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  • Where do I put common code for if and elif?

    - by Vishal
    For the example below: if a == 100: # Five lines of code elif a == 200: # Five lines of code Five lines of code is common and repeating how can I avoid it? I know about putting it a function or if a == 100 or a == 200: # Five lines of code if a == 100: # Do something elif a == 200: # Do something Any other cleaner solution?

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  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

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  • combine lines from 2 prints to single line and insert into mysql database

    - by bleomycin
    Hello everyone i currently have this: import feedparser d = feedparser.parse('http://store.steampowered.com/feeds/news.xml') for i in range(10): print d.entries[i].title print d.entries[i].date How would i go about making it so that the title and date are on the same line? Also it doesn't need to print i just have that in there for testing, i would like to dump this output into a mysql db with the title and date, any help is greatly appreciated!

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  • Get local network interface addresses using only proc?

    - by Matt Joiner
    How can I obtain the (IPv4) addresses for all network interfaces using only proc? After some extensive investigation I've discovered the following: ifconfig makes use of SIOCGIFADDR, which requires open sockets and advance knowledge of all the interface names. It also isn't documented in any manual pages on Linux. proc contains /proc/net/dev, but this is a list of interface statistics. proc contains /proc/net/if_inet6, which is exactly what I need but for IPv6. Generally interfaces are easy to find in proc, but actual addresses are very rarely used except where explicitly part of some connection. There's a system call called getifaddrs, which is very much a "magical" function you'd expect to see in Windows. It's also implemented on BSD. However it's not very text-oriented, which makes it difficult to use from non-C languages.

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  • Where is the help.py for Android's monkeyrunner

    - by Keyboardsurfer
    Hi, I just can't find the help.py file in order to create the API reference for the monkeyrunner. The command described at the Android references monkeyrunner <format> help.py <outfile> does not work when i call monkeyrunner html help.py /path/to/place/the/doc.html. It's quite obvious that the help.py file is not found and the monkeyrunner also tells me "Can't open specified script file". But a locate on my system doesn't bring me a help.py file that has anything to do with monkeyrunner or Android. So my question is: Where did they hide the help.py file for creating the API reference?

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  • Simple wxPython Frame Contents Resizing - Ratio?

    - by Wes
    I have a wxPython app with one frame and one panel. On that panel are a number of static boxes, each of which has buttons and textboxes. I have just begun reading about sizers, but they seem like they might be more than what I need, or it could that they are exactly what I need but I don't know how to use them correctly! The frame currently opens at 1920 x 1080. If the user drags the bottom right corner to resize the app, I just want everything to get smaller or larger as needed to keep the same size ratio. Is this possible? Thank you! edit: additional info: I used wxPython 2.8 and Boa to construct the GUI. I am contemplating trying another gui ide. So after reading some more about sizers, I am thinking about doing the following: add a gridsizer and basically divide my window's elements into rows and columns, then set each row and column's size as necessary until I achieve the original layout. Then I guess set the rows and columns to resize correctly? Is this a decent idea?

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  • failure on creating a Scikits.TimeSeries object

    - by user311906
    Hi All I am trying to create a scikit.timeseries object starting from 2 datetime objects. If I understood correctly it should be possible to create a scikits.timeseries starting from datetime objects. I try the following code but it says that Insufficient parameters. The 2 datetime differs for few microseconds. In this case what should be the value for freq parameter? Is what I am trying allowed? In theory, since timeseries can be based on datetime objects it should be possible to hanlde up to microsecond , is this correct? I think that this is not really clear to me. Regards Eo import datetime import sckilits.timeseries as ts tm1 = datetime.datetime( 2010,1,1, 10,10,2, 123456 ) tm2 = datetime.datetime( 2010,1,1, 10,10,2, 345678 ) d = [ tm1, tm2 ] tseries = ts.time_series( dates=d ) tseries = ts.time_series( d )

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  • How refresh a DrawingArea in PyGTK ?

    - by Lialon
    I have an interface created with Glade. It contains a DrawingArea and buttons. I tried to create a Thread to refresh every X time my Canva. After a few seconds, I get error messages like: "X Window Server 0.0", "Fatal Error IO 11" Here is my code : import pygtk pygtk.require("2.0") import gtk import Canvas import threading as T import time import Map gtk.gdk.threads_init() class Interface(object): class ThreadCanvas(T.Thread): """Thread to display the map""" def __init__(self, interface): T.Thread.__init__(self) self.interface = interface self.started = True self.start() def run(self): while self.started: time.sleep(2) self.interface.on_canvas_expose_event() def stop(self): self.started = False def __init__(self): self.interface = gtk.Builder() self.interface.add_from_file("interface.glade") #Map self.map = Map.Map(2,2) #Canva self.canvas = Canvas.MyCanvas(self.interface.get_object("canvas"),self.game) self.interface.connect_signals(self) #Thread Canvas self.render = self.ThreadCanvas(self) def on_btnChange_clicked(self, widget): #Change map self.map.change() def on_interface_destroy(self, widget): self.render.stop() self.render.join() self.render._Thread__stop() gtk.main_quit() def on_canvas_expose_event(self): st = time.time() self.canvas.update(self.map) et = time.time() print "Canvas refresh in : %f times" %(et-st) def main(self): gtk.main() How can i fix these errors ?

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  • Google App Engine: TypeError problem with Models

    - by Rosarch
    I'm running Google App Engine on the dev server. Here is my models file: from google.appengine.ext import db import pickle import re re_dept_code = re.compile(r'[A-Z]{2,}') re_course_number = re.compile(r'[0-9]{4}') class DependencyArcHead(db.Model): sink = db.ReferenceProperty() tails = db.ListProperty() class DependencyArcTail(db.Model): courses = db.ListProperty() It gives this error: Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 3192, in _HandleRequest self._Dispatch(dispatcher, self.rfile, outfile, env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 3135, in _Dispatch base_env_dict=env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 516, in Dispatch base_env_dict=base_env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2394, in Dispatch self._module_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2304, in ExecuteCGI reset_modules = exec_script(handler_path, cgi_path, hook) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2200, in ExecuteOrImportScript exec module_code in script_module.__dict__ File "main.py", line 19, in <module> from src.Models import Course, findCourse, validateCourse, dictForJSON, clearAndBuildDependencyGraph File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1929, in load_module return self.FindAndLoadModule(submodule, fullname, search_path) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1831, in FindAndLoadModule description) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1782, in LoadModuleRestricted description) File "src\Models.py", line 14, in <module> class DependencyArcHead(db.Model): File "src\Models.py", line 17, in DependencyArcHead tails = db.ListProperty() TypeError: __init__() takes at least 2 arguments (1 given) What am I doing wrong?

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  • how to show the right word in my code, my code is : os.urandom(64)

    - by zjm1126
    My code is: print os.urandom(64) which outputs: > "D:\Python25\pythonw.exe" "D:\zjm_code\a.py" \xd0\xc8=<\xdbD' \xdf\xf0\xb3>\xfc\xf2\x99\x93 =S\xb2\xcd'\xdbD\x8d\xd0\\xbc{&YkD[\xdd\x8b\xbd\x82\x9e\xad\xd5\x90\x90\xdcD9\xbf9.\xeb\x9b>\xef#n\x84 which isn't readable, so I tried this: print os.urandom(64).decode("utf-8") but then I get: > "D:\Python25\pythonw.exe" "D:\zjm_code\a.py" Traceback (most recent call last): File "D:\zjm_code\a.py", line 17, in <module> print os.urandom(64).decode("utf-8") File "D:\Python25\lib\encodings\utf_8.py", line 16, in decode return codecs.utf_8_decode(input, errors, True) UnicodeDecodeError: 'utf8' codec can't decode bytes in position 0-3: invalid data What should I do to get human-readable output?

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  • How can I configure different worker pools using celery?

    - by Chris R
    I need to deploy a queued execution service with (generally) the following three classes of worker: A periodic, low-priority job class that takes a long time and can be processed serially; these jobs should only use 0..2 workers in the system at most. A periodic, deadline-sensitive job class that take a short to medium amount of time (say, topping out at 5 minutes) An ad-hoc job class, that is higher priority than #1, but can interleave with #2. Any workers from class #2 that are inactive when this type of job comes in should handle it, without ever starving the pool of workers for #2 All three job classes are the same task, the only difference between them is how they're requested; they'll take the same input and generate the same output, but each one has different performance guarantees. How can I implement this using celery?

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  • django admin site - filtering available objects for user

    - by JPG
    I have models that belong to some 'group' (Company class). I want to add users, who will also belong to a one group and should be able to edit/manage/add objects with membership in associated group. something like: class Company() class Something() company = ForeignKey(Company) user Microsoft_admin company = ForeignKey(Company) and this user should only see and edit objects belonging to associated Company in the Admin Interface. How to acomplish that?

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  • NZEC Run time Error Occured

    - by madan
    import math def gen_caller(a): for z in a: x,y=z if x==1: x=2 if y>=x and y-x<=100000: for i in range(x,y+1): flag=0 for j in range(2,(long(math.sqrt(i))+1)): if(i%j==0): flag=1 break if flag==0: print i print "" n=(int(raw_input())) gen_caller([[(long(raw_input())) for j in range(0,2)] for i in range(0,n) if n<=10])

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  • list comprehension example

    - by self
    can we use elif in list comprehension? example : l = [1, 2, 3, 4, 5] for values in l: if values==1: print 'yes' elif values==2: print 'no' else: print 'idle' can we use list comprehension for such 2 if conditions and one else condition? foe example answer like : ['yes', 'no', 'idle', 'idle', 'idle'] I have done till now only if else in list comprehension.

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  • defining information out of class

    - by calccrypto
    is there a way to define a value within a class in the __init__ part, send it to some variable outside of the class without calling another function within the class? like class c: def __init__(self, a): self.a = a b = 4 # do something like this so that outside of class c, # b is set to 4 automatically when i use class c def function(self): ... # whatever. this doesnt matter i have multiple classes that have different values for b. i could just make a list that tells the computer to change b, but i would rather set b within each class

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  • problem installing mysqldb for python2.6

    - by apoorva
    Hi.. My mysql database is located on a remote machine... So i dont have any local copy of mysql on my local machine.. i get the registry key error... (file not found)... serverKey = _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, options['registry_key']) WindowsError: [Error 2] The system cannot find the file specified I think it requires to have a local copy of mysql... How do i install the mysqldb for database residing on another machine???

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  • SQLAlchemy autocommiting?

    - by muckabout
    I have an issue with SQLAlchemy apparently committing. A rough sketch of my code: trans = self.conn.begin() try: assert not self.conn.execute(my_obj.__table__.select(my_obj.id == id)).first() self.conn.execute(my_obj.__table__.insert().values(id=id)) assert not self.conn.execute(my_obj.__table__.select(my_obj.id == id)).first() except: trans.rollback() raise I don't commit, and the second assert always fails! In other words, it seems the data is getting inserted into the database even though the code is within a transaction! Is this assessment accurate?

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  • How to check wether a path represented by a QString with german umlauts exists?

    - by MB
    Hey, i get a QString which represents a directory from a QLineEdit. Now i want to check wether a certain file exists in this directory. But if i try this with os.path.exists and os.path.join and get in trouble when german umlauts occur in the directory path: #the direcory coming from the user input in the QLineEdit #i take this QString to the local 8-Bit encoding and then make #a string from it target_dir = str(lineEdit.text().toLocal8Bit()) #the file name that should be checked for file_name = 'some-name.txt' #this fails with a UnicodeDecodeError when a umlaut occurs in target_dir os.path.exists(os.path.join(target_dir, file_name)) How would you check if the file exists, when you might encounter german umlauts?

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  • Creating a Better Tabbed Interface in Django

    - by ygd
    I've been trying to create a tabbed interface using Django. The current effort (which works fine) is having each template have the header hard-coded in, with the selected tab given the "selected" CSS attribute. Of course, this is a massive violation of DRY and I'm looking to remedy it. My current idea is adding a jQuery script to the page that looks at all the tabs and sets one to "selected" if it's text matches the beginning of the title for the page. Is there a better way to do this without using JavaScript and just pure CSS?

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  • How to extend the Turbogears 2.1 login functionality

    - by Marc
    I'm using Turbogears 2.1 and repoze.who/what and am having trouble figuring out how to extend the basic authentication functionality. I am essentially attempting to require users to activate their account via an emailed link before they can login. If they try to login without activating their account, I want to display an appropriate error message. The default Turbogears functionality simply displays one message for all errors. I created my own authentication plugin which works fine. It won't allow users to login if they have not activated their account. However, the problem comes when I try to create the form and display custom error messages. How can I go about doing this? Thanks

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  • Tkinter mouse event initially triggered

    - by user3714884
    I'm currently learning Tkinter and I cannot find a solution for my problem here nor outside Stackoverflow. In a nutshell, all events that I bind to my widgets are triggered initialy and don't respond to my actions. In this example, the red rectangle appears on the canvas when I run the code, and color=random.choice(['red', 'blue']) revealed that the event binding doesn't work after that: import Tkinter as tk class application(tk.Frame): def __init__(self, master=None): tk.Frame.__init__(self, master) self.can = tk.Canvas(master, width=200, height=200) self.can.bind('<Button-2>', self.draw()) self.can.grid() def draw(self): self.can.create_rectangle(50, 50, 100, 100, fill='red') app = application() app.mainloop() I use a Mac platform, but I haven't got a clue about its role in the problem. Could anyone please point me at the mistake i did here?

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  • Load javascript in app engine

    - by user624392
    I got so confused loading javascript in app engine. I am using django template. In my base html file. First I can't load my downloaded jquery from local say d:/jquery.js like <script src="d:\jquery.js" type="text/javascript" ></script></head>, This line is in my base html file. It works when I load jquery from remote. Like <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"type="text/javascript" ></script></head> I dont know why. Second, I can't load my own-created javascript to my html file, say I create a javascript like layout. Js and I try to load it like this in my child html file, which, by the way, inherits from the base html. <body><script src="layout.js" type="text/javascript"></script></body>, And it doesn't work at all, the only way it works I have tried is that I put the actual javascript in the body of my base html file. Like <body><script> $(document).ready( $("#yes"). Click(function() { $("#no"). Hide("slow"); })); </script> I dont know why either... Any help?

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