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  • What are the pro and cons of having localization files vs hard coded variables in source code?

    - by corgrath
    Definitions: Files: Having the localization phrases stored in a physical file that gets read at application start-up and the phrases are stored in the memory to be accessed via util-methods. The phrases are stored in key-value format. One file per language. Variables: The localization texts are stored as hard code variables in the application's source code. The variables are complex data types and depending on the current language, the appropriate phrase is returned. Background: The application is a Java Servlet and the developers use Eclipse as their primary IDE. Some brief pro and cons: Since Eclipse is use, tracking and finding unused localizations are easier when they are saved as variables, compared to having them in a file. However the application's source code becomes bigger and bloated. What are the pro and cons of having localization text in files versus hard coded varibles in source code? What do you do and why?

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  • How do I implement something like pointers in javascript?

    - by Shaun
    I know that javascript doesn't have pointers in terms of a variable referring to a place in memory but what I have is a number of variables which are subject to change and dependent on each other. For example: Center (x,y) = (offsetLeft + width/scale , offsetTop + height/scale) As of now I have rewritten the equation in terms of each individual variable and after any changes I call the appropriate update function. For example: If scale changes, then then the center, height, and width stay the same. So I call updateoffset() { offsetLeft = centerx - width/scale; offsetTop = centery - height/scale; } Is this the easiest way to update each of these variables when any of them changes?

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  • Connecting Delphi to P/Invoke and .net

    - by lexdean
    The Delphi complier often uses a *.Dll when a special delivery of code info is required to the complier/editor:- example bourland.dll is the memory manager for the Delphi complier, as I remember. And their are many other *.dll's that Embarcoo keep secret that do other things. Is their anything you know that is public information on this subject .net's un managed code could be declared in a *.pas file as a decelerations but the only way to communicate it out is calling *.dll's like P/Invoke I have ilasm.exe and ildasm.exe and a decomplier into Delphi asm code now but still getting around to learn how to use them all yet. I do not have any reference material/editorials on P/invoke at all as I cannot find anything With that I will have a good concrete plan to make a good result I do not know what *.DLL's are in P/Invoke. Do you have any documentation. I do not have any reference material/editorials on ADO.net. The Dlls that are called and any referqance matrial I could use. Best regards, J Lex Dean.

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  • Transferring data from 2d Dynamic array in C to CUDA and back

    - by Soumya
    I have a dynamically declared 2D array in my C program, the contents of which I want to transfer to a CUDA kernel for further processing. Once processed, I want to populate the dynamically declared 2D array in my C code with the CUDA processed data. I am able to do this with static 2D C arrays but not with dynamically declared C arrays. Any inputs would be welcome! I mean the dynamic array of dynamic arrays. The test code that I have written is as below. #include "cuda_runtime.h" #include "device_launch_parameters.h" #include <stdio.h> #include <conio.h> #include <math.h> #include <stdlib.h> const int nItt = 10; const int nP = 5; __device__ int d_nItt = 10; __device__ int d_nP = 5; __global__ void arr_chk(float *d_x_k, float *d_w_k, int row_num) { int index = (blockIdx.x * blockDim.x) + threadIdx.x; int index1 = (row_num * d_nP) + index; if ( (index1 >= row_num * d_nP) && (index1 < ((row_num +1)*d_nP))) //Modifying only one row data pertaining to one particular iteration { d_x_k[index1] = row_num * d_nP; d_w_k[index1] = index; } } float **mat_create2(int r, int c) { float **dynamicArray; dynamicArray = (float **) malloc (sizeof (float)*r); for(int i=0; i<r; i++) { dynamicArray[i] = (float *) malloc (sizeof (float)*c); for(int j= 0; j<c;j++) { dynamicArray[i][j] = 0; } } return dynamicArray; } /* Freeing memory - here only number of rows are passed*/ void cleanup2d(float **mat_arr, int x) { int i; for(i=0; i<x; i++) { free(mat_arr[i]); } free(mat_arr); } int main() { //float w_k[nItt][nP]; //Static array declaration - works! //float x_k[nItt][nP]; // if I uncomment this dynamic declaration and comment the static one, it does not work..... float **w_k = mat_create2(nItt,nP); float **x_k = mat_create2(nItt,nP); float *d_w_k, *d_x_k; // Device variables for w_k and x_k int nblocks, blocksize, nthreads; for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { x_k[i][j] = (nP*i); w_k[i][j] = j; } } for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } int size1 = nItt * nP * sizeof(float); printf("\nThe array size in memory bytes is: %d\n",size1); cudaMalloc( (void**)&d_x_k, size1 ); cudaMalloc( (void**)&d_w_k, size1 ); if((nP*nItt)<32) { blocksize = nP*nItt; nblocks = 1; } else { blocksize = 32; // Defines the number of threads running per block. Taken equal to warp size nthreads = blocksize; nblocks = ceil(float(nP*nItt) / nthreads); // Calculated total number of blocks thus required } for(int i = 0; i< nItt; i++) { cudaMemcpy( d_x_k, x_k, size1,cudaMemcpyHostToDevice ); //copy of x_k to device cudaMemcpy( d_w_k, w_k, size1,cudaMemcpyHostToDevice ); //copy of w_k to device arr_chk<<<nblocks, blocksize>>>(d_x_k,d_w_k,i); cudaMemcpy( x_k, d_x_k, size1, cudaMemcpyDeviceToHost ); cudaMemcpy( w_k, d_w_k, size1, cudaMemcpyDeviceToHost ); } printf("\nVerification after return from gpu\n"); for(int i = 0; i<nItt; i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } cudaFree( d_x_k ); cudaFree( d_w_k ); cleanup2d(x_k,nItt); cleanup2d(w_k,nItt); getch(); return 0;

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  • Combining Session and Cache

    - by Zyphrax
    To make my extranet web application even faster/more scalable I think of using some of the caching mechanisms. For some of the pages we'll use HTML caching, please ignore that technique for this question. E.g.: at some point in time 2500 managers will simultaneously login on our application (most of them with the same Account/Project) I think of storing an Account-cachekey and Project-cachekey into the user's Session and use that to get the item from the Cache. I could have simply stored the Account into the session, but that would result in 2500 of the same Accounts in memory. Is there a better solution to this or does it make sense :)?

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  • two instances of tinymce with jquery ui causes chrome page to hang and be not responding

    - by Ahmed safan
    in the cpanel that i'm developing thre is a department for articles in arabic and english so i used two tinymce editors one for arabic and the other is for english it works as expected, but the problem is that when i'm using chrome browser the page suddenly become not responding and never come back and i need to restart it but in IE8 no problem at all. i've found in chrome task manager that the memory usage of the page is over 22 kilobyte. i'm also using jquery ui. i've tried the following 1- using jquery plugin the compressor tiny_mce_gzip.php 2- decreasing the plugins of tinymce [ispell,layers,..] what is the solution or what is the cause

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  • Whats the problem with int *p=23;

    - by piemesons
    Yesterday in my interview I was asked this question. (At that time I was highly pressurized by so many abrupt questions). int *p; *p=23; printf('%d',*p); Is there any problem with this code? I explained him that you are trying to assign value to a pointer to whom memory is not allocated. But the way he reacted, it was like I am wrong. Although I got the job but after that he said Mohit think about this question again. I don't know what he was trying to say. Please let me know is there any problem in my answer?

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  • How to implement a mailing system with Rails that sends emails in the background

    - by Tam
    I want to implement a reliable mailing system with Ruby on Rails that sends emails in the background as sending email sometimes takes like 10 seconds or more so I don't want the user to wait. Some ideas I thought of: 1- Write to a table in DB a have a background process that go over and send email (concern: potential many reads/writes to DB slows down my application) 2- Messaging Queue background process / Rake task (concern: if server crashes queued mails will be lost also might eat up a lot of memory if many emails) I was wondering if you a know of a good solution that provides a balance between reliability and performance.

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  • In C, would !~b ever be faster than b == 0xff ?

    - by James Morris
    From a long time ago I have a memory which has stuck with me that says comparisons against zero are faster than any other value (ahem Z80). In some C code I'm writing I want to skip values which have all their bits set. Currently the type of these values is char but may change. I have two different alternatives to perform the test: if (!~b) /* skip */ and if (b == 0xff) /* skip */ Apart from the latter making the assumption that b is an 8bit char whereas the former does not, would the former ever be faster due to the old compare to zero optimization trick, or are the CPUs of today way beyond this kind of thing?

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  • Which Ipod touch generation should I buy? 2nd or 3rd?

    - by kukabunga
    I want to create games for Iphone/Ipod touch. Unfortunately I don't have a lot of money so I can buy only one device. Ipod is cheaper than Iphone, so I decided to bought Ipod touch. But I am afraid of buying 3rd generation - because it has more memory, more faster CPU, etc. And I think if I post my app on appstore - people with 2nd generation Ipod might have trouble with my app (because I was testing it on 3rd generation). But on the other hand - I am planning to create 3d/cpu demanding game - and it would be easy for me to implement it on device with more calculation power... What should I do in this situation? Any advice is appreciate.

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  • Django: Gracefully restart nginx + fastcgi sites to reflect code changes?

    - by Bartek
    Hi, Common situation: I have a client on my server who may update some of the code in his python project. He can ssh into his shell and pull from his repository and all is fine -- but the code is stored in memory (as far as I know) so I need to actually kill the fastcgi process and restart it to have the code change. I know I can gracefully restart fcgi but I don't want to have to manually do this. I want my client to update the code, and within 5 minutes or whatever, to have the new code running under the fcgi process. Thanks

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  • double fork using vfork

    - by Oren S
    HI I am writing a part of a server which should dispatch some other child processes. Because I want to wait on some of the processes, and dispatch others without waiting for completion, I use double fork for the second kind of processes (thus avoiding the zombie processes). Problem is, my server holds a lot of memory, so forking takes a long time (even the copy-on-write fork used in Linux which copies only the paging tables) I want to replace the fork() with vfork(), and it's easy for the second fork (as it only calls execve() in the child), but I couldn't find any way I can replace the first one. Does anyone know how I can do that? Thanks! The server is a linux (RH5U4), written in C++.

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  • Direct video card access

    - by icemanind
    Guys, I am trying to write a class in C# that can be used as a direct replacement for the C# Bitmap class. What I want to do instead though is perform all graphic functions done on the bitmap using the power of the video card. From what I understand, functions such as DrawLine or DrawArc or DrawText are primitive functions that use simple cpu math algorithms to perform the job. I, instead, want to use the graphics card cpu and memory to do these and other advanced functions, such as skinning a bitmap (applying a texture) and true transparancy. My problem is, in C#, how do I access direct video functions? Is there a library or something I need?

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  • what kind of credentials/prerequisites do you need to be a professional penetration tester ?

    - by dfafa
    does it take more than knowing Bt4 ? are there any one that just runs a scanner and no real labor involved ? would you be expected to be able to code your own exploits without having to dl from milw0rm and discover entry into a system by yourself, in other words, do you have to think outside the box even when there's so many tools that makes the job a lot easier ? would you ever be expected to be able to write your own scanners, exploits and etc ? i am also curious how people are able to write long pages of hex address, that magically causes some type of memory overflow...how are people guessing at the hex values for game hacks for instance ? are certification important ? what about formal school education ? I am a CS major.

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  • How can I access and modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • C++ initializing constants and inheritance

    - by pingvinus
    I want to initialize constant in child-class, instead of base class. And use it to get rid of dynamic memory allocation (I know array sizes already, and there will be a few child-classes with different constants). So I try: class A { public: const int x; A() : x(0) {} A(int x) : x(x) {} void f() { double y[this->x]; } }; class B : A { B() : A(2) {} }; Pretty simple, but compiler says: error C2057: expected constant expression How can I say to compiler, that it is really a constant?

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  • Render asp.net repeater as-and-when chunks of html is ready (streaming)

    - by sash
    The problem is to render huge reports. Basically we have lots of data that get rendered in html reports (mostly using repeater or gridview). As it so happens, the data started out small and now we have tons of it. There are lots of such reports already built so total rewrite is not an option. Heck, the business is not even letting us page the data. Now server memory is shooting up each time we try to render some reports. So the question is - is there some way we can bind data to repeater and have it stream html to browser as and when chunks are ready? That way we hope to not bring all that data into app server at once. I'm thinking we'll use a datareader or something to get parts of data and render it to browser. Any pointers, links, ideas?

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • Why is 'volatile' parasitic in C++?

    - by Steve
    Consider the following code: int main() { int i; volatile int* p = &i; int *v = p; return 0; } This gives an error in g++: $ g++ -o volatile volatile.cpp volatile.cpp: In function ‘int main()’: volatile.cpp:6: error: invalid conversion from ‘volatile int*’ to ‘int*’ My intention was that I want to make p volatile. However, once I've read the value of p, I don't care if accessing v is volatile. Why is it required that v be declared volatile? This is hypothetical code of course. In a real situation you could imagine that p points to a memory location, but is modified externally and I want v to point to the location that p pointed to at the time of v = p, even if later p is externally modified. Therefore p is volatile, but v is not. By the way I am interested in the behaviour both when this is considered C and C++, but in C this only generates a warning, not an error.

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  • How do I do a join in ActiveRecord after records have been returned?

    - by Russ Bradberry
    I am using ActiveRecord in Rails 3 to pull data from two different tables in two different databases. These databases can not join on each other, but I have the need to do a simple join after-the-fact. I would like to preserve the relation so that I can chain it down the line. here is a simplified version of what I am doing browsers = Browser.all # <-- this is fairly small and can reside in memory events = Event.where(:row_date=>Date.today).select(:name, :browser_id) So as you can see, I want to join browsers in on the events relation, where browser_id should equal browsers.name. events is a relation and I can still add clauses to it down the line, so I dont want to run the query on the db just yet. How would I accomplish this?

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  • CPU Usage relative to number of users? - ASP.Net Application

    - by soldieraman
    My Asp.net application uses 25-30% of the CPU on a test server which has 600 MB Ram on it. I can see the asp_wb process taking that much percentage of CPU. This is when I am testing using one user. How many users can the server afford then without falling over? Is there a relationship between the CPU Usage and number of user aka if there are 2 users my application will sky rocket to 60% of memory usage? Or does/Should/How does the server handle this?

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  • just-in-time list

    - by intuited
    I'd like to know if there is a class available, either in the standard library or in pypi, that fits this description. The constructor would take an iterator. It would implement the container protocol (ie _getitem_, _len_, etc), so that slices, length, etc., would work. In doing so, it would iterate and retain just enough values from its constructor argument to provide whatever information was requested. So if jitlist[6] was requested, it would call self.source.next() 7 times, save those elements in its list, and return the last one. This would allow downstream code to use it as a list, but avoid unnecessarily instantiating a list for cases where list functionality was not needed, and avoid allocating memory for the entire list if only a few members ended up being requested. It seems like a pretty easy one to write, but it also seems useful enough that it's likely that someone would have already made it available in a module.

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  • Parsing a text file with a fixed format in Java

    - by EugeneP
    Suppose I know a text file format, say, each line contains 4 fields like this: firstword secondword thirdword fourthword firstword2 secondword2 thirdword2 fourthword2 ... and I need to read it fully into memory I can use this approach: open a text file while not EOF read line by line split each line by a space create a new object with four fields extracted from each line add this object to a Set Ok, but is there anything better, a special 3-rd party Java library? So that we could define the structure of each text line beforehand and parse the file with some function thirdpartylib.setInputTextFileFormat("format.xml"); thirdpartylib.parse(Set, "pathToFile") ?

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  • Public static variables and Android activity life cycle management

    - by jsstp24n5
    According to the documentation the Android OS can kill the activity at the rear of the backstack. So, say for example I have an app and open the Main Activity (let's call it Activity A). In this public activity class I declare and initialize a public static variable (let's call it "foo"). In Activity A's onCreate() method I then change the value of "foo." From Activity A the user starts another activity within my app called Activity B. Variable "foo" is used in Activity B. Activity B is then paused after the user navigates to some other activities in other apps. Eventually, after a memory shortage occurs, Activity A then Activity B can be killed. After the user navigates back to my app it restarts (actually "recreates") activity B. What happens: 1) Will variable "foo" at this point have the value that was set to it when Activity A's onCreate() method ran? 2) Variable "foo" does not exist? 3) Variable "foo" exists and but is now the initialized value and not the value set in Activity A's onCreate() method?

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  • Creating additional Window by a thread - C

    - by Jamie Keeling
    Hello, I have a windows form that has a simple menu and performs a simple operation, I want to be able to create another windows form with all the functionality of a menu bar, message pump etc.. as a separate thread so I can then share the results of the operation to the second window. I.E. 1) Form A opens Form B opens as a separate thread 2)Form A performs operation 3)Form A passes results via memory to Form B 4)Form B display results I'm confused as to how to go about it, the main app runs fine but i'm not sure how to add a second window if the first one already exists. I hope it makes sense. Thanks!

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