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  • designing classes with similar goal but widely different decisional core

    - by Stefano Borini
    I am puzzled on how to model this situation. Suppose you have an algorithm operating in a loop. At every loop, a procedure P must take place, whose role is to modify an input data I into an output data O, such that O = P(I). In reality, there are different flavors of P, say P1, P2, P3 and so on. The choice of which P to run is user dependent, but all P have the same finality, produce O from I. This called well for a base class PBase with a method PBase::apply, with specific reimplementations of P1::apply(I), P2::apply(I), and P3::apply(I). The actual P class gets instantiated in a factory method, and the loop stays simple. Now, I have a case of P4 which follows the same principle, but this time needs additional data from the loop (such as the current iteration, and the average value of O during the previous iterations). How would you redesign for this case?

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  • Cannot write samba shares

    - by Batsu
    Running samba 3.5 on Red Hat Enterprise 6.1 I'm having issues sharing two folders. Here is the output of testparm: [global] workgroup = DOMAINNAME server string = Samba Server Version %v interfaces = lo, eth1 bind interfaces only = Yes map to guest = Bad User log file = /var/log/samba/log.%m max log size = 50 idmap uid = 16777216-33554431 idmap gid = 16777216-33554431 hosts allow = 10.50.183.48, 10.50.184.41, 10.50.184.199, 10.50.183.160, 127.0.0.1 hosts deny = 0.0.0.0/0 cups options = raw [test] comment = test folder path = /usr/local/samba valid users = claudio write list = claudio force user = claudio read only = No create mask = 0775 directory mask = 0775 [test2] comment = another test path = /home/claudio/tst valid users = claudio write list = claudio force user = claudio read only = No create mask = 0775 From the Windows XP machine I'm connecting from I'm able to read test but not write, while for test2 I can't even access the folder (though I can see it listed). ls -l /usr/local ... drwxrwxrwx. 2 claudio claudio 4096 Dec 3 10:39 samba ... ls -l /user/local/samba total 32 -rwxrwxrwx. 1 claudio claudio 9 Nov 29 16:26 asd.txt -rwxrwxrwx. 1 claudio claudio 728 Dec 3 10:16 out.txt ... ls -l /home/claudio/ ... drwxrwxr-x. 2 claudio claudio 4096 Dec 3 09:57 tst ... ls -l /home/claudio/tst total 4 -rw-rw-r--. 1 claudio claudio 4 Dec 3 09:57 asd.txt Any suggestion?

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  • Multi-Threaded Pipelined Game Engine Data Synchronization Questions

    - by Douglas
    Let's say I'm setting up a worker pool based game engine with pipelining. Let's say I have 4 stages in my pipeline as such: Stage 1: Physics Stage 2: AI/Input Stage 3: Game Logic Stage 4: Rendering Now let's say that the physics detects a collision between a bullet and a character in stage 1. Two frames later the game logic may choose to remove that bullet from the simulation, however none of the other copies of the data for the other pipeline stages will get this information. How is this sort of thing and other things like it get handled? Do you generally make changes like this to every pipeline stage's data at the end of a frame?

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  • What are your programming idiosyncrasies?

    - by EpsilonVector
    I noticed that I have a peculiar habit of finishing every line with a space. It carries over from my prose writing where a paragraph can have multiple sentences and so it is very common to follow a period with a space, and I end up doing that automatically for every period (or when it comes to programming- semicolon). It started out as something automatic, but I'm so used to this by now that if I miss the space it actually bothers me and I end up returning to that line to input it. What are some of your programming idiosyncrasies?

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  • Physics-based dynamic audio generation in games

    - by alexc
    I wonder if it is possible to generate audio dynamically without any (!) audio assets, using pure mathematics/physics and some input values like material properties and spatial distribution of content in scene space. What I have in mind is something like a scene, with concrete floor, wooden table and glass on it. Now let's assume force pushes the glass towards the edge of table and then the glass falls onto the floor and shatters. The near-realistic glass destruction itself would be possible using voxels and good physics engine, but what about the sound the glass makes while shattering? I believe there is a way to generate that sound, because physics of sound is fairly known these days, but how computationaly costy that would be? Consumer hardware or supercomputers? Do any of you know some good resources/videos of such an experiment?

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  • How to open the console in different browsers?

    - by Šime Vidas
    Chrome: Press CTRL + SHIFT + I to open the Developer Tools. Click on the "Open console." icon in the bottom left corner. IE9: Press F12 to open the developer tools. Open the Script tab, click the "Console" button on the right. Firefox 4: Press CTRL + SHIFT + K to open the Web console. What about Opera 11 and Safari 5? Clarification: By console I mean the JavaScript console that lets you input and execute JavaScript code.

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  • How can I assign actions to all my mouse buttons?

    - by torbengb
    I have a mouse with lots of buttons, but it's not a mainstream make like Logitech. For Windows, I have a driver that lets me assign actions like close-window (Ctrl+W) or next-tab (Ctrl+Tab), but I don't have a Linux driver. Since Linux is so flexible, I thought perhaps there is a general way to do this, regardless of brand? Update: Based on input from Cyrex, I installed and ran sudo apt-get install btnx which found several but not all mouse buttons. Found: left, right, wheel, wheelclick, thumb fwd, thumb back. Not found: wheel left, wheel right, thumb middle button. Vendor ID is 0x04d9, Model ID is 0xa015.

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  • How to unit test image processing code?

    - by rold2007
    I'm working in image processing (mainly OCR) and I wonder how I should integrate unit tests in my development. I'm already using unit tests for more "common" type of code but when dealing with image processing code I'm not sure how to deal with it. This kind of code always need some image data input/output and mocking this is not obvious. For now I'm mostly doing integration tests but they take a while to run and I would like some ideas on how to break down this kind of code into unit tests so that I can run them more quickly.

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  • How to transform mesh components?

    - by Lea Hayes
    I am attempting to transform the components of a mesh directly using a 4x4 matrix. This is working for the vertex positions, but it is not working for the normals (and probably not the tangents either). Here is what I have: // Transform vertex positions - Works like a charm! vertices = mesh.vertices; for (int i = 0; i < vertices.Length; ++i) vertices[i] = transform.MultiplyPoint(vertices[i]); // Does not work, lighting is messed up on mesh normals = mesh.normals; for (int i = 0; i < normals.Length; ++i) normals[i] = transform.MultiplyVector(normals[i]); Note: The input matrix converts from local to world space and is needed to combine multiple meshes together.

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  • Open Source Shopping Cart Software

    - by Cecil
    Ive come into a bit of an issue lately regarding shopping cart software, and i would like some recommendations. I have been an OsCommerce developer for years now, and im finding alot of my clients are wanting updated looking backends ... OSC is fantastic, but the fact that its not being updated anymore and that its clunky and table based is taking up quite a bit of my time. I have built a few sites on Magento, and although it gives quite a good backend, it is the slowest shopping cart i have ever come across in my time, that and the fact that modifying it takes years, has convinced me not to use that again. So, i like any input as to what people are finding good in todays open source shopping cart software.

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  • 50-synaptics.conf options not working

    - by djeikyb
    How does Ubuntu come up with the default synaptics settings? I've got Ubuntu Netbook 10.10 installed on an Eeepc 900. Out of the box TapButton2 was set to 3, and TapButton3 was set to 2. I have several custom synaptics settings I want as system wide defaults. Right now I use a script with synclient commands I have to run every boot or wake. Pita. It used to be everything went in xorg.conf..which no longer exists. I'm trying to learn the new way, which is apparently conf files at /usr/share/X11/xorg.conf.d. I edited 50-synaptics.conf to look like: Section "InputClass" Identifier "touchpad catchall" Driver "synaptics" MatchIsTouchpad "on" MatchDevicePath "/dev/input/event*" Option "LockedDrags" "1" Option "TapButton2" "2" Option "TapButton3" "3" EndSection But my next X session (startx -- :2) doesn't have the options configured.

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  • Wiki based requirements engineering tool

    - by Shanon
    Hi, I'm looking to to build a wiki based tool the helps/aides in the requirements engineering process. More specifically I am hoping to end up with a tool that helps inexperienced users easily create and design requirements documents on a wiki platform. I was wondering if there exist any wiki/wiki platforms that either already exist or are easily extendible or would be worth looking at that for this purpose. For instance some of the features I was hoping to add would be to add structure to a document so that information is filled out in a standardised manner. Another idea I was looking at was to somehow create relationships between different types of documents (for example- a goal diagram gets evolves/ helps in the development of the class diagram). So far I have come across FOSwiki which claims to to fully customisalble...but I'm not sure what it means and what I can really do with that. Any input on FOSwiki is also highly appreciated.

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  • Code to update HyperV Export file

    - by Andy Schneider
    I am using the HyperV Module from Codeplex to do a "config only" export from a 2008R2 Hyper-V server. In order to import the configuration on another HyperV server, I need to edit the value of CopyVMStorage in the EXP file. This file is an XML file. I wrote the following code in PowerShell to do the update for me. The variable $existing is the existing exp file. $xml = [xml](get-content $existing) $xpath = '//PROPERTY[@NAME ="CopyVmStorage"]' foreach ($node in $xml.SelectNodes($xpath)) {$node.Value = 'TRUE'} $xml.Save($existing) This code makes the correct changes to the XML. However, when I go to import the file on the Hyper-V server, I get an error that says the file format is incorrect. I am wondering if the encoding of the file is incorrect or if there is something else going on. If I edit the file manually in wordpad, it imports without an issue. The filename is a GUID with a .exp extension, and it appears that the file name is too long for notepad to open. Notepad throws an error trying to open the file, which is why I went with WordPad. I have noticed that the file that is updated with PowerShell comes out formatted whereas the raw file is xml all bunched together with no whitespace. Any ideas on what "file format" means in this HyperV error message and how I might be able to use my code to automate this change in the XML without changing the file format?

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  • Oracle Hosts Successful PeopleSoft Customer Advisory Board Meetings

    - by Mark.Hoernemann
    Last week, Oracle hosted the annual Customer Advisory Board meetings for various PeopleSoft applications, including the PeopleTools CAB.  The three day event at the Oracle headquarters brought together over 90 customers, with over 170 representatives taking part.  This was the largest CAB event PeopleSoft has had to date.  The focus of the event was to share our vision for PeopleSoft, and gain valuable input from our customer base on our direction and focus areas.  The customer feedback we received for the event was extremely positive, matching the sentiment on our side.  The information our CAB members provided was excellent; it will help ensure that we focus on the areas that matter most to our customers.   I’d like to thank all the customers that took the time out of their schedules to hear where we’re looking to go in the future, and provide guidance on how we can best assist our customer base on remaining successful in the marketplace.

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  • KVM and libvirt: How to configure a new disc device to an existing VM?

    - by initall
    I've got an Ubuntu 9.04 server running two VM's. In /etc/libvirt/qemu/machine1.xml two disk devices are defined like this: <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='disk'> <source file='/vserver/machine1/disk0.qcow2'/> <target dev='hda' bus='ide'/> </disk> <disk type='file' device='disk'> <source file='/vserver/machine1/disk1.qcow2'/> <target dev='hdb' bus='ide'/> </disk> I need more storage space in at least one of the devices and thought about adding a third hdc device by simply adding one with same style as above and re-organising my mount structure (The virtual sizes of the current qcow2 files are unfortunately limited.) My problem is that reloading libvirtd and restarting the VM do not result in a new visible device (checked with fdisk). I'm aware of extending an existing qcow2 file (converting to raw format, cat-ing/adding the new one, using smth. like gparted) - but only as a last resort. Hopefully it's something very simple I'm missing?

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  • Method chaining vs encapsulation

    - by Oak
    There is the classic OOP problem of method chaining vs "single-access-point" methods: main.getA().getB().getC().transmogrify(x, y) vs main.getA().transmogrifyMyC(x, y) The first seems to have the advantage that each class is only responsible for a smaller set of operations, and makes everything a lot more modular - adding a method to C doesn't require any effort in A, B or C to expose it. The downside, of course, is weaker encapsulation, which the second code solves. Now A has control of every method that passes through it, and can delegate it to its fields if it wants to. I realize there's no single solution and it of course depends on context, but I would really like to hear some input about other important differences between the two styles, and under what circumstances should I prefer either of them - because right now, when I try to design some code, I feel like I'm just not using the arguments to decide one way or the other.

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  • How to edit Synaptics Touchpad values in Ubuntu 12.04? No xorg.conf file!

    - by Dave
    After I installed Ubuntu 12.04 got some issues with my touchpad. I reported the problem and finally today a guy replied here - https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-input-synaptics/+bug/992330 It seems that the solution was good because I edited HorizHysteresis and VertHysteresis using synclient: synclient VertHysteresis=48 and synclient HorizHysteresis=48 To see if they were really edited I run into terminal synclient and just seen there the values I added. Everything is running perfectly till now. But after I restarted Ubuntu the values are gone and rolled back to default. A guy told me to edit the xorg.conf file but there is no xorg.conf file in etc/X11. Thanks and hope someone can give me a good solution.

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  • Creating Routes using the second NIC in the box

    - by Aditya Sehgal
    OS: Linux I need some advice on how to set up the routing table. I have a box with two physical NIC cards eth0 & eth1 with two associated IPs IP1 & IP2 (both of the same subnet). I need to setup a route which will force all messages from IP1 towards IP3 (of the same subnet) to go via IP2. I have a raw socket capture program listening on IP2 (This is not for malicious use). I have set up the routing table as Destination Gateway Genmask Flags Metric Ref Use Iface IP3 IP2 255.255.255.255 UGH 0 0 0 eth1 If I try to specify eth0 while adding the above rule, I get an error "SIOCADDRT: Network is unreachable". I understand from the manpage of route that if the GW specified is a local interface, then that would be use as the outgoing interface. After setting up this rule, if i do a traceroute (-i eth0), the packet goes first to the default gateway and then to IP3. How do I force the packet originating from eth0 towards IP3 to first come to IP2. I cannot make changes to the routing table of the gateway. Please suggest.

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  • creating object parameters in {}?

    - by RealityDysfunction
    I am trying to decode a piece of code from a book: List<Person> people = new List<Person>() { new Person {FirstName="Homer",LastName="Simpson",Age=47}, new Person {FirstName="Marge",LastName="Simpson",Age=45} }; Person is just a simple class they made, with a bunch of fields: Name, Last Name, etc... What I don't understand is, don't we send parameters to a constructor of Person in non-curly brackets? I tried replicating this code, but it doesn't seem to fly, any takers? Thanks for input.

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  • Best video codec to store my own collection

    - by Jack
    Hello! I think this question has already been asked but with different flavours. My problem resised in the fact that my camera (Canon G9) creates video with almost raw codec (I think it's plain old MPEG) so a 10 minutes video is almost 900mb. I would like to convert them in a format that has a good trade-off between space and quality, but I would prefer having the quality as good as the original (of course this is not possible because of lossy compression) just saving as much space is possible with a minimal lose of quality. Which codec should I look for? H264? It seems to be the champion of the moment.. otherwise which other ones could I try? XviD? Which parameters should I use? I mean how many kbits/s is a fair good bitrate to keep high quality? And what about audio codec? video specs are 640x480 at 30fps or 1024x768 at 15fps.. thanks in advance!

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  • URL Rewrite http to https EXCEPT files in a specific subfolder

    - by BrettRobi
    I am trying to force all traffic on my web site to use HTTPS, using the URL Rewrite 2.0 module added to IIS 7.5. I got that working and now have a need to exclude a couple of pages from using SSL. So I need a rule to rewrite all URL except those referencing this folder to HTTPS. I've been banging my head against the wall on this and am hoping someone can help. I tried creating a rule to match all URL except those in a nossl subfolder as in this example: <rule name="HTTP to HTTPS redirect" enabled="true" stopProcessing="true"> <match url="(/nossl/.*)" negate="true" /> <conditions logicalGrouping="MatchAll" trackAllCaptures="false"> <add input="{HTTPS}" pattern="off" /> </conditions> <action type="Redirect" url="https://{HTTP_HOST}/{R:1}" redirectType="Found" /> </rule> But this doesn't work. Can anyone help?

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  • Should functions of a C library always expect a string's length?

    - by Benjamin Kloster
    I'm currently working on a library written in C. Many functions of this library expect a string as char* or const char* in their arguments. I started out with those functions always expecting the string's length as a size_t so that null-termination wasn't required. However, when writing tests, this resulted in frequent use of strlen(), like so: const char* string = "Ugh, strlen is tedious"; libFunction(string, strlen(string)); Trusting the user to pass properly terminated strings would lead to less safe, but more concise and (in my opinion) readable code: libFunction("I hope there's a null-terminator there!"); So, what's the sensible practice here? Make the API more complicated to use, but force the user to think of their input, or document the requirement for a null-terminated string and trust the caller?

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  • Unity3D problem. Bullets fall down instead of flying like they should

    - by user2342080
    I used this tutorial as a reference. http://www.youtube.com/watch?v=3L8eaoyZ0Go My problem is that whenever I play the game, EVERYTHING works but the bullets. It just falls down instead of flying forward. This is the flash version of the game: http://v1k.me/swf/ Can some one help me out? Should I upload the project? This is my "Shoot.js": public var bulletPrefab : Transform; public var bulletSpeed : float = 20; function Update() { if(Input.GetMouseButton(0)) { if(bulletPrefab || bulletSpeed) { var bulletCreate = Instantiate(bulletPrefab, GameObject.Find("SpawnPoint").transform.position, Quaternion.identity); bulletCreate.rigidbody.AddForce(transform.forward * bulletSpeed); } } }

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  • Sound not working for uid=1003 but working fine for uid=1000

    - by Dirk Eddelbuettel
    Sounds works for uid=1000, but not for the main user on the system, running with uid=1003. Upon boot, the Ubuntu chime clearly plays. When the user is logged in, sound test shows no input device. I looked at several of the previous questions, added the user to audio, video, pulse, pulse-access --- but still no luck. To recap: This worked perfectly in 11.04, 11.10, 12.04. It works for the default user uid=1000, it does not work for the actual user. The differing group memberships are mainly for adm, admin, sudo and the like.

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  • Unity3D Android - Move your character to a specific x position

    - by user3666251
    Im making a new game for android and I wanted to move my character (which is a cube for now) to a specific x location (on top of a flying floor/ground thingy) but I've been having some troubles with it.I've been using this script : var jumpSpeed: float = 3.5; var distToGround: float; function Start(){ // get the distance to ground distToGround = collider.bounds.extents.y; } function IsGrounded(): boolean { return Physics.Raycast(transform.position, -Vector3.up, distToGround + 0.1); } function Update () { // Move the object to the right relative to the camera 1 unit/second. transform.Translate(Vector3.forward * Time.deltaTime); if (Input.anyKeyDown && IsGrounded()){ rigidbody.velocity.x = jumpSpeed; } } And this is the result (which is not what I want) : https://www.youtube.com/watch?v=Fj8B6eI4dbE&feature=youtu.be Anyone has any idea how to do this ? Im new in unity and scripting.Im using java btw. Ty.

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