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  • Filesystem synchronization library?

    - by IsaacB
    Hi, I've got 10 GB of files to back up daily to another site. The client is way out in the country so bandwidth is an issue. Does anyone know of any existing software or libraries out there that help with keeping a folder with its files synchronized across a slow link, that is it only sends files across if they have changed? Some kind of hash checking would be nice, too, to at least confirm the two sides are the same. I don't mind paying some money for it, seeing as how it might take me several weeks to a month to implement something decent on my own. I just don't want to re-invent the wheel, here. BTW it is a windows shop (they have an in house windows IT guy) so windows is preferred. I also have 10 GB of SQL Server 2000 databases to go across. Is the SQL server replication mode reliable? Thanks!

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  • Convert Console Output to Array

    - by theundertaker
    Using netsh wlan show networks mode=bssid on Windows CMD yields a listing of available wireless networks. Is it possible to convert the list, which looks something like this: Interface name : Wireless Network Connection There are 11 networks currently visible. SSID 1 : Custom Gifts Memphis Network type : Infrastructure Authentication : Open Encryption : WEP BSSID 1 : 00:24:93:0c:49:e0 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 6 9 12 18 24 36 48 54 SSID 2 : airportthru Network type : Adhoc Authentication : Open Encryption : None BSSID 1 : 62:4c:fe:9c:08:18 Signal : 53% Radio type : 802.11g Channel : 10 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 3 : belkin.ffe Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 08:86:3b:9c:8f:fe Signal : 23% Radio type : 802.11n Channel : 1 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 4 : 3333 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:0f:cc:6d:ba:ac Signal : 18% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 22 24 36 48 54 BSSID 2 : 06:02:6f:c3:06:27 Signal : 20% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 5 : linksys Network type : Infrastructure Authentication : Open Encryption : None BSSID 1 : 98:fc:11:69:35:46 Signal : 38% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 6 : iHub_0060350392e0 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:c0:02:7d:5f:4e Signal : 18% Radio type : 802.11g Channel : 11 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 7 : TopFlight Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:14:6c:7a:c4:70 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 8 : 2WIRE430 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : b8:e6:25:cb:56:a1 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 9 : LUBIN Network type : Infrastructure Authentication : WPA-Personal Encryption : TKIP BSSID 1 : 00:13:10:8d:a7:32 Signal : 65% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 10 : TV2 Network Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : b8:c7:5d:07:6e:cf Signal : 79% Radio type : 802.11n Channel : 11 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 11 : guywork Network type : Infrastructure Authentication : Open Encryption : WEP BSSID 1 : 00:18:e7:cf:02:20 Signal : 15% Radio type : 802.11n Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 ... into an array using JavaScript or C#? I know it is but it seems like it may be rather difficult. Are there other avenues of obtaining such network information in the requested format? A JavaScript object would be perfect.

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  • How to create Query syntax for multiple DataTable for implementing IN operator of Sql Server

    - by Shantanu Gupta
    I have fetched 3-4 tables by executing my stored procedure. Now they resides on my dataset. I have to maintain this dataset for multiple forms and I am not doing any DML operation on this dataset. Now this dataset contains 4 tables out of which i have to fetch some records to display data. Data stored in tables are in form of one to many relationship. i.e. In case of transactions. N records per record. Then these N records are further mapped to M records of 3rd table. Table 1 MAP_ID GUEST_ID DEPARTMENT_ID PARENT_ID PREFERENCE_ID -------------------- -------------------- -------------------- -------------------- -------------------- 19 61 1 1 5 14 61 1 5 15 15 61 2 4 10 18 61 2 13 23 17 61 2 20 26 16 61 40 40 41 20 62 1 5 14 21 62 1 5 15 22 62 1 6 16 24 62 2 3 4 23 62 2 4 9 27 62 2 13 23 25 62 2 20 24 26 62 2 20 25 28 63 1 1 5 29 63 1 1 8 34 63 1 5 15 30 63 2 4 10 33 63 2 4 11 31 63 2 13 23 32 63 40 40 41 35 65 1 NULL 1 36 65 1 NULL 1 38 68 2 13 22 37 68 2 20 25 39 68 2 23 27 40 92 1 NULL 1 Table 2 Department_ID Department_Name Parent_Id Parent_Name -------------------- ----------------------- --------------- ---------------------------------------------------------------------------------- 1 Food 1, 5, 6 Food, North Indian, South Indian 2 Lodging 3, 4, 13, 20, 23 Room, Floor, Non Air Conditioned, With Balcony, Without Balcony 40 New 40 SubNew TABLE 3 Parent_Id Parent_Name Preference_ID Preference_Name -------------------- ----------------------------------------------- ----------------------- ------------------- NULL NULL NULL NULL 1 Food 5, 8 North Indian, Italian 3 Room 4 Floor 4 Floor 9, 10, 11 First, Second, Third 5 North Indian 14, 15 X, Y 6 South Indian 16 Dosa 13 Non Air Conditioned 22, 23 With Balcony, Without Balcony 20 With Balcony 24, 25, 26 Mountain View, Ocean View, Garden View 23 Without Balcony 27 Mountain View 40 New 41 SubNew I have these 3 tables that are related in some fashion like this. Table 1 will be the master for these 2 tables i.e. table 2 and table 3. I need to query on them as SELECT Department_Id, Department_Name, Parent_Name FROM Table2 WHERE Department_Id in ( SELECT Department_Id FROM Table1 WHERE guest_id=65 ) SELECT Parent_Id, Parent_Name, Preference_Name FROM Table3 WHERE PARENT_ID in ( SELECT parent_id FROM Table1 WHERE guest_id=65 ) Now I need to use these queries on DataTables. So I am using Query Syntax for this and reached up to this point. var dept_list= from dept in DtMapGuestDepartment.AsEnumerable() where dept.Field<long>("PK_GUEST_ID")==long.Parse(63) select dept; This should give me the list of all departments that has guest id =63 Now I want to select all departments_name and parent_name from Table 2 where guest_id=63 i.e. departments that i fetched above. This same case will be followed for Table3. Please suggest how to do this. Thanks for keeping up patience for reading my question.

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  • Saving to SharedPreferences from custom DialogPreference

    - by Ronnie
    I've currently got a preferences screen, and I've created a custom class that extends DialogPreference and is called from within my Preferences. My preferences data seems store/retrieve from SharedPreferences without an issue, but I'm trying to add 2 more sets of settings from the DialogPreference. Basically I have two issues that I have not been able to find. Every site I've seen gives me the same standard info to save/restore data and I'm still having problems. Firstly I'm trying to save a username and password to my SharedPreferences (visible in the last block of code) and if possibly I'd like to be able to do it in the onClick(). My preferences XML that calls my DialogPreference: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <PreferenceCategory> <com.rone.optusmon.AccDialog android:key="AccSettings" android:title="Account Settings" android:negativeButtonText="Cancel" android:positiveButtonText="Save" /> </PreferenceCategory> </PreferenceScreen> My Preference Activity Class: package com.rone.optusmon; import android.app.AlertDialog; import android.content.Context; import android.content.DialogInterface; import android.os.Bundle; import android.preference.Preference; import android.preference.Preference.OnPreferenceClickListener; import android.preference.PreferenceActivity; import android.view.KeyEvent; public class EditPreferences extends PreferenceActivity { Context context = this; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); } } My Custom DialogPreference Class file: package com.rone.optusmon; import android.content.Context; import android.content.DialogInterface; import android.content.SharedPreferences; import android.preference.DialogPreference; import android.preference.PreferenceManager; import android.text.method.PasswordTransformationMethod; import android.util.AttributeSet; import android.view.View; import android.widget.CheckBox; import android.widget.CompoundButton; import android.widget.CompoundButton.OnCheckedChangeListener; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.TextView; import android.widget.Toast; public class AccDialog extends DialogPreference implements DialogInterface.OnClickListener { private TextView mUsername, mPassword; private EditText mUserbox, mPassbox; CharSequence mPassboxdata, mUserboxdata; private CheckBox mShowchar; private Context mContext; private int mWhichButtonClicked; public AccDialog(Context context, AttributeSet attrs) { super(context, attrs); mContext = context; } @Override protected View onCreateDialogView() { @SuppressWarnings("unused") LinearLayout.LayoutParams params; LinearLayout layout = new LinearLayout(mContext); layout.setOrientation(LinearLayout.VERTICAL); layout.setPadding(10, 10, 10, 10); layout.setBackgroundColor(0xFF000000); mUsername = new TextView(mContext); mUsername.setText("Username:"); mUsername.setTextColor(0xFFFFFFFF); mUsername.setPadding(0, 8, 0, 3); mUserbox = new EditText(mContext); mUserbox.setSingleLine(true); mUserbox.setSelectAllOnFocus(true); mPassword = new TextView(mContext); mPassword.setText("Password:"); mPassword.setTextColor(0xFFFFFFFF); mPassbox = new EditText(mContext); mPassbox.setSingleLine(true); mPassbox.setSelectAllOnFocus(true); mShowchar = new CheckBox(mContext); mShowchar.setOnCheckedChangeListener(mShowchar_listener); mShowchar.setText("Show Characters"); mShowchar.setTextColor(0xFFFFFFFF); mShowchar.setChecked(false); if(!mShowchar.isChecked()) { mPassbox.setTransformationMethod(new PasswordTransformationMethod()); } layout.addView(mUsername); layout.addView(mUserbox); layout.addView(mPassword); layout.addView(mPassbox); layout.addView(mShowchar); return layout; // Access default SharedPreferences SharedPreferences settings = PreferenceManager.getDefaultSharedPreferences(this); } public void onClick(DialogInterface dialog, int which) { mWhichButtonClicked = which; // if statement to set save/cancel button roles if (mWhichButtonClicked == -1) { Toast.makeText(mContext, "Save was clicked", Toast.LENGTH_SHORT).show(); mUserboxdata = mUserbox.getText(); mPassboxdata = mPassbox.getText(); // Save user preferences SharedPreferences settings = getDefaultSharedPreferences(this); SharedPreferences.Editor editor = settings.edit(); editor.putString("usernamekey", (String) mUserboxdata); editor.putString("passwordkey", (String) mPassboxdata); } else { Toast.makeText(mContext, "Cancel was clicked", Toast.LENGTH_SHORT).show(); } } } In my SharedPreferences settings = PreferenceManager.getDefaultSharedPreferences(this); line, Eclipse says "The method getDefaultSharedPreferences(AccDialog) is undefined for the type AccDialog". I've attempted to change the context to my preferences class, use a blank context and I've also tried naming my SharedPrefs and using "getSharedPreferences()" as well. I'm just not sure exactly what I'm doing here. As I'm quite new to Java/Android/coding in general, could you please be as detailed as possible with any help, eg. which of my files I need to write the code in and whereabouts in that file should I write it (i.e. onCreate(), onClick(), etc) Edit: I will need to the preferences to be Application-wide accessible, not activity-wide. Thanks

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  • error - convert date to showing in view

    - by Ali
    hi i need convert date to shamsi date i create a method that convert DateTime to shamsi Date. when i passing a date to the method i got this error The best overloaded method match for 'BentaAccounting.Classes.GenralClasses.FarsiDate.MiladiToShamsi(System.DateTime)' has some invalid arguments this is the code i am using the method public static string MiladiToShamsi(DateTime Date) { string Result; PersianCalendar FarsiDate = new PersianCalendar(); Result = FarsiDate.GetYear(Date).ToString() + "/" + (FarsiDate.GetMonth(Date) < 10 ? "0" + FarsiDate.GetMonth(Date).ToString() : FarsiDate.GetMonth(Date).ToString()) + "/" + (FarsiDate.GetDayOfMonth(Date) < 10 ? "0" + FarsiDate.GetDayOfMonth(Date).ToString() : FarsiDate.GetDayOfMonth(Date).ToString()); return Result; } and view <%: Html.Encode(GenralClasses.FarsiDate.MiladiToShamsi(item.OrderDate) )%>

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  • precompile App_LocalResources in Visual Studio

    - by jazbit
    My web-application project (not "web-site" project) is translated to 15 different languages using the ASP.NET's built-in resource engine (I have tons of *.aspx.resx file in the "App_LocalREsources" folder). All these resources are precompiled by ASP.NET when I first launch the application and it takes a LOT of time. A LOT. 5-10 minutes. I have to wait 5-10 minutes every time I make soe tiny change to my code to see how it works. Is there any way to compile these resource in Visual Studio? Changing the "Build Action" for all these resx-files to "Embedded resource" does not work :( (or I'm doing it wrong?) PS. I know I can write a batch file that will launch aspnet_compiler.exe and manually compile the app with all the resources, but thats a "hack". I need a documented "Visual Studio"-way to achieve this. Cause I have a setup-project for this app in the same solution, that picks up the "project output" of this web-app (and it won't pick-up any manually precompiled files I made)

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  • Agilent E4426B signal generator locks up during multiple GPIB *SAV operations

    - by aspiehler
    I have a test fixture with an Agilent E4426B RF signal generator connected to a PC via a National Instrument Ethernet-to-GPIB bridge. My software is attempting to sanitize the instrument by presetting it and then saving the current state to all of the memory locations writable via the standard SCPI command "*SAV x,y". The loop works to a point, but eventually the instrument responds with an error and continuously displays the "L" icon on the front display and a "Remote preset" message at the bottom. At that point it won't respond to any more remote commands and I have to either cycle power or press LOCAL, then PRESET at which point it takes about 3 minutes to finish presetting. At that point the "L" icon is still present and and the next GPIB command sent to the instrument causes it to report a -113 error (undefined header) in the instrument error queue. I fired up NI spy to see what was happening, and found that the error was happening at the same point in the loop - "*SAV 6,2" in this case. From NI Spy: Send (0, 0x0017, "*SAV 6,2", 8 (0x8), NLend (0,0x01)) Process ID: 0x00000520 Thread ID: 0x00000518 ibsta:0xc168 iberr: 6 ibcntl: 2(0x2) And here's the code from the instrument driver: int CHP_E4426b::Erase() { if ((m_StatusCode = Initialize()) != GPIB_SUCCESS) // basically just sends "*RST" return m_StatusCode; m_SaveState = "*SAV %d, %d"; for (int i=0; i < 10; i++) for (int j=0; j < 100; j++) { sprintf(m_CmdString, m_SaveState, j, i); if ((m_StatusCode = Send(m_CmdString, strlen(m_CmdString))) != GPIB_SUCCESS) return m_StatusCode; } return GPIB_SUCCESS; } I tried putting a small Sleep() delay (10-20 ms) at the end of the inner loop, and to my surprise it caused the error to show up earlier rather than later. 10 ms caused the loop to error out at 44,1 and 20 ms was even sooner. I've already eliminated faulty cabling or the instrument as the culprit. This same type of sequence works without any error on a higher end signal generator, so I'm tempted to chalk this up to a bug in the instrument's firmware.

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  • How to improve IntelliJ code editor speed?

    - by Hoàng Long
    I am using IntelliJ (Community Edition) for several months, and at first I'm pleased about its speed & simplicity. But now, after upgrading to version 10, it's extremely slow. Sometimes I click a file then it takes 5 - 15 seconds to open that file (it freeze for that time). I don't know if I have done anything which cause that: I have installed 2 plugins(regex, sql), and have 2 versions of IntelliJ on my machine (now the version 9 removed, only version 10 remains). Is there any tips to improve speed of code editor, in general, or specifically IntelliJ? I have some experience when using IntelliJ: 1. Should open IntelliJ a while before working, cause it needs time for indexing. Don't open too many code tabs Open as less other program as possible. I'm using 2 GB RAM WinXP, and it just seems fairly enough for Java, IntelliJ & Chrome at the same time.

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  • MySQL - How To Avoid Repair With Keycache?

    - by dvancouver
    I have had some experience with optimizing the my.cnf file but my database has around 4 million records (MyISAM). I am trying to restore from a mysqldump but every time I do I eventually get the dreaded "Repair With Keycache", that may take days. Is there anyway to get past this and let it roll as "Repair By Sorting"? I have 2GB RAM, Dual Cores, lots of extra hard-drive space. Snip out of my.cnf: set-variable = max_connections=650 set-variable = key_buffer=256M set-variable = myisam_sort_buffer_size=64M set-variable = join_buffer=1M set-variable = record_buffer=1M set-variable = sort_buffer_size=2M set-variable = read_buffer_size=2M set-variable = query_cache_size=32M set-variable = table_cache=1024 set-variable = thread_cache_size=256 set-variable = wait_timeout=7200 set-variable = connect_timeout=10 set-variable = max_allowed_packet=16M set-variable = max_connect_errors=10 set-variable = thread_concurrency=8

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  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

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  • How do you get average of sums in SQL (multi-level aggregation)?

    - by paxdiablo
    I have a simplified table xx as follows: rdate date rtime time rid integer rsub integer rval integer primary key on (rdate,rtime,rid,rsub) and I want to get the average (across all times) of the sums (across all ids) of the values. By way of a sample table, I have (with consecutive identical values blanked out for readability): rdate rtime rid rsub rval ------------------------------------- 2010-01-01 00.00.00 1 1 10 2 20 2 1 30 2 40 01.00.00 1 1 50 2 60 2 1 70 2 80 02.00.00 1 1 90 2 100 2010-01-02 00.00.00 1 1 999 I can get the sums I want with: select rdate,rtime,rid, sum(rval) as rsum from xx where rdate = '2010-06-01' group by rdate,rtime,rid which gives me: rdate rtime rid rsum ------------------------------- 2010-01-01 00.00.00 1 30 (10+20) 2 70 (30+40) 01.00.00 1 110 (50+60) 2 150 (70+80) 02.00.00 1 190 (90+100) as expected. Now what I want is the query that will also average those values across the time dimension, giving me: rdate rtime ravgsum ---------------------------- 2010-01-01 00.00.00 50 ((30+70)/2) 01.00.00 130 ((110+150)/2) 02.00.00 190 ((190)/1) I'm using DB2 for z/OS but I'd prefer standard SQL if possible.

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  • Computationally simple Pseudo-Gaussian Distribution with varying mean and standard deviation?

    - by mstksg
    This picture from wikipedia has a nice example of the sort of functions I'd ideally like to generate http://en.wikipedia.org/wiki/File:Normal_Distribution_PDF.svg Right now I'm using the Irwin-Hall Distribution, which is more or less a Polynomial approximation of the Gaussian distribution...basically, you use uniform random number generator and iterate it x times, and take the average. The more iterations, the more like a Gaussian Distribution it is. It's pretty nice; however I'd like to be able to have one where I can vary the mean. For example, let's say I wanted a number between the range 0 and 10, but around 7. Like, the mean (if I repeated this function multiple times) would turn out to be 7, but the actual range is 0-10. Is there one I should look up, or should I work on doing some fancy maths with standard Gaussian Distributions?

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  • About fork system call and global variables

    - by lurks
    I have this program in C++ that forks two new processes: #include <pthread.h> #include <iostream> #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> #include <cstdlib> using namespace std; int shared; void func(){ extern int shared; for (int i=0; i<10;i++) shared++; cout<<"Process "<<getpid()<<", shared " <<shared<<", &shared " <<&shared<<endl; } int main(){ extern int shared; pid_t p1,p2; int status; shared=0; if ((p1=fork())==0) {func();exit(0);}; if ((p2=fork())==0) {func();exit(0);}; for(int i=0;i<10;i++) shared++; waitpid(p1,&status,0); waitpid(p2,&status,0);; cout<<"shared variable is: "<<shared<<endl; cout<<"Process "<<getpid()<<", shared " <<shared<<", &shared " <<&shared<<endl; } The two forked processes make an increment on the shared variables and the parent process does the same. As the variable belongs to the data segment of each process, the final value is 10 because the increment is independent. However, the memory address of the shared variables is the same, you can try compiling and watching the output of the program. How can that be explained ? I cannot understand that, I thought I knew how the fork() works, but this seems very odd.. I need an explanation on why the address is the same, although they are separate variables.

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  • Assigning values to variable WHILE loop

    - by Milaan
    Hi! I have a WHILE loop that loops through a table as long as $i is less than 10. I want this loop to assign the INNERHTML of each cell to a variable. So that I can use it later on to process the information (the loop is because you can choose if it has to take first 3 or first 10 cells). But how do I assign every innerHTML to a different variable? I'm sure there has to be an easy way. But google couldn't get me a good answer. Thanks in advance! Milaan

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  • IF statement error in tcsh

    - by kaustav datta
    Having trouble executing an IF statement through tcsh. This works FINE for me - #!/bin/bash if echo `cal|tail -6|sed -e 's/^.\{3\}//' -e 's/.\{3\}$//' |tr -s '[:blank:]' '\n' | head -11|tail -10|tr -s '\n' ' '`|grep -w `date "+%e"` then echo "present" else echo "absent" fi This is the PROBLEM - #!/bin/tcsh if echo `cal|tail -6|sed -e 's/^.\{3\}//' -e 's/.\{3\}$//' |tr -s '[:blank:]' '\n' | head -11|tail -10|tr -s '\n' ' '`|grep -w `date "+%e"` then echo "present" else echo "absent" endif Getting this error- if: Expression Syntax. then: Command not found. I really need this to run using "tcsh"

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  • SQL Server: collect values in an aggregation temporarily and reuse in the same query

    - by Erwin Brandstetter
    How do I accumulate values in t-SQL? AFAIK there is no ARRAY type. I want to reuse the values like demonstrated in this PostgreSQL example using array_agg(). SELECT a[1] || a[i] AS foo ,a[2] || a[5] AS bar -- assuming we have >= 5 rows for simplicity FROM ( SELECT array_agg(text_col ORDER BY text_col) AS a ,count(*)::int4 AS i FROM tbl WHERE id between 10 AND 100 ) x How would I best solve this with t-SQL? Best I could come up with are two CTE and subselects: ;WITH x AS ( SELECT row_number() OVER (ORDER BY name) AS rn ,name AS a FROM #t WHERE id between 10 AND 100 ), i AS ( SELECT count(*) AS i FROM x ) SELECT (SELECT a FROM x WHERE rn = 1) + (SELECT a FROM x WHERE rn = i) AS foo ,(SELECT a FROM x WHERE rn = 2) + (SELECT a FROM x WHERE rn = 5) AS bar FROM i Test setup: CREATE TABLE #t( id INT PRIMARY KEY ,name NVARCHAR(100)) INSERT INTO #t VALUES (3 , 'John') ,(5 , 'Mary') ,(8 , 'Michael') ,(13, 'Steve') ,(21, 'Jack') ,(34, 'Pete') ,(57, 'Ami') ,(88, 'Bob') Is there a simpler way?

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  • FFmpeg and qt, Unable to find a suitable output format for '>'

    - by Spredzy
    Hi all, I'm trying to execute a ffmpeg operation through Qt I would like to execute this line : ./ffmpeg -t 10 -i temp1 -f mpeg - > temp2 When I execute through the terminal, it works perfectly fine. How ever when I launch it through Qt like this : QProcess *process = new QProcess(); QString parameters("./ffmpeg -t 10 -i temp1 -f mpeg - > temp2"); std::cout << process->execute(parameters) << std::endl; I get an Unable to find a suitable output format for '>' any body has the idea of why ?

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  • CUDA threads output different value

    - by kar
    HAi, I wrote a cuda program , i have given the kernel function below. The device memory is allocated through CUDAMalloc(); the value of *md is 10; __global__ void add(int *md) { int x,oper=2; x=threadIdx.x; * md = *md*oper; if(x==1) { *md = *md*0; } if(x==2) { *md = *md*10; } if(x==3) { *md = *md+1; } if(x==4) { *md = *md-1; } } executed the above code add<<<1,5>>(*md) , add<<<1,4>>>(*md) for <<<1,5>>> the output is 19 for <<<1,4>>> the output is 21 1) I have doubt that cudaMalloc() will allocate in device main memory? 2) Why the last thread alone is executed always in the above program? Thank you

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  • iPhone status bar orientation with opengl

    - by sfider
    I have opengl only view that displays in portrait and landscape mode using projection matrix (view's transformation is identity all the time). I need to show status bar with proper orientation. I do this by setting status bar orientation property in UIApplication and changing frame of opengl view so the view won't go under status bar. When I change from landscape to portrait (landscape is the initial state) view's frame is set to (0, 20, 320, 460) and stays like this. However view appears to be translated by (-10, -10). It seems that I did change the size of view but couldn't move it. Weird things are: initialy view is full screen, I change it to (0, 0, 300, 480) (landscape with status bar) and it works then, it doesn't work when I try to chenge it for the second time (portrait with status bar) frame property of the view shows that view is placed correctly Any thoughts on what can by the problem?

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  • Artichow PlotGroup: Legends not showing

    - by Hameed
    I am working on a little project on OpenCATS, developing some charts. In one of the charts, I need to add multiple plots to a PlotGroup and add Legends as well. I have written a small function that creates the chart, however I have difficulty displaying the legends when I add them to a PlotGroup object. Here is the code: public function draw($format = false) { /* Make sure we have GD support. */ if (!function_exists('imagecreatefromjpeg')) { die(); } if ($format === false) { $format = IMG_PNG; } $group = new PlotGroup(); $graph = new Graph($this->width, $this->height, NULL, 0, $this->width-135); $graph->setFormat($format); $graph->setBackgroundColor(new Color(0xF4, 0xF4, 0xF4)); $graph->shadow->setSize(3); $graph->title->set($this->title); $graph->title->setFont(new Tuffy(10)); $graph->title->setColor(new Color(0x00, 0x00, 0x8B)); $graph->border->setColor(new Color(187, 187, 187, 15)); $group->axis->bottom->setLabelText($this->xLabels); $group->axis->bottom->label->setFont(new Tuffy(8)); $group->setPadding(25, 145, 10, 22); $plotcount = 0; $plot = array(); foreach ($this->xValues as $xVal) { $plotcount++; $plot[$plotcount-1] = new LinePlot($xVal, LinePlot::LINE); $plot[$plotcount-1]->setPadding(25, 145, 10, 22); if ($plotcount % 5 ==0 ) $plot[$plotcount-1]->setColor(new Blue); else if ($plotcount % 4 ==0 ) $plot[$plotcount-1]->setColor(new DarkGreen); else if ($plotcount % 3 ==0 ) $plot[$plotcount-1]->setColor(new Red); else if ($plotcount % 2 ==0 ) $plot[$plotcount-1]->setColor(new Orange); $plot[$plotcount-1]->setThickness(2); $plot[$plotcount-1]->legend->add($plot[$plotcount-1], $this->legends[$plotcount-1]); $plot[$plotcount-1]->legend->setTextFont(new Tuffy(8)); $plot[$plotcount-1]->legend->setPadding(3, 3, 3, 3, 3); $plot[$plotcount-1]->legend->setPosition(1, 0.825); $plot[$plotcount-1]->legend->setBackgroundColor(new Color(0xFF, 0xFF, 0xFF)); $plot[$plotcount-1]->legend->border->setColor(new Color(0xD0, 0xD0, 0xD0)); $plot[$plotcount-1]->legend->shadow->setSize(0); $group->add($plot[$plotcount-1]); } $graph->add($group); $graph->draw(); } } If I draw only one LinePlot it works: So for instance if I change $graph->add($group); to $graph->add($plot[0]); then only one of the lines will show up with the legend next to it.

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  • PyQt4: Scrollbar doesn't show in scrollarea when resizing dockWidget

    - by Whospal
    I created a python test program (Test_InfoPanel.py) that has MainWindow with dockWidget, and within it, a tabWidget with scrollArea widget. However, when I resize the MainWindow, the vertical scrollbar doesn't auto-appear when the Similarly, when I undock the dockWidget & resize, the vertical scrollbar doesn't auto-appear. Pls help! Test Program (Test_InfoPanel.py): #!/usr/bin/env python # Filename: Test_InfoPanel.py # Date: 2012-Sep-18 ''' This program test the scrollarea to show scrollbars for the InfoPanel_UI. ''' import sys from PyQt4 import QtCore, QtGui if __name__ == "__main__": import sys app = QtGui.QApplication(sys.argv) # Look and feel changed to 'Cleanlooks'. app.setStyle('Cleanlooks') from InfoPanel_UI import Ui_MainWindow_InfoPanel AppWindow = QtGui.QMainWindow() ui = Ui_MainWindow_InfoPanel() ui.setupUi(AppWindow) ui.tabWidget_Info_Panel.setCurrentWidget(ui.scrollArea_Info_Panel) AppWindow.show() sys.exit(app.exec_()) Generated *.ui script (InfoPanel_UI.py): # -*- coding: utf-8 -*- # Form implementation generated from reading ui file 'InfoPanel.ui' # # Created: Wed Sep 19 13:11:06 2012 # by: PyQt4 UI code generator 4.9.4 # # WARNING! All changes made in this file will be lost! from PyQt4 import QtCore, QtGui try: _fromUtf8 = QtCore.QString.fromUtf8 except AttributeError: _fromUtf8 = lambda s: s class Ui_MainWindow_InfoPanel(object): def setupUi(self, MainWindow_InfoPanel): MainWindow_InfoPanel.setObjectName(_fromUtf8("MainWindow_InfoPanel")) MainWindow_InfoPanel.resize(602, 263) MainWindow_InfoPanel.setDocumentMode(False) self.centralwidget = QtGui.QWidget(MainWindow_InfoPanel) self.centralwidget.setObjectName(_fromUtf8("centralwidget")) MainWindow_InfoPanel.setCentralWidget(self.centralwidget) self.statusbar = QtGui.QStatusBar(MainWindow_InfoPanel) self.statusbar.setObjectName(_fromUtf8("statusbar")) MainWindow_InfoPanel.setStatusBar(self.statusbar) self.dockWidget_Info_Panel = QtGui.QDockWidget(MainWindow_InfoPanel) self.dockWidget_Info_Panel.setMinimumSize(QtCore.QSize(300, 140)) font = QtGui.QFont() font.setBold(True) font.setItalic(True) font.setWeight(75) self.dockWidget_Info_Panel.setFont(font) self.dockWidget_Info_Panel.setLayoutDirection(QtCore.Qt.LeftToRight) self.dockWidget_Info_Panel.setAllowedAreas(QtCore.Qt.LeftDockWidgetArea|QtCore.Qt.RightDockWidgetArea) self.dockWidget_Info_Panel.setObjectName(_fromUtf8("dockWidget_Info_Panel")) self.dockWidgetContents_Info_Panel = QtGui.QWidget() self.dockWidgetContents_Info_Panel.setObjectName(_fromUtf8("dockWidgetContents_Info_Panel")) self.tabWidget_Info_Panel = QtGui.QTabWidget(self.dockWidgetContents_Info_Panel) self.tabWidget_Info_Panel.setGeometry(QtCore.QRect(0, 0, 300, 215)) font = QtGui.QFont() font.setBold(False) font.setItalic(False) font.setWeight(50) self.tabWidget_Info_Panel.setFont(font) self.tabWidget_Info_Panel.setObjectName(_fromUtf8("tabWidget_Info_Panel")) self.tab_1 = QtGui.QWidget() self.tab_1.setObjectName(_fromUtf8("tab_1")) self.scrollArea_Info_Panel = QtGui.QScrollArea(self.tab_1) self.scrollArea_Info_Panel.setGeometry(QtCore.QRect(9, 9, 271, 171)) self.scrollArea_Info_Panel.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded) self.scrollArea_Info_Panel.setWidgetResizable(True) self.scrollArea_Info_Panel.setObjectName(_fromUtf8("scrollArea_Info_Panel")) self.scrollAreaWidgetContents = QtGui.QWidget() self.scrollAreaWidgetContents.setGeometry(QtCore.QRect(0, 0, 269, 169)) self.scrollAreaWidgetContents.setObjectName(_fromUtf8("scrollAreaWidgetContents")) self.frame_Info_Panel = QtGui.QFrame(self.scrollAreaWidgetContents) self.frame_Info_Panel.setGeometry(QtCore.QRect(0, 0, 261, 161)) self.frame_Info_Panel.setObjectName(_fromUtf8("frame_Info_Panel")) self.label_Eqpt_Model = QtGui.QLabel(self.frame_Info_Panel) self.label_Eqpt_Model.setGeometry(QtCore.QRect(10, 10, 111, 27)) self.label_Eqpt_Model.setObjectName(_fromUtf8("label_Eqpt_Model")) self.lineEdit_Eqpt_Model = QtGui.QLineEdit(self.frame_Info_Panel) self.lineEdit_Eqpt_Model.setEnabled(False) self.lineEdit_Eqpt_Model.setGeometry(QtCore.QRect(120, 10, 111, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Eqpt_Model.setPalette(palette) self.lineEdit_Eqpt_Model.setObjectName(_fromUtf8("lineEdit_Eqpt_Model")) self.label_State = QtGui.QLabel(self.frame_Info_Panel) self.label_State.setGeometry(QtCore.QRect(10, 40, 111, 27)) self.label_State.setObjectName(_fromUtf8("label_State")) self.lineEdit_State = QtGui.QLineEdit(self.frame_Info_Panel) self.lineEdit_State.setEnabled(False) self.lineEdit_State.setGeometry(QtCore.QRect(120, 40, 111, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_State.setPalette(palette) self.lineEdit_State.setObjectName(_fromUtf8("lineEdit_State")) self.groupBox_Current_Position = QtGui.QGroupBox(self.frame_Info_Panel) self.groupBox_Current_Position.setGeometry(QtCore.QRect(10, 70, 241, 91)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ToolTipText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ToolTipText, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ToolTipText, brush) self.groupBox_Current_Position.setPalette(palette) self.groupBox_Current_Position.setObjectName(_fromUtf8("groupBox_Current_Position")) self.label_Current_Position_X = QtGui.QLabel(self.groupBox_Current_Position) self.label_Current_Position_X.setGeometry(QtCore.QRect(20, 20, 41, 27)) self.label_Current_Position_X.setObjectName(_fromUtf8("label_Current_Position_X")) self.lineEdit_Current_Position_X = QtGui.QLineEdit(self.groupBox_Current_Position) self.lineEdit_Current_Position_X.setEnabled(False) self.lineEdit_Current_Position_X.setGeometry(QtCore.QRect(60, 20, 161, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Current_Position_X.setPalette(palette) self.lineEdit_Current_Position_X.setObjectName(_fromUtf8("lineEdit_Current_Position_X")) self.label_Current_Position_Y = QtGui.QLabel(self.groupBox_Current_Position) self.label_Current_Position_Y.setGeometry(QtCore.QRect(20, 50, 41, 27)) self.label_Current_Position_Y.setObjectName(_fromUtf8("label_Current_Position_Y")) self.lineEdit_Current_Position_Y = QtGui.QLineEdit(self.groupBox_Current_Position) self.lineEdit_Current_Position_Y.setEnabled(False) self.lineEdit_Current_Position_Y.setGeometry(QtCore.QRect(60, 50, 161, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Current_Position_Y.setPalette(palette) self.lineEdit_Current_Position_Y.setObjectName(_fromUtf8("lineEdit_Current_Position_Y")) self.scrollArea_Info_Panel.setWidget(self.scrollAreaWidgetContents) self.tabWidget_Info_Panel.addTab(self.tab_1, _fromUtf8("")) self.tab_2 = QtGui.QWidget() self.tab_2.setObjectName(_fromUtf8("tab_2")) self.tabWidget_Info_Panel.addTab(self.tab_2, _fromUtf8("")) self.dockWidget_Info_Panel.setWidget(self.dockWidgetContents_Info_Panel) MainWindow_InfoPanel.addDockWidget(QtCore.Qt.DockWidgetArea(2), self.dockWidget_Info_Panel) self.retranslateUi(MainWindow_InfoPanel) self.tabWidget_Info_Panel.setCurrentIndex(0) QtCore.QMetaObject.connectSlotsByName(MainWindow_InfoPanel) def retranslateUi(self, MainWindow_InfoPanel): MainWindow_InfoPanel.setWindowTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "MainWindow Info Panel", None, QtGui.QApplication.UnicodeUTF8)) self.dockWidget_Info_Panel.setWindowTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "Info Panel", None, QtGui.QApplication.UnicodeUTF8)) self.label_Eqpt_Model.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Eqpt Model:", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Eqpt_Model.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "ABC", None, QtGui.QApplication.UnicodeUTF8)) self.label_State.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "State:", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_State.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Working", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_Current_Position.setTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "Current Position:", None, QtGui.QApplication.UnicodeUTF8)) self.label_Current_Position_X.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "X =", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Current_Position_X.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "1000.00 m", None, QtGui.QApplication.UnicodeUTF8)) self.label_Current_Position_Y.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Y =", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Current_Position_Y.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "1000.00 m", None, QtGui.QApplication.UnicodeUTF8)) self.tabWidget_Info_Panel.setTabText(self.tabWidget_Info_Panel.indexOf(self.tab_1), QtGui.QApplication.translate("MainWindow_InfoPanel", "Info_Pg 1", None, QtGui.QApplication.UnicodeUTF8)) self.tabWidget_Info_Panel.setTabText(self.tabWidget_Info_Panel.indexOf(self.tab_2), QtGui.QApplication.translate("MainWindow_InfoPanel", "Info_Pg 2", None, QtGui.QApplication.UnicodeUTF8)) PS: I initially created the mainWindow as a Dialog, but realized that after undock & redock, the dockWidget doesn't dock properly. Somehow there's an offset. This doesn't seem to be a problem if the mainWindow is a QtGui.QMainWindow instead of a QtGui.QDialog.

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  • seperating interface and implemention with normal functions

    - by ace
    this seems like it should be pretty simple, im probably leaving something simple out. this is the code im trying to run. it is 3 files, 2*cpp and 1*header. -------------lab6.h ifndef LAB6_H_INCLUDED define LAB6_H_INCLUDED int const arraySize = 10; int array1[arraySize]; int array2[arraySize]; void generateArray(int[], int ); void displayArray(int[], int[], int ); void reverseOrder(int [],int [], int); endif // LAB6_H_INCLUDED -----------------lab6.cpp include using std::cout; using std::endl; include using std::rand; using std::srand; include using std::time; include using std::setw; include "lab6.h" void generateArray(int array1[], int arraySize) { srand(time(0)); for (int i=0; i<10; i++) { array1[i]=(rand()%10); } } void displayArray(int array1[], int array2[], int arraySize) { cout<<endl<<"Array 1"<<endl; for (int i=0; i<arraySize; i++) { cout<<array1[i]<<", "; } cout<<endl<<"Array 2"<<endl; for (int i=0; i<arraySize; i++) { cout<<array2[i]<<", "; } } void reverseOrder(int array1[],int array2[], int arraySize) { for (int i=0, j=arraySize-1; i<arraySize;j--, i++) { array2[j] = array1[i]; } } ------------and finally main.cpp include "lab6.h" int main() { generateArray(array1, arraySize); reverseOrder(array1, array2, arraySize); displayArray(array1, array2, arraySize); return 0; }

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  • Generating a error code per property in Hibernate validator

    - by Mike Q
    Hi all, I am looking at using hibernate validator for a requirement of mine. I want to validate a bean where properties may have multiple validation checks. e.g. class MyValidationBean { @NotNull @Length( min = 5, max = 10 ) private String myProperty; } But if this property fails validation I want a specific error code to be associated with the ConstraintViolation, regardless of whether it failed because of @Required or @Length, although I would like to preserve the error message. class MyValidationBean { @NotNull @Length( min = 5, max = 10 ) @ErrorCode( "1234" ) private String myProperty; } Something like the above would be good but it doesn't have to be structured exactly like that. I can't see a way to do this with hibernate validator. Is it possible? Thanks.

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  • Spring Data MongoDB Date between two Dates

    - by sics
    i'm using Spring Data for MongoDB and got the following classes class A { List<B> b; } class B { Date startDate; Date endDate; } when i save an object of A it gets persisted like { "_id" : "DQDVDE000VFP8E39", "b" : [ { "startDate" : ISODate("2009-10-05T22:00:00Z"), "endDate" : ISODate("2009-10-29T23:00:00Z") }, { "startDate" : ISODate("2009-11-01T23:00:00Z"), "endDate" : ISODate("2009-12-30T23:00:00Z") } ] } Now i want to query the db for documents matching entries in b where a given date is between startDate and endDate. Query query = new Query(Criteria.where("a").elemMatch( Criteria.where("startDate").gte(date) .and("endDate").lte(date) ); Which results in the following mongo query: { "margins": { "$elemMatch": { "startDate" : { "$gte" : { "$date" : "2009-11-03T23:00:00.000Z"}}, "endDate" : { "$lte" : { "$date" : "2009-11-03T23:00:00.000Z"}} } } } but returns no resulting documents. Does anybody know what i'm doing wrong? I don't get it... Thank you very much in advance!!

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