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  • Is the below thread pool implementation correct(C#3.0)

    - by Newbie
    Hi Experts, For the first time ever I have implemented thread pooling and I found it to be working. But I am not very sure about the way I have done is the appropriate way it is supposed to be. Would you people mind in spending some valuable time to check and let me know if my approach is correct or not? If you people find that the approach is incorrect , could you please help me out in writing the correct version. I have basicaly read How to use thread pool and based on what ever I have understood I have developed the below program as per my need public class Calculation { #region Private variable declaration ManualResetEvent[] factorManualResetEvent = null; #endregion public void Compute() { factorManualResetEvent = new ManualResetEvent[2]; for (int i = 0; i < 2; i++){ factorManualResetEvent[i] = new ManualResetEvent(false); ThreadPool.QueueUserWorkItem(ThreadPoolCallback, i);} //Wait for all the threads to complete WaitHandle.WaitAll(factorManualResetEvent); //Proceed with the next task(s) NEXT_TASK_TO_BE_EXECUTED(); } #region Private Methods // Wrapper method for use with thread pool. public void ThreadPoolCallback(Object threadContext) { int threadIndex = (int)threadContext; Method1(); Method2(); factorManualResetEvent[threadIndex].Set(); } private void Method1 () { //Code of method 1} private void Method2 () { //Code of method 2 } #endregion }

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  • Dynamic programming Approach- Knapsack Puzzle

    - by idalsin
    I'm trying to solve the Knapsack problem with the dynamical programming(DP) approach, with Python 3.x. My TA pointed us towards this code for a head start. I've tried to implement it, as below: def take_input(infile): f_open = open(infile, 'r') lines = [] for line in f_open: lines.append(line.strip()) f_open.close() return lines def create_list(jewel_lines): #turns the jewels into a list of lists jewels_list = [] for x in jewel_lines: weight = x.split()[0] value = x.split()[1] jewels_list.append((int(value), int(weight))) jewels_list = sorted(jewels_list, key = lambda x : (-x[0], x[1])) return jewels_list def dynamic_grab(items, max_weight): table = [[0 for weight in range(max_weight+1)] for j in range(len(items)+1)] for j in range(1,len(items)+1): val= items[j-1][0] wt= items[j-1][1] for weight in range(1, max_weight+1): if wt > weight: table[j][weight] = table[j-1][weight] else: table[j][weight] = max(table[j-1][weight],table[j-1][weight-wt] + val) result = [] weight = max_weight for j in range(len(items),0,-1): was_added = table[j][weight] != table[j-1][weight] if was_added: val = items[j-1][0] wt = items[j-1][1] result.append(items[j-1]) weight -= wt return result def totalvalue(comb): #total of a combo of items totwt = totval = 0 for val, wt in comb: totwt += wt totval += val return (totval, -totwt) if totwt <= max_weight else (0,0) #required setup of variables infile = "JT_test1.txt" given_input = take_input(infile) max_weight = int(given_input[0]) given_input.pop(0) jewels_list = create_list(given_input) #test lines print(jewels_list) print(greedy_grab(jewels_list, max_weight)) bagged = dynamic_grab(jewels_list, max_weight) print(totalvalue(bagged)) The sample case is below. It is in the format line[0] = bag_max, line[1:] is in form(weight, value): 575 125 3000 50 100 500 6000 25 30 I'm confused as to the logic of this code in that it returns me a tuple and I'm not sure what the output tuple represents. I've been looking at this for a while and just don't understand what the code is pointing me at. Any help would be appreciated.

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  • List View Array from Database

    - by leenolasco
    I have retrieved data and successfully shown it in text view. What do i modify in my codes to make it look like a list view? And also how do modify my listview programatically(adding size and padding)? Here is my a part of my DBclass in selecting the items that I've displayed getFAData() { // TODO Auto-generated method stub String [] columns = new String[]{Row_Name}; Cursor c = ourDB.query(db_Table, columns, null, null, null, null, null); String res = ""; int iRow = c.getColumnIndex(Row_Name); //int iDesc = c.getColumnIndex(Row_Desc); //int iID = c.getColumnIndex(Row_id); for (c.moveToFirst(); !c.isAfterLast(); c.moveToNext()) { res = res + c.getString(iRow) + "\n"; } return res; } And here is class file: public class FirstAid extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.firstaid); displayresult(); } public void displayresult (){ TextView tvFa = (TextView) findViewById(R.id.tvFA); tvFa.setMovementMethod(new ScrollingMovementMethod()); DbHelper tblFa = new DbHelper(this); tblFa.open(); String result = tblFa.getFAData(); tblFa.close(); tvFa.setText(result); } }

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  • C# keyhook question

    - by user203123
    I copied the following code from http://www.codeproject.com/KB/cs/CSLLKeyboardHook.aspx, public int hookProc(int code, int wParam, ref keyboardHookStruct lParam) { if (code >= 0) { Keys key = (Keys)lParam.vkCode; if (HookedKeys.Contains(key)) { KeyEventArgs kea = new KeyEventArgs(key); if((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null)) {KeyDown(this, kea) ;} else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null)) {KeyUp(this, kea); } if (kea.Handled) {return 1;} } } lParam.vkCode ++; lParam.scanCode ++; return CallNextHookEx(hhook, code, wParam, ref lParam); } It works fine but when I make a little change: lParam.vkCode ++; or lParam.scanCode ++; right before the return CallNextHookEx(...), the original keys still appears in Notepad. Ex. If I press "a", I expect the letter in Notepad will be "b" but it still "a". It seems like "lParam" doesn't change. Couldn't understand why?

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  • java regex for alpha and spaces is including [ ] \

    - by JayAvon
    This is my regex for my JTextField to not be longer than x characters and to not include anything other than letters or spaces. For some reason it is allowing [ ] and \ characters. This is driving me crazy. Is my regex wrong?? package com.jayavon.game.helper; import java.awt.Toolkit; import javax.swing.text.AttributeSet; import javax.swing.text.BadLocationException; import javax.swing.text.PlainDocument; public class CharacterNameCreationDocument extends PlainDocument { private static final long serialVersionUID = 1L; private int limit; public CharacterNameCreationDocument(int limit) { super(); this.limit = limit; } public void insertString(int offset, String str, AttributeSet attr) throws BadLocationException { if (str == null || (getLength() + str.length()) > limit || !str.matches("[a-zA-z\\s]*")){ Toolkit.getDefaultToolkit().beep(); return; } else { super.insertString(offset, str, attr); } } }

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  • Can't return data to parent activity

    - by user23
    I'm trying to return data (the position of the item picked from the grid) to parent activity, but my code fails. The debbuger shows how 'data' gets right the key and data in the "data.putExtra("POS_ICON", position)" at child activity, but after in onActivityResult() at parent activity the debbuger shows 'data' with no key nor data returned...it's like if data loses its content. I've followed other posts and tutorials but no way. Please help. Parent activity: public void selIcono(View v){ Intent intent = new Intent (this, SelIconoActivity.class); startActivityForResult(intent,PICK_ICON_REQUEST); } protected void onActivityResult(int requestCode, int resultCode, Intent data) { //here's the problem: no data is returned!! if (requestCode == PICK_ICON_REQUEST) { if (resultCode == RESULT_OK) { // An icon was picked. putIcon(data.getIntExtra("POS_ICON", -1)); } } } Child activity: public class SelIconoActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_sel_icono); GridView gridview = (GridView)findViewById(R.id.gr_iconos); gridview.setAdapter(new ImageAdapter (this)); gridview.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View v, int position, long id) { Intent data = new Intent(); data.putExtra("POS_ICON", position); setResult(Activity.RESULT_OK, data); finish(); } }); } }

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  • Need Multiple Sudoku Solutions

    - by user1567909
    I'm trying to output multiple sudoku solutions in my program. For example, when You enter this as input: 8..6..9.5.............2.31...7318.6.24.....73...........279.1..5...8..36..3...... .'s denote blank spaces. Numbers represent already-filled spaces. The output should be a sudoku solution like so: 814637925325149687796825314957318462241956873638274591462793158579481236183562749 However, I want to output multiple solutions. This would be all the solutions that should be printed: 814637925325149687796825314957318462241956873638274591462793158579481236183562749 814637925325941687796825314957318462241569873638472591462793158579184236183256749 834671925125839647796425318957318462241956873368247591682793154579184236413562789 834671925125839647796524318957318462241956873368247591682793154519482736473165289 834671925125839647796524318957318462241965873368247591682793154519482736473156289 But my program only prints out one solution. Below is my recursive solution to solving a sudoku solution bool sodoku::testTheNumber(sodoku *arr[9][9], int row, int column) { if(column == 9) { column = 0; row++; if(row == 9) return true; } if(arr[row][column]->number != 0) { return testTheNumber(arr, row, column+1); } for(int k = 1; k < 10; k++) { if(k == 10) { arr[row][column]->number = 0; return false; } if(rowIsValid(arr, k, row) && columnIsValid(arr, k, column) && boxIsValid(arr, k, row, column)) { arr[row][column]->number = k; if(testTheNumber(arr, row, column+1)==true) { return true; } arr[row][column]->number = 0; } } return false; } Could anyone help me come up with a way to print out multiple solutions? Thanks.

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  • function takes only half of the inputs

    - by gcc
    /*-> struct sam set_of_data[4] -<*/ int main (void) {int k=0; for(i=0;i<4;++i) { {char nm; double thelow,theupp; double numbers[200]; scanf("%c %lf %lf",&nm ,&thelow ,&theupp); for(k=0;scanf("%lf",&numbers[k])!=0;++k) ; set_of_data[i]=construct_struct(nm,thelow,theupp,numbers,k); } ; } .. /* helper function to construct data structure*/ sam_t construct_struct(char name,double thelow,double theupp,double *numbers,int k) { stored_name_t stn; stn.name=name; stn.the_lower_limit=thelow; stn.the_upper_limit=theupp; for(i=0 ; i<k && numbers[k]!='\n' && numbers[k]!='\0' ; ++i) stn.numbers[k]=numbers[k]; return stn; } these two funtion takes only half of the inputs(lines starting with D and B didnot be taken,why? inputs: C 3.25 18. 0.01 .01 .02 .04 .08 .02 .02 .05 .065 .08 .1 .13 .2 .05 .04 .04 .03 .01 .005 .0 A 0 7.5 .054 .031 .016 .008 .116 .124 .147 .155 .039 .023 .016 .008 .124 .062 .031 .016 .008 .008 .008 .006 D -1.5 0.5 .012 .025 .05 .1 .1 .1 .025 .012 0 0 0 .012 .025 .1 .2 .1 .05 .039 .025 .025 B 1 3 .117 .058 .029 .015 .007 .007 .007 .015 .022 .029 .036 .044 .051 .058 .066 .073 .080 .088 .095 .103

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  • Hard Drive POV clock

    - by SkinnyMAN
    I am building a hard drive POV clock. (google it, they are pretty cool) I am working on the code for it, right now all i want to do is get the hang of making it do simple patterns with the RGB leds. I am wondering if anyone has any ideas on how to do something simple like make a red line rotate around the platter. right now what i have is an interrupt that triggers a function. int gLED = 8; // pins for RGB led strip int rLED = 9; int bLED = 10; attachInterrupt(0, ledPattern, FALLING); void ledPattern(){ digitalWrite(gLED, HIGH); // This will make a stable image of slice of the delayMicroseconds(500); // platter, but it does not move. digitalWrite(gLED, LOW); } That is the main part of the code (obviously I cut some stuff out that arduino requires) What I am trying to figure out is how can make that slice rotate around the platter. Eventually I will make the pattern more interesting by adding in other colors. Any Ideas?

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  • Printing the results in the original order

    - by Sam
    String[] numbers = new String[] {"3", "4", "s", "a", "c", "h", "i", "n", "t", "e", "n", "d", "u", "l", "k"}; Map<String, Integer> map = new HashMap<String, Integer>(); for (int i = 0; i < numbers.length; i++) { String key = numbers[i]; if (map.containsKey(key)) { int occurrence = map.get(key); occurrence++; map.put(key, occurrence); } else { map.put(key, 1); }// end of if else }// end of for loop Iterator<String> iterator = map.keySet().iterator(); while (iterator.hasNext()) { String key = iterator.next(); int occurrence = map.get(key); System.out.println(key + " occur " + occurrence + " time(s)."); } This program tries to count the number of occurrences of a string. When I execute it I am getting the answer, but the output is not in the original order, it is shuffled. How can I output the strings in the original order?

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  • EMSA_PSS_ENCODE with libssl

    - by luiss
    Hi I'm trying to use libssl to get some EMSA_PSS_ENCRODING through the function RSA_padding_add_PKCS1_type1 in libssl, but I can't find nor docs nor solutions, so this is the example code I've written: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <openssl/rsa.h> #include <openssl/err.h> FILE *error_file; int main() { int lSize; const unsigned char *string1= (unsigned char *)"The pen is on the table"; unsigned char *stringa=NULL; int num = 64; if ((stringa = (unsigned char *)OPENSSL_malloc(num)) == NULL) fprintf(stderr,"OPENSSL_malloc error\n"); fprintf(stdout,"string1 len is %u\n",lSize); if(RSA_padding_add_PKCS1_type_1(stringa,num,string1,lSize) != 1) fprintf(stderr,"Error: RSA_PADDING error\n"); error_file = fopen("libssl.log", "w"); ERR_print_errors_fp(error_file); fclose(error_file); fprintf(stdout,(char *)stringa); fprintf(stdout,"\n"); } The problem is that I get no output in stringa, I think the function RSA_padding_add.. should be initialized, but I can't find how to do it in the few doc at the openssl site. Thanks

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  • Update all but one result?

    - by Jack M.
    I'm trying to update a table to remove all but the first instance of a group. Basically, I have a table with vehicle data related to an insurance policy. Each policy should only have one power_unit. Everything else should be a towed unit. Unfortunately, a bug has been duplicating power units, and now I need to clean this up. There are ~10k records in the database, and ~4k of them have doubled up power units. The important bits of my table (call it test1 for now) are: +------------+---------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------+---------+------+-----+---------+----------------+ | id | int(10) | NO | PRI | NULL | auto_increment | | policy_id | int(10) | NO | | NULL | | | power_unit | int(1) | NO | | 0 | | +------------+---------+------+-----+---------+----------------+ And some sample data: +----+-----------+------------+ | id | policy_id | power_unit | +----+-----------+------------+ | 1 | 1 | 1 | | 2 | 1 | 1 | | 3 | 1 | 1 | | 4 | 2 | 1 | | 5 | 2 | 1 | | 6 | 2 | 1 | | 7 | 4 | 1 | | 8 | 4 | 1 | | 9 | 4 | 1 | | 10 | 5 | 1 | | 11 | 5 | 1 | | 12 | 6 | 1 | +----+-----------+------------+ Basically I'd like to end up where policy_id 1 has only one power_unit=1. Same for policy_id 2, 3, 4, etc. For policy_id 6, nothing should change (there is only one entry, and it is a power_unit already). I don't know if this is possible, but it was an intriguing problem for me, so I thought you guys might find it the same.

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  • Calculations coming out to 0.0?

    - by Nick Gibson
    A simple percentage calculation. It wont return a value except 0.0 and I think once or twice it returned 100.0%. Other than that it won't do a thing. I have tried playing with the code in several different ways and it just wont work. for (int loop = 1; loop < loopCount; loop++) { aa = r.nextInt(10+1); abc = (int) aa; String[] userAnswer = new String[x]; int totalQues = (correctAnswer + wrongAnswer), actualQues = (totalQues - 1); if(abc < x) { userAnswer[abc] = JOptionPane.showInputDialog(null,"Question "+quesNum+"\n\n"+questions[abc]+"\n\nA: "+a[abc]+"\nB: "+b[abc]+"\nC: "+c[abc]+"\nD: "+d[abc]+"\nCorrect Answers: "+correctAnswer+"\nWrong Answers: "+wrongAnswer+"\nTotal Questions: "+totalQues); if(userAnswer[abc].equals(answers[abc])) { correctAnswer++; } else { wrongAnswer++; }//else if(actualQues == x); { score = (correctAnswer / actualQues) * 100; JOptionPane.showMessageDialog(null,"The test is finished."); JOptionPane.showMessageDialog(null,"You scored "+score+"%"); }//if }//if }//for

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  • C# return and display syntax issue

    - by thatdude
    I am having trouble passing the return value from TheMethod() to Main and displaying the word if the if statement is passed as true. I have thought of two ways of doing this, neither has worked but I think I am missing synatx. Using a return ?; non void method and then displaying the returned value. Using a void method and actually writing out(example below) So yes I am new at this, however I have made so many iterations everything is blending together and I have forgot what I have tried. Any help on the syntax be great for either of these ways. Basically I need it to iterate numbers 1,2,3,4 and depending on if the current iteration matches an expression in the if statements it will display a word. Example: if (3 = i) { Console.WriteLine("Word"); } Code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Proj5 { class Program { int i = 0; static void Main(int i) { for (i = 0; i < 101; i++) { Console.WriteLine("test"); } } string TheMethod(int i) { string f = "Word1"; string b = "Word2"; if (i == 3) { return f; } if (i == 5) { return b; } if (0 == (i % 3)) { return f; } if (0 == i % 5) { return b; } else { return b; } } } }

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  • c# logic to get the first non-repeating(distinct) character from the string

    - by NoviceToDotNet
    In c# i want to create logic that if i a string like abcabda is passed to a method then it should return first non repeative character from string like in above it should return c. i am unable to convert a string to array of character then how to make comparison of each array character to the string and return the first non repeative character. CanI make it like this? class A { static void main() { A a=new A(); char ch=a.m1(abcabd); } } class B { char m1(string s) { string s1=s; char[] ch1=new char[s.length]; for(int x=0; x<s.length;x++) { ch1[x]=s[x]; } for(int x=0; x<s.length; x++) { for(int y=0; y<s.lenth; y++) { if(s[x]=ch1[y]) { /// here i am confused how to create logic for comparison please let me know // and how to return the character } } } } }

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  • moving image to bounce or rotate in a circle

    - by BlueMonster
    I found this small application that i've been playing around with for the past little while. I was wondering, if i wanted to simply rotate the image in a circle? or make the entire image just bounce up and down, how would i modify this program to do so? Everything i've tried will just stretch the image - even if i do get it to move to the left or to the right. Any ideas on what i can do? Code is below public partial class Form1 : Form { private int width = 15; private int height = 15; Image pic = Image.FromFile("402.png"); private Button abort = new Button(); Thread t; public Form1() { abort.Text = "Abort"; abort.Location = new Point(190, 230); abort.Click += new EventHandler(Abort_Click); Controls.Add(abort); SetStyle(ControlStyles.DoubleBuffer| ControlStyles.AllPaintingInWmPaint| ControlStyles.UserPaint, true); t = new Thread(new ThreadStart(Run)); t.Start(); } protected void Abort_Click(object sender, EventArgs e) { t.Abort(); } protected override void OnPaint( PaintEventArgs e ) { Graphics g = e.Graphics; g.DrawImage(pic, 10, 10, width, height); base.OnPaint(e); } public void Run() { while (true) { for(int i = 0; i < 200; i++) { width += 5; Invalidate(); Thread.Sleep(30); } } } }

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  • Convert from c# function to javascript function

    - by socheata
    I have a function in c# that used to manipulate the string, It works well while I used in C#. Now I want to convert this function to use in javascript. This is the function in c#: public static string TrimString(string str, int lenght) { string _str = str; int _iAdditionalLenght = 0; for (int i = lenght; i < str.Length; i++) { if (_str.Substring(i, 1) == " ") break; _iAdditionalLenght++; } return str.Substring(0, str.Length < (lenght + _iAdditionalLenght) ? str.Length : (lenght + _iAdditionalLenght)); } I converted it to javascript : function TrimString(str, lengthStr) { //this is my testing 4 var _str = str; var _iAdditionalLenght = 0; for (var i = lengthStr; i < str.length; i++) { if (_str.substring(i, 1) == " ") break; _iAdditionalLenght++; } return str.substring(0, str.length < (lengthStr + _iAdditionalLenght) ? str.length : (lengthStr + _iAdditionalLenght)); } But the javascript doesn't work. Could anyone tell me, how could I do it in javascript function? Thanks you so much.

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  • C++ Perfect Number. Need some help revising.

    - by user278330
    I need some help revising this. It keeps only displaying 0s as the temp. Thank you. // A program to determine whether the input number is a perfect number // A perfect number is defined by the sum of all its positive divisors excluding itself // 28: 1+2+3+7+14 = 28. int perfect, limit, divisor; cout << "Please enter a positive integer in order to define whether it is a perfect integer or not: " ; cin >> perfect; cout << endl; int temp = 0; int prevtemp = 0; limit = 1; divisor = 1; while (limit < perfect) { if ((perfect % divisor) == 0) divisor = prevtemp; limit++; divisor++; temp = prevtemp + temp; cout << temp << endl; } if (perfect == temp) cout << "Your number is a perfect number!" << endl; else cout << "Your number is not a perfect number" << endl; return 0;

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  • is it good "form" to declare new classes in the same file ?

    - by hatorade
    I code in Python a lot, and I frequently create classes. Now, I'm not sure if this is good Python form, but I just declare a class in the same file as my main(). class foo { ... } I'm wondering if it's good form in Java to do the same? For example, class foo { public static int name; public static int numPoints; public static int[] points; } public class bar { public static void main(String[] args) { ... } } Does not throw errors in Eclipse, so it must be allowed. But is it okay to do? Would it be better to just declare this class in a separate file..? Edit: I just want to emphasize that my new class literally is just a container to hold the same type of data multiple times, and literally will only have like 3 values. So it's total about 5 lines of code. The question is - does this merit a new file?

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  • linux find the command invoked

    - by Subbu
    I am writing a C program which determines the number of bytes read from the standard input . I found out there are ways to give input to the program piped input redirection entering into command line while the program is waiting for input How to find the exact command by which the program was executed from the shell . I tried using command-line arguments but failed . #include <stdio.h> int main(int argc,char *argv[]) { char buffer[100]; int n; for(n=1;n<argc;n++) printf("argument: %s\t",argv[n]); printf("\n"); if(argc==1) printf("waiting for input :"); else if (argc==3) printf("Not waiting for input . Got the source from command itself ."); n = read(0,buffer,100); if(n==-1) printf("\nError occured in reading"); printf("\nReading successfully done\n"); return 0; } Also ,

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  • array and point problem

    - by bezetek
    Here, I have a bad program. Its outputs confusing me, anyone can tell me why ? #include <stdio.h> #include <stdlib.h> int main() { int i = 0; char *a_result[10]; char *b_result[10]; for (i = 0; i < 10; i++) { char a_array[10]; char *b_array = malloc(10*sizeof(char)); int j = 0; for (j = 0; j < 9; j++) { a_array[j] = 'a' + i; b_array[j] = 'a' + i; } a_array[j] = '\0'; b_array[j] = '\0'; a_result[i] = a_array; b_result[i] = b_array; } for (i = 0; i < 10; i++) printf("a_result: %s b_result: %s\n",a_result[i],b_result[i]); return 0; } I think the a_result and b_result should be the same, but it is not. Here is the output on my computer. a_result: jjjjjjjjj b_result: aaaaaaaaa a_result: jjjjjjjjj b_result: bbbbbbbbb a_result: jjjjjjjjj b_result: ccccccccc a_result: jjjjjjjjj b_result: ddddddddd a_result: jjjjjjjjj b_result: eeeeeeeee a_result: jjjjjjjjj b_result: fffffffff a_result: jjjjjjjjj b_result: ggggggggg a_result: jjjjjjjjj b_result: hhhhhhhhh a_result: jjjjjjjjj b_result: iiiiiiiii a_result: jjjjjjjjj b_result: jjjjjjjjj any explanation about this is appreciate!

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  • Best Methods for Dynamically Creating New Objects

    - by frankV
    I'm looking for a method to dynamically create new class objects during runtime of a program. So far what I've read leads me to believe it's not easy and normally reserved for more advanced program requirements. What I've tried so far is this: // create a vector of type class vector<class_name> vect; // and use push_back (method 1) vect.push_back(*new Object); //or use for loop and [] operator (method 2) vect[i] = *new Object; neither of these throw errors from the compiler, but I'm using ifstream to read data from a file and dynamically create the objects... the file read is taking in some weird data and occasionally reading a memory address, and it's obvious to me it's due to my use/misuse of the code snippet above. The file read code is as follows: // in main ifstream fileIn fileIn.open( fileName.c_str() ); // passes to a separate function along w/ vector loadObjects (fileIn, vect); void loadObjects (ifstream& is, vector<class_name>& Object) { int data1, data2, data3; int count = 0; string line; if( is.good() ){ for (int i = 0; i < 4; i++) { is >> data1 >> data2 >> data3; if (data1 == 0) { vect.push_back(*new Object(data2, data3) ) } } } }

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  • selected option not clearing from memory android

    - by user2980560
    I have a small random number spinner that when you click gives a random number. I am having two problems. The first is when the main activity loads it displays a random number on the screen without the random number spinner being clicked. I am unsure what to set to false to keep it from opening with the main activity. The second problem is that when you select an option from the spinner it does not clear. Meaning that If you click on option D6 or D20 then you can not click on the same option again until selecting the other option first. Essentially the selection does not clear out of memory after the random number is selected. Here is the random number code public void onItemSelected(AdapterView<?> parent, View view, int pos, long id) { Random rand = new Random(); int roll; // An item was selected. if (spinner1.getSelectedItemPosition()==0) { roll = rand.nextInt(6)+1; } else { roll = rand.nextInt(20)+1; } // Put the result into a string. String text = "You rolled a " + roll; // Build a dialog box and with the result string and a single button AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(text).setCancelable(false) .setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { // do things when the user clicks ok. } }); AlertDialog alert = builder.create(); // Show the dialog box. alert.show(); }

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  • Calling a constructor from method within the same class

    - by Nathan
    I'm new to java and I'm learning about creating object classes. One of my homework assignment requires that I call the constructor at least once within a method of the same object class. I'm getting an error that says The method DoubleMatrix(double[][]) is undefined for the type DoubleMatrix Here's my constructor: public DoubleMatrix(double[][] tempArray) { // Declaration int flag = 0; int cnt; // Statement // check to see if doubArray isn't null and has more than 0 rows if(tempArray == null || tempArray.length < 0) { flag++; } // check to see if each row has the same length if(flag == 0) { for(cnt = 0; cnt <= tempArray.length - 1 || flag != 1; cnt++) { if(tempArray[cnt + 1].length != tempArray[0].length) { flag++; } } } else if(flag == 1) { makeDoubMatrix(1, 1);// call makeDoubMatrix method } }// end constructor 2 Here's the method where I try and call the constructor: public double[][] addMatrix(double[][] tempDoub) { // Declaration double[][] newMatrix; int rCnt, cCnt; //Statement // checking to see if both are of same dimension if(doubMatrix.length == tempDoub.length && doubMatrix[0].length == tempDoub[0].length) { newMatrix = new double[doubMatrix.length][doubMatrix[0].length]; // for loop to add matrix to a new one for(rCnt = 0; rCnt <= doubMatrix.length; rCnt++) { for(cCnt = 0; cCnt <= doubMatrix.length; cCnt++) { newMatrix[rCnt][cCnt] = doubMatrix[rCnt][cCnt] + tempDoub[rCnt][cCnt]; } } } else { newMatrix = new double[0][0]; DoubleMatrix(newMatrix) } return newMatrix; }// end addMatrix method Can someone point me to the right direction and explain why I'm getting an error?

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  • How can I bind the second argument in a function but not the first (in an elegant way)?

    - by Frank Osterfeld
    Is there a way in Haskell to bind the second argument but not the first of a function without using lambda functions or defining another "local" function? Example. I have a binary function like: sub :: Int -> Int -> Int sub x y = x - y Now if I want to bind the first argument, I can do so easily using (sub someExpression): mapSubFrom5 x = map (sub 5) x *Main> mapSubFrom5 [1,2,3,4,5] [4,3,2,1,0] That works fine if I want to bind the first n arguments without "gap". If I want to bind the second argument but not the first, the two options I am aware of are more verbose: Either via another, local, function: mapSub5 x = map sub5 x where sub5 x = sub x 5 *Main> mapSub5 [1,2,3,4,5] [-4,-3,-2,-1,0] Or using lambda: mapSub5 x = map (\x -> sub x 5) x While both are working fine, I like the elegance of "sub 5" and wonder if there is a similarly elegant way to bind the n-th (n 1) argument of a function?

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