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  • Problems with Json Serialize Dictionary<Enum, Int32>

    - by dbemerlin
    Hi, whenever i try to serialize the dictionary i get the exception: System.ArgumentException: Type 'System.Collections.Generic.Dictionary`2[[Foo.DictionarySerializationTest+TestEnum, Foo, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]' is not supported for serialization/deserialization of a dictionary, keys must be strings or object My Testcase is: public class DictionarySerializationTest { private enum TestEnum { A, B, C } public void SerializationTest() { Dictionary<TestEnum, Int32> data = new Dictionary<TestEnum, Int32>(); data.Add(TestEnum.A, 1); data.Add(TestEnum.B, 2); data.Add(TestEnum.C, 3); JavaScriptSerializer serializer = new JavaScriptSerializer(); String result = serializer.Serialize(data); // Throws } public void SerializationStringTest() { Dictionary<String, Int32> data = new Dictionary<String, Int32>(); data.Add(TestEnum.A.ToString(), 1); data.Add(TestEnum.B.ToString(), 2); data.Add(TestEnum.C.ToString(), 3); JavaScriptSerializer serializer = new JavaScriptSerializer(); String result = serializer.Serialize(data); // Succeeds } } Of course i could use .ToString() whenever i enter something into the Dictionary but since it's used quite often in performance relevant methods i would prefer using the enum. My only solution is using .ToString() and converting before entering the performance critical regions but that is clumsy and i would have to change my code structure just to be able to serialize the data. Does anyone have an idea how i could serialize the dictionary as <Enum, Int32>? I use the System.Web.Script.Serialization.JavaScriptSerializer for serialization.

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  • Generating a field setter and getter with ASM

    - by ng
    I would like to avoid reflection in an open source project I am developing. Here I have classes like the following. public class PurchaseOrder { @Property private Customer customer; @Property private String name; } I scan for the @Property annotation to determine what I can set and get from the PurchaseOrder reflectively. There are many such classes all using java.lang.reflect.Field.get() and java.lang.reflect.Field.set(). Ideally I would like to generate for each property an invoker like the following. public interface PropertyAccessor<S, V> { public void set(S source, V value); public V get(S source); } Now when I scan the class I can create a static inner class of PurchaseOrder like so. static class customer_Field implements PropertyAccessor<PurchaseOrder, Customer> { public void set(PurchaseOrder order, Customer customer) { order.customer = customer; } public Customer get(PurchaseOrder order) { return order.customer; } } With these I totally avoid the cost of reflection. I can now set and get from my instances with native performance. Can anyone tell me how I would do this. A code example would be great. I have searched the net for a good example but can find nothing like this. The ASM examples are pretty poor also. The key here is that I have an interface that I can pass around. So I can have various implementations, perhaps one with Java Reflection as a default, one with ASM, and maybe one with Javassist? Any help would be greatly appreciated.

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  • How do I use my own debugger visualiser to edit variables runtime?

    - by C Sharper
    I'm writing my own debugger visualiser. All works great to show up to visualiser with the data. Now I add the code for more clearness: public class MyVisualiserObjectSource : VisualizerObjectSource { public override void GetData(object target, Stream outgoingData) { string data= target as string; var writer = new StreamWriter(outgoingData); writer.Write(data); writer.Flush(); } } public class MyVirtualizer : DialogDebuggerVisualizer { protected override void Show(IDialogVisualizerService windowService, IVisualizerObjectProvider objectProvider) { var streamReader = new StreamReader(objectProvider.GetData()); string data = streamReader.ReadToEnd(); using (var form = new MyVirtualizerForm(data)) { windowService.ShowDialog(form); } } } The string here is passed to the visualizer and show my own form. It works. But now I want to pass back the modified data from the form to the variable. How do I do that? Edit: I found out that I need to override the TransferData method in VisualizerObjectSource. But in the MSDN is no detail information about how I implement this correctly. Can someone help me please?

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  • Creating futures using Apple's GCD

    - by jer
    I'm working on a library which implements the actor model on top of Grand Central Dispatch (specifically the C level API libdispatch). Basically a brief overview of my system is as such: Communication happens between actors using messages Multicast communication only (one actor to many actors) Senders and receivers are decoupled from one another using a blackboard where messages are pushed to. Messages are sent in the default queue asynchronously using dispatch_group_async() once a message gets pushed onto the blackboard. I'm trying to implement futures in the language right now, so I've created a new type which holds some information: A group of its own The value being 'returned' However, I have a problem since dispatch_block_t is of type void (^)(void) so it doesn't return anything. So my idea of in my future_new() function of setting up another group which can be used to execute a block returning a result, which I can store in my "value" member in my future_t structure, isn't going to work. The rest of the futures implementation is very clear, except it all depends on being able to get the value into the future back from the actor, acting on the message. When using the library, it would greatly reduce its usefulness if I had to ask users (and myself) to be aware when futures were going to be used by other parts of the system—It just isn't practical. I'm wondering if anyone can think of a way around this?

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  • How to install a desktop shortcut (to a batch file) from a WiX-based installer that has "Run as Admi

    - by arathorn
    I'm installing a desktop shortcut (to a batch file) from a WiX-based installer -- how do I automatically configure this shortcut with the "Run as Administrator" setting enabled? The target OS is Windows Server 2008 R2, and the installer is running with elevated priveleges. Update: Thanks to the link provided by @Anders, I was able to get this working. I needed to do this in a C# CustomAction, so here is the C# version of the code: namespace CustomAction1 { public class CustomAction1 { public bool MakeShortcutElevated(string file_) { if (!System.IO.File.Exists(file_)) { return false; } IPersistFile pf = new ShellLink() as IPersistFile; if (pf == null) { return false; } pf.Load(file_, 2 /* STGM_READWRITE */); IShellLinkDataList sldl = pf as IShellLinkDataList; if (sldl == null) { return false; } uint dwFlags; sldl.GetFlags(out dwFlags); sldl.SetFlags(dwFlags | 0x00002000 /* SLDF_RUNAS_USER */); pf.Save(null, true); return true; } } [ComImport(), Guid("00021401-0000-0000-C000-000000000046")] public class ShellLink { } [ComImport(), InterfaceType(ComInterfaceType.InterfaceIsIUnknown), Guid("45e2b4ae-b1c3-11d0-b92f-00a0c90312e1")] interface IShellLinkDataList { void GetFlags(out uint pdwFlags); void SetFlags(uint dwFlags); } }

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  • How can I release this NSXMLParser without crashing my app?

    - by prendio2
    Below is the @interface for an MREntitiesConverter object I use to strip all html tags from a string using an NSXMLParser. @interface MREntitiesConverter : NSObject { NSMutableString* resultString; NSString* xmlStr; NSData *data; NSXMLParser* xmlParser; } @property (nonatomic, retain) NSMutableString* resultString; - (NSString*)convertEntitiesInString:(NSString*)s; @end And this is the implementation: @implementation MREntitiesConverter @synthesize resultString; - (id)init { if([super init]) { self.resultString = [NSMutableString string]; } return self; } - (NSString*)convertEntitiesInString:(NSString*)s { xmlStr = [NSString stringWithFormat:@"<data>%@</data>", s]; data = [xmlStr dataUsingEncoding:NSUTF8StringEncoding allowLossyConversion:YES]; xmlParser = [[NSXMLParser alloc] initWithData:data]; [xmlParser setDelegate:self]; [xmlParser parse]; return [resultString autorelease]; } - (void)dealloc { [data release]; //I want to release xmlParser here but it crashes the app [super dealloc]; } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)s { [self.resultString appendString:s]; } @end If I release xmlParser in the dealloc method I am crashing my app but without releasing I am quite obviously leaking memory. I am new to Instruments and trying to get the hang of optimising this app. Any help you can offer on this particular issue will likely help me solve other memory issues in my app. Yours in frustrated anticipation: ) Oisin

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  • UITabBarController with viewControllers utilizing different orientations?

    - by RickiG
    Hi I can see that this is something that has been troubling a lot of people:/ I have a UITabBarController that has 4 viewControllers, all of type UINavigationController. One of the navigationControllers gets a viewController pushed onto its stack, this viewController should be presented in landscape mode/orientation. The viewController is a graph, it is the absolutely only place in the app where landscape makes sense. (I hide the UITabBar when this is presented to not lead the user to believe this will work everywhere) To make a UITabBarController respond correctly to changes in orientation all its viewControllers need to return the same value from the delegate method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation So to accomodate this behavior I have implemented this method in all the viewControllers belonging to the UITabBarController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; BOOL canRotate = [defaults boolForKey:@"can_rotate"]; return canRotate; } The "trick" is now that when my can-be-landscape viewController is pushed I do this: - (void) viewWillAppear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:YES forKey:@"can_rotate"]; [defaults synchronize]; } and when it is popped, I do this: - (void) viewWillDisappear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:NO forKey:@"can_rotate"]; [defaults synchronize]; } This works really well. When the viewController is on the stack I can rotate the device and the view follows. The problem is however, that if the user taps the "back" button on the navigationBar while in landscape mode, thus popping the viewController to the previous viewController, this "old" viewController is of course also in landscape mode. To make things worse, because I set the BOOL to NO, this "old" viewController can not rotate back when I orientate the device to portrait mode. Is there a way to update everything so that none of my other viewControllers will be in landscape mode when I pop the can-be-in-landscape mode viewController? I am a bit worried that if this could be done from landscape to portrait it should also be possible from portrait to landscape, thus making my "hack" unnecessary.. but if it can not, then I am back to square one :/ Hope I am close and that someone could help me get there, thanks:)

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  • Simple ViewController / View, remove white bar?

    - by fuzzygoat
    I am just looking at setting up a simple viewController programatically, I have a ViewController.xib file that I have set the background color to RED in interface builder. I have also added the following to my AppDelegate.m @implementation syntax_MapViewAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[MapViewController alloc] init]; [window addSubview:[viewController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end When I run the code it does what I expect apart from the white bar at the bottom of the screen, can anyone give me any pointers in how to remove this? I have a feeling I might need to position the view within the window, but I am not sure how? cheers Gary

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  • how to set the output image use com.android.camera.action.CROP

    - by adi.zean
    I have code to crop an image, like this : public void doCrop(){ Intent intent = new Intent("com.android.camera.action.CROP"); intent.setType("image/"); List<ResolveInfo> list = getPackageManager().queryIntentActivities(intent,0); int size = list.size(); if (size == 0 ){ Toast.makeText(this, "Cant find crop app").show(); return; } else{ intent.setData(selectImageUri); intent.putExtra("outputX", 300); intent.putExtra("outputY", 300); intent.putExtra("aspectX", 1); intent.putExtra("aspectY", 1); intent.putExtra("scale", true); intent.putExtra("return-data", true); if (size == 1) { Intent i = new Intent(intent); ResolveInfo res = list.get(0); i.setComponent(new ComponentName(res.activityInfo.packageName, res.activityInfo.name)); startActivityForResult(i, CROP_RESULT); } } } public void onActivityResult (int requestCode, int resultCode, Intent dara){ if (resultCode == RESULT_OK){ if (requestCode == CROP_RESULT){ Bundle extras = data.getExtras(); if (extras != null){ bmp = extras.getParcelable("data"); } File f = new File(selectImageUri.getPath()); if (f.exists()) f.delete(); Intent inten3 = new Intent(this, tabActivity.class); startActivity(inten3); } } } from what i have read, the code intent.putExtra("outputX", 300); intent.putExtra("outputY", 300); is use to set the resolution of crop result, but why i can't get the result image resolution higer than 300x300? when i set the intent.putExtra("outputX", 800); intent.putExtra("outputY", 800); the crop function has no result or crash, any idea for this situation? the log cat say "! ! ! FAILED BINDER TRANSACTION ! ! !

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  • How to open a pdf on the iPad from an AIR for iOS app

    - by Dennis Flood
    I am making an AIR for iOS app that can download pdfs. I do not want to display the pdf in the app itself but want the default pdf-viewer (iBooks) to launch and show the pdf. How can this be done. I am aware that navigateToURL can be used to open a file with the uri scheme of iBooks. But i dont know how to tell iBooks to look in the app-directory of my app. (Or is there some secret directory to place the file in from within the app - where iBooks can find it) Any pointers or help would be greatly appreciated as this is somewhat of a show stopper.

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  • Why the performance of following code is degrading when I use threads ?

    - by DotNetBeginner
    Why the performance of following code is degrading when I use threads ? **1.Without threads int[] arr = new int[100000000]; //Array elements - [0][1][2][3]---[100000000-1] addWithOutThreading(arr); // Time required for this operation - 1.16 sec Definition for addWithOutThreading public void addWithOutThreading(int[] arr) { UInt64 result = 0; for (int i = 0; i < 100000000; i++) { result = result + Convert.ToUInt64(arr[i]); } Console.WriteLine("Addition = " + result.ToString()); } **2.With threads int[] arr = new int[100000000]; int part = (100000000 / 4); UInt64 res1 = 0, res2 = 0, res3 = 0, res4 = 0; ThreadStart starter1 = delegate { addWithThreading(arr, 0, part, ref res1); }; ThreadStart starter2 = delegate { addWithThreading(arr, part, part * 2, ref res2); }; ThreadStart starter3 = delegate { addWithThreading(arr, part * 2, part * 3, ref res3); }; ThreadStart starter4 = delegate { addWithThreading(arr, part * 3, part * 4, ref res4); }; Thread t1 = new Thread(starter1); Thread t2 = new Thread(starter2); Thread t3 = new Thread(starter3); Thread t4 = new Thread(starter4); t1.Start(); t2.Start(); t3.Start(); t4.Start(); t1.Join(); t2.Join(); t3.Join(); t4.Join(); Console.WriteLine("Addition = "+(res1+res2+res3+res4).ToString()); // Time required for this operation - 1.30 sec Definition for addWithThreading public void addWithThreading(int[] arr,int startIndex, int endIndex,ref UInt64 result) { for (int i = startIndex; i < endIndex; i++) { result = result + Convert.ToUInt64(arr[i]); } }

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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  • Threading.Timer invokes asynchronously many methods

    - by Dimitar
    Hi guys! Please help! I call a threading.timer from global.asax which invokes many methods each of which gets data from different services and writes it to files. My question is how do i make the methods to be invoked on a regular basis let's say 5 mins? What i do is: in Global.asax I declare a timer protected void Application_Start() { TimerCallback timerDelegate = new TimerCallback(myMainMethod); Timer mytimer = new Timer(timerDelegate, null, 0, 300000); Application.Add("timer", mytimer); } the declaration of myMainMethod looks like this: public static void myMainMethod(object obj) { MyDelegateType d1 = new MyDelegateType(getandwriteServiceData1); d1.BeginInvoke(null, null); MyDelegateType d2 = new MyDelegateType(getandwriteServiceData2); d2.BeginInvoke(null, null); } this approach works fine but it invokes myMainMethod every 5 mins. What I need is the method to be invoked 5 mins after all the data is retreaved and written to files on the server. How do I do that?

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  • changing sounds when objects meet

    - by blacksheep
    i'd like to change sounds when tapping on an image and drag another image over several others. it is not working properly: the "MoveImage" is not dragable, the tapping is working outside the "TouchImage" and the sounds do not change when tapping on it. (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; if(((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_1.frame)))) { [sound_E play]; } if (((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_2.frame)))) { [sound_F play]; } if (((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_3.frame)))) { [sound_D play]; } if (((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_4.frame)))) { [sound_Dis play]; } } (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; if (CGRectContainsPoint(myMoveImage.frame, location)){ CGPoint yLocation = CGPointMake(myMoveImage.center.x,location.y); myMoveImage.center = yLocation; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_1.frame)) { E_NOTE.text = @"E"; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_2.frame)) { F_NOTE.text = @"F"; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_3.frame)) { D_NOTE.text = @"D"; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_4.frame)) { Dis_NOTE.text = @"D#"; } }

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  • open encrypted file with php

    - by stormdrain
    Hi, I'm looking for a way to open encrypted files that are stored on a server. I'm using mcrypt to encrypt the files. I was initially going to create a class that would open the file, decrypt it, write it to a new location, then open that. But I have convinced myself there is a better way (I just don't know what it is). It seems like there should be a way to stream it (?) to the browser once it's decrypted. The initial setup would just link to the file location and the browser would take over (e.g. .pdf files would bring up a dialogue offering to open or save the file). If possible, I'd like it to do the same after decoding. Pointers? Advice? Bueller? Thanks!

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  • How can I get the main thread to sleep while waiting for a delgate to be called?

    - by Erik B
    Consider a class with these methods: - (id) initWithFrame: (CGRect) frame { if (!(self = [super init])) return nil; webView = [[UIWebView alloc] initWithFrame:frame]; [webView setDelegate:self]; lock = [[NSConditionLock alloc] initWithCondition:LOCK_WAIT]; return self; } - (void) setHTML: (NSString *) html { [lock lockWhenCondition:LOCK_WAIT]; [webView loadHTMLString:html baseURL:nil]; [lock unlock]; } - (void)webViewDidFinishLoad:(UIWebView *)aWebView { [lock lockWhenCondition:LOCK_WAIT]; // Locking to be able to unlock and change the condition. [lock unlockWithCondition:LOCK_GO]; } - (NSString *) stringByEvaluatingJavaScriptFromString: (NSString *) jsCommand { [lock lockWhenCondition:LOCK_GO]; return [webView stringByEvaluatingJavaScriptFromString:jsCommand]; [lock unlock]; } Let's call this class SynchronousUIWebView. From the main thread I execute: webView = [[SynchronousUIWebView alloc] initWithFrame:frame]; [webView setHTML:html]; [webView stringByEvaluatingJavaScriptFromString:jsCommand]; The problem seems to be that the delegate is not called until I leave the current call stack, which I don't since I'm waiting for the delegate call to happen, aka deadlock. To me it seems like the delegate call is pushed to a queue that is called when the current call is done. So the question is can I modify this behavior? Note: The reason this is needed is that I can't execute the JavaScript until the HTML has loaded.

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  • How to create an array of buttons in C++

    - by mangoman13
    Hi, I'm using C++ in VS2005 and have an 8x8 grid of buttons on a form. I want to have these buttons in an array, so when I click on any of them it will open the same event handler (I think that is what they are called), but I will know the index of which one was clicked on. I know how to do this in VB and C#, but I can't seem to figure it out with C++ Right now I have all my buttons labelled by their location, i.e. b00, b10, b21, etc. So I think what I am looking for is a way to do something like this: Button b[8][8]; //this causes me errors (error C2728: 'System::Windows::Forms::Button' : a native array cannot contain this managed type) and (error C2227: left of '->{ctor}' must point to class/struct/union/generic type) void Assignment(){ b[0][0] = b00; b[1][0] = b10; ... } and then in form1.h: private: System::Void b_Click(System::Object^ sender, System::EventArgs^ e) { //somehow read the coordinates into variables x and y //do something based on these values } Any help would be appreciated. Also let me know if I am going in the complete wrong direction with this. Thanks!

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  • How to learn to program C the right way

    - by sfactor
    i have been programming in C/C++ for my academic courses a lot and was under the impression i had a pretty good grasp of it. but lately i had to work in a bluetooth application that had a server and client implementation in a Linux box and an embedded system. i learned bluez bluetooth API, socket/network programming and coded it. however i ran into a lot of problems with memory leaks and segmentation faults and other memory related errors along the way.as the code grew more complex i all but lost control of the pointers and threads and sockets. this got me wondering that i had a lot to learn that they didn't say in the basic C/C++ books. so i wanted to ask for the resources that are available that'll help be code better in a professional way in C/C++ .especially for the Linux/Mac environment (gcc compiler).

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  • LoginControl not working correctly with Firefox, requires double login attempt.

    - by CmdrTallen
    Any idea why LoginControl requires users authenticate twice with FireFox but works correctly (once) with IE? I am using a custom MembershipProvider and RoleProvider, if that matters. Authentication portion of my web.config; <authentication mode="Forms"> <forms timeout="50000000" protection="All" requireSSL="false" slidingExpiration="true" cookieless="AutoDetect" domain="" enableCrossAppRedirects="true"> <credentials passwordFormat="SHA1" /> </forms> </authentication> Membership section; <membership defaultProvider="CustomMembershipProvider"> <providers> <add name="CustomMembershipProvider" type="CustomCrateMembershipProvider" connectionString="" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="true" applicationName="/" requiresUniqueEmail="true" passwordFormat="Hashed" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="5" minRequiredNonalphanumericCharacters="1" passwordAttemptWindow="10" passwordStrengthRegularExpression=""/> </providers> </membership> <roleManager defaultProvider="CustomRoleProvider" enabled="true"> <providers> <add name="CustomRoleProvider" type="CustomRoleProvider"/> </providers> </roleManager> Only code behind related to login; protected void OnLoggedIn(object sender, EventArgs e) { } protected void OnLoggingOut(object sender, EventArgs e) { }

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  • How to share a variable between two classes?

    - by Altefquatre
    How would you share the same object between two other objects? For instance, I'd like something in that flavor: class A { private string foo_; // It could be any other class/struct too (Vector3, Matrix...) public A (string shared) { this.foo_ = shared; } public void Bar() { this.foo_ = "changed"; } } ... // inside main string str = "test"; A a = new A(str); Console.WriteLine(str); // "test" a.Bar(); Console.WriteLine(str); // I get "test" instead of "changed"... :( I read there is some ref/out stuff, but I couldn't get what I'm asking here. I could only apply some changes in the methods scope where I was using ref/out arguments... I also read we could use pointers, but is there no other way to do it?

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  • Ninject: Shared DI/IoC container

    - by joblot
    Hi I want to share the container across various layers in my application. I started creating a static class which initialises the container and register types in the container. public class GeneralDIModule : NinjectModule { public override void Load() { Bind().To().InSingletonScope(); } } public abstract class IoC { private static IKernel _container; public static void Initialize() { _container = new StandardKernel(new GeneralDIModule(), new ViewModelDIModule()); } public static T Get<T>() { return _container.Get<T>(); } } I noticed there is a Resolve method as well. What is the difference between Resolve and Get? In my unit tests I don’t always want every registered type in my container. Is there a way of initializing an empty container and then register types I need. I’ll be mocking types as well in unit test so I’ll have to register them as well. There is an Inject method, but it says lifecycle of instance is not managed? Could someone please set me in right way? How can I register, unregister objects and reset the container. Thanks

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  • how to load image from file using MFC

    - by Sweety Khan
    **my browse button code is void CFileOpenDlg::OnBnClickedButton1() { // TODO: Add your control notification handler code here CFileDialog dlg(TRUE); int result=dlg.DoModal(); if(result==IDOK) { path=dlg.GetPathName(); UpdateData(FALSE); } } and this is the code for loading an image from resource but tht does not work for loading an image from file. i know LoadImage(); is used for this but how? how can i edit this code to load image from file. Plzz help..... void CFileOpenDlg::OnBnClickedButton2() { // TODO: Add your control notification handler code here CRect r; CBitmap* m_bitmap; CDC dc, *pDC; BITMAP bmp; m_bitmap = new CBitmap(); m_bitmap-LoadBitmapW(IDB_BITMAP1); m_bitmap-GetBitmap(&bmp); pDC = this-GetDC(); dc.CreateCompatibleDC(pDC); dc.SelectObject(m_bitmap); pDC-BitBlt(200, 200, bmp.bmWidth, bmp.bmHeight, &dc,0 , 0, SRCCOPY); m_bitmap-DeleteObject(); m_bitmap-Detach(); } waiting for reply........**

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  • Android, NetworkInfo.getTypeName(), NullpointerException

    - by moppel
    I have an activity which shows some List entries. When I click on a list item my app checks which connection type is available ("WIF" or "MOBILE"), through NetworkInfo.getTypeName(). As soon as I call this method I get a NullpointerException. Why? I tested this on the emulator, cause my phone is currently not available (it's broken...). I assume this is the problem? This is the only explanation that I have, if that's not the case I have no idea why this would be null. Here's some code snippet: public class VideoList extends ListActivity{ ... public void onCreate(Bundle bundle){ final ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); ... listview.setOnItemClickListener(new OnItemClickListener(){ public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ... NetworkInfo ni = cm.getActiveNetworkInfo(); String connex = ni.getTypeName(); //Nullpointer exception here if(connex.equals("WIFI")doSomething(); } }); } }

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  • Interpreting java.lang.NoSuchMethodError message

    - by Doog
    I get the following runtime error message (along with the first line of the stack trace, which points to line 94). I'm trying to figure out why it says no such method exists. java.lang.NoSuchMethodError: com.sun.tools.doclets.formats.html.SubWriterHolderWriter.printDocLinkForMenu( ILcom/sun/javadoc/ClassDoc;Lcom/sun/javadoc/MemberDoc; Ljava/lang/String;Z)Ljava/lang/String; at com.sun.tools.doclets.formats.html.AbstractExecutableMemberWriter.writeSummaryLink( AbstractExecutableMemberWriter.java:94) Line 94 of writeSummaryLink is shown below. QUESTIONS What does "ILcom" or "Z" mean? Why there are four types in parentheses (ILcom/sun/javadoc/ClassDoc;Lcom/sun/javadoc/MemberDoc;Ljava/lang/String;Z) and one after the parentheses Ljava/lang/String; when the method printDocLinkForMenu clearly has five parameters? CODE DETAIL The writeSummaryLink method is: protected void writeSummaryLink(int context, ClassDoc cd, ProgramElementDoc member) { ExecutableMemberDoc emd = (ExecutableMemberDoc)member; String name = emd.name(); writer.strong(); writer.printDocLinkForMenu(context, cd, (MemberDoc) emd, name, false); // 94 writer.strongEnd(); writer.displayLength = name.length(); writeParameters(emd, false); } Here's the method line 94 is calling: public void printDocLinkForMenu(int context, ClassDoc classDoc, MemberDoc doc, String label, boolean strong) { String docLink = getDocLink(context, classDoc, doc, label, strong); print(deleteParameterAnchors(docLink)); }

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  • run time error wats the wrong?

    - by javacode
    I am getting run time error import javax.mail.*; import javax.mail.internet.*; import java.util.*; public class SendMail { public static void main(String [] args)throws MessagingException { SendMail sm=new SendMail(); sm.postMail(new String[]{"[email protected]"},"hi","hello","[email protected]"); } public void postMail( String recipients[ ], String subject, String message , String from) throws MessagingException { boolean debug = false; //Set the host smtp address Properties props = new Properties(); props.put("mail.smtp.host", "webmail.emailmyname.com"); // create some properties and get the default Session Session session = Session.getDefaultInstance(props, null); session.setDebug(debug); // create a message Message msg = new MimeMessage(session); // set the from and to address InternetAddress addressFrom = new InternetAddress(from); msg.setFrom(addressFrom); InternetAddress[] addressTo = new InternetAddress[recipients.length]; for (int i = 0; i < recipients.length; i++) { addressTo[i] = new InternetAddress(recipients[i]); } msg.setRecipients(Message.RecipientType.TO, addressTo); // Optional : You can also set your custom headers in the Email if you Want msg.addHeader("MyHeaderName", "myHeaderValue"); // Setting the Subject and Content Type msg.setSubject(subject); msg.setContent(message, "text/plain"); Transport.send(msg); } } Error Exception in thread "main" java.lang.NoClassDefFoundError: SendMail Caused by: java.lang.ClassNotFoundException: SendMail at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) Could not find the main class: SendMail. Program will exit.

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