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  • Why don't research papers that mention custom software release the source code?

    - by Antoine
    Is there a reason why the source code of softwares mentioned in research papers is not released ? I understand that research papers are more about the general idea of accomplishing something than implementation details, but I don't get why they don't release the code. For example, in this paper ends with: Results The human line drawing system is implemented through the Qt framework in C++ using OpenGL, and runs on a 2.00 GHz Intel dual core processor workstation without any additional hardware assistance. We can interactively draw lines while the system synthesizes the new path and texture. Do they keep the source code closed intentionally because of a monetization they intend to make with it, or because of copyright ?

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  • Where to find Information on Software/Technologies Supported by PSRM

    - by Paula Speranza-Hadley
    People often ask where they can find informatoin about software and technologies supported by PSRM and what versions are supported.  This information can be found in the following locations: For X Path - See Script Engine Version dropdown in script Display/maintenance portal  in PSRM for three different kinds of scripts we support. Reference Document: http://docs.oracle.com/cd/E50182_01/PDF/PSRM_Quick_Install_Guide_v2_4_0_0_0.pdf For HTML/Java script -  As supported by supported browsers mentioned in Installation Guides. For information related to supported platforms(OS, Browsers, App servers and Database Servers) -  See Certified and supported Platforms section. Reference Document: http://docs.oracle.com/cd/E50182_01/PDF/PSRM_Installation_Guide_v2_4_0_0_0.pdf For Information related to Oracle client, Java, Micro Focus, Web servers  -  See Installation Checklist section. For Third Party products, copy right and licensing notices (like Apache FWs/libraries) - See License and Copyright Notices section (Appendix B).

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  • Trying to develop a game with android for cracking glasses in different dimensions

    - by user46514
    I am trying to develop a game in android where I will have to punch a hole to get through the glass but not shatter the glass completely. The glass will show up in different forms of polygons and when a hole is created by a projectile, the rest of the polygon will still remain intact.Only a polygonal opening will get created at the point of impact with the projectile. I am new at game design in android but I was thinking that I would create a random polygon shape to show in the path and then at the point where the projectile hits it, I could create a glass polygon to create a splinter effect. The rest of the part of the glass that is randomly created at the point of impact, I could further splinter it into polygons flying at different angle. since I also need to capture the bits of glasses flying off and falling down with gravity. Is my solution the best efficient one at performance of threads or is there a better solution for this glass breaking effect. Thanks Dhiren

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  • Software center not opening

    - by kishore kumar
    $ software-center 2012-09-07 18:45:04,349 - softwarecenter.fixme - WARNING - logs to the root logger: '('/usr/lib/python2.7/dist-packages/dbus/proxies.py', 410, '_introspect_error_handler')' 2012-09-07 18:45:04,349 - dbus.proxies - ERROR - Introspect error on :1.128:/com/ubuntu/Softwarecenter: dbus.exceptions.DBusException: org.freedesktop.DBus.Error.NoReply: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. 2012-09-07 18:45:29,406 - softwarecenter.ui.gtk3.app - INFO - setting up proxy 'None' 2012-09-07 18:45:29,409 - softwarecenter.db.database - INFO - open() database: path=None use_axi=True use_agent=True 2012-09-07 18:45:29,822 - softwarecenter.backend.reviews - WARNING - Could not get usefulness from server, no username in config file 2012-09-07 18:45:29,973 - softwarecenter.ui.gtk3.app - INFO - show_available_packages: search_text is '', app is None. 2012-09-07 18:45:29,991 - softwarecenter.db.pkginfo_impl.aptcache - INFO - aptcache.open() Killed

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  • Enterprise Java and Hibernate [closed]

    - by KyelJmD
    I am now done learning the JavaSE. Now , I want to jump out of my comfort zone and learn how to program /create web applications using java. First My Question: What is the difference between Enterprise Java and Hibernate? are they a like? or Hibernate is a framework for java? Now that I am done learning "Core" java I need to move ahead. what are the things I need to learn to use Hibernate? and learn java. as of now I have no idea where should I go after learning "core java". and I don't know what path to go to

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  • Installing FASTCGI Mono for running ASP.NET on NGINX

    - by Ali Haideri
    I am a novice at Ubuntu and I've been given the task of installing and configuring NGINX to run ASP.NET applications. This is probably a stupid question but I'm using this tutorial as a starting guide and I'm stuck with where I have to set a socket with this command fastcgi-mono-server4 /applications=/:/var/www/www.domain1.xyz/ /socket=tcp:127.0.0.1:9000 What path am I supposed to replace '/var/www/www.domain1.xyz/' with? If I run the command as is I get an error saying Error creating the socket: Address already in use root@ubuntu:~# kill 9000; Please help.

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  • http_proxy - not working with sudo [closed]

    - by Amil
    I am working on RHEL6 behind a proxy at my workplace. In order to make wget and other applications work, I modified my /etc/environment and added definitions for http_proxy, https_proxy, and ftp_proxy. I logged out and back in. As desired, wget works correctly. However, commands like sudo wget and sudo yum do not work. Upon further investigation, I see the reason is because my http_proxy settings are not being shown when I type "sudo env". In fact PATH is also reset. How can I get http_proxy to be set for sudo?

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  • Can't connect to a remote server with Nautilus and a private key

    - by Desmond Hume
    The remote server requires a private key and passphrase for authentication. I tried putting username@server in the "Server" field and leaving "User name" and "Password" fields blank, putting the passphrase in the "Password" field, but it still says "Permission denied" and it doesn't ask for the private key at any point. I also tried ssh-add path/to/privatekey, but it says "Could not open a connection to your authentication agent.", however I'm not sure if ssh-add is even relevant. I can ssh into the server from the terminal just fine with the key/passphrase.

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  • What are the most common AI systems implemented in Tower Defense Games

    - by the_Dan
    I'm currently in the middle of researching on the various types of AI techniques used in tower defense type games. If someone could be help me in understanding the different types of techniques and their associated advantages. Using Google I already found several techniques. Random Map traversal Path finding e.g. Cost based Traversing Algorithms i.e. A* I have already found a great answer to this type of question with the below link, but I feel that this answer is tailored to FPS. If anyone could add to this and make it specific to tower defense games then I would be truly great-full. How is AI most commonly implemented in popular games? Example of such games would be: Radiant Defense Plant Vs Zombies - Not truly Intelligent, but there must be an AI system used right? Field Runners Edit: After further research I found an interesting book that may be useful: http://www.amazon.com/dp/0123747317/?tag=stackoverfl08-20

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  • Ubuntu 12.10 Nvidia GT555M Bumblebee

    - by herczigem
    I have laptop with Nvidia GT 555M video card. System Ubuntu 12.10, kernel Linux 3.5.0-17-generic step what i do: sudo add-apt-repository ppa:bumblebee/stable sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install bumblebee bumblebee-nvidia restart system optirun glxgears This message give me: Cannot access secondary GPU - error: Could not load GPU driver Aborting because fallback start is disabled. Open sudo gedit /etc/bumblebee/bumblebee.conf and change Driver= to Driver=nvidia and KernelDriver=nvidia-current to KernelDriver=nvidia. Restart the system and run optirun glxgears. This message gives me: The Bumblebee daemon has not been started yet or the socket path /var/run/bumblebee.socket was incorrect. Could not connect to bumblebee daemon - is it running? Anybody have idea?!

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  • What should I learn to create web-services like ones listed? [closed]

    - by Gerald Blizz
    I am very inspired by websites like imgur, dropbox, screencloud, maybe w3schools...you get my point. Fresh web-services with some new idea, not big portals but something simple yet useful and used by many people, something simple and new. What aspects of my developer career should I focus to be able to build such things on my own if I have enough ideas? (Sure if it ends up being popular I can get more developers to help me and so on, but at first I can do it alone, right?) I am currently a PHP web-developer, I know HTML+CSS+JS+AJAX+JQuery. But even like that there still is web-design, there are a lot of paths: websites for enterprise, startups, webservices, entertainment websites and serious bank/document flow systems, frameworks used for big systems, different approaches for little ones, etcetcetc. Which path should I take to be able to start my own projects like the ones that I listed on top which inspire me?

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  • Lighting get darker when texture is aplied

    - by noah
    Im using OpenGL ES 1.1 for iPhone. I'm attempting to implement a skybox in my 3d world and started out by following one of Jeff Lamarches tutorials on creating textures. Heres the tutorial: iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-part-6_25.html Ive successfully added the image to my 3d world but am not sure why the lighting on the other shapes has changed so much. I want the shapes to be the original color and have the image in the background. Before: https://www.dropbox.com/s/ojmb8793vj514h0/Screen%20Shot%202012-10-01%20at%205.34.44%20PM.png After: https://www.dropbox.com/s/8v6yvur8amgudia/Screen%20Shot%202012-10-01%20at%205.35.31%20PM.png Heres the init OpenGL: - (void)initOpenGLES1 { glShadeModel(GL_SMOOTH); // Enable lighting glEnable(GL_LIGHTING); // Turn the first light on glEnable(GL_LIGHT0); const GLfloat lightAmbient[] = {0.2, 0.2, 0.2, 1.0}; const GLfloat lightDiffuse[] = {0.8, 0.8, 0.8, 1.0}; const GLfloat matAmbient[] = {0.3, 0.3, 0.3, 0.5}; const GLfloat matDiffuse[] = {1.0, 1.0, 1.0, 1.0}; const GLfloat matSpecular[] = {1.0, 1.0, 1.0, 1.0}; const GLfloat lightPosition[] = {0.0, 0.0, 1.0, 0.0}; const GLfloat lightShininess = 100.0; //Configure OpenGL lighting glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, matAmbient); glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiffuse); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, matSpecular); glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, lightShininess); glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient); glLightfv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); glLightfv(GL_LIGHT0, GL_POSITION, lightPosition); // Define a cutoff angle glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 40.0); // Set the clear color glClearColor(0, 0, 0, 1.0f); // Projection Matrix config glMatrixMode(GL_PROJECTION); glLoadIdentity(); CGSize layerSize = self.view.layer.frame.size; // Swapped height and width for landscape mode gluPerspective(45.0f, (GLfloat)layerSize.height / (GLfloat)layerSize.width, 0.1f, 750.0f); [self initSkyBox]; // Modelview Matrix config glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // This next line is not really needed as it is the default for OpenGL ES glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_BLEND); // Enable depth testing glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LESS); glDepthMask(GL_TRUE); } Heres the drawSkybox that gets called in the drawFrame method: -(void)drawSkyBox { glDisable(GL_LIGHTING); glDisable(GL_DEPTH_TEST); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); static const SSVertex3D vertices[] = { {-1.0, 1.0, -0.0}, { 1.0, 1.0, -0.0}, {-1.0, -1.0, -0.0}, { 1.0, -1.0, -0.0} }; static const SSVertex3D normals[] = { {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0} }; static const GLfloat texCoords[] = { 0.0, 0.5, 0.5, 0.5, 0.0, 0.0, 0.5, 0.0 }; glLoadIdentity(); glTranslatef(0.0, 0.0, -3.0); glBindTexture(GL_TEXTURE_2D, texture[0]); glVertexPointer(3, GL_FLOAT, 0, vertices); glNormalPointer(GL_FLOAT, 0, normals); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_LIGHTING); glEnable(GL_DEPTH_TEST); } Heres the init Skybox: -(void)initSkyBox { // Turn necessary features on glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_SRC_COLOR); // Bind the number of textures we need, in this case one. glGenTextures(1, &texture[0]); // create a texture obj, give unique ID glBindTexture(GL_TEXTURE_2D, texture[0]); // load our new texture name into the current texture glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); NSString *path = [[NSBundle mainBundle] pathForResource:@"space" ofType:@"jpg"]; NSData *texData = [[NSData alloc] initWithContentsOfFile:path]; UIImage *image = [[UIImage alloc] initWithData:texData]; GLuint width = CGImageGetWidth(image.CGImage); GLuint height = CGImageGetHeight(image.CGImage); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); void *imageData = malloc( height * width * 4 ); // times 4 because will write one byte for rgb and alpha CGContextRef cgContext = CGBitmapContextCreate( imageData, width, height, 8, 4 * width, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big ); // Flip the Y-axis CGContextTranslateCTM (cgContext, 0, height); CGContextScaleCTM (cgContext, 1.0, -1.0); CGColorSpaceRelease( colorSpace ); CGContextClearRect( cgContext, CGRectMake( 0, 0, width, height ) ); CGContextDrawImage( cgContext, CGRectMake( 0, 0, width, height ), image.CGImage ); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData); CGContextRelease(cgContext); free(imageData); [image release]; [texData release]; } Any help is greatly appreciated.

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  • OWB 11gR2 &ndash; Parallel DML and Query

    - by David Allan
    A quick post illustrating conventional (non direct path) parallel inserts and query using OWB following on from some recent posts from Jean-Pierre and Randolf on this topic. The mapping configuration properties is where you can define these hints in OWB, taking JP’s simplistic illustration, the parallel query hints in OWB are defined on the ‘Extraction hint’ property for the source, and the parallel DML hints are defined on the ‘Loading hint’ property on the target table operator. If we then generate the code you can see the intermediate code generated below… Finally…remember the parallel enabled session for this all to fly… Anyway, hope this helps join a few dots….

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  • How can I make the Ubuntu Software Center load?

    - by Kieran
    I launch it and it goes grey for almost immediately. Closing it prompts me to "force close" and no error report is given. I launched it in Terminal and this was the resulting log: 2012-11-23 22:39:25,175 - softwarecenter.ui.gtk3.app - INFO - setting up proxy 'None' 2012-11-23 22:39:25,179 - softwarecenter.db.database - INFO - open() database: path=None use_axi=True use_agent=True 2012-11-23 22:39:25,409 - softwarecenter.backend.reviews - WARNING - Could not get usefulness from server, no username in config file 2012-11-23 22:39:25,412 - softwarecenter.fixme - WARNING - logs to the root logger: '('/usr/lib/python2.7/dist-packages/gi/importer.py', 51, 'find_module')' 2012-11-23 22:39:25,412 - root - ERROR - Could not find any typelib for LaunchpadIntegration 2012-11-23 22:39:25,474 - softwarecenter.ui.gtk3.app - INFO - show_available_packages: search_text is '', app is None

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  • Batch file to Delete Old Virtual Directories.

    - by Michael Freidgeim
    On some servers we have many old Virtual Directories created for previous versions of our application. IIS user interface allows to delete only one in a time. Fortunately we can use IIS scripts as described in How to manage Web sites and Web virtual directories by using command-line scripts in IIS 6.0 I've created batch file DeleteOldVDirs.cmd rem http://support.microsoft.com/kb/816568 rem syntax: iisvdir /delete WebSite [/Virtual Path]Name [/s Computer [/u [Domain\]User /p Password]] REM list all directories and create batch of deletes iisvdir /query "Default Web Site" echo "Enter Ctrl-C  if you want to stop deleting" Pause iisvdir /delete "Default Web Site/VDirName1" iisvdir /delete "Default Web Site/VDirName2" ...   If the name of WebSite or Virtual directory contain spaces(e.g  "Default Web Site"), don't forget to use double quotes. Note that the batch doesn't delete physical directories from flie system.You need to delete them using Windows Explorer, but it does support multiple selection!

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  • Drawing on a webpage – HTML5 - IE9

    - by nmarun
    So I upgraded to IE9 and continued exploring HTML5. Now there’s this ‘thing’ called Canvas in HTML5 with which you can do some cool stuff. Alright what IS this Canvas thing anyways? The Web Hypertext Application Technology Working Group says this: “The canvas element provides scripts with a resolution-dependent bitmap canvas, which can be used for rendering graphs, game graphics, or other visual images on the fly.” The Canvas element has two only attributes – width and height and when not specified they take up the default values of 300 and 150 respectively. Below is what my HTML file looks like: 1: <!DOCTYPE html> 2: <html lang="en-US"> 3: <head> 4: <script type="text/javascript" src="CustomScript.js"></script> 5: <script src="jquery-1.4.4.js" type="text/javascript"></script 6:  7: <title>Draw on a webpage</title> 8: </head> 9: <body> 10: <canvas id="canvas" width="500" height="500"></canvas> 11: <br /> 12: <input type="submit" id="submit" value="Clear" /> 13: <h4 id="currentPosition"> 14: 0, 0 15: </h4> 16: <div id="mousedownCoords"></div> 17: </body> 18: </html> In case you’re wondering, this is not a MVC or any kind of web application. This is plain ol’ HTML even though I’m writing all this in VS 2010. You see this is a very simple, ‘gimmicks-free’ html page. I have declared a Canvas element on line 10 and a button on line 11 to clear the drawing board. I’m using jQuery / JavaScript show the current position of the mouse on the screen. This will get updated in the ‘currentPosition’ <h4> tag and I’m using the ‘mousedownCoords’ to write all the places where the mouse was clicked. This is what my page renders as: The rectangle with a background is our canvas. The coloring is due to some javascript (which we’ll see in a moment). Now let’s get to our CustomScript.js file. 1: jQuery(document).ready(function () { 2: var isFirstClick = true; 3: var canvas = document.getElementById("canvas"); 4: // getContext: Returns an object that exposes an API for drawing on the canvas 5: var canvasContext = canvas.getContext("2d"); 6: fillBackground(); 7:  8: $("#submit").click(function () { 9: clearCanvas(); 10: fillBackground(); 11: }); 12:  13: $(document).mousemove(function (e) { 14: $('#currentPosition').html(e.pageX + ', ' + e.pageY); 15: }); 16: $(document).mouseup(function (e) { 17: // on the first click 18: // set the moveTo 19: if (isFirstClick == true) { 20: canvasContext.beginPath(); 21: canvasContext.moveTo(e.pageX - 7, e.pageY - 7); 22: isFirstClick = false; 23: } 24: else { 25: // on subsequent clicks, draw a line 26: canvasContext.lineTo(e.pageX - 7, e.pageY - 7); 27: canvasContext.stroke(); 28: } 29:  30: $('#mousedownCoords').text($('#mousedownCoords').text() + '(' + e.pageX + ',' + e.pageY + ')'); 31: }); 32:  33: function fillBackground() { 34: canvasContext.fillStyle = '#a1b1c3'; 35: canvasContext.fillRect(0, 0, 500, 500); 36: canvasContext.fill(); 37: } 38:  39: function clearCanvas() { 40: // wipe-out the canvas 41: canvas.width = canvas.width; 42: // set the isFirstClick to true 43: // so the next shape can begin 44: isFirstClick = true; 45: // clear the text 46: $('#mousedownCoords').text(''); 47: } 48: })   The script only looks long and complicated, but is not. I’ll go over the main steps. Get a ‘hold’ of your canvas object and retrieve the ‘2d’ context out of it. On mousemove event, write the current x and y coordinates to the ‘currentPosition’ element. On mouseup event, check if this is the first time the user has clicked on the canvas. The coloring of the canvas is done in the fillBackground() function. We first need to start a new path. This is done by calling the beginPath() function on our context. The moveTo() function sets the starting point of our path. The lineTo() function sets the end point of the line to be drawn. The stroke() function is the one that actually draws the line on our canvas. So if you want to play with the demo, here’s how you do it. First click on the canvas (nothing visible happens on the canvas). The second click draws a line from the first click to the current coordinates and so on and so forth. Click on the ‘Clear’ button, to reset the canvas and to give your creativity a clean slate. Here’s a sample output: Happy drawing! Verdict: HTML5 and IE9 – I think we’re on to something big and great here!

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  • Are Google Maps Open?

    - by EmbeddedInsider
    Right now they are ‘free’ but it is clear what the path forward is:   4.3 Advertising. The Service currently does not include advertising in the maps images. However, Google reserves the right to include advertising in the maps images provided to you through the Service, but will provide you with ninety (90) days notice prior to the commencement of advertising in the maps images. Such notice may be provided on relevant Google websites, including but not limited to the Google Geo Developers Blog and the Google Maps API Group (or such successor URLs that Google may designate from time to time). During that 90 day period, you may terminate your use of the Service, or provide notice of your refusal to accept advertising in the maps images in accordance with Google's policies and procedures for providing such notice (which Google may make available from time to time in its sole discretion). Lawrence Ricci www.EmbeddedInsider.com

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  • Why is using C++ libraries so complicated?

    - by Pius
    First of all, I want to note I love C++ and I'm one of those people who thinks it is easier to code in C++ than Java. Except for one tiny thing: libraries. In Java you can simply add some jar to the build path and you're done. In C++ you usually have to set multiple paths for the header files and the library itself. In some cases, you even have to use special build flags. I have mainly used Visual Studio, Code Blocks and no IDE at all. All 3 options do not differ much when talking about using external libraries. I wonder why was there made no simpler alternative for this? Like having a special .zip file that has everything you need in one place so the IDE can do all the work for you setting up the build flags. Is there any technical barrier for this?

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  • Create speed baseline for local web file

    - by Michael Jasper
    Is there any tool or method that will load a localhost page a number of times, and return the averaged data for load times, onload events, Dom ready events, etc? I'd like to work on page speed optimization, but need a baseline before I begin. I have used both Google analytics and Webmaster tools, but I'd like an automated solutions that runs locally. My ideal solution would be a program or script that would take the path/file, number of iterations, and then take several minutes to load the page n times without cache and crunch numbers to create a baseline.

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  • Changes to File Store Provider in UCM PS3

    - by Kevin Smith
    In the recent PS3 release of UCM (11.1.1.4.0) there are some significant changes to the File Store Provider (FSP) configuration. For new PS3 installs (not upgrades from PS2) the FSP default storage rule includes a dispersion rule that will change the web-layout and vault paths by adding dispersion directories to the paths to limit the number of files in the vault and web-layout directories. What that means is that if you install a new PS3 UCM instance and migrate content in from a previous version of UCM the web URL will change. That is a critical problem for web sites and just general document management. See below for some details on the FSP configuration in PS3 and how you can change the default behavior. use the link below to read the rest of this post where I describe the issue in detaill and provide instructions for how to modify a PS3 instance to use the old format for the web-layout path.

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  • Why isn't the source code of programs shown in research papers released?

    - by Antoine
    Is there a reason why the source code of programs shown in research papers are not released ? I understand that research papers are more about the general idea of accomplishing something than implementation details, but I don't get why they don't release the code. For example, in this paper ends with: Results The human line drawing system is implemented through the Qt framework in C++ using OpenGL, and runs on a 2.00 GHz Intel dual core processor workstation without any additional hardware assistance. We can interactively draw lines while the system synthesizes the new path and texture. Do they keep the source code closed intentionally because of a monetization they intend to make with it, or because of copyright ?

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  • Sarg Daily Report not generated

    - by Suleman
    Ubuntu 12.04 LTS Squid 3 Sarg 2.3.2 following is my crontab configuration # SHELL=/bin/sh PATH=/usr/local/sbin:/usr/local/bin:/sbin:/bin:/usr/sbin:/usr/bin m h dom mon dow user command 25 6 * * * root test -x /usr/sbin/anacron || ( cd / && run-parts --report /etc/cron.daily ) 47 6 * * 7 root test -x /usr/sbin/anacron || ( cd / && run-parts --report /etc/cron.weekly ) 52 6 1 * * root test -x /usr/sbin/anacron || ( cd / && run-parts --report /etc/cron.monthly ) # this does not generate daily html report.

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  • Terminal line glitches

    - by foxy
    I installed Ubuntu 11.10 mini + LXDE and wanted to make my command line different in terminal (than just plain white), so I added blue color to path line (everything until $ sign) and it works fine but I have two strange glitches now: When i write a line which is longer than terminal window, instead of starting at next line it starts at the same one, overwriting everything which was in there. Sometimes while navigating over previous commands (up/down arrow keys) some part of command gets stuck and is treated as part of prompt (the blue text), but it is white and is non-deletable and is not taken as part of command when i press enter. What could I mess up? The bad thing is that I don't remember what exactly did I change, but i'm sure I changed only one line in bashrc

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  • Which is more valuable in product development: an action-oriented or visionary bent?

    - by Marc
    As a software development professional in a fairly conservative large-firm, I always had a much more action-oriented bent, as my job was fairly stable and all that mattered was doing as I was told and completing tasks that were germane to the career of a benevolent dictator (i.e., my boss' boss). Now that I'm no longer working for "the Man", I find it just as important to use the left side of my brain and wrap my head around this whole "vision thing". Which do you think is more important for software product development in a small, yet feisty start-up: Knowing the path or walking (or running) it?

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  • How to mount NAS folders via direct wired connection?

    - by Pavel Vlasov
    There are two machines connected to each other via network cable. One is notebook Ubuntu 12.04. Another is NAS Western Digital with a Debian. The NAS has some files shared via samba. I am not sure how it is called but under Windows these files are accessible via path \mybooklive\public. I know there is NFS - probably it is preferable over samba... So, how to get my files accessible from Ubuntu when a cable is plugged?

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