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  • Scaling along an arbitrary axis (Dealing with non-uniform scale)

    - by Jon
    I'm trying to build my own little engine to get more familiar with the concepts of 3D programming. I have a transform class that on each frame it creates a Scaling Matrix (S), a Rotation Matrix from a Quaternion (R) and concatenates them together (S*R). Once i have SR, I insert the translation values into the bottom of the three columns. So i end up with a transformation matrix that looks like: [SR SR SR 0] [SR SR SR 0] [SR SR SR 0] [tx ty tz 1] This works perfectly in all cases except when rotating an object that has a non-uniform scale. For example a unit cube with ScaleX = 4, ScaleY = 2, ScaleZ = 1 will give me a rectangular box that is 4 times as wide as the depth and twice as high as the depth. If i then translate this around, the box stays the same and looks normal. The problem happens whenever I try to rotate this scaled box. The shape itself becomes distorted and it appears as though the Scale factors are affecting the object on the World X,Y,Z axis rather than the local X,Y,Z axis of the object. I've done some pretty extensive research through a variety of textbooks (Eberly, Moller/Hoffman, Phar etc) and there isn't a ton there to go off of. Online, most of the answers say to avoid non-uniform scaling which I understand the desire to avoid it, but I'd still like to figure out how to support it. The only thing I can think off is that when constructing a Scale Matrix: [sx 0 0 0] [0 sy 0 0] [0 0 sz 0] [0 0 0 1] This is scaling along the World Axis instead of the object's local Direction, Up and Right vectors or it's local Z, Y, X axis. Does anyone have any tips or ideas on how to handle construction a transformation matrix that allows for non-uniform scaling and rotation? Thanks!

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  • Finding Buried Controls

    - by Bunch
    This post is pretty specific to an issue I had but still has some ideas that could be applied in other scenarios. The problem I had was updating a few buttons so their Text values could be set in the code behind which had a method to grab the proper value from an external source. This was so that if the application needed to be installed by a customer using a language other than English or needed a different notation for the button's Text they could simply update the database. Most of the time this was no big deal. However I had one instance where the button was part of a control, the button had no set ID and that control was only found in a dll. So there was no markup to edit for the Button. Also updating the dll was not an option so I had to make the best of what I had to work with. In the cs file for the aspx file with the control on it I added the Page_LoadComplete. The problem button was within a GridView so I added a foreach to go through each GridViewRow and find the button I needed. Since I did not have an ID to work with besides a random ctl00$main$DllControl$gvStuff$ctl03$ctl05 using the GridView's FindControl was out. I ended up looping through each GridViewRow, then if a RowState equaled Edit loop through the Cells, each control in the Cell and check each control to see if it held a Panel that contained the button. If the control was a Panel I could then loop through the controls in the Panel, find the Button that had text of "Update" (that was the hard coded part) and change it using the method to return the proper value from the database. if (rowState.Contains("Edit")){  foreach (DataControlFieldCell rowCell in gvr.Cells)  {   foreach (Control ctrl in rowCell.Controls)   {    if (ctrl.GetType() == typeof(Panel))     {     foreach (Control childCtrl in ctrl.Controls)     {      if (childCtrl.GetType() == typeof(Button))      {       Button update = (Button)childCtrl;       if (update.Text == "Update")       {        update.Text = method to return the external value for the button's text;       }      }     }    }   }  }} Tags: ASP.Net, CSharp

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  • Input/Output console window in XNA

    - by Will Bagley
    I am currently making a simple game in XNA but am at a point where testing various aspect gets a bit tricky, especially when you have to wait till you have 1000 score to see if your animation is playing correctly etc. Of course i could just edit the starting variable in the code before I launched but I have recently been interested in trying to implement a console style window which can print out values and take input to alter public variables during run-time. I am aware that VS has the immediate window which achieves a similar thing but i would prefer mine is an actual part of the game with the intention that the user may have limited access to it in the future. Some of the key things i have yet to find an answer to after looking around for a while are: how i would support free text entry how i would access variables during runtime how i would edit these variable I have also read about using a property grid from windows form aps (and partially reflection) which looked like it could simplify a lot of things but i am not sure how I would get that running inside my XNA game window or how i would get it to not look out of place (as the visual aspect of is seems to be aimed just for development time viewing). All in all I'm quite open to any suggestions on how to approach this task as currently I'm not sure where to start. Thanks in advance.

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  • Windows 8.1 touchpad three-finger-multitouch gesture gone

    - by THEVAN3D
    Couple of days ago, i installed the Windows 8.1 Pro WMC and all of a sudden the touchpad gesture, which worked like a charm back in Win 8.1 preview, Win 8 and even Win 7, just stopped working. I am talking about the "Three Finger Flick" feature, which is used to go back and forward in folders and/or internet browsers at first i didnt even have the left edge pull feature, but then i added some values in this key into regedit, and now i have it [HKEY_CURRENT_USER\Software\Synaptics\SynTPEnh\ZoneConfig\TouchPadPS2\Left Edge Pull] I Googled that, i didnt know what to do by myself and i dont know where to write and what to write anything in order to get the three finger flick back too I installed various versions of drivers starting from about version 15 to the version 17.0.8.0 (the one that i currently have), and even though i have all the other gestures, taps and swipes working they are not in the device settings, there is no multitouch gestures in device settings so thats why i guess i have to write something in regedit, but again, i dont know what to write, and where to write. please help me if you can

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  • How can a single disk in a hardware SATA RAID-10 array bring the entire array to a screeching halt?

    - by Stu Thompson
    Prelude: I'm a code-monkey that's increasingly taken on SysAdmin duties for my small company. My code is our product, and increasingly we provide the same app as SaaS. About 18 months ago I moved our servers from a premium hosting centric vendor to a barebones rack pusher in a tier IV data center. (Literally across the street.) This ment doing much more ourselves--things like networking, storage and monitoring. As part the big move, to replace our leased direct attached storage from the hosting company, I built a 9TB two-node NAS based on SuperMicro chassises, 3ware RAID cards, Ubuntu 10.04, two dozen SATA disks, DRBD and . It's all lovingly documented in three blog posts: Building up & testing a new 9TB SATA RAID10 NFSv4 NAS: Part I, Part II and Part III. We also setup a Cacit monitoring system. Recently we've been adding more and more data points, like SMART values. I could not have done all this without the awesome boffins at ServerFault. It's been a fun and educational experience. My boss is happy (we saved bucket loads of $$$), our customers are happy (storage costs are down), I'm happy (fun, fun, fun). Until yesterday. Outage & Recovery: Some time after lunch we started getting reports of sluggish performance from our application, an on-demand streaming media CMS. About the same time our Cacti monitoring system sent a blizzard of emails. One of the more telling alerts was a graph of iostat await. Performance became so degraded that Pingdom began sending "server down" notifications. The overall load was moderate, there was not traffic spike. After logging onto the application servers, NFS clients of the NAS, I confirmed that just about everything was experiencing highly intermittent and insanely long IO wait times. And once I hopped onto the primary NAS node itself, the same delays were evident when trying to navigate the problem array's file system. Time to fail over, that went well. Within 20 minuts everything was confirmed to be back up and running perfectly. Post-Mortem: After any and all system failures I perform a post-mortem to determine the cause of the failure. First thing I did was ssh back into the box and start reviewing logs. It was offline, completely. Time for a trip to the data center. Hardware reset, backup an and running. In /var/syslog I found this scary looking entry: Nov 15 06:49:44 umbilo smartd[2827]: Device: /dev/twa0 [3ware_disk_00], 6 Currently unreadable (pending) sectors Nov 15 06:49:44 umbilo smartd[2827]: Device: /dev/twa0 [3ware_disk_07], SMART Prefailure Attribute: 1 Raw_Read_Error_Rate changed from 171 to 170 Nov 15 06:49:45 umbilo smartd[2827]: Device: /dev/twa0 [3ware_disk_10], 16 Currently unreadable (pending) sectors Nov 15 06:49:45 umbilo smartd[2827]: Device: /dev/twa0 [3ware_disk_10], 4 Offline uncorrectable sectors Nov 15 06:49:45 umbilo smartd[2827]: Num Test_Description Status Remaining LifeTime(hours) LBA_of_first_error Nov 15 06:49:45 umbilo smartd[2827]: # 1 Short offline Completed: read failure 90% 6576 3421766910 Nov 15 06:49:45 umbilo smartd[2827]: # 2 Short offline Completed: read failure 90% 6087 3421766910 Nov 15 06:49:45 umbilo smartd[2827]: # 3 Short offline Completed: read failure 10% 5901 656821791 Nov 15 06:49:45 umbilo smartd[2827]: # 4 Short offline Completed: read failure 90% 5818 651637856 Nov 15 06:49:45 umbilo smartd[2827]: So I went to check the Cacti graphs for the disks in the array. Here we see that, yes, disk 7 is slipping away just like syslog says it is. But we also see that disk 8's SMART Read Erros are fluctuating. There are no messages about disk 8 in syslog. More interesting is that the fluctuating values for disk 8 directly correlate to the high IO wait times! My interpretation is that: Disk 8 is experiencing an odd hardware fault that results in intermittent long operation times. Somehow this fault condition on the disk is locking up the entire array Maybe there is a more accurate or correct description, but the net result has been that the one disk is impacting the performance of the whole array. The Question(s) How can a single disk in a hardware SATA RAID-10 array bring the entire array to a screeching halt? Am I being naïve to think that the RAID card should have dealt with this? How can I prevent a single misbehaving disk from impacting the entire array? Am I missing something?

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  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

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  • Retrieving a specific value from "df -h" using shell

    - by Diego Dias
    When I use df -h, I get the following output: Filesystem Size Used Avail Use% Mounted on /dev/mapper/VolGroup00-LogVol00 59G 2.2G 54G 4% / /dev/sda1 122M 38M 78M 33% /boot tmpfs 1.1G 0 1.1G 0% /dev/shm 10.10.0.105:/somepath 11T 8.4T 2.1T 81% /storage4 10.11.0.101:/somepath 15T 8.9T 5.9T 61% /storage1 /dev/mapper/patha 5.0T 255G 4.8T 5% /storage5_vol0 /dev/mapper/pathb 5.0T 195G 4.9T 4% /storage5_vol1 /dev/mapper/pathc 5.0T 608G 4.5T 12% /storage5_vol2 I want to write a script that gets the value of Avail column on a specific storage. I used to use df -k /storage_name | tail -1 | awk '{print $3}' But the FileSystem column can have a value or not .. which would change the variable of my script from $3 to $4. How can I get the Avail on a single command line even if there are no values on the previous columns?

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  • Algorithmic problem - quickly finding all #'s where value %x is some given value

    - by Steve B.
    Problem I'm trying to solve, apologies in advance for the length: Given a large number of stored records, each with a unique (String) field S. I'd like to be able to find through an indexed query all records where Hash(S) % N == K for any arbitrary N, K (e.g. given a million strings, find all strings where HashCode(s) % 17 = 5. Is there some way of memoizing this so that we can quickly answer any question of this form without doing the % on every value? The motivation for this is a system of N distributed nodes, where each record has to be assigned to at least one node. The nodes are numbered 0 - (K-1) , and each node has to load up all of the records that match it's number: If we have 3 nodes Node 0 loads all records where Hash % 3 ==0 Node 1 loads all records where Hash % 3 ==1 Node 2 loads all records where Hash % 3 ==2 adding a 4th node, obviously all the assignments have to be recomputed - Node 0 loads all records where Hash % 4 ==0 ... etc I'd like to easily find these records through an indexed query without having to compute the mod individually. The best I've been able to come up with so far: If we take the prime factors of N (p1 * p2 * ... ) if N % M == I then p % M == I % p for all of N's prime factors e.g. 10 nodes : N % 10 == 6 then N % 2 = 0 == 6 %2 N % 5 = 1 == 6 %5 so storing an array of the "%" of N for the first "reasonable" number of primes for my data set should be helpful. For example in the above example we store the hash and the primes HASH PRIMES (array of %2, %3, %5, %7, ... ]) 16 [0 1 1 2 .. ] so looking for N%10 == 6 is equivalent to looking for all values where array[1]==1 and array[2] == 1. However, this breaks at the first prime larger than the highest number I'm storing in the factor table. Is there a better way?

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  • Copying Metadata Between Files in iTunes

    - by Levi Hackwith
    A while back, I converted some AVI files to .m4v files that would be playable on my iPhone. When I play these files on my PC using iTunes the quality is terrible because the resolution is so low. My solution is to convert the AVI's using Handbrake using the "Universal" preset; it works like a charm and I can now watch them both on my PC and iPhone. The Problem I want to import the newly converted files into my iTunes library and be able to copy the metadata (show, season (these are TV episodes) Description, etc) without having to manually copy and paste values from one file to another. Is it possible to just say "copy this file's metadata to this file"?

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  • Does the google crawler really guess URL patterns and index pages that were never linked against?

    - by Dominik
    I'm experiencing problems with indexed pages which were (probably) never linked to. Here's the setup: Data-Server: Application with RESTful interface which provides the data Website A: Provides the data of (1) at http://website-a.example.com/?id=RESOURCE_ID Website B: Provides the data of (1) at http://website-b.example.com/?id=OTHER_RESOURCE_ID So the whole, non-private data is stored on (1) and the websites (2) and (3) can fetch and display this data, which is a representation of the data with additional cross-linking between those. In fact, the URL /?id=1 of website-a points to the same resource as /?id=1 of website-b. However, the resource id:1 is useless at website-b. Unfortunately, the google index for website-b now contains several links of resources belonging to website-a and vice versa. I "heard" that the google crawler tries to determine the URL-pattern (which makes sense for deciding which page should go into the index and which not) and furthermore guesses other URLs by trying different values (like "I know that id 1 exists, let's try 2, 3, 4, ..."). Is there any evidence that the google crawler really behaves that way (which I doubt). My guess is that the google crawler submitted a HTML-Form and somehow got links to those unwanted resources. I found some similar posted questions about that, including "Google webmaster central: indexing and posting false pages" [link removed] however, none of those pages give an evidence.

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  • Experience with MQ File Transfer Edition?

    - by mfinni
    We've got several processes that move files across servers - SFTP, FTP, SCP; Windows, Linux, AIX; there is a workflow component (usually require a control file with filenames and hash values to move a batch of related files). The action is often initiated on our servers to get the files, so we need to make sure they're done being written. We have some homegrown scripts to do this, but they don't always work properly, and troubleshooting, maintenance, and log review is not easy this way. There's a lot of servers, and our scripts don't have central logging or a dashboard/console/etc. We're looking into commercial products to do this. Has anyone used MQ File Transfer Edition? Another team in our company is using Aspera, does anyone have any thoughts on that, or other favored products? I have no idea what our budget is for this, yet. Just trying to get a handle on the product space from the perspective of other admins.

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  • Use cURL with multiple POSTs

    - by Austin
    I'm trying to use cURL to download the contents of webpages that require forms to get to. In a browser it looks something like this 1.) Login using POST 2.) Pick which page to go to using another POST 3.) Pick another page... using POST 4.) etc.. until I get to the page I want, then download all textfiles linked to on that page. I am attempting to do this using a bash script and some loops with the values that change for each POST. My problem is how do I do multiple POSTs with cURL? Must there be cookies involved? FYI the website is http://metagenomics.nmpdr.org/ (MG-RAST).

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  • Changing encryption settings for Microsoft Office 2010/2013

    - by iridescent
    Although there are Office 2013 settings to change how encryption is performed, when you encrypt Open XML Format files (.docx, .xslx, .pptx, and so on) the default values — AES (Advanced Encryption Standard), 128-bit key length, SHA1, and CBC (cipher block chaining) — provide strong encryption and should be fine for most organizations. Quoted from http://technet.microsoft.com/en-us/library/cc179125.aspx . I can't figure out where is the setting to change how encryption is performed. Is there any possible to change the encryption algorithm being used instead of the default AES-128 ? Thanks.

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  • How to get iTunes to recognize that certain ID3 tags have been removed from files?

    - by Nick Meyer
    I use MusicBrainz Picard to manage the ID3 tags on my MP3 collection and iTunes for playing them and managing my iPod. I have Picard set to remove the Composer tag from any files that don't also contain the word "Classical" in the Genre tag. I've run Picard and it has removed the Composer tag from many of my files. However, iTunes keeps displaying the old value of the Composer field. I have tried right-clicking on the file to update, choosing "Get Info" and clicking OK. This has no effect on the Composer field when it has been removed entirely; it only refreshes the displayed value when it has been changed from one non-empty value to another. How can I get iTunes to stop showing the old values for tags that have been removed? Please note I don't want to lose other iTunes metadata such as ratings and play counts, so removing the files from the iTunes library and re-adding them is not an option.

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  • configuration issue with respect to .htaccess file on ubuntu

    - by Registered User
    I am building an application tshirtshop I have following configuration in /etc/apache2/sites-enabled/tshirtshop <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /var/www/tshirtshop <Directory /var/www/tshirtshop> Options Indexes FollowSymLinks AllowOverride All Order allow,deny allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> and following in .htaccess file in location /var/www/tshirtshop/.htaccess <IfModule mod_rewrite.c> # Enable mod_rewrite RewriteEngine On # Specify the folder in which the application resides. # Use / if the application is in the root. RewriteBase /tshirtshop #RewriteBase / # Rewrite to correct domain to avoid canonicalization problems # RewriteCond %{HTTP_HOST} !^www\.example\.com # RewriteRule ^(.*)$ http://www.example.com/$1 [R=301,L] # Rewrite URLs ending in /index.php or /index.html to / RewriteCond %{THE_REQUEST} ^GET\ .*/index\.(php|html?)\ HTTP RewriteRule ^(.*)index\.(php|html?)$ $1 [R=301,L] # Rewrite category pages RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2&Page=$3 [L] RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2 [L] # Rewrite department pages RewriteRule ^.*-d([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&Page=$2 [L] RewriteRule ^.*-d([0-9]+)/?$ index.php?DepartmentId=$1 [L] # Rewrite subpages of the home page RewriteRule ^page-([0-9]+)/?$ index.php?Page=$1 [L] # Rewrite product details pages RewriteRule ^.*-p([0-9]+)/?$ index.php?ProductId=$1 [L] </IfModule> the site is working on localhost and is working as if there is no .htaccess rule specified i.e. if I were to view a page as http://localhost/tshirtshop/nature-d2 then I get a 404 Error but if I view the same page as http://localhost/tshirtshop/index.php?DepartmentId=2 then I can view it. sudo apache2ctl -M Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_prefork_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgi_module (shared) deflate_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) php5_module (shared) reqtimeout_module (shared) rewrite_module (shared) setenvif_module (shared) status_module (shared) Syntax OK What is the mistake if any one can point out in above configuration, or else I need to check any thing else?

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  • Oracle OpenWorld Session: “Business Driven Development with BPM: Lessons from the Real World”

    - by Ajay Khanna
    One of key values that BPM promises is “Business Empowerment”. People closest to the processes, who participate in the process every day, are the ones who know most about the process. These are the people who run day-to-day operations, people who triage customer issues, people who envision improvements and innovations. It is, therefore, imperative that when a company decides to use BPM technology to automate their business processes, business people take the driver’s seat. BPM is not an IT only project. Oracle BPM suite has been designed keeping this core tenet of BPM, Business Empowerment, in mind. The result is business user centered design of Process Composer. Process Composer is designed to let business users document their processes, analyze them using simulation, create web forms, specify business rules and even run them in testing mode using process player, to see if the designed process meets their needs. This does not mean that IT has no role in this process. In fact, Oracle BPM Suite has made it very easy for Business and IT to collaborate. The same process can be shared among business, and IT stakeholders and each can collaborate to create model-driven, process based executable applications. A process may need to integrate with multiple systems via various mechanisms, and IT leads system and data integration effort. IT helps fine tune the performance of process applications and ensures that the deployment of process application meets scalability and failover standards. In this session, we saw Harish Gaur and Satya Narayanan from Oracle demonstrate roles Business and IT play in BPM projects and how Oracle BPM Suite enables business and IT collaboration to design and automate process based applications. They also discussed real life customer stories. Some key takeaways from this session: There are no IT projects, only business initiatives, requiring IT support Identify high impact processes – critical, better BPM ROI Identify key metrics to measure process performance Align business with IT layer

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  • Interaction using Kinect in XNA

    - by Sweta Dwivedi
    So i have written a program to play a sound file when ever my RightHand.Joint touches the 3D model . . It goes like this . . even though the code works somehow but not very accurate . . for example it will play the sound when my hand is slightly under my 3D object not exactly on my 3D object . How do i make it more accurate? here is the code . . (HandX & HandY is the values coming from the Skeleton data RightHand.Joint.X etc) and also this calculation doesnt work with Animated Sprites..which i need to do foreach (_3DModel s in Solar) { float x = (float)Math.Floor(((handX * 0.5f) + 0.5f) * (resolution.X)); float y = (float)Math.Floor(((handY * -0.5f) + 0.5f) * (resolution.Y)); float z = (float)Math.Floor((handZ) / 4 * 20000); if (Math.Sqrt(Math.Pow(x - s.modelPosition.X, 2) + Math.Pow(y - s.modelPosition.Y, 2)) < 15) { //Exit(); PlaySound("hyperspace_activate"); Console.WriteLine("1" + "handx:" + x + "," + " " + "modelPos.X:" + s.modelPosition.X + "," + " " + "handY:" + y + "modelPos.Y:" + s.modelPosition.Y); } else { Console.WriteLine("2" + "handx:" + x + "," + " " + "modelPos.X:" + s.modelPosition.X + "," + " " + "handY:" + y + "modelPos.Y:" + s.modelPosition.Y); } }

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  • How to Deal with an out of touch "Project manager"

    - by Joe
    This "manager" is 70+ yrs old and a math genius. We were tasked with creating a web application. He loves SQL and stored procedures. He first created this in MS access. For the web app I had to take his DB migrate to SQL server. His first thought was to have a master stored procedure with a WAITFOR Handling requests from users. I eventually talked him out of that and use asp.net mvc. Then eventually use the asp.net membership. Now the web app is a mostly handles requests from the pages that is passed to stored procedures. It is all stored procedure driven. The business logic as well. Now we are having an one open DB connection per user logged in plus 1. I use linq to sql to check 2 tables and return the values thats it period. So 25 users is a load. He complains why my code is bad cause his test driver stored procedure simulates over 100 users with no issue. What are the best arguments for not having the business logic not all in stored procedures?? How should I deal with this?? I am giving an abbreviated story of course. He is a genius part owner of the company all the other owners trust him because he is a genius. and quoting -"He gets things done. old school".

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  • Strange behavior of RigidBody with gravity and impulse applied

    - by Heisenbug
    I'm doing some experiments trying to figure out how physics works in Unity. I created a cube mesh with a BoxCollider and a RigidBody. The cuve is laying on a mesh plane with a BoxCollider. I'm trying to update the object position applying a force on its RigidBody. Inside script FixedUpdate function I'm doing the following: public void FixedUpdate() { if (leftButtonPressed()) this.rigidbody.AddForce( this.transform.forward * this.forceStrength, ForceMode.Impulse); } Despite the object is aligned with the world axis and the force is applied along Z axis, it performs a quite big rotation movement around its y axis. Since I didn't modify the center of mass and the BoxCollider position and dimension, all values should be fine. Removing gravity and letting the object flying without touching the plane, the problem doesn't show. So I suppose it's related to the friction between objects, but I can't understand exactly which is the problem. Why this? What's my mistake? How can I fix this, or what's the right way to do such a moving an object on a plane through a force impulse?

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  • Bad request - Invalid Hostname Error when using ARR IP address

    - by syloc
    I'm trying to setup a simple ARR system. I have 1 ARR machine load balancing between 2 APP servers. I can reach the app sites if i use the server name of the ARR machine. (http://arrserver/app) But i can't do it with its IP address. (http://10.7.10.25/app). It gives the "Bad Request - Invalid Hostname". In the ARR machine i configured the default site's bindings to "All Unassigned","80" (default values). Do i need to change the binding rule or need additional url rewrite rules? And also, in the ARR server http://127.0.0.1/app doesn't work. But http://localhost/app works fine. Thx in advance

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  • Friday Tips #6, Part 2

    - by Chris Kawalek
    Here is a question about updating Oracle VM: Question: How can I perform Oracle VM 3 server updates from Oracle VM Manager? Answer by Gregory King, Principal Best Practices Consultant, Oracle VM Product Management: Server Update Manager is a built-in feature of the Oracle VM Manager. Basically, Server Update Manager automatically configures YUM updates on all the Oracle VM Servers, pointing each to our Unbreakable Linux Network (ULN) update channel for Oracle VM. The servers periodically check with our Oracle YUM repository and notify the Oracle VM Manager that an update is available for each server. Actual server updates must be triggered by the Oracle VM administrator – they are not executed automatically. At this point, you can use the Oracle VM Manager to put a server into maintenance mode which live migrates all the running Oracle VM Guests to other Oracle VM Servers in the server pool. Once all the Oracle VM Guests have been migrated, the Oracle VM administrator can trigger the update on the server. The entire process is documented in the Installation and Upgrade Guide of Oracle VM Documentation so I won’t spend time detailing the steps. However, configuring the Server Update Manager is exceedingly simple. Simply navigate to the Tools and Resources tab in the Oracle VM Manager, select the link for Server Update Manager and ensure the following values are added to the text boxes as shown in the illustration below: YUM Base URL: http://public-yum.oracle.com/repo/OracleVM/OVM3/latest/x86_64 YUM GPG Key: file:///etc/pki/rpm-gpg/RPM-GPG-KEY-oracle Every server in the pool will be automatically configured for YUM updates once you choose the Apply button. Many thanks to Greg and Rick for providing the answers to this week's questions. If you want to ask us something, hit up Twitter and use hashtag #AskOracleVirtualization. See you next week! -Chris 

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  • OpenLdap 2.4 on centos 6 doesn't listen on port 636

    - by Oliver Henriot
    I have an openldap 2.4 server on centos 6 whose confg I copied from those I have running under openldap 2.3 servers on centos 5 machines. On openldap 2.3, specifying TLSCACertificateFile, TLSCertificateFile and TLSCertificateKeyFile with correct values makes the server listen on port 636. This is not the case on the openldap 2.4 setup. I have configured it with loglevel -1 but I have not seen any clue as to what might be wrong and reading the openldap 2.4 manual doesn't indicate if any of the other TLS related parameters are now mandatory. I don't think so though because if I run the service manually, using "# /usr/sbin/slapd -u ldap -h "ldap:/// ldaps:/// ldapi:///"", the server does listen on port 636 and I can query it using "ldapsearch -H ldaps://myserver:636". Is there something I am missing to get the server to listen on port 636 without having to always launch it manually? Is this linked to centos 6 or openldap 2.4? Thank you. Cheers,

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  • Finding the shorter turning direction towards a target

    - by A.B.
    I'm trying to implement a type of movement where the object gradually faces the target. The problem I've run into is figuring out which turning direction is faster. The following code works until the object's orientation crosses the -PI or PI threshold, at which point it will start turning into the opposite direction void moveToPoint(sf::Vector2f destination) { if (destination == position) return; auto distance = distanceBetweenPoints(position, destination); auto direction = angleBetweenPoints(position, destination); /// Decides whether incrementing or decrementing orientation is faster /// the next line is the problem if (atan2(sin(direction - rotation), cos(direction - rotation)) > 0 ) { /// Increment rotation rotation += rotation_speed; } else { /// Decrement rotation rotation -= rotation_speed; } if (distance < movement_speed) { position = destination; } else { position.x = position.x + movement_speed*cos(rotation); position.y = position.y + movement_speed*sin(rotation); } updateGraphics(); } 'rotation' and 'rotation_speed' are implemented as custom data type for radians which cannot have values lower than -PI and greater than PI. Any excess or deficit "wraps around". For example, -3.2 becomes ~3.08.

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  • Samba as a PDC and offline authentication

    - by Aimé Barteaux
    Say I have a Windows laptop which has been connected to a domain. The domain has a Samba server as a PDC. Now say that I move the laptop outside of the network (the network is completely inaccessible). Will I be able to logon into accounts I have accessed before on the laptop (through GINA)? Update: Looking at the smb.comf documentation I noticed the setting winbind offline logon: This parameter is designed to control whether Winbind should allow to login with the pam_winbind module using Cached Credentials. If enabled, winbindd will store user credentials from successful logins encrypted in a local cache.. To me it looks like this solves the issue but can anyone else confirm it and/or point out if any additional values need to be set?

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  • In Nginx, can I handle both a location:url or a content-type: text/html response from memcached?

    - by Sean Foo
    I'm setting up an nginx - apache reverse proxy where nginx handles the static files and apache the dynamic. I have a search engine and depending on search parameter I either directly forward the user to the page they are looking for or provide a set of search results. I cache these results in memcached as key:/search.cgi?q=foo value: LOCATION:http://www.example.com/foo.html and key:/search.cgi?q=bar value: CONTENT-TYPE: text/html <html> .... .... </html> I can pull the "Content-type...." values out of memcached using nginx and send them to the user, but I can't quite figure out how to handle a returned value like "Location..." Can I?

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