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  • Apache BeanUtils.copyProperties is spilling too much log

    - by Ravi Gupta
    How can I switch off logging for BeanUtils.copyProperties ? It creates way too much logs and hampers the log file readability. Thanks heaps.. Sample code BeanUtils.copyProperties(someDataobject,someActionForm); In the log I see hunders of lines like below EBUG org.apache.commons.beanutils.PropertyUtils - setSimpleProperty: Invoking method public void someMethod(java.lang.String) with value null (class ) 2010-03-23 18:53:23,134 DEBUG org.apache.commons.beanutils.BeanUtils - copyProperty(someActionForm@13e38a7, someValue, )

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  • Rendering HTML in Java

    - by ferronrsmith
    I am trying to create a help panel for an application I am working on. The help file as already been created using html technology and I would like it to be rendered in a pane and shown. All the code I have seen shows how to render a site e.g. "http://google.com". I want to render a file from my pc e.g. "file://c:\tutorial.html" This is the code i have, but it doesn't seem to be working. import javax.swing.JEditorPane; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JScrollPane; import javax.swing.SwingUtilities; import java.awt.Color; import java.awt.Container; import java.io.IOException; import static java.lang.System.err; import static java.lang.System.out; final class TestHTMLRendering { // ------------------------------ CONSTANTS ------------------------------ /** * height of frame in pixels */ private static final int height = 1000; /** * width of frame in pixels */ private static final int width = 1000; private static final String RELEASE_DATE = "2007-10-04"; /** * title for frame */ private static final String TITLE_STRING = "HTML Rendering"; /** * URL of page we want to display */ private static final String URL = "file://C:\\print.html"; /** * program version */ private static final String VERSION_STRING = "1.0"; // --------------------------- main() method --------------------------- /** * Debugging harness for a JFrame * * @param args command line arguments are ignored. */ @SuppressWarnings( { "UnusedParameters" } ) public static void main( String args[] ) { // Invoke the run method on the Swing event dispatch thread // Sun now recommends you call ALL your GUI methods on the Swing // event thread, even the initial setup. // Could also use invokeAndWait and catch exceptions SwingUtilities.invokeLater( new Runnable() { /** * } fire up a JFrame on the Swing thread */ public void run() { out.println( "Starting" ); final JFrame jframe = new JFrame( TITLE_STRING + " " + VERSION_STRING ); Container contentPane = jframe.getContentPane(); jframe.setSize( width, height ); contentPane.setBackground( Color.YELLOW ); contentPane.setForeground( Color.BLUE ); jframe.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); try { out.println( "acquiring URL" ); JEditorPane jep = new JEditorPane( URL ); out.println( "URL acquired" ); JScrollPane jsp = new JScrollPane( jep, JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED, JScrollPane.HORIZONTAL_SCROLLBAR_AS_NEEDED ); contentPane.add( jsp ); } catch ( IOException e ) { err.println( "can't find URL" ); contentPane.add( new JLabel( "can't find URL" ) ); } jframe.validate(); jframe.setVisible( true ); // Shows page, with HTML comments erroneously displayed. // The links are not clickable. } } ); }// end main }// end TestHTMLRendering

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  • Creating a System::String object from a BSTR in Managed C++ - is this way a good idea???

    - by Eli
    My co-worker is filling a System::String object with double-byte characters from an unmanaged library by the following method: RFC_PARAMETER aux; Object* target; RFC_UNICODE_TYPE_ELEMENT* elm; elm = &(m_coreObject->m_pStructMeta->m_typeElements[index]); aux.name = NULL; aux.nlen = 0; aux.type = elm->type; aux.leng = elm->c2_length; aux.addr = m_coreObject->m_rfcWa + elm->c2_offset; GlobalFunctions::CreateObjectForRFCField(target,aux,elm->decimals); GlobalFunctions::ReadRFCField(target,aux,elm->decimals); Where GlobalFunctions::CreateObjectForRFCField creates a System::String object filled with spaces (for padding) to what the unmanaged library states the max length should be: static void CreateObjectForRFCField(Object*& object, RFC_PARAMETER& par, unsigned dec) { switch (par.type) { case TYPC: object = new String(' ',par.leng / sizeof(_TCHAR)); break; // unimportant afterwards. } } And GlobalFunctions::ReadRFCField() copies the data from the library into the created String object and preserves the space padding: static void ReadRFCField(String* target, RFC_PARAMETER& par) { int lngt; _TCHAR* srce; switch (par.type) { case TYPC: case TYPDATE: case TYPTIME: case TYPNUM: lngt = par.leng / sizeof(_TCHAR); srce = (_TCHAR*)par.addr; break; case RFCTYPE_STRING: lngt = (*(_TCHAR**)par.addr != NULL) ? (int)_tcslen(*(_TCHAR**)par.addr) : 0; srce = *(_TCHAR**)par.addr; break; default: throw new DotNet_Incomp_RFCType2; } if (lngt > target->Length) lngt = target->Length; GCHandle gh = GCHandle::Alloc(target,GCHandleType::Pinned); wchar_t* buff = reinterpret_cast<wchar_t*>(gh.AddrOfPinnedObject().ToPointer()); _wcsnset(buff,' ',target->Length); _snwprintf(buff,lngt,_T2WFSP,srce); gh.Free(); } Now, on occasion, we see access violations getting thrown in the _snwprintf call. My question really is: Is it appropriate to create a string padded to a length (ideally to pre-allocate the internal buffer), and then to modify the String using GCHandle::Alloc and the mess above. And yes, I know that System::String objects are supposed to be immutable - I'm looking for a definitive "This is WRONG and here is why". Thanks, Eli.

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  • Creating multiple process and simulation in C via fork()

    - by Yakup OZDEN
    i want to create multiple process groups which will call different functions. i write the code below. firstly i want to get following output ./fork 4 5 I am a child: 1 PID: 22330 I am a child2: 1 PID: 22334 I am a child: 2 PID: 22331 I am a child2: 5 PID: 22338 I am a child: 4 PID: 22333 I am a child: 3 PID: 22332 I am a child2: 2 PID: 22335 I am a child2: 4 PID: 22337 I am a child2: 3 PID: 22336 ' #include <stdio.h> #include <stdlib.h> #include <unistd.h> void forkChildren (int nChildren) { int i; pid_t pid; for (i = 1; i <= nChildren; i++) { pid = fork(); if (pid == -1) { /* error handling here, if needed */ return; } if (pid == 0) { printf("I am a child: %d PID: %d\n",i, getpid()); sleep (5); wait(NULL); return; } } } void forkChildren2 (int nChildren) { int i; pid_t pid; for (i = 1; i <= nChildren; i++) { pid = fork(); if (pid == -1) { /* error handling here, if needed */ return; } if (pid == 0) { printf("I am a child2: %d PID: %d\n",i, getpid()); sleep (2); return; } } } the code gives me the output [ozdeny@hyperion ~]$ ./fork 4 5 I am a child: 1 PID: 22330 I am a child: 2 PID: 22331 I am a child: 3 PID: 22332 I am a child: 4 PID: 22333 I am a child2: 1 PID: 22334 I am a child2: 2 PID: 22335 I am a child2: 4 PID: 22337 I am a child2: 5 PID: 22338 [ozdeny@hyperion ~]$ I am a child2: 3 PID: 22336 I am a child2: 1 PID: 22339 I am a child2: 2 PID: 22340 I am a child2: 3 PID: 22341 I am a child2: 4 PID: 22342 I am a child2: 5 PID: 22343 I am a child2: 1 PID: 22345 I am a child2: 2 PID: 22346 I am a child2: 3 PID: 22347 I am a child2: 1 PID: 22349 I am a child2: 2 PID: 22350 I am a child2: 1 PID: 22344 I am a child2: 2 PID: 22352 I am a child2: 3 PID: 22353 I am a child2: 4 PID: 22354 I am a child2: 5 PID: 22355 I am a child2: 3 PID: 22351 I am a child2: 4 PID: 22356 I am a child2: 5 PID: 22357 I am a child2: 4 PID: 22348 I am a child2: 5 PID: 22358

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  • Synchronized IEnumerator<T>

    - by Dan Bryant
    I'm putting together a custom SynchronizedCollection<T> class so that I can have a synchronized Observable collection for my WPF application. The synchronization is provided via a ReaderWriterLockSlim, which, for the most part, has been easy to apply. The case I'm having trouble with is how to provide thread-safe enumeration of the collection. I've created a custom IEnumerator<T> nested class that looks like this: private class SynchronizedEnumerator : IEnumerator<T> { private SynchronizedCollection<T> _collection; private int _currentIndex; internal SynchronizedEnumerator(SynchronizedCollection<T> collection) { _collection = collection; _collection._lock.EnterReadLock(); _currentIndex = -1; } #region IEnumerator<T> Members public T Current { get; private set;} #endregion #region IDisposable Members public void Dispose() { var collection = _collection; if (collection != null) collection._lock.ExitReadLock(); _collection = null; } #endregion #region IEnumerator Members object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { var collection = _collection; if (collection == null) throw new ObjectDisposedException("SynchronizedEnumerator"); _currentIndex++; if (_currentIndex >= collection.Count) { Current = default(T); return false; } Current = collection[_currentIndex]; return true; } public void Reset() { if (_collection == null) throw new ObjectDisposedException("SynchronizedEnumerator"); _currentIndex = -1; Current = default(T); } #endregion } My concern, however, is that if the Enumerator is not Disposed, the lock will never be released. In most use cases, this is not a problem, as foreach should properly call Dispose. It could be a problem, however, if a consumer retrieves an explicit Enumerator instance. Is my only option to document the class with a caveat implementer reminding the consumer to call Dispose if using the Enumerator explicitly or is there a way to safely release the lock during finalization? I'm thinking not, since the finalizer doesn't even run on the same thread, but I was curious if there other ways to improve this. EDIT After thinking about this a bit and reading the responses (particular thanks to Hans), I've decided this is definitely a bad idea. The biggest issue actually isn't forgetting to Dispose, but rather a leisurely consumer creating deadlock while enumerating. I now only read-lock long enough to get a copy and return the enumerator for the copy.

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  • deleting eventlog

    - by user311130
    Hey, How can I delete a specific eventlog entry (say id 130 with source: Myprog) or delete all eventlogs from a specific source without deleting the whole eventlogs under "Application" folder? public static void deleteEvent() { string logName; if (EventLog.SourceExists(SOURCE)) { logName = EventLog.LogNameFromSourceName(SOURCE, "."); EventLog.Delete(logName); } } I tried the following code, but it deleted all the eventlogs under "Application". Cheers,

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  • Could this code damage my processor??!!

    - by Osama Gamal
    A friend sent me that code and alleges that it could damage the processor. Is that true? void damage_processor() { while (true) { // Assembly code that sets the five control registers bits to ones which causes a bunch of exceptions in the system and then damages the processor Asm( "mov cr0, 0xffffffff \n\t" "mov cr1, 0xffffffff \n\t" "mov cr2, 0xffffffff \n\t" "mov cr3, 0xffffffff \n\t" "mov cr4, 0xffffffff \n\t" ) } } Is that true?

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  • How do I exit from a function?

    - by every_answer_gets_a_point
    i know that in vb.net you can just do Exit Sub but i would like to know how do i exit a click event in a button? here's my code: private void button1_Click(object sender, EventArgs e) { if (textBox1.Text == "" || textBox2.Text == "" || textBox3.Text == "") { //exit this event } }

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  • Problem with import java.nio.file

    - by Richard Knop
    Why this line doesn't work? import static java.nio.file.AccessMode.*; Eclipse says: The import java.nio.file cannot be resolved Here is the whole program so far: import static java.nio.file.AccessMode.*; public class CheckFileAccessibility { public static void main(String[] args) { } } I am following the official Java tutorial here: http://java.sun.com/docs/books/tutorial/essential/io/check.html

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  • How to make a transparent NSScroller?

    - by aquaibm
    This is my application screenshot.There is only one NSScrollView on the window.I try to make all the scrollview elements transparent,and obviously parts of my code work, but the scroller doesn't. Here is my draw code for custom NSScroller subclass. - (void) drawRect: (NSRect)dirtyRect { [[NSColor clearColor] set]; NSRectFill(dirtyRect); [self drawKnob]; } Does anyone have a clue to make this work? Thanks a lot.

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  • Local variabeles in java

    - by Mandar
    Hello , I went through local variables and class variables concept. But I had stuck at a doubt " Why is it so that we cannot declare local variables as static " ? For e.g Suppose we have a play( ) function : void play( ) { static int i=5; System.out.println(i); } It gives me error in eclipse : Illegal modifier for parameter i; Thanks.

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  • How do i assert my exception message with JUNIT Test annotation ?

    - by Cshah
    i have written a few junits with @Test annotation. If my test method throws a checked exception and if i want to assert the message along with the exception, is there a way to do so with JUNIT @Test annotation.AFAIK, Junit 4.7 doesnt provide this feature but does any future versions provide it. I know in .NET you can assert the message and the exception class. Looking for similar feature in the java world. This is what i want @Test (expected = RuntimeException.class, message = "Employee ID is null") public void shouldThrowRuntimeExceptionWhenEmployeeIDisNull() { }

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  • How Can I Detect A Data Type in AS3

    - by Jascha
    I'd like to make a call to a function and send either a string or an integer... function getImage(val:*):void{ if(val == String){ switch(val){ case'next': loadNext(); break; case'prev': loadPrev(); break } } }else{ loadImg(val); } } and vary my function accordingly... anyone know how to detect the parameter type? Thanks -J

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  • How to raise a System KeyDown event manually in .Net Compact framework 3.5

    - by Sundar
    I have developed a custom keypad using resco controls in my application I have currently handled the backspace button click event with the following code private void customKeyboard1_KeyboardKeyUp(object sender, Resco.Controls.Keyboard.KeyPressedEventArgs e) { if (e.Key.Text == "Backspace") { Resco.Controls.Keyboard.CustomKeyboard.SendBackspace(); e.Handled = true; } } This works fine with the edit boxes in the application but not working in edit boxes in the web pages (for eg. on gmail username text box). so is there any way to raise the KeyDown event manually

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  • How can i get the value of a session variable inside a static method in c#?

    - by Pandiya Chendur
    I am using asp.net pagemethods with jquery.... How to get the value of a session variable inside static method in c#... protected void Page_Load(object sender, EventArgs e) { Session["UserName"] = "Pandiya"; } [WebMethod] public static string GetName() { string s = Session["UserName"].ToString(); return s; } when i compile this i get the error An object reference is required for the non-static field, method, or property 'System.Web.UI.Page.Session.get' Any suggestion or any alternative...

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  • How to make and use first object in Objective C to store sender tag

    - by dbonneville
    I started with a sample program that simply sets up a UIView with some buttons on it. Works great. I want to access the sender tag from each button and save it. My first thought was to save it to a global variable but I couldn't get it to work right. I thought the best way would be to create an object with one property and synthesize it so I can get or set it as needed. First, I created GlobalGem.h: #import <Foundation/Foundation.h> @interface GlobalGem : NSObject { int gemTag; } @property int gemTag; -(void) print; @end Then I created GlobalGem.m: #import "GlobalGem.h" @implementation GlobalGem @synthesize gemTag; -(void) print { NSLog(@"gemTag value is %i", gemTag); } @end The sample code I worked from doesn't do anything I can see in "main" where the program initializes. They just have their methods and are set up to handle IBOutlet actions. I want to use this object in the IBOutlet methods. But I don't know where to create the object. In the viewDidLoad, I tried this: GlobalGem *aGem = [[GlobalGem alloc]init]; [aGem print]; I added reference to the .h file of course. The print method works. In the nslog I get "gemTag value is 0". But now I want to use the instance aGem in some of the IBOutlet actions. For instance, if I put this same method in one of the outlet actions like this: - (IBAction)touchButton:(id)sender { [aGem print]; } ...I get a build error saying that "aGem is undeclared". Yes, I'm new to objective c and am very confused. Is the instance I created, aGem, in the viewDidLoad not accessible outside of that method? How would I create an instance of a Class that I can store a variable value that any of the IBOutlet methods can access? All the buttons need to be able to store their sender tag in the instance aGem and I'm stuck. As I mentioned earlier, I was able to write the sender tag to a global variable I declared in the UIView .h file that came with the program, but I ran into issues using it. Where am I off?

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  • PyOpenGL - passing transformation matrix into shader

    - by M-V
    I am having trouble passing projection and modelview matrices into the GLSL shader from my PyOpenGL code. My understanding is that OpenGL matrices are column major, but when I pass in projection and modelview matrices as shown, I don't see anything. I tried the transpose of the matrices, and it worked for the modelview matrix, but the projection matrix doesn't work either way. Here is the code: import OpenGL from OpenGL.GL import * from OpenGL.GL.shaders import * from OpenGL.GLU import * from OpenGL.GLUT import * from OpenGL.GLUT.freeglut import * from OpenGL.arrays import vbo import numpy, math, sys strVS = """ attribute vec3 aVert; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; uniform vec4 uColor; varying vec4 vCol; void main() { // option #1 - fails gl_Position = uPMatrix * uMVMatrix * vec4(aVert, 1.0); // option #2 - works gl_Position = vec4(aVert, 1.0); // set color vCol = vec4(uColor.rgb, 1.0); } """ strFS = """ varying vec4 vCol; void main() { // use vertex color gl_FragColor = vCol; } """ # particle system class class Scene: # initialization def __init__(self): # create shader self.program = compileProgram(compileShader(strVS, GL_VERTEX_SHADER), compileShader(strFS, GL_FRAGMENT_SHADER)) glUseProgram(self.program) self.pMatrixUniform = glGetUniformLocation(self.program, 'uPMatrix') self.mvMatrixUniform = glGetUniformLocation(self.program, "uMVMatrix") self.colorU = glGetUniformLocation(self.program, "uColor") # attributes self.vertIndex = glGetAttribLocation(self.program, "aVert") # color self.col0 = [1.0, 1.0, 0.0, 1.0] # define quad vertices s = 0.2 quadV = [ -s, s, 0.0, -s, -s, 0.0, s, s, 0.0, s, s, 0.0, -s, -s, 0.0, s, -s, 0.0 ] # vertices self.vertexBuffer = glGenBuffers(1) glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) vertexData = numpy.array(quadV, numpy.float32) glBufferData(GL_ARRAY_BUFFER, 4*len(vertexData), vertexData, GL_STATIC_DRAW) # render def render(self, pMatrix, mvMatrix): # use shader glUseProgram(self.program) # set proj matrix glUniformMatrix4fv(self.pMatrixUniform, 1, GL_FALSE, pMatrix) # set modelview matrix glUniformMatrix4fv(self.mvMatrixUniform, 1, GL_FALSE, mvMatrix) # set color glUniform4fv(self.colorU, 1, self.col0) #enable arrays glEnableVertexAttribArray(self.vertIndex) # set buffers glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) glVertexAttribPointer(self.vertIndex, 3, GL_FLOAT, GL_FALSE, 0, None) # draw glDrawArrays(GL_TRIANGLES, 0, 6) # disable arrays glDisableVertexAttribArray(self.vertIndex) class Renderer: def __init__(self): pass def reshape(self, width, height): self.width = width self.height = height self.aspect = width/float(height) glViewport(0, 0, self.width, self.height) glEnable(GL_DEPTH_TEST) glDisable(GL_CULL_FACE) glClearColor(0.8, 0.8, 0.8,1.0) glutPostRedisplay() def keyPressed(self, *args): sys.exit() def draw(self): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # build projection matrix fov = math.radians(45.0) f = 1.0/math.tan(fov/2.0) zN, zF = (0.1, 100.0) a = self.aspect pMatrix = numpy.array([f/a, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, (zF+zN)/(zN-zF), -1.0, 0.0, 0.0, 2.0*zF*zN/(zN-zF), 0.0], numpy.float32) # modelview matrix mvMatrix = numpy.array([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.5, 0.0, -5.0, 1.0], numpy.float32) # render self.scene.render(pMatrix, mvMatrix) # swap buffers glutSwapBuffers() def run(self): glutInitDisplayMode(GLUT_RGBA) glutInitWindowSize(400, 400) self.window = glutCreateWindow("Minimal") glutReshapeFunc(self.reshape) glutDisplayFunc(self.draw) glutKeyboardFunc(self.keyPressed) # Checks for key strokes self.scene = Scene() glutMainLoop() glutInit(sys.argv) prog = Renderer() prog.run() When I use option #2 in the shader without either matrix, I get the following output: What am I doing wrong?

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  • Why do I get a NullPointerException when initializing Spring

    - by niklassaers
    Hi guys, I've got a problem running a batch job on my server, whereas it runs fine from Eclipse on my development workstation. I've got my Spring environment set up using Roo, made an entity, and make a batch that does some work, and test it well on my develompent box. I initialize my context and do the work, but when I run my batch on the server, the context isn't initialized properly. Here's the code: public class TestBatch { private static ApplicationContext context; @SuppressWarnings("unchecked") public static void main(final String[] args) { context = new ClassPathXmlApplicationContext("/META-INF/spring/applicationContext.xml"); try { @SuppressWarnings("unused") TestBatch app = new TestBatch(); } catch (Exception ex) { ex.printStackTrace(); } } public void TestBatch() { /** Do Something using the context **/ } } And here's the log and exception: 2010-02-16 11:54:16,072 [main] INFO org.springframework.context.support.ClassPathXmlApplicationContext - Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@6037fb1e: startup date [Tue Feb 16 11:54:16 CET 2010]; root of context hierarchy Exception in thread "main" java.lang.ExceptionInInitializerError at org.springframework.context.support.AbstractRefreshableApplicationContext.createBeanFactory(AbstractRefreshableApplicationContext.java:194) at org.springframework.context.support.AbstractRefreshableApplicationContext.refreshBeanFactory(AbstractRefreshableApplicationContext.java:127) at org.springframework.context.support.AbstractApplicationContext.obtainFreshBeanFactory(AbstractApplicationContext.java:458) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:388) at org.springframework.context.support.ClassPathXmlApplicationContext.<init>(ClassPathXmlApplicationContext.java:139) at org.springframework.context.support.ClassPathXmlApplicationContext.<init>(ClassPathXmlApplicationContext.java:83) at tld.mydomain.myproject.batch.TestBatch.main(TestBatch.java:51) Caused by: java.lang.NullPointerException at org.springframework.beans.factory.support.DefaultListableBeanFactory.<clinit>(DefaultListableBeanFactory.java:103) ... 7 more Any idea or hints as to what's going on? My classpath is set to $PROJECTHOME/target/classes, and all my dependencies are in $PROJECTHOME/target/lib, and I execute using "export CLASSPATH=$PROJECTHOME/target/classes; java -Djava.endorsed.dirs=$PROJECTHOME/target/lib tld.mydomain.myproject.batch.TestBatch" Is there anything in my setup that looks very wrong? When I run this from Eclipse, no problems, but when I deploy it on the server where I want to run it and run it as described above, I get this problem. Because it runs from Eclipse, I believe my config files are all right, but how can I debug what's causing this? Perhaps I have some config errors or a mismatch between the server and the development workstation after all? Or is this a really weird way of saying file not found, and if so, how do I make sure it finds the correct file?? I'm really looking forward to hearing your suggestions as to how to tackle this problem. Cheers Nik

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  • Why is shrink_to_fit non-binding?

    - by Roger Pate
    The C++0x FCD states in 23.3.6.2 vector capacity: void shrink_to_fit(); Remarks: shrink_to_fit is a non-binding request to reduce capacity() to size(). [Note: The request is non-binding to allow latitude for implementation-specific optimizations. —end note] Why is it non-binding, and what optimizations are intended to be allowed?

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  • @webservice inheritance java

    - by javamonkey79
    I am trying to build a java ee webservice that has a common base class, but the child classes are the actual @webservice classes (and expose the parent class methods as @webmethod's) Like this: public abstract class Parent { @WebMethod public void doSomething(){//...does stuff} } @WebService public class Child extends Parent {} I've tried (and have failed): - annotating the parent class as a webservice as well - making sure all parent methods are annotated with @WebMethod Is this possible, if so, how?

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  • Loading .png image from array of uint8_t into OpenGL ES texture

    - by unknownthreat
    Normally, when we want to load a texture for OpenGL ES with .png, we simply add the .png images into XCode. The .png files will be altered for optimization by XCode and these altered png files can loaded into OpenGL ES texture during the runtime. However, what I am trying to do is quite different. I am trying to load a .png file that is not from the prebuilt/compile. The png file will be transmitted externally from UDP, and it will be in the form of array of bytes. I am very sure that the png is transferred correctly, but when it comes to displaying the png image in the form of the OpenGL ES texture, the image somehow shows incorrectly. The colors that are being sent are presented but the positions are somehow very incorrect. However, the position of the colors still retain some aspects of the original position. Here: The left image shows the original .png, while the right shows the png being displayed on iPhone using OpenGL ES Texture. It looks more like the png data is not being decoded or incorrectly processed. Below is OpenGL ES code for turning the image into texture: - (void) setTextureFromImageByte: (uint8_t*)imageByte{ if (self = [super init]){ NSData* imageData = [[NSData alloc] initWithBytes: imageByte length: imageLength]; UIImage* img = [[UIImage alloc] initWithData: imageData]; CGImageRef image = img.CGImage; int width = 512; int height = 512; if (image){ int tempWidth = (int)width, tempHeight = (int)height; if ((tempWidth & (tempWidth - 1)) != 0 ){ NSLog(@"CAUTION! width is not power of 2. width == %d", tempWidth); }else if ((tempHeight & (tempHeight - 1)) != 0 ){ NSLog(@"CAUTION! height is not power of 2. height == %d", tempHeight); }else{ void *spriteData = calloc(width * 4, height * 4); CGContextRef spriteContext = CGBitmapContextCreate(spriteData, width, height, 8, width*4, CGImageGetColorSpace(image), kCGImageAlphaPremultipliedLast); CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, width, height), image); CGContextRelease(spriteContext); glBindTexture(GL_TEXTURE_2D, 1); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 320, 435, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); } }else NSLog(@"ERROR: Image not loaded..."); [img release]; [imageData release]; } } So does anyone knows how to deal with this? Is it because of iPhone only accepts altered png from XCode? What can we do in this case in order to make the png image be able to display correctly?

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