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  • Missing prop-base file problem

    - by Tony
    I am using Eclipse and SVNSubversion as a repository for a Java project. After updating the local repository and starting Eclipse, an error (in the Problems tab) appeared stating that a specific prop-base file was missing from the build path. Being inexperienced, I have accidentally deleted the prop-base file icon from the project build-path library section. Since then the numbers of errors have grown exponentially... What should I do? Updating the local repository and/or starting a new Eclipse project from the same source did not solve the problem, does anyone have an idea?

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  • Does Python work in larger teams?

    - by Kugel
    I read this post last night and it got me thinking. I like python and "batteries", pypi and such. But I've only done python solo. Never tried it in a team. Are the points that Ted mentions valid? If they are how do teams cope with them? Does Python work in teams or even large teams? Or it kills productivity? I personally see the problems he mentions when I come back to my old code. Even when working with other modules sometimes I need to peek inside. I would like to hear people with experience on this.

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  • how to deal with a static analyzer output

    - by Jim
    We have started using a static analyzer (Coverity) on our code base. We were promptly stupefied by the sheer amount of warnings we received (its in the hundreds of thousands) , it will take the entire team a few mounts to clear them all (obliviously impossible). the options we discussed so far are 1) hire a contractor to sort out the warning and fix them - he drawback: we will probably need very experiences people to do all these modifications, and no contractor will have required understanding of the code. 2) filter out the warning and deal only with the dangerous ones - the problem here is that our static analysis output will always be cluttered by warning making it difficult for us to isolate problems. also the filtering of the warning is also a major effort. either way, bringing our code to a state when the static analyzer can be a useful tool for us seems a monumental task. so how is it possible to work with the static analyzer without braining current development efforts into a complete stand still?

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  • Android Service Multiple Thread Design

    - by Gernot
    Hello, A new question about android and services. Currently I'm developing a App that should send images to a server. It should also be possible to send more images parallel. I made a service that creates for every image a new image. The activity can bind to that service and gather information about the progress. I want to show the current status for every image in a notification (and when the user clicks a notification, an activity with the progress for that image should be shown). But I get several problems with that approach. There are errors with binding, the notification pending event starts the activity completly new, so I lose information about currently sending images and so on. Can someone plase tell me, how I could design such a problem in a appropriate way. thx

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  • Can't return a String value and append it...why?

    - by squeezemylime
    I am writing an app and am having problems returning a simple string value, and I'm not sure why. The function I am using (within a file called APIManager.m) is: - (NSString*) returnVenueUrl { NSString *venueUrl = [devEnvironment stringByAppendingString:@"venue/id/"]; return venueUrl; } I can return this properly by doing this in another .m file: APIManager *apiManager = [APIManager apiManager]; NSLog(@"view venue URL is here: %@", [apiManager returnVenueUrl]); But when I go to append a variable cast as a String onto it, I get nothing.. venueURL = [apiManager returnVenueUrl]; venueURL = [venueURL stringByAppendingString:venueId]; NSLog(@"the Full Venue URL is: %", venueURL); If anyone has any advice on how to fix this, it would be much appreciated!

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  • Does ActiveState PerlApp have a problem binding ico files as "Bound Files"

    - by Lozzer
    I posted this question at ActiveState but got no reply from support or in a discussion forum. Here is probably better. I'm a long time user of PerlApp (ver. 8.2.1 Build 292072) and I have experienced very few problems. But just recently, I've been creating a new Tkx app and hit a problem. Tkx allows ico files to be used in the application (replacing the Tk icon) and this works perfectly in development. But, when I have tried binding my ico file in "Bound Files" of PerlApp it refuses to work and the only way to get my app to run is by putting the original ico file in the same folder as the exe. I have tried changing the name of the "Icon Sources" ico file, removing the "Icon Sources" ico file completely, but the "Bound Files" ico file refuses to be bound. Any suggestions?

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  • Best performance approach to history mechanism?

    - by Royi Namir
    We are going to create History Mechanism for our changes in DB (DART in pic) via Triggers. we have 600 tables. Each record that will be changed - the trigger will insert the deleted one into XXX. regarding to the XXX : option 1 : clone each table in "Dart" DB and each table now will have a "sister table" e.g. : Table1 will have Table1_History problems : we will have 1200 tables programmer can do mistakes by working on wrong tables... option 2 : make a new DB (DART_2005 in pic) and the history tables will be there option 3 : use linked server which stores the Db which will contain the history tables. question : 1) which option gives the best performance ( I guess 3 is not - but is it 1 or 2 or same ?) 2) Does option 2 is acting like "linked server" ( in queries we will need to select from both DB's...) 3) What is the best practice approach ?

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  • errors with gae-sessions and nose

    - by Kekito
    I'm running into a few problems with adding gae-sessions to a relatively mature GAE app. I followed the readme carefully and also looked at the demo. First, just adding the gaesesions directory to my app causes the following error when running tests with nose and nose-gae: Exception ImportError: 'No module named threading' in <bound method local.__del__ of <_threading_local.local object at 0x103e10628>> ignored All the tests run fine so not a big problem but suggests that something isn't right. Next, if I add the following two lines of code: from gaesessions import get_current_session session = get_current_session() I get the following error: Traceback (most recent call last): File "/Users/.../unit_tests.py", line 1421, in testParseFBRequest data = tasks.parse_fb_request(sr) File "/Users/.../tasks.py", line 220, in parse_fb_request session = get_current_session() File "/Users/.../gaesessions/__init__.py", line 36, in get_current_session return _tls.current_session File "/Library/.../python2.7/_threading_local.py", line 193, in __getattribute__ return object.__getattribute__(self, name) AttributeError: 'local' object has no attribute 'current_session' Any suggestions on fixing the above would be greatly appreciated.

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  • Are there built-in issue tracking and task management in IDEs that integrate into SourceForge, Googl

    - by Kai Sellgren
    Hi, This question may not be exactly programming related, but this is about development. I have been trying to find IDEs that support JIRA/Bugzilla so that I could simply integrate the IDE with SourceForge. I do not like to refresh my browser to see issues, bug reports, security problems, etc. I would like to send issues, resolve issues, right from the IDE. I am currently developing with NetBeans, but I see no ways of integrating into any of the services provided by SourceForge. Am I missing something?

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  • JQuery Validate Dynamic Table

    - by Richard
    I'm using the JQuery validation plug to validate my entire form. I also have a dynamic table on my registration page where the user can register more people. I can validate the rest of the form fine but my goal is to validate the table inputs just the same. Here is my jfiddle code: tables I don't know why the add line won't work there but it definitely works on my page. Anyway, that code ends up validate ONLY the first row of my table, but I want it to validate every single row. Can anyone see any problems with the code?

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  • What are the implications of having an "implicit declaration of function" warning in C?

    - by SiegeX
    As the question states, what exactly are the implications of having the 'implicit declaration of function' warning? We just cranked up the warning flags on gcc and found quite a few instances of these warnings and I'm curious what type of problems this may have caused prior to fixing them? Also, why is this a warning and not an error. How is gcc even able to successfully link this executable? As you can see in the example below, the executable functions as expected. Take the following two files for example: file1.c #include <stdio.h> int main(void) { funcA(); return 0; } file2.c #include <stdio.h> void funcA(void) { puts("hello world"); } Compile & Output $ gcc -Wall -Wextra -c file1.c file2.c file1.c: In function 'main': file1.c:3: warning: implicit declaration of function 'funcA' $ gcc -Wall -Wextra file1.o file2.o -o test.exe $ ./test.exe hello world

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  • Long running, polling, queueing process for Python. What's the best stuff to use?

    - by Bialecki
    Feel free to close and/or redirect if this has been asked, but here's my situation: I've got an application that will require doing a bunch of small units of work (polling a web service until something is done, then parsing about 1MB worth of XML and putting it in a database). I want to have a simple async queueing mechanism that'll poll for work to do in a queue, execute the units of work that need to be done, and have the flexibility to allow for spawning multiple worker processes so these units of work can be done in parallel. (Bonus if there's some kind of event framework that would also me to listen for when work is complete.) I'm sure there is stuff to do this. Am I describing Twisted? I poked through the documentation, I'm just not sure exactly how my problems maps onto their framework, but I haven't spent much time with it. Should I just look at the multiprocess libraries in Python? Something else?

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  • VB.net Need Text Box to Only Accept Numbers

    - by Rico Jackson
    I'm fairly new to VB.net (self taught) and was just wondering if someone out there could help me out with some code. I'm not trying to do anything to invovled, just have a textbox that takes numeric value from 1 to 10. I don't want it to take a string or any number above 10. If some types a word or character an error message will appear, telling them to enter a valid number. This is what I have, obviously it's not great as I am having problems. Thanks again to anyone who can help. If TxtBox.Text > 10 Then MessageBox.Show("Please Enter a Number from 1 to 10") TxtBox.Focus() ElseIf TxtBox.Text < 10 Then MessageBox.Show("Thank You, your rating was " & TxtBox.Text) Total = Total + 1 ElseIf IsNumeric(TxtBox.Text) Then MessageBox.Show("Thank you, your rating was " & ValueTxtBox.Text) End If ValueTxtBox.Clear() ValueTxtBox.Focus()

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • My AES encryption/decryption functions don't work with random ivecs

    - by Brendan Long
    I was bored and wrote a wrapper around openSSL to do AES encryption with less work. If I do it like this: http://pastebin.com/V1eqz4jp (ivec = 0) Everything works fine, but the default ivec is all 0's, which has some security problems. Since I'm passing the data back as a string anyway, I figured, why not generate a random ivec and stick it to the front, the take it back off when I decrypt the string? For some reason it doesn't work though. With random ivec: http://pastebin.com/MkDBFcn6 Well actually, it almost works. It seems to decrypt the middle of the string, but not the beginning or end: String is: 0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF Encrypting.. ???l%%1u???B! ?????`pN)?????[l????{?Q???2?/?H??y"?=Z?Cu????l%%1u???B! Decrypting.. String is: ?%???G*?5J?0??0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF!-e????V?5 I honestly have no idea what's going wrong. Maybe some stupid mistake, or maybe I'm missing something about AES?

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  • Is ActiveMQ unreliable?

    - by user122991
    Hello, We have been using ActiveMQ 5.2 in our distributed enterprise application for about 3 months. During that time, we have experienced debilitating failures at least twice weekly. In particular, we see: 1) Topic publisher has its connection arbitrarily closed and experiences EOF on attempt to publish. Note well that this issue is not a function of some timeout. It does not correlate reliably with any inactivity. 2) Queue listeners never receive message. Message simply sits on Queue. 2) is much rarer (hardly ever) than 1). In both cases, the failures are highly intermittent-- they cannot be reliably reproduced through any testing usage pattern. Also, there are no errors or warning in the AMQ logs. Have others experienced similar problems? Is there an opinion that some other JMS provider is more reliable? thanks, Joe

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  • Can you open an SPSite object while being within a different site collection?

    - by Chris Stewart
    I'm working on creating a common navigation experience across two site collections in MOSS 2007. I've looked around for various solutions and haven't found anything that fits. Our navigation is dynamic and driven by a number of factors, including audience targeting. Most of what I've found relates to having static XML and that just won't work for our requirements. What I'm down to at the moment is just getting a navigation item from site collection A while in the context of site collection B. Are there reasons I shouldn't be able to just open a navigation item from site collection A and gets its audience? Certainly there could be permissions problems on my end, or code related issues, or things that are in my control. What I'm wondering is if there's something inherent to SharePoint that would not allow this. Something I don't have control over which would force me to travel a different path.

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  • Which collation should I use to store these country names in MySQL?

    - by morpheous
    I am trying to store a list of countries in a mySQL database. I am having problems storing (non English) names like these: São Tomé and Príncipe República de El Salvador They are stored with strange characters in the db, (and therefore output strangely in my HTML pages). I have tried using different combinations of collations for the database and the MySQL connection collation: The "obvious" setting was to use utf8_unicode_ci for both the databse and the connection information. To my utter surprise, that did not solve the problem. Does anyone know how to resolve this issue?

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  • What is it about Fibonacci numbers?

    - by Ian Bishop
    Fibonacci numbers have become a popular introduction to recursion for Computer Science students and there's a strong argument that they persist within nature. For these reasons, many of us are familiar with them. They also exist within Computer Science elsewhere too; in surprisingly efficient data structures and algorithms based upon the sequence. There are two main examples that come to mind: Fibonacci heaps which have better amortized running time than binomial heaps. Fibonacci search which shares O(log N) running time with binary search on an ordered array. Is there some special property of these numbers that gives them an advantage over other numerical sequences? Is it a density quality? What other possible applications could they have? It seems strange to me as there are many natural number sequences that occur in other recursive problems, but I've never seen a Catalan heap.

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  • Is it any desktop wysiwyg editors for mediawiki / wiki available?

    - by Eye of Hell
    Hello. Mediawiki is very good, but for programming tasks editing it via web is not very handy since wysiwyg is very limited, pressing 'edit' + 'publish' on any small change and waiting for page loading kins of annoying. I have seen alot of desktop wikis (personal wikis) that are free from such problems. The best example is a 'wikidpad' that has a usage patter of 'focus, edit wiki in-place, minimize'. This is very handy for programming work where you need to make small changes to wiki and documentation during development, and documentation is written much more often than readed :). But all such desktops wikies are personal - they don't have any wiki sharing (or marginally limited support for it). So, maybe it's a desktop application exists that can connect to mediawiki and allows to view and edit it via a rich wysiwyg editor? Any hints are welcomed.

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  • Wanting to edit a google maps info bubble

    - by Bill
    I have to edit an info bubble on a website to help someone out. The site is already online and i dont have the ftp login details so i cant download the files and use them locally to test it. So im having some issues with inserting a logo on the top of the bubble, like a header. Im also having problems with the code needed to add 'to here' and 'from here' directions at the bottom of the bubble. Everything else is plain text in the middle of these 2 objects, so thats easy. Can anyone help me with the header pic and directions code?

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  • Warning as Error - How to rid these

    - by coffeeaddict
    I cannot figure out how to get rid of errors that basically should not be halting my compile in VS 2010 and should not be show stoppers, or at least I will fix them later but I don't want the compile to just error and halt on these kinds of problems. For example I'm getting the following error: Error 1 Warning as Error: XML comment on 'ScrewTurn.Wiki.SearchEngine.Relevance.Finalize(float)' has a paramref tag for 'IsFinalized', but there is no parameter by that name C:\www\Wiki\Screwturn3_0_2_509\SearchEngine\Relevance.cs 60 70 SearchEngine for this code: /// /// Normalizes the relevance after finalization. /// /// The normalization factor. /// If is false ( was not called). public void NormalizeAfterFinalization(float factor) { if(factor < 0) throw new ArgumentOutOfRangeException("factor", "Factor must be greater than or equal to zero"); if(!isFinalized) throw new InvalidOperationException("Normalization can be performed only after finalization"); value = value * factor; } I looked in Tools | Options and I don't see where I can tweak the compiler and tell it not to worry about comment or XHTML based errors.

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  • Create a buffered image from rgb pixel values

    - by Jeff Storey
    I have an integer array of RGB pixels that looks something like: pixels[0] = <rgb-value of pixel(0,0)> pixels[1] = <rgb-value of pixel(1,0)> pixels[2] = <rgb-value of pixel(2,0)> pixels[3] = <rgb-value of pixel(0,1)> ...etc... And I'm trying to create a BufferedImage from it. I tried the following: BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); img.getRaster().setPixels(0, 0, width, height, pixels); But the resulting image has problems with the color bands. The image is unclear and there are diagonal and horizontal lines through it. What is the proper way to initialize the image with the rgb values? thanks, Jeff

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  • Implicit declaration when using a function before it is defined in C, why can't the compiler figure this out?

    - by rolls
    As the title says, I know what causes this error but I want to know why the compiler gives it in this circumstance. Eg : main.c void test(){ test1(); } void test1(){ ... } Would give an implicit declaration warning as the compiler would reach the call to test1() before it has read its declaration, I can see the obvious problems with this (not knowing return type etc), but why can't the compiler do a simple pass to get all function declarations, then compile the code removing these errors? It just seems so simple to do and I don't believe I've seen similar warnings in other languages. Does anyone know if there is a specific purpose for this warning in this situation that I am overlooking?

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  • Does malloc() allocate a contiguous block of memory?

    - by user66854
    I have a piece of code written by a very old school programmer :-) . it goes something like this typedef struct ts_request { ts_request_buffer_header_def header; char package[1]; } ts_request_def; ts_request_buffer_def* request_buffer = malloc(sizeof(ts_request_def) + (2 * 1024 * 1024)); the programmer basically is working on a buffer overflow concept. I know the code looks dodgy. so my questions are: Does malloc always allocate contiguous block of memory ?. because in this code if the blocks are not contiguous , the code will fail big time Doing free(request_buffer) , will it free all the bytes allocated by malloc i.e sizeof(ts_request_def) + (2 * 1024 * 1024), or only the bytes of the size of the structure sizeof(ts_request_def) Do you see any evident problems with this approach , i need to discuss this with my boss and would like to point out any loopholes with this approach

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