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  • Ubuntu 13.10 sort en version stable, Saucy Salamander améliore la fonction de recherche Dash et les performances de l'OS Linux

    Ubuntu 13.10 sort en version stable l'OS Linux améliore sa fonction de recherche Dash et ses performancesAlors que Microsoft dévoilait au grand public Windows 8.1, du côté de l'open source, les feux des projecteurs étaient braqués sur Ubuntu 13.10, alias Saucy Salamander.Canonical vient de mettre à la disposition des utilisateurs, la dernière version de la célèbre distribution Linux, qui apporte juste quelques nouvelles fonctionnalités. Selon Canonical, l'attention des développeurs était portée...

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  • OpenSUSE 11.4 : cinquième version de développement qui intègre le « patch miracle » du noyau Linux, Attachmate explique ses projets

    OpenSUSE 11.4 : cinquième version de développement qui intègre le « patch miracle » du noyau Linux, Attachmate explique ses projets La distribution Linux openSUSE de Novell se porte visiblement bien, même après le rachat de la société par Attachemate. Son équipe de développement vient d'annoncer la 5ème grande étape (milestone) de sa version 11.4. OpenSUSE 11.4 M5 intègre un grand nombre de nouveautés, mais la plus importante d'entre elle reste l'intégration de la désormais célèbre mise à jour « miracle » de 224 lignes ...

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  • Windows 8 Embedded preview sera publié au premier trimestre 2012, la version finale disponible trois mois après la sortie de Windows 8

    Windows 8 Embedded : la préversion de l'OS sera publiée au premier trimestre 2012 La version finale sera disponible trois trimestres après la sortie de Windows 8 Microsoft prévoit de mettre à la disposition des développeurs une préversion de Windows 8 Embedded, son OS pour l'embarqué pendant le premier trimestre de l'année prochaine. La prochaine version du système sera développée suivant une approche plus agile, ciblée et moins monolithique. Elle a pour vocation d'étendre les solutions d'entreprises et les services Cloud aux appareils de la vie quotidienne, tels que les terminaux de points de service, les systèmes d'info loisirs automobiles, les équipements médicaux, les machines...

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  • C++ Intel TBB : sortie de la version 3 de la bibliothèque open source pour le développement parallè

    La bibliothèque open source TBB d'Intel pour programmer en parallèle vient de sortir en version 3 Intel vient d'annoncer aujourd'hui la sortie de la troisième version de sa bibliothèque TBB (thread building blocks). Cette bibliothèque C++, disponible en open source, a pour objectif de permettre de programmer en parallèle, afin d'accéder aux ressources des machines multi-coeurs actuels. Citation: Today, Intel released Intel® Threading Building Blocks (Intel® TBB) 3.0, a high-level parallel programming toolkit that ...

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  • Micro Focus intègre Visual COBOL à Visual Studio 2012 et lance la version 11 de Borland DevPartner, son débogueur optimisée pour l'EDI

    Micro Focus intègre Visual COBOL à Visual Studio 2012 Et lance la version 11 de Borland DevPartner optimisée pour l'EDI L'éditeur Micro Focus vient d'annoncer l'intégration de sa solution Visual Cobol au prochain EDI de Microsoft. Une nouveauté qui permet de réutiliser ou de réaffecter les applications COBOL dans d'autres langages et dans d'autres environnements de développement tels que C#, Visual Basic ou ASP.NET. Nouveauté intéressant, cette version permet le déploiement dans le Cloud et des capacités de travail collaboratif renforcées. « Visual Studio 2012 améliore le processus de développement en permettant aux équipes de travail...

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  • Opera 11 disponible en version finale, plus rapide, sa nouvelle galerie compte déjà plus de 200 extensions

    Opera 11 disponible en version finale Plus rapide, sa nouvelle galerie compte déjà plus de 200 extensions Mise à jour du 16/12/2010 par Idelways Opera 11 vient de sortir en version finale. Prometteuse, cette nouvelle mouture intègre de nombreuses nouveautés. La principale étant évidemment l'intégration d'une plateforme et d'une API légère de développement d'extensions avec les standards Web (HTML5, CSS3 et Javascript - lire ci-avant) Son catalogue d'extensions est déjà des plus en plus fournis (200 extensions à l'heure de l'écriture de cet article) Au top des extensions les plus téléchargés ...

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  • Chrome : Google se met au 64 bits sur Windows 7 et 8 et propose une version plus rapide, stable et sécurisée de son navigateur

    Chrome : Google se met au 64 bits sur Windows 7 et 8 et propose une version plus rapide, stable et sécurisée de son navigateur Google vient de publier les versions tests de Chrome destinées aux utilisateurs de Windows 7 et Windows 8 sur le canal réservé aux développeurs ainsi que via Google Chrome Canary afin de « donner une expérience plus rapide et plus sûre de la navigation ». Google a estimé que cette version offrent aux utilisateurs trois principaux avantages : la vitesse puisque le 64-bits...

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  • Chrome 31 : paiement Web, exécution d'applications natives et améliorations de la sécurité, le navigateur sort en version stable

    Chrome 31 : paiement Web, exécution d'applications natives et améliorations de la sécurité le navigateur sort en version stableChrome 31 est disponible en version stable pour Windows, Mac et Linux.Cette nouvelle mouture du navigateur de Google vante essentiellement sa nouvelle fonctionnalité qui permet de remplier les formulaires en ligne avec le moins d'effort possible. Les développeurs peuvent désormais accéder de façon pragmatique aux données distantes stockées localement côté client, grâce...

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  • SDL 2 passe à la version 2.0.1, la bibliothèque de création d'applications multimédias en deux dimensions améliore les performances d'OpenGL ES 2

    SDL 2 reçoit une mise à jour mineure et passe en version 2.0.1 Cette version n'apporte aucune fonctionnalités mais permet de stabilisé la bibliothèque et de la rendre plus performante. Voici la liste des correctifs :Général : ajout de fonctions pour récupérer les chemins commun du système de fichiers dans SDL_filesystem.h : SDL_GetBasePath(), SDL_GetPrefPath() ; ajout d'une fonction pour optimiser les mis à jour de textures YV12 et IYUV : SDL_UpdateYUVTexture() ; ajout d'une fonction...

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  • WWDC : Apple dévoile iOS 8 avec son SDK qui introduit plus de 4 000 nouvelles API, la version bêta disponible pour les développeurs

    WWDC : Apple dévoile iOS 8 avec son SDK qui introduit plus de 4 000 nouvelles API la version bêta disponible pour les développeursLe WWDC bat son plein. Apple a présenté lors de son événement dédié aux développeurs la prochaine version majeure de son système d'exploitation pour mobile iOS.iOS 8 introduit un nombre important de nouvelles fonctionnalités et améliorations pour séduire encore plus les fans des iDevices qui reposent sous le système d'exploitation.Son centre de notifications a été revu...

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  • Is there an alternative to SDL 1.3 for a C++ game that should run on iOS and Android?

    - by futlib
    I've used SDL for many desktop games, always as the cross-platform glue for: Creating a window Processing input Rendering images Rendering fonts Playing sounds/music It has never disappointed me at those tasks. But when it comes to graphics, I prefer to work with the OpenGL API directly, even though all of our games are 2D. In the project I'm currently working on, I've made sure to only use the API subset supported by both OpenGL 1.3 and OpenGL 1.0, so making the thing run on Android should be easy, I thought. Turns out there is no official Android or iOS port of SDL yet. However, there's one in SDL 1.3, which is still in development. SDL 1.3 doesn't seem very appealing to me for three reasons: It's been in development for at least 4 years, and I have no idea when it will be done, not to mention stable. It's not ported to as many platforms as SDL 1.2. From what I've seen, it uses OpenGL for drawing, so I suppose the community will move away from directly using OpenGL. So I'm wondering if I should use a different library for our current project - it doesn't matter much if I need to port my existing code from SDL 1.2 to SDL 1.3 or to some other library. We're planning to release on Windows, Mac OS X, Linux, iOS and Android, so good support for these platforms is essential. Is there anything stable that does what I want?

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  • Tablet as Car Computer

    - by luxurychair
    Okay, so forward this off to the right place if this isn't the right place to ask this question. I want to use a tablet computer as a car-computer. Minimum features would be to run my music (through iPod, Pandora, whatever I want) and GPS Navigation, watch TV or movies while I'm parked waiting for people, and the hard one: it needs to answer my phone calls with a pleasant interface much like in-dash systems do. It needs to detect that my phone is ringing in my pocket and provide an on-screen answer/ignore and then route the audio through the cars speakers. It would be nice to dial out and have address book access, but that is somewhat secondary. I have an iPhone myself and I figured that an iPad with 3G might make a good system for this - but I'm open to other options if an iPad can't do everything I need. I'm willing to write code, and I'm willing to jailbreak one or both devices. I haven't done much work in Obj-C, but I'm not opposed to learning a new language for this project. It's self enrichment for the most part, as I'm sure I can buy an indash entertainment system for less. Does anyone have experience with the iPhone/iPad SDK that can tell me whether or not it would be possible to get it an iPad to answer my calls in the car? What about an Android tablet? (that Adam looks promising, too).

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  • Could not open Selected VM debug port (8700)

    - by John Gaby
    I am trying to debug the android source using Eclipse by following the instructions found at: http://source.android.com/using-eclipse I have downloaded the source, and gotten it to build. I follow the directions in the link above and everything is fine until I run the ddms command. At this point, if Eclipse is running I get the error 'Could not open Selected VM debug port (8700)'. If I close Eclipse, then ddms runs with no problem, and I can the the processes on the emulator. However, if I now open Eclipse, I get the same error. In any case, no matter what I do, if I attempt to remote debug, it always fails with 'Failed to connect to remote VM'. Any ideas? Thanks

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  • Shared Cookies between WebView and HTTPClient?

    - by Arpit
    An Android app I am building requires web authentication for users to make data calls. In Adobe AIR and later the iPhone, we did this by rendering a login page in a webview-equivalent page and setting a cookie when the user signs in. Subsequent data calls use the same Cookie Jar and so are seen as authenticated. In the Android version, I authenticate the user using a WebView and then once thats done, I make a data call using DefaultHttpClient, however I cant seem to load the data on the second call. Is there some cookie gotcha I am missing? I imagine the HTTPClient and WebView would share the same Cookie space. Am I wrong?

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  • NDK do not find the standard C++ libraries

    - by Marcos Vasconcelos
    Hi, I'm trying to compile a native program for android. But when runnning the ndk-build command I got the following result. /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:26:21: error: stdexcept: No such file or directory /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:27:18: error: limits: No such file or directory stdexcept and limits are part of the std C++ lib. This is my Android.mk LOCAL_PATH := $(call my-dir) MY_PATH := $(LOCAL_PATH) include $(call all-subdir-makefiles) LOCAL_PATH := $(MY_PATH) include $(CLEAR_VARS) LOCAL_LDLIBS := -llog LOCAL_MODULE := rmsdk LOCAL_SRC_FILES := curlnetprovider.cpp RMServices.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/include-all LOCAL_STATIC_LIBRARIES := adept cryptopenssl curl dp expat fonts hobbes jpeg mschema png t3 xml zlib include $(BUILD_SHARED_LIBRARY) I should explicit tell that it's a C++ source?

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  • How to compile all source files (default make target does not compile all of them)

    - by Piotr Krukowiecki
    Hi, when I compile android (http://source.android.com/download) it does not compile some source files. For example there is external/bluetooth/bluez/sbc/sbc.c which is not compiled. There are also other such files. It's possible those files need not to be compiled. Or it might be that I need some special configuration to compile them. Either way, if it is possible, I'd like to compile them. Is there some way to do it? Maybe some "compile_all" make target? (I believe the reason why I want to compile all source files is not important)

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  • Adb shell commands to change settings or perform tasks on a phone

    - by Noah
    How do I use adb to perform some automated tasks on my android phone? I need to find commands that I can issue from the command line (ideally, using a .bat file) that will be capable of more than simply opening an application or sending an input keyevent (button press). For instance, I want to toggle Airplane Mode on or off from the command line. Currently, the best I can do is launch the Wireless & network settings menu and then use input keyevents to click Airplane mode: adb shell am start -a android.settings.AIRPLANE_MODE_SETTINGS adb shell input keyevent 19 & adb shell input keyevent 23 There are quite a few drawbacks to this method, primarily that the screen has to be on and unlocked. Also, the tasks I want to do are much broader than this simple example. Other things I'd like to do if possible: 1.Play an mp3 and set it on repeat. Current solution: adb shell am start -n com.android.music/.MusicBrowserActivity adb shell input keyevent 84 adb shell input keyevent 56 & adb shell input keyevent 66 & adb shell input keyevent 67 & adb shell input keyevent 19 adb shell input keyevent 23 & adb shell input keyevent 21 adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 22 & adb shell input keyevent 22 & adb shell input keyevent 23 & adb shell input keyevent 23 2.Play a video. (current solution: open MediaGallery, send keyevents, similar to above) 3.Change the volume (current solution: send volume-up button keyevents) 4.Change the display timeout (current solution: open sound & display settings, send keyevents) As before, these all require the screen to be on and unlocked. The other major drawback to using keyevents is if the UI of the application is changed, the keyevents will no longer perform the correct function. If there is no easier way to do these sort of things, is there at least a way to turn the screen on (using adb) when it is off? Or to have keyevents still work when the screen is off? I'm not very familiar with java. That said, I've seen code like the following (source: http://yenliangl.blogspot.com/2009/12/toggle-airplane-mode.html) to change a setting on the phone: Settings.System.putInt(Settings.System.AIRPLANE_MODE_ON, 1 /* 1 or 0 */); How do I translate something like the above into an adb shell command? Is this possible, or the wrong way to think about it? I can provide more details if needed. Thanks!

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  • ExpandableListView child items don't get focus when touched...

    - by Justin
    Ok, so I wrote an ExpandableListView and subclassed BaseExpandableListAdapter... Everything works fine except I cannot get the child views to take focus when clicked. If I use the trackball everything works fine. But if I try to click on a child I get no feedback whatsoever. I have tried setting android:focusable, android:focusableInTouchMode, and android:clickable (and I have also tried setting this via code) but I can't get anything to work. Any ideas? Here is my Adapter code: public class ExpandableAppAdapter extends BaseExpandableListAdapter { private PackageManager m_pkgMgr; private Context m_context; private List<ApplicationInfo> m_groups; private List<List<ComponentName>> m_children; public ExpandableAppAdapter(Context context, List<ApplicationInfo> groups, List<List<ComponentName>> children) { m_context = context; m_pkgMgr = m_context.getPackageManager(); m_groups = groups; m_children = children; } @Override public Object getChild(int groupPos, int childPos) { return m_children.get(groupPos).get(childPos); } @Override public long getChildId(int groupPos, int childPos) { return childPos; } @Override public int getChildrenCount(int groupPos) { return m_children.get(groupPos).size(); } @Override public View getChildView(int groupPos, int childPos, boolean isLastChild, View convertView, ViewGroup parent) { if (convertView == null) { LayoutInflater inflater = LayoutInflater.from(m_context); convertView = inflater.inflate(R.layout.expandable_app_child_row, null); } ComponentName child = (ComponentName)getChild(groupPos, childPos); TextView txtView = (TextView)convertView.findViewById(R.id.item_app_pkg_name_id); if (txtView != null) txtView.setText(child.getPackageName()); txtView = (TextView)convertView.findViewById(R.id.item_app_class_name_id); if (txtView != null) txtView.setText(child.getClassName()); convertView.setFocusableInTouchMode(true); return convertView; } @Override public Object getGroup(int groupPos) { return m_groups.get(groupPos); } @Override public int getGroupCount() { return m_groups.size(); } @Override public long getGroupId(int groupPos) { return groupPos; } @Override public View getGroupView(int groupPos, boolean isExpanded, View convertView, ViewGroup parent) { if (convertView == null) { LayoutInflater inflater = LayoutInflater.from(m_context); convertView = inflater.inflate(R.layout.expandable_app_group_row, null); } ApplicationInfo group = (ApplicationInfo)getGroup(groupPos); ImageView imgView = (ImageView)convertView.findViewById(R.id.item_selection_icon_id); if (imgView != null) { Drawable img = m_pkgMgr.getApplicationIcon(group); imgView.setImageDrawable(img); imgView.setMaxWidth(20); imgView.setMaxHeight(20); } TextView txtView = (TextView)convertView.findViewById(R.id.item_app_name_id); if (txtView != null) txtView.setText(m_pkgMgr.getApplicationLabel(group)); return convertView; } @Override public boolean hasStableIds() { return false; } @Override public boolean isChildSelectable(int groupPos, int childPos) { return true; } } Thanks in advance!

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  • Creating a Stack Overflow notifier

    - by Trey
    I could not find a Stack Overflow notifier Android app so I am planning on making one. I hope that my app will serve a similar purpose as the Stack Overflow Notifier Chrome extension. This will be my first Android app so I am still unfamiliar with the platform. My main concern when creating this app is, what is the proper way to access the user's Recent Activity page? I thought of two different approaches but I'm not sure how to implement either one: Make the user login to Stack Overflow through the Browser application or an embedded browser and scrape their recent activity page occasionally for updates. Ask the user for their username and password and forward this information to Stack Overflow for authentication, storing cookies somehow to keep the session active. I think Astrid uses something similar to the first approach, but I haven't been able to figure it out yet from skimming their code. What is the correct way to handle a notification application like this that requires session management?

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  • how do I know when/where to invoke the overridden method of the super class

    - by Henry
    Hi, This question occured to me while programming a Android application, but it seems to be a general programming question more. The situation is, I am extending (subclass-ing) an class from a library, and overriding a method. how do I know if I should invoke the method of super-class? and when? (in the beginning of the overridden method or in the end?) For example, I am overriding the method "public boolean onCreateOptionsMenu(Menu menu)" from class "Activity" in Android platform. And I saw someone write "return super.onCreateOptionsMenu(menu)" in the end of the method, in an example. But how do I know it should be done this way? and it is correct or not? what's the difference if I begin my method with "super.onCreateOptionsMenu(menu)"? BR, Henry

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  • Reason for Null pointer Exception

    - by Rahul Varma
    Hi, I cant figure out why my program is showing null pointer exception. Plz help me...Here's the program... public class MusicListActivity extends Activity { List<HashMap<String, String>> songNodeDet = new ArrayList<HashMap<String,String>>(); HashMap<?,?>[] songNodeWeb; XMLRPCClient client; String logInSess; ArrayList<String> paths=new ArrayList<String>(); public ListAdapter adapter ; Object[] websongListObject; List<SongsList> SngList=new ArrayList<SongsList>(); Runnable r; ProgressDialog p; ListView lv; String s; @Override public void onCreate(Bundle si){ super.onCreate(si); setContentView(R.layout.openadiuofile); lv=(ListView)findViewById(R.id.list1); r=new Runnable(){ public void run(){ try{ getSongs(); } catch (MalformedURLException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (XMLRPCException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }; Thread t=new Thread(r,"background"); t.start(); Log.e("***","process over"); } @Override protected void onResume() { // TODO Auto-generated method stub super.onResume(); } private Runnable returnRes = new Runnable() { @Override public void run() { Log.d("handler","handler"); removeDialog(0); p.dismiss(); list(); } }; public void list() { Log.d("#####","#####"); LayoutInflater inflater=getLayoutInflater(); String[] from={}; int[] n={}; adapter=new SongsAdapter(getApplicationContext(),songNodeDet,R.layout.row,from,n,inflater); lv.setAdapter(adapter);} private Handler handler = new Handler() { public void handleMessage(Message msg){ Log.d("*****","handler"); removeDialog(0); p.dismiss(); } }; public void webObjectList(Object[] imgListObj,String logInSess) throws XMLRPCException{ songNodeWeb = new HashMap<?,?>[imgListObj.length]; if(imgListObj!=null){ Log.e("completed","completed"); for(int i=0;i<imgListObj.length;i++){ //imgListObj.length songNodeWeb[i]=(HashMap<?,?>)imgListObj[i]; String nodeid=(String) songNodeWeb[i].get("nid"); break; Log.e("img",i+"completed"); HashMap<String,String> nData=new HashMap<String,String>(); nData.put("nid",nodeid); Object nodeget=client.call("node.get",logInSess,nodeid); HashMap<?,?> imgNode=(HashMap<?,?>)nodeget; String titleName=(String) imgNode.get("titles"); String movieName=(String) imgNode.get("album"); String singerName=(String) imgNode.get("artist"); nData.put("titles", titleName); nData.put("album", movieName); nData.put("artist", singerName); Object[] imgObject=(Object[])imgNode.get("field_image"); HashMap<?,?>[] imgDetails=new HashMap<?,?>[imgObject.length]; imgDetails[0]=(HashMap<?, ?>)imgObject[0]; String path=(String) imgDetails[0].get("filepath"); if(path.contains(" ")){ path=path.replace(" ", "%20"); } String imgPath="http://www.gorinka.com/"+path; paths.add(imgPath); nData.put("path", imgPath); Log.e("my path",path); String mime=(String)imgDetails[0].get("filemime"); nData.put("mime", mime); SongsList songs=new SongsList(titleName,movieName,singerName,imgPath,imgPath); SngList.add(i,songs); songNodeDet.add(i,nData); } Log.e("paths values",paths.toString()); // return imgNodeDet; handler.sendEmptyMessage(0); } } public void getSongs() throws MalformedURLException, XMLRPCException { String ur="http://www.gorinka.com/?q=services/xmlrpc"; URL u=new URL(ur); client = new XMLRPCClient(u); //Connecting to the website HashMap<?, ?> siteConn =(HashMap<?, ?>) client.call("system.connect"); // Getting initial sessio id String initSess=(String)siteConn.get("sessid"); //Login to the site using session id HashMap<?, ?> logInConn =(HashMap<?, ?>) client.call("user.login",initSess,"prakash","stellentsoft2009"); //Getting Login sessid logInSess=(String)logInConn.get("sessid"); websongListObject =(Object[]) client.call("nodetype.get",logInSess,""); webObjectList(websongListObject,logInSess); Log.d("webObjectList","webObjectList"); runOnUiThread(returnRes); } } Here's the Adapter associated... public class SongsAdapter extends SimpleAdapter{ static List<HashMap<String,String>> songsList; Context context; LayoutInflater inflater; public SongsAdapter(Context context,List<HashMap<String,String>> imgListWeb,int layout,String[] from,int[] to,LayoutInflater inflater) { super(context,songsList,layout,from,to); this.songsList=songsList; this.context=context; this.inflater=inflater; // TODO Auto-generated constructor stub } @Override public View getView(int postition,View convertView,ViewGroup parent)throws java.lang.OutOfMemoryError{ try { View v = ((LayoutInflater) inflater).inflate(R.layout.row,null); ImageView images=(ImageView)v.findViewById(R.id.image); TextView tvTitle=(TextView)v.findViewById(R.id.text1); TextView tvAlbum=(TextView)v.findViewById(R.id.text2); TextView tvArtist=(TextView)v.findViewById(R.id.text3); HashMap<String,String> songsHash=songsList.get(postition); String path=songsHash.get("path"); String title=songsHash.get("title"); String album=songsHash.get("album"); String artist=songsHash.get("artist"); String imgPath=path; final ImageView imageView = (ImageView) v.findViewById(R.id.image); AsyncImageLoaderv asyncImageLoader=new AsyncImageLoaderv(); Bitmap cachedImage = asyncImageLoader.loadDrawable(imgPath, new AsyncImageLoaderv.ImageCallback() { public void imageLoaded(Bitmap imageDrawable, String imageUrl) { imageView.setImageBitmap(imageDrawable); } }); imageView.setImageBitmap(cachedImage); tvTitle.setText(title); tvAlbum.setText(album); tvArtist.setText(artist); return v; } catch(Exception e){ Log.e("error",e.toString()); } return null; } public static Bitmap loadImageFromUrl(String url) { InputStream inputStream;Bitmap b; try { inputStream = (InputStream) new URL(url).getContent(); BitmapFactory.Options bpo= new BitmapFactory.Options(); bpo.inSampleSize=2; b=BitmapFactory.decodeStream(inputStream, null,bpo ); return b; } catch (IOException e) { throw new RuntimeException(e); } } } Here is what logcat is showing... 04-23 16:02:02.211: ERROR/completed(1450): completed 04-23 16:02:02.211: ERROR/paths values(1450): [] 04-23 16:02:02.211: DEBUG/*****(1450): handler 04-23 16:02:02.211: DEBUG/AndroidRuntime(1450): Shutting down VM 04-23 16:02:02.211: WARN/dalvikvm(1450): threadid=3: thread exiting with uncaught exception (group=0x4001aa28) 04-23 16:02:02.222: ERROR/AndroidRuntime(1450): Uncaught handler: thread main exiting due to uncaught exception 04-23 16:02:02.241: DEBUG/webObjectList(1450): webObjectList 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): java.lang.NullPointerException 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at com.stellent.gorinka.MusicListActivity$2.handleMessage(MusicListActivity.java:81) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at android.os.Handler.dispatchMessage(Handler.java:99) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at android.os.Looper.loop(Looper.java:123) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at android.app.ActivityThread.main(ActivityThread.java:4203) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at java.lang.reflect.Method.invokeNative(Native Method) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at java.lang.reflect.Method.invoke(Method.java:521) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 04-23 16:02:02.252: ERROR/AndroidRuntime(1450): at dalvik.system.NativeStart.main(Native Method) I have declared the getter and setter methods in a seperate claa named SongsList. Plz help me determine the problem...

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