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  • Silverlight and IIS5 on XP

    - by George
    Besides modifying IIS to serve XAML extensions is there anything else that I need to do to allow IIS5 to server Silverlight pages? Do I actually need to run some Silverlight setup on the IIS5 web server or are all the setups intended for development machines and /or machines that end up consuming/browsing Silverlight pages?

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  • very slow bridge detection

    - by deddihp
    hello everyone, I have setup some bridge interface with 4 ethernet port. My problem is, when they detect some network topology change, the bridge really need a lot of time to have done it. Is there any solution, so the bridge can detect topology change faster ? thanks.

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  • Restricting Android camera

    - by Johnson Tey
    Hello! Avoiding having to create a whole camera app myself, I am calling up: Intent camera = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); this.startActivityForResult(camera, PICTURE_RESULT); However, the camera is very advanced and beautiful :) but not for my purposes. :( Is there a way to restrict the camera to control size, resolution, disable setup button, flash, face recognition, etc...?

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  • Adding program to mingw32's "path"

    - by Lowgain
    I am running a rails app locally through NetBeans which seems to be running ruby through mingw32. I'm trying to do a system call to lame, which works fine using just irb, but this particular setup can't find it! What can I do to tell mingw/this instance of rails where lame is?

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  • Why am I losing sessions when running in StateServer mode?

    - by Nick Allen - Tungle139
    I have checked the servers (Win Server 2003) application event logs for the following problem http://support.microsoft.com/kb/308097 which doesn't show up. It just appears that sessions drop randomly for random users It's a single server setup, no web farms and no load balancing Even though the issue I point to above doesn't occur in the logs, is it worth increasing the stateNetworkTimeout attribute anyway? The configuration at the moment is simply <sessionState mode="StateServer" cookieless="false" stateConnectionString="tcpip=localhost:42424" timeout="60"/>

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  • Setting up linux based small office network

    - by Miki
    I like to setup a Server and Workstation sort of network in linux (like we have Domain Controller in windows) where all the desktops login where authenicated with server, how this can be done. I prefer CENTOS 5.4 for server and FEDORA 12 for dektop Thanks in advance

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  • FileMaker Pro 10 and xDBC ODBC Plugin

    - by LeeKey
    Has anyone got a ODBC data source setup for FileMaker Pro 10 on Windows? The documentation that ships with FileMaker Pro 10 does not make sense as it is saying to click on a set-up file that does not exist. None of the forums are providing an answer either.

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  • SSO possible with LDAP-backed web applications?

    - by rutherford
    I have a client who wants their wordpress and google apps user accounts accessible using SSO, ie if they log in on one app domain google.client.com they will be logged into wordpress.client.com too without extra steps. The same LDAP directory will be used to do backend authentication for both systems. Is it possible to setup SSO for LDAP-backed webapps?

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • pexpect install problem

    - by ddd
    i have installed pexpect with the following command "python setup.py install" but when i try to run a program it says "AttributeError: 'module' object has no attribute 'spawn'". how to settle the matter?

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  • Parsing incoming mail with google app engine?

    - by Ken
    We have our mail setup with google apps. We want to be able to run some regular expressions on incoming mail and process this information. Is this possible today with Google App Engine? Does google provide some kind of infrastructure that can do this?

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  • how to install jist/swans in windows?

    - by user341405
    Hello, i want to run jist/swans on windows to be able to compile and run via command line this didn't help: http://vanet.info/node/98 source: jist.ece.cornell.edu/sw.html i would really appreciate any easy to do tutorial on how to do setup this!

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  • IIS 7, loads blank screen

    - by JL
    I've just setup an application under the default web site installed by IIS 7. I've tried loading both http://localhost and http://localhost/myappname in both cases, all I am getting is a blank page, no errors. And although directory browsing is enabled, I can't even see a list of the files in that directory. Any ideas why this is? Thanks in advance...

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  • SQL Server 2008 Reporting Service 2008 the page margins not set while exporting to Excel

    - by BIPIN
    Hi, While using new SQL Server 2008 Reporting Service 2008 the page margins that I specify in Report Properties Page Setup do not seem to flow through to Excel when exported? They always seem to be set to Top & Bottom: 2.5cm, Left & Right: 1.9cm, no matter what I set them to in the report. This was working perfect in 2005 version. Any help would be much appreciated. Thanks, Bipin

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  • Factory Pattern - when do you say you need a specialised factory

    - by dbones
    Hi, I am having a little design crisis, I am making a Plane class, which is made of an engine 2 wings and N seats The engine takes in a engine size, and the wings have a span. would this still be feasible to have a PlaneFactory, when the factory may have to take in multiple parameters to setup the plane (wings, engine, no of seats) thanks in advance bones

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  • CakePHP - Controller url

    - by teepusink
    Hi, I just setup CakePHP on my local machine. When I do http://dev.local/categories/index, that works. However, http://dev.local/categories does not work. How do I make sure that http://dev.local/categories will give the same content as http://dev.local/categories/index? Thanks, Tee

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  • IE-only Styling for jQuery qTip

    - by Kevin C.
    I'm using jquery.qTip on http://comps.gunnjerkens.com/phws/services/ Looks beautiful with the drop shadow and rounded borders in modern browsers...unfortunately the drop shadow is lost on IE. So I want to specify an IE-only rule that makes the border a different color than white. Here's how I currently have it setup: $(this).qtip({ content: the_content, position: { corner: { target: 'bottomLeft', tooltip: 'topLeft' }, adjust: { screen: true } }, style: { border: { radius: 4, color: '#FFFFFF' }, color: '#7D9240' } }); // qtip() }); I appreciate any help!

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  • onFocusChange code example?

    - by Rich
    I have a form with 2 fields where you can enter in either months or years. How do I setup the form so that if you enter in the years, the months edittext field will be automatically calculated and entered into it's own box. Likewise, I want the years to be calculated if you entered in the months Can anyone give me sample code for this?

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  • General Questions on setting up Subversion (w/Netbeans) and web development workflow.

    - by Roeland
    Hey guys, I am web developer who currently works mostly on his own but, some projects require outside coding help (my brother.) Anyway, after running in to the problem of "working on the same files" and "saving over each others edits" I decided to research ways to avoid this. Through the help of stackoverflow I decided on subversion. My setup is the following: A windows 2008 server with a clean install. My desktop which is on the local network of the server. Then my brothers desktop which is at his house, not on lan. We both prefer to use netbeans for development. My Questions: How do we set this thing up correctly and most optimally. Here is my current setup and work flow. dev site: in the past I just created sub domains with my web host for test sites (company1.bythepixel.com, company2.bythepixel.com), and editted those sites with netbeans set up having remote sources (ftp). how do i set up my netbeans now? should I set it up with remote sources? I guess I may need to set up a web server on my local server. I'm just not sure of the work flow. When i hit save in netbeans.. will it update the repository.. then do i need to update the site from the repository somehow? live site: when going live, i would just copy all the files from the dev site into the live site. from what i gather i should be able to update the site from the dev repository? Currently I am toying with virtualsvn server (http://www.visualsvn.com/server/) on my local server. It looks like it is set up to use the http protocol. Is there advantages to this or should I consider something that does the file//. Do you recommend any other subversion software that would run on my 2008 box? how will my brother connect? should i set up a permanent vpn from his house to mine? suggestions? (not that important) how do I deal with databases, there anyway to do subversion on database? I know I have a lot of questions and I am trying to read / make sense of the free online subversion book, but its all so overwhelming! Wish there was a small subversion for dummies guide :)

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  • TortoiseSVN issue tracker plugin built - but not implemented

    - by Oded
    Hello, I've read all the info of how to build an issue tracker plug-in in C# for TortoiseSVN. I done that, building a class library with integration to my issue tracking (SalesForce). I don't know how to install it to TortoiseSVN itself. I've created a setup for the solution and I can install it (like JIRA solution that I found online). I don't know what is missing. Please help, Oded.

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  • How to return children objects?

    - by keruilin
    I have -- what I think -- is a simple question. Here's my code: class Fruit < ActiveRecord::Base end class Apple < Fruit end class Kiwi < Fruit end Assume that I have all the STI setup correctly, and there are multiple types of Apple and Kiwi records in the table. From here... fruits = Fruit.find(:all) ...how do I return an array of just Apples from the fruits array?

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  • How to insert a DataTable with existing Key to a SQL Server Table.

    - by user296575
    I am working with VB.NET.. i have a DataTable called "QUESTION", containing 3 fields: QuestionNumber (unique integer key) QuestionText QuestionType In my SQL Server database I created a Table called "QUESTION" with the same fields. QuestionNumber is defined as integer unique key, auto increment Now, when i make a bulk copy to insert the DataTable into the SQL Server, the database overwrites my QuestionNumber from the DataTable and generates new ones (starting from 1 increment 1). How do i have to change my database setup, that the original QuestionNumbers are copied into the database?

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