.BLACK); LinearLayout innercontainer = new LinearLayout(game); innercontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); innercontainer.setGravity(Gravity.CENTER); innercontainer.setOrientation(LinearLayout.HORIZONTAL); // declare a new table TableLayout layout = new TableLayout(game); layout.setLayoutParams(new TableLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); // build a grid of ImageViews in a TableLayout for (int f=1; f<=7; f++) { TableRow tr = new TableRow(game); for (int c=1; c<=7; c++) { ImageView b = new ImageView(game); b.setImageResource(R.drawable.neworb); b.setOnClickListener(game); tr.addView(b, 30,30); // I'd like to not use fixed values here } // for layout.addView(tr); } // for innercontainer.addView(layout); maincontainer.addView(innercontainer); game.setContentView(maincontainer); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh){ width = w/9f; height = width; super.onSizeChanged(w, h, oldw, oldh); } }

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  • How to change the position of a imageButton when onClick

    - by Amber
    I am trying to shift the position of a image button when on click. I tried the following but it crashes at "rlOut.addView(imgP, p);" I have no issues when running them in onCreate(). RelativeLayout.LayoutParams p = new RelativeLayout.LayoutParams(62, 62); ImageButton imgP = (ImageButton)findViewById(R.id.imgP); public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub LayoutParams par = (LayoutParams)imbBtn.getLayoutParams(); if(event.getAction()==MotionEvent.ACTION_DOWN) { Log.d("ok","down"); mX = (int) event.getX() - imbBtn.getWidth() / 2; mY = (int) event.getY() - imbBtn.getHeight() / 2; et1.setText("mX down: "+String.valueOf(mX)); et2.setText("mY down: "+String.valueOf(mY)); } else if (event.getAction()==MotionEvent.ACTION_UP) { Log.d("ok","up"); p.leftMargin=mX; p.rightMargin=mY; rlOut.addView(imgP, p); Log.d("ok","p"); }

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  • How to add ListView to MapView from the xml resource ?

    - by user164589
    Hi guys. How to add ListView to MapView from the xml resource ? In order words, I am trying to make a screen contains google MapView and ListView. Because impossible to extends 2 Activitys' (ListActivity & MapActvity), I am trying to add a ListView(It is created from xml resource) to MapView. Thanks in advance.

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  • Problem with Refreshing data in ExpandableListView

    - by -providerivan.longin1
    Hi! My problem is when I want to refresh data in ExpandableListView while being in that current activity. I create adapter and when I want to add new data to list I call again constructor of that adapter(it is my private variable) with all new data....and then I call onContentChanged() method to redraw my list. But what happens is that I cant expand my list any more...like it is blocked or something and logcat isn't saying anything... This is the code that i call after setting new data in arraylists and maps: mAdapter = new MyExpandableListAdapter( this, groupData, R.layout.contact_list_parent, new String[] { NAME ,NUM_PHOTOS},//NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg }, childData, R.layout.contact_list_child, new String[] { NAME,NUM_PHOTOS}, //NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg } ); this.onContentChanged(); If anyone knows answer to this question please help me:) Thanks.

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  • Use layout_alignBaseline with Spinner

    - by Maxim
    Hello everybody, I've noticed that layout_alignBaseline of TextVew control doesn't work with Spinner control. I'm trying to place a text to the left of spinner, but it goes to the top of the parent control. Is it a bug or I do something wrong. The same technique works fine with EditText controls.

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  • sliding drawer appear in all activities

    - by Zak
    I am developing an application that contains many activities and i created my own menu (i don't want to use the built in menu button) with the Sliding Drawer as the sliding drawer is at the bottom of the screen and contains my menu buttons what i need is to make that sliding drawer to appear in all my activities i tried to create an activity and set it's content view to the xml file that includes the drawer and then extends that activity in all other activities but this solution doesn't work so any suggestions ?

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  • AdMob won't load programmatically

    - by scottbot95
    I'm need to include ads into my app and I have a settings option to disable ads. so I need to load the ad in code. I copied the code from google to handle that and when I set ads:loadAdOnCreate to true, it works just fine. But if I set it to false and add the two lines AdView adView = (AdView)this.findViewById(R.id.ad); adView.loadAd(new AdRequest()); The ads stop displaying. If I look at log cat, it shows that it is receiving an ad and trying to display it. However it won't actually display on screen. Help?

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  • OnTouchEvent in a MapItemizedOverlay

    - by Danilo
    Hi, newbie here ... I have a MapView with a MapItemizedOverlay, like this : Drawable drawable = this.getResources().getDrawable(R.drawable.androidmarker); itemizedOverlay = new MapItemizedOverlay(drawable); OverlayItem overlayitem = new OverlayItem(p, "", ""); itemizedOverlay.addOverlay(overlayitem); mapOverlays.add(itemizedOverlay); I want to know when the user touches the AndroiMarker, so I can show some info about that specific place. How do I do that ? Tks in advance!

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  • Custom changeable handler when a Service finishes downloading a file

    - by jax
    I have a Service that downloads a file from the internet. What I want is for the response (an InputStream in this case) to be handled by a custom handler that can be switched (like a strategy pattern) but I can't figure out how to do this. So basically the User of the API would be able to plug in different handlers for the response, some would parse XML, others might save files etc. I realise I could pass through the activity context and execute the method from this (given some interface) but I don't want to do this obviously, in case the Activity is closed in the meantime while the file is still downloaded. How might I do this?

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  • Deprecated Preference Activity method

    - by Adnan Nazir
    package com.adi.preferencedemotest; i am working on PreferenceActivity but when i call my preference xml(prefs.xml) with the help of addPreferencesFromResource it says this method is deprecated and "This function is not relevant for a modern fragment-based PreferenceActivity" is there any alternative of this method? how i can handle ? public class PrefsActivity extends PreferenceActivity { @SuppressWarnings("deprecation") <------- @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.prefs); <------- } } Note: may be my question rate as duplicated but i didn't find any.

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  • How to stop an activity with GL view. Application not responding

    - by David
    I have an activity that I want to programmatically stop after some elapsed time. I have a GL view running. My understanding is that the GLSurfaceView.renderer is running in its own thread, so I created a handler instantiated from the activity. In the GLSurfaceView I post a message. The handler then attempts to stop the activity with the following: onStop(); finish(); The activity seems to close. However, if I try to restart the application, I get a blank screen, the phone is practically locked up and eventually I get a message that the activity in the application is not responding. I'm also getting geting a wake lock, ie PowerManager.newWakeLock(...). When I try to release it, I get an exception. Not sure if its the GL view of the wake lock which is causing me troubles. Any ideas appreciated.

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  • Free icons for mobile applications. Where?

    - by Geltrude
    I know that in the sdk folders I can find some (not very well grouped, imho) icon. But, there is a site online specialized that let you download free icons useful for mobile app? Ie world flags, up, down... save, revert..., next..., play, stop..., etc. It would be more appriciated also if you can find these sets in many different colors, and in 2 or 3 sizes (32x32, 64x64, etc.). Have a nice day (ot. Especially my mom - her 62 birthday :-) Edit: those are all good sites, but to green-check the answer I need a small set with the common icons (I think moreabout 50-70 icons), in many different colors and in 2 or 3 different sizes (for lo-mid-hi definition devices). - If a so done site exists for free :-)

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  • OnClickListener on Tabs not working

    - by Aracos
    Greetings, I am trying to get the Click - event when clicking on the currently selected tab of my TabActivity. The onTabChangedHandler is only called whenever the tab is changed, not if the currently active Tab is clicked. The debugger tells me i have the onClickListener Registered for the TabWidget within my TabHost. Am i registering for the wrong View? Also, I am unable to create a Context Menu for the Tabs, only for its content, is this problem related? public class TestDroidViewTab extends TabActivity implements TabContentFactory , OnTabChangeListener, OnClickListener { private static final String LOG_KEY = "TEST"; ListView listView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); final TabHost tabHost = getTabHost(); TabHost.TabSpec ts = tabHost.newTabSpec("ID_1"); ts.setIndicator("1"); ts.setContent(this); tabHost.addTab(ts); ts = tabHost.newTabSpec("ID_2"); ts.setIndicator("2"); ts.setContent(this); tabHost.addTab(ts); ts = tabHost.newTabSpec("ID_3"); ts.setIndicator("3"); ts.setContent(this); tabHost.addTab(ts); tabHost.setOnClickListener(this); tabHost.setOnTabChangedListener(this); } public void onClick(View v) { Log.d(LOG_KEY, "OnClick"); } public void onTabChanged(String tabId) { Log.d(LOG_KEY, "OnTabChanged"); }

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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