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  • Multiple LiveCD iso's on a single USB drive

    - by Keck
    I am looking to create a USB flash drive that I can put multiple LiveCD iso's on and select which boots from startup. The ideal candidate supports linux and windows based iso's, and is relatively simple. It also must have some reasonable process for adding and removing iso from the drive/list. Things that I'm not looking for this specific question: UBCD or other swiss-army knife livecd's. The point is to boot any one of multiple CD's, not to boot a (certainly useful) utility CD. Installing a single LiveCD to a USB drive. I'd like to have multiple iso images, selectable at startup. I don't have a specific purpose in mind, possibilties include a single drive with a knoppix variant, ubuntu desktop, UBCD for dos, UBCD4Win, the Offline NT Password Cracker, etc. Flexible and easy to use are the name of the game!

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  • ssh-agent key timeout with screen or tmux on bastion host

    - by Jericon
    Normally I have ssh-agent running, I ssh to my bastion host then open a tmux session and connect to other boxes through that. Key forwarding works for any sessions that I open from that point forward. If I resume my tmux session after closing terminal, sleeping my laptop, whatever, my key forwarding on my bastion sessions still work, as does forwarding on any new sessions. Existing ones don't work, though. I have a little thing in my bashrc that keeps key forwarding working when I resume tmux, but I am having trouble figuring out how to get it to keep working for sessions open within tmux. For example, I have bastion01, dbhost01, dbhost02, webhost01, and webhost02. If I open a connection to bastion01, start tmux there, and then connect to dbhost01 and webhost01 forwarding works. If I close that connection, reconnect and attach my existing tmux session, then add connections to dbhost02 and webhost02, key forwarding works on the 02 boxes, but does not on the 01. Please help!

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  • Load balancing with rsync

    - by David
    i have 2 server with public ip: SERVER A - 10.10.10.11 SERVER B - 10.10.10.12 both of them are centos 6 in OS, installed nginx with php-fpm, 2 exact same website stored at: /var/www/html. Domain with: myxdomain.com and dns hosted with cloudflare ( since cloudflare do support round robin ) to point the domain to A record of 10.10.10.11 and 10.10.10.12. I know that round robin dns does not cover the failover or fallover, but it does not matter, what i need is: How do i sync the both content of /var/www/html server A and server B to be exactly same? Lets say: 1) user uploaded their file to server A, the file content will be sync to server B as well. 2) user uploaded their file to server B, the file content will be sync to server A as well. rsync will be good choice here? Any example of command line and cronjob time that suitable? thanks

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  • Attempting to dual boot Ubuntu and Windows 7 on Sony Vaio with Insyde H2O BIOS

    - by zach
    My situation is the same that is addressed here Sony VAIO with Insyde H2O EFI bios will not boot into GRUB EFI and here http://www.hackourlife.com/sony-vaio-with-insyde-h2o-efi-bios-ubuntu-12-04-dual-boot I tried to install Ubuntu 12.04 from the Live CD alongside my current Windows 7. I have to switch my BIOS to legacy mode in order to boot from CD. If I were to do a normal installation and remain in legacy mode, the BIOS will display "operating system not found". If I switch back then the BIOS just boots to windows. To solve the problem, I tried following the steps in the previous two articles. My drive is partitioned as: sda1 FAT32 Location of Windows EFI files (flagged as boot in Ubuntu install) sda2 unknown sda3 NFTS Windows C: sda4 ext4 Ubuntu root sda5 swap sda6 ext4 Ubuntu home I was a little confused by the requirement in the second article to "be careful to install Grub bootloader in /dev/sda3" In my case, the relevant partition is sda1. I have tried three things: setting the sda1 mount point as /boot, as /boot/efi, and as the special reserved grub partition. In each install I indicated that grub should be installed in sda1. After each install I reboot to the live CD and look in the sda1. I see EFI/Boot and EFI/Windows, but no EFI/Ubuntu and consequently no grubx64.efi. I understand the recommended procedure of moving grubx64.efi into the EFI/Boot directory and replacing the present bootx64.efi file, but I see no grubx64.efi and I don't know where it should be.

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  • How to clean up an unprocessed orphan inode list?

    - by bmk
    I tried to mount a formerly readonly mounted filesystem read-writeable: mount -o remount,rw /mountpoint Unfortunately it did not work: mount: /mountpoint not mounted already, or bad option dmesg reports: [2570543.520449] EXT4-fs (dm-0): Couldn't remount RDWR because of unprocessed orphan inode list. Please umount/remount instead A umount does not work, too: umount /mountpoint umount: /mountpoint: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) Unfortunately neither lsof of fuser don't show any process accessing something located under the mount point. So - how can I clean up this unprocessed orphan list to be able to mount the filesystem again without rebooting the computer?

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  • Nothing happens when I connect my Iphone 3G to my laptop

    - by Allwar
    Hi, how do i connect my iphone to my laptop (ubuntu 10.04) so that i can sync music and be able to look at it as a usb stick? (this is what I want to do but there is a problem.) When i connect it to my laptop nothing happens, it doesn't show up as an ikon or as a mass storage device. My Iphone runs 4.2.1 it's an Iphone 3G and it's not jailbroken for the moment, is that a problem? My laptop is an Asus 1201n ubuntu 10.04 (64-bits) Bus 002 Device 005: ID 05ac:1292 Apple, Inc. iPhone 3G I connected my Ipod Video (30 gb) and that one doesn't appear as well So I'm kind of stuck now. The problem probably lies in the system, because the usb port is working. Bus 002 Device 006: ID 05ac:1209 Apple, Inc. iPod Video I have added this PPA, I have done all of the sudo update and upgrade. but my computer doesn't realize that my Iphone is connected, whish isn't related to libimobiledevice. The port is working fine, it's my computer it doesn't recognize that I have my Iphone plugged-in! and the phone is working (tested it on my mac). I have the latest versions of these programs: hipo, ipod, gtkpod, ifuse, libusmuxd1 and usbmxd. I try to mount my iphone with fuse but i got this error. ( I connected my iPhone in windows 7 and it worked annoyingly.) alvar@alvars-laptop:~$ ifuse /mnt/iphone/ ERROR: the mount point specified does not exist

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  • Problems with both LightDM and GDM using DisplayLink USB monitor

    - by Austin
    When I use LightDM, it will auto-login to desktop just fine. The only problem is Compiz doesn't work, and menus don't work. I can't right-click the desktop, and I can't select program menus in the top bar (I.e clicking "File" does nothing). When I use GDM, I only get a blank blue screen and the mouse cursor. I can't Ctrl+Alt+Backspace to restart, but I can Ctrl+Alt+F1 and Ctrl+Alt+F7 to switch modes. I don't think it's auto-logging me in, but I'm not sure. It plays the login screen noise. Will update with more information when I get home! EDIT: Okay, so I did a fresh install, just to ensure I hadn't borked something playing in the console. I reconfigured my setup as I did before, with the same results. Here's what I followed. The only difference is that instead of setting "vga=normal nomodeset" I set "GRUB_GFXPAYLOAD_LINUX = text". Also I only have the DisplayLink monitor configured in my xorg.conf file. At this point I'm using the open radeon driver, although I used the proprietary ati driver before. I'm not sure if I'm having a problem with: - X configuration - Graphics driver - DisplayLink driver - Unity - LightDM - Compiz - Or something else The resolution of the monitor is 800x480, 16bit. I tried setting a larger virtual resolution of 1200x720 (because the real resolution is lower than the recommended resolution), but it causes Ubuntu to boot into low graphics mode. When I get home I'm going to install the fglrx driver and see if it enables virtual resolutions, which may further enable my window manager to function properly.

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  • 11 ADF Mobile Apps in 30 Hours

    - by Shay Shmeltzer
    The Oracle ADF Mobile team took part in a special "hackathon" this weekend, where 11 teams of new college hires who joined Oracle lately spent 30 hours building enterprise mobile applications leveraging ADF Mobile. One important thing to note - none of the participants worked with Oracle ADF Mobile before! In fact 90% of them didn't develop with ADF previously. All they had is a 2 hour training session before the event - and that's all they needed. From that point on they were able to build great cross device mobile applications. So what did they build? Here are some examples: A mileage expense tracking system: An ad campaign analysis system An expense report entry system Bug tracking system with data analysis: Carpooling social system: College Hiring system with CV scanning: Shipment management system for Farmers: Project time entry system: For sale post-it system (with item location): Conference event experience system with conference map and twitter feed integration: It was great to see how fast developers were able to learn and leverage ADF Mobile - and how creative the teams were. Here they are in action: So how about you? What would you build next? What would be your first ADF Mobile application? Start today!

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  • Software RAID 10 on Linux

    - by vpetersson
    For a long time, I've been thinking about switching to RAID 10 on a few servers. Now that Ubuntu 10.04 LTS is live, it's time for an upgrade. The servers I'm using are HP Proliant ML115 (very good value). It has four internal 3.5" slots. I'm currently using one drive for the system and a RAID5 array (software) for the remaining three disks. The problem is that this creates a single-point-of-failure on the boot drive. Hence I'd like to switch to a RAID10 array, as it would give me both better I/O performance and more reliability. The problem is only that good controller cards that supports RAID10 (such as 3Ware) cost almost as much as the server itself. Moreover software-RAID10 does not seem to work very well with Grub. What is your advice? Should I just keep running RAID5? Have anyone been able to successfully install a software RAID10 without boot issues?

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  • MOM 2005 SP1 and MBSA 2.1 : Compatible?

    - by Mitch
    We're currently using MOM 2005 SP1 for our system monitoring duties. It was installed and "configured" by someone who is no longer on our team. In the process of correcting a persistent error in the applications log of all of the monitored servers, "Default Global Virtual Directory Not Configured", I'm seeing the MBSA management pack is for MBSA v1.2. The current version of the MBSA appears to be 2.1. Does anyone have any experience in configuring MOM to use MBSA 2.1? Does MOM get along with MBSA 2.1? Any input would be appreciated. Point me in the direction of more reading if there's something out there I should be referring to. Thanks!

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  • At what year in history was computers first used to store porn? [closed]

    - by Emil H
    Of course this sounds like a joke question, but it's meant seriously. I remember being told by an old system administrator back in the early nineties about people asking about good FTPs for porn, and that they would as a joke always tell them to connect to 127.0.0.1. They would come back saying that there was a lot of porn at that address, but that oddly enough it seemed like they already had it all. Point being, it seems like it's been around for quite a while. Anyway. Considering that a considerable portion of the internet is devoted to porn these days, it would be interesting to know if someone has any kind of idea as to when and where the phenomena first arose? There must be some mention of this in old hacker folk lore? (Changed to CW to emphasize that this isn't about rep, but about genuine curiousity. :)

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  • Operation System Clone from a Motherboard to Another

    - by Devian
    Lately we had an idea with my Family of building a Super Computer from Scratch. So while we were planning on building our setup, one idea came to my head that it seems possible but i want also your opinions. Lets say that we have 2 ATX Motherboards and 1 MicroATX. Motherboard Setup: 1x ASUS Rampage Extreme Black Edition 1x Intel Core i7 4960x 4x GTX Titan 8x 8GB 1866 Ram Motherboard Setup: 1x SuperMicro X9DRG-QF 2x Intel Xeon E7-8890V2 1x nVIDIA QUADRO K6000 4x nVIDIA Tesla K40 128 GB 1866 Ram And imagine a Solid State Drive with a Switch connected to both of the MotherBoards Can i edit & copy all the data of The first motherboard's RAM to The Other's to be able to continue operating my current Operation System after switching the SSD to the Second Motherboard, from the Second MotherBoard and vice versa? Les say my "Switch Application" modifies everything the Kernel needs to believe nothing happend and continuing its operation from the same point the first motherboard stopped. (Changes on the Device List, CPU Cores, Drivers... etc)

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  • Custom Button in Google Chrome?

    - by Rev
    Is there a way to add a custom button in Google Chrome? I hate all the "Send to Instapaper" extensions in the web store, and love how the bookmarklet works, but I can't stand not having a favicon. Ideally, I'd just add a custom button next to the spanner in the top right, but I can't figure out how to do this. Even installing a custom extension would be fine, so if someone can point me in the right direction for that, that'd be great. Here's the closest thing I've found (it's for Firefox, not Chrome): http://www.readwriteweb.com/archives/how-to-turn-a-bookmarklet-into-a-nice-firefox-button.php

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  • Fix invalid objects and components - BEFORE you upgrade!

    - by Mike Dietrich
    We are currently running a Tech Challange Workshop with 25 Oracle consultants and support folks from all over EMEA. We call it Tech Challange because we seperate these experts having between 5 and 20 years of Oracle experience into 5 groups - and each group has to complete their special challange such as moving a database from 10.2 to Exadata V2 or upgrading from single instance 10.2 to Real Application Clusters 11.2 with the new Grid Infrastructure. Actually we start this training with a bit presentation pieces about upgrades, Real Application Testing and Golden Gate. And one topic I always point out: Keep your database tidy before the upgrade!!! Clean up all invalid objects - especially in SYS and SYSTEM user schema BEFORE you upgrade. Use utlrp.sql to recompile invalid objects. Use Note:753041.1 to diagnose and fix invalid components. Do this always BEFORE you start the upgrade. Even if it may take some time. Otherwise your upgrade could fails or significant parts of the database packages could be invalid after the upgrade as well. I just came across this today as one group had ~240 invalid objects in the database - and due to the fact that the original system was still there could proof that the objects had been invalid before. Good job, BUT ... :-)

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  • How do web-developers do web-design when freelancing?

    - by Gerald Blizz
    So I got my first job recently as junior web-developer. My company creates small/medium sites for wide variety of customers: autobusiness companies, weddign agencies, some sauna websites, etcetc, hope you get my point. They don't do big serious stuff like bank systems or really big systems, it's mostly small/medium-sized websites for startups/medium sized business. My main skills are PHP/MySQL, I also know HTML and a bit of CSS/JS/AJAX. I know that good web-developer must know some backend language (like PHP/Ruby/Python) AND HTML+CSS+JS+AJAX+JQuery combo. However, I was always wondering. In my company we have web-designer. In other serious organisations I often see the same stuff: web-developers who create business-logic and web-designers, who create design. As far as I know, after designers paint design of website they give it to developers either in PSD or sliced way, and developers put it together with logic, but design is NOT created by developers. Such separation seems very good for full-time job, but I am concerned with question how do freelance web-developers do websites? Do most of them just pay freelance designers to create design for them? Or do some people do both? Reason why I ask - I plan to start some freelancing in my free time after I get good at web-development. But I don't want to create websites with great business-logic but poor design. Neither I want to let someone else create a design for me. I like web-development very much and I am doing quite good, I like design aswell, even though I am a bit lost how to study it and get better at it. But I am scared that going in both directions won't let me become expert, it seems like two totally different jobs and getting really good in both seems very hard. But I really want to do both. What should I do? Thank you!

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  • kernel: journal commit I/O error

    - by jasondewitt
    I am having some problems with a Dell 1950 server. I am installing RHEL 4.6 along with Oracle and some other software on here. I am randomly getting an error message saying "kernel: journal commit I/O error" on my ssh session and on the monitor I have hooked up to the server I see an error scrolling by that says "EXT3-fs error (device sda5) in start_transaction: Journal has aborted." It has happened several times but never at the same point during the install. Actually, this last time the system was up and running and I was just trying to import a database into oracle. This has happened on several hard drives, so I'm pretty sure that is not the problem. This makes me think the raid controller is going bad. What do you guys think? ** UPDATE ** Pretty sure it was a bad hard drive. I threw another drive in the server and it's been running for about 48 hours with out problems.

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  • Custom Gesture in cocos2d

    - by Lewis
    I've found a little tutorial that would be useful for my game: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ But I can't work out how to convert that gesture to work with cocos2d, I have found examples of pre made gestures in cocos2d, but no custom ones, is it possible? EDIT STILL HAVING PROBLEMS WITH THIS: I've added the code from Sentinel below (from SO), the Gesture and RotateGesture have both been added to my solution and are compiling. Although In the rotation class now I only see selectors, how do I set those up? As the custom gesture found in that project above looks like: header file for custom gesture: #import <Foundation/Foundation.h> #import <UIKit/UIGestureRecognizerSubclass.h> @protocol OneFingerRotationGestureRecognizerDelegate <NSObject> @optional - (void) rotation: (CGFloat) angle; - (void) finalAngle: (CGFloat) angle; @end @interface OneFingerRotationGestureRecognizer : UIGestureRecognizer { CGPoint midPoint; CGFloat innerRadius; CGFloat outerRadius; CGFloat cumulatedAngle; id <OneFingerRotationGestureRecognizerDelegate> target; } - (id) initWithMidPoint: (CGPoint) midPoint innerRadius: (CGFloat) innerRadius outerRadius: (CGFloat) outerRadius target: (id) target; - (void)reset; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; @end .m for custom gesture file: #include <math.h> #import "OneFingerRotationGestureRecognizer.h" @implementation OneFingerRotationGestureRecognizer // private helper functions CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2); CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB); - (id) initWithMidPoint: (CGPoint) _midPoint innerRadius: (CGFloat) _innerRadius outerRadius: (CGFloat) _outerRadius target: (id <OneFingerRotationGestureRecognizerDelegate>) _target { if ((self = [super initWithTarget: _target action: nil])) { midPoint = _midPoint; innerRadius = _innerRadius; outerRadius = _outerRadius; target = _target; } return self; } /** Calculates the distance between point1 and point 2. */ CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2) { CGFloat dx = point1.x - point2.x; CGFloat dy = point1.y - point2.y; return sqrt(dx*dx + dy*dy); } CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB) { CGFloat a = endLineA.x - beginLineA.x; CGFloat b = endLineA.y - beginLineA.y; CGFloat c = endLineB.x - beginLineB.x; CGFloat d = endLineB.y - beginLineB.y; CGFloat atanA = atan2(a, b); CGFloat atanB = atan2(c, d); // convert radiants to degrees return (atanA - atanB) * 180 / M_PI; } #pragma mark - UIGestureRecognizer implementation - (void)reset { [super reset]; cumulatedAngle = 0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; if ([touches count] != 1) { self.state = UIGestureRecognizerStateFailed; return; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; if (self.state == UIGestureRecognizerStateFailed) return; CGPoint nowPoint = [[touches anyObject] locationInView: self.view]; CGPoint prevPoint = [[touches anyObject] previousLocationInView: self.view]; // make sure the new point is within the area CGFloat distance = distanceBetweenPoints(midPoint, nowPoint); if ( innerRadius <= distance && distance <= outerRadius) { // calculate rotation angle between two points CGFloat angle = angleBetweenLinesInDegrees(midPoint, prevPoint, midPoint, nowPoint); // fix value, if the 12 o'clock position is between prevPoint and nowPoint if (angle > 180) { angle -= 360; } else if (angle < -180) { angle += 360; } // sum up single steps cumulatedAngle += angle; // call delegate if ([target respondsToSelector: @selector(rotation:)]) { [target rotation:angle]; } } else { // finger moved outside the area self.state = UIGestureRecognizerStateFailed; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; if (self.state == UIGestureRecognizerStatePossible) { self.state = UIGestureRecognizerStateRecognized; if ([target respondsToSelector: @selector(finalAngle:)]) { [target finalAngle:cumulatedAngle]; } } else { self.state = UIGestureRecognizerStateFailed; } cumulatedAngle = 0; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; self.state = UIGestureRecognizerStateFailed; cumulatedAngle = 0; } @end Then its initialised like this: // calculate center and radius of the control CGPoint midPoint = CGPointMake(image.frame.origin.x + image.frame.size.width / 2, image.frame.origin.y + image.frame.size.height / 2); CGFloat outRadius = image.frame.size.width / 2; // outRadius / 3 is arbitrary, just choose something >> 0 to avoid strange // effects when touching the control near of it's center gestureRecognizer = [[OneFingerRotationGestureRecognizer alloc] initWithMidPoint: midPoint innerRadius: outRadius / 3 outerRadius: outRadius target: self]; [self.view addGestureRecognizer: gestureRecognizer]; The selector below is also in the same file where the initialisation of the gestureRecogonizer: - (void) rotation: (CGFloat) angle { // calculate rotation angle imageAngle += angle; if (imageAngle > 360) imageAngle -= 360; else if (imageAngle < -360) imageAngle += 360; // rotate image and update text field image.transform = CGAffineTransformMakeRotation(imageAngle * M_PI / 180); [self updateTextDisplay]; } I can't seem to get this working in the RotateGesture class can anyone help me please I've been stuck on this for days now. SECOND EDIT: Here is the users code from SO that was suggested to me: Here is projec on GitHub: SFGestureRecognizers It uses builded in iOS UIGestureRecognizer, and don't needs to be integrated into cocos2d sources. Using it, You can make any gestures, just like you could, if you whould work with UIGestureRecognizer. For example: I made a base class Gesture, and subclassed it for any new gesture: //Gesture.h @interface Gesture : NSObject <UIGestureRecognizerDelegate> { UIGestureRecognizer *gestureRecognizer; id delegate; SEL preSolveSelector; SEL possibleSelector; SEL beganSelector; SEL changedSelector; SEL endedSelector; SEL cancelledSelector; SEL failedSelector; BOOL preSolveAvailable; CCNode *owner; } - (id)init; - (void)addGestureRecognizerToNode:(CCNode*)node; - (void)removeGestureRecognizerFromNode:(CCNode*)node; -(void)recognizer:(UIGestureRecognizer*)recognizer; @end //Gesture.m #import "Gesture.h" @implementation Gesture - (id)init { if (!(self = [super init])) return self; preSolveAvailable = YES; return self; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)recognizer shouldReceiveTouch:(UITouch *)touch { //! For swipe gesture recognizer we want it to be executed only if it occurs on the main layer, not any of the subnodes ( main layer is higher in hierarchy than children so it will be receiving touch by default ) if ([recognizer class] == [UISwipeGestureRecognizer class]) { CGPoint pt = [touch locationInView:touch.view]; pt = [[CCDirector sharedDirector] convertToGL:pt]; for (CCNode *child in owner.children) { if ([child isNodeInTreeTouched:pt]) { return NO; } } } return YES; } - (void)addGestureRecognizerToNode:(CCNode*)node { [node addGestureRecognizer:gestureRecognizer]; owner = node; } - (void)removeGestureRecognizerFromNode:(CCNode*)node { [node removeGestureRecognizer:gestureRecognizer]; } #pragma mark - Private methods -(void)recognizer:(UIGestureRecognizer*)recognizer { CCNode *node = recognizer.node; if (preSolveSelector && preSolveAvailable) { preSolveAvailable = NO; [delegate performSelector:preSolveSelector withObject:recognizer withObject:node]; } UIGestureRecognizerState state = [recognizer state]; if (state == UIGestureRecognizerStatePossible && possibleSelector) { [delegate performSelector:possibleSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateBegan && beganSelector) [delegate performSelector:beganSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateChanged && changedSelector) [delegate performSelector:changedSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateEnded && endedSelector) { preSolveAvailable = YES; [delegate performSelector:endedSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateCancelled && cancelledSelector) { preSolveAvailable = YES; [delegate performSelector:cancelledSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateFailed && failedSelector) { preSolveAvailable = YES; [delegate performSelector:failedSelector withObject:recognizer withObject:node]; } } @end Subclass example: //RotateGesture.h #import "Gesture.h" @interface RotateGesture : Gesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed; @end //RotateGesture.m #import "RotateGesture.h" @implementation RotateGesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed { if (!(self = [super init])) return self; preSolveSelector = preSolve; delegate = target; possibleSelector = possible; beganSelector = began; changedSelector = changed; endedSelector = ended; cancelledSelector = cancelled; failedSelector = failed; gestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(recognizer:)]; gestureRecognizer.delegate = self; return self; } @end Use example: - (void)addRotateGesture { RotateGesture *rotateRecognizer = [[RotateGesture alloc] initWithTarget:self preSolveSelector:@selector(rotateGesturePreSolveWithRecognizer:node:) possibleSelector:nil beganSelector:@selector(rotateGestureStateBeganWithRecognizer:node:) changedSelector:@selector(rotateGestureStateChangedWithRecognizer:node:) endedSelector:@selector(rotateGestureStateEndedWithRecognizer:node:) cancelledSelector:@selector(rotateGestureStateCancelledWithRecognizer:node:) failedSelector:@selector(rotateGestureStateFailedWithRecognizer:node:)]; [rotateRecognizer addGestureRecognizerToNode:movableAreaSprite]; } I dont understand how to implement the custom gesture code at the start of this post into the rotateGesture class which is a subclass of the gesture class written by the SO user. Any ideas please? When I get 6 more rep I'll add a bounty to this.

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  • JOGL hardware based shadow mapping - computing the texture matrix

    - by axel22
    I am implementing hardware shadow mapping as described here. I've rendered the scene successfully from the light POV, and loaded the depth buffer of the scene into a texture. This texture has correctly been loaded - I check this by rendering a small thumbnail, as you can see in the screenshot below, upper left corner. The depth of the scene appears to be correct - objects further away are darker, and that are closer to the light are lighter. However, I run into trouble while rendering the scene from the camera's point of view using the depth texture - the texture on the polygons in the scene is rendered in a weird, nondeterministic fashion, as shown in the screenshot. I believe I am making an error while computing the texture transformation matrix, but I am unsure where exactly. Since I have no matrix utilities in JOGL other then the gl[Load|Mult]Matrix procedures, I multiply the matrices using them, like this: void calcTextureMatrix() { glPushMatrix(); glLoadIdentity(); glLoadMatrixf(biasmatrix, 0); glMultMatrixf(lightprojmatrix, 0); glMultMatrixf(lightviewmatrix, 0); glGetFloatv(GL_MODELVIEW_MATRIX, shadowtexmatrix, 0); glPopMatrix(); } I obtained these matrices by using the glOrtho and gluLookAt procedures: glLoadIdentity() val wdt = width / 45 val hgt = height / 45 glOrtho(wdt, -wdt, -hgt, hgt, -45.0, 45.0) glGetFloatv(GL_MODELVIEW_MATRIX, lightprojmatrix, 0) glLoadIdentity() glu.gluLookAt( xlook + lightpos._1, ylook + lightpos._2, lightpos._3, xlook, ylook, 0.0f, 0.f, 0.f, 1.0f) glGetFloatv(GL_MODELVIEW_MATRIX, lightviewmatrix, 0) My bias matrix is: float[] biasmatrix = new float[16] { 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.5f, 0.5f, 0.5f, 1.f } After applying the camera projection and view matrices, I do: glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR) glTexGenfv(GL_S, GL_EYE_PLANE, shadowtexmatrix, 0) glEnable(GL_TEXTURE_GEN_S) for each component. Does anybody know why the texture is not being rendered correctly? Thank you.

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  • How to make Xbox joypad work with Bastion?

    - by Alistair Buxton
    I have an XBox joypad: Bus 005 Device 004: ID 045e:0289 Microsoft Corp. Xbox Controller S When I start Bastion from the terminal the following is output: Number of joysticks: 1 Number of buttons for joystick: 0 - 10 Number of axes for joystick: 0 - 6 Number of PovHats for joystick: 0 - 1 When I load up the game it displays a message "press any key" and at this point, if I press a button on the joypad it advances to the main menu. However, the up/down/left/right controls do not work and the button will not operate the menu. When I enter the control configuration, the joypad section is disabled and displays a message "joypad not detected." If I enter the control customization and try to reconfigure one of the controls, noises can be heard when pressing joypad buttons, but the input is otherwise ignored. Further information which may or may not be relevant: My controller is an original Xbox controller, not a 360 controller. XNA games on Windows apparently only work with Xbox360 controllers because they use xinput rather than direct input, see eg here. My controller works (almost) properly with MonoGame trunk samples, but Bastion uses a modified MonoGame and crashes when run against trunk, so I can't add debugging to see where the problem is. Bug can also be reproduced with a Xbox 360 wired controller.

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  • New PeopleSoft Applications Search

    - by Matthew Haavisto
    As you may have seen from the PeopleTools 8.52 Release Value Proposition , PeopleTools intends to introduce a new search capability in release 8.52. We believe this feature will not only improve the ability of users to find content, but will fundamentally change the way people navigate around the PeopleSoft ecosystem. PeopleSoft applications will be delivering this new search in coming releases and feature packs. PeopleSoft Application Search is actually a framework—a group of features that provides an improved means of searching for a variety of content across PeopleSoft applications. From a user experience perspective, the new search offers a powerful, keyword-based search presented in a familiar, intuitive user experience. Rather than browsing through long menu hierarchies to find a page, data item, or transaction, users can use PeopleSoft Application Search to directly navigate to desired locations. We envision this to be similar to how people navigate across the internet. This capability may reduce or even eliminate the need to navigate PeopleSoft applications using the existing application menu system (though menus will still be available to people that prefer that method). The new search will be available at any point in an application and can be configured to span multiple PeopleSoft applications. It enables users to initiate transactions or navigate to key information without using the PeopleSoft application menus. In addition, filters and facets will enable people to narrow their search results sets, making it easier to identify and navigate to desired application content. Action menus are embedded directly in the search results, allowing users to navigate straight to specific related transactions – pre-populated with the selected search results data. PeopleSoft Applications Search framework uses Oracle’s Secure Enterprise Search as its search engine. Most Customers will benefit from the new search when it is delivered with applications. However, customers can start deploying it after a Tools-only upgrade. In this case, however, customers would have to create their own indices and implement security.

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  • Unix Server Partitioning & Filesystem Layout

    - by user1717735
    There's a lot of contradictory information about Unix server partitioning out on the internet, so I need some advice on how to proceed. So far, on the servers I in our test environment I didn't really care about partitioning and I configured a single monolithic / plus a swap partition. This partitioning scheme doesn't seem like a good idea for our production servers. I have found a good starting point here, but it seems very vague on the details. Basically I have a server on which I will be running a basic LAMP stack (Apache, PHP, and MySQL). It will have to handle file uploads (up to 2GB). The system has a 2TB RAID 1 array. I plan to set : / 100GB /var 1000GB (apache files and mysql files will be here), /tmp 800GB (handles the php tmp file) /home 96GB swap 4GB Does this sound sane, or am I over-complicating things?

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  • Piping stream into tar on FreeBSD

    - by Casey Jordan
    I am trying to pipe a tar/gzip archive into tar to decompress it. The script I have is part of a self extracting installer, where my archive is appended to the script. This works fine on linux, and the script looks like this: export TMPDIR=`mktemp -d /tmp/selfextract.XXXXXX` echo "TEMP: $TMPDIR" ARCHIVE=`awk '/^__ARCHIVE_BELOW__/ {print NR + 1; exit 0; }' $0` tail -n+$ARCHIVE $0 | tar xz -C $TMPDIR exit 0 __ARCHIVE_BELOW__ The tar archive as a string is after the ARCHIVE_BELOW but I omitted it from here since it's huge. However, when I do this on FreeBSD I get the following error: tar: Failed to open '/dev/sa0' I read that this is because free BSD expects to read from that device by default and you can tell it to read from stdin by passing -f - like so: tail -n+$ARCHIVE $0 | tar zxf - -C $TMPDIR However, when I do this I just get the error: tar: Damaged tar archive tar: Retrying... Can anyone point out what I am doing wrong here? I need to do it this way (Via piping) for efficiency reasons. Thanks

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  • google.com different IP in different countries. How?

    - by HeavyWave
    If you ping google.com from different countries you will get replies from local google servers. How does that work? Can a DNS record have multiple A addresses? Could someone point me to the technology they use to do that? Update. OK, so Google's DNS server gives out a different IP based on the location. But, as Alexandre Jasmin pointed out, how do they track the location? Surely their DNS won't ever see your IP address. Is the server querying Google's DNS guaranteed to be from the location it represents?

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  • Does cloud storage replicate the data over many datacenters if so it means i benefit content delive

    - by Berkay
    Let's assume that i want to use cloud storage service from one of the cloud storage provider, i got X gb structured and unstructured data and i will use this data as my contents of my interactive web page. And now i have some doubts about this point.I have many users and they are all visiting my web page from various countries.To be more specific first; does my data stored only of the Cloud Storage data center ? or Does my data replicated over many data centers of my provider? second if so; how can i benefit from content delivery network? (matching and placing users’ content nearest storage data centers)

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  • Consistency of an object

    - by Stefano Borini
    I tend to keep my objects consistent during their lifetime. In some cases, setting up an object requires multiple calls to different routines. For example, a connection object may operate in this way: Connection c = new Connection(); c.setHost("http://whatever") c.setPort(8080) c.connect() please note this is just a stupid example to let you understand the point. In between calls to setHost and setPort the object is inconsistent, because the Port has not been specified yet, so this code would crash Connection c = new Connection(); c.setHost("http://whatever") c.connect() Meaning that it's a requisite for connect() to have previous calls to both setHost and setPort, otherwise it won't be able to operate as its state is inconsistent. You may fix the issue with a default value, but there may be cases where no sensible default may be devised. We assume in the later example that there's no default for the port, and therefore a call to c.connect() without first calling both setHost and setPort will be an inconsistent state of the object. This, to me, points at an incorrect interface design, but I may be wrong, so I want to hear your opinion. Do you organize your interface so that the object is always in a consistent (i.e. workable) state both before and after the call ? Edit: Please don't try to solve the problem I gave above. I know how to solve that. My question is much broader in sense. I am looking for a design principle, officially or informally stated, regarding consistency of object state between calls.

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