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  • Creating an AJAX-Enabled Web Site

    - by AZIRAR
    Hey, I'am trying to follow an ASP.NET with AJAX Training. At certain moment, they deploy an AJAX-Enabled Web Site. but for me I can't found this option (I'm using Visual Studio 2008). Even if I installed the Ajax Control Toolkit it still not working for me !! What must I do to find this ?

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  • Is SandCastle a dead project ?

    - by PatriceVB
    Microsoft killed NDoc when they released a CTP/Beta version of Sandcastle. And I rarely see information about new version of a usable version of sandcastle (with an integrated UI for example). The latest realease is the May 2008 release. Is Sandcastle a dead project or will it be included with Visual Studio 2010 ?

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  • Objective-C: making documentation

    - by VansFannel
    Hello. I've been developing for Visual Studio and C# for a long time. Now, I'm developing with XCode and Objective-C. On C# I can use /// <summary> to generate documentation. Is there any kind of mechanism like that on XCode to generate documentation? And what kind of comments should I use? Thank you.

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  • MSBuild Newbie Question

    - by Wallace
    I'm rather new to MS Build and have been reviewing many of the built in target files that ship with Visual Studio. I have seen variables passed a few different ways and am not quite sure of the differences... $(...) @(...) %(...) Thanks in advance.

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  • Asp.Net MVC ActionLink

    - by Pino
    Can anyone explain why the following happens? And how to resolve, Visual Studio 2010 and MVC2 <%= Html.ActionLink("Add New Option", "AddOption", "Product", new { @class = "lighbox" }, null)%> Results in /Product/AddOption?class=lightbox <%= Html.ActionLink("Add New Option", "AddOption", "Product", new { @class = "lighbox" })%> Results in /Product/AddOption?Length=7 Thanks

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  • Do you still limit line length in code?

    - by Noldorin
    This is a matter on which I would like to gauge the opinion of the community: Do you still limit the length of lines of code to a fixed maximum? This was certainly a convention of the past for many languages; one would typically cap the number of characters per line to a value such as 80 (and more recnetly 100 or 120 I believe). As far as I understand, the primary reasons for limiting line length are: Readability - You don't have to scroll over horizontally when you want to see the end of some lines. Printing - Admittedly (at least in my experience), most code that you are working on does not get printed out on paper, but by limiting the number of characters you can insure that formatting doesn't get messed up when printed. Past editors (?) - Not sure about this one, but I suspect that at some point in the distant past of programming, (at least some) text editors may have been based on a fixed-width buffer. I'm sure there are points that I am still missing out, so feel free to add to these... Now, when I tend to observe C or C# code nowadays, I often see a number of different styles, the main ones being: Line length capped to 80, 100, or even 120 characters. As far as I understand, 80 is the traditional length, but the longer ones of 100 and 120 have appeared because of the widespread use of high resolutions and widescreen monitors nowadays. No line length capping at all. This tends to be pretty horrible to read, and I don't see it too often, though it's certainly not too rare either. Inconsistent capping of line length. The length of some lines are limited to a fixed maximum (or even a maximum that changes depending on the file/location in code), while others (possibly comments) are not at all. My personal preference here (at least recently) has been to cap the line length to 100 in the Visual Studio editor. This means that in a decently sized window (on a non-widescreen monitor), the ends of lines are still fully visible. I can however see a few disadvantages in this, especially when you end up writing code that's indented 3 or 4 levels and then having to include a long string literal - though I often take this as a sign to refactor my code! In particular, I am curious what the C and C# coders (or anyone who uses Visual Studio for that matter) think about this point, though I would be interested in hearing anyone's thoughts on the subject. Edit Thanks for the all answers - I appreciate the variety of opinions here, all presenting sound reasons. Consensus does seem to be tipping in the direction of always (or almost always) limit the line length. Interestingly, it seems to be in various coding standards to limit the line length. Judging by some of the answers, both the Python and Google CPP guidelines set the limit at 80 chars. I haven't seen anything similar regarding C# or VB.NET, but I would be curious to see if there are ones anywhere.

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  • Getting started with F#

    - by Ian Quigley
    What's a good way to get into F# programming? What's a good "Hello world" example and what simple examples can show me why I want to use it over C#. Also what tools do I need? I have WindowsXP, Visual Studio 2008 etc.

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  • How can I execute pl/pgsql code without creating a function?

    - by Jeremiah Peschka
    With SQL Server, I can execute code ad hoc T-SQL code with full procedural logic through SQL Server Management Studio, or any other client. I've begun working with PostgreSQL and have run into a bit of a difference in that PGSQL requires any logic to be embedded in a function. Is there a way to execute PL/PGSQL code without creating an executing a function?

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  • Why is Microsoft not developing a Halo-like next gen title using C#? [closed]

    - by Joan Venge
    The question might look subjective but considering Microsoft: Owns the Xbox 360 platform Owns the Windows platform Have their own game studio (MGS) Own other 3rd party developers Is a major publisher makes me wonder why Microsoft doesn't push their flagship language to prove that not only you can cut down significant development time, and therefore money, but also show that you can release a next gen title where the real time interactivity doesn't suffer. If Microsoft were to do this once, I am sure many AAA developers would jump on that wagon too.

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  • Create Table by Copying Structure of Existing Table

    - by tyguy840
    I am trying to create a new table by copying an existing table in SQL Server 2008 using Management Studio. The existing table contains no data. I am using the following code but am receiving an error for Incorrect Syntax near AS. I am not sure what is wrong here. I am a SQL newb and any help would be appreciated. Thanks. CREATE TABLE Drop_Centers_Detail AS (Select * From Centers_Detail)

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  • SQL Server 2005 Users & Roles

    - by koumides
    All, I am trying to script out a database in SQL Server Management Studio 2005. In my database users belong to different roles. Unfortunately I can't find how to script out the relationship between users and roles. Thanks, M

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  • Learning XNA for Game Development. Is it worth It?

    - by Nipuna Silva
    It seems that most of the popular games in the world are developed using C++. But Microsoft's game platform, XNA Studio is based on programming in C# and I didn't find any popular game which was developed using XNA. Also there are fewer Ebooks you find on XNA and even the google search for a problem won't give you much help. Does people doesn't use XNA as a gaming platform? Is it worth learning XNA for game development or should I consider some other platform?

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  • Ruby refactoring in VIM

    - by fregas
    Hi, I'm a big fan of Resharper in visual studio. It has some awesome refactoring tools, similar to what you get in Ecplipse for Java. Is there anything like this for Ruby? Better yet, is there a plugin or something into VIM that does refactoring for Ruby code like renaming all instances of a method or variable, renaming classes sitewide, etc? thanks, craig

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  • How to build Lucene / Solr from source code in windows environment in order to add patches

    - by Simon
    I have successfully implemented Apache’s Solr for free text searching a database driven web site build for windows platforms using Visual Studio in c#. I am trying to get a version Solr working with field collapsing (which is not in the release version). There are patches available from apache and discussions on the web of people successfully doing this for the version I am using but my problem is cannot get the build to work. I am a c# coder on windows platforms so java development is new to me. I understand I need to get the correct source code (and revision) from SVN, add the appropriate patches, then build the war file to deploy to my system. I cannot seem to get the source to build and produce the deployment code including jar (and subsequent war) files. My system is: Windows 7 Ultimate for development Visual Studio 2010 for c# / javascript development MyEclipse 8.6 / Eclipse 3.5 for the java build from source Subecplise 1.6x SVN plugin to get the source from apache’s SVN Apache Solr 1.4.1 So far I have: Found the right patches for the function I need: https://issues.apache.org/jira/browse/SOLR-236 Specifically I need to patch: field_collapsing_1.1.0.patch HTTPS //issues.apache.org/jira/secure/attachment/12357681/field_collapsing_1.1.0.patch and SOLR-236-1_4_1.patch HTTPS //issues.apache.org/jira/secure/attachment/12448216/SOLR-236-1_4_1.patch I downloaded the Lucene trunk version from the day before the patch was released (revision 958303 from 28/6/10) via subeclipse into a java package in myeclipse from: HTTPS //svn.apache.org/repos/asf/lucene/dev/trunk (Solr is the web implementation of Lucene and is in the subfolder solr/) I can apply patches to the solr directory once it has downloaded but the parent Lucene project doesn’t build the war files, copy the jar or other files into the bin folder (it stays empty). The build process starts, but doesn’t do anything apart from creating the folders bin and src. I am building the whole Lucene project, which contains Solr. I have tried building the source without patching and the same happens. If I copy out the Solr directory into a new project, it runs the build and copies all the related files, tests, etc but fails with 4,500 errors and does not produce the jar files or war file, which I assume is because it can’t find the Lucene trunk files which it depends on. I have two interrelated problems 1) I can't get the Lucene downloaded trunk to build 2) The jar, war and associated files are not created Can anyone help with what I am missing to build the war file? I have spent 2 days to get this far as the help online is extremely patchy and I can’t find a walk though tutorial on building a java war file from source in a windows environment. Any help will be much appreciated. Simon

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