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  • Should `keepalive_timeout` be removed from Nginx config?

    - by Bryson
    Which is the better configuration/optimization: to explicitly limit the keepalive_timeout or to allow Nginx to kill keepalive connections on its own? I have seen two conflicting recommendations regarding the keepalive_timeout directive for Nginx. They are as follows: # How long to allow each connection to stay idle; longer values are better # for each individual client, particularly for SSL, but means that worker # connections are tied up longer. (Default: 65) keepalive_timeout 20; and # You should remove keepalive_timeout from your formula. # Nginx closes keepalive connections when the # worker_connections limit is reached. The Nginx documentation for keepalive_timeout makes no mention of the automatic killing, and I have only seen this recommendation once, but it intrigues me. This server serves exclusively TLS-secured connections, and all non-encrypted connections are immediately rerouted to the https:// version of the same URL.

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  • Convience of mySQL over xml

    - by Bonechilla
    Currently I use XML to store specific information to correctly load a few things such as a list of specfied characters, scenes and music, Once more I use JAXB in combination with standard compression/decompression(ZIP) functionality to store a list of extrenous data. This data is called to add functionality to the character, somewhat like Skills in an RPG. Each skill is seperated into its own XML file with a grandlist which contains the names of each file with their extensions omitted and zipped in folder that gets encrypted. At first using xml was working fine however as the skill list grow i worry about its stability. I was wondering if I should begin storing the data in mySQL. Originally I planned to simply convert everything to JSON over xml but i think possibly mySQL would be a better move. Can anyone inform me of the key difference and pros and cons of each I guess i'm looking for the best way to store the data more conviently and would be easier to operate on. The data is mostly primatives and strings and the only arraylist of values i have i can just concat into a single field and parse later

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  • Excel Graph: How can I turn data below in to a 'time based' graph

    - by Mike
    In my spreadsheet I am collecting time periods when certain values have been changed. The user is restricted to 4 time periods. I would like to show the data based on thos time periods. I've included a mock up' of the data and the type of graph I would like to create. I've tried to create it for the last hour but am obviously missing something so thought I'd ask around. http://i48.tinypic.com/55lezr.jpg Many thanks for any help Mike P.S How do I make this image appear in the message and not as a link?

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  • Groovy Debugging

    - by Vijay Allen Raj
    Groovy Debugging - An Overview:ADF BC developers may express snippets of business logic (like the following) as embedded groovy expressions: default / calculated attribute valuesvalidation rules / conditionserror message tokensLOV input values (VO) This approach has the advantages that: Groovy has a compact, EL-like syntax for expressing simple logicADF has extended this syntax to provide useful built-insembedded Groovy expressions are customizableGroovy debugging support helps improve maintainability of business logic expressed in Groovy.Following is an example how groovy debugging works.Example:This example shows how a script expression validator can be created and the groovy script debugged. It shows Step over, breakpoint functionalities as well as syntax coloring.Let us create a ADFBC application based on Emp and Dept tables, and add a script expression validator based on the script:  if (Sal >= 5000){ //If EmpSal is greater than a property value set on the custom //properties on the root AM //raise a custom exception else raise a custom warning if (Sal >= source.DBTransaction.rootApplicationModule.propertiesMap.salHigh) { adf.error.raise("ExcGreaterThanApplicationLimit"); } else { adf.error.warn("WarnGreaterThan5000"); } } else if (EmpSal <= 1000) { adf.error.raise("ExcTooLow"); }return true;In the Emp.xml Flat editor, place breakpoints at various locations as shown below:Right click the appmodule and click Debug. Enter a value greater than 5000 and click next. You can see the debugging work as shown below:  The code can be also be stepped over and debugged.

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  • How can I change the color of this part of Nautilus for my Ambiance theme modification?

    - by WarriorIng64
    I am currently messing around with Ambiance, trying to give Nautilus a dark sidebar (because I think it looks much better that way, especially with the current look having the dark-colored breadcrumbs clashing horribly with the light-colored sidebar). I have zero experience and knowledge of how to create GTK+ themes, and I couldn't find any documentation online, so I just made a copy of the folder for Ambiance under /usr/share/themes, renamed it "Ambiance Dark Sidebar" and just started messing with color values. As shown below, I found the value in nautilus.css needed to be tweaked to create the dark sidebar, but there is still one part that stubbornly stays light gray that I want to change so it matches the rest better (I'm not sure what the proper terminology is here, so I just provided a picture and marked it in red). Does anyone know what I need to do to change the color of this part so it matches the rest of the sidebar better? I already know from seeing themes like Adwaita Dark that this should be possible, but even after poking around in that I didn't find anything that seemed to help. Here are the contents of the files I modified in the theme folder Ambiance Dark Sidebar, stored alongside Ambiance in /usr/share/themes: index.theme gtk-3.0/apps/nautilus.css

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  • Windows 7 - Virtualbox host only adapter doesn't get an IP

    - by Craig
    When I create a new host only network adapter, it will not set the IP address I assign to it. After I save the IP address & netmask it looks like it works (I see the Windows 7 User Account Control verification box), but the IP address doesn't get stored on the adapter. I have tried adding/removing the adapter from within virtualbox and settings the values manually in the Windows aapter settings dialogue. I am using a Windows 7 host. Does anyone know why the settings don't get saved, or how to get more information? C:\Program Files\Oracle\VirtualBox>VBoxManage list hostonlyifs Name: VirtualBox Host-Only Ethernet Adapter GUID: 1721835e-e2c8-4f52-90fe-df7227ebe037 DHCP: Disabled IPAddress: 0.0.0.0 NetworkMask: 0.0.0.0 IPV6Address: IPV6NetworkMaskPrefixLength: 0 HardwareAddress: 00:00:00:00:00:00 MediumType: Unknown Status: Unknown VBoxNetworkName: HostInterfaceNetworking-VirtualBox Host-Only Ethernet Adapter

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  • Form recognition using OCR and return image of the value

    - by Jonathan
    I'm on a project that process hundreds of forms. The forms have consistent formats but are filled out by hand by different people. I need a way to quickly processing all of these data into electronic forms. OCR recognition for typed document seems mature but for hand-writting is very lacking. For this thought, let's consider a form with several fields like this. Field_1: Value1 (example, Name: John, where Name is Field and John is value) Considering that forms are structured and typed, OCR should be able to recognize the fields. However, for the values of the fields, they are written and OCR will perform very poorly. So is there a way where the fields would be recognized on the imagem, then a image chunk of the value would be returned? Thanks.

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  • At what point would you drop some of your principles of software development for the sake of more money?

    - by MeshMan
    I'd like to throw this question out there to interestingly see where the medium is. I'm going to admit that in my last 12 months, I picked up TDD and a lot of the Agile values in software development. I was so overwhelmed with how much better my development of software became that I would never drop them out of principle. Until...I was offered a contracting role that doubled my take home pay for the year. The company I joined didn't follow any specific methodology, the team hadn't heard of anything like code smells, SOLID, etc., and I certainly wasn't going to get away with spending time doing TDD if the team had never even seen unit testing in practice. Am I a sell out? No, not completely... Code will always been written "cleanly" (as per Uncle Bob's teachings) and the principles of SOLID will always be applied to the code that I write as they are needed. Testing was dropped for me though, the company couldn't afford to have such a unknown handed to the team who quite frankly, even I did create test frameworks, they would never use/maintain the test framework correctly. Using that as an example, what point would you say a developer should never drop his craftsmanship principles for the sake of money/other benefits to them personally? I understand that this can be a very personal opinion on how concerned one is to their own needs, business needs, and the sake of craftsmanship etc. But one can consider that for example testing can be dropped if the company decided they would rather have a test team, than rather understand unit testing in programming, would that be something you could forgive yourself for like I did? So given that there is something you would drop, there usually should be an equal cost in the business that makes up for what you drop - hopefully, unless of course you are pretty much out for lining your own pockets and not community/social collaborating ;). Double your money, go back to RAD? Or walk on, and look for someone doing Agile, and never look back...

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  • HD latency measurement using bonnie++ on different machines with different RAM size

    - by j0nes
    Hello, I have run bonnie++ v1.96 on two different servers without any additional load. One server is a "physical" Dell server with 32GB RAM, the other one is a virtual instance with 14GB RAM. I have read in the bonnie manuals that I should use two times the size of RAM in my bonnie runs, so I used 64GB on the physical machine and 28GB on the virtual machine. Now I want to compare the results, and I am wondering whether the results are comparable at all. The most interesting part is the latency part - on the physical machine, the values are about 10 times higher than on the virtual machine! Can I take these results seriously (e.g. the virtual machine HD is much much faster) or does the different RAM size tamper the results? Thanks! Jonas

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  • How to plot survey results on Excel?

    - by Mulone
    Hi all, I would like to plot the average of these data sample: 1. Contribution to the project 2. Affiliation with project owners 3. Level of expertise 4. Learning Curve Yes No 3 2 No No 3 2 No No 4 3 No No 5 3 No No 3 3 Yes Yes 5 4 No No 4 3 No No 3 2 No Yes 2 4 No No 5 2 No Yes 5 No answer No No 2 2 No No 3 3 ... Basically I know how to do the average of each numeric column, but I have a few questions for you: If the column contains non numeric values (e.g. "no answer") the average doesn't work. Is there a workaround for this? How can I count the yes/no results and plot only a percentage? Thanks for any hints! Mulone

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  • An alternative to a video codec for storing motion changes [on hold]

    - by Andrew Simpson
    I have a 3 dimensional byte array. The 3-d array represents a jpeg image. Each channel/array represents part of the RGB spectrum. I am not interested in retaining black pixels. A black pixel is represented by this atypical arrangement: myarray[0,0,0] =0; myarray[0,0,1] =0; myarray[0,0,2] =0; So, I have flattened this 3d array out to a 1d array by doing this byte[] AFlatArray = new byte[width x height x 3] and then assigning values respective to the coordinate. But like I said I do not want black pixels. So this array has to only contain color pixels with the x,y coordinate. The result I want is to re-represent the image from the i dimension byte array that only contains non-black pixels. How do I do that? It looks like I have to store black pixels as well because of the xy coordinate system. I have tried writing to a binary file but the size of that file is greater than the jpeg file as the jpeg file is compressed. I am using c#.

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  • Two different domains as one user session in Google Analytics

    - by Mathew Foscarini
    I have two websites that are run as the same service. Each domain offers articles from a different market. At the top of each page the two domains are shown as menu options. If a user clicks one they can switch to the other domain. See here: http://www.cgtag.com Each domain has a different Google Analytics account, and when a user switches domains Google is counting this as a new session. It's listing the other domain as the "referral" for that new session. When the user switches back to the first domain Google is counting this as a returning visitor. This is messing up my reports. Showing returning visitors values that are higher than reality. It's also increasing hits on landing pages when the user switches, and listing the other domain as a referral site. I've found tips on how to list two domains as one website, but that results in merging the data. I want to keep the two domains separate so that I can track each ones performance, but I don't want to count domain changes as new sessions. Maybe something like treating the two domains as subdomains.

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  • How to remove seams from a tile map in 3D?

    - by Grimshaw
    I am using my OpenGL custom engine to render a tilemap made with Tiled, using a well spread tileset from the web. There is nothing fancy going on. I load the TMX file from Tiled and generate vertex arrays and index arrays to render the tilemap. I am rendering this tilemap as a wall in my 3D world, meaning that I move around with a fly camera in my 3D world and at Z=0 there is a plane showing me my tiles. Everything is working correctly but I get ugly seems between the tiles. I've tried orthographic and perspective cameras and with either I found particular sets of parameters for the projection and view matrices where the artifacts did not show, but otherwise they are there 99% of the time in multiple patterns, depending on the zoom and camera parameters like field of view. Here's a screenshot of the artifact being shown: http://i.imgur.com/HNV1g4M.png Here's the tileset I am using (which Tiled also uses and renders correctly): http://i.imgur.com/SjjHK4q.png My tileset has no mipmaps and is set to GL_NEAREST and GL_CLAMP_TO_EDGE values. I've looked around many articles in the internet and nothing helped. I tried uv correction so the uv fall at half of the texel, rather than the end of the texel to prevent interpolating with the neighbour value(which is transparency). I tried debugging with my geometry and I verified that with no texture and a random color in each tile, I don't seem to see any seams. All vertices have integer coordinates, i.e, the first tile is a quad from (0,0) to (1,1) and so on. Tried adding a little offset both to the UV and to the vertices to see if the gaps cease to exist. Disabled multisampling too. Nothing fixed it so far. Thanks.

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  • Huge procedurally generated 'wilderness' worlds

    - by The Communist Duck
    I'm sure you all know of games like Dwarf Fortress - massive, procedural generated wilderness and land. Something like this, taken from this very useful article. However, I was wondering how I could apply this to a much larger scale; the scale of Minecraft comes to mind (isn't that something like 8x the size of the Earth's surface?). Pseudo-infinite, I think the best term would be. The article talks about fractal perlin noise. I am no way an expert on it, but I get the general idea (it's some kind of randomly generated noise which is semi-coherent, so not just random pixel values). I could just define regions X by X in size, add some region loading type stuff, and have one bit of noise generating a region. But this would result in just huge amounts of islands. On the other extreme, I don't think I can really generate a supermassive sheet of perlin noise. And it would just be one big island, I think. I am pretty sure Perlin noise, or some noise, would be the answer in some way. I mean, the map is really nice looking. And you could replace the ascii with tiles, and get something very nice looking. Anyone have any ideas? Thanks. :D

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  • Reflection and the params Keyword

    - by Robert May
    I’ve had to look this up a couple of times, and there’s not much out there, so I end up guessing the same answer over and over. When using MethodBase.GetParameters() to get an array of ParameterInfo object, I often want to get a count of the number of parameters that are out, optional, params, etc.  For out and optional, you can simply check ParameterInfo.IsOut or ParameterInfo.IsOptional or any number of other “Attributes”. However, for params, there isn’t a property on ParameterInfo.  Instead, you have to do this: info.GetCustomAttributes(typeof(ParamArrayAttribute), true) This will get you a set of all of the attributes that are the ParamArrayAttribute, which you can then turn into a linq statement that looks like this: methodParameters.Count(info => info.GetCustomAttributes(typeof(ParamArrayAttribute), true).Count() > 0); Which, assuming that methodParameters is the result of MethodBase.GetParameters, will give you a count of the number of parameters that have the params keyword.  Of course, there can be only one, but who’s counting! Now, hopefully, the next time I try to look this up, my own blog will get the values. Technorati Tags: Reflection

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  • Model View Control Issue: Null Pointer Initialization Question

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • How to install rgdal on Ubuntu 12.10?

    - by radek
    I'm strugling to install rgdal library on Ubuntu 12.10. Installation from within R results in error: Error: gdal-config not found The gdal-config script distributed with GDAL could not be found. If you have not installed the GDAL libraries, you can download the source from http://www.gdal.org/ If you have installed the GDAL libraries, then make sure that gdal-config is in your path. Try typing gdal-config at a shell prompt and see if it runs. If not, use: --configure-args='--with-gdal-config=/usr/local/bin/gdal-config' with appropriate values for your installation. ERROR: configuration failed for package ‘rgdal’ * removing ‘/home/rdk/R/x86_64-pc-linux-gnu-library/2.15/rgdal’ Warning in install.packages : installation of package ‘rgdal’ had non-zero exit status R-sig-Geo, this two SE questions and other websites pointed me to the requirements of libgdal1-dev. But when I tried sudo apt-get install libgdal1-dev I end up with another error message Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: libgdal1-dev : Depends: libgdal-dev but it is not going to be installed E: Unable to correct problems, you have held broken packages. Again - when I try to install libgdal-dev another dependencies error shows up The following packages have unmet dependencies: libgdal-dev : Depends: libgeos-dev but it is not going to be installed Depends: libspatialite-dev but it is not going to be installed Again trying libgeos-dev gives message: Depends: libgeos-c1 (= 3.3.3-1.1) but 3.3.3-2~precise2 is to be installed E: Unable to correct problems, you have held broken packages. and libspatialite-dev: Depends: libspatialite3 (= 3.1.0~rc2-1ubuntu1) but 3.1.0~rc2-2~precise1 is to be installed Is there any way to tame those dependencies and have rgdal running in Ubuntu? My sessionInfo() R version 2.15.1 (2012-06-22) Platform: x86_64-pc-linux-gnu (64-bit)

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  • Duplication of code (backend and javascript - knockout)

    - by Michal B.
    We have a new developer in our team. He seems a smart guy (he just came in so I cannot really judge). He started with implementing some small enhancements in the project (MVC3 web application using javascript - jquery and knockout). Let's say we have two values: A - quite complex calculation C - constant B = A + C On the screen there is value B and user can change it (normal texbox). When B changes, A changes as well because C is constant. So there is linear dependency between A and B. Now, all the calculations are done in the backend, but we need to recalculate A as user changes B (in js, I would use knockout). I thought about storing old A and B and when B changes by 10 then we know that new A will be old A + 10. He says this is dirty, because it's duplication of code (we make use of the fact that they are dependent and according to him that should be only in one place in our app). I understand it's not ideal, but making AJAX request after every key press seems a bit too much. It's a really small thing and I would not post if we haven't had long discussion about it. How do you deal with such problems? Also I can imagine that using knockout implies lots of calculations on the client side, which very often leads to duplication of the same calculations from the backend. Does anyone have links to some articles/thoughts on this topic?

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  • Vector with Constant-Time Remove - still a Vector?

    - by Darrel Hoffman
    One of the drawbacks of most common implementations of the Vector class (or ArrayList, etc. Basically any array-backed expandable list class) is that their remove() operation generally operates in linear time - if you remove an element, you must shift all elements after it one space back to keep the data contiguous. But what if you're using a Vector just to be a list-of-things, where the order of the things is irrelevant? In this case removal can be accomplished in a few simple steps: Swap element to be removed with the last element in the array Reduce size field by 1. (No need to re-allocate the array, as the deleted item is now beyond the size field and thus not "in" the list any more. The next add() will just overwrite it.) (optional) Delete last element to free up its memory. (Not needed in garbage-collected languages.) This is clearly now a constant-time operation, since only performs a single swap regardless of size. The downside is of course that it changes the order of the data, but if you don't care about the order, that's not a problem. Could this still be called a Vector? Or is it something different? It has some things in common with "Set" classes in that the order is irrelevant, but unlike a Set it can store duplicate values. (Also most Set classes I know of are backed by a tree or hash map rather than an array.) It also bears some similarity to Heap classes, although without the log(N) percolate steps since we don't care about the order.

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  • Deleting a row from self-referencing table

    - by Jake Rutherford
    Came across this the other day and thought “this would be a great interview question!” I’d created a table with a self-referencing foreign key. The application was calling a stored procedure I’d created to delete a row which caused but of course…a foreign key exception. You may say “why not just use a the cascade delete option?” Good question, easy answer. With a typical foreign key relationship between different tables which would work. However, even SQL Server cannot do a cascade delete of a row on a table with self-referencing foreign key. So, what do you do?…… In my case I re-wrote the stored procedure to take advantage of recursion:   -- recursively deletes a Foo ALTER PROCEDURE [dbo].[usp_DeleteFoo]      @ID int     ,@Debug bit = 0    AS     SET NOCOUNT ON;     BEGIN TRANSACTION     BEGIN TRY         DECLARE @ChildFoos TABLE         (             ID int         )                 DECLARE @ChildFooID int                        INSERT INTO @ChildFoos         SELECT ID FROM Foo WHERE ParentFooID = @ID                 WHILE EXISTS (SELECT ID FROM @ChildFoos)         BEGIN             SELECT TOP 1                 @ChildFooID = ID             FROM                 @ChildFoos                             DELETE FROM @ChildFoos WHERE ID = @ChildFooID                         EXEC usp_DeleteFoo @ChildFooID         END                                    DELETE FROM dbo.[Foo]         WHERE [ID] = @ID                 IF @Debug = 1 PRINT 'DEBUG:usp_DeleteFoo, deleted - ID: ' + CONVERT(VARCHAR, @ID)         COMMIT TRANSACTION     END TRY     BEGIN CATCH         ROLLBACK TRANSACTION         DECLARE @ErrorMessage VARCHAR(4000), @ErrorSeverity INT, @ErrorState INT         SELECT @ErrorMessage = ERROR_MESSAGE(), @ErrorSeverity = ERROR_SEVERITY(), @ErrorState = ERROR_STATE()         IF @ErrorState <= 0 SET @ErrorState = 1         INSERT INTO ErrorLog(ErrorNumber,ErrorSeverity,ErrorState,ErrorProcedure,ErrorLine,ErrorMessage)         VALUES(ERROR_NUMBER(), @ErrorSeverity, @ErrorState, ERROR_PROCEDURE(), ERROR_LINE(), @ErrorMessage)         RAISERROR (@ErrorMessage, @ErrorSeverity, @ErrorState)     END CATCH   This procedure will first determine any rows which have the row we wish to delete as it’s parent. It then simply iterates each child row calling the procedure recursively in order to delete all ancestors before eventually deleting the row we wish to delete.

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  • Cocos2d/Cocos2d-x Attaching an arrow (sprite) to another body sprite (person)

    - by Satchmo Brown
    I am trying to set up a simple bow and arrow game. When the arrow hits the enemy body, the arrow's body is deleted and the arrow sprite continues to update, keeping the position correct in relation to the enemy it hit. Picture an arrow sticking into a body and that body still rotating and moving. My problem is that the rotation is completely wrong when the enemy rotates. I know how to do this in 3d with matrix transformation but I can't seem to figure it out in 2d with Cocos. Here is my method. I save offset at which the arrow hit the enemy. Every frame, I make the rotation of the sprite match the rotation of the enemy. Then, I apply the offset I took initially which is where the arrow hit the enemy. When they rotate, they rotate about their respective anchors and I am wondering if I need to set the anchor of the arrow to the center of the sprite. Does anyone know of an easy way to do this. If not, I will try to create an algorithm where the anchor is set to the offset divided by the width and height of the sprite image hopefully giving me the correct anchor values. Then I assume I need to reposition the sprite. Does anyone have a simpler way to do this?

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  • Most efficient way to handle coordinate maps in Java

    - by glowcoder
    I have a rectangular tile-based layout. It's your typical Cartesian system. I would like to have a single class that handles two lookup styles Get me the set of players at position X,Y Get me the position of player with key K My current implementation is this: class CoordinateMap<V> { Map<Long,Set<V>> coords2value; Map<V,Long> value2coords; // convert (int x, int y) to long key - this is tested, works for all values -1bil to +1bil // My map will NOT require more than 1 bil tiles from the origin :) private Long keyFor(int x, int y) { int kx = x + 1000000000; int ky = y + 1000000000; return (long)kx | (long)ky << 32; } // extract the x and y from the keys private int[] coordsFor(long k) { int x = (int)(k & 0xFFFFFFFF) - 1000000000; int y = (int)((k >>> 32) & 0xFFFFFFFF) - 1000000000; return new int[] { x,y }; } } From there, I proceed to have other methods that manipulate or access the two maps accordingly. My question is... is there a better way to do this? Sure, I've tested my class and it works fine. And sure, something inside tells me if I want to reference the data by two different keys, I need two different maps. But I can also bet I'm not the first to run into this scenario. Thanks!

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  • How to increase the disk cache of Windows 7

    - by Mark Christiaens
    Under Windows 7 (64 bit), I'm reading through 9000 moderately sized files. In total, there is more than 200 MB of data. Using Java (JDK 1.6.21) I'm iterating over the files. The first 1400 or so go at full speed but then speed drops off to 4ms per file. It turns out that the main cost is incurred simply by opening the files. I'm opening the files using new FileInputStream (and of course closing them in time to avoid file leaks). After some investigating, I see that Windows' disk cache is using only 100 MB or so of RAM although I have 8 GiB available. I've tried increasing the cache size using the CacheSet tool but any values I provide are considered out of range. I've also tried enabling the LargeSystemCache registry key but (after rebooting) the CacheSet tool still indicates I'm using 100 MB of cache (and doesn't increase during the test run). Does anybody have any suggestions to "encourage" Windows 7 to cache my 9000 files?

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  • How to ignore query parameters in web cache?

    - by eduardocereto
    Google Analytics use some query parameters to identify campaigns and to do cookie control. This is all handled by javascript code. Take a look at the following example: http://www.example.com/?utm_source=newsletter&utm_medium=email&utm_ter m=October%2B2008&utm_campaign=promotion This will set cookies via JavaScript with the right campaign origin. This query parameters can have multiple and sometimes random values. Since they are used as cache hash keys the cache performance is heavily degraded in some scenarios. I suppose there's a not so hard configuration on cache servers to just ignore all query parameters or specific query parameters. Am I right? Does anyone know how hard is it in popular web cache solutions, to create ? I'm not interested in a specific web cache solution. It would be great to hear about the one you use.

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  • How do I draw anti-aliased holes in a bitmap

    - by gyozo kudor
    I have an artillery game (hobby-learning project) and when the projectile hits it leaves a hole in the ground. I want this hole to have antialiased edges. I'm using System.Drawing for this. I've tried with clipping paths, and drawing with a transparent color using gfx.CompositingMode = CompositingMode.SourceCopy, but it gives me the same result. If I draw a circle with a solid color it works fine, but I need a hole, a circle with 0 alpha values. I have enabled these but they work only with solid colors: gfx.CompositingQuality = CompositingQuality.HighQuality; gfx.InterpolationMode = InterpolationMode.HighQualityBicubic; gfx.SmoothingMode = SmoothingMode.AntiAlias; In the two pictures consider black as being transparent. This is what I have (zoomed in): And what I need is something like this (made with photoshop): This will be just a visual effect, in code for collision detection I still treat everything with alpha 128 as solid. Edit: I'm usink OpenTK for this game. But for this question I think it doesn't really matter probably it is gdi+ related.

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