How should I call the onDraw() method of an Android view 30 times per second
- by Nathan
For Android, I have a custom view which I fill up with primitive shapes in the onDraw() method.
Coming from a Processing background, I expected the draw method to be called automatically 30 times per second, but its clear that that's not how android views work.
So how should I go about calling this method 30 times per second?