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  • Replace Components.classesByID with document.implementation.createDocument

    - by Earl Smith
    I am not the author of this code, but it is no longer maintained. So I am trying to fix it, but I have very little experience in javascript. Since Firefox 9, Components.classesByID["{3a9cd622-264d-11d4-ba06-0060b0fc76dd}"]. has been obsolete. Instead, it is suggested that document.implementation.createDocument be used. Can someone here show me how to implement these changes? I seem to be, just banging my head with everything I have tried. The example given at Mozilla developer network is: var doc = document.implementation.createDocument ("http://www.w3.org/1999/xhtml", "html", null); var body = document.createElementNS("http://www.w3.org/1999/xhtml", "body"); body.setAttribute("id", "abc"); doc.documentElement.appendChild(body); alert(doc.getElementById("abc")); // [object HTMLBodyElement] and the code in the .jsm I am trying to fix is: this.fgImageData = {}; this.fgImageData["check"] = [ " *", " **", "* ***", "** *** ", "***** ", " *** ", " * "]; this.fgImageData["radio"] = [ " **** ", "******", "******", "******", "******", " **** "]; this.fgImageData["menu-ltr"] = [ "* ", "** ", "*** ", "****", "*** ", "** ", "* "]; this.fgImageData["menu-rtl"] = [ " *", " **", " ***", "****", " ***", " **", " *"]; // I think I'm doing something slightly wrong when creating the document // but I'm not sure. It works though. *FIX* var domi = Components.classesByID["{3a9cd622-264d-11d4-ba06-0060b0fc76dd}"]. createInstance(Components.interfaces.nsIDOMDOMImplementation); this.document = domi.createDocument("http://www.w3.org/1999/xhtml", "html", null); this.canvas = this.document.createElementNS("http://www.w3.org/1999/xhtml", "html:canvas"); for(var name in this.fgImageData) { if (this.fgImageData.hasOwnProperty(name)) { var data = this.fgImageData[name]; var width = data[0].length; var height = data.length; this.canvas.width = width; this.canvas.height = height; var g = this.canvas.getContext("2d"); g.clearRect(0, 0, width, height); var idata = g.getImageData(0, 0, width, height); for(var y=0, oy=0; y<height; y++, oy+=idata.width*4) for(var x=0, ox=oy; x<width; x++, ox+=4) idata.data[ox+3] = data[y][x] == " " ? 0 : 255; this.fgImageData[name] = idata; } } },

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  • How to write my own global lock / unlock functions for PostgreSQL

    - by rafalmag
    I have postgresql (in perlu) function getTravelTime(integer, timestamp), which tries to select data for specified ID and timestamp. If there are no data or if data is old, it downloads them from external server (downloading time ~300ms). Multiple process use this database and this function. There is an error when two process do not find data and download them and try to do an insert to travel_time table (id and timestamp pair have to be unique). I thought about locks. Locking whole table would block all processes and allow only one to proceed. I need to lock only on id and timestamp. pg_advisory_lock seems to lock only in "current session". But my processes uses their own sessions. I tried to write my own lock/unlock functions. Am I doing it right? I use active waiting, how can I omit this? Maybe there is a way to use pg_advisory_lock() as global lock? My code: CREATE TABLE travel_time_locks ( id_key integer NOT NULL, time_key timestamp without time zone NOT NULL, UNIQUE (id_key, time_key) ); ------------ -- Function: mylock(integer, timestamp) DROP FUNCTION IF EXISTS mylock(integer, timestamp) CASCADE; -- Usage: SELECT mylock(1, '2010-03-28T19:45'); -- function tries to do a global lock similar to pg_advisory_lock(key, key) CREATE OR REPLACE FUNCTION mylock(id_input integer, time_input timestamp) RETURNS void AS $BODY$ DECLARE rows int; BEGIN LOOP BEGIN -- active waiting here !!!! :( INSERT INTO travel_time_locks (id_key, time_key) VALUES (id_input, time_input); EXCEPTION WHEN unique_violation THEN CONTINUE; END; EXIT; END LOOP; END; $BODY$ LANGUAGE 'plpgsql' VOLATILE COST 1; ------------ -- Function: myunlock(integer, timestamp) DROP FUNCTION IF EXISTS myunlock(integer, timestamp) CASCADE; -- Usage: SELECT myunlock(1, '2010-03-28T19:45'); -- function tries to do a global unlock similar to pg_advisory_unlock(key, key) CREATE OR REPLACE FUNCTION myunlock(id_input integer, time_input timestamp) RETURNS integer AS $BODY$ DECLARE BEGIN DELETE FROM ONLY travel_time_locks WHERE id_key=id_input AND time_key=time_input; RETURN 1; END; $BODY$ LANGUAGE 'plpgsql' VOLATILE COST 1;

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  • Is there a common practice how to make freeing memory for Garbage Collector easier in .NET?

    - by MartyIX
    I've been thinking if there's a way how to speed up freeing memory in .NET. I'm creating a game in .NET (only managed code) where no significant graphics is needed but still I would like to write it properly in order to not to lose performance for nothing. For example is it useful to assign null value to objects that are not longer needed? I see this in a few samples over Internet. Thanks for answers!

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  • synchronized in java - Proper use

    - by ZoharYosef
    I'm building a simple program to use in multi processes (Threads). My question is more to understand - when I have to use a reserved word synchronized? Do I need to use this word in any method that affects the bone variables? I know I can put it on any method that is not static, but I want to understand more. thank you! here is the code: public class Container { // *** data members *** public static final int INIT_SIZE=10; // the first (init) size of the set. public static final int RESCALE=10; // the re-scale factor of this set. private int _sp=0; public Object[] _data; /************ Constructors ************/ public Container(){ _sp=0; _data = new Object[INIT_SIZE]; } public Container(Container other) { // copy constructor this(); for(int i=0;i<other.size();i++) this.add(other.at(i)); } /** return true is this collection is empty, else return false. */ public synchronized boolean isEmpty() {return _sp==0;} /** add an Object to this set */ public synchronized void add (Object p){ if (_sp==_data.length) rescale(RESCALE); _data[_sp] = p; // shellow copy semantic. _sp++; } /** returns the actual amount of Objects contained in this collection */ public synchronized int size() {return _sp;} /** returns true if this container contains an element which is equals to ob */ public synchronized boolean isMember(Object ob) { return get(ob)!=-1; } /** return the index of the first object which equals ob, if none returns -1 */ public synchronized int get(Object ob) { int ans=-1; for(int i=0;i<size();i=i+1) if(at(i).equals(ob)) return i; return ans; } /** returns the element located at the ind place in this container (null if out of range) */ public synchronized Object at(int p){ if (p>=0 && p<size()) return _data[p]; else return null; }

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  • Object of an abstract class

    - by webgenius
    Why is it not possible to create an object of an abstract class? I understand that the compiler creates a VTABLE with VPTR pointing to NULL. Does this prevent from creating an object of an abstract class?

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  • questions regarding the use of A* with the 15-square puzzle

    - by Cheeso
    I'm trying to build an A* solver for a 15-square puzzle. The goal is to re-arrange the tiles so that they appear in their natural positions. You can only slide one tile at a time. Each possible state of the puzzle is a node in the search graph. For the h(x) function, I am using an aggregate sum, across all tiles, of the tile's dislocation from the goal state. In the above image, the 5 is at location 0,0, and it belongs at location 1,0, therefore it contributes 1 to the h(x) function. The next tile is the 11, located at 0,1, and belongs at 2,2, therefore it contributes 3 to h(x). And so on. EDIT: I now understand this is what they call "Manhattan distance", or "taxicab distance". I have been using a step count for g(x). In my implementation, for any node in the state graph, g is just +1 from the prior node's g. To find successive nodes, I just examine where I can possibly move the "hole" in the puzzle. There are 3 neighbors for the puzzle state (aka node) that is displayed: the hole can move north, west, or east. My A* search sometimes converges to a solution in 20s, sometimes 180s, and sometimes doesn't converge at all (waited 10 mins or more). I think h is reasonable. I'm wondering if I've modeled g properly. In other words, is it possible that my A* function is reaching a node in the graph via a path that is not the shortest path? Maybe have I not waited long enough? Maybe 10 minutes is not long enough? For a fully random arrangement, (assuming no parity problems), What is the average number of permutations an A* solution will examine? (please show the math) I'm going to look for logic errors in my code, but in the meantime, Any tips? (ps: it's done in Javascript). Also, no, this isn't CompSci homework. It's just a personal exploration thing. I'm just trying to learn Javascript. EDIT: I've found that the run-time is highly depend upon the heuristic. I saw the 10x factor applied to the heuristic from the article someone mentioned, and it made me wonder - why 10x? Why linear? Because this is done in javascript, I could modify the code to dynamically update an html table with the node currently being considered. This allowd me to peek at the algorithm as it was progressing. With a regular taxicab distance heuristic, I watched as it failed to converge. There were 5's and 12's in the top row, and they kept hanging around. I'd see 1,2,3,4 creep into the top row, but then they'd drop out, and other numbers would move up there. What I was hoping to see was 1,2,3,4 sort of creeping up to the top, and then staying there. I thought to myself - this is not the way I solve this personally. Doing this manually, I solve the top row, then the 2ne row, then the 3rd and 4th rows sort of concurrently. So I tweaked the h(x) function to more heavily weight the higher rows and the "lefter" columns. The result was that the A* converged much more quickly. It now runs in 3 minutes instead of "indefinitely". With the "peek" I talked about, I can see the smaller numbers creep up to the higher rows and stay there. Not only does this seem like the right thing, it runs much faster. I'm in the process of trying a bunch of variations. It seems pretty clear that A* runtime is very sensitive to the heuristic. Currently the best heuristic I've found uses the summation of dislocation * ((4-i) + (4-j)) where i and j are the row and column, and dislocation is the taxicab distance. One interesting part of the result I got: with a particular heuristic I find a path very quickly, but it is obviously not the shortest path. I think this is because I am weighting the heuristic. In one case I got a path of 178 steps in 10s. My own manual effort produce a solution in 87 moves. (much more than 10s). More investigation warranted. So the result is I am seeing it converge must faster, and the path is definitely not the shortest. I have to think about this more. Code: var stop = false; function Astar(start, goal, callback) { // start and goal are nodes in the graph, represented by // an array of 16 ints. The goal is: [1,2,3,...14,15,0] // Zero represents the hole. // callback is a method to call when finished. This runs a long time, // therefore we need to use setTimeout() to break it up, to avoid // the browser warning like "Stop running this script?" // g is the actual distance traveled from initial node to current node. // h is the heuristic estimate of distance from current to goal. stop = false; start.g = start.dontgo = 0; // calcHeuristic inserts an .h member into the array calcHeuristicDistance(start); // start the stack with one element var closed = []; // set of nodes already evaluated. var open = [ start ]; // set of nodes to evaluate (start with initial node) var iteration = function() { if (open.length==0) { // no more nodes. Fail. callback(null); return; } var current = open.shift(); // get highest priority node // update the browser with a table representation of the // node being evaluated $("#solution").html(stateToString(current)); // check solution returns true if current == goal if (checkSolution(current,goal)) { // reconstructPath just records the position of the hole // through each node var path= reconstructPath(start,current); callback(path); return; } closed.push(current); // get the set of neighbors. This is 3 or fewer nodes. // (nextStates is optimized to NOT turn directly back on itself) var neighbors = nextStates(current, goal); for (var i=0; i<neighbors.length; i++) { var n = neighbors[i]; // skip this one if we've already visited it if (closed.containsNode(n)) continue; // .g, .h, and .previous get assigned implicitly when // calculating neighbors. n.g is nothing more than // current.g+1 ; // add to the open list if (!open.containsNode(n)) { // slot into the list, in priority order (minimum f first) open.priorityPush(n); n.previous = current; } } if (stop) { callback(null); return; } setTimeout(iteration, 1); }; // kick off the first iteration iteration(); return null; }

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  • MySQL: Question about SELECT WHERE AND/OR

    - by Andrew
    I'm trying to write a query that returns the same result from three different events, but I think I am doing it wrong. I can run my query against one event ID and it works. How can I select all three? Here's what I have so far: SELECT * FROM `Registrations` WHERE `Role` = "Attendee" AND `RegistrationStatus_ID` = "1" AND `DigSignature` IS NULL AND `Event_ID` = "147" OR `Event_ID` = "155" OR `Event_ID` = "160"

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  • How to Auto-Increment Non-Primary Key? - SQL Server

    - by user311509
    CREATE TABLE SupplierQuote ( supplierQuoteID int identity (3504,2) CONSTRAINT supquoteid_pk PRIMARY KEY, PONumber int identity (9553,20) NOT NULL . . . CONSTRAINT ponumber_uq UNIQUE(PONumber) ); The above ddl produces an error: Msg 2744, Level 16, State 2, Line 1 Multiple identity columns specified for table 'SupplierQuote'. Only one identity column per table is allowed. How can i solve it? I want PONumber to be auto-incremented.

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  • How to get the value of the input element of live of Value

    - by Aruna
    HI, i am having a Input hidden element like in my JQuery i am setting the value for the above input type after some ajax call like EDIT::: $.ajax({ type: "POST", url: "http://localhost/FormBuilder/index.php/forms/saveForm/", async: false, data: "formname="+formname+"&status="+status, success: function(msg){$("#FormID").val(msg); }//success });//ajax Now somewhere in the code after this i want to fetch the value of this FIeld.How to get this value on live of value for this input type.. EDIT::: i am retriving like by var FORMID=$("#FormID").val();//but shows null How to get the value of it on live of this Input element

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  • Object or primitive type

    - by John
    Hi, Can someone explain to me the usage of Integer, Boolean etc in place of their primitive types in JAVA? I can't seem to grasp the advantages their are providing. They seem to create unnecessary problems of handling null values. Thanks!

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  • Dynamic populate ComboBox (Flex)

    - by Vinzcent
    Hey, I want to populate a ComboBox after a clicked a button. This is my code: var dpNames:ArrayCollection = new ArrayCollection(); for each(var ca:Categorie in arrCategories) { dpNames.addItem ({label: ca.name, data: ca.value}); } cbWijzigCategorie.dataProvider = dpNames; But when he executes the last line, I alwas get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. I have no idea why. Thanks a lot, Vincent

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  • java classcast exception

    - by shil
    hi i have problems in converting an XML document type into a Document object.. this is the piece of code line 1 : Document doc=null; line 2 : doc = (Document) parser.parse(sourceFile); for this line 2 it throws java classcast exception.. without the typecast it shows error as "Type mismatch: cannot convert from org.w3c.dom.Document to javax.swing.text.Document" how do i now typecast properly? any suggestions??

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  • OpenSSL Ignore Self-signed certificate error

    - by Ramsey
    I'm writing a small program with the OpenSSL library that is suppose to establish a connection with an SSLv3 server. This server dispenses a self-signed certificate, which causes the handshake to fail with this message: "sslv3 alert handshake failure, self signed certificate in certificate chain." Is there a way I can force the connection to proceed? I've tried calling SSL_CTX_set_verify like so: SSL_CTX_set_verify(ctx, SSL_VERIFY_NONE, NULL); But it does not seem to change anything. Any suggestions?

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  • Why One-to-one relationship dosen't work?

    - by eugenn
    I'm trying to create a very simple relationship between two objects. Can anybody explain me why I can't find the Company object via findBy method? class Company { String name String desc City city static constraints = { city(unique: true) } } class City { String name static constraints = { } } class BootStrap { def init = { servletContext -> new City(name: 'Tokyo').save() new City(name: 'New York').save() new Company(name: 'company', city: City.findByName('New York')).save() def c = Company.findByName('company') // Why c=null????! } def destroy = { } }

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  • Quering computed fields in GORM

    - by Tihom
    I am trying to query the following HQL using GORM: MailMessage.executeQuery("toId, count(toId) from (SELECT toId, threadId FROM MailMessage as m WHERE receiveStatus = '$u' GROUP BY threadId, toId) as x group by x.toId") The problem is that count(toId) is a computed field doesn't exist in MailMessage and that I am using a subquery. I get the following error: java.lang.IllegalArgumentException: node to traverse cannot be null! Ideally, I would like to use a generic executeQuery which will return data of anytype. Is there such a thing?

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  • Calling CryptUIWizDigitalSign from .NET on x64

    - by Joe Kuemerle
    I am trying to digitally sign files using the CryptUIWizDigitalSign function from a .NET 2.0 application compiled to AnyCPU. The call works fine when running on x86 but fails on x64, it also works on an x64 OS when compiled to x86. Any idea on how to better marshall or call from x64? The Win32exception returned is "Error encountered during digital signing of the file ..." with a native error code of -2146762749. The relevant portion of the code are: [StructLayout(LayoutKind.Sequential)] public struct CRYPTUI_WIZ_DIGITAL_SIGN_INFO { public Int32 dwSize; public Int32 dwSubjectChoice; [MarshalAs(UnmanagedType.LPWStr)] public string pwszFileName; public Int32 dwSigningCertChoice; public IntPtr pSigningCertContext; [MarshalAs(UnmanagedType.LPWStr)] public string pwszTimestampURL; public Int32 dwAdditionalCertChoice; public IntPtr pSignExtInfo; } [DllImport("Cryptui.dll", CharSet=CharSet.Unicode, SetLastError=true)] public static extern bool CryptUIWizDigitalSign(int dwFlags, IntPtr hwndParent, string pwszWizardTitle, ref CRYPTUI_WIZ_DIGITAL_SIGN_INFO pDigitalSignInfo, ref IntPtr ppSignContext); CRYPTUI_WIZ_DIGITAL_SIGN_INFO digitalSignInfo = new CRYPTUI_WIZ_DIGITAL_SIGN_INFO(); digitalSignInfo = new CRYPTUI_WIZ_DIGITAL_SIGN_INFO(); digitalSignInfo.dwSize = Marshal.SizeOf(digitalSignInfo); digitalSignInfo.dwSubjectChoice = 1; digitalSignInfo.dwSigningCertChoice = 1; digitalSignInfo.pSigningCertContext = pSigningCertContext; digitalSignInfo.pwszTimestampURL = timestampUrl; digitalSignInfo.dwAdditionalCertChoice = 0; digitalSignInfo.pSignExtInfo = IntPtr.Zero; digitalSignInfo.pwszFileName = filepath; CryptUIWizDigitalSign(1, IntPtr.Zero, null, ref digitalSignInfo, ref pSignContext)); And here is how the SigningCertContext is retrieved (minus various error handling) public IntPtr GetCertContext(String pfxfilename, String pswd) IntPtr hMemStore = IntPtr.Zero; IntPtr hCertCntxt = IntPtr.Zero; IntPtr pProvInfo = IntPtr.Zero; uint provinfosize = 0; try { byte[] pfxdata = PfxUtility.GetFileBytes(pfxfilename); CRYPT_DATA_BLOB ppfx = new CRYPT_DATA_BLOB(); ppfx.cbData = pfxdata.Length; ppfx.pbData = Marshal.AllocHGlobal(pfxdata.Length); Marshal.Copy(pfxdata, 0, ppfx.pbData, pfxdata.Length); hMemStore = Win32.PFXImportCertStore(ref ppfx, pswd, CRYPT_USER_KEYSET); pswd = null; if (hMemStore != IntPtr.Zero) { Marshal.FreeHGlobal(ppfx.pbData); while ((hCertCntxt = Win32.CertEnumCertificatesInStore(hMemStore, hCertCntxt)) != IntPtr.Zero) { if (Win32.CertGetCertificateContextProperty(hCertCntxt, CERT_KEY_PROV_INFO_PROP_ID, IntPtr.Zero, ref provinfosize)) pProvInfo = Marshal.AllocHGlobal((int)provinfosize); else continue; if (Win32.CertGetCertificateContextProperty(hCertCntxt, CERT_KEY_PROV_INFO_PROP_ID, pProvInfo, ref provinfosize)) break; } } finally { if (pProvInfo != IntPtr.Zero) Marshal.FreeHGlobal(pProvInfo); if (hMemStore != IntPtr.Zero) Win32.CertCloseStore(hMemStore, 0); } return hCertCntxt; }

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  • Multiple Timers with setTimeInterval

    - by visibleinvisibly
    I am facing a problem with setInterval being used in a loop. I have a function subscribeFeed( ) which takes an array of urls as input. It loops through the url array and subscribes each url to getFeedAutomatically() using a setInterval function. so if three URL's are there in the array, then 3 setInterval's will be called. The problem is 1)how to distinguish which setInterval is called for which URL. 2)it is causing Runtime exception in setInterval( i guess because of closure problem in javascript) //constructor function myfeed(){ this.feedArray = []; } myfeed.prototype.constructor= myfeed; myfeed.prototype.subscribeFeed =function(feedUrl){ var i=0; var url; var count = 0; var _this = this; var feedInfo = { url : [], status : "" }; var urlinfo = []; feedUrl = (feedUrl instanceof Array) ? feedUrl : [feedUrl]; //notifyInterval = (notifyInterval instanceof Array) ? notifyInterval: [notifyInterval]; for (i = 0; i < feedUrl.length; i++) { urlinfo[i] = { url:'', notifyInterval:5000,// Default Notify/Refresh interval for the feed isenable:true, // true allows the feed to be fetched from the URL timerID: null, //default ID is null called : false, position : 0, getFeedAutomatically : function(url){ _this.getFeedUpdate(url); }, }; urlinfo[i].url = feedUrl[i].URL; //overide the default notify interval if(feedUrl[i].NotifyInterval /*&& (feedUrl[i] !=undefined)*/){ urlinfo[i].notifyInterval = feedUrl[i].NotifyInterval; } // Trigger the Feed registered event with the info about URL and status feedInfo.url[i] = feedUrl[i].URL; //Set the interval to get the feed. urlinfo[i].timerID = setInterval(function(){ urlinfo[i].getFeedAutomatically(urlinfo[i].url); }, urlinfo[i].notifyInterval); this.feedArray.push(urlinfo[i]); } } // The getFeedUpate function will make an Ajax request and coninue myfeed.prototype.getFeedUpdate = function( ){ } I am posting the same on jsfiddle http://jsfiddle.net/visibleinvisibly/S37Rj/ Thanking you in advance

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  • How can I create an empty dummy HttpResponse

    - by jax
    I am using org.apache.http.HttpResponse I want to create an empty dummy resposne, I am going to use this to return when errors occur instead of passing back null. I tried to create one and it has lost of weird params. Can someone tell me how to create one.

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  • asp.net forms authentification security issues

    - by Andrew Florko
    Hi there, I have a kind of asp.net forms authentication with the code like that: FormsAuthentication.SetAuthCookie(account.Id.ToString(), true); HttpContext.Current.User = new GenericPrincipal(new GenericIdentity(account.Id.ToString()), null); What kind of additional efforts shall I take to make authentication cookie (that is user id) more securable? (https, encoding for example) Thank you in advance!

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  • Multi-threaded random_r is slower than single threaded version.

    - by Nixuz
    The following program is essentially the same the one described here. When I run and compile the program using two threads (NTHREADS == 2), I get the following run times: real 0m14.120s user 0m25.570s sys 0m0.050s When it is run with just one thread (NTHREADS == 1), I get run times significantly better even though it is only using one core. real 0m4.705s user 0m4.660s sys 0m0.010s My system is dual core, and I know random_r is thread safe and I am pretty sure it is non-blocking. When the same program is run without random_r and a calculation of cosines and sines is used as a replacement, the dual-threaded version runs in about 1/2 the time as expected. #include <pthread.h> #include <stdlib.h> #include <stdio.h> #define NTHREADS 2 #define PRNG_BUFSZ 8 #define ITERATIONS 1000000000 void* thread_run(void* arg) { int r1, i, totalIterations = ITERATIONS / NTHREADS; for (i = 0; i < totalIterations; i++){ random_r((struct random_data*)arg, &r1); } printf("%i\n", r1); } int main(int argc, char** argv) { struct random_data* rand_states = (struct random_data*)calloc(NTHREADS, sizeof(struct random_data)); char* rand_statebufs = (char*)calloc(NTHREADS, PRNG_BUFSZ); pthread_t* thread_ids; int t = 0; thread_ids = (pthread_t*)calloc(NTHREADS, sizeof(pthread_t)); /* create threads */ for (t = 0; t < NTHREADS; t++) { initstate_r(random(), &rand_statebufs[t], PRNG_BUFSZ, &rand_states[t]); pthread_create(&thread_ids[t], NULL, &thread_run, &rand_states[t]); } for (t = 0; t < NTHREADS; t++) { pthread_join(thread_ids[t], NULL); } free(thread_ids); free(rand_states); free(rand_statebufs); } I am confused why when generating random numbers the two threaded version performs much worse than the single threaded version, considering random_r is meant to be used in multi-threaded applications.

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  • Android Assets - Unable to access

    - by BahaiResearch.com
    Using this code it should return a list of the assets. But it crashes, with a "Source not found, Edit Source Lookup Path..." message in the debugger when I call the list method: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); AssetManager assets = this.getAssets(); try { //error happens on this next line String[] l = assets.list(null); } catch (IOException e) { } }

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  • Java Swing popup visibility

    - by Octavio
    Why a popup created like this is shown in front of all windows applications with JRE 1.6.0_18 but it doesn't using 1.6.0_03 ? PopupFactory popupFactory = new PopupFactory(); Popup popup= popupFactory.getPopup(null,new JPanel(),200,200); popup.show();

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  • BroadcastReciever doesn't show SMS not Send or Not delivered

    - by user1657111
    While using broadcastreciver for checking sms status, it shows the toast when sms is sent but shows nothing when sms is not sent or delivered (im testing it by putting an abrupt number). the code im using is the one ive seen the most on every site of checking sms delivery status. But my code is only showing the status when sms is sent successfully. Can any one get a hint of what am i doing wrong ? I hav this method in doInBackground() and so obviously im using AsyncTask. Thanks guys public void send_SMS(String list, String msg, AtaskClass task) { String SENT = "SMS_SENT"; String DELIVERED = "SMS_DELIVERED"; SmsManager sms = SmsManager.getDefault(); PendingIntent sentPI = PendingIntent.getBroadcast(this, 0, new Intent(SENT), 0); PendingIntent deliveredPI = PendingIntent.getBroadcast(this, 0, new Intent(DELIVERED), 0); //---when the SMS has been sent--- registerReceiver(new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent arg1) { switch (getResultCode()) { case Activity.RESULT_OK: Toast.makeText(context, "SMS sent", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_GENERIC_FAILURE: Toast.makeText(context, "Generic failure", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_NO_SERVICE: Toast.makeText(context, "No service", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_NULL_PDU: Toast.makeText(context, "Null PDU", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_RADIO_OFF: Toast.makeText(context, "Radio off", Toast.LENGTH_SHORT).show(); break; } } }, new IntentFilter(SENT)); //---when the SMS has been delivered--- registerReceiver(new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent arg1) { switch (getResultCode()) { case Activity.RESULT_OK: Toast.makeText(context, "SMS delivered", Toast.LENGTH_SHORT).show(); break; case Activity.RESULT_CANCELED: Toast.makeText(context, "SMS not delivered", Toast.LENGTH_SHORT).show(); break; } } }, new IntentFilter(DELIVERED)); StringTokenizer st = new StringTokenizer(list,","); int count= st.countTokens(); int i =1; count = 1; while(st.hasMoreElements()) { // PendingIntent pi = PendingIntent.getActivity(this,0,new Intent(this, SMS.class),0); String tempMobileNumber = (String)st.nextElement(); //SmsManager sms = SmsManager.getDefault(); sms.sendTextMessage(tempMobileNumber, null, msg , sentPI, deliveredPI); Double cCom = ((double)i/count) * 100; int j = cCom.intValue(); task.doProgress(j); i++; count ++; } // class ends }

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