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  • Silverlight 4 Multithread

    - by DavyMac23
    I'm trying to update my Silverlight 4 UI approx every 1/2 second with new data. I've hooked into a WCF service using net.tcp binding and issuing callbacks from the server. To make sure I get the data from the service as quickly as possible I've started up my proxy on a backround worker inside of my Silverlight App. My question is, how do I get the results from the callback and update the ObservableCollection that is bound to a datagird? I've tried a number of different ways and keep getting the dreaded cross-thread error.

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  • should I use Navigator or View State ?

    - by Audrey
    Hi I want to create an application has this sort of function: http://looklet.com/create In this application when you click the button (or some tilelist) on the right the model on the left update accordingly. I wonder how they achieve this. Originally i think it's some sort of image-only pop-up window but then pop-up window seems to update the entire view. Then I think it might be only change view state, but then I still confused how it can be done using view state. Flex expert please give me some hint !

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  • Changing all CSS styles with a property via Jquery

    - by Joe
    On a page I include some css eg: <style type='test/css'> .myBox{ color:#000000; border:#FFFFFF; padding:4px; } .myBox2{ color:#000000; border:#FFFFFF; padding:4px; } </style> I want to then change the "color" property set within both myBox and myBox2 in jquery, without knowing the actual name (myBox, myBox2) of the css style. In otherwords, I want to update ALL css styles on the page where color = certain value, and then also update border where = certain value. An example (not valid code) might be: $("all css [color:#000000]").html("#FF0000"); How could this be possible using jquery?

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  • BlackBerry OS 7.1 secured TLS connection is closed after very short time

    - by MrVincenzo
    To make a long story short: Same client-server configuration, same network topology, same device (Bold 9900) - works perfectly well on OS 7.0 but doesn't work as expected on OS 7.1 and the secured tls connection is being closed by the server after a very short time. My application opens a secured tls connection to a server. The connection is kept alive by a application layer keep-alive mechanism and remains open until the client closes it. Attached is a simplified version of the actual code that opens connection and reads from the socket. The code works perfectly on OS 5.0-7.0 but doesn't work as expected on OS 7.1. When running on OS 7.1, the blocking read() returns with -1 (end of the stream has been reached) after very short time (10-45 seconds). For OS 5.0-7.0 the call to read() remains blocking until next data arrives and the connection is never closed by the server. Connection connection = Connector.open(connectionString); connInputStream = connection.openInputStream(); while (true) { try { retVal = connInputStream.read(); if (-1 == retVal) { break; // end of stream has been reached } } catch (Exception e ) { // do error handling } // data read from stream is handled here } UPDATE 1: Apparently, the problem appears only when I use secured tls connection (either using mobile network or WiFi) on OS 7.1. Everything works as expected when opening a non secured connection on OS 7.1. For tls on mobile networks I use the following connection string: connectionString = "tls://someipaddress:443;deviceside=false;ConnectionType=mds-public;EndToEndDesired"; For tls on Wifi I use the following connection string: connectionString = "tls://someipaddress:443;deviceside=true;interface=wifi;EndToEndRequired" UPDATE 2: The connection is never idle. I am constantly receiving and sending data on it. The issue appears both when using mobile connection and WiFi. The issue appears both on real OS 7.1 devices and simulators. I am starting to suspect that it is somehow related either to the connection string I am using or to the tls handshake. UPDATE 3: According to Wireshark's captures that I made with the OS 7.1 simulator, the secured tls connection is being closed by the server (client receives FIN). For the moment I don't have the server's private key therefore I unable to debug the tls handshake.

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  • Drupal node reference

    - by Nikunj Kotecha
    I am using two content types - test_parent & test_child In test_child there are two fields, both of type datetime And in test_parent there are two fields, week_no & 7 node references I am using node_save to save a new node. After saving a node of parent type, and then saving the node of child type, i want to update the node it into the parent type. I have completed creation of both nodes from code, and also i am able to update nid in parent type from code. The problem is, the change in db is getting reflected in db but not on drupal node view. Even if i edit the node from drupal, it's showing -none- selected in node reference. Please help.

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  • How SqlDataAdapter works internally?

    - by tigrou
    I wonder how SqlDataAdapter works internally, especially when using UpdateCommand for updating a huge DataTable (since it's usually a lot faster that just sending sql statements from a loop). Here is some idea I have in mind : It creates a prepared sql statement (using SqlCommand.Prepare()) with CommandText filled and sql parameters initialized with correct sql types. Then, it loops on datarows that need to be updated, and for each record, it updates parameters values, and call SqlCommand.ExecuteNonQuery(). It creates a bunch of SqlCommand objects with everything filled inside (CommandText and sql parameters). Several SqlCommands at once are then batched to the server (depending of UpdateBatchSize). It uses some special, low level or undocumented sql driver instructions that allow to perform an update on several rows in a effecient way (rows to update would need to be provided using a special data format and a the same sql query (UpdateCommand here) would be executed against each of these rows).

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  • Calling Tortoise from command line and build if new code (how to know if tortoise updated anything)?

    - by Iakob
    I am writing a batch file which is supposed to update the source files from tortoise and - if anything new was gotten - build the solution. Should be a very simple task. My batchfile looks like this (I've removed the non-essentials) set updatepath=%1 set solution=%2 set output=%3.txt call TortoiseProc.exe /command:update /path:%updatepath% /closeonend:2 call %devenv% %solution% /Build Debug /Out %output% Now, I'd like to know if tortoise actually got new code for me and the not build if it didn't. How do I do this? I am running Windows Vista (The batch script is called from another batch script about 7 times - one for each project I need updated and - perhaps - build).

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  • Obtain all keys of a Neo4j index

    - by MattiSG
    I have a Neo4j database whose content is generated dynamically from a big dataset. All “entry points” nodes are indexed on a named index (IndexManager.forNodes(…)). I can therefore look up a particular “entry point” node. However, I would now like to enumerate all those specific nodes, but I can't know on which key they were indexed. Is there any way to enumerate all keys of a Neo4j Index? If not, what would be the best way to store those keys, a data type that is eminently non-graph-oriented? UPDATE (thanks for asking details :) ): the list would be more than 2 million entries. The main use case would be to never update it after an initialization step, but other use cases might need it, so it has to be somewhat scalable. Also, I would really prefer avoiding killing my current resilience abilities, so storing all keys at once, as opposed to adding them incrementally, would be a last-resort solution.

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  • DispatcherOperations.Wait()

    - by Mark
    What happens if you call dispatcherOperation.Wait() on an operation that has already completed? Also, the docs say that it returns a DispatcherOperationStatus, but wouldn't that always be Completed since it (supposedly) doesn't return until it's done? I was trying to use it like this: private void Update() { while (ops.Count > 0) ops.Dequeue().Wait(); } public void Add(T item) { lock (sync) { if (dispatcher.CheckAccess()) { list.Add(item); OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)); } else { ops.Enqueue(dispatcher.BeginInvoke(new Action<T>(Add), item)); } } } I'm using this in WPF, so all the Add operations have to occur on the UI thread, but I figured I could basically just queue them up without having to wait for it to switch threads, and then just call Update() before any read operations to ensure that the list is up to date, but my program started hanging.

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  • Turn database result into array

    - by Industrial
    Hi everyone, I have just made the update/add/delete part for the "Closure table" way of organizing query hierarchical data that are shown on page 70 in this slideshare: http://www.slideshare.net/billkarwin/sql-antipatterns-strike-back My database looks like this: Table Categories: ID Name 1 Top value 2 Sub value1 Table CategoryTree: child parent 1 1 2 2 2 1 However, I have a bit of an issue getting the full tree back as an multidimensional array from a single query. Here's what I would like to get back: array ( 'topvalue' = array ( 'Subvalue', 'Subvalue2', 'Subvalue3' = array ('Subvalue 1', 'Subvalue 2', 'Subvalue 3' ) ); ); Update: Found this link, but I still have a hard time to convert it into an array: http://karwin.blogspot.com/2010/03/rendering-trees-with-closure-tables.html

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  • Know if a Visual Studio Website project is recompiling itself in the background?

    - by jdk
    A number of team members update a central ASP.NET dev site (Website project, not a Web application type). Some kinds of changes cause a recompile/rebuild in it. The large website takes a while to recompile and we've noticed it will still seemingly serve out dynamic pages before everything is internally updated. During the site's "gestation" period, our mileage varies while hitting it. Sometimes we get a correct page, sometimes an compilation error page that will eventually be served up without a compilation error, and at other times an unexpected hybrid. Is it possible to query an ASP.NET website application to see if it's currently compiling or rebuilding itself? If so I would write a status page that the team could reference when they're getting weird behaviour, so they would know to wait. Update: Our team often edit files manually on the dev server. For production we'd make pre-compiled pushes. The dev environment is a little more malleable and ever-changing so I'm looking for a solution to reducing the "confusion" there.

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  • Debug.Assert seems not to work in Mono

    - by Jan-Willem
    Consider the following C# program: using System; using System.Diagnostics; namespace Test { class MainClass { public static void Main (string[] args) { Debug.Assert(false); Debug.Fail("fail!"); Console.WriteLine ("Hello World!"); } } } When compiling this using: dmcs -debug -d:DEBUG Main.cs and then running it with: mono --debug Main.exe the assertion and fail seem to be ignored. The output is just: Hello World! I checked other related questions on StackOverflow, but I could not find a solution. In particular the solution give in Mono - Debug.Assert does not work does not work. (UPDATE: the update solution does work, see below comments.) I use Mono 2.1.5-1 on Ubuntu 11.10.

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  • How should I implement simple caches with concurrency on Redis?

    - by solublefish
    Background I have a 2-tier web service - just my app server and an RDBMS. I want to move to a pool of identical app servers behind a load balancer. I currently cache a bunch of objects in-process. I hope to move them to a shared Redis. I have a dozen or so caches of simple, small-sized business objects. For example, I have a set of Foos. Each Foo has a unique FooId and an OwnerId. One "owner" may own multiple Foos. In a traditional RDBMS this is just a table with an index on the PK FooId and one on OwnerId. I'm caching this in one process simply: Dictionary<int,Foo> _cacheFooById; Dictionary<int,HashSet<int>> _indexFooIdsByOwnerId; Reads come straight from here, and writes go here and to the RDBMS. I usually have this invariant: "For a given group [say by OwnerId], the whole group is in cache or none of it is." So when I cache miss on a Foo, I pull that Foo and all the owner's other Foos from the RDBMS. Updates make sure to keep the index up to date and respect the invariant. When an owner calls GetMyFoos I never have to worry that some are cached and some aren't. What I did already The first/simplest answer seems to be to use plain ol' SET and GET with a composite key and json value: SET( "ServiceCache:Foo:" + theFoo.Id, JsonSerialize(theFoo)); I later decided I liked: HSET( "ServiceCache:Foo", theFoo.FooId, JsonSerialize(theFoo)); That lets me get all the values in one cache as HVALS. It also felt right - I'm literally moving hashtables to Redis, so perhaps my top-level items should be hashes. This works to first order. If my high-level code is like: UpdateCache(myFoo); AddToIndex(myFoo); That translates into: HSET ("ServiceCache:Foo", theFoo.FooId, JsonSerialize(theFoo)); var myFoos = JsonDeserialize( HGET ("ServiceCache:FooIndex", theFoo.OwnerId) ); myFoos.Add(theFoo.OwnerId); HSET ("ServiceCache:FooIndex", theFoo.OwnerId, JsonSerialize(myFoos)); However, this is broken in two ways. Two concurrent operations can read/modify/write at the same time. The latter "wins" the final HSET and the former's index update is lost. Another operation could read the index in between the first and second lines. It would miss a Foo that it should find. So how do I index properly? I think I could use a Redis set instead of a json-encoded value for the index. That would solve part of the problem since the "add-to-index-if-not-already-present" would be atomic. I also read about using MULTI as a "transaction" but it doesn't seem like it does what I want. Am I right that I can't really MULTI; HGET; {update}; HSET; EXEC since it doesn't even do the HGET before I issue the EXEC? I also read about using WATCH and MULTI for optimistic concurrency, then retrying on failure. But WATCH only works on top-level keys. So it's back to SET/GET instead of HSET/HGET. And now I need a new index-like-thing to support getting all the values in a given cache. If I understand it right, I can combine all these things to do the job. Something like: while(!succeeded) { WATCH( "ServiceCache:Foo:" + theFoo.FooId ); WATCH( "ServiceCache:FooIndexByOwner:" + theFoo.OwnerId ); WATCH( "ServiceCache:FooIndexAll" ); MULTI(); SET ("ServiceCache:Foo:" + theFoo.FooId, JsonSerialize(theFoo)); SADD ("ServiceCache:FooIndexByOwner:" + theFoo.OwnerId, theFoo.FooId); SADD ("ServiceCache:FooIndexAll", theFoo.FooId); EXEC(); //TODO somehow set succeeded properly } Finally I'd have to translate this pseudocode into real code depending how my client library uses WATCH/MULTI/EXEC; it looks like they need some sort of context to hook them together. All in all this seems like a lot of complexity for what has to be a very common case; I can't help but think there's a better, smarter, Redis-ish way to do things that I'm just not seeing. How do I lock properly? Even if I had no indexes, there's still a (probably rare) race condition. A: HGET - cache miss B: HGET - cache miss A: SELECT B: SELECT A: HSET C: HGET - cache hit C: UPDATE C: HSET B: HSET ** this is stale data that's clobbering C's update. Note that C could just be a really-fast A. Again I think WATCH, MULTI, retry would work, but... ick. I know in some places people use special Redis keys as locks for other objects. Is that a reasonable approach here? Should those be top-level keys like ServiceCache:FooLocks:{Id} or ServiceCache:Locks:Foo:{Id}? Or make a separate hash for them - ServiceCache:Locks with subkeys Foo:{Id}, or ServiceCache:Locks:Foo with subkeys {Id} ? How would I work around abandoned locks, say if a transaction (or a whole server) crashes while "holding" the lock?

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  • Using MySQL as a job queue

    - by user237815
    I'd like to use MySQL as a job queue. Multiple machines will be producing and consuming jobs. Jobs need to be scheduled; some may run every hour, some every day, etc. It seems fairly straightforward: for each job, have a "nextFireTime" column, and have worker machines search for the job with the nextFireTime, change the status of the record to "inProcess", and then update the nextFireTime when the job ends. The problem comes in when a worker dies silently. It won't be able to update the nextFireTime or set the status back to "idle". Unfortunately, jobs can be long-running, so a reaper thread that looks for jobs that have been inProcess too long isn't an option. There's no timeout value that would work. Can anyone suggest a design pattern that would properly handle unreliable worker machines?

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • JqueryUI serialize data not working on first record

    - by peace
    I am using jqueryUI v1.8. I have created a modal dialog form to edit records of a table. When the edit link on the record is clicked the record data is displayed on the form and the user edits the record. When the user submits this form the data is serialized and posted via ajax to update the database. This works well with all records except the first one. Nothing is posted to server for update only for the first record. alert(serializeddata); is empty. Similarly, The first form element in every record chosen for editing does not show the actual value the first time. Once you cancel editing and close the dialog and reopen you can see the fields accurate data. How do I resolve this?

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  • How to speed up saving data to database over the internet?

    - by robert_d
    I am using C#, Entity Framework and SQL Server 2008 Express. I am connected to the database over the internet. What is the best method to speed up saving/updating data to database? It takes 87 seconds to save 180 records to the database. It takes only 3.5 seconds to save the same number of records to local (on the same machine) SQL Server. For every record that I save/update I check if record with this primary key exists in the database, if it doesn't exists I simply save it, if it exists I update it using ObjectContext.ApplyCurrentValues(entitySetName, currentEntity) method.

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  • What's the deal with rubygems on Debian? It's different and strange.

    - by JSW
    I've noticed at least the following oddities around rubygems on Debian (5.0 lenny in my case): Packages go into a different installation location: /var/lib/gems vs /usr/lib/ruby/gems The debian package is rubygems 1.3.6, and updating rubygems to the latest version (1.3.7) doesn't work: $ sudo gem update --system ERROR: While executing gem ... (RuntimeError) gem update --system is disabled on Debian. RubyGems can be updated using the official Debian repositories by aptitude or apt-get. Not all gems appear to work like they do on other systems. For instance, when installing Phusion Passenger, it did not detect the "rack" gem even though it was definitely installed. Manually installing rubygems using the source tarball and reinstalling all my gems (to /usr/lib/ruby/gems) made my problems go away. What's the deal? Why is debian's package different?

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  • Java Sql Udate error, data type missmatch

    - by codo
    I have created a table in ms access. I have set the data type of ID to Auto Number in MS-access. In java when I try to update a record. the netBeans IDE gives me the error of " data type missmatch in criteria expression". But when I changed the ID number that was not in the table already it works well. The code is below. String sql = "Update table1 set price ='" + txtPrice.getText() + "', quantity='" + txtQuantity.getText() + "', description='" + txtDescription.getText() + "' where id= " + txtid.getText() + ""; try { pst = conn.prepareStatement(sql); pst.executeUpdate(); JOptionPane.showMessageDialog(null, "Updated"); UpdateJTable(); } catch (Exception e) { JOptionPane.showMessageDialog(null, e); }

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  • How to execute a function called many times, only once !

    - by Roesone
    Hello, is there a way to execute a function that is called thousand of times only once ? I have a function that adds items in a container of sort, and there is code in there, that updates lists and other windows (GUI staff). So, if i have to add a million items (the number of which is impossible to tell, anyone could call the function from anywhere), the GUI update mechanism will be called as many as times... Is there a way to tell appart continuous function execution (and ignore it) from discontinuous ? Is there a safe way to execute the update mechanism only the last time the add-item function is called, within a time interval ? Thank you.

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  • using key/value collection in session

    - by jumpdart
    Question: What is a good datatype to keep in session for a large collection of keys and values to frequently reference and update? Application: Updating an old .NET web app with a million pages and grids to have all the grids maintain their sort. They currently access helper code to format themselves graphically on load and on sort. I figured I could add to that code to check for a key based on the page and grid id in a collection in session to see if it has a previous expression on load. and the on sort update/add its appropriate item in the collection. Thoughts? Dictionary vs NameValueCollection

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  • rails: undefined method and form_tags

    - by SuperString
    I have this in courses.html.erb under app/views/students <% if @student.courses.count < Course.count then%> <% form_tag(course_add_student_path(@student)) do%> <%= select_tag(:course, options_from_collection_for_select(@student.unenrolled_courses, :id, :name))%> <%= submit_tag 'Enroll'%> <%end%> <%else%> <p><%=h @student.name%> is enrolled in every course. </p> <%end%> I have this in my students_controller.rb under app/controllers: def course_add @student = Student.find(params[:id]) @course = Course.find(params[:course]) unless @student.enrolled_in?(@course) @student.coursess << @course flash[:notice] = 'course added' else flash[:error] = 'course already enrolled' end redirect_to :action => courses, :id => @student end And in my routes.rb, I have: resources :students, :has_many => [:awards], :member => {:courses => :get, :course_add => :post, :course_remove => :post} However, I am getting this error: undefined method `course_add_student_path' for #<#<Class:0x105321d78>:0x1053200e0> What am I missing here? Rake routes output: students GET /students(.:format) {:action=>"index", :controller=>"students"} POST /students(.:format) {:action=>"create", :controller=>"students"} new_student GET /students/new(.:format) {:action=>"new", :controller=>"students"} edit_student GET /students/:id/edit(.:format) {:action=>"edit", :controller=>"students"} student GET /students/:id(.:format) {:action=>"show", :controller=>"students"} PUT /students/:id(.:format) {:action=>"update", :controller=>"students"} DELETE /students/:id(.:format) {:action=>"destroy", :controller=>"students"} courses GET /courses(.:format) {:action=>"index", :controller=>"courses"} POST /courses(.:format) {:action=>"create", :controller=>"courses"} new_course GET /courses/new(.:format) {:action=>"new", :controller=>"courses"} edit_course GET /courses/:id/edit(.:format) {:action=>"edit", :controller=>"courses"} course GET /courses/:id(.:format) {:action=>"show", :controller=>"courses"} PUT /courses/:id(.:format) {:action=>"update", :controller=>"courses"} DELETE /courses/:id(.:format) {:action=>"destroy", :controller=>"courses"} student_awards GET /students/:student_id/awards(.:format) {:action=>"index", :controller=>"awards"} POST /students/:student_id/awards(.:format) {:action=>"create", :controller=>"awards"} new_student_award GET /students/:student_id/awards/new(.:format) {:action=>"new", :controller=>"awards"} edit_student_award GET /students/:student_id/awards/:id/edit(.:format) {:action=>"edit", :controller=>"awards"} student_award GET /students/:student_id/awards/:id(.:format) {:action=>"show", :controller=>"awards"} PUT /students/:student_id/awards/:id(.:format) {:action=>"update", :controller=>"awards"} DELETE /students/:student_id/awards/:id(.:format) {:action=>"destroy", :controller=>"awards"} courses_student GET /students/:id/courses(.:format) {:action=>"courses", :controller=>"students"} GET /students(.:format) {:action=>"index", :controller=>"students"} POST /students(.:format) {:action=>"create", :controller=>"students"} GET /students/new(.:format) {:action=>"new", :controller=>"students"} GET /students/:id/edit(.:format) {:action=>"edit", :controller=>"students"} GET /students/:id(.:format) {:action=>"show", :controller=>"students"} PUT /students/:id(.:format) {:action=>"update", :controller=>"students"} DELETE /students/:id(.:format) {:action=>"destroy", :controller=>"students"}

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  • Treeview Slow in IE?!?!

    - by Mike
    I have a treeview with around 200 records that needs to be fully expanded at all times (so no loading on demand). It is inside of an update panel with the updatemode set to conditional. There are other update panels on the page as well that are set to conditional. Depending on user actions the tree may need to be rebuilt by calling databind and updating the updatepanel. Everything works fine in firefox, longest postback about 2 seconds. With IE I have to wait up to 30 seconds sometimes and the action may have nothing to do with the tree just changing a dropdown in its own updatepanel takes forever. I have considered the size of viewstate and just raw HTML generated may be causing the delay but wouldn't that effect both browsers? Anyone have anyideas what is making it so slow in IE??? Thanks!

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  • iPhone development books

    - by hhafez
    I've looked on SO and it seems that most people have been recomending books as the best iphone development resource due to the lack of resources on the web. I've seen the book the The Pragmatic Programmer: iPhone SDK development been recomended a few times. I'm planning to go buy a couple of books. Which should I go for? Please give reason :) A bit of background : I have a strong background in C and I've played around with Cocoa so something iphone specific would be best ( but I'm open for suggestions ;)) Update I'm not looking for simple listings of iphone SDK related books, I can google that ;) I want books that people are reading/have read and would recomend :) Final Update I just ordered my copy of Beginning iPhone Development: Exploring the iPhone SDK. My main reasons on chosing it are that it's already in print (unlike the pragmatic one) and I looked at the preview on their website and I liked it.

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