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  • How to stop LocationManager to broadcast the location to BroadcastManager.

    - by SKuamr
    Hi i added one Broadcast listener for LocationManager [GPS_PROVIDER] with a pending intent. so now when i close my application on phone location manager is updating the broadcast listener perfectly... so this is working fine. Now issue is, i want to stop the LocationManager to update the Broadcast listener... but i am not able to do so... i am again running the application and using locationManager.removeUpdates function to stop it but it still updating the location to Broadcast Manager. Please help me out... its very urgent... Thanks in advance.. Started the Location Manager. Intent intent = new Intent("com.test.geoL.RECEIVE"); //Broadcast Receiver Action PendingIntent pendingIntent = PendingIntent.getBroadcast(getApplicationContext(),0, intent, 0); locationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, pendingIntent);

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  • Where will this AsyncTask run?

    - by Binoy Babu
    Say I have this code in the AlertDialog.Builder(context) of my application. The question is in which Thread will it run? final Thread myPrettyOperation = new Thread() { @Override public void run() { //Do some really long operation. } }; class MyPrettyTask extends AsyncTask<Void, Integer, Boolean> { protected Boolean doInBackground( Void... voids) { myPrettyOperation.start(); return true; } protected void onProgressUpdate( Integer... progress) { } protected void onPostExecute(Boolean result) { } } new MyPrettyTask().execute();

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  • Accessing database problem

    - by anarche
    Ok, so I've got an SQLiteOpenHelper that prepares and returns a SQLiteDatabase object; this is written singleton-pattern, so the database is opened once and only closed when the Activity closes. From there I have three database wrappers encapsulating the queries (some returning cursors to datasets, some inserting data) used by the Activity. I want to insert data from one View, then have that automatically update in another View on the same Dialogue. I'm writing this on a notepad and testing on the phone (since the emulator crashes the notepad...), so I can't pull up stacktraces atm. So questions: 1) are there limitations to writing to a database, when there are cursors open on the database? 2) Does a Cursor.requery()? call update the ListView with the cursor as a data connector?

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  • Composer does not find dependencies of vcs repository

    - by Michael Freund
    i've got a strange problem ... project-a is my main project. project-b is my library, checked in to subversion composer.json of project-b { "name": "fragger/baseclasses", "version" : "0.0.1-dev", "description": "Baseclasses and Interfaces", "require": { "silex/silex": "1.0.x-dev", "3rd-party/smarty": "3.*", "swiftmailer/swiftmailer": "4.2-dev" }, "autoload": { "psr-0": { "baseclasses": "src/" } } } and composer.json of project-b { "repositories" : [ { "type": "vcs", "url" : "svn+ssh://....." } ], "require": { "fragger/baseclasses": ">=0.0.1-dev" } } output of install command php composer.phar install Loading composer repositories with package information Installing dependencies Your requirements could not be resolved to an installable set of packages. Problem 1 - Installation request for fragger/baseclasses >=0.0.1-dev -> satisfiable by fragger/baseclasses dev-trunk. - fragger/baseclasses dev-trunk requires silex/silex 1.0.x-dev -> no matching package found. But a composer install in project a alone, works fine

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  • How to schedule an alarm so that the intent is broadcast everytime the date changes?

    - by rogerstone
    I want to schedule an alarm which throws an intent when the date changes. I know that this would do this the job alarms.setRepeating(AlarmManager.RTC_WAKEUP,triggerAtTime, interval,alarmIntent); But what is confusing me is what to put in the triggerAtTime and the interval.It says System.currentTimeMillis() timebase. I might be installing the app on any day so the TriggerAtTime should be midnight of that day and the interval would be 24 hours from there on. How can I acheive this.Can someone tell me what to put in TriggerAtTime and interval in the required format. Thanks

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  • New iPhone Dev policy...how does Apple enforce this? [closed]

    - by milesmeow
    Apple doesn't want anyone to create iPhone apps outside of the Xcode/Objective-C environment. How can they actually enforce this? If the non Xcode IDE, for example Unity, compiles to an iPhone executable, how will Apple know which dev environment you used to create the app? Can they have Xcode compile some sort of signature into the executable that no one knows about?

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  • JNI: Passing multiple parameters in the function signature for GetMethodID

    - by Jary
    I am trying to execute a function in Java (from C) that has the following signature: public void execute(int x, int y, int action); My problem is to define the function signature in GetMethodID: env->GetMethodID(hostClass, "execute", "(I;I;I;)V"); The problem I ma getting is: W/dalvikvm( 1849): Bogus method descriptor: (I;I;I;)V W/dalvikvm( 1849): Bogus method descriptor: (I;I;I;)V D/dalvikvm( 1849): GetMethodID: method not found: Lcom/device/client/HostConnection;.execute:(I;I;I;)V I am not sure how to specify the method signature in GetMethodID (for 3 integers as parameters). I saw people use the ";" to separate parameters in other posts for the String and File class, but nothing with primitives like integer. What would be the correct way to do this please? Thank you.

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  • getAssetFileDescriptor from ZipResourceFile merges all mp3 in mediaplayer SOLVED

    - by Jordi
    I've a program with an Expansion file that stores 4 mp3 in a obb file (zip without compression). I can retrieve the data, but instead of taking the audio file i asked for, it merges ALL audio files in the same AssetFileDescriptor. ---SOLVED--- with the fixes Support class public AssetFileDescriptor getaudio(){ ZipResourceFile expansionFile = APKExpansionSupport.getAPKExpansionZipFile(c,21,21); AssetFileDescriptor afd=null; if(take==1) { afd = expansionFile.getAssetFileDescriptor("file01.mp3"); }else if(take==2 { afd = expansionFile.getAssetFileDescriptor("file02.mp3"); } //more els eif ............ return afd; } In the MediaPlayer class AssetFileDescriptor fd = Llistat.getInstance().getAudio(); mPlayer.setDataSource(fd.getFileDescriptor(), fd.getStartOffset(),fd.getLength()); mPlayer.prepare(); fd.close(); My problem was that i directly was returning and using a FileDescriptor, while i was needing the AssetFileDescriptor to take its StartOffset and Length.

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  • Is there a FAST way to export and install an app on my phone, while signing it with my own keystore?

    - by Alexei Andreev
    So, I've downloaded my own application from the market and installed it on my phone. Now, I am trying to install a temporary new version from Eclipse, but here is the message I get: Re-installation failed due to different application signatures. You must perform a full uninstall of the application. WARNING: This will remove the application data! Please execute 'adb uninstall com.applicationName' in a shell. Launch canceled! Now, I really really don't want to uninstall the application, because I will lose all my data. One solution I found is to Export my application, creating new .apk, and then install it via HTC Sync (probably a different program based on what phone you have). The problem is this takes a long time to do, since I need to enter the password for the keystore each time and then wait for HTC Sync. It's a pain in the ass! So the question is: Is there a way to make Eclipse automatically use my keystore to sign the application (quickly and automatically)? Or perhaps to replace debug keystore with my own? Or perhaps just tell it to remember the password, so I don't have to enter it every time...? Or some other way to solve this problem?

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  • Dashboard pattern: HorizontalScrollView with pagination or ScrollView?

    - by Macarse
    I am starting a new application and I am willing to use the Dashboard pattern. For example: The Google IO app uses it: My issue is that the amount of buttons will be more than six. I'm not sure if I should use vertical or horizontal scrolling. Vertical scrolling could be done with a ScrollView or a GridView but I am not sure which would be the easier way to implement the horizontal version. I was thinking of using an HorizontalScrollView but it doesn't have pagination. It should feel similar to the tweetdeck app. How would you implement it?

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  • Reading from txt ruins formatting

    - by Sorin Grecu
    I'm saving some values to a txt file and after that i want to be able to show it in a dialog.All good,done that but though the values in the txt file are formated nicely,like this : Aaaaaaaa 0.55 1 Bbbbb 1 2.2 CCCCCCCCC 3 0.22 When reading and setting them to a textview they get all messy like this : Aaaaaaaa 0.55 1 Bbbbb 1 2.2 CCCCCCCCC 3 0.22 My writting method : FileOutputStream f = new FileOutputStream(file); PrintWriter pw = new PrintWriter(f); for (int n = 0; n < allpret.size() - 1; n++) { if (cant[n] != Float.toString(0) && pret[n] != Float.toString(0)) { String myFormat = "%-20s %-5s %-5s%n"; pw.println(String.format(myFormat, prod[n], cant[n], pret[n])); My reading method : StringBuilder text = new StringBuilder(); try { BufferedReader br = new BufferedReader(new FileReader(file)); String line; while ((line = br.readLine()) != null) { text.append(line); text.append('\n'); } } catch (IOException e) { } Why does it ruin the amount of spaces and how can i fix this ? Thanks and have a good night !

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  • Get the running page in an application

    - by sairam333
    Hi I want to get the running page in application again we start the application after clicking the home button.In my application when i click home and run that application every time it run from starting on wards.But I want a page where we press the home button in an emulator.For that what can i do?Thanka in advance

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  • Displaying NON-ASCII Characters using HttpClient

    - by Abdullah Gheith
    So, i am using this code to get the whole HTML of a website. But i dont seem to get non-ascii characters with me. all i get is diamonds with question mark. characters like this: å, appears like this: ? I doubt its because of the charset, what could it then be? Log.e("HTML", "henter htmlen.."); String url = "http://beep.tv2.dk"; HttpClient client = new DefaultHttpClient(); client.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); client.getParams().setParameter(CoreProtocolPNames.HTTP_ELEMENT_CHARSET, "UTF-8"); HttpGet request = new HttpGet(url); HttpResponse response = client.execute(request); Header h = HeaderValueFormatter response.addHeader(header) String html = ""; InputStream in = response.getEntity().getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); StringBuilder str = new StringBuilder(); String line = null; while((line = reader.readLine()) != null) { str.append(line); } in.close(); //b = false; html = str.toString();

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  • Compass accuracy dilemma

    - by mob1lejunkie
    I need to build compass for my application. From reading the documentation it seems there are two reasonable ways of doing this: Sensor.TYPE_ORIENTATION method: This is the easy way of doing it. The problem with this is it is not accurate. When I compare my reading with Snaptic Compass it is about 10-15 degress off which for my purposes is unacceptable. Sensor.TYPE_ACCELEROMETER, Sensor.TYPE_MAGNETIC_FIELD and getRotationMatrix() in conjunction with remapCoordinateSystem() and getOrientation() method: The documentation says this "is usually more accurate". The problem is regardless of the delay I register with listener the compass goes crazy even when the device is stationary on flat surface. Any suggestions for solving this problem will be greatly appreciated.

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  • finding out Class Name

    - by Aviral
    Hi.. From ApplicationInfo we can get the name of the package of the apk running. For example I have in my code { ApplicationInfo xyz; String abc= xyz.packageName; } This would return the name of the package of the application running. But can we find out the name of the class as well from the name of the .apk running or the one we are trying to access. I want to know how to get the name of the main class of the apk at the run time. Thanks a lot Aviral

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  • Closing inputstreams

    - by Nick
    I have the below code to read from a URL object: URL url= new URL("http://datasource.com"); BufferedReader reader = new BufferedReader( new InputStreamReader(url.openStream())); After I am done getting the data, is this sufficient to close and release all the resrouces: reader.close(); I did not see a method for URL to close it, like URL.close()...but wondering if I shouldn't do something more like this: InputStreamReader inputStreamReader = new InputStreamReader(url.openStream()); BufferedReader reader = new BufferedReader(inputStreamReader); // Do Stuff inputStreamReader.close(); reader.close();

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  • How to keep activity on Force Close?

    - by SushiRoll
    I have this piece of code that's really prone to errors so I wrapped it with try{}catch statement. I don't want to go back to the previous activity, I just want it to stay on the current activity so that the user can edit whatever is wrong with them. How do I implement this? try{ orgi.insertOrThrow(tableName, null, values); Toast.makeText(this, "You have successfully created a new profile!", 2).show(); gotoProfileList(); Log.e(getClass().getSimpleName(),"Successfully added to database"); }catch(SQLiteException se){ Log.e(getClass().getSimpleName(), "Database connection failed!" + se); //Stay in this activity... }finally{ if (orgi != null){ orgi.close(); } } Forget it, I was able to solve my own problem by showing up an alertDialog that tells the user about the error. Thanks anyways. :) try{ orgi.insertOrThrow(tableName, null, values); Toast.makeText(this, "You have successfully created a new profile!", 2).show(); gotoProfileList(); Log.e(getClass().getSimpleName(),"Successfully added to database"); }catch(SQLiteException se){ Log.e(getClass().getSimpleName(), "Database connection failed!" + se); displayError(); //stayInThisActivity(); }finally{ if (orgi != null){ orgi.close(); } public void displayError(){ AlertDialog.Builder error = new AlertDialog.Builder(this); error.setMessage("That profile name already exists, try another one.").setCancelable(false).setPositiveButton("Yes",new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { dialog.cancel(); } }); AlertDialog alert = error.create(); alert.setTitle("Error"); alert.show(); }

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  • How to implement wait(); to wait for a notifyAll(); from enter button?

    - by Dakota Miller
    Sorry for the confusion I posted the Worng Logcat info. I updated the question. I want to click Start to start a thread then when enter is clicked i want the thad to continue and get the message and handle the message in the thread then output it to the main thread and update the text view. How would i start a thread to wait for enter to be pressed and get the bundle for the Handler? Here is my Code: public class MainActivity extends Activity implements OnClickListener { Handler mHandler; Button enter; Button start; TextView display; String dateString; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); enter = (Button) findViewById(R.id.enter); start = (Button) findViewById(R.id.start); display = (TextView) findViewById(R.id.Display); enter.setOnClickListener(this); start.setOnClickListener(this); mHandler = new Handler() { <=============================This is Line 31 public void handleMessage(Message msg) { // TODO Auto-generated method stub super.handleMessage(msg); Bundle bundle = msg.getData(); String string = bundle.getString("outKey"); display.setText(string); } }; } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } @Override public void onClick(View v) { // TODO Auto-generated method stub switch (v.getId()) { case R.id.enter: Message msgin = Message.obtain(); Bundle bundlein = new Bundle(); String in = "It Works!"; bundlein.putString("inKey", in); msgin.setData(bundlein); notifyAll(); break; case R.id.start: new myThread().hello.start(); break; } } public class myThread extends Thread { Thread hello = new Thread() { @Override public void run() { // TODO Auto-generated method stub super.run(); Looper.prepare(); try { wait(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } Handler Mhandler = new Handler() { @Override public void handleMessage(Message msg) { // TODO Auto-generated method stub super.handleMessage(msg); Bundle bundle = msg.getData(); dateString = bundle.getString("inKey"); } }; Looper.loop(); Message msg = Message.obtain(); Bundle bundle = new Bundle(); bundle.putString("outKey", dateString); msg.setData(bundle); mHandler.sendMessage(msg); } }; } } Here is the logcat info: 06-27 00:00:24.832: E/AndroidRuntime(18513): FATAL EXCEPTION: Thread-1210 06-27 00:00:24.832: E/AndroidRuntime(18513): java.lang.IllegalMonitorStateException: object not locked by thread before wait() 06-27 00:00:24.832: E/AndroidRuntime(18513): at java.lang.Object.wait(Native Method) 06-27 00:00:24.832: E/AndroidRuntime(18513): at java.lang.Object.wait(Object.java:364) 06-27 00:00:24.832: E/AndroidRuntime(18513): at com .example.learninghandlers.MainActivity$myThread$1.run(MainActivity.java:77)

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  • How can you tell if an activities state is stored?

    - by Joren
    I have an activity which pulls some JSON from my server, and then uses it to draw a list. That list launches further activities. My problem is that I can't figure out a way to tell if the activity is still alive when you go back to it, so I end up re-querying my JSON from the server and redrawing the list every time the user goes back to the activity. How can I tell if my activity is still alive so I can skip the redraw?

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  • TextView height

    - by user286919
    Hi Everybody, I want to get height of TextView and line number currently shown in that TextView. How can I do that can any body help me about this matter ?? Thanks

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  • Stuck in Infinite Loop while PostInvalidating

    - by Nicholas Roge
    I'm trying to test something, however, the loop I'm using keeps getting stuck while running. It's just a basic lock thread while doing something else before continuing kind of loop. I've double checked that I'm locking AND unlocking the variable I'm using, but regardless it's still stuck in the loop. Here are the segments of code I have that cause the problem: ActualGame.java: Thread thread=new Thread("Dialogue Thread"){ @Override public void run(){ Timer fireTimer=new Timer(); int arrowSequence=0; gameHandler.setOnTouchListener( new OnTouchListener(){ @Override public boolean onTouch(View v, MotionEvent me) { //Do something. if(!gameHandler.fireTimer.getActive()){ exitLoop=true; } return false; } } ); while(!exitLoop){ while(fireTimer.getActive()||!gameHandler.drawn); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(), R.drawable.dialogue_box,240,48),-48,0,null); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(),R.drawable.dialogue_continuearrow,32,16,8,16,arrowSequence,0),-16,8,null); gameHandler.drawn=false; gameHandler.postInvalidate(); if(arrowSequence+1==4){ arrowSequence=0; exitLoop=true; }else{ arrowSequence++; } fireTimer.startWait(100); } gameHandler.setOnTouchListener(gameHandler.defaultOnTouchListener); } }; thread.run(); And the onDraw method of GameHandler: canvas.scale(scale,scale); canvas.translate(((screenWidth/2)-((terrainWidth*scale)/2))/scale,((screenHeight/2)-((terrainHeight*scale)/2))/scale); canvas.drawColor(Color.BLACK); for(int layer=0;layer(less than)tiles.length;layer++){ if(layer==playerLayer){ canvas.drawBitmap(playerSprite.getCurrentSprite(), playerSprite.getPixelLocationX(), playerSprite.getPixelLocationY(), null); continue; } for(int y=0;y(less than)tiles[layer].length;y++){ for(int x=0;x(less than)tiles[layer][y].length;x++){ if(layer==0&&tiles[layer][y][x]==null){ tiles[layer][y][x]=nullTile; } if(tiles[layer][y][x]!=null){ runningFromTileEvent=false; canvas.drawBitmap(tiles[layer][y][x].associatedSprite.getCurrentSprite(),x*tiles[layer][y][x].associatedSprite.spriteWidth,y*tiles[layer][y][x].associatedSprite.spriteHeight,null); } } } } for(int i=0;i(less than)canvasEvents.size();i++){ if(canvasEvents.elementAt(i).condition(this)){ canvasEvents.elementAt(i).run(canvas,this); } } Log.e("JapaneseTutor","Got here.[1]"); drawn=true; Log.e("JapaneseTutor","Got here.[2]"); If you need to see the Timer class, or the full length of the GameHandler or ActualGame classes, just let me know.

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